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  1. [19:27] == melchett [[email protected]] has joined #bliss
  2. [19:27] <melchett> Hi guys
  3. [19:27] <Hohlraum> only because they don't understand relational databases :)
  4. [19:27] <melchett> I have a question. We've been running 1.7.3 now for a few days, and now after a restart, everyone gets stuck on the black Loading screen
  5. [19:27] <melchett> Does anyone have a clue whats going on?
  6. [19:28] <~ayan4m1> Check your config dir\hiveext.log for errors
  7. [19:29] <melchett> Hmm... that one is 22MB large...
  8. [19:29] <~ayan4m1> Might want to try shutting down the server, renaming it and starting up again
  9. [19:30] <melchett> yes doing that now
  10. [19:30] <melchett> let me see....
  11. [19:30] <Hohlraum> anyone know if hackers are faking death messages yet? :)
  12. [19:31] <melchett> It doesnt seem to regenerate a new file
  13. [19:31] <melchett> ayan4m1: is there any other log file i can verify?
  14. [19:33] == pinsipans1 [[email protected]] has joined #bliss
  15. [19:34] <pinsipans1> ok just tried your lingor login fix now the server crashes on first player join with this message Exception code: C0000005 ACCESS_VIOLATION at 6FD5A240
  16. [19:41] <pinsipans1> any sugestions?
  17. [19:43] <Hohlraum> strange. I assume the bliss community battleye filters are already tweaked for chenerus with death messages right?
  18. [19:45] <melchett> 18:42:49 Error in expression < [2,0]; _object setpos _pos; }; _object setdir _dir; _object setDamage _damage; > 18:42:49 Error position: <setdir _dir; _object setDamage _damage; > 18:42:49 Error setdir: Type Array, expected Number 18:42:49 File z\addons\dayz_server\system\server_monitor.sqf, line 96 18:43:49 Client: Remote object 2:6 not found
  19. [19:45] <melchett> ayan4m1: i found this in my log
  20. [19:45] <~ayan4m1> melchett: Are you using any custom vehicle spawns?
  21. [19:45] <melchett> no...
  22. [19:46] <melchett> i just use the db_vehicle.... script
  23. [19:46] <melchett> all i changed in the script is the database server settings
  24. [19:46] <GitHub> [DayZ-Private] ayan4m1 pushed 1 new commit to master: http://git.io/EjhKrA
  25. [19:46] <GitHub> DayZ-Private/master c5af9e7 ayan4m1: fix survivor kills not syncing (thanks hambeast!)
  26. [19:46] <melchett> it worked fine for days, and now all of a sudden after a restart this happens
  27. [19:46] <hambeast> hell yeah!
  28. [19:47] <hambeast> thanks ayan4m1
  29. [19:47] <Hohlraum> hmm wy aren't the filters outside the tgz archive updated?
  30. [19:48] <melchett> 18:42:49 Unrecognized CfgVehicles simulation in bin\config.bin/CfgVehicles/Citizen4/
  31. [19:48] <melchett> 18:42:49 Unrecognized CfgVehicles simulation in bin\config.bin/CfgVehicles/Villager2/
  32. [19:48] <melchett> 18:42:49 "MOVED OBJ: "411" of class Volha_1_TK_CIV_EP1 to pos: [7750.94,10031.3,0]"
  33. [19:49] <melchett> 18:42:49 Error in expression < [2,0]; _object setpos _pos; }; _object setdir _dir; _object setDamage _damage; >
  34. [19:49] <~ayan4m1> Hmm might be related
  35. [19:49] <~ayan4m1> Will have to look into this further need a few hours
  36. [19:49] <melchett> hmmm
  37. [19:49] <melchett> does it look like the database got corrupted?
  38. [19:49] * Kain_Elderan sighs
  39. [19:50] <~ayan4m1> Seems dubious
  40. [19:50] <melchett> It gives an error on a vehicle in dolina that got moved just before the restart
  41. [19:50] <melchett> and yes, it was a volha1
  42. [19:50] == Peep [[email protected]] has quit [Connection reset by peer]
  43. [19:50] <~ayan4m1> Kain_Elderan: Your package should be our code + your minimum necessary edits
  44. [19:51] <~ayan4m1> To achieve your custom end
  45. [19:51] <~ayan4m1> So if you were just adding two lines in
  46. [19:51] <~ayan4m1> Your package would be our file with your two lines added
  47. [19:51] <Kain_Elderan> Yes but its not doing my edits... its creating two separate blocks of code.
  48. [19:51] <Hohlraum> ayan4m1: is using update_scripts.pl cool? the docs imply that the bliss-community ones are needed.
  49. [19:52] == Torndeco [[email protected]] has joined #bliss
  50. [19:52] <Hohlraum> so I used those and the ones outside the tgz don't support death messages.
  51. [19:53] <Kain_Elderan> the main changes I am making are to the _num, _itemType and _itemChance lines... and removing _config
  52. [19:53] <Kain_Elderan> just dont understand why this is so dang hard
  53. [19:58] <~ayan4m1> Hohlraum: You can use update_scripts.pl sure, just need to update the docs so that it is easy enough to use for anyone
  54. [20:01] <plato> yey populated namalsk with 104 vehicles !
  55. [20:03] <melchett> ayan4m1: which table in the database is the vehicles table?
  56. [20:03] == Twamp [[email protected]] has joined #bliss
  57. [20:03] <melchett> should it be good practise to delete the content of the vehicle table?
  58. [20:03] <Hohlraum> one suggestion would be to make it run relative to the directory that update_scripts.pl is located in. if people try to modify there server*.bat file to run it with something like blissrepo\update_scripts.pl dayz_1.chernarus\BattlEye I dunno if it'll work because its going to try to launch wget relatively from util\wget.exe .. believe the working directory will still be their arma2oa dir
  59. [20:03] <Twamp> setting static Time, will that only set the time ingame on server start? or 24/7 ?
  60. [20:04] <Hohlraum> relative might be the wrong word you might need to get the full path to wget rather.
  61. [20:07] <~ayan4m1> Yeah
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