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germantrucks.log

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Jan 31st, 2015
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  1. ******** : log created on : Saturday January 31 2015 @ 12:57:00
  2. 12:57:00 : [sys] running on x64 / Windows 10 (version 10.0) /
  3. 12:57:00 : [sys] DirectX version : 4.09.00.0904
  4. 12:57:00 : [cpu] GenuineIntel [Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz] at ~2394MHz.
  5. 12:57:00 : [cpu] Features utilized: fpu cmov mmx sse sse2.
  6. 12:57:00 : [sys] using QPC / unknown timer (thread affinity: 2), frequency 2337892Hz
  7. 12:57:00 : [mem] physical memory detected (2097151K/2097151K)
  8. 12:57:00 : [mem] virtual memory detected (2097024K/2014620K)
  9. 12:57:00 : [mem] Trying to allocate memory pool (819200K)
  10. 12:57:01 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
  11. 12:57:01 : [ufs] registered symlink from /custom_build/de_de to /
  12. 12:57:01 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
  13. 12:57:01 : [ufs] Home directory: 'C:/Users/Przemek/Documents/German Truck Simulator'.
  14. 12:57:01 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/GTSem_graphbase.scs
  15. 12:57:01 : [zipfs] GTSem_graphbase.scs: mounted ok, 6414 entries [0x9b18b68f]
  16. 12:57:01 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/GTSemSE_map.scs
  17. 12:57:01 : [zipfs] GTSemSE_map.scs: mounted ok, 2 entries [0x5b81b4a5]
  18. 12:57:01 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/GTSemSE_material.scs
  19. 12:57:01 : [zipfs] GTSemSE_material.scs: mounted ok, 423 entries [0x6e30d1f8]
  20. 12:57:01 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/GTSemSE_model.scs
  21. 12:57:03 : [zipfs] Failed to process incompatible zip entry: model/km/a4
  22. 12:57:05 : [zipfs] GTSemSE_model.scs: mounted ok, 26414 entries [0x9b8e6a67]
  23. 12:57:05 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/GTSemSE_prefab.scs
  24. 12:57:05 : [zipfs] GTSemSE_prefab.scs: mounted ok, 526 entries [0xdffaac49]
  25. 12:57:05 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/GTSemSE_sii.scs
  26. 12:57:05 : [zipfs] GTSemSE_sii.scs: mounted ok, 116 entries [0x5934bbd7]
  27. 12:57:05 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/GTSemSE_soundfiles.scs
  28. 12:57:05 : [zipfs] GTSemSE_soundfiles.scs: mounted ok, 16 entries [0xc0e6a629]
  29. 12:57:05 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/real brand flags_and_plates.scs
  30. 12:57:05 : [zipfs] real brand flags_and_plates.scs: mounted ok, 12 entries [0x6fb70822]
  31. 12:57:05 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/Realne Firmy.scs
  32. 12:57:05 : [zipfs] Failed to process incompatible zip entry: material/logo/transinet.dds
  33. 12:57:05 : [zipfs] Realne Firmy.scs: mounted ok, 119 entries [0x682ed77d]
  34. 12:57:05 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/Realne Loga GTS.scs
  35. 12:57:05 : [zipfs] Realne Loga GTS.scs: mounted ok, 143 entries [0xf3b3d9c2]
  36. 12:57:05 : Mounting extra package: C:/Users/Przemek/Documents/German Truck Simulator/mod/Spolszczenie.scs
  37. 12:57:05 : [zipfs] Spolszczenie.scs: mounted ok, 9 entries [0xeaba4c20]
  38. 12:57:05 : exec /home/config.cfg
  39. 12:57:05 : [sys] Executing /home/config.cfg ...
  40. 12:57:05 : uset g_minicon "0"
  41. 12:57:05 : uset g_console "1"
  42. 12:57:05 : uset g_trackir "1"
  43. 12:57:05 : uset g_developer "1"
  44. 12:57:05 : uset g_cargo_sort "0"
  45. 12:57:05 : uset g_save_idx "1"
  46. 12:57:05 : uset g_mouse_control "0"
  47. 12:57:05 : uset g_steering_func_param "0.0"
  48. 12:57:05 : uset g_joy_axis_brake_dz "0.0"
  49. 12:57:05 : uset g_joy_axis_brake "7"
  50. 12:57:05 : uset g_joy_ff_gain "1.0"
  51. 12:57:05 : uset g_joy_axis_throttle_dz "0.0"
  52. 12:57:05 : uset g_joy_axis_throttle "7"
  53. 12:57:05 : uset g_joy_axis_ff "0"
  54. 12:57:05 : uset g_joy_axis_combine "0"
  55. 12:57:05 : uset g_joy_axis_steer_sens "0.6"
  56. 12:57:05 : uset g_joy_axis_steer_dz "0.0"
  57. 12:57:05 : uset g_joy_axis_steer "7"
  58. 12:57:05 : uset g_tutorial "0"
  59. 12:57:05 : uset g_mirrors "1"
  60. 12:57:05 : uset g_fatigue "1"
  61. 12:57:05 : uset g_police "1"
  62. 12:57:05 : uset g_subtitles "0"
  63. 12:57:05 : uset g_clock_24 "1"
  64. 12:57:05 : uset g_quality "2"
  65. 12:57:05 : uset g_reflection "1"
  66. 12:57:05 : uset g_mph "0"
  67. 12:57:05 : uset g_atrans "1"
  68. 12:57:05 : uset g_flyspeed "100.0"
  69. 12:57:05 : uset g_lang "de_de"
  70. 12:57:05 : uset g_colbox "0"
  71. 12:57:05 : uset r_gamma "0.88"
  72. 12:57:05 : uset r_path "5"
  73. 12:57:05 : uset r_msaa "2"
  74. 12:57:05 : uset r_fullscreen "1"
  75. 12:57:05 : uset r_mode "1366x768x32x60"
  76. 12:57:05 : uset r_device "gl"
  77. 12:57:05 : uset r_driver "gl"
  78. 12:57:05 : uset g_detail_veg "2"
  79. 12:57:05 : uset g_texture_usage_stats "0"
  80. 12:57:05 : uset g_fps "0"
  81. 12:57:05 : uset ds8_mix_channels "2"
  82. 12:57:05 : uset ds8_mix_depth "16"
  83. 12:57:05 : uset ds8_mix_rate "44100"
  84. 12:57:05 : uset ds8_reverse_stereo "0"
  85. 12:57:05 : uset s_acceleration "1"
  86. 12:57:05 : uset s_mix_channels "2"
  87. 12:57:05 : uset s_mix_depth "16"
  88. 12:57:05 : uset s_mix_rate "44100"
  89. 12:57:05 : uset s_sfx_enabled "1"
  90. 12:57:05 : uset s_music_enabled "1"
  91. 12:57:05 : uset s_sfx_volume "1.0"
  92. 12:57:05 : uset s_music_volume "0.8"
  93. 12:57:05 : uset s_reverse_stereo "0"
  94. 12:57:05 : uset s_device "ds8"
  95. 12:57:05 : uset r_vsync "1"
  96. 12:57:05 : uset r_quirks "0"
  97. 12:57:05 : uset r_anisotropy_factor "0.5"
  98. 12:57:05 : uset r_texture_detail "0"
  99. 12:57:05 : uset i_force_gain "1.0"
  100. 12:57:05 : uset i_feedback "1"
  101. 12:57:05 : uset i_joystick2 "-1"
  102. 12:57:05 : uset i_joystick1 "-1"
  103. 12:57:05 : uset i_deadzone "0.0"
  104. 12:57:05 : uset i_device "di8"
  105. 12:57:05 : uset m_invert "0"
  106. 12:57:05 : uset m_sensitivity "0.33"
  107. 12:57:05 : uset m_filter "0"
  108. 12:57:05 : uset g_view_dist "1.0"
  109. 12:57:05 : German Truck Simulator init ver.1.32 (rev. 27280)
  110. 12:57:05 : [r_effect] The effect name 'wos.dif_spec.weight.fx' is not unique.
  111. 12:57:05 : [gl] ICD OpenGL driver detected.
  112. 12:57:05 : [gl] driver: GeForce 310M/PCIe/SSE2
  113. 12:57:05 : [gl] vendor: NVIDIA Corporation
  114. 12:57:05 : [gl] version: 3.3.0
  115. 12:57:05 : [gl] GL extensions: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  116. 12:57:05 : [gl] GL_max_texture_size: 8192
  117. 12:57:05 : [gl] taking advantage of 'GL_multitexture'
  118. 12:57:05 : [gl] Sampler count: 4
  119. 12:57:05 : [gl] taking advantage of 'GL_ARB_fragment_program'
  120. 12:57:05 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
  121. 12:57:05 : [gl] taking advantage of 'GL_texture_border_clamp'
  122. 12:57:05 : [gl] taking advantage of 'GL_texture_compression'
  123. 12:57:05 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
  124. 12:57:05 : [gl] taking advantage of 'GL_texture_cube_map'
  125. 12:57:05 : [gl] taking advantage of 'GL_texture_env_crossbar'
  126. 12:57:05 : [gl] taking advantage of 'GL_texture_env_combine'
  127. 12:57:05 : [gl] taking advantage of 'GL_texture_rectangle'
  128. 12:57:05 : [gl] taking advantage of 'GL_transpose_matrix'
  129. 12:57:05 : [gl] taking advantage of 'GL_vertex_buffer_object'
  130. 12:57:05 : [gl] taking advantage of 'GL_ARB_vertex_program'
  131. 12:57:05 : [gl] Vertex attribute count: 16
  132. 12:57:05 : [gl] taking advantage of 'GL_shader_objects'
  133. 12:57:05 : [gl] taking advantage of 'GL_vertex_shader'
  134. 12:57:05 : [gl] taking advantage of 'GL_fragment_shader'
  135. 12:57:05 : [gl] taking advantage of 'GL_draw_buffers'
  136. 12:57:05 : [gl] taking advantage of 'GL_blend_color'
  137. 12:57:05 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
  138. 12:57:05 : [gl] taking advantage of 'GL_draw_range_elements'
  139. 12:57:05 : [gl] taking advantage of 'GL_rescale_normal'
  140. 12:57:05 : [gl] taking advantage of 'GL_secondary_color'
  141. 12:57:05 : [gl] taking advantage of 'GL_separate_spcular_color'
  142. 12:57:05 : [gl] taking advantage of 'GL_texture3D'
  143. 12:57:05 : [gl] taking advantage of 'GL_texture_edge_clamp'
  144. 12:57:05 : [gl] taking advantage of 'GL_texture_env_add'
  145. 12:57:05 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
  146. 12:57:05 : [gl] Max anisotropy factor: 16
  147. 12:57:05 : [gl] taking advantage of 'GL_NV_register_combiners'
  148. 12:57:05 : [gl] taking advantage of 'GL_NV_register_combiners2'
  149. 12:57:05 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
  150. 12:57:05 : [gl] taking advantage of 'GL_NV_texture_shader'
  151. 12:57:05 : [gl] taking advantage of 'GL_NV_texture_shader2'
  152. 12:57:05 : [gl] taking advantage of 'GL_NV_texture_shader3'
  153. 12:57:05 : [gl] taking advantage of 'GL_NV_fragment_program'
  154. 12:57:05 : [gl] taking advantage of 'GL_NV_fragment_program_option'
  155. 12:57:05 : [gl] taking advantage of 'GL_NV_fragment_program2'
  156. 12:57:05 : [gl] taking advantage of 'GL_NV_vertex_program2'
  157. 12:57:05 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
  158. 12:57:05 : [gl] taking advantage of 'GL_NV_vertex_program3'
  159. 12:57:05 : [gl] taking advantage of 'GL_generate_mipmap'
  160. 12:57:05 : [gl] taking advantage of 'GL_framebuffer_object'
  161. 12:57:05 : [gl] taking advantage of 'WGL_ARB_extensions_string'
  162. 12:57:05 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
  163. 12:57:05 : [gl] taking advantage of 'WGL_EXT_swap_control'
  164. 12:57:05 : [gl] taking advantage of 'WGL_ARB_pixel_format'
  165. 12:57:05 : [gl] taking advantage of 'GL_ARB_multisample'
  166. 12:57:05 : [gl] Detected support for 16x anti-aliasing.
  167. 12:57:05 : [gl] Detected support for 8x anti-aliasing.
  168. 12:57:05 : [gl] Detected support for 4x anti-aliasing.
  169. 12:57:05 : [gl] Detected support for 2x anti-aliasing.
  170. 12:57:05 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
  171. 12:57:05 : Rendering path available: GL1X
  172. 12:57:05 : Rendering path available: ARB1
  173. 12:57:05 : Rendering path available: NV1X
  174. 12:57:05 : Rendering path available: NV2X
  175. 12:57:05 : Rendering path available: NV3X
  176. 12:57:05 : Rendering path available: NV4X
  177. 12:57:05 : Rendering path available: ARB2
  178. 12:57:05 : Rendering path available: GL2X
  179. 12:57:05 : [dx9] Direct3D9Ex detected.
  180. 12:57:05 : [dx9] Number of adapters found: 1
  181. 12:57:05 : [dx9] Adapter #0: NVIDIA GeForce 310M (nvd3dum.dll) [driver version: 9.18.13.4052]
  182. 12:57:05 : Rendering path available: SM2X
  183. 12:57:05 : Rendering path available: SM3X
  184. 12:57:06 : [gl] CDS init: OK
  185. 12:57:06 : [gl] SetPixelFormat: OK (19, color 32 bits, depth 24 bits).
  186. 12:57:06 : [gl] wglCreateContext: OK
  187. 12:57:06 : [gl] OpenGL framebuffer context init OK
  188. 12:57:06 : [gfx] Created drawable (/procedural/truck0.tobj)
  189. 12:57:06 : [gfx] Created drawable (/procedural/truck1.tobj)
  190. 12:57:06 : [gfx] Created drawable (/procedural/truck2.tobj)
  191. 12:57:06 : [gfx] Created drawable (/procedural/truck3.tobj)
  192. 12:57:06 : [gfx] Created drawable (/procedural/truck4.tobj)
  193. 12:57:06 : [gfx] Created drawable (/procedural/truck5.tobj)
  194. 12:57:06 : [gfx] Created drawable (/procedural/truck6.tobj)
  195. 12:57:06 : [gfx] Created drawable (/procedural/truck7.tobj)
  196. 12:57:06 : [gfx] Created drawable (/procedural/truck8.tobj)
  197. 12:57:06 : [gfx] Created drawable (/procedural/truck9.tobj)
  198. 12:57:06 : [gfx] Created drawable (/procedural/dashboard.tobj)
  199. 12:57:06 : [gfx] Created drawable (/procedural/close_mirror.tobj)
  200. 12:57:06 : [gfx] Created drawable (/procedural/far_mirror.tobj)
  201. 12:57:07 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
  202. 12:57:07 : [gfx] Created drawable (/procedural/generic_env.tobj)
  203. 12:57:07 : [gfx] Created drawable (/procedural/water_env.tobj)
  204. 12:57:07 : [gfx] Created drawable (/procedural/ocean_env.tobj)
  205. 12:57:07 : Setting UI reference mode to: 1152x864...
  206. 12:57:07 : [snd] select device (ds8)
  207. 12:57:07 : [ds8] Available device : Podstawowy sterownik dźwięku ().
  208. 12:57:07 : [ds8] Available device : Słuchawki (Conexant SmartAudio HD) ({0.0.0.00000000}.{bf833304-c87e-47b5-8851-975312ae0bf8}).
  209. 12:57:07 : [ds8] Available device : Głośniki (Conexant SmartAudio HD) ({0.0.0.00000000}.{2df3ec77-8263-4bec-89a9-e57243982951}).
  210. 12:57:07 : [ds8] Initialization OK.
  211. 12:57:07 : g_ui_recache
  212. 12:57:07 : exit
  213. 12:57:08 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
  214. 12:57:08 : Loading city data ....
  215. 12:57:08 : Loading cargo descriptions ....
  216. 12:57:23 : g_lang pl_pl
  217. 12:57:23 : g_ui_recache
  218. 12:57:32 : game
  219. 12:57:32 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
  220. 12:57:33 : Loading resource server data ....
  221. 12:57:33 : Loading road data ....
  222. 12:57:33 : Loading terrain data ....
  223. 12:57:33 : Loading railing data ....
  224. 12:57:33 : Loading building data ....
  225. 12:57:33 : Loading model data ....
  226. 12:57:33 : [fs] Unable to open file for reading. (/model/panorama/warsaw/przystanek2.pmd)
  227. 12:57:33 : [ld] failed to open /model/panorama/warsaw/przystanek2.pmd
  228. 12:57:33 : [fs] Unable to open file for reading. (/model/panorama/warsaw/przystanek3.pmd)
  229. 12:57:33 : [ld] failed to open /model/panorama/warsaw/przystanek3.pmd
  230. 12:57:33 : [fs] Unable to open file for reading. (/model/baza_dhl/nowa_baza1.pmd)
  231. 12:57:33 : [ld] failed to open /model/baza_dhl/nowa_baza1.pmd
  232. 12:57:33 : Loading prefab data ....
  233. 12:57:33 : Loading sign data ....
  234. 12:57:33 : Loading traffic lights data ....
  235. 12:57:33 : Loading vegetation data ....
  236. 12:57:33 : Loading hinges data ....
  237. 12:57:33 : Loading stamp data ....
  238. 12:57:33 : Loading movers data ....
  239. 12:57:33 : Loading animated models ....
  240. 12:57:33 : Loading sound item data ....
  241. 12:57:34 : Loading live stream data ....
  242. 12:57:34 : Loading cargo data ....
  243. 12:57:34 : Loading company data ....
  244. 12:57:34 : Loading city data ....
  245. 12:57:34 : Loading cargo descriptions ....
  246. 12:57:34 : Map '/map/glowna.mbd' loading started ....
  247. 12:57:35 : Map successfully loaded ....
  248. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.euroacres.salzburg)
  249. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.euroacres.wien)
  250. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.innsbruck)
  251. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.salzburg)
  252. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.wien)
  253. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.stokes.wien)
  254. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.itcc.linz)
  255. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.nbfc.linz)
  256. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.posped.linz)
  257. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.sanbuilders.salzburg)
  258. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.sellplan.wien)
  259. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.transinet.salzburg)
  260. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.trameri.innsbruck)
  261. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.tree_et.innsbruck)
  262. 12:57:35 : [company_u] Unable to find the kdop_link (kdop_link.quarry_sb.salzburg)
  263. 12:57:39 : Starting the campaign ...
  264. 12:57:40 : There are vegetation models with differing materials used on single item 111729: '/automat/69/b599f6.mat' and '/automat/f6/5f0b1a.mat'.
  265. 12:57:40 : There are vegetation models with differing materials used on single item 111728: '/automat/69/b599f6.mat' and '/automat/f6/5f0b1a.mat'.
  266. 12:57:41 : There are vegetation models with differing materials used on single item 6183: '/automat/69/b599f6.mat' and '/automat/f6/5f0b1a.mat'.
  267. 12:57:41 : There are vegetation models with differing materials used on single item 111730: '/automat/69/b599f6.mat' and '/automat/f6/5f0b1a.mat'.
  268. 12:57:42 : There are vegetation models with differing materials used on single item 6166: '/automat/69/b599f6.mat' and '/automat/f6/5f0b1a.mat'.
  269. 12:57:42 : There are vegetation models with differing materials used on single item 6167: '/automat/69/b599f6.mat' and '/automat/f6/5f0b1a.mat'.
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