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- iPhone Unity internal profiler stats:
- cpu-player> min: 3.5 max: 9.1 avg: 7.1
- cpu-ogles-drv> min: 0.8 max: 1.3 avg: 0.9
- cpu-waits-gpu> min: 0.5 max: 590.7 avg: 290.6
- msaa-resolve> min: 0.0 max: 0.0 avg: 0.0
- frametime> min: 14.8 max: 601.5 avg: 301.7
- draw-call #> min: 13 max: 13 avg: 13 | batched: 0
- tris #> min: 10098 max: 10102 avg: 10099 | batched: 0
- verts #> min: 14804 max: 14812 avg: 14807 | batched: 0
- player-detail> physx: 3.5 animation: 0.0 culling 0.0 skinning: 0.0 batching: 0.0 render: -288.1 fixed-update-count: 0 .. 17
- mono-scripts> update: 0.4 fixedUpdate: 0.0 coroutines: 0.0
- mono-memory> used heap: 344064 allocated heap: 487424 max number of collections: 1 collection total duration: 1.9
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