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- Tara
- HP: 50/50
- MP: 65/65
- AP: 3/3
- Attributes:
- + Nightkin: You operate far better at night and cannot be blinded.
- - Skittish: You are more susceptible to sensory barrages.
- >>Skills:
- PASSIVE - Witch's Eyes: Holding a target's gaze increases the potency of your suggestions and skills.
- >1 AP / 0 MP - Bite
- Deal light physical damage to target and heal slightly. Chance to Poison.
- >1 AP / 0 MP - Infuse
- Deal light magical damage to target and slightly recover MP: Chance Poison.
- ==
- >1 AP / 5 MP - Screech
- Deal light magical damage and increase your dodge chance. Chance to inflict Vulnerability, Lock, and/or Paralysis.
- >2 AP / 15 MP - Moonlight Strike
- Deal moderate physical damage. Chance to Addle and/or Stun enemy. Additional effects against enemies suffering from Sleep, Stun, Curse.
- ==
- >X AP / X10 MP - Sing
- Deal a plethora of effects dependant on song choice. Refer to http://pastebin.com/c01PjEAe for details.
- > 1 AP / 20 MP - Resonate
- Deal damage based on number of ailments inflicted upon enemy. Increases dodge chance, status application chance, status effectiveness, and combo string damage.
- ==
- 1 AP / 10 MP - Conceal
- Take cover under the shroud of darkness. Increases dodge chance, status application chance, status effectiveness, and combo string damage.
- ==
- >0 AP / 0 MP - Access Flat-Space
- Access an object from your personal storage.
- >0 AP / 0 MP - Scrying Pearl
- Communicate over long distances.
- >0 AP / 0 MP - Taunt
- Contextual
- >0 AP / 0 MP - Flee
- Retire from battle. Works best when used after Conceal. Sometimes you just have to let go.
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