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Feb 25th, 2016
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  1. package com.serv.mod.items;
  2.  
  3. import com.serv.mod.Reference;
  4. import com.serv.mod.init.ItemMod;
  5.  
  6. import net.minecraft.entity.Entity;
  7. import net.minecraft.item.ItemArmor;
  8. import net.minecraft.item.ItemStack;
  9.  
  10. public class ItemArmorServ extends ItemArmor
  11. {
  12.  
  13. public ItemArmorServ(ArmorMaterial material, int metaData)
  14. {
  15. super(material,0,metaData);
  16. }
  17.  
  18. public String getArmorTexture(ItemStack stack , Entity entity, int slot, String type)
  19. {
  20. if(stack.getItem() == ItemMod.pantalonArmorU)
  21. {
  22. return Reference.Mod_ID + ":textures/models/armor/uranium_layer_2.png";
  23. }
  24.  
  25. else if(stack.getItem() == ItemMod.casqueArmorU || stack.getItem() == ItemMod.plastronArmorU || stack.getItem() == ItemMod.bottesArmorU)
  26. {
  27. return Reference.Mod_ID + ":textures/models/armor/uranium_layer_1.png";
  28. }
  29. return null;
  30. }
  31.  
  32. public boolean getIsReireble(ItemStack input, ItemStack repair)
  33. {
  34. if(repair.getItem() == ItemMod.casqueArmorU|| repair.getItem() == ItemMod.item_uranium)
  35. {
  36. return true;
  37. }
  38. return false;
  39. }
  40. }
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