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- // ==============================
- // -=][=- PAZER QL CFG. -=][=-
- // ==============================
- seta name "^7Pazer"
- // ==============================
- // -=][=- BINDS -=][=-
- // ==============================
- unbindall
- bind ESCAPE "togglemenu"
- bind ` "toggleconsole"
- bind TAB "+scores"
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "messagemode"
- bind F4 "messagemode2"
- bind u "messagemode5"
- bind F5 "vid_restart"
- bind F6 "screenshotjpeg"
- bind KP_ENTER "readyup"
- bind l "in_restart;loadhud"
- bind p "exec paz"
- bind m "+acc"
- bind [ "god"
- bind ] "give all"
- bind ' "addbot hunter 5 blue 80 av3k"
- bind 5 "say :))"
- bind b "say_team ^5BRIDGE^7/^2TOP"
- bind h "say_team LOW LOW LOW"
- bind j "callvote teamsize 4"
- bind k "callvote shuffle"
- bind LEFTARROW "timescale 1"
- bind RIGHTARROW "timescale 50"
- bind o "seta _qlrd_announce 0; seta _qlrd_announce 1;"
- bind t "say ^5it's a trap!"
- bind 7 "cg_drawCrosshair 13;cg_crosshairSize 50;cg_crosshairColor 5"
- bind 8 "cg_drawCrosshair 7;cg_crosshairSize 40;cg_crosshairColor 25"
- bind , "r_mapOverBrightBits 10;r_mapOverBrightCap 60;print r_mapOverBrightCap 60"
- bind . "r_mapOverBrightBits 10;r_mapOverBrightCap 120;print r_mapOverBrightCap 120"
- bind / "r_mapOverBrightBits 1;r_mapOverBrightCap 255;print r_mapOverBrightCap 255"
- bind i "cg_crosshairBrightness 0;r_mapOverBrightBits 3;r_mapOverBrightCap 255;r_overBrightBits 0;r_picmip 6;r_fastsky 0"
- bind KP_HOME "say_team ^510sec ^1R E D"
- //bind KP_UPARROW"
- //bind KP_PGUP
- //bind KP_LEFTARROW
- //bind KP_5
- //bind KP_RIGHTARROW
- bind MOUSE1 "+attack"
- bind MOUSE2 "+moveup"
- bind SHIFT "+speed"
- bind CTRL "+movedown"
- bind SPACE "+zoom"
- bind MOUSE3 "+attack;+moveup"
- bind g "dropweapon;+button2;wait 5;-button2"
- bind w "+forward"
- bind s "+back"
- bind a "+moveleft"
- bind d "+moveright"
- bind mwheeldown "weapon 1;cg_crosshairHitStyle 0"
- bind mwheelup "weapon 2;cg_crosshairHitStyle 0"
- bind f "weapon 3;cg_crosshairHitStyle 0"
- bind 1 "weapon 4;cg_crosshairHitStyle 0"
- bind e "weapon 5;cg_crosshairHitStyle 0"
- bind r "weapon 6;cg_crosshairHitStyle 2"
- bind q "weapon 7;cg_crosshairHitStyle 2"
- bind c "weapon 8;cg_crosshairHitStyle 0"
- bind 2 "weapon 9;cg_crosshairHitStyle 0"
- bind z "weapon 11;cg_crosshairHitStyle 0"
- bind x "weapon 12;cg_crosshairHitStyle 0"
- bind v "weapon 13;cg_crosshairHitStyle 0"
- unaliasall
- // ==============================
- // -=][=- MOUSE -=][=-
- // ==============================
- seta sensitivity "1.8"
- seta cl_mouseAccel "0.03"
- seta cl_mouseSensCap "0"
- seta cl_mouseAccelPower "2"
- seta cl_mouseAccelOffset "0"
- seta cl_mouseAccelDebug "0"
- seta m_filter "0"
- seta m_yaw "0.022"
- seta m_pitch "0.028"
- seta m_side "0.25"
- seta m_forward "0.25"
- seta m_cpi "0"
- seta in_mouse "2"
- seta in_joystick "0"
- seta in_nograb "0"
- seta cl_freelook "1"
- seta cg_filter_angles "0"
- // ==============================
- // -=][=- NETWORK -=][=-
- // ==============================
- seta rate "25000"
- seta snaps "30"
- seta cl_maxpackets "125"
- seta cl_packetdup "2"
- seta cl_timeNudge "-10"
- seta cl_allowDownload "1"
- seta cg_projectileNudge "0"
- seta cg_predictItems "0"
- seta cg_smoothClients "0"
- seta cg_playerLean "1"
- // ==============================
- // -=][=- COMMON -=][=-
- // ==============================
- seta com_maxfps "125"
- seta com_hunkMegs "128"
- seta com_zoneMegs "16"
- seta com_soundMegs "16"
- seta com_introplayed "1"
- seta com_blood "1"
- // ==============================
- // -=][=- SOUND -=][=-
- // ==============================
- seta s_initsound "1"
- seta s_ambient "0"
- seta s_mixahead "0.140"
- seta s_mixPreStep "0.05"
- seta s_doppler "0"
- seta s_musicvolume "0"
- seta s_volume "0.4"
- // ==============================
- // -=][=- VIDEO -=][=-
- // ==============================
- seta r_mode "12"
- seta r_displayRefresh "75"
- seta r_inBrowserMode "9"
- seta r_gamma "1"
- seta r_intensity "1"
- seta r_mapOverBrightBits "10"
- seta r_mapOverBrightCap "60"
- seta r_overBrightBits "1"
- seta r_subdivisions "80"
- seta r_lodbias "0"
- seta r_vertexlight "1"
- seta r_picmip "4"
- seta r_simpleMipMaps "1"
- seta r_fastsky "1"
- seta r_dynamiclight "0"
- seta r_fullscreen "1"
- seta r_enablePostProcess "0"
- seta r_ignorehwgamma "0"
- seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
- seta r_depthbits "32"
- seta r_stencilbits "32"
- seta r_colorbits "32"
- seta r_texturebits "32"
- // ==============================
- // -=][=- VIDEO II -=][=-
- // ==============================
- seta r_lodscale "10"
- seta r_ambientScale "1"
- seta r_lightmap "0"
- seta r_saveFontData "0"
- seta r_printShaders "0"
- seta r_debuglight "0"
- seta r_showImages "0"
- seta r_teleporterFlash "1"
- seta r_fastSkyColor "0x000000"
- seta r_colorMipLevels "0"
- seta r_fullbright "0"
- seta r_uiFullScreen "0"
- seta r_inGameVideo "1"
- seta r_glDriver "opengl32"
- seta r_allowExtensions "1"
- seta r_ext_gamma_control "1"
- seta r_ext_multitexture "1"
- seta r_ext_compiled_vertex_array "1"
- seta r_ext_texture_env_add "1"
- seta r_ext_compressed_textures "0"
- seta r_roundImagesDown "1"
- seta r_detailtextures "1"
- seta r_stereo "0"
- seta r_customwidth "1600"
- seta r_customheight "1024"
- seta r_ignoreFastPath "1"
- seta r_flares "0"
- seta r_ignoreGLErrors "1"
- seta r_drawskyfloor "1"
- seta r_drawSun "0"
- seta r_finish "0"
- seta r_swapInterval "0"
- seta r_facePlaneCull "1"
- seta r_primitives "0"
- seta r_noFastRestart "0"
- seta r_aspectRatio "0"
- seta r_floatingPointFBOs "0"
- seta r_contrast "1.0"
- seta r_enableColorCorrect "1"
- seta r_enableBloom "0"
- seta r_BloomBrightThreshold "0.125"
- seta r_BloomSaturation "0.800"
- seta r_BloomIntensity "0.750"
- seta r_BloomSceneSaturation "1.000"
- seta r_BloomSceneIntensity "1.000"
- seta r_BloomPasses "1"
- seta r_BloomBlurRadius "5"
- seta r_BloomBlurFalloff "0.75"
- seta r_BloomBlurScale "1.0"
- // ==============================
- // -=][=- FOV/ZOOM -=][=-
- // ==============================
- seta cg_fov "95"
- seta cg_zoomfov "50"
- seta cg_zoomToggle "0"
- seta cg_zoomSensitivity "1"
- seta cg_zoomScaling "1"
- seta cg_zoomOutOnDeath "1"
- // ==============================
- // -=][=- CROSSHAIR -=][=-
- // ==============================
- seta cg_drawCrosshair "13"
- seta cg_crosshairSize "45"
- seta cg_crosshairColor "5"
- seta cg_crosshairHitStyle "2"
- seta cg_crosshairHitColor "1"
- seta cg_crosshairHitTime "200.0"
- seta cg_crosshairBrightness "1.0"
- seta cg_crosshairPulse "0"
- seta cg_crosshairHealth "0"
- seta cg_crosshairY "0"
- seta cg_crosshairX "0"
- seta cg_forceDrawCrosshair "0"
- seta cg_drawCrosshairNames "0"
- seta cg_drawCrosshairTeamHealthSize "0.12f"
- seta cg_drawCrosshairTeamHealth "0"
- seta cg_drawCrosshairNamesOpacity "1"
- // ==============================
- // -=][=- MODELS -=][=-
- // ==============================
- seta model "sarge/red"
- seta headmodel "sarge/red"
- seta team_model "sarge/red"
- seta team_headmodel "sarge/red"
- seta cg_forceTeamModel "visor"
- seta cg_teamHeadColor "0xFF0000FF"
- seta cg_teamUpperColor "0xFF0000FF"
- seta cg_teamLowerColor "0xFF0000FF"
- seta cg_forceTeamWeaponColor "1"
- seta cg_forceEnemyModel "keel/bright"
- seta cg_enemyHeadColor "0x00FF00FF"
- seta cg_enemyUpperColor "0x00FF00FF"
- seta cg_enemyLowerColor "0x00FFFFFF"
- seta cg_forceEnemyWeaponColor "1"
- seta cg_deadBodyDarken "1"
- seta cg_deadBodyColor "0x000040FF"
- // ==============================
- // -=][=- GUNS -=][=-
- // ==============================
- seta cg_drawGun "0"
- seta cg_gunZ "-8"
- seta cg_gunX "-10"
- seta cg_gunY "2.7"
- seta cg_smokeRadius_RL "0"
- seta cg_smokeRadius_NG "0"
- seta cg_smokeRadius_GL "0"
- seta cg_smoke_SG "0"
- seta cg_lightningStyle "5"
- seta cg_lightningImpact "0"
- seta cg_lightningImpactCap "192"
- seta cg_trueLightning "1"
- seta cg_railTrailTime "0"
- seta cg_railStyle "1"
- seta cg_predictLocalRailshots "1"
- seta r_railSegmentLength "0"
- seta r_railCoreWidth "4"
- seta r_railWidth "0"
- seta color1 "1"
- seta color2 "1"
- seta cg_trueShotgun "1"
- seta cg_plasmaStyle "1"
- seta cg_rocketStyle "1"
- seta cg_weaponColor_grenade "0xFFFFFFFF"
- // ==============================
- // -=][=- HUD -=][=-
- // ==============================
- seta cg_hudFiles "ui/ppp.cfg"
- seta cg_drawStatus "1"
- seta cg_draw2D "1"
- seta cg_weaponBar "1"
- seta cg_drawFullWeaponBar "0"
- seta cg_levelTimerDirection "0"
- seta cg_lagometer "2"
- seta cg_speedometer "0"
- seta cg_drawFragMessages "1"
- seta cg_drawPregameMessages "0"
- seta cg_drawSpecMessages "0"
- seta cg_drawFPS "1"
- seta cg_drawRewards "0"
- seta cg_drawRewardsRowSize "1"
- seta cg_drawItemPickups "0"
- seta cg_drawFriend "1"
- seta cg_drawFriendMinWidth "4.0f"
- seta cg_drawFriendMaxWidth "24.0f"
- seta cg_drawSprites "1"
- seta cg_drawAttacker "0"
- seta cg_drawIcons "1"
- seta cg_draw3dIcons "0"
- // ==============================
- // -=][=- CHAT -=][=-
- // ==============================
- seta cg_chatHistoryLength "6"
- seta cg_chatbeep "0"
- seta cg_teamChatBeep "1"
- seta cg_teamChatHeight "8"
- seta cg_teamChatTime "10000"
- seta cg_teamChatsOnly "0"
- // ==============================
- // -=][=- SPEC. -=][=-
- // ==============================
- seta cg_playerNames "0"
- seta cg_followKiller "1"
- seta cg_followPowerup "0"
- seta cg_compmode "1"
- seta cg_compHud "1"
- seta cg_enableRespawnTimer "1"
- seta cg_respawnTimerY "100"
- seta cg_respawnTimerX "10"
- // ==============================
- // -=][=- GAME SETTINGS -=][=-
- // ==============================
- seta cg_impactSparks "0"
- seta cg_impactSparksVelocity "128"
- seta cg_impactSparksSize "8"
- seta cg_impactSparksLifetime "250"
- seta cg_screenDamageAlpha_Team "0"
- seta cg_screenDamageAlpha "0"
- seta cg_screenDamage_Team "0"
- seta cg_screenDamage_Self "0"
- seta cg_screenDamage "0"
- seta cg_drawTeamOverlay "0"
- seta cg_drawTeamOverlayY "0"
- seta cg_drawTeamOverlayX "0"
- seta cg_drawTeamOverlayOpacity "0"
- seta cg_clanOnTeamOverlay "0"
- seta cg_selfOnTeamOverlay "0"
- seta cg_drawAmmoWarning "0"
- seta cg_lowAmmoWarningSound "0"
- seta cg_lowAmmoWarningPercentile "0.20"
- seta cg_lowAmmoWeaponBarWarning "0"
- seta cg_bob "0"
- seta cg_kickScale "0"
- seta cg_gibs "0"
- seta cg_allowTaunt "0"
- seta cg_marks "0"
- seta cg_impactMarkTime "0"
- seta cg_shadows "0"
- seta cg_waterWarp "0"
- seta cg_bubbleTrail "0"
- seta cg_muzzleFlash "0"
- seta cg_simpleItems "1"
- seta cg_simpleItemsRadius "22"
- seta cg_simpleItemsHeightOffset "0"
- seta cg_simpleItemsBob "0"
- seta cg_itemFx "7"
- seta cg_killBeep "0"
- seta cg_hitBeep "2"
- seta cg_buzzerSound "1"
- seta cg_autoAction "2"
- seta cg_brassTime "0"
- seta cg_scorePlums "0"
- seta cg_autoswitch "0"
- seta cg_viewsize "100"
- seta cg_switchToEmpty "0"
- seta cg_switchOnEmpty "1"
- seta cg_smokeRadius_haste "8"
- seta cg_smokeRadius_flight "8"
- seta cg_smokeRadius_dust "24"
- seta cg_customAspect_Y "0"
- seta cg_customAspect_X "0"
- seta cg_useItemWarning "1"
- seta cg_useItemMessage "1"
- seta cg_battlesuitKillCounter "1"
- seta cg_quadKillCounter "1"
- seta cg_autoProjectileNudge "0"
- seta cg_atmosphericEffects "1"
- seta cg_drawSpawnLocations "0"
- seta cg_complaintWarning "1"
- seta cg_stereoSeparation "0.4"
- seta cg_stats "0"
- seta cg_specOnly "0"
- seta cg_currentSelectedPlayerName ""
- seta cg_currentSelectedPlayer "0"
- seta cg_cameraOrbitDelay "50"
- seta cg_drawSnapshot "0"
- seta cg_deferPlayers "1"
- seta cg_errordecay "100"
- seta cg_drawSprites "1"
- seta cg_drawSpriteSelf "0"
- seta cg_vignette "0"
- seta cg_flagStyle "1"
- seta cg_poiMinWidth "16.0f"
- seta cg_poiMaxWidth "32.0f"
- seta cg_showmiss "0"
- seta cg_readyIcon "0"
- seta cg_showVoiceText "1"
- seta cg_playVoiceChats "1"
- seta cg_playTeamVO "1"
- seta cg_rewardsVO "1"
- seta cg_nopredict "0"
- seta cg_debugFlags "0"
- seta cg_forceTeamSkin ""
- seta cg_forceEnemySkin "bright"
- seta cg_forceRedTeamModel ""
- seta cg_forceBlueTeamModel ""
- seta cg_enemyColor ""
- seta cg_teamColor ""
- seta cg_blueTeamShort ""
- seta cg_redTeamShort ""
- seta cg_blueTeam ""
- seta cg_redTeam ""
- seta cg_preferredStartingWeapons ""
- seta cg_weaponConfig ""
- seta cg_weaponConfig_g ""
- seta cg_weaponConfig_mg ""
- seta cg_weaponConfig_sg ""
- seta cg_weaponConfig_gl ""
- seta cg_weaponConfig_rl ""
- seta cg_weaponConfig_lg ""
- seta cg_weaponConfig_rg ""
- seta cg_weaponConfig_pg ""
- seta cg_weaponConfig_bfg ""
- seta cg_weaponConfig_cg ""
- seta cg_weaponConfig_pl ""
- seta cg_weaponConfig_ng ""
- seta cg_weaponConfig_gh ""
- // ==============================
- // -=][=- CLIENT SETTINGS -=][=-
- // ==============================
- seta cl_demoRecordMessage "1"
- seta cl_run "1"
- seta cl_running "1"
- seta cl_viewAccel "1.7"
- seta cl_anonymous "0"
- seta cl_maxPing "800"
- seta cl_autoTimeNudge "0"
- seta cl_timeout "120"
- seta cl_quitOnDemoCompleted "0"
- seta cl_serverStatusResendTime "750"
- seta cl_anglespeedkey "1.5"
- seta cl_avidemo "0"
- seta cl_forceavidemo "0"
- seta cl_avidemo_maxtime "0"
- seta cl_avidemo_mintime "0"
- seta cl_avidemo_latch "0"
- seta cl_freezeDemo "0"
- seta cl_showTimeDelta "0"
- seta cl_showSend "0"
- seta cl_shownet "0"
- seta cl_motd "0"
- seta cl_debugMove "0"
- seta cl_nodelta "0"
- // ==============================
- // -=][=- CONSOLE -=][=-
- // ==============================
- seta com_allowConsole "1"
- seta cl_allowConsoleChat "1"
- seta cl_conTimeStamps "0"
- seta con_speed "1000"
- seta con_scale "0.8"
- seta con_opacity "1"
- seta con_height "0.3"
- seta con_background "0"
- seta con_noprint "0"
- seta con_matchlimit "16"
- seta con_timestamps "0"
- // ==============================
- // -=][=- MISC. -=][=-
- // ==============================
- seta bot_gauntletOnly "0"
- seta bot_nochat "1"
- seta bot_groundonly "0"
- seta bot_thinktime "80"
- seta sv_fps "125"
- seta g_startingHealthBonus "0"
- seta g_startingArmor "100"
- seta winkey_disable "1"
- seta sex "male"
- seta teamtask "0"
- seta handicap "100"
- // ==============================
- // -=][=- SCRIPTS -=][=-
- // ==============================
- //enemymodel
- bind F7 "vstr enm"
- set enm vstr enm1
- set enm1 "cg_forceEnemyModel tankjr/bright;set enm vstr enm2;print tankjr"
- set enm2 "cg_forceEnemyModel keel/bright;set enm vstr enm1;print keel"
- //enemycolor
- bind F8 "vstr enc"
- set enc vstr enc1
- set enc1 "cg_enemyHeadColor 0xFF0000FF;cg_enemyUpperColor 0xFF0000FF;cg_enemyLowerColor 0xFF0000FF;set enc vstr enc2;print ^1red"
- set enc2 "cg_enemyHeadColor 0x00FF00FF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0x00FF00FF;set enc vstr enc3;print ^2green"
- set enc3 "cg_enemyHeadColor 0xFFFF00FF;cg_enemyUpperColor 0xFFFF00FF;cg_enemyLowerColor 0xFFFF00FF;set enc vstr enc4;print ^3yellow"
- set enc4 "cg_enemyHeadColor 0x0000FFFF;cg_enemyUpperColor 0x0000FFFF;cg_enemyLowerColor 0x0000FFFF;set enc vstr enc5;print ^4blue"
- set enc5 "cg_enemyHeadColor 0x00FFFFFF;cg_enemyUpperColor 0x00FFFFFF;cg_enemyLowerColor 0x00FFFFFF;set enc vstr enc6;print ^5cyan"
- set enc6"cg_enemyHeadColor 0xFF00FFFF;cg_enemyUpperColor 0xFF00FFFF;cg_enemyLowerColor 0xFF00FFFF;set enc vstr enc7;print ^6pink"
- set enc7 "cg_enemyHeadColor 0xFFFFFFFF;cg_enemyUpperColor 0xFFFFFFFF;cg_enemyLowerColor 0xFFFFFFFF;set enc vstr enc8;print ^7white"
- set enc8 "cg_enemyHeadColor 0x000000FF;cg_enemyUpperColor 0x000000FF;cg_enemyLowerColor 0x000000FF;set enc vstr enc9;print ^8black"
- set enc9 "cg_enemyHeadColor 0x408000FF;cg_enemyUpperColor 0x408000FF;cg_enemyLowerColor 0x408000FF;set enc vstr enc10;print ^2green (strenx)"
- set enc10 "cg_enemyHeadColor 0x00FFFFFF;cg_enemyUpperColor 0x00FFFFFF;cg_enemyLowerColor 0xFFFF00FF;set enc vstr enc11;print ^5cyan ^3yellow"
- set enc11 "cg_enemyHeadColor 0x00FF00FF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0x00FFFFFF;set enc vstr enc12;print ^2green ^5cyan"
- set enc12 "cg_enemyHeadColor 0x00FFFFFF;cg_enemyUpperColor 0x00FFFFFF;cg_enemyLowerColor 0x00FF00FF;set enc vstr enc13;print ^5cyan ^2green"
- set enc13 "cg_enemyHeadColor 0x00FF00FF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0xFFFF00FF;set enc vstr enc14;print ^2green ^3yellow"
- set enc14 "cg_enemyHeadColor 0xFF00FFFF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0x00FFFFFF;set enc vstr enc15;print ^6pink ^2green ^5cyan"
- set enc15 "cg_enemyHeadColor 0xFF00FFFF;cg_enemyUpperColor 0x00FF00FF;cg_enemyLowerColor 0xFFFFFFFF;set enc vstr enc16;print ^6pink ^2green ^7white"
- set enc16 "cg_enemyHeadColor 0x005F00FF;cg_enemyUpperColor 0x005F00FF;cg_enemyLowerColor 0x005F00FF;set enc vstr enc17;print ^2green dark"
- set enc17 "cg_enemyHeadColor 0x005FFFFF;cg_enemyUpperColor 0x005FFFFF;cg_enemyLowerColor 0x005FFFFF;set enc vstr enc18;print ^5cyan dark"
- set enc18 "cg_enemyHeadColor 0x005F00FF;cg_enemyUpperColor 0x005F00FF;cg_enemyLowerColor 0x005FFFFF;set enc vstr enc19;print ^2green dark ^5cyan dark"
- set enc19 "cg_enemyHeadColor 0x005FFFFF;cg_enemyUpperColor 0x005FFFFF;cg_enemyLowerColor 0x005F00FF;set enc vstr enc1;print ^5cyan dark ^2green dark"
- //gamma
- bind = "vstr gup"
- bind - "vstr gdn"
- set gup vstr ga01
- set gdn vstr ga00
- set ga00 "play sound/misc/menu2;set r_gamma 0.7;set gdn vstr ga00;set gup vstr ga01;print ^0*^7gamma ^50.7^0*"
- set ga01 "play sound/misc/menu2;set r_gamma 0.8;set gdn vstr ga00;set gup vstr ga02;print ^0*^7gamma ^50.8^0*"
- set ga02 "play sound/misc/menu2;set r_gamma 0.9;set gdn vstr ga01;set gup vstr ga03;print ^0*^7gamma ^50.9^0*"
- set ga03 "play sound/misc/menu2;set r_gamma 1.0;set gdn vstr ga02;set gup vstr ga04;print ^0*^7gamma ^51.0^0*"
- set ga04 "play sound/misc/menu2;set r_gamma 1.1;set gdn vstr ga03;set gup vstr ga05;print ^0*^7gamma ^51.1^0*"
- set ga05 "play sound/misc/menu2;set r_gamma 1.2;set gdn vstr ga04;set gup vstr ga06;print ^0*^7gamma ^51.2^0*"
- set ga06 "play sound/misc/menu2;set r_gamma 1.3;set gdn vstr ga05;set gup vstr ga07;print ^0*^7gamma ^51.3^0*"
- set ga07 "play sound/misc/menu2;set r_gamma 1.4;set gdn vstr ga06;set gup vstr ga07;print ^0*^7gamma ^51.4^0*"
- //volume
- bind PGUP "vstr vup"
- bind PGDN "vstr vdn"
- set vdn vstr vol00
- set vup vstr vol01
- set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;print ^0*^7volume ^1mute^0*"
- set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;print ^0*^7volume ^30.1^0*"
- set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;print ^0*^7volume ^30.2^0*"
- set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;print ^0*^7volume ^30.3^0*"
- set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;print ^0*^7volume ^30.4^0*"
- set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;print ^0*^7volume ^30.5^0*"
- set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;print ^0*^7volume ^30.6^0*"
- set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;print ^0*^7volume ^30.7^0*"
- set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;print ^0*^7volume ^30.8^0*"
- set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;print ^0*^7volume ^30.9^0*"
- set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;print ^0*^7volume ^31.0^0*"
- loadhud
- in_restart
- net_restart
- play "sound/feedback/voc_holyshit.ogg"
- play "sound/misc/yousuck.ogg"
- clear
- // ==============================
- // -=][=- END -=][=-
- // ==============================
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