Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package com.serv.mod.items;
- import com.serv.mod.Reference;
- import com.serv.mod.init.ItemMod;
- import net.minecraft.entity.Entity;
- import net.minecraft.item.ItemArmor;
- import net.minecraft.item.ItemStack;
- public class ItemArmorServ extends ItemArmor
- {
- public ItemArmorServ(ArmorMaterial material, int metaData)
- {
- super(material,0,metaData);
- }
- public String getArmorTexture(ItemStack stack , Entity entity, int slot, String type)
- {
- if(stack.getItem() == ItemMod.pantalonArmorU)
- {
- return Reference.Mod_ID + ":textures/models/armor/uranium_layer_2.png";
- }
- else if(stack.getItem() == ItemMod.casqueArmorU || stack.getItem() == ItemMod.plastronArmorU || stack.getItem() == ItemMod.bottesArmorU)
- {
- return Reference.Mod_ID + ":textures/models/armor/uranium_layer_1.png";
- }
- return null;
- }
- public boolean getIsReireble(ItemStack input, ItemStack repair)
- {
- if(repair.getItem() == ItemMod.casqueArmorU|| repair.getItem() == ItemMod.item_uranium)
- {
- return true;
- }
- return false;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement