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- Begin Map
- Begin Actor Class=Mover Name=Mover25
- bOpen=true
- RangeDelta(0)=(X=-45.953125,Y=-164.867188,Z=-11.224976)
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- DrawType=DT_StaticMesh
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- Region=(Zone=ZoneInfo'myLevel.ZoneInfo1',iLeaf=73,ZoneNumber=1)
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- Location=(X=219702.000000,Y=111149.000000,Z=-1545.000000)
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- End Actor
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- RangeDelta(3)=(X=73.234375,Y=-41.882813,Z=-5.520508)
- OpeningSound=Sound'ItemSound2.Castle.irondoor_creak_02'
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- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
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- Region=(Zone=ZoneInfo'myLevel.ZoneInfo5',iLeaf=51,ZoneNumber=4)
- Tag="Mover"
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- Touching(1)=Mover'myLevel.Mover6'
- PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume19'
- Location=(X=207844.203125,Y=122147.390625,Z=-10029.479492)
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- SwayRotationOrig=(Pitch=0,Yaw=28672,Roll=0)
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- End Actor
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- bOpen=true
- RangeDelta(0)=(X=-45.953125,Y=-164.867188,Z=-11.224976)
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- BaseRot=(Pitch=0,Yaw=-16384,Roll=0)
- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Magmell_Genesis_S.Wall.Genesisdoor'
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- Region=(Zone=ZoneInfo'myLevel.ZoneInfo1',iLeaf=120,ZoneNumber=1)
- bSunAffect=true
- Tag="Mover"
- Touching(0)=None
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- PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume19'
- Location=(X=215878.000000,Y=119361.000000,Z=-1980.000000)
- Rotation=(Pitch=0,Yaw=-16384,Roll=0)
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- End Actor
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- bOpen=true
- RangeDelta(0)=(X=-45.953125,Y=-164.867188,Z=-11.224976)
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- DrawType=DT_StaticMesh
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- Region=(Zone=ZoneInfo'myLevel.ZoneInfo1',iLeaf=62,ZoneNumber=1)
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- Tag="Mover"
- Touching(0)=None
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- Location=(X=211525.000000,Y=119366.000000,Z=-1545.000000)
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- End Actor
- Begin Actor Class=Mover Name=Mover21
- bOpen=true
- RangeDelta(0)=(X=-45.953125,Y=-164.867188,Z=-11.224976)
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- Tag="Mover"
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- End Actor
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- End Actor
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- Region=(Zone=LevelInfo'myLevel.LevelInfo0',iLeaf=-1,ZoneNumber=0)
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- Tag="Mover"
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- Location=(X=213693.921875,Y=114609.367188,Z=-892.995728)
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- MoveTime=2.000000
- OpeningSound=Sound'ItemSound2.Castle.irondoor_creak_01'
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- bOpen=true
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- Tag="Mover"
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- KeyNum=1
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- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Magmell_Genesis_S.Wall.Genesisdoor'
- bDynamicActorFilterState=true
- bNeedPostSpawnProcess=false
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- Region=(Zone=ZoneInfo'myLevel.ZoneInfo1',iLeaf=62,ZoneNumber=1)
- bSunAffect=true
- Tag="Mover"
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- PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume19'
- Location=(X=209608.000000,Y=117451.000000,Z=-1534.000000)
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- ColLocation=(X=209608.000000,Y=117451.000000,Z=-1534.000000)
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
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- Begin Actor Class=Mover Name=Mover13
- RangeDelta(0)=(X=73.968750,Y=40.570313,Z=-5.520508)
- RangeDelta(1)=(X=-80.171875,Y=-24.007813,Z=-5.520508)
- RangeDelta(2)=(X=-71.937500,Y=-40.750000,Z=-5.520508)
- RangeDelta(3)=(X=79.390625,Y=23.781250,Z=-5.520508)
- OpeningSound=Sound'ItemSound2.Castle.irondoor_creak_02'
- OpenedSound=Sound'ItemSound2.Castle.irondoor_open_close_01'
- ClosingSound=Sound'ItemSound2.Castle.irondoor_creak_02'
- ClosedSound=Sound'ItemSound2.Castle.irondoor_open_close_02'
- KeyPos(1)=(X=0.000000,Y=0.000000,Z=-210.000000)
- BasePos=(X=206541.812500,Y=122147.398438,Z=-10029.479492)
- SavedPos=(X=-12345.000000,Y=-12345.000000,Z=-12345.000000)
- BaseRot=(Pitch=0,Yaw=-28672,Roll=0)
- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Magmell_Orbis_S.boss.Orbis_BossStage_adoor'
- bDynamicActorFilterState=true
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- L2ServerObjectRealID=26210106
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- Tag="Mover"
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- Location=(X=206541.812500,Y=122147.398438,Z=-10029.479492)
- Rotation=(Pitch=0,Yaw=-28672,Roll=0)
- StaticMeshInstance=StaticMeshInstance'myLevel.StaticMeshInstance1396'
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- MoveTime=2.000000
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- OpenedSound=Sound'ItemSound2.Castle.irondoor_open_close_01'
- ClosingSound=Sound'ItemSound2.Castle.irondoor_creak_01'
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- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
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- Location=(X=209356.000000,Y=120574.937500,Z=-10023.256836)
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- StaticMeshInstance=StaticMeshInstance'myLevel.StaticMeshInstance1068'
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- OpeningSound=Sound'ItemSound2.Castle.metal_door_1'
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- KeyPos(1)=(X=0.000000,Y=0.000000,Z=-70.000000)
- BasePos=(X=213044.109375,Y=115259.632813,Z=-893.804932)
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- BaseRot=(Pitch=0,Yaw=16376,Roll=0)
- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Magmell_Field_S.magmell_Field_Genesis_raid02'
- bDynamicActorFilterState=true
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- L2ServerObjectRealID=26210043
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- Region=(Zone=LevelInfo'myLevel.LevelInfo0',iLeaf=-1,ZoneNumber=0)
- bSunAffect=true
- Tag="Mover"
- PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume19'
- Location=(X=213044.109375,Y=115259.632813,Z=-893.804932)
- Rotation=(Pitch=0,Yaw=16376,Roll=0)
- StaticMeshInstance=StaticMeshInstance'myLevel.StaticMeshInstance3716'
- SwayRotationOrig=(Pitch=0,Yaw=16376,Roll=0)
- TransientSoundRadius=150.000000
- ColLocation=(X=213044.109375,Y=115259.632813,Z=-893.804932)
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- bOpen=true
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- BasePos=(X=209612.000000,Y=121291.000000,Z=-1322.000000)
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- bSunAffect=true
- Tag="Mover"
- Touching(0)=None
- Touching(1)=StaticMeshActor'myLevel.StaticMeshActor1506'
- PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume19'
- Location=(X=209612.000000,Y=121291.000000,Z=-1544.000000)
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- End Actor
- Begin Actor Class=Mover Name=Mover4
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- MoveTime=2.000000
- OpeningSound=Sound'ItemSound2.Castle.irondoor_creak_01'
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- Tag="Mover"
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- Location=(X=209543.000000,Y=108703.929688,Z=-12578.250000)
- Rotation=(Pitch=0,Yaw=-16384,Roll=0)
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- RangeDelta(1)=(X=-127.984375,Y=19.804688,Z=-10.323242)
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- MoveTime=2.000000
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- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Magmell_Orbis_S.B1F.Orbis_Passage_Door'
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- bDeleteMe=true
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- L2ServerObjectRealID=27200006
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- L2ServerObjectType=EL2_DOOR
- Level=LevelInfo'myLevel.LevelInfo0'
- Region=(Zone=LevelInfo'myLevel.LevelInfo0',iLeaf=-1,ZoneNumber=0)
- Tag="Mover"
- PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume19'
- Location=(X=252639.546875,Y=85356.804688,Z=-12516.256836)
- Rotation=(Pitch=0,Yaw=32712,Roll=0)
- StaticMeshInstance=StaticMeshInstance'myLevel.StaticMeshInstance1506'
- DrawScale=1.400000
- DrawScale3D=(X=0.950000,Y=1.000000,Z=1.000000)
- SwayRotationOrig=(Pitch=0,Yaw=32712,Roll=0)
- bPendingDelete=true
- ColLocation=(X=252639.546875,Y=85356.804688,Z=-12516.256836)
- bSelected=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- End Actor
- End Map
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