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- This is the header of the gamedata files, not posting the entire data, just the header ( so you get it's EASY to decrypt it).
- <!--
- This file and its contents are copyright (c) 2013 NaturalPoint Inc.
- NOTE: The version number must be incremented each time the list changes!!
- This is required for the app update to work correctly.
- Profile id is used by profiles to associate to a game. It is just an incrementing
- unique number. Profile IDs are exposed in plain text xml in profiles so we don't want them
- to be the same as game IDs.
- Game ids are used by the TrackIR enhanced API to identify games.
- The game tag has the following attributes:
- ProfileId - required
- Id - required
- Name - required
- Exe - exe used to launch the game. Can be blank
- Version - version of the game required for TIR support. Can be blank
- Category - type of game (can be blank)
- 0 = Other (default)
- 1 = Flight
- 2 = Racing
- 3 = Space
- 4 = First Person
- Url - link to naturalpoint location for more info
- Default is the all games home page
- DevType - developement type of the title. valid types are:
- 0 - retail title, always visible (default)
- 1 - title in development, hide unless unlocked (External developers)
- 2 - title in development, hide unless unlocked (internal to NaturalPoint)
- 3 - non-game title
- The none game descriptor must have profile id of 0 and game id of -1.
- Axis types are:
- 0 - Yaw
- 1 - pitch
- 2 - roll
- 3 - x
- 4 - y
- 5 - z
- Use the Restrict tag to define per axis restrictions and/or to tell the UI
- that the particular axis is supported for this game. By default yaw and pitch
- are supported for all games.
- Use the DefaultProfile tag to specify the default profile to map to if one has
- not been set. If the tag is not there, the default profile will be used. This
- tag does not need to be set until the title goes public.
- -->
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