Advertisement
Guest User

Blockland default torkscript function arguments

a guest
May 28th, 2016
501
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 76.64 KB | None | 0 0
  1. Searching 19 files for "function "
  2.  
  3. File actionMap.cs.dso
  4. function ActionMap::copyBind(%this, %otherMap, %command)
  5. function ActionMap::blockBind(%this, %otherMap, %command)
  6.  
  7. File allClientGuis.gui.dso
  8. function inspect(%obj)
  9. function InspectApply()
  10. function InspectTreeView::onSelect(%this, %obj)
  11. function Tree(%obj)
  12. function GuiInspector::toggleDynamicGroupScript(%this, %obj)
  13. function GuiInspector::toggleGroupScript(%this, %obj, %fieldName)
  14. function GuiInspector::setAllGroupStateScript(%this, %obj, %groupState)
  15. function GuiInspector::addDynamicField(%this, %obj)
  16. function InspectAddFieldDlg::doAction(%this)
  17. function fillFileList(%filespec, %ctrl)
  18. function getLoadFilename(%filespec, %callback)
  19. function getSaveFilename(%filespec, %callback, %currentFile)
  20. function doSACallback()
  21. function SA_directoryList::onSelect(%this, %id)
  22. function SA_fileList::onSelect(%this, %id)
  23. function NetGraph::ToggleNetGraph()
  24. function NetGraph::updateStats()
  25. function NetGraph::toggleKey()
  26. function NetGraph::CANCEL()
  27. function aboutDlg::onWake(%this)
  28. function aboutText::onURL(%this, %url)
  29.  
  30. File allClientScripts.cs.dso
  31. function eulerToMatrix(%euler)
  32. function eulerRadToMatrix(%euler)
  33. function eulerToQuat(%euler)
  34. function eulerToQuat_degrees(%euler)
  35. function getLine(%phrase, %lineNum)
  36. function getLineCount(%phrase)
  37. function posFromTransform(%transform)
  38. function rotFromTransform(%transform)
  39. function posFromRaycast(%transform)
  40. function normalFromRaycast(%transform)
  41. function round(%val)
  42. function getTimeString(%timeS)
  43. function isListenServer()
  44. function handleClientJoin()
  45. function secureClientCmd_ClientJoin(%clientName, %clientId, %bl_id, %score, %isAI, %isAdmin, %isSuperAdmin, %trust, %inYourMiniGame)
  46. function secureClientCmd_ClientDrop(%clientName, %clientId)
  47. function secureClientCmd_ClientScoreChanged(%score, %clientId)
  48. function secureClientCmd_ClientTrust(%clientId, %trustLevel)
  49. function handleClientInYourMiniGame(%msgType, %msgString, %clientId, %val)
  50. function handleInitTeams(%msgType, %msgString)
  51. function handleAddTeam(%msgType, %msgString, %teamID, %teamName)
  52. function handleRemoveTeam(%msgType, %msgString, %teamID)
  53. function handleSetTeamName(%msgType, %msgString, %teamID, %teamName)
  54. function handleAddClientToTeam(%msgType, %msgString, %clientId, %clientName, %teamID)
  55. function handleRemoveClientFromTeam(%msgType, %msgString, %clientId, %teamID)
  56. function handleSetTeamCaptain(%msgType, %msgString, %clientId, %teamID)
  57. function InitClientTeamManager()
  58. function SO_ClientTeamManager::addTeam(%this, %teamID, %teamName)
  59. function SO_ClientTeamManager::removeTeam(%this, %teamID)
  60. function SO_ClientTeamManager::setTeamName(%this, %teamID, %teamName)
  61. function SO_ClientTeamManager::findTeamByID(%this, %teamID)
  62. function SO_ClientTeamManager::dumpTeams(%this)
  63. function SO_ClientTeam::addMember(%this, %clientId, %name)
  64. function SO_ClientTeam::removeMember(%this, %clientId)
  65. function SO_ClientTeam::setCaptain(%this, %clientId)
  66. function NewPlayerListGui::onWake(%this)
  67. function NewPlayerListGui::onSleep(%this)
  68. function NewPlayerListGui::toggle(%this)
  69. function clientCmdNewPlayerListGui_UpdateWindowTitle(%serverTitle, %maxPlayers)
  70. function NewPlayerListGui::UpdateWindowTitle(%this)
  71. function NewPlayerListGui::update(%this, %clientId, %clientName, %bl_id, %isSuperAdmin, %isAdmin, %score)
  72. function NewPlayerListGui::updateTrust(%this, %clientId, %trustLevel)
  73. function NewPlayerListGui::updateInYourMiniGame(%this, %clientId, %val)
  74. function NewPlayerListGui::ClearInYourMiniGame(%this)
  75. function NewPlayerListGui::updateScore(%this, %clientId, %score)
  76. function NewPlayerListGui::clickList(%this)
  77. function NewPlayerListGui::sortList(%this, %col)
  78. function NewPlayerListGui::sortNumList(%this, %col)
  79. function NewPlayerListGui::ClickTrustInviteBuild(%this)
  80. function NewPlayerListGui::ClickTrustInviteFull(%this)
  81. function NewPlayerListGui::showTrustMessage(%this)
  82. function NewPlayerListGui::ClickTrustDemoteNONE(%this)
  83. function NewPlayerListGui::ClickTrustDemoteBUILD(%this)
  84. function NewPlayerListGui::ClickMiniGameInvite(%this)
  85. function NewPlayerListGui::ClickMiniGameRemove(%this)
  86. function NewPlayerListGui::ClickUnIgnore(%this)
  87. function NewPlayerListGui::setIgnoring(%this, %clientId, %val)
  88. function NewPlayerListGui::setIgnoringBL_ID(%this, %targetBL_ID, %val)
  89. function NewPlayerListGui::getIgnoringBL_ID(%this, %targetBL_ID)
  90. function clientCmdTrustInvite(%name, %bl_id, %level)
  91. function TrustInviteGui::ClickAccept(%this)
  92. function TrustInviteGui::ClickReject(%this)
  93. function TrustInviteGui::ClickIgnore(%this)
  94. function TrustInviteGui::Ignore(%this)
  95. function rememberSentTrustInvite(%bl_id, %level)
  96. function clientCmdTrustInviteAccepted(%clientId, %bl_id, %level)
  97. function secureClientCmd_TrustDemoted(%clientId, %bl_id, %level)
  98. function updateClientTrustList(%bl_id, %level, %name)
  99. function saveTrustList()
  100. function loadTrustList()
  101. function dumpTrustList()
  102. function clientCmdTrustListUpload_Start()
  103. function MiniGameInviteGui::onWake(%this)
  104. function MiniGameInviteGui::onSleep(%this)
  105. function clientCmdMiniGameInvite(%title, %name, %bl_id, %miniGameID)
  106. function MiniGameInviteGui::ClickAccept(%this)
  107. function MiniGameInviteGui::ClickReject(%this)
  108. function MiniGameInviteGui::ClickIgnore(%this)
  109. function MiniGameInviteGui::Ignore(%this)
  110. function joinMiniGameGui::onWake(%this)
  111. function joinMiniGameGui::onSleep(%this)
  112. function clientCmdAddMiniGameLine(%line, %id, %colorIdx)
  113. function clientCmdRemoveMiniGameLine(%id)
  114. function clientCmdResetMiniGameList()
  115. function joinMiniGameGui::clickList(%this)
  116. function joinMiniGameGui::ClickJoin(%this)
  117. function joinMiniGameGui::ClickLeave(%this)
  118. function joinMiniGameGui::end(%this)
  119. function joinMiniGameGui::ClickCreate(%this)
  120. function clientCmdSetPlayingMiniGame(%val)
  121. function clientCmdSetRunningMiniGame(%val)
  122. function clientCmdSetBuildingDisabled(%val)
  123. function clientCmdSetPaintingDisabled(%val)
  124. function joinMiniGameGui::sortList(%this, %col)
  125. function joinMiniGameGui::sortNumList(%this, %col)
  126. function CreateMiniGameGui::onWake(%this)
  127. function CreateMiniGameGui::LoadDataBlocks()
  128. function CreateMiniGameGui::onSleep(%this)
  129. function ClientCmdAddMiniGameColor(%idx, %name, %RGB)
  130. function CreateMiniGameGui::clickColorList()
  131. function CreateMiniGameGui::dumpColorList()
  132. function CreateMiniGameGui::ClickCreate(%this)
  133. function CreateMiniGameGui::clickReset(%this)
  134. function CreateMiniGameGui::clickEnd(%this)
  135. function CreateMiniGameGui::end(%this)
  136. function clientCmdCreateMiniGameSuccess()
  137. function clientCmdCreateMiniGameFail(%reason)
  138. function CreateMiniGameGui::clickSetFavs(%this)
  139. function CreateMiniGameGui::ClickFav(%this, %idx)
  140. function CreateMiniGameGui::Refresh(%this, %parentObj)
  141. function CreateMiniGameGui::send(%this)
  142. function connectingGui::onWake()
  143. function onSendConnectChallengeRequest()
  144. function connectingGui::cancel()
  145. function OnSubnetError(%code)
  146. function onInvalidConnectionAddress()
  147. function SAD(%password)
  148. function SADSetPassword(%password)
  149. function buildwall()
  150. function buildConfetti()
  151. function buildFloor()
  152. function buildFloor2()
  153. function two()
  154. function maze()
  155. function maze2()
  156. function stress()
  157. function buildstairs()
  158. function clickSpam(%val)
  159. function cacheImpactFont()
  160. function clientCmdSetRemoteServerData(%serverLAN, %listenServer)
  161. function clientCmdSyncClock(%time)
  162. function GameConnection::prepDemoRecord(%this)
  163. function GameConnection::prepDemoPlayback(%this)
  164. function onMissionDownloadPhase1()
  165. function onPhase1Progress(%progress)
  166. function onPhase1Complete()
  167. function onMissionDownloadPhase2()
  168. function onPhase2Progress(%progress)
  169. function onPhase2Complete()
  170. function onMissionDownloadPhase3()
  171. function onPhase3Progress(%progress)
  172. function onPhase3Complete()
  173. function onMissionDownloadComplete()
  174. function getValidSaveName(%saveName)
  175. function handleConnectionErrorMessage(%msgType, %msgString, %msgError)
  176. function GameConnection::initialControlSet(%this)
  177. function GameConnection::setLagIcon(%this, %state)
  178. function GameConnection::onConnectionAccepted(%this)
  179. function GameConnection::onConnectionTimedOut(%this)
  180. function GameConnection::onConnectionDropped(%this, %msg)
  181. function GameConnection::onConnectionError(%this, %msg)
  182. function GameConnection::onConnectRequestRejected(%this, %msg)
  183. function GameConnection::onConnectRequestTimedOut(%this)
  184. function disconnect(%doReconnect)
  185. function disconnectedCleanup(%doReconnect)
  186. function LoadingGui::onAdd(%this)
  187. function LoadingGui::onWake(%this)
  188. function LoadingGui::onSleep(%this)
  189. function optionsDlg::setPane(%this, %pane)
  190. function optionsDlg::onWake(%this)
  191. function optionsDlg::onSleep(%this)
  192. function UpdatePacketSize()
  193. function UpdateLagThreshold()
  194. function UpdateRateToClient()
  195. function UpdateRateToServer()
  196. function OptGraphicsDriverMenu::onSelect(%this, %id, %text)
  197. function OptGraphicsResolutionMenu::onSelect(%this, %id, %text)
  198. function OptGraphicsResolutionMenu::init(%this, %device, %fullScreen)
  199. function OptGraphicsFullscreenToggle::onAction(%this)
  200. function OptGraphicsBorderlessToggle::onAction(%this)
  201. function OptGraphicsBPPMenu::init(%this, %device)
  202. function OptScreenshotMenu::init(%this)
  203. function optionsDlg::applyGraphics(%this)
  204. function getMapDisplayName(%device, %action)
  205. function buildFullMapString(%index)
  206. function OptRemapList::fillList(%this)
  207. function OptRemapList::doRemap(%this)
  208. function optionsDlg::RemapAll(%this)
  209. function optionsDlg::RemapNext(%this, %idx)
  210. function redoMapping(%device, %action, %cmd, %oldIndex, %newIndex)
  211. function findRemapCmdIndex(%command)
  212. function OptRemapInputCtrl::onInputEvent(%this, %device, %action)
  213. function optionsDlg::clearAllBinds(%this, %confirm)
  214. function optionsDlg::setDefaultBinds(%this, %confirm)
  215. function OptAudioUpdate()
  216. function OptAudioUpdateMasterVolume(%volume)
  217. function OptAudioUpdateChannelVolume(%channel, %volume)
  218. function OptAudioDriverList::onSelect(%this, %id, %text)
  219. function setActiveInv(%index)
  220. function getActiveInv()
  221. function directSelectInv(%index)
  222. function useFirstSlot(%val)
  223. function useSecondSlot(%val)
  224. function useThirdSlot(%val)
  225. function useFourthSlot(%val)
  226. function useFifthSlot(%val)
  227. function useSixthSlot(%val)
  228. function useSeventhSlot(%val)
  229. function useEighthSlot(%val)
  230. function useNinthSlot(%val)
  231. function useTenthSlot(%val)
  232. function dropFirstSlot(%val)
  233. function dropSecondSlot(%val)
  234. function dropThirdSlot(%val)
  235. function dropFourthSlot(%val)
  236. function dropFifthSlot(%val)
  237. function dropSixthSlot(%val)
  238. function dropSeventhSlot(%val)
  239. function dropEighthSlot(%val)
  240. function dropNinthSlot(%val)
  241. function dropTenthSlot(%val)
  242. function repeatBrickAway(%val)
  243. function repeatBrickTowards(%val)
  244. function repeatBrickLeft(%val)
  245. function repeatBrickRight(%val)
  246. function repeatBrickUp(%val)
  247. function repeatBrickDown(%val)
  248. function repeatBrickThirdUp(%val)
  249. function repeatBrickThirdDown(%val)
  250. function repeatBrickPlant(%val)
  251. function shiftBrickAway(%val)
  252. function shiftBrickTowards(%val)
  253. function shiftBrickLeft(%val)
  254. function shiftBrickRight(%val)
  255. function shiftBrickUp(%val)
  256. function shiftBrickDown(%val)
  257. function shiftBrickThirdUp(%val)
  258. function shiftBrickThirdDown(%val)
  259. function RotateBrickCW(%val)
  260. function RotateBrickCCW(%val)
  261. function plantBrick(%val)
  262. function cancelBrick(%val)
  263. function openAdminWindow(%val)
  264. function openOptionsWindow(%val)
  265. function haveTools()
  266. function useTools(%val)
  267. function clientCmdSetActiveTool(%slot)
  268. function clientCmdSetActiveBrick(%slot)
  269. function useBricks(%val)
  270. function useSprayCan(%val)
  271. function useLight(%val)
  272. function showPlayerList(%val)
  273. function openBSD(%val)
  274. function scrollInventory(%val)
  275. function scrollBricks(%direction)
  276. function shiftPaintColumn(%direction)
  277. function scrollPaint(%direction)
  278. function setActiveTool(%index)
  279. function scrollTools(%direction)
  280. function setScrollMode(%newMode)
  281. function superRepeatBrickAway(%val)
  282. function superRepeatBrickTowards(%val)
  283. function superRepeatBrickLeft(%val)
  284. function superRepeatBrickRight(%val)
  285. function superRepeatBrickUp(%val)
  286. function superRepeatBrickDown(%val)
  287. function superShiftBrickAwayProxy(%val)
  288. function superShiftBrickTowardsProxy(%val)
  289. function superShiftBrickLeftProxy(%val)
  290. function superShiftBrickRightProxy(%val)
  291. function superShiftBrickUpProxy(%val)
  292. function superShiftBrickDownProxy(%val)
  293. function superShiftBrickAway(%val)
  294. function superShiftBrickTowards(%val)
  295. function superShiftBrickLeft(%val)
  296. function superShiftBrickRight(%val)
  297. function superShiftBrickUp(%val)
  298. function superShiftBrickDown(%val)
  299. function toggleSuperShift(%val)
  300. function dropTool(%val)
  301. function undoBrick(%val)
  302. function PageUpNewChatHud(%val)
  303. function repeatPageUpNewChatHud(%val)
  304. function PageDownNewChatHud(%val)
  305. function repeatPageDownNewChatHud(%val)
  306. function GlobalChat(%val)
  307. function TeamChat(%val)
  308. function ToggleCursor(%val)
  309. function SetConnectionType(%val)
  310. function UpdatePacketSize()
  311. function UpdateLagThreshold()
  312. function UpdateRateToClient()
  313. function UpdateRateToServer()
  314. function OPT_MaxLightsDrop()
  315. function OPT_DynLightsDrop()
  316. function OPT_ChatSizeDrop()
  317. function OPT_ChatSizeSlide()
  318. function OPT_SetChatSize(%val)
  319. function invUp(%val)
  320. function invDown(%val)
  321. function invLeft(%val)
  322. function invRight(%val)
  323. function optionsDlg::setTextureQuality(%this, %val)
  324. function optionsDlg::setParticleQuality(%this, %val)
  325. function optionsDlg::UpdateAvailableShaders(%this)
  326. function optionsDlg::setShaderQuality(%this, %val)
  327. function optionsDlg::setLightingQuality(%this, %val)
  328. function optionsDlg::setPhysicsQuality(%this, %val)
  329. function optionsDlg::setBrickFXQuality(%this, %val)
  330. function toggleNetGraph(%val)
  331. function Suicide(%val)
  332. function ToggleShapeNameHud(%val)
  333. function emoteSit(%val)
  334. function emoteLove(%val)
  335. function emoteHate(%val)
  336. function emoteConfusion(%val)
  337. function emoteAlarm(%val)
  338. function NextSeat(%val)
  339. function PrevSeat(%val)
  340. function optionsDlg::updateTempBrickBlockers()
  341. function optionsDlg::updateDrawDistanceBlocker()
  342. function optionsDlg::updateMaxViewDistance(%this)
  343. function optionsDlg::updateFOV(%this)
  344. function optionsDlg::clickLatencyOption(%this)
  345. function PlayGui::onWake(%this)
  346. function PlayGui::onRender(%this)
  347. function PlayGui::onSleep(%this)
  348. function refreshBottomTextCtrl()
  349. function refreshCenterTextCtrl()
  350. function PlayGui::killInvHud(%this)
  351. function PlayGui::createInvHUD(%this)
  352. function PlayGui::hideBrickBox(%this, %dist, %totalSteps, %currStep)
  353. function clientCmdPlayGui_LoadPaint()
  354. function PlayGui::loadPaint(%this)
  355. function PlayGui::hidePaintBox(%this, %dist, %totalSteps, %currStep)
  356. function PlayGui::updatePaintActive(%this)
  357. function PlayGui::FadePaintRows(%this)
  358. function PlayGui::FadePaintRow(%this, %row)
  359. function PlayGui::UnFadePaintRow(%this, %row)
  360. function PlayGui::killpaint(%this)
  361. function clientCmdPlayGui_CreateToolHud(%numSlots)
  362. function PlayGui::createToolHUD(%this)
  363. function PlayGui::hideToolBox(%this, %dist, %totalSteps, %currStep)
  364. function PlayGui::killToolHud(%this)
  365. function clientCmdShowEnergyBar(%val)
  366. function clientCmdSetScrollMode(%mode)
  367. function clientCmdSetLoadingIndicator(%val)
  368. function clientCmdCenterPrint(%message, %time, %size)
  369. function clientCmdBottomPrint(%message, %time, %hideBar)
  370. function BottomPrintText::onResize(%this, %width, %height)
  371. function CenterPrintText::onResize(%this, %width, %height)
  372. function clientCmdClearCenterPrint()
  373. function clientCmdclearBottomPrint()
  374. function clientCmdGameStart(%seq)
  375. function clientCmdGameEnd(%seq)
  376. function handleYourDeath(%msgType, %msgString, %yourName, %killerName, %respawnTime)
  377. function respawnCountDownTick(%time)
  378. function clientCmdCancelAutoBrickBuy()
  379. function handleYourSpawn(%msgType, %msgString)
  380. function handleError(%msgType, %msgString)
  381. function handleAdminForce(%msgType, %msgString)
  382. function handleClearBricks(%msgType, %msgString)
  383. function handlePlantError(%msgType, %msgString)
  384. function handleItemPickup(%msgType, %msgString, %slot, %itemData, %silent)
  385. function handleDropItem(%msgType, %string, %slot)
  386. function handleClearInv(%msgType)
  387. function handleHilightInv(%msgType, %msgString, %slot)
  388. function handleEquipInv(%msgType, %msgString, %slot)
  389. function handleDeEquipInv(%msgType, %msgString, %slot)
  390. function handleSetInvData(%msgType, %msgString, %slot, %data)
  391. function handleStartTalking(%msgType, %msgString, %clientId)
  392. function handleStopTalking(%msgType, %msgString, %clientId)
  393. function handleUploadStart(%msgType, %msgString, %clientId)
  394. function handleUploadEnd(%msgType, %msgString, %clientId)
  395. function handleProcessComplete(%msgType, %msgString, %clientId)
  396. function clientCmdUpdatePrefs()
  397. function clientCmdSetFocalPoint(%point)
  398. function clientCmdShowBricks(%val)
  399. function secureClientCmd_SetMaxPlayersDisplay(%val)
  400. function secureClientCmd_SetServerNameDisplay(%ownerName, %serverName)
  401. function MJ_connect()
  402. function ManualJoin::onWake()
  403. function JoinServerGui::onWake()
  404. function JoinServerGui::queryWebMaster(%this)
  405. function queryMasterTCPObj::onConnected(%this)
  406. function queryMasterTCPObj::onDNSFailed(%this)
  407. function queryMasterTCPObj::onConnectFailed(%this)
  408. function queryMasterTCPObj::onDisconnect(%this)
  409. function queryMasterTCPObj::onLine(%this, %line)
  410. function JoinServerGui::queryLan(%this)
  411. function JoinServerGui::cancel(%this)
  412. function JoinServerGui::join(%this)
  413. function handlePunchConnect(%address, %clientNonce)
  414. function JoinServerGui::exit(%this)
  415. function JoinServerGui::update(%this)
  416. function onServerQueryStatus(%status, %msg, %value)
  417. function JS_sortList(%col, %defaultDescending)
  418. function JS_sortNumList(%col, %defaultDescending)
  419. function ServerInfoSO_ClearAll()
  420. function ServerInfoSO_Add(%ip, %pass, %ded, %name, %currPlayers, %maxPlayers, %mods, %map, %brickCount, %demoPlayers)
  421. function ServerInfoSO_DisplayAll()
  422. function ServerInfoSO_StartPingAll()
  423. function ServerInfoSO_PingNext(%slot)
  424. function onSimplePingReceived(%ip, %ping, %slot)
  425. function onSimplePingTimeout(%ip, %slot)
  426. function ServerInfoSO_UpdatePing(%ip, %ping)
  427. function ServerSO::serialize(%this)
  428. function ServerSO::Display(%this)
  429. function JoinServerGui::ClickBack(%this)
  430. function ConnectToServer(%address, %password, %useDirect, %useArranged)
  431. function ReConnectToServer()
  432. function JoinServerPassGui::enterPass(%this)
  433. function JoinServerPassGui::cancel(%this)
  434. function filtersGui::onWake()
  435. function filtersGui::onSleep()
  436. function noHudGui::onWake(%this)
  437. function noHudGui::onRender(%this)
  438. function noHudGui::onSleep(%this)
  439. function adminGui::onWake()
  440. function adminGui::kick()
  441. function adminGui::ban()
  442. function adminGui::spy()
  443. function adminGui::openEnvGui()
  444. function adminGui::ClickClearBricks()
  445. function AdminGui_Wand()
  446. function AdminGui_ClearBricks()
  447. function AdminGui_KickPlayer()
  448. function AdminGui_BanPlayer()
  449. function adminGui::sortList(%this, %col)
  450. function adminGui::sortNumList(%this, %col)
  451. function adminGui::ClickGameMode(%this)
  452. function adminGui::ClickServerSettings(%this)
  453. function addBanGui::onWake(%this)
  454. function addBanGui::onSleep(%this)
  455. function addBanGui::setVictim(%this, %name, %id, %bl_id)
  456. function addBanGui::clickForever()
  457. function addBanGui::ban()
  458. function unBanGui::onWake(%this)
  459. function unBanGui::onSleep(%this)
  460. function unBanGui::clickUnBan(%this)
  461. function unBanGui::unBan(%this, %idx)
  462. function clientCmdClearUnBans()
  463. function clientCmdAddUnBanLine(%line, %idx)
  464. function unBanGui::sortList(%this, %col)
  465. function unBanGui::sortNumList(%this, %col)
  466. function BrickManGui::onWake(%this)
  467. function BrickManGui::onSleep(%this)
  468. function clientCmdClearBrickMan()
  469. function clientCmdAddBrickManLine(%bl_id, %line)
  470. function BrickManGui::clickClear(%this)
  471. function BrickManGui::clearBrickGroup(%this, %bl_id)
  472. function BrickManGui::clickClearAll(%this)
  473. function BrickManGui::clearAllBricks(%this)
  474. function BrickManGui::clickHilight(%this)
  475. function BrickManGui::clickBan(%this)
  476. function BrickManGui::sortList(%this, %col)
  477. function BrickManGui::sortNumList(%this, %col)
  478. function escapeMenu::toggle(%this)
  479. function escapeMenu::onWake(%this)
  480. function escapeMenu::clickAdmin()
  481. function escapeMenu::clickLoadBricks()
  482. function escapeMenu::clickSaveBricks()
  483. function escapeMenu::clickMinigames()
  484. function AdminLoginGui::onWake()
  485. function AdminLoginGui::onSleep()
  486. function sendAdminLogin()
  487. function clientCmdSetAdminLevel(%newAdminLevel)
  488. function clientCmdAdminFailure()
  489. function clientCmdSetLetterPrintInfo(%start, %numLetters)
  490. function clientCmdOpenPrintSelectorDlg(%aspectRatio, %startPrint, %numPrints)
  491. function PrintSelectorDlg::onWake(%this)
  492. function PrintSelectorDlg::onSleep(%this)
  493. function ClientCmdPSD_KillPrints()
  494. function PSD_KillPrints()
  495. function PSD_click(%number)
  496. function PSD_LettersTab()
  497. function PSD_PrintsTab()
  498. function PSD_LoadPrints(%aspectRatio, %startPrint, %numPrints)
  499. function BrickSelectorDlg::onWake(%this)
  500. function BrickSelectorDlg::onSleep(%this)
  501. function clientCmdBSD_Open()
  502. function clientCmdBSD_LoadBricks()
  503. function BSD_LoadBricks()
  504. function BSD_DumpCategories()
  505. function BSD_KillBricks()
  506. function BSD_category::onRemove(%this)
  507. function BSD_addCategory(%newcat)
  508. function BSD_addSubCategory(%cat, %newSubCat)
  509. function BSD_findCategory(%catName)
  510. function BSD_findSubCategory(%catObj, %subCatName)
  511. function BSD_createSubHeadings(%cat)
  512. function BSD_CreateBrickButton(%data)
  513. function BSD_KillInventoryButtons()
  514. function BSD_CreateInventoryButtons()
  515. function BSD_ClickClear()
  516. function BSD_ClickInv(%index)
  517. function BSD_ClickIcon(%data)
  518. function BSD_RightClickIcon(%data)
  519. function BSD_ShowTab(%catID)
  520. function BSD_NextTab()
  521. function BSD_BuyBricks()
  522. function BSD_SetFavs()
  523. function BSD_ClickFav(%idx)
  524. function BSD_SaveFavorites(%idx)
  525. function BSD_BuyFavorites(%idx)
  526. function BSD_LoadFavorites()
  527. function listAllDataBlocks()
  528. function BrickSelectorDlg::updateFavButtons()
  529. function clientCmdUseBrickControls()
  530. function clientCmdStopBrickControls()
  531. function mouseMoveBrickX(%val)
  532. function mouseMoveBrickY(%val)
  533. function mouseMoveBrickZ(%val)
  534. function saveBricks_ProcessWrenchExtras()
  535. function saveBricks(%filename, %description)
  536. function dumpPrints()
  537. function SaveBricks_WriteSingleBrick(%file, %obj)
  538. function LoadBricks_GetColorDifference(%filename)
  539. function LoadBricks_ClientServerCheck(%filename, %colorMethod)
  540. function clientCmdLoadBricksConfirmHandshake(%val, %allowColorLoads)
  541. function clientCmdLoadBricksHandshake(%val, %allowColorLoads)
  542. function createUINameTable()
  543. function LoadBricksGui::onWake(%this)
  544. function LoadBricksGui::onSleep(%this)
  545. function LoadBricks_PopulateFileList()
  546. function LoadBricks_FileClick()
  547. function LoadBricks_ClickLoadButton()
  548. function LoadBricks_ColorCheck()
  549. function saveBricksGui::onWake(%this)
  550. function saveBricksGui::onSleep(%this)
  551. function SaveBricks_ClickDelete()
  552. function LoadBricks_ClickDelete()
  553. function SaveBricks_ConfirmDelete(%list, %gui)
  554. function SaveBricks_ClickFileList()
  555. function isValidFileName(%filename)
  556. function SaveBricks_Save()
  557. function SaveBricks_GetFileDescription(%filename)
  558. function colorMatch(%colorA, %colorB)
  559. function LoadBricks_SendLineToServer(%line, %i)
  560. function LoadBricks_CreateFromLine(%line, %i)
  561. function LoadBricks_ClickFastLoad()
  562. function sortList(%obj, %col, %defaultDescending)
  563. function sortNumList(%obj, %col)
  564. function updateListSort(%obj)
  565. function ColorWarning_ClickMatch()
  566. function ColorWarning_ClickReplace()
  567. function ColorWarning_ClickAppend()
  568. function ColorWarning_ClickCancel()
  569. function UploadSaveFile_Start(%filename)
  570. function UploadSaveFile_Tick()
  571. function UploadSaveFile_End()
  572. function ClientCmdTransmitBrickName(%ghostID, %name)
  573. function ClientCmdTransmitEvent(%ghostID, %line)
  574. function ClientCmdTransmitEmitterDirection(%ghostID, %line)
  575. function ClientCmdTransmitItemDirection(%ghostID, %line)
  576. function ClientCmdTransmitBrickOwner(%ghostID, %ownerBL_ID)
  577. function ClientCmdTransmitAllBrickNamesDone()
  578. function SaveBricks_StartInfoDownload()
  579. function SaveBricks_DownloadWindowClose()
  580. function LoadBricksGui::ClickOwnership()
  581. function AvatarGui::onWake(%this)
  582. function AvatarGui::ClickX(%this)
  583. function AvatarGui::onSleep(%this)
  584. function AvatarGui_LoadAccentInfo(%arrayName, %filename)
  585. function AvatarGui_CreatePartMenu(%name, %cmdString, %filename, %xPos, %yPos)
  586. function AvatarGui_CreatePartMenuFACE(%name, %cmdString, %filename, %xPos, %yPos)
  587. function AvatarGui_CreateSubPartMenu(%name, %cmdString, %subPartList, %xPos, %yPos)
  588. function AvatarGui_CreateColorMenu(%prefString, %colorList, %xPos, %yPos, %symmetryPrefString, %allowTrans)
  589. function Avatar_AssignColor(%index)
  590. function Avatar_ClickTorsoColor()
  591. function Avatar_ClickPackColor()
  592. function Avatar_ClickSecondPackColor()
  593. function Avatar_ClickHatColor()
  594. function Avatar_ClickAccentColor()
  595. function Avatar_ClickHeadColor()
  596. function Avatar_ClickHipColor()
  597. function Avatar_ClickRightLegColor()
  598. function Avatar_ClickRightArmColor()
  599. function Avatar_ClickRightHandColor()
  600. function Avatar_ClickLeftLegColor()
  601. function Avatar_ClickLeftArmColor()
  602. function Avatar_ClickLeftHandColor()
  603. function Avatar_TogglePartMenu(%obj)
  604. function Avatar_HideAllPartMenus()
  605. function Avatar_SetFace(%index, %imageObj)
  606. function Avatar_SetDecal(%index, %imageObj)
  607. function Avatar_SetPack(%index, %imageObj)
  608. function Avatar_SetSecondPack(%index, %imageObj)
  609. function Avatar_SetHat(%index, %imageObj)
  610. function Avatar_SetAccent(%index, %imageObj)
  611. function Avatar_SetChest(%index)
  612. function Avatar_SetHip(%index)
  613. function Avatar_SetLArm(%index)
  614. function Avatar_SetRArm(%index)
  615. function Avatar_SetLHand(%index)
  616. function Avatar_SetRHand(%index)
  617. function Avatar_SetLLeg(%index)
  618. function Avatar_SetRLeg(%index)
  619. function Avatar_UpdatePreview()
  620. function Avatar_ColorAllIcons(%box, %color)
  621. function Avatar_Randomize()
  622. function Avatar_GetRandomColor(%allowTrans)
  623. function Avatar_Done()
  624. function Avatar_Clean()
  625. function AvatarGui::clickSetFavs(%this)
  626. function AvatarGui::ClickFav(%this, %idx)
  627. function transferOldAvatarPrefs()
  628. function AvatarGui::updateFavButtons()
  629. function MainMenuGui::onWake(%this)
  630. function MainMenuGui::onRender(%this)
  631. function MainMenuGui::hideButtons(%this)
  632. function MainMenuGui::showButtons(%this)
  633. function getOldSaves()
  634. function copyTextFile(%source, %destination)
  635. function MainMenuGui::onSleep()
  636. function MainMenuGui::PlayMusic(%this)
  637. function MainMenuGui::buildScreenshotList(%this)
  638. function mm_Fade::OnWait(%this)
  639. function mm_Fade::onDone(%this)
  640. function buildIFLs()
  641. function MM_UpdateDemoDisplay()
  642. function isValidDecal(%file)
  643. function MainMenuGui::clickStart(%this)
  644. function MainMenuGui::ClickJoin(%this)
  645. function MainMenuGui::clickPlayer(%this)
  646. function MainMenuGui::clickOptions(%this)
  647. function MainMenuGui::clickUnlock(%this)
  648. function MainMenuGui::clickSteam(%this)
  649. function MainMenuGui::retryAuth(%this)
  650. function WhoTalk_Init()
  651. function WhoTalk_Kill()
  652. function WhoTalk_addID(%client)
  653. function WhoTalk_removeID(%client)
  654. function WhoTalkSO::addID(%this, %client)
  655. function WhoTalkSO::removeID(%this, %client)
  656. function WhoTalkSO::HasID(%this, %client)
  657. function WhoTalkSO::Display(%this)
  658. function newMessageHud::onWake(%this)
  659. function newMessageHud::onSleep(%this)
  660. function newMessageHud::open(%this, %channel)
  661. function newMessageHud::updateTypePosition(%this)
  662. function newMessageHud::updatePosition(%this)
  663. function NMH_Type::type(%this)
  664. function NMH_Type::send(%this)
  665. function onChatMessage(%message, %voice, %pitch)
  666. function onServerMessage(%message)
  667. function newChatHud_UpdateMaxLines()
  668. function newChatHud_Init()
  669. function newChatHud_UpdateScrollDownIndicator()
  670. function newChatHud_UpdateIndicatorPosition()
  671. function newChatHud_AddLine(%line)
  672. function getCensor(%word)
  673. function censorString(%line)
  674. function NewChatSO::displayLatest(%this)
  675. function NewChatSO::addLine(%this, %line)
  676. function NewChatSO::pageUp(%this)
  677. function NewChatSO::pageDown(%this)
  678. function NewChatSO::displayPage(%this)
  679. function NewChatSO::update(%this)
  680. function NewChatSO::dumpLines(%this)
  681. function SelectNetworkGui::onWake(%this)
  682. function SelectNetworkGui::onSleep(%this)
  683. function defaultControlsGui::onWake()
  684. function defaultControlsGui::onSleep()
  685. function defaultControlsGui::apply()
  686. function defaultControlsGui::clickClose()
  687. function SavingGui::onWake(%this)
  688. function SavingGui::onRender(%this)
  689. function SavingGui::save(%this)
  690. function clientCmdOpenWrenchDlg(%id, %allowNamedTargets, %adminOverride, %adminOnlyEvents)
  691. function clientCmdSetWrenchData(%data)
  692. function clientCmdWrenchLoadingDone()
  693. function clientCmdWrench_LoadMenus()
  694. function wrenchDlg::LoadDataBlocks()
  695. function wrenchDlg::onWake(%this)
  696. function wrenchDlg::onSleep(%this)
  697. function wrenchDlg::send(%this)
  698. function clientCmdOpenWrenchSoundDlg(%id, %allowNamedTargets, %adminOverride, %adminOnlyEvents)
  699. function wrenchSoundDlg::onWake(%this)
  700. function wrenchSoundDlg::onSleep(%this)
  701. function wrenchSoundDlg::send(%this)
  702. function clientCmdOpenWrenchVehicleSpawnDlg(%id, %allowNamedTargets, %adminOverride, %adminOnlyEvents)
  703. function wrenchVehicleSpawnDlg::onWake(%this)
  704. function wrenchVehicleSpawnDlg::onSleep(%this)
  705. function wrenchVehicleSpawnDlg::Respawn(%this)
  706. function wrenchVehicleSpawnDlg::send(%this)
  707. function keyGui::changePrompt()
  708. function keyGui::done()
  709. function keyGui::cancel(%this)
  710. function keyGui::onWake(%this)
  711. function keyGui::onSleep(%this)
  712. function keyGui::type(%index)
  713. function keyText0::onPaste(%this, %text)
  714. function keyText1::onPaste(%this, %text)
  715. function keyText2::onPaste(%this, %text)
  716. function keyText3::onPaste(%this, %text)
  717. function keyGui::pasteAuthKey(%this, %text)
  718. function auth_Init_Client()
  719. function authTCPobj_Client::onDNSFailed(%this)
  720. function authTCPobj_Client::onConnectFailed(%this)
  721. function authTCPobj_Client::onConnected(%this)
  722. function authTCPobj_Client::onDisconnect(%this)
  723. function authTCPobj_Client::onLine(%this, %line)
  724. function appendCrapOnCache(%line)
  725. function MM_AuthBar::blinkFail(%obj)
  726. function MM_AuthBar::blinkSuccess(%obj)
  727. function MM_AuthBar::getExtendedPostString()
  728. function regNameGui::onWake()
  729. function regNameGui::onSleep()
  730. function regNameGui::register()
  731. function colorGui::popUp(%this, %targetVar, %targetSwatch, %callback, %alpha)
  732. function colorGui::onWake(%this)
  733. function colorGui::onSleep(%this)
  734. function colorGui::setMode(%this, %mode)
  735. function colorGui::update(%this)
  736. function colorGui::doCallbacks(%this)
  737. function colorGui::done(%this)
  738. function colorGui::clickCancel(%this)
  739. function ColorSetGui::onWake(%this)
  740. function ColorSetGui::onSleep(%this)
  741. function ColorSetGui::save(%this)
  742. function ColorSetGui::load(%this)
  743. function ColorSetGui::defaults(%this)
  744. function ColorSetGui::Display(%this)
  745. function ColorSetGui::AddColor(%this, %color)
  746. function ColorSetGui::deleteColor(%this)
  747. function ColorSetGui::selectColor(%this, %idx)
  748. function ColorSetGui::setMode(%this, %mode)
  749. function ColorSetGui::update()
  750. function IColorToFColor(%IColor)
  751. function RGBtoHSV(%r, %g, %b)
  752. function HSVtoRGB(%h, %s, %v)
  753. function ToggleBuildMacroRecording(%val)
  754. function PlayBackBuildMacro(%val)
  755. function BuildMacroSO::pushEvent(%this, %eventType, %event, %arg1, %arg2, %arg3, %arg4, %arg5, %arg6)
  756. function BuildMacroSO::compress(%this)
  757. function BuildMacroSO::deleteEvent(%this, %idx)
  758. function BuildMacroSO::PlayBack(%this, %line)
  759. function BuildMacroSO::PlayEvent(%this, %eventNum)
  760. function BuildMacroSO::dump(%this)
  761. function demoBrickLimitGui::onWake()
  762. function wrenchEventsDlg::onWake(%this)
  763. function wrenchEventsDlg::clear(%this)
  764. function wrenchEventsDlg::onSleep(%this)
  765. function WrenchEvents_ClickLock()
  766. function ClientCmdRegisterInputEvent(%class, %name, %targetList)
  767. function ClientCmdRegisterOutputEvent(%class, %name, %parameterListA, %parameterListB, %parameterListC, %parameterListD)
  768. function ClientCmdRegisterEventsDone()
  769. function wrenchEventsDlg::newEvent(%this)
  770. function wrenchEventsDlg::reshuffleScrollbox(%this, %target)
  771. function wrenchEventsDlg::createTargetList(%this, %box, %inputMenu)
  772. function wrenchEventsDlg::CreateNamedBrickList(%this, %box, %targetMenu, %inputEventIdx)
  773. function wrenchEventsDlg::createOutputList(%this, %box, %targetMenu, %inputEventIdx, %outputClass)
  774. function wrenchEventsDlg::VerifyInt(%this, %textBox, %min, %max)
  775. function wrenchEventsDlg::createOutputParameters(%this, %box, %outputMenu, %outputClass)
  776. function wrenchEventsDlg::send(%this)
  777. function clientCmdAddEvent(%line)
  778. function clientCmdAddEventsDone()
  779. function ClientCmdAddNTName(%name)
  780. function ClientCmdRemoveNTName(%name)
  781. function SimGroup::CLIENTaddNTName(%obj, %name)
  782. function SimGroup::CLIENTremoveNTName(%obj, %name)
  783. function SimGroup::CLIENTDumpNTNames(%obj)
  784. function wrenchEventsDlg::pickColor(%this, %gui, %idx)
  785. function wrenchEventsDlg::closeColorMenu(%this)
  786. function wrenchEventsDlg::CreateColorMenu(%this, %gui)
  787. function fpsMetricsCallback()
  788. function terrainMetricsCallback()
  789. function videoMetricsCallback()
  790. function textureMetricsCallback()
  791. function waterMetricsCallback()
  792. function timeMetricsCallback()
  793. function vehicleMetricsCallback()
  794. function audioMetricsCallback()
  795. function debugMetricsCallback()
  796. function metrics(%expr)
  797. function MessageCallback(%dlg, %callback)
  798. function MBSetText(%text, %frame, %msg)
  799. function MessageBoxOK(%title, %message, %callback)
  800. function clientCmdMessageBoxOK(%title, %message)
  801. function MessageBoxOKDlg::onSleep(%this)
  802. function MessageBoxOKCancel(%title, %message, %callback, %cancelCallback)
  803. function clientCmdMessageBoxOKCancel(%title, %message, %okServerCmd, %cancelServerCmd)
  804. function MessageBoxOKCancelDlg::onSleep(%this)
  805. function messageBoxYesNo(%title, %message, %yesCallback, %noCallback)
  806. function clientCmdMessageBoxYesNo(%title, %message, %okServerCmd, %cancelServerCmd)
  807. function MessageBoxYesNoDlg::onSleep(%this)
  808. function MessagePopup(%title, %message, %delay)
  809. function CloseMessagePopup()
  810. function formatImageNumber(%number)
  811. function recordMovie(%movieName, %fps)
  812. function movieGrabScreen(%movieName, %frameNumber)
  813. function stopMovie()
  814. function doScreenShot(%val)
  815. function doHudScreenshot(%val)
  816. function doDofScreenShot(%val)
  817. function doPanoramaScreenShot(%val)
  818. function dofPreview(%val)
  819. function cursorOff()
  820. function cursorOn()
  821. function GuiCanvas::checkCursor(%this)
  822. function GuiCanvas::checkTabFocus(%this)
  823. function GuiCanvas::setContent(%this, %ctrl)
  824. function GuiCanvas::pushDialog(%this, %ctrl)
  825. function GuiCanvas::popDialog(%this, %ctrl)
  826. function GuiCanvas::popLayer(%this, %layer)
  827. function HelpDlg::onWake(%this)
  828. function HelpFileList::onSelect(%this, %row)
  829. function getHelp(%helpName)
  830. function contextHelp()
  831. function GuiControl::getHelpPage(%this)
  832. function GuiMLTextCtrl::onURL(%this, %url)
  833. function recordingsDlg::onWake()
  834. function StartSelectedDemo()
  835. function startDemoRecord()
  836. function stopDemoRecord()
  837. function demoPlaybackComplete()
  838. function escapeFromGame()
  839. function quitGame()
  840. function doQuitGame()
  841. function setSpeed(%speed)
  842. function moveleft(%val)
  843. function moveright(%val)
  844. function moveforward(%val)
  845. function movebackward(%val)
  846. function moveup(%val)
  847. function movedown(%val)
  848. function turnLeft(%val)
  849. function turnRight(%val)
  850. function panUp(%val)
  851. function panDown(%val)
  852. function getMouseAdjustAmount(%val)
  853. function getMouseAdjustAmount(%val)
  854. function yaw(%val)
  855. function pitch(%val)
  856. function Jump(%val)
  857. function Walk(%val)
  858. function Crouch(%val)
  859. function Jet(%val)
  860. function mouseFire(%val)
  861. function altTrigger(%val)
  862. function setZoomFOV(%val)
  863. function toggleZoom(%val)
  864. function toggleFreeLook(%val)
  865. function toggleFirstPerson(%val)
  866. function toggleCamera(%val)
  867. function pageMessageHudUp(%val)
  868. function pageMessageHudDown(%val)
  869. function resizeMessageHud(%val)
  870. function startRecordingDemo(%val)
  871. function stopRecordingDemo(%val)
  872. function dropCameraAtPlayer(%val)
  873. function dropPlayerAtCamera(%val)
  874. function cycleDebugRenderMode(%val)
  875. function togFullScreen()
  876. function loadClientAddOns()
  877. function ClientVerifyAddOnScripts(%dirName)
  878. function applyPhysicsPrefs()
  879. function onPhysicsDisabled()
  880. function reEnablePhysics()
  881. function addAllFilesToCache_Tick()
  882. function addAllFilesToCache()
  883. function onSqliteError(%errorCode)
  884. function EnvGui::onWake(%this)
  885. function EnvGui::setPane(%this, %paneName)
  886. function EnvGui::updateDayCycleEnabled(%this)
  887. function EnvGui::updateVar(%this, %varName)
  888. function clientCmdEnvGui_SetVar(%varName, %value)
  889. function clientCmdEnvGui_ClearLists()
  890. function clientCmdEnvGui_AddSky(%filename)
  891. function clientCmdEnvGui_AddWater(%filename)
  892. function clientCmdEnvGui_AddGround(%filename)
  893. function clientCmdEnvGui_AddSunFlare(%filename)
  894. function clientCmdEnvGui_AddDayCycle(%filename)
  895. function clientCmdEnvGui_ListsDone()
  896. function EnvGui::CreateIconMenu(%this, %parentGui, %name, %cmdString, %imgArray, %imgCount, %xPos, %yPos)
  897. function EnvGui::hideAllMenus(%this)
  898. function EnvGui::ClickSkyButton(%this)
  899. function EnvGui::ClickWaterButton(%this)
  900. function EnvGui::ClickGroundButton(%this)
  901. function EnvGui::ClickSunFlareTopButton(%this)
  902. function EnvGui::ClickSunFlareBottomButton(%this)
  903. function EnvGui::setSky(%this, %idx, %thumbImage)
  904. function EnvGui::setWater(%this, %idx, %thumbImage)
  905. function EnvGui::setGround(%this, %idx, %thumbImage)
  906. function EnvGui::setSunFlareTop(%this, %idx, %thumbImage)
  907. function EnvGui::setSunFlareBottom(%this, %idx, %thumbImage)
  908. function EnvGui::clickDirectLightColor(%this)
  909. function EnvGui::clickAmbientLightColor(%this)
  910. function EnvGui::clickShadowColor(%this)
  911. function EnvGui::clickSunFlareColor(%this)
  912. function EnvGui::clickFogColor(%this)
  913. function EnvGui::clickWaterColor(%this)
  914. function EnvGui::clickGroundColor(%this)
  915. function EnvGui::clickUnderWaterColor(%this)
  916. function EnvGui::clickSkyColor(%this)
  917. function EnvGui::clickVignetteColor(%this)
  918. function EnvGui::clickVignetteMultiply(%this)
  919. function EnvGui::ClickDefaults(%this)
  920. function EnvGui::ClickDayCycleMenu(%this)
  921. function EnvGui::updateDayLength(%this)
  922. function EnvGui::apply(%this)
  923. function EnvGui::cancel(%this)
  924. function clientCmdSetVignette(%multiply, %color)
  925. function dumpClientSkyBoxList()
  926. function EnvGui_Window::onWindowFocus(%this)
  927. function getRandomColorF()
  928. function getRandomColorFOpaque()
  929. function EnvGui::clickRandom(%this)
  930. function GameModeGui::onWake(%this)
  931. function GameModeGui::onRender(%this)
  932. function clientCmdGameModeGui_AddGameMode(%filename, %missingAddons, %selected)
  933. function clientCmdGameModeGui_Done()
  934. function GameModeGui::PopulateGameModeList(%this)
  935. function GameModeGui::CreateListItems()
  936. function GameModeGui::GetMissingAddOns(%filename)
  937. function GameModeGui::ClickGameMode(%this, %idx)
  938. function GameModeGui::ClickBack(%this)
  939. function GameModeGui::scrollToGameMode(%this, %idx)
  940. function GameModeGui::ClickSelect(%this)
  941. function clientCmdGameModeChange()
  942. function GameModeGui::DumpGameModes()
  943. function ServerSettingsGui::onWake(%this)
  944. function ServerSettingsGui::onRender(%this)
  945. function ServerSettingsGui::getVariablesFromFile(%this)
  946. function clientCmdServerSettingsGui_SetVariable(%varName, %value)
  947. function clientCmdServerSettingsGui_ApplyVariables()
  948. function ServerSettingsGui::getVariablesFromGui()
  949. function ServerSettingsGui::copyVariablesToPrefs()
  950. function ServerSettingsGui::ApplyVariablesToGui()
  951. function GuiControl::ScaleText(%this)
  952. function ServerSettingsGui::ClickBack(%this)
  953. function ServerSettingsGui::clickLaunchGame(%this)
  954. function ServerSettingsGui::clickSinglePlayer(%this)
  955. function ServerSettingsGui::clickLAN(%this)
  956. function ServerSettingsGui::clickInternet(%this)
  957. function CustomGameGui::onWake(%this)
  958. function CustomGameGui::onRender(%this)
  959. function CustomGameGui::ScaleText(%this)
  960. function clientCmdCustomGameGui_AddAddOn(%varName, %enabled)
  961. function clientCmdCustomGameGui_AddMusic(%base, %enabled)
  962. function clientCmdCustomGameGui_AddAdvancedConfig(%varName, %value)
  963. function clientCmdCustomGameGui_ListDone()
  964. function CustomGameGui::populateAddOnList(%this)
  965. function CustomGameGui::populateMusicList(%this)
  966. function CustomGameGui::CreateAddOnListGui(%this)
  967. function CustomGameGui::CreateMusicListGui(%this)
  968. function CustomGameGui::CopyPrefsToGuiVars()
  969. function CustomGameGui::CopyGuiVarsToPrefs()
  970. function CustomGameGui::CreateAdvancedGui(%this)
  971. function CustomGameGui::AddAdvancedGuiElement(%this, %label, %varName, %type, %min, %max, %default)
  972. function CustomGameGui::hideAllTabs(%this)
  973. function CustomGameGui::clickAddOns(%this)
  974. function CustomGameGui::clickMusic(%this)
  975. function CustomGameGui::clickAdvanced(%this)
  976. function CustomGameGui::setDefaultAddOns()
  977. function CustomGameGui::setDefaultMusic()
  978. function CustomGameGui::clickDefault(%this)
  979. function CustomGameGui::clickAll(%this)
  980. function CustomGameGui::clickNone(%this)
  981. function CustomGameGui::ClickSelect(%this)
  982. function CustomGameGui::ClickBack(%this)
  983. function CustomGameGui::clickAddOnItem()
  984. function CustomGameGui::clickMusicItem()
  985. function CustomGameGui::clickAdvancedItem()
  986. function clientIsValidAddOn(%dirName, %verbose)
  987. function clientIsValidMusicFilename(%filename)
  988. function SteamGreenLightGui::onWake(%this)
  989. function SteamGreenLightGui::onRender(%this)
  990. function SteamGreenLightGui::ClickBack(%this)
  991. function SteamGreenLightGui::clickForward(%this)
  992. function steamOnLobbyEnter(%yourLobby)
  993. function clientCmdGetAchievement(%ach)
  994. function steamOnOverlayActivated()
  995. function steamOnOverlayDeactivated()
  996. function ConsoleEntry::eval()
  997. function toggleConsole(%make)
  998. function sendHatRequest()
  999. function hatTCPObj::onDNSFailed(%this)
  1000. function hatTCPObj::onConnectFailed(%this)
  1001. function hatTCPObj::onConnected(%this)
  1002. function hatTCPObj::onDisconnect(%this)
  1003. function hatTCPObj::onLine(%this, %line)
  1004. function clientCmdSetClientHatTicket(%client, %hatTicket)
  1005.  
  1006. File allGameScripts.cs.dso
  1007. function registerInputEvent(%class, %name, %targetList, %adminOnly)
  1008. function unRegisterInputEvent(%class, %name)
  1009. function inputEvent_GetInputEventIdx(%inputEventName)
  1010. function inputEvent_GetTargetIndex(%class, %i, %targetName)
  1011. function inputEvent_GetTargetClass(%class, %idx, %targetIdx)
  1012. function inputEvent_GetTargetName(%class, %idx, %targetIdx)
  1013. function dumpInputEvents(%class)
  1014. function SimObject::processInputEvent(%obj, %EventName, %client)
  1015. function SimObject::SetEventEnabled(%obj, %idxList, %val)
  1016. function SimObject::ToggleEventEnabled(%obj, %idxList)
  1017. function SimObject::addScheduledEvent(%obj, %scheduleID)
  1018. function SimObject::cancelEvents(%obj)
  1019. function registerOutputEvent(%class, %name, %parameterList, %appendClient)
  1020. function unRegisterOutputEvent(%class, %name)
  1021. function outputEvent_GetOutputEventIdx(%targetClass, %outputName)
  1022. function outputEvent_GetOutputName(%class, %idx)
  1023. function outputEvent_GetNumParametersFromIdx(%class, %idx)
  1024. function verifyOutputParameterList(%class, %idx)
  1025. function dumpOutputEvents(%class)
  1026. function serverCmdAddEvent(%client, %enabled, %inputEventIdx, %delay, %targetIdx, %NTNameIdx, %outputEventIdx, %par1, %par2, %par3, %par4)
  1027. function fxDTSBrick::addEvent(%obj, %enabled, %delay, %inputEvent, %target, %outputEvent, %par1, %par2, %par3, %par4)
  1028. function SimObject::dumpEvents(%obj)
  1029. function serverCmdClearEvents(%client)
  1030. function SimObject::clearEvents(%obj)
  1031. function ServerCmdRequestWrenchEvents(%client)
  1032. function SimObject::serializeEvent(%obj, %idx)
  1033. function SimObject::serializeEventToString(%obj, %idx, %client)
  1034. function serverCmdRequestEventTables(%client)
  1035. function SimObject::setNTObjectName(%obj, %name)
  1036. function SimObject::clearNTObjectName(%obj)
  1037. function SimGroup::addNTName(%obj, %name)
  1038. function SimGroup::removeNTName(%obj, %name)
  1039. function SimGroup::DumpNTNames(%obj)
  1040. function SimGroup::ClearAllNTNames(%obj)
  1041. function ServerCmdRequestNamedTargets(%client)
  1042. function ServerCmdRequestExtendedBrickInfo(%client)
  1043. function ServerCmdCancelExtendedBrickInfoRequest(%client)
  1044. function GameConnection::TransmitExtendedBrickInfo(%client, %groupIdx, %brickIdx)
  1045. function SimGroup::getClient(%this)
  1046. "ERROR: SimGroup::getClient() - function should not be used in a LAN game."
  1047. -> "ERROR: SimGroup::getClient() - function should not be used in a LAN game."
  1048. error("ERROR: SimGroup::getClient() - function should not be used in a LAN game.");
  1049. function SimGroup::hasUser(%this)
  1050. function New_QueueSO(%size)
  1051. function QueueSO::push(%obj, %val)
  1052. function QueueSO::pop(%obj)
  1053. function QueueSO::dumpVals(%obj)
  1054. function serverCmdClearColors(%client)
  1055. function serverCmdSetColorMethod(%client, %val)
  1056. function serverCmdSetSaveUploadDirName(%client, %dirName, %ownership)
  1057. function serverCmdInitUploadHandshake(%client)
  1058. function serverCmdStartSaveFileUpload(%client, %colorMethod)
  1059. function serverCmdUploadSaveFileLine(%client, %line)
  1060. function serverLoadBricks_Timeout()
  1061. function ServerLoadSaveFile_Start(%filename)
  1062. function ServerLoadSaveFile_ProcessColorData()
  1063. function ServerLoadSaveFile_Tick()
  1064. function GameModeInitialResetCheck()
  1065. function ServerLoadSaveFile_End()
  1066. function colorMatch(%colorA, %colorB)
  1067. function createUINameTable()
  1068. function calcSaveOffset()
  1069. function serverDirectSaveFileLoad(%filename, %colorMethod, %dirName, %ownership, %silent)
  1070. function serverCmdCancelSaveFileUpload(%client)
  1071. function serverCmdEndSaveFileUpload(%client)
  1072. function serverCmdReloadBricks(%client)
  1073. function eulerToMatrix(%euler)
  1074. function eulerRadToMatrix(%euler)
  1075. function eulerToQuat(%euler)
  1076. function eulerToQuat_degrees(%euler)
  1077. function getLine(%phrase, %lineNum)
  1078. function getLineCount(%phrase)
  1079. function posFromTransform(%transform)
  1080. function rotFromTransform(%transform)
  1081. function posFromRaycast(%transform)
  1082. function normalFromRaycast(%transform)
  1083. function round(%val)
  1084. function getTimeString(%timeS)
  1085. function isListenServer()
  1086. function serverCmdKick(%client, %victim)
  1087. function serverCmdBan(%client, %victimID, %victimBL_ID, %banTime, %reason)
  1088. function CreateBanManager()
  1089. function BanManagerSO::addBan(%this, %adminID, %victimID, %victimBL_ID, %reason, %banTime)
  1090. function BanManagerSO::RemoveBanBL_ID(%this, %testBL_ID)
  1091. function BanManagerSO::removeBan(%this, %idx)
  1092. function BanManagerSO::saveBans(%this)
  1093. function BanManagerSO::loadBans(%this)
  1094. function BanManagerSO::dumpBans(%this)
  1095. function BanManagerSO::sendBanList(%this, %client)
  1096. function BanManagerSO::isBanned(%this, %testBL_ID)
  1097. function getCurrentYear()
  1098. function getCurrentMinuteOfYear()
  1099. function getLongNumberString(%val)
  1100. function serverCmdRequestBanList(%client)
  1101. function serverCmdUnBan(%client, %idx)
  1102. function serverCmdWand(%client)
  1103. function serverLoadAvatarNames()
  1104. function serverLoadAvatarName(%arrayName, %filename)
  1105. function serverLoadAccentInfo(%arrayName, %filename)
  1106. function servercmdupdatebodyparts(%client, %hat, %accent, %pack, %secondPack, %chest, %hip, %LLeg, %RLeg, %LArm, %RArm, %LHand, %RHand)
  1107. function servercmdupdatebodycolors(%client, %headColor, %hatColor, %accentColor, %packColor, %secondPackColor, %chestColor, %hipColor, %LLegColor, %RLegColor, %LArmColor, %RArmColor, %LHandColor, %RHandColor, %decalName, %faceName)
  1108. function serverCmdSetHatTicket(%client, %hatTicket)
  1109. function GameConnection::applyBodyParts(%client)
  1110. function GameConnection::applyBodyColors(%client)
  1111. function AvatarColorCheck(%color)
  1112. function AvatarColorCheckT(%color)
  1113. function applyCharacterPrefs(%client)
  1114. function applyDefaultCharacterPrefs(%player)
  1115. function hideAllNodes(%player)
  1116. function GameConnection::validateAvatarPrefs(%client)
  1117. function ServerCmdListAllDataBlocks(%client)
  1118. function serverCmdGetID(%client)
  1119. function serverCmdGetTransform(%client)
  1120. function findclientbyname(%partialName)
  1121. function serverCmdFetch(%client, %victimName)
  1122. function serverCmdFind(%client, %victimName)
  1123. function serverCmdRet(%client)
  1124. function serverCmdSpy(%client, %victimName)
  1125. function serverCmdWarp(%client)
  1126. function serverCmdTimeScale(%client, %val)
  1127. function serverCmdRealBrickCount(%client)
  1128. function serverCmdBrickCount(%client)
  1129. function serverCmdTripOut(%client)
  1130. function serverCmdLight(%client)
  1131. function serverCmdGreenLight(%client, %checkValue)
  1132. function serverCmdColorTest(%client)
  1133. function serverCmdDropPlayerAtCamera(%client)
  1134. function serverCmdDropCameraAtPlayer(%client)
  1135. function serverCmdSuicide(%client)
  1136. function ServerCmdSetFocalPoint(%client)
  1137. function serverCmdClearBricks(%client, %confirm)
  1138. function serverCmdCancelAllEvents(%client)
  1139. function serverCmdCancelEvents(%client)
  1140. function GameConnection::ClearEventSchedules(%client)
  1141. function GameConnection::ClearEventObjects(%client, %mask)
  1142. function ServerCmdResetVehicles(%client)
  1143. function ServerCmdClearVehicles(%client)
  1144. function ServerCmdClearBots(%client)
  1145. function serverCmdDFG(%client)
  1146. function serverCmdGetPZ(%client)
  1147. function serverCmdRayPZ(%client)
  1148. function serverCmdSetPreviewCenter(%client)
  1149. function serverCmdClearPreviewCenter(%client)
  1150. function ServerCmdUseInventory(%client, %slot)
  1151. function serverCmdInstantUseBrick(%client, %data)
  1152. function ServerCmdUseTool(%client, %slot)
  1153. function ServerCmdUnUseTool(%client)
  1154. function ServerCmdDropTool(%client, %position)
  1155. function ServerCmdShiftBrick(%client, %x, %y, %z)
  1156. function ServerCmdSuperShiftBrick(%client, %x, %y, %z)
  1157. function shift(%obj, %x, %y, %z)
  1158. function ServerCmdRotateBrick(%client, %dir)
  1159. function ServerCmdUndoBrick(%client)
  1160. function ServerCmdPlantBrick(%client)
  1161. function ServerCmdCancelBrick(%client)
  1162. function serverCmdUseFXCan(%client, %index)
  1163. function serverCmdUseSprayCan(%client, %index)
  1164. function serverCmdUseHammer(%client)
  1165. function serverCmdSetPrint(%client, %index)
  1166. function serverCmdClearInventory(%client)
  1167. function serverCmdBuyBrick(%client, %position, %data)
  1168. function serverCmdStartTalking(%client)
  1169. function serverCmdStopTalking(%client)
  1170. function serverCmdNextSeat(%client)
  1171. function serverCmdPrevSeat(%client)
  1172. function serverCmdActivateStuff(%client)
  1173. function serverCmdIconInit(%client)
  1174. function serverCmdDoAllIcons(%client)
  1175. function serverCmdDoIcon(%client, %brickName)
  1176. function doIconScreenshot()
  1177. function serverCmdDoItemIcon(%client, %data)
  1178. function serverCmdDoPackIcons(%client)
  1179. function serverCmdDoSecondPackIcons(%client)
  1180. function serverCmdDoPlayerIcons(%client)
  1181. function schedulePlayerIcon(%meshName, %time)
  1182. function doAllIcons(%pos)
  1183. function Observer::onTrigger(%this, %obj, %trigger, %state)
  1184. function Observer::setMode(%this, %obj, %mode, %arg1, %arg2, %arg3)
  1185. function SimObject::onCameraEnterOrbit(%obj, %camera)
  1186. function SimObject::onCameraLeaveOrbit(%obj, %camera)
  1187. function Camera::onAdd(%this, %obj)
  1188. function Camera::setMode(%this, %mode, %arg1, %arg2, %arg3)
  1189. function MissionMarkerData::create(%block)
  1190. function TriggerData::onEnterTrigger(%this, %trigger, %obj)
  1191. function TriggerData::onLeaveTrigger(%this, %trigger, %obj)
  1192. function TriggerData::onTickTrigger(%this, %trigger, %obj)
  1193. function Trigger::onAdd(%trigger)
  1194. function TriggerData::onAdd(%data, %trigger)
  1195. function ShapeBase::use(%this, %data)
  1196. function ShapeBase::throw(%this, %data, %amount)
  1197. function ShapeBase::pickup(%this, %obj, %amount)
  1198. function ShapeBase::maxInventory(%this, %data)
  1199. function ShapeBase::incInventory(%this, %data, %amount)
  1200. function ShapeBase::decInventory(%this, %data, %amount)
  1201. function ShapeBase::getInventory(%this, %data)
  1202. function ShapeBase::setInventory(%this, %data, %value)
  1203. function ShapeBase::clearInventory(%this)
  1204. function ShapeBase::throwObject(%this, %obj)
  1205. function ShapeBase::onInventory(%this, %data, %value)
  1206. function ShapeBaseData::onUse(%this, %user)
  1207. function ShapeBaseData::onThrow(%this, %user, %amount)
  1208. function ShapeBaseData::onPickup(%this, %obj, %user, %amount)
  1209. function ShapeBaseData::onInventory(%this, %user, %value)
  1210. function ShapeBase::Damage(%this, %sourceObject, %position, %damage, %damageType)
  1211. function ShapeBaseData::Damage(%this, %obj, %position, %source, %amount, %damageType)
  1212. function Item::fadeOut(%obj)
  1213. function Item::fadeIn(%obj, %delay)
  1214. function Item::Respawn(%obj)
  1215. function Item::schedulePop(%obj)
  1216. function ItemData::onThrow(%this, %user, %amount)
  1217. function ItemData::onPickup(%this, %obj, %user, %amount)
  1218. function ItemData::create(%data)
  1219. function ItemData::onAdd(%this, %obj)
  1220. function ItemImage::onMount(%this, %obj, %slot)
  1221. function ItemImage::onUnMount(%this, %obj, %slot)
  1222. function ItemData::onUse(%this, %player, %invPosition)
  1223. function Item::setThrower(%this, %newThrower)
  1224. function ItemData::onCollision(%obj)
  1225. function StaticShapeData::create(%data)
  1226. function StaticShapeData::onAdd(%this, %obj)
  1227. function StaticShapeData::Damage(%this, %obj, %sourceObject, %position, %damage, %damageType)
  1228. function StaticShape::explode(%obj)
  1229. function Explosion::onAdd(%this, %obj)
  1230. function ExplosionData::onAdd(%this, %obj)
  1231. function Weapon::onUse(%this, %player, %invPosition)
  1232. function Weapon::onPickup(%this, %obj, %shape, %amount)
  1233. function Weapon::onInventory(%this, %obj, %amount)
  1234. function WeaponImage::onFire(%this, %obj, %slot)
  1235. function WeaponImage::onMount(%this, %obj, %slot)
  1236. function WeaponImage::onUnMount(%this, %obj, %slot)
  1237. function ammo::onInventory(%this, %obj, %amount)
  1238. function radiusDamage(%sourceObject, %position, %radius, %damage, %damageType, %impulse)
  1239. function ProjectileData::onCollision(%this, %obj, %col, %fade, %pos, %normal, %velocity)
  1240. function ProjectileData::onExplode(%this, %obj, %pos)
  1241. function ProjectileData::Damage(%this, %obj, %col, %fade, %pos, %normal)
  1242. function ProjectileData::radiusDamage(%this, %obj, %col, %distanceFactor, %pos, %damageAmt)
  1243. function ProjectileData::radiusImpulse(%this, %obj, %col, %distanceFactor, %pos, %impulseAmt, %verticalAmt)
  1244. function ProjectileData::impactImpulse(%this, %obj, %col, %vector)
  1245. function Projectile::onAdd(%this)
  1246. function Armor::onAdd(%this, %obj)
  1247. function Armor::onRemove(%this, %obj)
  1248. function Armor::onNewDataBlock(%this, %player)
  1249. function Armor::onMount(%this, %obj, %vehicle, %node)
  1250. function Armor::onUnMount(%this, %obj, %vehicle, %node)
  1251. function Armor::doDismount(%this, %obj, %forced)
  1252. function Armor::onCollision(%this, %obj, %col, %vec, %speed)
  1253. function Armor::onImpact(%this, %obj, %collidedObject, %vec, %vecLen)
  1254. function Armor::Damage(%data, %obj, %sourceObject, %position, %damage, %damageType)
  1255. function Armor::onDamage(%this, %obj, %delta)
  1256. function Armor::onDisabled(%this, %obj, %state)
  1257. function Player::RemoveBody(%obj)
  1258. function Armor::onLeaveMissionArea(%this, %obj)
  1259. function Armor::onEnterMissionArea(%this, %obj)
  1260. function Armor::onEnterLiquid(%this, %obj, %coverage, %type)
  1261. function Player::lavaDamage(%obj, %amt)
  1262. function Armor::onLeaveLiquid(%this, %obj, %type)
  1263. function Armor::onTrigger(%this, %obj, %triggerNum, %val)
  1264. function Player::ActivateStuff(%player)
  1265. function Player::kill(%player, %client)
  1266. function Player::mountVehicles(%this, %bool)
  1267. function Player::isPilot(%this)
  1268. function Player::playDeathAnimation(%this)
  1269. function Player::playCelAnimation(%this, %anim)
  1270. function Player::playDeathCry(%obj)
  1271. function Player::playPain(%obj)
  1272. function fixArmReady(%obj)
  1273. function Player::updateArm(%player, %newImage)
  1274. function Player::onDriverLeave(%obj, %player)
  1275. function PlayerData::onDriverLeave(%obj, %player)
  1276. function Player::GiveDefaultEquipment(%player)
  1277. function Player::setTempColor(%player, %color, %time, %position, %projectileData)
  1278. function Player::ClearTempColor(%player, %projectileData)
  1279. function Player::burn(%player, %time)
  1280. function Player::BurnPlayer(%player, %time)
  1281. function Player::clearBurn(%player)
  1282. function Player::teleportEffect(%player)
  1283. function Armor::onStuck(%this, %obj)
  1284. function Armor::onReachDestination(%this, %obj)
  1285. function Armor::onTargetEnterLOS(%this, %obj)
  1286. function Armor::onTargetExitLOS(%this, %obj)
  1287. function hammerImage::onPreFire(%this, %obj, %slot)
  1288. function hammerImage::onStopFire(%this, %obj, %slot)
  1289. function hammerImage::onFire(%this, %player, %slot)
  1290. function hammerImage::onHitObject(%this, %player, %slot, %hitObj, %hitPos, %hitNormal)
  1291. function WrenchImage::onPreFire(%this, %obj, %slot)
  1292. function WrenchImage::onStopFire(%this, %obj, %slot)
  1293. function WrenchImage::onFire(%this, %player, %slot)
  1294. function WrenchImage::onHitObject(%this, %player, %slot, %hitObj, %hitPos, %hitNormal)
  1295. function serverCmdVehicleSpawn_Respawn(%client, %data)
  1296. function serverCmdSetWrenchData(%client, %data)
  1297. function fxDTSBrick::setLight(%obj, %data, %client)
  1298. function fxDTSBrick::setEmitter(%obj, %data, %client)
  1299. function fxDTSBrick::setEmitterDirection(%obj, %dir)
  1300. function fxDTSBrick::setItem(%obj, %data, %client)
  1301. function fxDTSBrick::setItemDirection(%obj, %dir)
  1302. function fxDTSBrick::setItemPosition(%obj, %dir)
  1303. function fxDTSBrick::setItemRespawntime(%obj, %time)
  1304. function fxDTSBrick::setMusic(%obj, %data, %client)
  1305. function fxDTSBrick::setSound(%obj, %data, %client)
  1306. function fxDTSBrick::setVehiclePowered(%obj, %on, %client)
  1307. function fxDTSBrick::setVehicle(%obj, %data, %client)
  1308. function fxDTSBrick::setReColorVehicle(%obj, %val)
  1309. function fxDTSBrick::sendWrenchVehicleSpawnData(%obj, %client)
  1310. function fxDTSBrick::sendWrenchSoundData(%obj, %client)
  1311. function fxDTSBrick::sendWrenchData(%obj, %client)
  1312. function WandItem::onUse(%this, %player, %invPosition)
  1313. function WandImage::onPreFire(%this, %obj, %slot)
  1314. function WandImage::onStopFire(%this, %obj, %slot)
  1315. function WandImage::onFire(%this, %player, %slot)
  1316. function WandImage::onHitObject(%this, %player, %slot, %hitObj, %hitPos, %hitNormal)
  1317. function paintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1318. function setSprayCanColors()
  1319. function setSprayCanColorI(%id, %color)
  1320. function setSprayCanColor(%id, %color)
  1321. function AdminWandImage::onPreFire(%this, %obj, %slot)
  1322. function AdminWandImage::onStopFire(%this, %obj, %slot)
  1323. function AdminWandImage::onFire(%this, %player, %slot)
  1324. function AdminWandImage::onHitObject(%this, %player, %slot, %hitObj, %hitPos, %hitNormal)
  1325. function serverCmdMagicWand(%client)
  1326. function serverCmdDPB(%client)
  1327. function flatPaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1328. function pearlPaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1329. function chromePaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1330. function glowPaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1331. function blinkPaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1332. function swirlPaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1333. function rainbowPaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1334. function stablePaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1335. function jelloPaintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1336. function getAngleIDFromPlayer(%player)
  1337. function brickDeployProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1338. function brickImage::onDeploy(%this, %obj, %slot)
  1339. function fxDTSBrickData::onUse(%this, %player, %InvSlot)
  1340. function brickVehicleSpawnData::onColorChange(%data, %obj)
  1341. function fxDTSBrick::explode(%obj)
  1342. function fxDTSBrick::onAdd(%obj)
  1343. function fxDTSBrickData::onAdd(%this, %obj)
  1344. function fxDTSBrick::onDeath(%obj)
  1345. function fxDTSBrick::onRemove(%obj)
  1346. function fxDTSBrickData::onRemove(%this, %obj)
  1347. function fxDTSBrickData::onDeath(%this, %obj)
  1348. function fxDTSBrick::onPlant(%obj)
  1349. function fxDTSBrick::onLoadPlant(%obj)
  1350. function fxDTSBrickData::onPlant(%this, %obj)
  1351. function fxDTSBrickData::onLoadPlant(%this, %obj)
  1352. function fxDTSBrick::PlantedTrustCheck(%obj)
  1353. function fxDTSBrick::trustCheckFinished(%obj)
  1354. function fxDTSBrick::TrustCheckFailed(%obj)
  1355. function fxDTSBrickData::onTrustCheckFinished(%data, %brick)
  1356. function fxDTSBrickData::onTrustCheckFailed(%data, %brick)
  1357. function fxDTSBrick::chainTrustCheckDown(%obj, %idx)
  1358. function fxDTSBrick::ChainTrustCheckUp(%obj, %idx)
  1359. function fxDTSBrick::ChainTrustCheckVolume(%obj, %idx)
  1360. function fxDTSBrick::undoTrustCheck(%obj)
  1361. function fxDTSBrick::chainUndoTrustCheckDown(%obj, %idx)
  1362. function fxDTSBrick::ChainUndoTrustCheckUp(%obj, %idx)
  1363. function fxDTSBrick::spawnVehicle(%obj, %delay)
  1364. function fxDTSBrick::colorVehicle(%obj)
  1365. function fxDTSBrick::unColorVehicle(%obj)
  1366. function fxDTSBrick::isBlocked(%obj)
  1367. function fxDTSBrick::vehicleMinigameEject(%obj)
  1368. function fxDTSBrick::onDisappear(%obj)
  1369. function fxDTSBrick::onReappear(%obj)
  1370. function fxDTSBrick::onColorChange(%obj)
  1371. function fxDTSBrickData::onColorChange(%data, %obj)
  1372. function fxDTSBrick::onFakeDeath(%obj)
  1373. function fxDTSBrickData::onFakeDeath(%data, %obj)
  1374. function fxDTSBrick::onClearFakeDeath(%obj)
  1375. function fxDTSBrickData::onClearFakeDeath(%data, %obj)
  1376. function updateDemoBrickCount(%val)
  1377. function fxDTSBrick::onActivate(%obj, %player, %client, %pos, %vec)
  1378. function fxDTSBrick::onPlayerTouch(%obj, %player)
  1379. function fxDTSBrickData::onPlayerTouch(%data, %obj, %player)
  1380. function fxDTSBrick::onBlownUp(%obj, %client, %player)
  1381. function fxDTSBrick::onRespawn(%obj, %client, %player)
  1382. function fxDTSBrick::onRelay(%obj, %client)
  1383. function fxDTSBrick::onProjectileHit(%obj, %projectile, %client)
  1384. function fxDTSBrick::onPrintCountOverFlow(%obj, %client)
  1385. function fxDTSBrick::onPrintCountUnderFlow(%obj, %client)
  1386. function fxDTSBrick::onToolBreak(%obj, %client)
  1387. function fxDTSBrick::onMiniGameReset(%obj, %client)
  1388. function fxDTSBrick::disappear(%obj, %time)
  1389. function fxDTSBrickData::disappear(%data, %obj, %time)
  1390. function fxDTSBrick::reappear(%obj)
  1391. function fxDTSBrickData::reappear(%data, %obj)
  1392. function fxDTSBrick::fakeKillBrick(%obj, %vector, %time, %client)
  1393. function fxDTSBrick::Respawn(%obj)
  1394. function fxDTSBrick::playSound(%obj, %soundData)
  1395. function fxDTSBrick::spawnItem(%obj, %vector, %itemData)
  1396. function fxDTSBrick::spawnProjectile(%obj, %velocity, %projectileData, %variance, %scale, %client)
  1397. function fxDTSBrick::spawnExplosion(%obj, %projectileData, %scale, %client)
  1398. function fxDTSBrick::fireRelay(%obj, %client)
  1399. function fxDTSBrick::fireRelayUp(%obj, %client)
  1400. function fxDTSBrick::fireRelayDown(%obj, %client)
  1401. function fxDTSBrick::fireRelayNorth(%obj, %client)
  1402. function fxDTSBrick::fireRelaySouth(%obj, %client)
  1403. function fxDTSBrick::fireRelayEast(%obj, %client)
  1404. function fxDTSBrick::fireRelayWest(%obj, %client)
  1405. function fxDTSBrick::fireRelayFromBox(%obj, %pos, %size, %client)
  1406. function fxDTSBrick::respawnVehicle(%obj)
  1407. function fxDTSBrick::recoverVehicle(%obj)
  1408. function fxDTSBrick::radiusImpulse(%obj, %radius, %force, %verticalForce, %client)
  1409. function generatePrintCountTable()
  1410. function fxDTSBrick::getPrintCount(%obj)
  1411. function fxDTSBrick::incrementPrintCount(%obj, %amt, %client)
  1412. function fxDTSBrick::decrementPrintCount(%obj, %amt, %client)
  1413. function fxDTSBrick::setPrintCount(%obj, %count, %client)
  1414. function fxDTSBrick::eventFloodCheck(%obj, %maxFlood)
  1415. function GameConnection::eventFloodCheck(%obj, %maxFlood)
  1416. function GameConnection::CenterPrint(%client, %message, %time)
  1417. function GameConnection::bottomPrint(%client, %message, %time, %hideBar)
  1418. function GameConnection::ChatMessage(%client, %message)
  1419. function GameConnection::playSound(%client, %soundData)
  1420. function Player::InstantRespawn(%player)
  1421. function Player::ClearTools(%player)
  1422. function Player::spawnExplosion(%player, %projectileData, %scale, %client)
  1423. function Player::spawnProjectile(%player, %speed, %projectileData, %variance, %scale, %client)
  1424. function Player::Dismount(%player, %client)
  1425. function Player::SetPlayerScale(%player, %val)
  1426. function Player::AddVelocity(%player, %vector)
  1427. function Player::ChangeDataBlock(%player, %data, %client)
  1428. function Player::AddHealth(%player, %amt)
  1429. function Player::SetHealth(%player, %health)
  1430. function Projectile::Bounce(%obj, %factor, %client)
  1431. function Projectile::Redirect(%obj, %vector, %normalized, %client)
  1432. function Vehicle::onDriverLeave(%obj, %player)
  1433. function Vehicle::onRemove(%obj)
  1434. function Vehicle::onActivate(%vehicle, %activatingObj, %activatingClient, %pos, %vec)
  1435. function Vehicle::onCollision()
  1436. function VehicleData::onCollision()
  1437. function VehicleData::onEnterLiquid(%data, %obj, %coverage, %type)
  1438. function VehicleData::onLeaveLiquid(%data, %obj, %type)
  1439. function Vehicle::lavaDamage(%obj, %amt)
  1440. function WheeledVehicleData::create(%block)
  1441. function WheeledVehicleData::onAdd(%this, %obj)
  1442. function FlyingVehicleData::onCollision(%this, %obj, %col, %vec, %speed)
  1443. function WheeledVehicleData::onCollision(%this, %obj, %col, %vec, %speed)
  1444. function VehicleData::onDriverLeave(%this, %obj)
  1445. function WheeledVehicleData::onDriverLeave(%this, %obj)
  1446. function WheeledVehicleData::onDamage(%this, %obj)
  1447. function WheeledVehicleData::Damage(%this, %obj, %sourceObject, %position, %damage, %damageType)
  1448. function FlyingVehicleData::Damage(%this, %obj, %sourceObject, %position, %damage, %damageType)
  1449. function Vehicle::finalExplosion(%obj)
  1450. function Vehicle::teleportEffect(%vehicle)
  1451. function VehicleSpawnMarker::onAdd(%obj)
  1452. function VehicleSpawnMarker::onRemove(%obj)
  1453. function announce(%text)
  1454. function kickBLID(%blid)
  1455. function banBLID(%victimBL_ID, %banTime, %reason)
  1456. function talk(%text)
  1457. function shutDown(%text)
  1458. function listClients()
  1459. function profileJazz()
  1460. function transmitDataBlocks(%text)
  1461. function E(%val)
  1462. function dumpCRCValues()
  1463. function writeFuncOffCheck(%file, %fnNamespace, %fnName, %protectANY)
  1464. function removeEmptyBrickGroups()
  1465. function fxLight::onRemove(%obj)
  1466. function PlayerTeleportImage::onDone(%this, %obj, %slot)
  1467. function ParticleEmitterNode::onRemove(%obj)
  1468. function serverCmdBSD(%client)
  1469. function serverCmdZombie(%client)
  1470. function serverCmdHug(%client)
  1471. function serverCmdSit(%client)
  1472. function Player::emote(%player, %data, %skipSpam)
  1473. function PainLowImage::onDone(%this, %obj, %slot)
  1474. function PainMidImage::onDone(%this, %obj, %slot)
  1475. function PainHighImage::onDone(%this, %obj, %slot)
  1476. function createGameModeMusicDataBlocks()
  1477. function createMusicDatablocks()
  1478. function updateMusicList()
  1479. function isValidMusicFilename(%filename)
  1480. function brickSpawnPointData::onLoadPlant(%this, %obj)
  1481. function brickSpawnPointData::onPlant(%this, %obj)
  1482. function brickSpawnPointData::onRemove(%this, %obj)
  1483. function SimGroup::addSpawnBrick(%group, %brick)
  1484. function SimGroup::removeSpawnBrick(%group, %brick)
  1485. function SimGroup::getBrickSpawnPoint(%group)
  1486. function fxDTSBrick::getSpawnPoint(%brick)
  1487. function SimGroup::dumpSpawnPoints(%group)
  1488. function ServerCmdRequestBrickManList(%client)
  1489. function ServerCmdHilightBrickGroup(%client, %bl_id)
  1490. function SimGroup::chainBlink(%group, %idx, %count, %firstPass, %timeBetween)
  1491. function serverCmdClearBrickGroup(%client, %bl_id)
  1492. function serverCmdClearAllBricks(%client)
  1493. function SimGroup::ChainDeleteAll(%group)
  1494. function serverCmdTrust_Invite(%client, %targetClient, %targetBL_ID, %level)
  1495. function serverCmdAcceptTrustInvite(%client, %invitingBL_ID)
  1496. function serverCmdRejectTrustInvite(%client, %targetBL_ID)
  1497. function serverCmdIgnoreTrustInvite(%client, %targetBL_ID)
  1498. function serverCmdUnIgnore(%client, %targetClient)
  1499. function GameConnection::StartInvitationTimeout(%client)
  1500. function GameConnection::ClearInvitePending(%client)
  1501. function serverCmdTrust_Demote(%client, %targetBL_ID, %level)
  1502. function GameConnection::getBL_IDTrustLevel(%client, %targetBL_ID)
  1503. function SetMutualBrickGroupTrust(%bl_idA, %bl_idB, %level)
  1504. function SimGroup::addPotentialTrust(%this, %bl_id, %level)
  1505. function GameConnection::InitializeTrustListUpload(%client)
  1506. function serverCmdTrustListUpload_Line(%client, %line)
  1507. function serverCmdTrustListUpload_Done(%client)
  1508. function updateTrustGui(%client, %targetClient)
  1509. function TrustListCheck(%obj1, %obj2, %interactionType)
  1510. function getTrustLevel(%obj1, %obj2)
  1511. function getBL_IDFromObject(%obj)
  1512. function getBrickGroupFromObject(%obj)
  1513. function serverCmdRequestMiniGameList(%client)
  1514. function serverCmdJoinMiniGame(%client, %miniGameID)
  1515. function serverCmdLeaveMiniGame(%client)
  1516. function serverCmdRemoveFromMiniGame(%client, %victim)
  1517. function serverCmdInviteToMiniGame(%client, %victim)
  1518. function serverCmdAcceptMiniGameInvite(%client, %miniGameID)
  1519. function serverCmdRejectMiniGameInvite(%client, %miniGameID)
  1520. function serverCmdIgnoreMiniGameInvite(%client, %miniGameID)
  1521. function InitMinigameColors()
  1522. function serverCmdRequestMiniGameColorList(%client)
  1523. function serverCmdCreateMiniGame(%client, %gameTitle, %gameColorIdx, %useSpawnBricks)
  1524. function serverCmdEndMiniGame(%client)
  1525. function ServerCmdSetMiniGameData(%client, %line)
  1526. function serverCmdResetMiniGame(%client)
  1527. function CreateMiniGameSO(%client, %title, %colorIdx, %useSpawnBricks)
  1528. function MiniGameSO::onAdd(%obj)
  1529. function MiniGameSO::addMember(%obj, %client)
  1530. "\" is not a client.  This function is only for adding clients to the minigame."
  1531. -> "ERROR: MiniGameSO::AddMember - new member \"" @ %client @ "\" is not a client.  This function is only for adding clients to the minigame."
  1532. error("ERROR: MiniGameSO::AddMember - new member \"" @ %client @ "\" is not a client.  This function is only for adding clients to the minigame.");
  1533. function MiniGameSO::isMember(%obj, %client)
  1534. function MiniGameSO::removeMember(%obj, %client)
  1535. function MiniGameSO::checkLastManStanding(%obj)
  1536. function MiniGameSO::Report(%obj)
  1537. function MiniGameSO::endGame(%obj)
  1538. function MiniGameSO::Reset(%obj, %client)
  1539. function MiniGameSO::timeLimitTick(%obj, %echo)
  1540. function MiniGameSO::scheduleReset(%obj, %time)
  1541. function MiniGameSO::RespawnAll(%obj, %client)
  1542. function MiniGameSO::forceEquip(%obj, %slot)
  1543. function MiniGameSO::updatePlayerDataBlock(%obj)
  1544. function MiniGameSO::setEnableBuilding(%obj, %val)
  1545. function MiniGameSO::updateEnableBuilding(%obj)
  1546. function MiniGameSO::setEnablePainting(%obj, %val)
  1547. function MiniGameSO::updateEnablePainting(%obj)
  1548. function MiniGameSO::BottomPrintAll(%obj, %text, %time, %hideBar, %client)
  1549. function MiniGameSO::CenterPrintAll(%obj, %text, %time, %client)
  1550. function MiniGameSO::ChatMsgAll(%obj, %text, %client)
  1551. function MiniGameSO::chatMessageAll(%obj, %sender, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
  1552. function MiniGameSO::MessageAll(%obj, %msgType, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
  1553. function MiniGameSO::messageAllExcept(%obj, %exception, %msgType, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
  1554. function MiniGameSO::pickSpawnPoint(%obj, %client)
  1555. function MiniGameSO::getLine(%mg)
  1556. function endAllMinigames()
  1557. function miniGameCanUse(%player, %thing)
  1558. function miniGameCanDamage(%client, %victimObject)
  1559. function getMiniGameFromObject(%obj)
  1560. function getMiniGameLevel(%obj1, %obj2)
  1561. function updateAddOnList()
  1562. function loadGameModeAddOns()
  1563. function loadAddOns()
  1564. function VerifyAddOnScripts(%dirName)
  1565. function LoadRequiredAddOn(%dirName)
  1566. function ForceRequiredAddOn(%dirName)
  1567. function isValidAddOn(%dirName, %verbose)
  1568. function isValidMap(%file)
  1569. function RTB_registerPref(%displayName, %category, %varName, %varType, %varCategory, %defaultValue, %a, %b)
  1570. function loadGameModePrintedBrickTextures()
  1571. function loadPrintedBrickTextures()
  1572. function loadDefaultLetterPrints()
  1573. function loadPrintedBrickTexture(%aspectRatio)
  1574. function sendLetterPrintInfo(%client)
  1575. function PrintGunImage::onFire(%this, %player, %slot)
  1576. function PrintGunImage::onHitObject(%this, %player, %slot, %hitObj, %hitPos, %hitNormal)
  1577. function CenterPrintAll(%message, %time, %lines)
  1578. function BottomPrintAll(%message, %time, %lines)
  1579. function CenterPrint(%client, %message, %time, %lines)
  1580. function bottomPrint(%client, %message, %time, %lines)
  1581. function clearCenterPrint(%client)
  1582. function clearBottomPrint(%client)
  1583. function clearCenterPrintAll()
  1584. function clearBottomPrintAll()
  1585. function getQuotaObjectFromBrick(%brick)
  1586. function getQuotaObjectFromClient(%client)
  1587. function verifyQuotaNumber(%val, %min, %max, %default)
  1588. function getQuotaObjectFromBrickGroup(%brickGroup)
  1589. function pingMatchMakerLoop()
  1590. function loadDayCycle(%filename)
  1591. function serverCmdEnvGui_RequestCurrent(%client)
  1592. function buildEnvironmentLists()
  1593. function buildSkyBoxList()
  1594. function buildWaterList()
  1595. function buildGroundList()
  1596. function buildSunFlareList()
  1597. function buildDayCycleList()
  1598. function serverCmdEnvGui_RequestLists(%client)
  1599. function serverCmdEnvGui_RequestCurrentVars(%client)
  1600. function serverCmdEnvGui_ClickDefaults(%client)
  1601. function setSkyBox(%filename)
  1602. function parseEnvironmentFile(%filename)
  1603. function setWater(%filename)
  1604. function updateWaterFog()
  1605. function setGround(%filename)
  1606. function EnvGuiServer::SetSimpleMode()
  1607. function EnvGuiServer::SetAdvancedMode()
  1608. function EnvGuiServer::getIdxFromFilenames()
  1609. function EnvGuiServer::readAdvancedVarsFromSimple()
  1610. function EnvGuiServer::fillAdvancedVarsFromSimple()
  1611. function serverCmdEnvGui_SetVar(%client, %varName, %value)
  1612. function EnvGuiServer::SendVignetteAll()
  1613. function EnvGuiServer::SendVignette(%client)
  1614. function EnvGuiServer::PopulateEnvResourceList()
  1615. function EnvGuiServer::AddToResourceList(%pattern)
  1616. function validateEnvironmentObjects()
  1617. function dumpLighting()
  1618. function dumpServerSkyBoxList()
  1619. function saveEnvironment(%filename)
  1620. function GameModeGuiServer::ParseGameModeFile(%filename, %append)
  1621. function serverCmdGameModeGuiServer_RequestList(%client)
  1622. function serverCmdGameModeGuiServer_ChangeGameMode(%client, %idx)
  1623. function changeGameMode(%newGameMode)
  1624. function GameModeGuiServer::PopulateGameModeList()
  1625. function DumpGameModeList()
  1626. function GameModeGuiServer::GetMissingAddOns(%filename)
  1627. function CustomGameGuiServer::populateAddOnList()
  1628. function CustomGameGuiServer::populateMusicList()
  1629. function serverCmdCustomGameGui_RequestList(%client)
  1630. function serverCmdCustomGameGui_SetAddOnEnabled(%client, %varName, %enabled)
  1631. function serverCmdCustomGameGui_SetMusicEnabled(%client, %varName, %enabled)
  1632. function serverCmdCustomGameGui_ListUploadDone(%client)
  1633. function serverCmdCustomGameGui_SetPref(%client, %varName, %value)
  1634. function serverCmdServerSettingsGui_RequestVariables(%client)
  1635. function serverCmdServerSettingsGui_SetVariable(%client, %varName, %value)
  1636. function serverCmdServerSettingsGui_ApplyVariables(%client)
  1637. function Player::ActivateStuff(%obj)
  1638. function blankaBallProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
  1639. function blankaBallImage::onMount(%this, %obj, %slot)
  1640. function blankaBallImage::onUnMount(%this, %obj, %slot)
  1641. function blankaBallImage::onCharge(%this, %obj, %slot)
  1642. function blankaBallImage::onAbortCharge(%this, %obj, %slot)
  1643. function blankaBallImage::onFire(%this, %obj, %slot)
  1644. function serverCmdClearSpamBricks(%client)
  1645. function serverCmdClearFloatingBricks(%client)
  1646. function serverCmdClearFarAwayBricks(%client)
  1647.  
  1648. File audio.cs.dso
  1649. function OpenALInit()
  1650. function OpenALShutdown()
  1651.  
  1652. File canvas.cs.dso
  1653. function initCanvas(%windowName)
  1654. function resetCanvas()
  1655. function onWindowReactivate()
  1656. function restartAudio()
  1657.  
  1658. File DamageTypes.cs.dso
  1659. function AddDamageType(%name, %deathMessageSuicide, %deathMessageMurder, %vehicleDamageScale, %direct)
  1660. function initDefaultDamageTypes()
  1661. function dumpDamageTypes()
  1662.  
  1663. File defaults.cs.dso
  1664. function vendorSpecificDefaults()
  1665. function setShaderDefaults()
  1666.  
  1667. File game.cs.dso
  1668. function makePadString(%char, %num)
  1669. function onNeedRelight()
  1670. function copyPrefsToServerVars()
  1671. function setDefaultServerVars()
  1672. function validatePrefs()
  1673. function onServerCreated()
  1674. function onServerDestroyed()
  1675. function verifyBrickUINames()
  1676. function onMissionLoaded()
  1677. function onMissionEnded()
  1678. function startGame()
  1679. function endGame()
  1680. function GameConnection::onClientEnterGame(%client)
  1681. function GameConnection::setCanRespawn(%client, %val)
  1682. function GameConnection::onClientLeaveGame(%client)
  1683. function cleanUpBrickEmptyGroups()
  1684. function GameConnection::onLeaveMissionArea(%client)
  1685. function GameConnection::onEnterMissionArea(%client)
  1686. function GameConnection::onDeath(%client, %sourceObject, %sourceClient, %damageType, %damLoc)
  1687. function GameConnection::InstantRespawn(%client, %clientagain)
  1688. function GameConnection::spawnPlayer(%client)
  1689. function GameConnection::getSpawnPoint(%client)
  1690. function GameConnection::createPlayer(%client, %spawnPoint)
  1691. function pickSpawnPoint()
  1692. function GameConnection::Cheat(%client)
  1693. function findLocalClient()
  1694. function findClientByBL_ID(%bl_id)
  1695. function GameConnection::resetVehicles(%client)
  1696. function GameConnection::setLoadingIndicator(%client, %val)
  1697. function GameConnection::getSimpleName(%client)
  1698. function GameConnection::onInfiniteLag(%client)
  1699. function GameConnection::transmitMaxPlayers(%client)
  1700. function GameConnection::transmitServerName(%client)
  1701. function GameConnection::sendTrustFailureMessage(%client, %targetBrickGroup)
  1702. function SimGroup::getTrustFailureMessage(%group)
  1703.  
  1704. File init.cs (2).dso
  1705. function initClient()
  1706. function onUDPFailure()
  1707. function loadMainMenu()
  1708. function convertFile(%inFileName, %outFileName)
  1709. function notifyArrangedStart(%addy)
  1710. function notifyArrangedAddress(%addy)
  1711. function notifyArrangedFinish(%nonceA, %nonceB, %spamConnect)
  1712. function onSendPunchPacket(%ip)
  1713.  
  1714. File init.cs.dso
  1715. function initServer()
  1716. function initDedicated()
  1717. function initDedicatedLAN()
  1718. function dedicatedKeyCheck()
  1719. function dedicatedKeyPrompt()
  1720. function setKey(%val)
  1721. function serverPart2()
  1722.  
  1723. File main.cs.dso
  1724. function initCommon()
  1725. function initBaseClient()
  1726. function initBaseServer()
  1727. function onDatablockLimitExceeded()
  1728. function onDatablocksDeleted()
  1729.  
  1730. File message.cs.dso
  1731. function clientCmdChatMessage(%sender, %voice, %pitch, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
  1732. function clientCmdServerMessage(%msgType, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
  1733. function addMessageCallback(%msgType, %func)
  1734. function defaultMessageCallback(%msgType, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
  1735.  
  1736. File mission.cs.dso
  1737. function clientCmdMissionStart(%seq)
  1738. function clientCmdMissionEnd(%seq)
  1739.  
  1740. File missionDownload.cs.dso
  1741. function onManifestHashReceived()
  1742. function onManifestRecieved()
  1743. function setTotalPendingBlobs(%tpb)
  1744. function onBlobCacheCheckFinished()
  1745. function updateBlobsRemaining(%blobsRemaining)
  1746. function onBlobDownloadFinished()
  1747. function setDownloadSize(%size)
  1748. function updateDownloadProgress(%val)
  1749. function clientCmdMissionStartPhase1(%seq)
  1750. function onDataBlockObjectReceived(%index, %total)
  1751. function clientCmdMissionStartPhase2(%seq)
  1752. function onGhostAlwaysStarted(%ghostCount)
  1753. function onGhostAlwaysObjectReceived()
  1754. function clientCmdMissionStartPhase3(%seq)
  1755. function updateLightingProgress()
  1756. function sceneLightingComplete()
  1757.  
  1758. 1811 matches across 16 files
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement