Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Name: Damon Sourdeval
- Class: Soldier Trainee->Soldier->Sentinel
- Humanity: Medium-High
- Character Skill: Disarm
- Affinity: Archeus
- Personal Fault: Longarm: If Damon is attacked on the Enemy Phase, he has -15 HIT for every subsequent enemy attacker.
- Personal Skill: Standard Arms: If Damon is wielding a weapon of the Polearm category, +2 SKL.
- /Personal Skill: The Bonds That Tie Us Together: When under 50% HP, Damon gains +50% to Support Bonuses.
- //Personal Skill: The Piercing Lance of Mir: When Shield Wall is active, Damon gains +1 ATK.
- Preferred Stats: SKL, DEF
- Weapon Proficiencies: Pierce (C), Lance (D)
- Level: 1
- Total Level: 1
- Progression Spent: 300
- Special: Spear Wall
- Passive Effect
- The character with this skill gains a +1 bonus to DMG for every allied unit adjacent to them equipped
- with a Lance, and for every unit adjacent to them and so on. In addition, the character with this skill
- gains a +2 Damage and Defence bonus while entering combat with any enemy with the Horseback,
- Pegasus, or Wyvern Skill, regardless of whether or not their adjacent to allies equipped with Lances.
- Base Stats:
- HP: 20 (55%) (promo+5%)
- STR: 4 (50%)
- MAG: 0 (0%)
- SKL: 3+2 (50%)
- CON: 5
- AID: 4
- LUK: 1+1 (55%)
- DEF: 5+1 (60%)
- RES: 0 (10%)
- SPD: 2 (25%)
- MOV: 4 (-)
- Current Stats
- HP: 25
- STR: 9
- MAG: 0
- SKL: 11
- CON: 8
- AID: 7
- LUK: 5
- DEF: 10
- RES: 1
- SPD: 6
- MOV: 5
- Name | Type ( ) | Rng | Wt | Mt | Hit | Cr | Ql
- Slim Lance | Pier (E) | 1 | 4 | 5 | 85 | 10 | 34/35
- Iron Lance | Pier (E) | 1 | 8 | 7 | 80 | 0 | 33/45 [E]
- Estus | 1/1 | 10HP
- Blue Mushroom | A fragrant blue mushroom.
- Warm Iron Figurine | It seems to resemble the one who looks at it, though it is almost featureless. Restores a tiny amount of humanity when used.
- With slim lance: W/ Iron Lance
- AT: 13 AT: 15
- Hit: 109 Hit: 104
- AS: 6 AS: 6
- Eva: 16 Eva: 16
- Crt: 15 Crt: 5
- Dg: 5 Dg: 5
- Disarm: 11%
- Supports:
- Ariston C: Hit +2.5, eva +7.5, crit +2.5, dg +2.5
- Lvls:
- Lvl2: +HP, +STR, +LUK, +DEF, +SPD
- Lvl3: +STR, +SKL, +DEF, +SPD
- Lvl4: +HP, +SKL, +LUK
- Promo: HP +2 STR +1 MAG +0 SKI +2 CON +3 AID +3 LUK +0 DEF +1 RES +0 SPD +2 MOV 5
- Lvl2: +STR, SKL
- Lvl3: +STR, +LUK, +RES
- Lvl4: +HP, +SKl, +DEF
- --------
- Bio: You can find some of the details of Damon's life in any serious history book, but the best account of his story is found in the works of Gilroy Mac Aodha - specifically, the second volume of his romanticization of the civil war of Mir, which lasted for two hundred years before the land was unified under a new name. Of course, this all happened several hundred years ago, and what Mir became has long disappeared, absorbed by a larger kingdom which in turn fell to another, and another, until no one is quite sure where it was or what it stood for.
- According to Guardians And Lions (Volume two of four: Children Of The Revolution, Guardians And Lions, Duke Without Shame, and The Last Days Of Mir), Damon Sourdeval was born in a small ranch near the castle of Mir, and grew up resolute and unpresuming as he assisted his father and uncles. Several years before Duke Kleisthan started his rebellion, it is said that the young Damon joined the army, where he would rise quickly to the position as captain of his own unit and eventually meet his fiercest rival and closest ally: a newly recruited soldier assigned to his unit, Pythias.
- It is unknown if Damon and Pythias butted heads in history quite as often as they do in the story, but it is known for certain that despite their differences Damon proved to be an effective mentor for young Pythias, and he taught the ways of war quickly and effectively. Having always seen a way to get past an obstacle, Damon is romanticized with the title 'The Piercing Lance of Mir', and many times in the book he is credited for penetrating enemy defenses with nary half his normal force to utilize. It is not mentioned as much in historical records, though a letter from one general that was found noted that Damon and Pythis together were, indeed, likened to a 'piercing lance' in the taking of a certain bridge, decimating the enemy's front lines on their own so the remainder of Damon's forces could spill through. Historians interested in Mir debate whether this was due to their skill or their choice of effective tactics, but regardless, this does seem factual.
- In Guardians And Lions, resentment flares between Damon and Ariston for several chapters when the young Pythias is chosen for promotion to a general position over the more experienced Damon, although again it is uncertain if this is Gilroy adding drama or historically accurate. Historians of Mir do note that the country's habit of picking their generals based on physical rather than mental prowess is probably what led to its fall. Regardless, the two continued to work well and effectively together, until a chapter known as The Siege Of Karthmere Citadel.
- The most dramatic chaper of Guardians And Lions, it details how the rebel general Cyrus Simonides manages to trick Pythias into dividing his forces to attack both entrances of the citadel, and how this tactical error led to the capture of many of his soldiers, including Damon. Cyrus threatened to execute Damon unless Pythias surrendered, and in what is romanticized as the ultimate act of friendship, the Stone Wall of Mir set aside his shield and mace and gave himself up to free his friend.
- His sacrifice was for naught, as Cyrus hung them both from the gallows and tore apart the now-leaderless battalion. And that is where Damon's story ends.
- History is less kind to him than even Gilroy's works.
- When Damon was captured, he was taken the dungeons beneath Karthmere along with Pythias' soldiers, where they were locked up... and Cyrus then proceeded to have his own troops brick over the stairs leading down to the cells, leaving them to die a slow death of dehydration and starvation. Even the seasoned and hardy Damon wasted away, dying within the week. His life was over, but his existence was not.
- Damon Sourdeval became one of the first, if unknown, Undead.
- For centuries, he was kept human by his feelings of guilt, despair, and rage, and by his friend Pythias who was the only other person who shared his ultimate fate. But as year followed year there in the darkness, he felt himself slipping away, wondering what he was holding on for... until the day something changed. The sounds of stone crumbling. Light. Human voices; rough, coarse voices. Footsteps approaching his cell. Words he could barely remember the meaning of; "search for anything valuable." He could smell, almost taste their existence. He grabbed one of the rusted, mostly broken swords of one of his soldiers, knowing Pythias was doing the same, and instinctively the pair fell upon the intruding grave robbers and took their Humanity back for themselves.
- The pair escaped the crumbling ruins of Karthmere Citadel and, refreshed by their newfound if ill-gotten Humanity, tried to figure out what to do. Ever the headstrong of the pair, Ariston persuaded Damon they head for the gates of Truskhang, to appeal to the gods and try to figure out how to break the curse. Damon eventually conceded, and the duo set off for the sealed gates...
Add Comment
Please, Sign In to add comment