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May 13th, 2016
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  1. CONTRACT_TYPE
  2. {
  3. name = 321LaunchContract
  4.  
  5. title = Sounding Rockets: 3-2-1 Launch!
  6. description = After rummaging for parts at the local toy store, it's time to put together a Sounding Rocket to inspire Kerbals to explore the heavens.
  7. synopsis = Build a simple Sounding Rocket.
  8. completedMessage = Wow, it worked!
  9.  
  10. cancellable = true
  11. declinable = true
  12.  
  13. prestige = Trivial
  14.  
  15. agent = Umbra Space Industries
  16.  
  17. maxCompletions = 1
  18.  
  19. // Contract rewards
  20. rewardFunds = 5000.0
  21. rewardReputation = 1.0
  22. failureReputation = 5.0
  23.  
  24. weight = 10.0
  25.  
  26. PARAMETER
  27. {
  28. name = NewVessel
  29. type = NewVessel
  30. }
  31.  
  32. PARAMETER
  33. {
  34. name = All
  35. type = All
  36.  
  37. title = Build a simple rocket.
  38. notes = * Put together a simple rocket with a parachute-equipped nose cone, payload truss and engine. Don't forget to put your parachute and rocket engines in different stages.
  39.  
  40. PARAMETER
  41. {
  42. name = PartValidation
  43. type = PartValidation
  44.  
  45.  
  46. VALIDATE
  47. {
  48. part = SR_PayloadTruss_35
  49. minCount = 1
  50. }
  51.  
  52. VALIDATE
  53. {
  54. part = SR_Nosecone_35
  55. minCount = 1
  56. }
  57.  
  58. VALIDATE
  59. {
  60. part = SR_Rocket_35_01
  61. minCount = 1
  62. }
  63.  
  64. }
  65. }
  66.  
  67. PARAMETER
  68. {
  69. name = All
  70. type = All
  71.  
  72. title = Add Mini-Battery and Avionics Package
  73. notes = * Use Surface Attach with Snap turned off to easily place an Avionics Package and Mini-Battery Pack on the Payload Truss
  74.  
  75. PARAMETER
  76. {
  77. name = PartValidation
  78. type = PartValidation
  79.  
  80. VALIDATE
  81. {
  82. part = SR_ProbeCore
  83. minCount = 1
  84. maxCount = 1
  85. }
  86.  
  87. VALIDATE
  88. {
  89. part = SR_Battery
  90. minCount = 1
  91. }
  92. }
  93. }
  94.  
  95.  
  96. PARAMETER
  97. {
  98. name = GetOffTheGround
  99. type = ReachState
  100. minAltitude = 1000
  101.  
  102. notes = * Launch, and reach an altitude of 1,000m altitude.
  103.  
  104. disableOnStateChange = true
  105. }
  106.  
  107. PARAMETER
  108. {
  109. name = RecoverVessel
  110. type = RecoverVessel
  111.  
  112. title = Pick-up the pieces by recovering the rocket.
  113. notes = * Deploying your parachute before hitting the ground makes recovery a lot easier.
  114. }
  115. }
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