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pazer config

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Nov 12th, 2012
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  1. // ==============================
  2. // -=][=- PAZER QL CFG. -=][=-
  3. // ==============================
  4.  
  5. seta name "^7Pazer"
  6.  
  7. // ==============================
  8. // -=][=- BINDS -=][=-
  9. // ==============================
  10.  
  11. unbindall
  12. bind ESCAPE "togglemenu"
  13. bind ` "toggleconsole"
  14. bind TAB "+scores"
  15. bind F1 "vote yes"
  16. bind F2 "vote no"
  17. bind F3 "messagemode"
  18. bind F4 "messagemode2"
  19. bind u "messagemode5"
  20. bind F5 "vid_restart"
  21. bind F6 "screenshotjpeg"
  22. bind KP_ENTER "readyup"
  23. bind l "in_restart;loadhud"
  24. bind p "exec paz"
  25. bind m "+acc"
  26. bind [ "god"
  27. bind ] "give all"
  28. bind ' "addbot hunter 5 blue 80 av3k"
  29. bind 5 "say :))"
  30. bind b "say_team ^5BRIDGE^7/^2TOP"
  31. bind h "say_team LOW LOW LOW"
  32. bind j "callvote teamsize 4"
  33. bind k "callvote shuffle"
  34. bind LEFTARROW "timescale 1"
  35. bind RIGHTARROW "timescale 50"
  36. bind o "seta _qlrd_announce 0; seta _qlrd_announce 1;"
  37. bind t "say ^5it's a trap!"
  38.  
  39. bind 7 "cg_drawCrosshair 13;cg_crosshairSize 50;cg_crosshairColor 5"
  40. bind 8 "cg_drawCrosshair 7;cg_crosshairSize 40;cg_crosshairColor 25"
  41.  
  42. bind , "r_mapOverBrightBits 10;r_mapOverBrightCap 60;print r_mapOverBrightCap 60"
  43. bind . "r_mapOverBrightBits 10;r_mapOverBrightCap 120;print r_mapOverBrightCap 120"
  44. bind / "r_mapOverBrightBits 1;r_mapOverBrightCap 255;print r_mapOverBrightCap 255"
  45.  
  46. bind i "cg_crosshairBrightness 0;r_mapOverBrightBits 3;r_mapOverBrightCap 255;r_overBrightBits 0;r_picmip 6;r_fastsky 0"
  47.  
  48. bind KP_HOME "say_team ^510sec ^1R E D"
  49. //bind KP_UPARROW"
  50. //bind KP_PGUP
  51. //bind KP_LEFTARROW
  52. //bind KP_5
  53. //bind KP_RIGHTARROW
  54.  
  55. bind MOUSE1 "+attack"
  56. bind MOUSE2 "+moveup"
  57. bind SHIFT "+speed"
  58. bind CTRL "+movedown"
  59. bind SPACE "+zoom"
  60.  
  61. bind MOUSE3 "+attack;+moveup"
  62. bind g "dropweapon;+button2;wait 5;-button2"
  63.  
  64. bind w "+forward"
  65. bind s "+back"
  66. bind a "+moveleft"
  67. bind d "+moveright"
  68.  
  69. bind mwheeldown "weapon 1;cg_crosshairHitStyle 0"
  70. bind mwheelup "weapon 2;cg_crosshairHitStyle 0"
  71. bind f "weapon 3;cg_crosshairHitStyle 0"
  72. bind 1 "weapon 4;cg_crosshairHitStyle 0"
  73. bind e "weapon 5;cg_crosshairHitStyle 0"
  74. bind r "weapon 6;cg_crosshairHitStyle 2"
  75. bind q "weapon 7;cg_crosshairHitStyle 2"
  76. bind c "weapon 8;cg_crosshairHitStyle 0"
  77. bind 2 "weapon 9;cg_crosshairHitStyle 0"
  78.  
  79. bind z "weapon 11;cg_crosshairHitStyle 0"
  80. bind x "weapon 12;cg_crosshairHitStyle 0"
  81. bind v "weapon 13;cg_crosshairHitStyle 0"
  82.  
  83. unaliasall
  84.  
  85. // ==============================
  86. // -=][=- MOUSE -=][=-
  87. // ==============================
  88.  
  89. seta sensitivity "1.8"
  90. seta cl_mouseAccel "0.03"
  91. seta cl_mouseSensCap "0"
  92. seta cl_mouseAccelPower "2"
  93. seta cl_mouseAccelOffset "0"
  94. seta cl_mouseAccelDebug "0"
  95. seta m_filter "0"
  96. seta m_yaw "0.022"
  97. seta m_pitch "0.028"
  98. seta m_side "0.25"
  99. seta m_forward "0.25"
  100. seta m_cpi "0"
  101. seta in_mouse "2"
  102. seta in_joystick "0"
  103. seta in_nograb "0"
  104. seta cl_freelook "1"
  105. seta cg_filter_angles "0"
  106.  
  107. // ==============================
  108. // -=][=- NETWORK -=][=-
  109. // ==============================
  110.  
  111. seta rate "25000"
  112. seta snaps "30"
  113. seta cl_maxpackets "125"
  114. seta cl_packetdup "2"
  115. seta cl_timeNudge "-10"
  116. seta cl_allowDownload "1"
  117. seta cg_projectileNudge "0"
  118. seta cg_predictItems "0"
  119. seta cg_smoothClients "0"
  120. seta cg_playerLean "1"
  121.  
  122. // ==============================
  123. // -=][=- COMMON -=][=-
  124. // ==============================
  125.  
  126. seta com_maxfps "125"
  127. seta com_hunkMegs "128"
  128. seta com_zoneMegs "16"
  129. seta com_soundMegs "16"
  130. seta com_introplayed "1"
  131. seta com_blood "1"
  132.  
  133. // ==============================
  134. // -=][=- SOUND -=][=-
  135. // ==============================
  136.  
  137. seta s_initsound "1"
  138. seta s_ambient "0"
  139. seta s_mixahead "0.140"
  140. seta s_mixPreStep "0.05"
  141. seta s_doppler "0"
  142. seta s_musicvolume "0"
  143. seta s_volume "0.4"
  144.  
  145. // ==============================
  146. // -=][=- VIDEO -=][=-
  147. // ==============================
  148.  
  149. seta r_mode "12"
  150. seta r_displayRefresh "75"
  151. seta r_inBrowserMode "9"
  152. seta r_gamma "1"
  153. seta r_intensity "1"
  154. seta r_mapOverBrightBits "10"
  155. seta r_mapOverBrightCap "60"
  156. seta r_overBrightBits "1"
  157. seta r_subdivisions "80"
  158. seta r_lodbias "0"
  159. seta r_vertexlight "1"
  160. seta r_picmip "4"
  161. seta r_simpleMipMaps "1"
  162. seta r_fastsky "1"
  163. seta r_dynamiclight "0"
  164. seta r_fullscreen "1"
  165. seta r_enablePostProcess "0"
  166. seta r_ignorehwgamma "0"
  167. seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
  168. seta r_depthbits "32"
  169. seta r_stencilbits "32"
  170. seta r_colorbits "32"
  171. seta r_texturebits "32"
  172.  
  173. // ==============================
  174. // -=][=- VIDEO II -=][=-
  175. // ==============================
  176.  
  177. seta r_lodscale "10"
  178. seta r_ambientScale "1"
  179. seta r_lightmap "0"
  180. seta r_saveFontData "0"
  181. seta r_printShaders "0"
  182. seta r_debuglight "0"
  183. seta r_showImages "0"
  184. seta r_teleporterFlash "1"
  185. seta r_fastSkyColor "0x000000"
  186. seta r_colorMipLevels "0"
  187. seta r_fullbright "0"
  188. seta r_uiFullScreen "0"
  189. seta r_inGameVideo "1"
  190. seta r_glDriver "opengl32"
  191. seta r_allowExtensions "1"
  192. seta r_ext_gamma_control "1"
  193. seta r_ext_multitexture "1"
  194. seta r_ext_compiled_vertex_array "1"
  195. seta r_ext_texture_env_add "1"
  196. seta r_ext_compressed_textures "0"
  197. seta r_roundImagesDown "1"
  198. seta r_detailtextures "1"
  199. seta r_stereo "0"
  200. seta r_customwidth "1600"
  201. seta r_customheight "1024"
  202. seta r_ignoreFastPath "1"
  203. seta r_flares "0"
  204. seta r_ignoreGLErrors "1"
  205. seta r_drawskyfloor "1"
  206. seta r_drawSun "0"
  207. seta r_finish "0"
  208. seta r_swapInterval "0"
  209. seta r_facePlaneCull "1"
  210. seta r_primitives "0"
  211. seta r_noFastRestart "0"
  212. seta r_aspectRatio "0"
  213. seta r_floatingPointFBOs "0"
  214. seta r_contrast "1.0"
  215. seta r_enableColorCorrect "1"
  216. seta r_enableBloom "0"
  217. seta r_BloomBrightThreshold "0.125"
  218. seta r_BloomSaturation "0.800"
  219. seta r_BloomIntensity "0.750"
  220. seta r_BloomSceneSaturation "1.000"
  221. seta r_BloomSceneIntensity "1.000"
  222. seta r_BloomPasses "1"
  223. seta r_BloomBlurRadius "5"
  224. seta r_BloomBlurFalloff "0.75"
  225. seta r_BloomBlurScale "1.0"
  226.  
  227. // ==============================
  228. // -=][=- FOV/ZOOM -=][=-
  229. // ==============================
  230.  
  231. seta cg_fov "95"
  232. seta cg_zoomfov "50"
  233. seta cg_zoomToggle "0"
  234. seta cg_zoomSensitivity "1"
  235. seta cg_zoomScaling "1"
  236. seta cg_zoomOutOnDeath "1"
  237.  
  238. // ==============================
  239. // -=][=- CROSSHAIR -=][=-
  240. // ==============================
  241.  
  242. seta cg_drawCrosshair "13"
  243. seta cg_crosshairSize "45"
  244. seta cg_crosshairColor "5"
  245. seta cg_crosshairHitStyle "2"
  246. seta cg_crosshairHitColor "1"
  247. seta cg_crosshairHitTime "200.0"
  248. seta cg_crosshairBrightness "1.0"
  249. seta cg_crosshairPulse "0"
  250. seta cg_crosshairHealth "0"
  251. seta cg_crosshairY "0"
  252. seta cg_crosshairX "0"
  253. seta cg_forceDrawCrosshair "0"
  254.  
  255. seta cg_drawCrosshairNames "0"
  256. seta cg_drawCrosshairTeamHealthSize "0.12f"
  257. seta cg_drawCrosshairTeamHealth "0"
  258. seta cg_drawCrosshairNamesOpacity "1"
  259.  
  260. // ==============================
  261. // -=][=- MODELS -=][=-
  262. // ==============================
  263.  
  264. seta model "sarge/red"
  265. seta headmodel "sarge/red"
  266. seta team_model "sarge/red"
  267. seta team_headmodel "sarge/red"
  268.  
  269. seta cg_forceTeamModel "visor"
  270. seta cg_teamHeadColor "0xFF0000FF"
  271. seta cg_teamUpperColor "0xFF0000FF"
  272. seta cg_teamLowerColor "0xFF0000FF"
  273. seta cg_forceTeamWeaponColor "1"
  274.  
  275. seta cg_forceEnemyModel "keel/bright"
  276. seta cg_enemyHeadColor "0x00FF00FF"
  277. seta cg_enemyUpperColor "0x00FF00FF"
  278. seta cg_enemyLowerColor "0x00FFFFFF"
  279. seta cg_forceEnemyWeaponColor "1"
  280.  
  281. seta cg_deadBodyDarken "1"
  282. seta cg_deadBodyColor "0x000040FF"
  283.  
  284. // ==============================
  285. // -=][=- GUNS -=][=-
  286. // ==============================
  287.  
  288. seta cg_drawGun "0"
  289. seta cg_gunZ "-8"
  290. seta cg_gunX "-10"
  291. seta cg_gunY "2.7"
  292.  
  293. seta cg_smokeRadius_RL "0"
  294. seta cg_smokeRadius_NG "0"
  295. seta cg_smokeRadius_GL "0"
  296. seta cg_smoke_SG "0"
  297.  
  298. seta cg_lightningStyle "5"
  299. seta cg_lightningImpact "0"
  300. seta cg_lightningImpactCap "192"
  301. seta cg_trueLightning "1"
  302.  
  303. seta cg_railTrailTime "0"
  304. seta cg_railStyle "1"
  305. seta cg_predictLocalRailshots "1"
  306. seta r_railSegmentLength "0"
  307. seta r_railCoreWidth "4"
  308. seta r_railWidth "0"
  309. seta color1 "1"
  310. seta color2 "1"
  311.  
  312. seta cg_trueShotgun "1"
  313. seta cg_plasmaStyle "1"
  314. seta cg_rocketStyle "1"
  315.  
  316. seta cg_weaponColor_grenade "0xFFFFFFFF"
  317.  
  318. // ==============================
  319. // -=][=- HUD -=][=-
  320. // ==============================
  321.  
  322. seta cg_hudFiles "ui/ppp.cfg"
  323. seta cg_drawStatus "1"
  324. seta cg_draw2D "1"
  325. seta cg_weaponBar "1"
  326. seta cg_drawFullWeaponBar "0"
  327. seta cg_levelTimerDirection "0"
  328. seta cg_lagometer "2"
  329. seta cg_speedometer "0"
  330. seta cg_drawFragMessages "1"
  331. seta cg_drawPregameMessages "0"
  332. seta cg_drawSpecMessages "0"
  333. seta cg_drawFPS "1"
  334. seta cg_drawRewards "0"
  335. seta cg_drawRewardsRowSize "1"
  336. seta cg_drawItemPickups "0"
  337. seta cg_drawFriend "1"
  338. seta cg_drawFriendMinWidth "4.0f"
  339. seta cg_drawFriendMaxWidth "24.0f"
  340. seta cg_drawSprites "1"
  341. seta cg_drawAttacker "0"
  342. seta cg_drawIcons "1"
  343. seta cg_draw3dIcons "0"
  344.  
  345. // ==============================
  346. // -=][=- CHAT -=][=-
  347. // ==============================
  348.  
  349. seta cg_chatHistoryLength "6"
  350. seta cg_chatbeep "0"
  351. seta cg_teamChatBeep "1"
  352. seta cg_teamChatHeight "8"
  353. seta cg_teamChatTime "10000"
  354. seta cg_teamChatsOnly "0"
  355.  
  356. // ==============================
  357. // -=][=- SPEC. -=][=-
  358. // ==============================
  359.  
  360. seta cg_playerNames "0"
  361. seta cg_followKiller "1"
  362. seta cg_followPowerup "0"
  363. seta cg_compmode "1"
  364. seta cg_compHud "1"
  365. seta cg_enableRespawnTimer "1"
  366. seta cg_respawnTimerY "100"
  367. seta cg_respawnTimerX "10"
  368.  
  369. // ==============================
  370. // -=][=- GAME SETTINGS -=][=-
  371. // ==============================
  372.  
  373. seta cg_impactSparks "0"
  374. seta cg_impactSparksVelocity "128"
  375. seta cg_impactSparksSize "8"
  376. seta cg_impactSparksLifetime "250"
  377.  
  378. seta cg_screenDamageAlpha_Team "0"
  379. seta cg_screenDamageAlpha "0"
  380. seta cg_screenDamage_Team "0"
  381. seta cg_screenDamage_Self "0"
  382. seta cg_screenDamage "0"
  383.  
  384. seta cg_drawTeamOverlay "0"
  385. seta cg_drawTeamOverlayY "0"
  386. seta cg_drawTeamOverlayX "0"
  387. seta cg_drawTeamOverlayOpacity "0"
  388. seta cg_clanOnTeamOverlay "0"
  389. seta cg_selfOnTeamOverlay "0"
  390.  
  391. seta cg_drawAmmoWarning "0"
  392. seta cg_lowAmmoWarningSound "0"
  393. seta cg_lowAmmoWarningPercentile "0.20"
  394. seta cg_lowAmmoWeaponBarWarning "0"
  395.  
  396. seta cg_bob "0"
  397. seta cg_kickScale "0"
  398. seta cg_gibs "0"
  399. seta cg_allowTaunt "0"
  400. seta cg_marks "0"
  401. seta cg_impactMarkTime "0"
  402. seta cg_shadows "0"
  403. seta cg_waterWarp "0"
  404. seta cg_bubbleTrail "0"
  405. seta cg_muzzleFlash "0"
  406. seta cg_simpleItems "1"
  407. seta cg_simpleItemsRadius "22"
  408. seta cg_simpleItemsHeightOffset "0"
  409. seta cg_simpleItemsBob "0"
  410. seta cg_itemFx "7"
  411. seta cg_killBeep "0"
  412. seta cg_hitBeep "2"
  413. seta cg_buzzerSound "1"
  414. seta cg_autoAction "2"
  415. seta cg_brassTime "0"
  416. seta cg_scorePlums "0"
  417. seta cg_autoswitch "0"
  418. seta cg_viewsize "100"
  419. seta cg_switchToEmpty "0"
  420. seta cg_switchOnEmpty "1"
  421.  
  422. seta cg_smokeRadius_haste "8"
  423. seta cg_smokeRadius_flight "8"
  424. seta cg_smokeRadius_dust "24"
  425. seta cg_customAspect_Y "0"
  426. seta cg_customAspect_X "0"
  427. seta cg_useItemWarning "1"
  428. seta cg_useItemMessage "1"
  429. seta cg_battlesuitKillCounter "1"
  430. seta cg_quadKillCounter "1"
  431. seta cg_autoProjectileNudge "0"
  432. seta cg_atmosphericEffects "1"
  433. seta cg_drawSpawnLocations "0"
  434. seta cg_complaintWarning "1"
  435. seta cg_stereoSeparation "0.4"
  436. seta cg_stats "0"
  437. seta cg_specOnly "0"
  438. seta cg_currentSelectedPlayerName ""
  439. seta cg_currentSelectedPlayer "0"
  440. seta cg_cameraOrbitDelay "50"
  441. seta cg_drawSnapshot "0"
  442. seta cg_deferPlayers "1"
  443. seta cg_errordecay "100"
  444. seta cg_drawSprites "1"
  445. seta cg_drawSpriteSelf "0"
  446. seta cg_vignette "0"
  447. seta cg_flagStyle "1"
  448. seta cg_poiMinWidth "16.0f"
  449. seta cg_poiMaxWidth "32.0f"
  450. seta cg_showmiss "0"
  451. seta cg_readyIcon "0"
  452. seta cg_showVoiceText "1"
  453. seta cg_playVoiceChats "1"
  454. seta cg_playTeamVO "1"
  455. seta cg_rewardsVO "1"
  456. seta cg_nopredict "0"
  457. seta cg_debugFlags "0"
  458. seta cg_forceTeamSkin ""
  459. seta cg_forceEnemySkin "bright"
  460. seta cg_forceRedTeamModel ""
  461. seta cg_forceBlueTeamModel ""
  462. seta cg_enemyColor ""
  463. seta cg_teamColor ""
  464. seta cg_blueTeamShort ""
  465. seta cg_redTeamShort ""
  466. seta cg_blueTeam ""
  467. seta cg_redTeam ""
  468. seta cg_preferredStartingWeapons ""
  469.  
  470. seta cg_weaponConfig ""
  471. seta cg_weaponConfig_g ""
  472. seta cg_weaponConfig_mg ""
  473. seta cg_weaponConfig_sg ""
  474. seta cg_weaponConfig_gl ""
  475. seta cg_weaponConfig_rl ""
  476. seta cg_weaponConfig_lg ""
  477. seta cg_weaponConfig_rg ""
  478. seta cg_weaponConfig_pg ""
  479. seta cg_weaponConfig_bfg ""
  480. seta cg_weaponConfig_cg ""
  481. seta cg_weaponConfig_pl ""
  482. seta cg_weaponConfig_ng ""
  483. seta cg_weaponConfig_gh ""
  484.  
  485. // ==============================
  486. // -=][=- CLIENT SETTINGS -=][=-
  487. // ==============================
  488.  
  489. seta cl_demoRecordMessage "1"
  490. seta cl_run "1"
  491. seta cl_running "1"
  492. seta cl_viewAccel "1.7"
  493. seta cl_anonymous "0"
  494. seta cl_maxPing "800"
  495. seta cl_autoTimeNudge "0"
  496. seta cl_timeout "120"
  497. seta cl_quitOnDemoCompleted "0"
  498. seta cl_serverStatusResendTime "750"
  499. seta cl_anglespeedkey "1.5"
  500. seta cl_avidemo "0"
  501. seta cl_forceavidemo "0"
  502. seta cl_avidemo_maxtime "0"
  503. seta cl_avidemo_mintime "0"
  504. seta cl_avidemo_latch "0"
  505. seta cl_freezeDemo "0"
  506. seta cl_showTimeDelta "0"
  507. seta cl_showSend "0"
  508. seta cl_shownet "0"
  509. seta cl_motd "0"
  510. seta cl_debugMove "0"
  511. seta cl_nodelta "0"
  512.  
  513. // ==============================
  514. // -=][=- CONSOLE -=][=-
  515. // ==============================
  516.  
  517. seta com_allowConsole "1"
  518. seta cl_allowConsoleChat "1"
  519. seta cl_conTimeStamps "0"
  520. seta con_speed "1000"
  521. seta con_scale "0.8"
  522. seta con_opacity "1"
  523. seta con_height "0.3"
  524. seta con_background "0"
  525. seta con_noprint "0"
  526. seta con_matchlimit "16"
  527. seta con_timestamps "0"
  528.  
  529. // ==============================
  530. // -=][=- MISC. -=][=-
  531. // ==============================
  532.  
  533. seta bot_gauntletOnly "0"
  534. seta bot_nochat "1"
  535. seta bot_groundonly "0"
  536. seta bot_thinktime "80"
  537.  
  538. seta sv_fps "125"
  539.  
  540. seta g_startingHealthBonus "0"
  541. seta g_startingArmor "100"
  542.  
  543. seta winkey_disable "1"
  544.  
  545. seta sex "male"
  546. seta teamtask "0"
  547. seta handicap "100"
  548.  
  549. // ==============================
  550. // -=][=- SCRIPTS -=][=-
  551. // ==============================
  552.  
  553. //enemymodel
  554. bind F7 "vstr enm"
  555. set enm vstr enm1
  556. set enm1 "cg_forceEnemyModel tankjr/bright;set enm vstr enm2;print tankjr"
  557. set enm2 "cg_forceEnemyModel keel/bright;set enm vstr enm1;print keel"
  558.  
  559. //enemycolor
  560. bind F8 "vstr enc"
  561. set enc vstr enc1
  562. set enc1 "cg_enemyHeadColor 0xFF0000FF;cg_enemyUpperColor 0xFF0000FF;cg_enemyLowerColor 0xFF0000FF;set enc vstr enc2;print ^1red"
  563. set enc2 "cg_enemyHeadColor 0x00FF00FF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0x00FF00FF;set enc vstr enc3;print ^2green"
  564. set enc3 "cg_enemyHeadColor 0xFFFF00FF;cg_enemyUpperColor 0xFFFF00FF;cg_enemyLowerColor 0xFFFF00FF;set enc vstr enc4;print ^3yellow"
  565. set enc4 "cg_enemyHeadColor 0x0000FFFF;cg_enemyUpperColor 0x0000FFFF;cg_enemyLowerColor 0x0000FFFF;set enc vstr enc5;print ^4blue"
  566. set enc5 "cg_enemyHeadColor 0x00FFFFFF;cg_enemyUpperColor 0x00FFFFFF;cg_enemyLowerColor 0x00FFFFFF;set enc vstr enc6;print ^5cyan"
  567. set enc6"cg_enemyHeadColor 0xFF00FFFF;cg_enemyUpperColor 0xFF00FFFF;cg_enemyLowerColor 0xFF00FFFF;set enc vstr enc7;print ^6pink"
  568. set enc7 "cg_enemyHeadColor 0xFFFFFFFF;cg_enemyUpperColor 0xFFFFFFFF;cg_enemyLowerColor 0xFFFFFFFF;set enc vstr enc8;print ^7white"
  569. set enc8 "cg_enemyHeadColor 0x000000FF;cg_enemyUpperColor 0x000000FF;cg_enemyLowerColor 0x000000FF;set enc vstr enc9;print ^8black"
  570. set enc9 "cg_enemyHeadColor 0x408000FF;cg_enemyUpperColor 0x408000FF;cg_enemyLowerColor 0x408000FF;set enc vstr enc10;print ^2green (strenx)"
  571. set enc10 "cg_enemyHeadColor 0x00FFFFFF;cg_enemyUpperColor 0x00FFFFFF;cg_enemyLowerColor 0xFFFF00FF;set enc vstr enc11;print ^5cyan ^3yellow"
  572. set enc11 "cg_enemyHeadColor 0x00FF00FF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0x00FFFFFF;set enc vstr enc12;print ^2green ^5cyan"
  573. set enc12 "cg_enemyHeadColor 0x00FFFFFF;cg_enemyUpperColor 0x00FFFFFF;cg_enemyLowerColor 0x00FF00FF;set enc vstr enc13;print ^5cyan ^2green"
  574. set enc13 "cg_enemyHeadColor 0x00FF00FF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0xFFFF00FF;set enc vstr enc14;print ^2green ^3yellow"
  575. set enc14 "cg_enemyHeadColor 0xFF00FFFF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0x00FFFFFF;set enc vstr enc15;print ^6pink ^2green ^5cyan"
  576. set enc15 "cg_enemyHeadColor 0xFF00FFFF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0xFFFFFFFF;set enc vstr enc16;print ^6pink ^2green ^7white"
  577. set enc16 "cg_enemyHeadColor 0x005F00FF;cg_enemyUpperColor 0x005F00FF;cg_enemyLowerColor 0x005F00FF;set enc vstr enc17;print ^2green dark"
  578. set enc17 "cg_enemyHeadColor 0x005FFFFF;cg_enemyUpperColor 0x005FFFFF;cg_enemyLowerColor 0x005FFFFF;set enc vstr enc18;print ^5cyan dark"
  579. set enc18 "cg_enemyHeadColor 0x005F00FF;cg_enemyUpperColor 0x005F00FF;cg_enemyLowerColor 0x005FFFFF;set enc vstr enc19;print ^2green dark ^5cyan dark"
  580. set enc19 "cg_enemyHeadColor 0x005FFFFF;cg_enemyUpperColor 0x005FFFFF;cg_enemyLowerColor 0x005F00FF;set enc vstr enc1;print ^5cyan dark ^2green dark"
  581.  
  582. //gamma
  583. bind = "vstr gup"
  584. bind - "vstr gdn"
  585. set gup vstr ga01
  586. set gdn vstr ga00
  587. set ga00 "play sound/misc/menu2;set r_gamma 0.7;set gdn vstr ga00;set gup vstr ga01;print ^0*^7gamma ^50.7^0*"
  588. set ga01 "play sound/misc/menu2;set r_gamma 0.8;set gdn vstr ga00;set gup vstr ga02;print ^0*^7gamma ^50.8^0*"
  589. set ga02 "play sound/misc/menu2;set r_gamma 0.9;set gdn vstr ga01;set gup vstr ga03;print ^0*^7gamma ^50.9^0*"
  590. set ga03 "play sound/misc/menu2;set r_gamma 1.0;set gdn vstr ga02;set gup vstr ga04;print ^0*^7gamma ^51.0^0*"
  591. set ga04 "play sound/misc/menu2;set r_gamma 1.1;set gdn vstr ga03;set gup vstr ga05;print ^0*^7gamma ^51.1^0*"
  592. set ga05 "play sound/misc/menu2;set r_gamma 1.2;set gdn vstr ga04;set gup vstr ga06;print ^0*^7gamma ^51.2^0*"
  593. set ga06 "play sound/misc/menu2;set r_gamma 1.3;set gdn vstr ga05;set gup vstr ga07;print ^0*^7gamma ^51.3^0*"
  594. set ga07 "play sound/misc/menu2;set r_gamma 1.4;set gdn vstr ga06;set gup vstr ga07;print ^0*^7gamma ^51.4^0*"
  595.  
  596. //volume
  597. bind PGUP "vstr vup"
  598. bind PGDN "vstr vdn"
  599. set vdn vstr vol00
  600. set vup vstr vol01
  601. set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;print ^0*^7volume ^1mute^0*"
  602. set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;print ^0*^7volume ^30.1^0*"
  603. set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;print ^0*^7volume ^30.2^0*"
  604. set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;print ^0*^7volume ^30.3^0*"
  605. set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;print ^0*^7volume ^30.4^0*"
  606. set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;print ^0*^7volume ^30.5^0*"
  607. set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;print ^0*^7volume ^30.6^0*"
  608. set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;print ^0*^7volume ^30.7^0*"
  609. set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;print ^0*^7volume ^30.8^0*"
  610. set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;print ^0*^7volume ^30.9^0*"
  611. set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;print ^0*^7volume ^31.0^0*"
  612.  
  613. loadhud
  614. in_restart
  615. net_restart
  616.  
  617. play "sound/feedback/voc_holyshit.ogg"
  618. play "sound/misc/yousuck.ogg"
  619.  
  620. clear
  621.  
  622. // ==============================
  623. // -=][=- END -=][=-
  624. // ==============================
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