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  1. So i've noticed that [u]A LOT[/u] of players on the SCP server doesn't know how to RP properly or what to do when there's SCP's around. So im going to help you on what i know and what knowledges i have.
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  3. [u]Euclid:[/u] An SCP object is classified as Euclid when its behavior cannot be unerringly predicted, either because the item is sentient, it behaves outside of current scientific knowledge, or its nature is simply poorly understood at present. Euclid-class objects do not pose the same existential threat to humanity due to containment breach that Keter-class objects do, but they still generally require more diligence to keep contained than Safe-class objects.
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  5. [u]Keter:[/u] The designation "Keter" is assigned to subjects that both (a) display vigorous, active hostility to human life, civilization, and/or spacetime, and (b) are capable of causing significant destruction in the event of a containment breach. Such subjects must be cataloged, contained according to special containment procedures, and destroyed, if possible.
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  7. [u]Safe:[/u] The designation "Safe" is assigned to subjects or objects that may be effectively and reliably contained. Safe designates may have individual containment procedures, but these procedures are not expected to fail frequently, or be subject to later revision as more information is obtained about a subject.
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  9. [color=#dd9323][size=5]SCP-173[/size][/color] (Euclid)
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  11. [u]Special Containment Procedures:[/u] Item SCP-173 is to be kept in a locked container at all times. When personnel must enter SCP-173's container, no fewer than 3 may enter at any time and the door is to be relocked behind them. At all times, two persons must maintain direct eye contact with SCP-173 until all personnel have vacated and relocked the container.
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  13. [u]Gameplay/Rules:[/u]
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  15. - SCP 173 can't move if you have direct eye contact with it.
  16. - As you have eye contact with it you tell other guards to build a small cage made out of metal around it and weld it together. Afterwards, carry the cage back to the containment. This is where good RP players is necessary and understandment what to do.
  17. - If you don't keep eye contact with SCP-173 be ready to get your neck broken.
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  19. [size=5][color=#181818]SCP-106[/color][/size] (Keter)
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  21. [u]Special Containment Procedures:[/u] No physical interaction with SCP-106 is allowed at any time. All physical interaction must be approved by no less than a two-thirds vote from O5-Command. Any such interaction must be undertaken in AR-II maximum security sites, after a general non-essential staff evacuation. All staff (Research, Security, Class D, etc.) are to remain at least sixty meters away from the containment cell at all times, except in the event of breach events.
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  23. [u]Gameplay/Rules:[/u]
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  25. In the event of a breach event by SCP-106, a human within the 10-25 years of age bracket will be prepped for recall, with the compromised containment cell being replaced and restored for use. When the cell is ready, the lure subject will be injured, preferably via the breakage of a long bone, such as the femur, or the severing of a major tendon, such as the Achilles Tendon. Lure subject will then be placed in the prepped cell, and the sound emitted by said subject will be transmitted over the site public address system.
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  27. SCP-106 will typically begin to gravitate toward the lure subject within ten to fifteen minutes after hearing the subject. Should SCP-106 not respond to the initial broadcast, additional physical trauma is to be administered to the lure subject at twenty-minute intervals until SCP-106 responds. Multiple lure subjects may be used in the case of major breach events.
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  29. [size=5]SCP-049[/size][color=#4e4e4e][/color] (Euclid)
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  31. [u]Special Containment Procedures:[/u] SCP-049 is to be contained in a secure holding cell. SCP-049 is not to be removed from its cell unless approved by a Level Two or higher personnel, before which SCP-049 must be heavily sedated. Even so, at such times SCP-049 is to be accompanied by two armed guards and guided by an iron collar, secured to two iron poles 2 m in length, and held firmly by two Level One or higher personnel while in transit. Any experiments performed on SCP-049 are to be conducted inside of specifically prepared rooms.
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  33. SCP-049’s cell should be monitored at all times via a security camera. Should any abnormal behavior occur, it needs to be alerted at once.
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  35. [u]Gameplay/Rules:[/u]
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