Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- PCGVERSION:2.0
- # System Information
- CAMPAIGN:Pathfinder RPG Core Supplements
- VERSION:6.05.01
- ROLLMETHOD:2|EXPRESSION:Low Fantasy
- PURCHASEPOINTS:Y|TYPE:Low Fantasy
- CHARACTERTYPE:PC
- PREVIEWSHEET:Standard.htm.ftl
- POOLPOINTS:0
- POOLPOINTSAVAIL:25
- GAMEMODE:Pathfinder_RPG
- TABLABEL:0
- AUTOSPELLS:Y
- USEHIGHERKNOWN:N
- USEHIGHERPREPPED:N
- LOADCOMPANIONS:N
- USETEMPMODS:Y
- AUTOSORTGEAR:Y
- SKILLSOUTPUTORDER:0
- SKILLFILTER:2
- IGNORECOST:N
- ALLOWDEBT:N
- AUTORESIZEGEAR:Y
- # Character Bio
- CHARACTERNAME:Julius Kelp
- TABNAME:
- PLAYERNAME:Martin
- HEIGHT:75
- WEIGHT:205
- AGE:170
- GENDER:Male
- HANDED:Right
- SKINCOLOR:
- EYECOLOR:
- HAIRCOLOR:
- HAIRSTYLE:
- LOCATION:
- CITY:
- BIRTHDAY:
- BIRTHPLACE:
- PERSONALITYTRAIT1:
- PERSONALITYTRAIT2:
- SPEECHPATTERN:
- PHOBIAS:
- INTERESTS:
- CATCHPHRASE:
- PORTRAIT:
- # Character Attributes
- STAT:STR|SCORE:11
- STAT:DEX|SCORE:17
- STAT:CON|SCORE:13
- STAT:INT|SCORE:17
- STAT:WIS|SCORE:9
- STAT:CHA|SCORE:7
- ALIGN:LN
- RACE:Tiefling
- # Character Class(es)
- CLASS:Alchemist|LEVEL:3|SKILLPOOL:0
- CLASSABILITIESLEVEL:Alchemist=1|HITPOINTS:8|SKILLSGAINED:9|SKILLSREMAINING:0
- CLASSABILITIESLEVEL:Alchemist=2|HITPOINTS:4|SKILLSGAINED:9|SKILLSREMAINING:0
- CLASSABILITIESLEVEL:Alchemist=3|HITPOINTS:8|SKILLSGAINED:9|SKILLSREMAINING:0
- # Character Experience
- EXPERIENCE:5000
- EXPERIENCETABLE:Medium
- # Character Templates
- TEMPLATESAPPLIED:[NAME:Creature with Class Levels]
- TEMPLATESAPPLIED:[NAME:FACE_5]
- TEMPLATESAPPLIED:[NAME:REACH_5]
- # Character Region
- REGION:None
- # Character Skills
- SKILL:Acrobatics|OUTPUTORDER:1|CLASSBOUGHT:[CLASS:Alchemist|RANKS:1.0|COST:1|CLASSSKILL:N]
- SKILL:Acrobatics (Perform (Dance))|OUTPUTORDER:2|
- SKILL:Appraise|OUTPUTORDER:3|CLASSBOUGHT:[CLASS:Alchemist|RANKS:1.0|COST:1|CLASSSKILL:Y]
- SKILL:Bluff|OUTPUTORDER:4|
- SKILL:Bluff (Perform (Act))|OUTPUTORDER:5|
- SKILL:Bluff (Perform (Comedy))|OUTPUTORDER:6|
- SKILL:Bluff (Perform (Sing))|OUTPUTORDER:7|
- SKILL:Bluff (Perform (String Instruments))|OUTPUTORDER:8|
- SKILL:Climb|OUTPUTORDER:9|
- SKILL:Craft (Alchemy)|OUTPUTORDER:10|CLASSBOUGHT:[CLASS:Alchemist|RANKS:2.0|COST:1|CLASSSKILL:Y]
- SKILL:Craft (Untrained)|OUTPUTORDER:11|
- SKILL:Diplomacy|OUTPUTORDER:12|
- SKILL:Diplomacy (Perform (Keyboard Instruments))|OUTPUTORDER:13|
- SKILL:Diplomacy (Perform (Oratory))|OUTPUTORDER:14|
- SKILL:Diplomacy (Perform (String Instruments))|OUTPUTORDER:15|
- SKILL:Diplomacy (Perform (Wind Instruments))|OUTPUTORDER:16|
- SKILL:Disable Device|CLASSBOUGHT:[CLASS:Alchemist|RANKS:3.0|COST:1|CLASSSKILL:Y]
- SKILL:Disguise|OUTPUTORDER:18|
- SKILL:Disguise (Perform (Act))|OUTPUTORDER:19|
- SKILL:Escape Artist|OUTPUTORDER:20|
- SKILL:Fly|OUTPUTORDER:21|
- SKILL:Fly (Perform (Dance))|OUTPUTORDER:22|
- SKILL:Handle Animal (Perform (Percussion Instruments))|OUTPUTORDER:24|
- SKILL:Handle Animal (Perform (Wind Instruments))|OUTPUTORDER:25|
- SKILL:Heal|OUTPUTORDER:26|CLASSBOUGHT:[CLASS:Alchemist|RANKS:2.0|COST:1|CLASSSKILL:Y]
- SKILL:Intimidate|OUTPUTORDER:27|
- SKILL:Intimidate (Perform (Comedy))|OUTPUTORDER:28|
- SKILL:Intimidate (Perform (Keyboard Instruments))|OUTPUTORDER:29|
- SKILL:Intimidate (Perform (Percussion Instruments))|OUTPUTORDER:30|
- SKILL:Knowledge (Arcana)|OUTPUTORDER:31|CLASSBOUGHT:[CLASS:Alchemist|RANKS:2.0|COST:1|CLASSSKILL:Y]
- SKILL:Knowledge (History)|OUTPUTORDER:32|CLASSBOUGHT:[CLASS:Alchemist|RANKS:1.0|COST:1|CLASSSKILL:N]
- SKILL:Knowledge (Nature)|OUTPUTORDER:33|CLASSBOUGHT:[CLASS:Alchemist|RANKS:1.0|COST:1|CLASSSKILL:Y]
- SKILL:Knowledge (Religion)|OUTPUTORDER:34|CLASSBOUGHT:[CLASS:Alchemist|RANKS:1.0|COST:1|CLASSSKILL:N]
- SKILL:Knowledge (Untrained)|OUTPUTORDER:35|
- SKILL:Perception|OUTPUTORDER:37|CLASSBOUGHT:[CLASS:Alchemist|RANKS:3.0|COST:1|CLASSSKILL:Y]
- SKILL:Perform (Untrained)|OUTPUTORDER:38|
- SKILL:Profession (Untrained)|OUTPUTORDER:39|
- SKILL:Ride|OUTPUTORDER:40|
- SKILL:Samurai Mount|OUTPUTORDER:41|
- SKILL:Sense Motive|OUTPUTORDER:42|
- SKILL:Sense Motive (Perform (Oratory))|OUTPUTORDER:43|
- SKILL:Sense Motive (Perform (Sing))|OUTPUTORDER:44|
- SKILL:Sleight of Hand|OUTPUTORDER:46|CLASSBOUGHT:[CLASS:Alchemist|RANKS:1.0|COST:1|CLASSSKILL:Y]
- SKILL:Spellcraft|OUTPUTORDER:48|CLASSBOUGHT:[CLASS:Alchemist|RANKS:3.0|COST:1|CLASSSKILL:Y]
- SKILL:Stealth|OUTPUTORDER:49|CLASSBOUGHT:[CLASS:Alchemist|RANKS:2.0|COST:1|CLASSSKILL:N]
- SKILL:Survival|OUTPUTORDER:50|CLASSBOUGHT:[CLASS:Alchemist|RANKS:1.0|COST:1|CLASSSKILL:Y]
- SKILL:Swim|OUTPUTORDER:51|
- SKILL:Untrained Charisma|OUTPUTORDER:52|
- SKILL:Untrained Dexterity|OUTPUTORDER:53|
- SKILL:Untrained Intelligence|OUTPUTORDER:54|
- SKILL:Untrained Strength|OUTPUTORDER:55|
- SKILL:Untrained Wisdom|OUTPUTORDER:56|
- SKILL:Untrained ~ Disable Device|OUTPUTORDER:17|
- SKILL:Untrained ~ Handle Animal|OUTPUTORDER:23|
- SKILL:Untrained ~ Linguistics|OUTPUTORDER:36|
- SKILL:Untrained ~ Sleight of Hand|OUTPUTORDER:45|
- SKILL:Untrained ~ Spellcraft|OUTPUTORDER:47|
- SKILL:Untrained ~ Use Magic Device|OUTPUTORDER:57|
- SKILL:Use Magic Device|OUTPUTORDER:58|CLASSBOUGHT:[CLASS:Alchemist|RANKS:3.0|COST:1|CLASSSKILL:Y]
- # Character Languages
- LANGUAGE:Common|LANGUAGE:Dwarven|LANGUAGE:Elven|LANGUAGE:Goblin|LANGUAGE:Halfling|LANGUAGE:Infernal|LANGUAGE:Orc
- # Character Feats
- FEATPOOL:0.0
- # Character Abilities
- ABILITY:*LANGBONUS|TYPE:VIRTUAL|CATEGORY:*LANGBONUS|KEY:*LANGBONUS|APPLIEDTO:Goblin,Elven,Halfling,Dwarven,Orc|TYPE:
- ABILITY:*LANGBONUS|TYPE:VIRTUAL|CATEGORY:*LANGBONUS|KEY:*LANGBONUS|APPLIEDTO:Goblin,Elven,Halfling,Dwarven,Orc|TYPE:
- ABILITY:*LANGBONUS|TYPE:VIRTUAL|CATEGORY:*LANGBONUS|KEY:*LANGBONUS|APPLIEDTO:Goblin,Elven,Halfling,Dwarven,Orc|TYPE:
- ABILITY:*LANGBONUS|TYPE:VIRTUAL|CATEGORY:*LANGBONUS|KEY:*LANGBONUS|APPLIEDTO:Goblin,Elven,Halfling,Dwarven,Orc|TYPE:
- ABILITY:*LANGBONUS|TYPE:VIRTUAL|CATEGORY:*LANGBONUS|KEY:*LANGBONUS|APPLIEDTO:Goblin,Elven,Halfling,Dwarven,Orc|TYPE:
- USERPOOL:*LANGBONUS|POOLPOINTS:0.0
- ABILITY:Alchemist Archetype|TYPE:NORMAL|CATEGORY:Archetype|KEY:Alchemist Archetype ~ Mindchemist|TYPE:Archetype.AlchemistArchetype.AlchemistMutagen.AlchemistPoisonUse|DESC:While most alchemists use mutagens to boost their physical ability at the cost of mental ability, some use alchemy for the opposite purpose-to boost the power of the mind and memory. A mindchemist can reach incredible levels of mental acuity, but suffers lingering debilitating effects to his physique.
- USERPOOL:Alchemist Archetype|POOLPOINTS:0.0
- ABILITY:Alchemist Discovery|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Discovery ~ Infusion|TYPE:AlchemistClassFeatures.SpecialQuality.AlchemistDiscovery|DESC:When the alchemist creates an extract, he can infuse it with an extra bit of his own magical power. The extract created now persists even after the alchemist sets it down. As long as the extract exists, it continues to occupy one of the alchemist's daily extract slots. An infused extract can be imbibed by a non-alchemist to gain its effects.
- USERPOOL:Alchemist Discovery|POOLPOINTS:0.0
- ABILITY:FEAT|TYPE:NORMAL|CATEGORY:FEAT|KEY:Point-Blank Shot|TYPE:Combat.FeyBloodline.StormbornBloodline|DESC:You are especially accurate when making ranged attacks against close target.
- ABILITY:FEAT|TYPE:NORMAL|CATEGORY:FEAT|KEY:Rapid Shot|TYPE:Combat.AttackOption|DESC:You can make an additional ranged attack.
- USERPOOL:FEAT|POOLPOINTS:0.0
- ABILITY:Favored Class|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Alchemist|TYPE:FavoredClass
- USERPOOL:Favored Class|POOLPOINTS:0.0
- ABILITY:Favored Class Bonus|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Favored Class Bonus ~ Alchemist ~ Tiefling|APPLIEDTO:,,|TYPE:SpecialQuality.FavoredClassBonus.FavoredClassAlchemist|DESC:Alchemist: Add +1/2 to the alchemist's bomb damage.
- USERPOOL:Favored Class Bonus|POOLPOINTS:0.0
- ABILITY:Tiefling Language|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Tiefling ~ Infernal Language|TYPE:TieflingLanguageTrait
- USERPOOL:Tiefling Language|POOLPOINTS:0.0
- ABILITY:Tiefling Racial Trait|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Tiefling ~ Maw|TYPE:RacialTraits.SpecialQuality.SpellLike.TieflingRacialTrait.TieflingSLA|DESC:You gain a 1d6 bite attack.
- ABILITY:Tiefling Racial Trait|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Tiefling ~ Prehensile Tail|TYPE:TieflingRacialTrait.TieflingFiendishSorcery.SpecialQuality|DESC:Many tieflings have tails, but some have long, flexible tails that can be used to carry items. While they cannot wield weapons with their tails, they can use them to retrieve small, stowed objects carried on their persons as a swift action. This racial trait replaces fiendish sorcery.
- ABILITY:Tiefling Racial Trait|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Tiefling ~ Scaled Skin (Fire)|TYPE:RacialTraits.SpecialQuality.Extraordinary.TieflingRacialTrait.TieflingFiendishResistance|DESC:You gain fire resistance 5 and a +1 natural armor bonus to AC.
- USERPOOL:Tiefling Racial Trait|POOLPOINTS:0.0
- ABILITY:Traits|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Trait ~ Indomitable Faith|TYPE:Trait.BasicTrait.FaithTrait|DESC:You were born in a region where your faith was not popular, but you still have never abandoned it. Your constant struggle to maintain your own faith has bolstered your drive. You gain a +1 trait bonus on Will saves.
- ABILITY:Traits|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Trait ~ Pragmatic Activator|TYPE:Trait.BasicTrait.MagicTrait|DESC:While some figure out how to use magical devices with stubborn resolve, your approach is more pragmatic. You may use your Intelligence modifier when making Use Magic Device checks instead of your Charisma modifier.
- USERPOOL:Traits|POOLPOINTS:0.0
- # Character Weapon proficiencies
- WEAPONPROF:[WEAPON:Battle Aspergillum|WEAPON:Bayonet|WEAPON:Bite|WEAPON:Blowgun|WEAPON:Boar Spear|WEAPON:Bomb|WEAPON:Brass Knuckles|WEAPON:Cestus|WEAPON:Club|WEAPON:Crossbow (Heavy)]
- WEAPONPROF:[WEAPON:Crossbow (Light)|WEAPON:Dagger|WEAPON:Dagger (Chain)|WEAPON:Dagger (Punching)|WEAPON:Dart|WEAPON:Gaff|WEAPON:Gauntlet|WEAPON:Gauntlet (Spiked)|WEAPON:Grapple|WEAPON:Javelin]
- WEAPONPROF:[WEAPON:Longspear|WEAPON:Mace (Heavy)|WEAPON:Mace (Light)|WEAPON:Mere Club|WEAPON:Morningstar|WEAPON:Quarterstaff|WEAPON:Rock|WEAPON:Shortspear|WEAPON:Sickle|WEAPON:Sling]
- WEAPONPROF:[WEAPON:Spear|WEAPON:Spear (Boar)|WEAPON:Spells (Ray)|WEAPON:Spells (Touch)|WEAPON:Splash Weapon|WEAPON:Stake|WEAPON:Unarmed Strike|WEAPON:Underwater Crossbow (Heavy)|WEAPON:Underwater Crossbow (Light)]
- # Character Equipment
- MONEY:0.00
- EQUIPNAME:Backpack|OUTPUTORDER:7|COST:2|WT:2.0|QUANTITY:1.0|NOTE:
- EQUIPNAME:Bedroll|OUTPUTORDER:8|COST:0.1|WT:5.0|QUANTITY:1.0|NOTE:
- EQUIPNAME:Bite (Natural/Primary)|OUTPUTORDER:2|COST:0|WT:0.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Bite|DATA:KEY=Bite]
- EQUIPNAME:Bolts (Crossbow/10)|OUTPUTORDER:4|COST:1.0|WT:1.0|QUANTITY:3.0|NOTE:|CUSTOMIZATION:[BASEITEM:Bolts (Crossbow/10)|DATA:NAME=Bolts (Crossbow/10)$EQMOD=STEEL.WOOD]
- EQUIPNAME:Bomb|OUTPUTORDER:0|COST:0|WT:0.0|QUANTITY:1.0|NOTE:
- EQUIPNAME:Chain Shirt|OUTPUTORDER:3|COST:100.0|WT:25.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Chain Shirt|DATA:NAME=Chain Shirt$EQMOD=STEEL]
- EQUIPNAME:Coin (Gold Piece)|OUTPUTORDER:9|COST:1|WT:0.02|QUANTITY:52.0|NOTE:
- EQUIPNAME:Coin (Silver Piece)|OUTPUTORDER:10|COST:0.1|WT:0.02|QUANTITY:4.0|NOTE:
- EQUIPNAME:Crossbow (Light)|OUTPUTORDER:5|COST:35.0|WT:4.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Crossbow (Light)|DATA:NAME=Crossbow (Light)$EQMOD=WOOD]
- EQUIPNAME:Dagger|OUTPUTORDER:11|COST:2.0|WT:1.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Dagger|DATA:NAME=Dagger$EQMOD=STEEL]
- EQUIPNAME:Dagger (Cold Iron)|OUTPUTORDER:6|COST:4.0|WT:1.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Dagger|DATA:NAME=Dagger (Cold Iron)$EQMOD=C_IRON]
- EQUIPNAME:Flint and Steel|OUTPUTORDER:12|COST:1|WT:0.0|QUANTITY:1.0|NOTE:
- EQUIPNAME:Formula Book|OUTPUTORDER:13|COST:15|WT:3.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Formula Book|DATA:NAME=Formula Book]
- EQUIPNAME:Rations (Trail/Per Day)|OUTPUTORDER:14|COST:0.5|WT:1.0|QUANTITY:5.0|NOTE:
- EQUIPNAME:Scroll (Teleport)|OUTPUTORDER:0|COST:1125|WT:0.01|QUANTITY:1.0|NOTE:
- EQUIPNAME:Waterskin|OUTPUTORDER:15|COST:1|WT:0.0|QUANTITY:1.0|NOTE:
- EQUIPSET:Default Set|ID:0.1|USETEMPMODS:Y
- EQUIPSET:Equipped|ID:0.1.02|VALUE:Bolts (Crossbow/10)|QUANTITY:3.0|USETEMPMODS:Y
- EQUIPSET:Primary Hand|ID:0.1.03|VALUE:Bomb|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Armor|ID:0.1.04|VALUE:Chain Shirt|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Carried|ID:0.1.05|VALUE:Crossbow (Light)|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Carried|ID:0.1.09|VALUE:Dagger (Cold Iron)|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Not Carried|ID:0.1.10|VALUE:Backpack|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.01|VALUE:Bedroll|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.02|VALUE:Coin (Gold Piece)|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.03|VALUE:Coin (Silver Piece)|QUANTITY:4.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.04|VALUE:Dagger|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.05|VALUE:Flint and Steel|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.06|VALUE:Formula Book|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.07|VALUE:Rations (Trail/Per Day)|QUANTITY:5.0|USETEMPMODS:Y
- EQUIPSET:Backpack|ID:0.1.10.08|VALUE:Waterskin|QUANTITY:1.0|USETEMPMODS:Y
- EQUIPSET:Natural-Primary|ID:0.1.7|VALUE:Bite (Natural/Primary)|QUANTITY:1.0|USETEMPMODS:Y
- CALCEQUIPSET:0.1
- # Temporary Bonuses
- TEMPBONUS:SPELL=Reduce Person|TBTARGET:PC|TBACTIVE:N|TBBONUS:VAR&pipe;ACTIVATEREDUCEPERSON&pipe;1
- # EquipSet Temp Bonuses
- # Character Deity/Domain
- DEITY:Asmodeus|DEITYDOMAINS:[DOMAIN:Evil|DOMAIN:Fire|DOMAIN:Law|DOMAIN:Magic|DOMAIN:Trickery|DOMAIN:Arcane Subdomain|DOMAIN:Ash Subdomain|DOMAIN:Deception Subdomain|DOMAIN:Devil Subdomain (Evil)|DOMAIN:Devil Subdomain (Law)|DOMAIN:Divine Subdomain|DOMAIN:Smoke Subdomain]|ALIGNALLOW:|DESC:God of tyranny, slavery, pride, contracts|DEITYFAVWEAP:[WEAPON:Mace (Heavy)|WEAPON:Mace (Light)]|DEITYALIGN:LE
- # Character Spells Information
- SPELLBOOK:Formula Book|TYPE:3|AUTOADDKNOWN:Y
- SPELLBOOK:Prepared Spells|TYPE:2
- SPELLNAME:Bomber's Eye|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Bomber's Eye|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Comprehend Languages|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Comprehend Languages|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Cure Light Wounds|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Cure Light Wounds|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Cure Light Wounds|TIMES:2|CLASS:Alchemist|BOOK:Prepared Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Enlarge Person|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Enlarge Person|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Invisibility|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:2|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Invisibility|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:2|SPELLNUMPAGES:2|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Polypurpose Panacea|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Polypurpose Panacea|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Reduce Person|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Reduce Person|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:See Alignment|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Shield|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Shield|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Shield|TIMES:1|CLASS:Alchemist|BOOK:Prepared Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Targeted Bomb Admixture|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:Targeted Bomb Admixture|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:True Strike|TIMES:1|CLASS:Alchemist|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- SPELLNAME:True Strike|TIMES:1|CLASS:Alchemist|BOOK:Formula Book|SPELLLEVEL:1|SPELLNUMPAGES:1|SOURCE:[TYPE:CLASS|NAME:Alchemist]
- # Character Description/Bio/History
- CHARACTERBIO:
- CHARACTERDESC:
- CHARACTERCOMP:
- CHARACTERASSET:
- CHARACTERMAGIC:
- CHARACTERDMNOTES:
- # Kits
- KIT:Alchemist Formula Book
- # Character Master/Follower
- # Character Notes Tab
- # Age Set Selections
- AGESET:0:1:0:0:0:0:0:0:0:0
- # Campaign History
- # Suppressed Biography Fields
- SUPPRESSBIOFIELDS:
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement