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- // Write CPP code here
- #include <netdb.h>
- #include <stdio.h>
- #include <unistd.h>
- #include <netinet/in.h>
- #include <stdlib.h>
- #include <string.h>
- #include <sys/socket.h>
- #include <sys/types.h>
- #include <arpa/inet.h>
- #define MAX 80
- #define PORT 8080
- #define SA struct sockaddr
- void func(int sockfd)
- {
- char buff[MAX];
- int n;
- for (;;) {
- bzero(buff, sizeof(buff));
- printf("Enter the string : ");
- n = 0;
- while ((buff[n++] = getchar()) != '\n')
- ;
- write(sockfd, buff, sizeof(buff));
- bzero(buff, sizeof(buff));
- read(sockfd, buff, sizeof(buff));
- printf("From Server : %s", buff);
- if ((strncmp(buff, "exit", 4)) == 0) {
- printf("Client Exit...\n");
- break;
- }
- }
- }
- int main()
- {
- int sockfd, connfd;
- struct sockaddr_in servaddr, cli;
- // socket create and varification
- sockfd = socket(AF_INET, SOCK_STREAM, 0);
- if (sockfd == -1) {
- printf("socket creation failed...\n");
- exit(0);
- }
- else
- printf("Socket successfully created..\n");
- bzero(&servaddr, sizeof(servaddr));
- // assign IP, PORT
- servaddr.sin_family = AF_INET;
- servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
- servaddr.sin_port = htons(PORT);
- // connect the client socket to server socket
- if (connect(sockfd, (SA*)&servaddr, sizeof(servaddr)) != 0) {
- printf("connection with the server failed...\n");
- exit(0);
- }
- else
- printf("connected to the server..\n");
- // function for chat
- func(sockfd);
- // close the socket
- close(sockfd);
- }
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