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Internal Profiler Stats

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Sep 12th, 2012
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  1.  
  2. iPhone Unity internal profiler stats:
  3. cpu-player> min: 3.5 max: 9.1 avg: 7.1
  4. cpu-ogles-drv> min: 0.8 max: 1.3 avg: 0.9
  5. cpu-waits-gpu> min: 0.5 max: 590.7 avg: 290.6
  6. msaa-resolve> min: 0.0 max: 0.0 avg: 0.0
  7. frametime> min: 14.8 max: 601.5 avg: 301.7
  8. draw-call #> min: 13 max: 13 avg: 13 | batched: 0
  9. tris #> min: 10098 max: 10102 avg: 10099 | batched: 0
  10. verts #> min: 14804 max: 14812 avg: 14807 | batched: 0
  11. player-detail> physx: 3.5 animation: 0.0 culling 0.0 skinning: 0.0 batching: 0.0 render: -288.1 fixed-update-count: 0 .. 17
  12. mono-scripts> update: 0.4 fixedUpdate: 0.0 coroutines: 0.0
  13. mono-memory> used heap: 344064 allocated heap: 487424 max number of collections: 1 collection total duration: 1.9
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