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mission.sqf (edited to work with 21dmd trader cities)

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Aug 16th, 2014
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  1. /* lingor island mission.sqf - edited to work with 21dmd trader cities */
  2.  
  3. _vehicle_26 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Land_Fire_barrel", [4098.4092, 4329.665, -5.3405762e-005], [], 0, "CAN_COLLIDE"];
  7. _vehicle_26 = _this;
  8. _this setDir 118.27595;
  9. _this setPos [4098.4092, 4329.665, -5.3405762e-005];
  10. };
  11.  
  12. _vehicle_98 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["Land_Stoplight01", [4069.2266, 1501.7034, -4.529953e-006], [], 0, "CAN_COLLIDE"];
  16. _vehicle_98 = _this;
  17. _this setDir 187.51984;
  18. _this setPos [4069.2266, 1501.7034, -4.529953e-006];
  19. };
  20.  
  21. _vehicle_100 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["Land_Stoplight01", [4069.2222, 1511.67, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  25. _vehicle_100 = _this;
  26. _this setDir 267.54846;
  27. _this setPos [4069.2222, 1511.67, 1.5258789e-005];
  28. };
  29.  
  30. _vehicle_153 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["LADAWreck", [7002.1836, 6718.5122, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  34. _vehicle_153 = _this;
  35. _this setDir -32.674587;
  36. _this setPos [7002.1836, 6718.5122, 3.8146973e-006];
  37. };
  38.  
  39. _vehicle_163 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["LADAWreck", [6960.6968, 6716.687, -2.0980835e-005], [], 0, "CAN_COLLIDE"];
  43. _vehicle_163 = _this;
  44. _this setDir -75.767067;
  45. _this setPos [6960.6968, 6716.687, -2.0980835e-005];
  46. };
  47.  
  48. _vehicle_165 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["LADAWreck", [7032.0459, 6715.1523, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
  52. _vehicle_165 = _this;
  53. _this setDir -32.674587;
  54. _this setPos [7032.0459, 6715.1523, -1.7166138e-005];
  55. };
  56.  
  57. _vehicle_167 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["LADAWreck", [7174.3286, 6719.7095, 8.6372004], [], 0, "CAN_COLLIDE"];
  61. _vehicle_167 = _this;
  62. _this setDir -32.674587;
  63. _this setPos [7174.3286, 6719.7095, 8.6372004];
  64. };
  65.  
  66. _vehicle_169 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["BRDMWreck", [6972.0547, 6716.2876, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
  70. _vehicle_169 = _this;
  71. _this setPos [6972.0547, 6716.2876, -9.5367432e-006];
  72. };
  73.  
  74. _vehicle_173 = objNull;
  75. if (true) then
  76. {
  77. _this = createVehicle ["Body1", [7024.21, 6714.582, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  78. _vehicle_173 = _this;
  79. _this setPos [7024.21, 6714.582, 2.0980835e-005];
  80. };
  81.  
  82. _vehicle_174 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["Body2", [7032.5601, 6720.2114, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  86. _vehicle_174 = _this;
  87. _this setPos [7032.5601, 6720.2114, -2.2888184e-005];
  88. };
  89.  
  90. _vehicle_177 = objNull;
  91. if (true) then
  92. {
  93. _this = createVehicle ["HMMWVWreck", [7020.8237, 6717.3867, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  94. _vehicle_177 = _this;
  95. _this setDir -100.86343;
  96. _this setPos [7020.8237, 6717.3867, -5.7220459e-006];
  97. };
  98.  
  99. _vehicle_179 = objNull;
  100. if (true) then
  101. {
  102. _this = createVehicle ["Mi8Wreck", [7126.4229, 6678.9072, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  103. _vehicle_179 = _this;
  104. _this setDir 112.1351;
  105. _this setPos [7126.4229, 6678.9072, 7.6293945e-006];
  106. };
  107.  
  108. _vehicle_180 = objNull;
  109. if (true) then
  110. {
  111. _this = createVehicle ["hiluxWreck", [7030.0659, 6718.7505, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  112. _vehicle_180 = _this;
  113. _this setDir -85.205856;
  114. _this setPos [7030.0659, 6718.7505, -5.7220459e-006];
  115. };
  116.  
  117. _vehicle_182 = objNull;
  118. if (true) then
  119. {
  120. _this = createVehicle ["hiluxWreck", [6998.6372, 6706.4907, -0.13066408], [], 0, "CAN_COLLIDE"];
  121. _vehicle_182 = _this;
  122. _this setDir -234.43153;
  123. _this setPos [6998.6372, 6706.4907, -0.13066408];
  124. };
  125.  
  126. _vehicle_184 = objNull;
  127. if (true) then
  128. {
  129. _this = createVehicle ["datsun01Wreck", [7006.8306, 6711.436, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  130. _vehicle_184 = _this;
  131. _this setPos [7006.8306, 6711.436, 1.9073486e-006];
  132. };
  133.  
  134. _vehicle_186 = objNull;
  135. if (true) then
  136. {
  137. _this = createVehicle ["datsun01Wreck", [6984.7051, 6719.5889, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  138. _vehicle_186 = _this;
  139. _this setDir -129.17189;
  140. _this setPos [6984.7051, 6719.5889, 1.335144e-005];
  141. };
  142.  
  143. _vehicle_188 = objNull;
  144. if (true) then
  145. {
  146. _this = createVehicle ["datsun02Wreck", [7005.3413, 6712.9321, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
  147. _vehicle_188 = _this;
  148. _this setPos [7005.3413, 6712.9321, -9.5367432e-006];
  149. };
  150.  
  151. _vehicle_189 = objNull;
  152. if (true) then
  153. {
  154. _this = createVehicle ["Land_BagFenceLong", [7038.5918, 6722.856, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  155. _vehicle_189 = _this;
  156. _this setDir 95.071053;
  157. _this setPos [7038.5918, 6722.856, -1.9073486e-006];
  158. };
  159.  
  160. _vehicle_191 = objNull;
  161. if (true) then
  162. {
  163. _this = createVehicle ["Land_BagFenceLong", [7038.4966, 6719.8979, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
  164. _vehicle_191 = _this;
  165. _this setDir 95.071053;
  166. _this setPos [7038.4966, 6719.8979, -9.5367432e-006];
  167. };
  168.  
  169. _vehicle_193 = objNull;
  170. if (true) then
  171. {
  172. _this = createVehicle ["Land_BagFenceLong", [7029.064, 6715.8281, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  173. _vehicle_193 = _this;
  174. _this setDir 89.523254;
  175. _this setPos [7029.064, 6715.8281, -1.5258789e-005];
  176. };
  177.  
  178. _vehicle_195 = objNull;
  179. if (true) then
  180. {
  181. _this = createVehicle ["Land_BagFenceLong", [7038.1792, 6712.5532], [], 0, "CAN_COLLIDE"];
  182. _vehicle_195 = _this;
  183. _this setDir 92.07534;
  184. _this setPos [7038.1792, 6712.5532];
  185. };
  186.  
  187. _vehicle_197 = objNull;
  188. if (true) then
  189. {
  190. _this = createVehicle ["Land_GuardShed", [7035.9502, 6723.7271, 0.098142877], [], 0, "CAN_COLLIDE"];
  191. _vehicle_197 = _this;
  192. _this setDir 93.618011;
  193. _this setPos [7035.9502, 6723.7271, 0.098142877];
  194. };
  195.  
  196. _vehicle_200 = objNull;
  197. if (true) then
  198. {
  199. _this = createVehicle ["datsun01Wreck", [7010.833, 6727.2344, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  200. _vehicle_200 = _this;
  201. _this setDir -235.33638;
  202. _this setPos [7010.833, 6727.2344, -1.9073486e-006];
  203. };
  204.  
  205. _vehicle_202 = objNull;
  206. if (true) then
  207. {
  208. _this = createVehicle ["SKODAWreck", [7013.7979, 6719.1035, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  209. _vehicle_202 = _this;
  210. _this setDir -94.321419;
  211. _this setPos [7013.7979, 6719.1035, -7.6293945e-006];
  212. };
  213.  
  214. _vehicle_204 = objNull;
  215. if (true) then
  216. {
  217. _this = createVehicle ["SKODAWreck", [6990.6025, 6715.5903, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  218. _vehicle_204 = _this;
  219. _this setDir -67.565224;
  220. _this setPos [6990.6025, 6715.5903, -1.9073486e-006];
  221. };
  222.  
  223. _vehicle_206 = objNull;
  224. if (true) then
  225. {
  226. _this = createVehicle ["Base_WarfareBBarrier10xTall", [7037.21, 7088.1753, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  227. _vehicle_206 = _this;
  228. _this setDir -5.3128109;
  229. _this setPos [7037.21, 7088.1753, -3.6239624e-005];
  230. };
  231.  
  232. _vehicle_208 = objNull;
  233. if (true) then
  234. {
  235. _this = createVehicle ["Base_WarfareBBarrier10xTall", [7009.8228, 7103.9951, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  236. _vehicle_208 = _this;
  237. _this setDir 61.908318;
  238. _this setPos [7009.8228, 7103.9951, -4.7683716e-006];
  239. };
  240.  
  241. _vehicle_210 = objNull;
  242. if (true) then
  243. {
  244. _this = createVehicle ["Base_WarfareBBarrier10x", [7024.0229, 7095.5371, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  245. _vehicle_210 = _this;
  246. _this setDir 29.150982;
  247. _this setPos [7024.0229, 7095.5371, 1.9073486e-005];
  248. };
  249.  
  250. _vehicle_216 = objNull;
  251. if (true) then
  252. {
  253. _this = createVehicle ["HeliHEmpty", [7007.3916, 7065.0034, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
  254. _vehicle_216 = _this;
  255. _this setPos [7007.3916, 7065.0034, 2.0027161e-005];
  256. };
  257.  
  258. _unit_49 = objNull;
  259. if (true) then
  260. {
  261. _this = createAgent ["Pilot", [7033.144, 7103.0996, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
  262. _unit_49 = _this;
  263. _this setDir -50.393272;
  264. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  265. _this setUnitAbility 0.60000002;
  266. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  267. };
  268.  
  269. _vehicle_218 = objNull;
  270. if (true) then
  271. {
  272. _this = createVehicle ["US_WarfareBAircraftFactory_Base_EP1", [7032.6265, 7101.5986, -0.30294973], [], 0, "CAN_COLLIDE"];
  273. _vehicle_218 = _this;
  274. _this setDir 91.5569;
  275. _this setPos [7032.6265, 7101.5986, -0.30294973];
  276. };
  277.  
  278. _vehicle_221 = objNull;
  279. if (true) then
  280. {
  281. _this = createVehicle ["Base_WarfareBBarrier10xTall", [7046.355, 7097.1211, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  282. _vehicle_221 = _this;
  283. _this setDir -79.75882;
  284. _this setPos [7046.355, 7097.1211, 9.5367432e-007];
  285. };
  286.  
  287. _vehicle_224 = objNull;
  288. if (true) then
  289. {
  290. _this = createVehicle ["Base_WarfareBBarrier10xTall", [7048.9663, 7112.625, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  291. _vehicle_224 = _this;
  292. _this setDir -81.812408;
  293. _this setPos [7048.9663, 7112.625, -1.9073486e-006];
  294. };
  295.  
  296. _vehicle_227 = objNull;
  297. if (true) then
  298. {
  299. _this = createVehicle ["Base_WarfareBBarrier10xTall", [7001.2275, 7115.7017, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  300. _vehicle_227 = _this;
  301. _this setDir 45.435726;
  302. _this setPos [7001.2275, 7115.7017, 1.5258789e-005];
  303. };
  304.  
  305. _vehicle_230 = objNull;
  306. if (true) then
  307. {
  308. _this = createVehicle ["Base_WarfareBBarrier10xTall", [7051.7598, 7127.8184, 6.6757202e-005], [], 0, "CAN_COLLIDE"];
  309. _vehicle_230 = _this;
  310. _this setDir -76.161797;
  311. _this setPos [7051.7598, 7127.8184, 6.6757202e-005];
  312. };
  313.  
  314. _vehicle_232 = objNull;
  315. if (true) then
  316. {
  317. _this = createVehicle ["Base_WarfareBBarrier10xTall", [7056.0059, 7142.7363, 4.3869019e-005], [], 0, "CAN_COLLIDE"];
  318. _vehicle_232 = _this;
  319. _this setDir -70.717758;
  320. _this setPos [7056.0059, 7142.7363, 4.3869019e-005];
  321. };
  322.  
  323. _vehicle_234 = objNull;
  324. if (true) then
  325. {
  326. _this = createVehicle ["Base_WarfareBBarrier10xTall", [6990.8672, 7125.5278, -1.0490417e-005], [], 0, "CAN_COLLIDE"];
  327. _vehicle_234 = _this;
  328. _this setDir -148.35767;
  329. _this setPos [6990.8672, 7125.5278, -1.0490417e-005];
  330. };
  331.  
  332. _vehicle_237 = objNull;
  333. if (true) then
  334. {
  335. _this = createVehicle ["C130J_wreck_EP1", [7160.4795, 7028.8413, -0.9763608], [], 0, "CAN_COLLIDE"];
  336. _vehicle_237 = _this;
  337. _this setDir -94.948288;
  338. _this setPos [7160.4795, 7028.8413, -0.9763608];
  339. };
  340.  
  341. _vehicle_275 = objNull;
  342. if (true) then
  343. {
  344. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4134.1299, 1468.5542, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  345. _vehicle_275 = _this;
  346. _this setDir 90.429932;
  347. _this setPos [4134.1299, 1468.5542, 1.9073486e-006];
  348. };
  349.  
  350. _vehicle_276 = objNull;
  351. if (true) then
  352. {
  353. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4137.3975, 1468.6536, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  354. _vehicle_276 = _this;
  355. _this setDir 90.429932;
  356. _this setPos [4137.3975, 1468.6536, 3.8146973e-006];
  357. };
  358.  
  359. _vehicle_277 = objNull;
  360. if (true) then
  361. {
  362. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4135.7041, 1468.5054, 2.5109596], [], 0, "CAN_COLLIDE"];
  363. _vehicle_277 = _this;
  364. _this setDir 90.429932;
  365. _this setPos [4135.7041, 1468.5054, 2.5109596];
  366. };
  367.  
  368. _vehicle_287 = objNull;
  369. if (true) then
  370. {
  371. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4134.1709, 1484.2555, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  372. _vehicle_287 = _this;
  373. _this setDir 90.429932;
  374. _this setPos [4134.1709, 1484.2555, 1.335144e-005];
  375. };
  376.  
  377. _vehicle_288 = objNull;
  378. if (true) then
  379. {
  380. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4137.4385, 1484.3549, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  381. _vehicle_288 = _this;
  382. _this setDir 90.429932;
  383. _this setPos [4137.4385, 1484.3549, 1.5258789e-005];
  384. };
  385.  
  386. _vehicle_289 = objNull;
  387. if (true) then
  388. {
  389. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4135.7461, 1484.2067, 2.5109711], [], 0, "CAN_COLLIDE"];
  390. _vehicle_289 = _this;
  391. _this setDir 90.429932;
  392. _this setPos [4135.7461, 1484.2067, 2.5109711];
  393. };
  394.  
  395. _vehicle_308 = objNull;
  396. if (true) then
  397. {
  398. _this = createVehicle ["Land_HBarrier_large", [4137.5332, 1492.9086, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  399. _vehicle_308 = _this;
  400. _this setDir 2.3165083;
  401. _this setPos [4137.5332, 1492.9086, 1.1444092e-005];
  402. };
  403.  
  404. _vehicle_310 = objNull;
  405. if (true) then
  406. {
  407. _this = createVehicle ["Land_HBarrier_large", [4137.311, 1459.8435, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  408. _vehicle_310 = _this;
  409. _this setDir 2.3165083;
  410. _this setPos [4137.311, 1459.8435, 7.6293945e-006];
  411. };
  412.  
  413. _vehicle_326 = objNull;
  414. if (true) then
  415. {
  416. _this = createVehicle ["US_WarfareBVehicleServicePoint_Base_EP1", [4140.6611, 1479.0856, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  417. _vehicle_326 = _this;
  418. _this setDir 180.37967;
  419. _this setPos [4140.6611, 1479.0856, 3.8146973e-006];
  420. };
  421.  
  422. _unit_65 = objNull;
  423. if (true) then
  424. {
  425. _this = createAgent ["Pilot", [4143.9258, 1481.0282, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  426. _unit_65 = _this;
  427. _this setDir 71.022041;
  428. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  429. _this setUnitAbility 0.60000002;
  430. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  431. };
  432.  
  433. _unit_80 = objNull;
  434. if (true) then
  435. {
  436. _this = createAgent ["Citizen3_EP1", [719.30035, 1576.938, 14.100372], [], 0, "CAN_COLLIDE"];
  437. _unit_80 = _this;
  438. _this setDir 72.737617;
  439. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  440. _this setUnitAbility 0.60000002;
  441. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  442. };
  443.  
  444. _vehicle_430 = objNull;
  445. if (true) then
  446. {
  447. _this = createVehicle ["Land_BagFenceLong", [3064.0002, 8021.4639, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  448. _vehicle_430 = _this;
  449. _this setDir -83.460388;
  450. _this setPos [3064.0002, 8021.4639, -3.8146973e-006];
  451. };
  452.  
  453. _vehicle_432 = objNull;
  454. if (true) then
  455. {
  456. _this = createVehicle ["Land_BagFenceLong", [3064.2795, 8023.8096, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  457. _vehicle_432 = _this;
  458. _this setDir -83.460388;
  459. _this setPos [3064.2795, 8023.8096, 2.8610229e-006];
  460. };
  461.  
  462. _vehicle_436 = objNull;
  463. if (true) then
  464. {
  465. _this = createVehicle ["Land_BagFenceLong", [3054.6702, 8025.4917, -1.0490417e-005], [], 0, "CAN_COLLIDE"];
  466. _vehicle_436 = _this;
  467. _this setDir -83.460388;
  468. _this setPos [3054.6702, 8025.4917, -1.0490417e-005];
  469. };
  470.  
  471. _vehicle_437 = objNull;
  472. if (true) then
  473. {
  474. _this = createVehicle ["Land_BagFenceLong", [3054.3909, 8023.146, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
  475. _vehicle_437 = _this;
  476. _this setDir -83.460388;
  477. _this setPos [3054.3909, 8023.146, -1.7166138e-005];
  478. };
  479.  
  480. _unit_85 = objNull;
  481. if (true) then
  482. {
  483. _this = createAgent ["ibr_lingorman2s", [3059.0198, 8021.9331, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  484. _unit_85 = _this;
  485. _this setDir -5.0591068;
  486. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  487. _this setUnitAbility 0.60000002;
  488. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  489. };
  490.  
  491. _vehicle_440 = objNull;
  492. if (true) then
  493. {
  494. _this = createVehicle ["FoldTable", [3059.0242, 8022.8438, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  495. _vehicle_440 = _this;
  496. _this setDir 8.7294521;
  497. _this setPos [3059.0242, 8022.8438, 3.8146973e-006];
  498. };
  499.  
  500. _vehicle_441 = objNull;
  501. if (true) then
  502. {
  503. _this = createVehicle ["FoldChair", [3059.6768, 8021.3618, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  504. _vehicle_441 = _this;
  505. _this setDir 170.00513;
  506. _this setPos [3059.6768, 8021.3618, 8.5830688e-006];
  507. };
  508.  
  509. _vehicle_442 = objNull;
  510. if (true) then
  511. {
  512. _this = createVehicle ["Land_covering_hut_big_EP1", [3059.1511, 8022.8965, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  513. _vehicle_442 = _this;
  514. _this setDir 188.12738;
  515. _this setPos [3059.1511, 8022.8965, 4.7683716e-006];
  516. };
  517.  
  518. _vehicle_443 = objNull;
  519. if (true) then
  520. {
  521. _this = createVehicle ["Misc_palletsfoiled", [3062.7034, 8021.5137, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  522. _vehicle_443 = _this;
  523. _this setDir 7.7950034;
  524. _this setPos [3062.7034, 8021.5137, 9.5367432e-006];
  525. };
  526.  
  527. _vehicle_444 = objNull;
  528. if (true) then
  529. {
  530. _this = createVehicle ["Garbage_can", [3060.9761, 8020.916, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
  531. _vehicle_444 = _this;
  532. _this setPos [3060.9761, 8020.916, 6.4849854e-005];
  533. };
  534.  
  535. _vehicle_445 = objNull;
  536. if (true) then
  537. {
  538. _this = createVehicle ["Paleta1", [3062.6533, 8022.9053, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
  539. _vehicle_445 = _this;
  540. _this setPos [3062.6533, 8022.9053, 1.6212463e-005];
  541. };
  542.  
  543. _vehicle_446 = objNull;
  544. if (true) then
  545. {
  546. _this = createVehicle ["Land_Barrel_water", [3057.2195, 8021.8716, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  547. _vehicle_446 = _this;
  548. _this setPos [3057.2195, 8021.8716, 6.1035156e-005];
  549. };
  550.  
  551. _vehicle_447 = objNull;
  552. if (true) then
  553. {
  554. _this = createVehicle ["Land_Ind_TankSmall", [3087.1904, 8026.5039, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  555. _vehicle_447 = _this;
  556. _this setDir 99.213409;
  557. _this setPos [3087.1904, 8026.5039, -3.8146973e-006];
  558. };
  559.  
  560. _unit_87 = objNull;
  561. if (true) then
  562. {
  563. _this = createAgent ["ibr_lingorman3s", [8341.7822, 8746.502, 0.58299708], [], 0, "CAN_COLLIDE"];
  564. _unit_87 = _this;
  565. _this setDir 367.17648;
  566. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  567. _this setUnitAbility 0.60000002;
  568. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  569. };
  570.  
  571. _vehicle_448 = objNull;
  572. if (true) then
  573. {
  574. _this = createVehicle ["Land_Misc_Cargo2E", [8339.4531, 8742.9795, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  575. _vehicle_448 = _this;
  576. _this setDir 24.328873;
  577. _this setPos [8339.4531, 8742.9795, 7.6293945e-006];
  578. };
  579.  
  580. _vehicle_449 = objNull;
  581. if (true) then
  582. {
  583. _this = createVehicle ["Misc_palletsfoiled_heap", [8341.9658, 8739.124, 7.9894919], [], 0, "CAN_COLLIDE"];
  584. _vehicle_449 = _this;
  585. _this setDir 295.72287;
  586. _this setPos [8341.9658, 8739.124, 7.9894919];
  587. };
  588.  
  589. _vehicle_453 = objNull;
  590. if (true) then
  591. {
  592. _this = createVehicle ["Satelit", [727.2605, 1572.275, 17.612398], [], 0, "CAN_COLLIDE"];
  593. _vehicle_453 = _this;
  594. _this setDir -24.525103;
  595. _this setPos [727.2605, 1572.275, 17.612398];
  596. };
  597.  
  598. _vehicle_454 = objNull;
  599. if (true) then
  600. {
  601. _this = createVehicle ["Land_transport_crates_EP1", [719.60687, 1580.7175, 14.107553], [], 0, "CAN_COLLIDE"];
  602. _vehicle_454 = _this;
  603. _this setPos [719.60687, 1580.7175, 14.107553];
  604. };
  605.  
  606. _vehicle_456 = objNull;
  607. if (true) then
  608. {
  609. _this = createVehicle ["Misc_cargo_cont_net3", [718.51355, 1571.7415, 14.103069], [], 0, "CAN_COLLIDE"];
  610. _vehicle_456 = _this;
  611. _this setPos [718.51355, 1571.7415, 14.103069];
  612. };
  613.  
  614. _vehicle_457 = objNull;
  615. if (true) then
  616. {
  617. _this = createVehicle ["FoldTable", [720.22693, 1577.3777, 14.113554], [], 0, "CAN_COLLIDE"];
  618. _vehicle_457 = _this;
  619. _this setDir 86.831856;
  620. _this setPos [720.22693, 1577.3777, 14.113554];
  621. };
  622.  
  623. _unit_109 = objNull;
  624. if (true) then
  625. {
  626. _this = createAgent ["ibr_lingorman5s", [3925.5791, 5225.2319, 1.7729917], [], 0, "CAN_COLLIDE"];
  627. _unit_109 = _this;
  628. _this setDir 89.601418;
  629. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  630. _this setUnitAbility 0.60000002;
  631. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  632. };
  633.  
  634. _unit_111 = objNull;
  635. if (true) then
  636. {
  637. _this = createAgent ["ibr_lingorman2", [3879.7634, 2236.843, 1.1846944], [], 0, "CAN_COLLIDE"];
  638. _unit_111 = _this;
  639. _this setDir 43.212208;
  640. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  641. _this setUnitAbility 0.60000002;
  642. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  643. };
  644.  
  645. _unit_113 = objNull;
  646. if (true) then
  647. {
  648. _this = createAgent ["ibr_lingorman4", [5509.2041, 4392.7847, 3.3642137], [], 0, "CAN_COLLIDE"];
  649. _unit_113 = _this;
  650. _this setDir 25.054167;
  651. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  652. _this setUnitAbility 0.60000002;
  653. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  654. };
  655.  
  656. _vehicle_1220 = objNull;
  657. if (true) then
  658. {
  659. _this = createVehicle ["Fence_corrugated_plate", [4229.8789, 4829.3271, -0.54357761], [], 0, "CAN_COLLIDE"];
  660. _vehicle_1220 = _this;
  661. _this setDir -5.4010339;
  662. _this setPos [4229.8789, 4829.3271, -0.54357761];
  663. };
  664.  
  665. _vehicle_1222 = objNull;
  666. if (true) then
  667. {
  668. _this = createVehicle ["Fence_corrugated_plate", [4233.7554, 4829.9385, -0.54356235], [], 0, "CAN_COLLIDE"];
  669. _vehicle_1222 = _this;
  670. _this setDir -5.4010339;
  671. _this setPos [4233.7554, 4829.9385, -0.54356235];
  672. };
  673.  
  674. _vehicle_1224 = objNull;
  675. if (true) then
  676. {
  677. _this = createVehicle ["Fence_corrugated_plate", [4237.7109, 4830.4077, -0.54355854], [], 0, "CAN_COLLIDE"];
  678. _vehicle_1224 = _this;
  679. _this setDir -5.4010339;
  680. _this setPos [4237.7109, 4830.4077, -0.54355854];
  681. };
  682.  
  683. _vehicle_1226 = objNull;
  684. if (true) then
  685. {
  686. _this = createVehicle ["Fence_corrugated_plate", [4241.5688, 4830.769, -0.54353946], [], 0, "CAN_COLLIDE"];
  687. _vehicle_1226 = _this;
  688. _this setDir -5.4010339;
  689. _this setPos [4241.5688, 4830.769, -0.54353946];
  690. };
  691.  
  692. _vehicle_1232 = objNull;
  693. if (true) then
  694. {
  695. _this = createVehicle ["Fence_corrugated_plate", [4223.6563, 4844.4219, -0.24126761], [], 0, "CAN_COLLIDE"];
  696. _vehicle_1232 = _this;
  697. _this setDir 82.428879;
  698. _this setPos [4223.6563, 4844.4219, -0.24126761];
  699. };
  700.  
  701. _vehicle_1233 = objNull;
  702. if (true) then
  703. {
  704. _this = createVehicle ["Fence_corrugated_plate", [4224.2837, 4840.6104, -0.095285259], [], 0, "CAN_COLLIDE"];
  705. _vehicle_1233 = _this;
  706. _this setDir 77.20562;
  707. _this setPos [4224.2837, 4840.6104, -0.095285259];
  708. };
  709.  
  710. _vehicle_1234 = objNull;
  711. if (true) then
  712. {
  713. _this = createVehicle ["Fence_corrugated_plate", [4224.9741, 4836.7158, -0.29024652], [], 0, "CAN_COLLIDE"];
  714. _vehicle_1234 = _this;
  715. _this setDir 82.428879;
  716. _this setPos [4224.9741, 4836.7158, -0.29024652];
  717. };
  718.  
  719. _vehicle_1235 = objNull;
  720. if (true) then
  721. {
  722. _this = createVehicle ["Fence_corrugated_plate", [4225.4805, 4832.8784, -0.18821298], [], 0, "CAN_COLLIDE"];
  723. _vehicle_1235 = _this;
  724. _this setDir 82.428879;
  725. _this setPos [4225.4805, 4832.8784, -0.18821298];
  726. };
  727.  
  728. _vehicle_1240 = objNull;
  729. if (true) then
  730. {
  731. _this = createVehicle ["Fence_corrugated_plate", [4237.0669, 4847.6821, -0.26649076], [], 0, "CAN_COLLIDE"];
  732. _vehicle_1240 = _this;
  733. _this setDir 174.35881;
  734. _this setPos [4237.0669, 4847.6821, -0.26649076];
  735. };
  736.  
  737. _vehicle_1241 = objNull;
  738. if (true) then
  739. {
  740. _this = createVehicle ["Fence_corrugated_plate", [4233.084, 4847.2417, -0.28165296], [], 0, "CAN_COLLIDE"];
  741. _vehicle_1241 = _this;
  742. _this setDir 174.35881;
  743. _this setPos [4233.084, 4847.2417, -0.28165296];
  744. };
  745.  
  746. _vehicle_1242 = objNull;
  747. if (true) then
  748. {
  749. _this = createVehicle ["Fence_corrugated_plate", [4229.1919, 4846.7192, -0.3164061], [], 0, "CAN_COLLIDE"];
  750. _vehicle_1242 = _this;
  751. _this setDir 169.60085;
  752. _this setPos [4229.1919, 4846.7192, -0.3164061];
  753. };
  754.  
  755. _vehicle_1243 = objNull;
  756. if (true) then
  757. {
  758. _this = createVehicle ["Fence_corrugated_plate", [4225.2397, 4846.2183, -0.26708832], [], 0, "CAN_COLLIDE"];
  759. _vehicle_1243 = _this;
  760. _this setDir 174.35881;
  761. _this setPos [4225.2397, 4846.2183, -0.26708832];
  762. };
  763.  
  764. _vehicle_1248 = objNull;
  765. if (true) then
  766. {
  767. _this = createVehicle ["Fence_corrugated_plate", [4244.2446, 4834.0781, -0.41050881], [], 0, "CAN_COLLIDE"];
  768. _vehicle_1248 = _this;
  769. _this setDir -97.093491;
  770. _this setPos [4244.2446, 4834.0781, -0.41050881];
  771. };
  772.  
  773. _vehicle_1249 = objNull;
  774. if (true) then
  775. {
  776. _this = createVehicle ["Fence_corrugated_plate", [4243.7217, 4838.0415, -0.26842239], [], 0, "CAN_COLLIDE"];
  777. _vehicle_1249 = _this;
  778. _this setDir -97.093491;
  779. _this setPos [4243.7217, 4838.0415, -0.26842239];
  780. };
  781.  
  782. _vehicle_1250 = objNull;
  783. if (true) then
  784. {
  785. _this = createVehicle ["Fence_corrugated_plate", [4243.1377, 4841.9839, -0.3272759], [], 0, "CAN_COLLIDE"];
  786. _vehicle_1250 = _this;
  787. _this setDir -97.093491;
  788. _this setPos [4243.1377, 4841.9839, -0.3272759];
  789. };
  790.  
  791. _vehicle_1251 = objNull;
  792. if (true) then
  793. {
  794. _this = createVehicle ["Fence_corrugated_plate", [4242.6587, 4845.8257, -0.51001912], [], 0, "CAN_COLLIDE"];
  795. _vehicle_1251 = _this;
  796. _this setDir -97.093491;
  797. _this setPos [4242.6587, 4845.8257, -0.51001912];
  798. };
  799.  
  800. _unit_117 = objNull;
  801. if (true) then
  802. {
  803. _this = createAgent ["TK_CIV_Woman02_EP1", [4236.6968, 4842.8164, 0.36117083], [], 0, "CAN_COLLIDE"];
  804. _unit_117 = _this;
  805. _this setDir 194.36969;
  806. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  807. _this setUnitAbility 0.60000002;
  808. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  809. };
  810.  
  811. _vehicle_1257 = objNull;
  812. if (true) then
  813. {
  814. _this = createVehicle ["Fence_corrugated_plate", [4226.8652, 4830.7383, -0.33793208], [], 0, "CAN_COLLIDE"];
  815. _vehicle_1257 = _this;
  816. _this setDir 53.001484;
  817. _this setPos [4226.8652, 4830.7383, -0.33793208];
  818. };
  819.  
  820. _unit_120 = objNull;
  821. if (true) then
  822. {
  823. _this = createAgent ["TK_CIV_Woman03_EP1", [6676.3252, 6361.1772, 0.72185659], [], 0, "CAN_COLLIDE"];
  824. _unit_120 = _this;
  825. _this setDir 132.67206;
  826. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  827. _this setUnitAbility 0.60000002;
  828. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  829. };
  830.  
  831. _vehicle_1573 = objNull;
  832. if (true) then
  833. {
  834. _this = createVehicle ["Info_Board_EP1", [4239.7866, 4838.1948], [], 0, "CAN_COLLIDE"];
  835. _vehicle_1573 = _this;
  836. _this setDir 263.12741;
  837. _this setVehicleInit "this allowDammage false;";
  838. _this setPos [4239.7866, 4838.1948];
  839. };
  840.  
  841. _vehicle_1574 = objNull;
  842. if (true) then
  843. {
  844. _this = createVehicle ["Land_A_Hospital", [4194.916, 5026.9009, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  845. _vehicle_1574 = _this;
  846. _this setDir 0.42999688;
  847. _this setPos [4194.916, 5026.9009, 3.8146973e-006];
  848. };
  849.  
  850. _vehicle_1576 = objNull;
  851. if (true) then
  852. {
  853. _this = createVehicle ["Info_Board_EP1", [7030.1812, 7101.311, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  854. _vehicle_1576 = _this;
  855. _this setDir 177.98137;
  856. _this setVehicleInit "this allowDammage false;";
  857. _this setPos [7030.1812, 7101.311, -3.0517578e-005];
  858. };
  859.  
  860. _vehicle_1581 = objNull;
  861. if (true) then
  862. {
  863. _this = createVehicle ["Info_Board_EP1", [4142.8438, 1483.4622, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  864. _vehicle_1581 = _this;
  865. _this setDir 273.75558;
  866. _this setVehicleInit "this allowDammage false;";
  867. _this setPos [4142.8438, 1483.4622, 3.8146973e-006];
  868. };
  869.  
  870. _vehicle_1593 = objNull;
  871. if (true) then
  872. {
  873. _this = createVehicle ["Land_Fire_barrel", [4241.6924, 4836.3877, 0], [], 0, "CAN_COLLIDE"];
  874. _vehicle_1593 = _this;
  875. _this setDir 251.04749;
  876. _this setPos [4241.6924, 4836.3877, 0];
  877. };
  878.  
  879. _vehicle_1595 = objNull;
  880. if (true) then
  881. {
  882. _this = createVehicle ["Land_Fire_barrel", [7038.0854, 7102.2104], [], 0, "CAN_COLLIDE"];
  883. _vehicle_1595 = _this;
  884. _this setDir 437.86368;
  885. _this setPos [7038.0854, 7102.2104];
  886. };
  887.  
  888. _vehicle_1597 = objNull;
  889. if (true) then
  890. {
  891. _this = createVehicle ["Land_Fire_barrel", [4146.563, 1479.7007], [], 0, "CAN_COLLIDE"];
  892. _vehicle_1597 = _this;
  893. _this setDir 356.84875;
  894. _this setPos [4146.563, 1479.7007];
  895. };
  896.  
  897. _vehicle_1892 = objNull;
  898. if (true) then
  899. {
  900. _this = createVehicle ["FlagCarrierUSA", [7041.3745, 7092.3813, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  901. _vehicle_1892 = _this;
  902. _this setPos [7041.3745, 7092.3813, 3.0517578e-005];
  903. };
  904.  
  905. _vehicle_1896 = objNull;
  906. if (true) then
  907. {
  908. _this = createVehicle ["FlagCarrierWhite_EP1", [4140.8857, 1485.5474, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  909. _vehicle_1896 = _this;
  910. _this setDir 93.686035;
  911. _this setPos [4140.8857, 1485.5474, -1.9073486e-006];
  912. };
  913.  
  914. _unit_159 = objNull;
  915. if (true) then
  916. {
  917. _this = createAgent ["TK_CIV_Takistani04_EP1", [4099.8921, 9243.417, 6.3896179e-005], [], 0, "CAN_COLLIDE"];
  918. _unit_159 = _this;
  919. _this setDir 170.86682;
  920. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
  921. _this setUnitAbility 0.60000002;
  922. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  923. };
  924.  
  925. _vehicle_1948 = objNull;
  926. if (true) then
  927. {
  928. _this = createVehicle ["HeliHEmpty", [4078.1492, 9223.8379, -3.7553658], [], 0, "CAN_COLLIDE"];
  929. _vehicle_1948 = _this;
  930. _this setPos [4078.1492, 9223.8379, -3.7553658];
  931. };
  932.  
  933. _vehicle_1949 = objNull;
  934. if (true) then
  935. {
  936. _this = createVehicle ["Garbage_can", [9297.4531, 3854.4102, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  937. _vehicle_1949 = _this;
  938. _this setPos [9297.4531, 3854.4102, 1.9073486e-006];
  939. };
  940.  
  941. _vehicle_1950 = objNull;
  942. if (true) then
  943. {
  944. _this = createVehicle ["HeliHEmpty", [9297.4453, 3854.3967, 1.4305115e-005], [], 0, "CAN_COLLIDE"];
  945. _vehicle_1950 = _this;
  946. _this setPos [9297.4453, 3854.3967, 1.4305115e-005];
  947. };
  948.  
  949. _vehicle_1952 = objNull;
  950. if (true) then
  951. {
  952. _this = createVehicle ["HeliHCivil", [4210.439, 1480.9308, 0], [], 0, "CAN_COLLIDE"];
  953. _vehicle_1952 = _this;
  954. _this setPos [4210.439, 1480.9308, 0];
  955. };
  956.  
  957. _unit_169 = objNull;
  958. if (true) then
  959. {
  960. _this = createAgent ["Functionary1", [4144.0195, 1478.6262], [], 0, "CAN_COLLIDE"];
  961. _unit_169 = _this;
  962. _this setDir 467.24658;
  963. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
  964. _this setUnitAbility 0.60000002;
  965. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  966. };
  967.  
  968. _vehicle_1954 = objNull;
  969. if (true) then
  970. {
  971. _this = createVehicle ["Land_HBarrier_large", [4148.2959, 1479.7568, 0.017693177], [], 0, "CAN_COLLIDE"];
  972. _vehicle_1954 = _this;
  973. _this setDir 92.813698;
  974. _this setPos [4148.2959, 1479.7568, 0.017693177];
  975. };
  976.  
  977. processInitCommands;
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