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Oct 8th, 2015
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  1. Building onscreen_keyboard
  2. Not Found : application settings file 'onscreen_keyboard.android'. Using defaults...
  3. [ 20%] Compiling:SDL.c
  4. [ 21%] Compiling:SDL_assert.c
  5. [ 21%] Compiling:SDL_error.c
  6. [ 21%] Compiling:SDL_hints.c
  7. [ 22%] Compiling:SDL_log.c
  8. [ 22%] Compiling:SDL_atomic.c
  9. [ 23%] Compiling:SDL_spinlock.c
  10. [ 23%] Compiling:SDL_audio.c
  11. [ 23%] Compiling:SDL_audiocvt.c
  12. [ 24%] Compiling:SDL_audiodev.c
  13. [ 24%] Compiling:SDL_audiotypecvt.c
  14. [ 25%] Compiling:SDL_mixer.c
  15. [ 25%] Compiling:SDL_wave.c
  16. [ 25%] Compiling:SDL_androidaudio.c
  17. [ 26%] Compiling:SDL_dummyaudio.c
  18. [ 26%] Compiling:SDL_android.c
  19. [ 27%] Compiling:SDL_cpuinfo.c
  20. [ 27%] Compiling:SDL_dynapi.c
  21. [ 27%] Compiling:SDL_clipboardevents.c
  22. [ 28%] Compiling:SDL_dropevents.c
  23. [ 28%] Compiling:SDL_events.c
  24. [ 29%] Compiling:SDL_gesture.c
  25. [ 29%] Compiling:SDL_keyboard.c
  26. [ 29%] Compiling:SDL_mouse.c
  27. [ 30%] Compiling:SDL_quit.c
  28. [ 30%] Compiling:SDL_touch.c
  29. [ 30%] Compiling:SDL_windowevents.c
  30. [ 31%] Compiling:SDL_rwops.c
  31. [ 31%] Compiling:SDL_sysfilesystem.c
  32. [ 32%] Compiling:SDL_haptic.c
  33. [ 32%] Compiling:SDL_syshaptic.c
  34. [ 32%] Compiling:SDL_gamecontroller.c
  35. [ 33%] Compiling:SDL_joystick.c
  36. [ 33%] Compiling:SDL_sysjoystick.c
  37. [ 34%] Compiling:SDL_sysloadso.c
  38. [ 34%] Compiling:SDL_android_main.c
  39. [ 34%] Compiling:SDL_power.c
  40. [ 35%] Compiling:SDL_syspower.c
  41. [ 35%] Compiling:SDL_d3dmath.c
  42. [ 36%] Compiling:SDL_render.c
  43. [ 36%] Compiling:SDL_yuv_mmx.c
  44. [ 36%] Compiling:SDL_yuv_sw.c
  45. [ 37%] Compiling:SDL_render_d3d.c
  46. [ 37%] Compiling:SDL_render_d3d11.c
  47. [ 38%] Compiling:SDL_render_gl.c
  48. [ 38%] Compiling:SDL_shaders_gl.c
  49. [ 38%] Compiling:SDL_render_gles.c
  50. [ 39%] Compiling:SDL_render_gles2.c
  51. [ 39%] Compiling:SDL_shaders_gles2.c
  52. [ 40%] Compiling:SDL_render_psp.c
  53. [ 40%] Compiling:SDL_blendfillrect.c
  54. [ 40%] Compiling:SDL_blendline.c
  55. [ 41%] Compiling:SDL_blendpoint.c
  56. [ 41%] Compiling:SDL_drawline.c
  57. [ 41%] Compiling:SDL_drawpoint.c
  58. [ 42%] Compiling:SDL_render_sw.c
  59. [ 42%] Compiling:SDL_rotate.c
  60. [ 43%] Compiling:SDL_getenv.c
  61. [ 43%] Compiling:SDL_iconv.c
  62. [ 43%] Compiling:SDL_malloc.c
  63. [ 44%] Compiling:SDL_qsort.c
  64. [ 44%] Compiling:SDL_stdlib.c
  65. [ 45%] Compiling:SDL_string.c
  66. [ 45%] Compiling:SDL_thread.c
  67. [ 45%] Compiling:SDL_syscond.c
  68. [ 46%] Compiling:SDL_sysmutex.c
  69. [ 46%] Compiling:SDL_syssem.c
  70. [ 47%] Compiling:SDL_systhread.c
  71. [ 47%] Compiling:SDL_systls.c
  72. [ 47%] Compiling:SDL_timer.c
  73. [ 48%] Compiling:SDL_systimer.c
  74. [ 48%] Compiling:SDL_RLEaccel.c
  75. [ 49%] Compiling:SDL_blit.c
  76. [ 49%] Compiling:SDL_blit_0.c
  77. [ 49%] Compiling:SDL_blit_1.c
  78. [ 50%] Compiling:SDL_blit_A.c
  79. [ 50%] Compiling:SDL_blit_N.c
  80. [ 50%] Compiling:SDL_blit_auto.c
  81. [ 51%] Compiling:SDL_blit_copy.c
  82. [ 51%] Compiling:SDL_blit_slow.c
  83. [ 52%] Compiling:SDL_bmp.c
  84. [ 52%] Compiling:SDL_clipboard.c
  85. [ 52%] Compiling:SDL_egl.c
  86. [ 53%] Compiling:SDL_fillrect.c
  87. [ 53%] Compiling:SDL_pixels.c
  88. [ 54%] Compiling:SDL_rect.c
  89. [ 54%] Compiling:SDL_shape.c
  90. [ 54%] Compiling:SDL_stretch.c
  91. [ 55%] Compiling:SDL_surface.c
  92. [ 55%] Compiling:SDL_video.c
  93. [ 56%] Compiling:SDL_androidclipboard.c
  94. [ 56%] Compiling:SDL_androidevents.c
  95. [ 56%] Compiling:SDL_androidgl.c
  96. [ 57%] Compiling:SDL_androidkeyboard.c
  97. [ 57%] Compiling:SDL_androidmessagebox.c
  98. [ 58%] Compiling:SDL_androidmouse.c
  99. [ 58%] Compiling:SDL_androidtouch.c
  100. [ 58%] Compiling:SDL_androidvideo.c
  101. [ 59%] Compiling:SDL_androidwindow.c
  102. [ 59%] Compiling:glue.c
  103. [ 60%] Compiling:glue.c
  104. [ 60%] Compiling:glue.c
  105. [ 65%] Processing:source.bmx
  106. [ 66%] Processing:common.bmx
  107. [ 70%] Compiling:source.bmx.release.android.armeabiv7a.c
  108. [ 70%] Compiling:common.bmx.release.android.armeabiv7a.c
  109. [ 78%] Processing:common.bmx
  110. [ 80%] Compiling:common.bmx.release.android.armeabiv7a.c
  111. [ 81%] Processing:sdl.bmx
  112. [ 83%] Compiling:sdl.bmx.release.android.armeabiv7a.c
  113. [ 84%] Archiving:sdl.release.android.armeabiv7a.a
  114. C:\android-ndk/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64/bin/arm-linux-androideabi-ar.exe: creating C:/BlitzMaxNG/mod/sdl.mod/sdl.mod/sdl.release.android.armeabiv7a.a
  115. [ 85%] Processing:common.bmx
  116. [ 86%] Compiling:common.bmx.release.android.armeabiv7a.c
  117. [ 89%] Processing:sdlsystem.bmx
  118. [ 90%] Compiling:sdlsystem.bmx.release.android.armeabiv7a.c
  119. [ 91%] Archiving:sdlsystem.release.android.armeabiv7a.a
  120. [ 93%] Processing:sdlgraphics.bmx
  121. C:\android-ndk/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64/bin/arm-linux-androideabi-ar.exe: creating C:/BlitzMaxNG/mod/sdl.mod/sdlsystem.mod/sdlsystem.release.android.armeabiv7a.a
  122. [ 94%] Compiling:sdlgraphics.bmx.release.android.armeabiv7a.c
  123. [ 95%] Archiving:sdlgraphics.release.android.armeabiv7a.a
  124. [ 98%] Processing:gl2sdlmax2d.bmx
  125. C:\android-ndk/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64/bin/arm-linux-androideabi-ar.exe: creating C:/BlitzMaxNG/mod/sdl.mod/sdlgraphics.mod/sdlgraphics.release.android.armeabiv7a.a
  126. [ 98%] Compiling:gl2sdlmax2d.bmx.release.android.armeabiv7a.c
  127. [ 98%] Archiving:gl2sdlmax2d.release.android.armeabiv7a.a
  128. [ 99%] Processing:onscreen_keyboard.bmx
  129. C:\android-ndk/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64/bin/arm-linux-androideabi-ar.exe: creating C:/BlitzMaxNG/mod/sdl.mod/gl2sdlmax2d.mod/gl2sdlmax2d.release.android.armeabiv7a.a
  130. [ 99%] Compiling:onscreen_keyboard.bmx.console.release.android.armeabiv7a.c
  131. [100%] Linking:onscreen_keyboard
  132. Buildfile: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\build.xml
  133.  
  134. -set-mode-check:
  135.  
  136. -set-debug-files:
  137.  
  138. -check-env:
  139.  [checkenv] Android SDK Tools Revision 24.3.3
  140.  [checkenv] Installed at C:\Users\home\AppData\Local\Android\android-sdk
  141.  
  142. -setup:
  143.      [echo] Project Name: onscreen_keyboard
  144.   [gettype] Project Type: Application
  145.  
  146. -set-debug-mode:
  147.  
  148. -debug-obfuscation-check:
  149.  
  150. -pre-build:
  151.  
  152. -build-setup:
  153. [getbuildtools] Using latest Build Tools: 22.0.1
  154.      [echo] Resolving Build Target for onscreen_keyboard...
  155. [gettarget] Project Target:   Android 4.4.2
  156. [gettarget] API level:        19
  157.      [echo] ----------
  158.      [echo] Creating output directories if needed...
  159.     [mkdir] Created dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin
  160.     [mkdir] Created dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res
  161.     [mkdir] Created dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\rsObj
  162.     [mkdir] Created dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\rsLibs
  163.     [mkdir] Created dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\gen
  164.     [mkdir] Created dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\classes
  165.     [mkdir] Created dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\dexedLibs
  166.      [echo] ----------
  167.      [echo] Resolving Dependencies for onscreen_keyboard...
  168. [dependency] Library dependencies:
  169. [dependency] No Libraries
  170. [dependency]
  171. [dependency] ------------------
  172.      [echo] ----------
  173.      [echo] Building Libraries with 'debug'...
  174.    [subant] No sub-builds to iterate on
  175.  
  176. -code-gen:
  177. [mergemanifest] Merging AndroidManifest files into one.
  178. [mergemanifest] Manifest merger disabled. Using project manifest only.
  179.      [echo] Handling aidl files...
  180.      [aidl] No AIDL files to compile.
  181.      [echo] ----------
  182.      [echo] Handling RenderScript files...
  183.      [echo] ----------
  184.      [echo] Handling Resources...
  185.      [aapt] Generating resource IDs...
  186.      [echo] ----------
  187.      [echo] Handling BuildConfig class...
  188. [buildconfig] Generating BuildConfig class.
  189.  
  190. -pre-compile:
  191.  
  192. -compile:
  193.     [javac] Compiling 4 source files to C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\classes
  194.     [javac] Note: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\src\org\libsdl\app\SDLActivity.java uses or overrides a deprecated API.
  195.     [javac] Note: Recompile with -Xlint:deprecation for details.
  196.  
  197. -post-compile:
  198.  
  199. -obfuscate:
  200.  
  201. -dex:
  202.       [dex] input: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\classes
  203.       [dex] Converting compiled files and external libraries into C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\classes.dex...
  204.  
  205. -crunch:
  206.    [crunch] Crunching PNG Files in source dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res
  207.    [crunch] To destination dir: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res
  208.    [crunch] Processing image to cache: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-hdpi\ic_launcher.png => C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-hdpi\ic_launcher.png
  209.    [crunch]   (processed image to cache entry C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-hdpi\ic_launcher.png: 35% size of source)
  210.    [crunch] Processing image to cache: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-mdpi\ic_launcher.png => C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-mdpi\ic_launcher.png
  211.    [crunch]   (processed image to cache entry C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-mdpi\ic_launcher.png: 55% size of source)
  212.    [crunch] Processing image to cache: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-xhdpi\ic_launcher.png => C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-xhdpi\ic_launcher.png
  213.    [crunch]   (processed image to cache entry C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-xhdpi\ic_launcher.png: 50% size of source)
  214.    [crunch] Processing image to cache: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-xxhdpi\ic_launcher.png => C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-xxhdpi\ic_launcher.png
  215.    [crunch]   (processed image to cache entry C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\res\drawable-xxhdpi\ic_launcher.png: 73% size of source)
  216.    [crunch] Crunched 4 PNG files to update cache
  217.    [crunch] C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-hdpi\ic_launcher.png: libpng warning: iCCP: Not recognizing known sRGB profile that has been edited
  218.    [crunch] C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-mdpi\ic_launcher.png: libpng warning: iCCP: Not recognizing known sRGB profile that has been edited
  219.    [crunch] C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-xhdpi\ic_launcher.png: libpng warning: iCCP: Not recognizing known sRGB profile that has been edited
  220.    [crunch] C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\res\drawable-xxhdpi\ic_launcher.png: libpng warning: iCCP: Not recognizing known sRGB profile that has been edited
  221.  
  222. -package-resources:
  223.      [aapt] Creating full resource package...
  224.  
  225. -package:
  226. [apkbuilder] Current build type is different than previous build: forced apkbuilder run.
  227. [apkbuilder] Creating onscreen_keyboard-debug-unaligned.apk and signing it with a debug key...
  228.  
  229. -post-package:
  230.  
  231. -do-debug:
  232.  [zipalign] Running zip align on final apk...
  233.      [echo] Debug Package: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\onscreen_keyboard-debug.apk
  234. [propertyfile] Creating new property file: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\build.prop
  235. [propertyfile] Updating property file: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\build.prop
  236. [propertyfile] Updating property file: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\build.prop
  237. [propertyfile] Updating property file: C:\BlitzMaxNG\mod\sdl.mod\sdl.mod\examples\android-project-onscreen_keyboard\bin\build.prop
  238.  
  239. -post-build:
  240.  
  241. debug:
  242.  
  243. BUILD SUCCESSFUL
  244. Total time: 2 seconds
  245.  
  246. Process complete
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