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  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=AOC-UDKFrontEndMap.udk
  5. LocalMap=AOC-UDKFrontEndMap.udk
  6. LocalOptions=
  7. TransitionMap=EnvyEntry.udk
  8. MapExt=udk
  9. EXEName=UDKGame.exe
  10. DebugEXEName=DEBUG-UDKGame.exe
  11. SaveExt=usa
  12. Port=7777
  13. PeerPort=7778
  14. GameName=Chivalry: Medieval Warfare
  15. GameNameShort=CMW
  16. AdditionalMapExt=mobile
  17.  
  18. [Engine.ScriptPackages]
  19. EngineNativePackages=Core
  20. EngineNativePackages=Engine
  21. EngineNativePackages=GFxUI
  22. EngineNativePackages=IpDrv
  23. EngineNativePackages=WinDrv
  24. EngineNativePackages=GameFramework
  25. NetNativePackages=IpDrv
  26. NetNativePackages=WinDrv
  27. EditorPackages=UnrealEd
  28. ScaleformEditorPackages=GFxUIEditor
  29. NativePackages=UDKBase
  30. EditorPackages=UTEditor
  31. NativePackages=UTGame
  32. NonNativePackages=UTGameContent
  33. NativePackages=AOC
  34. NonNativePackages=AOCAudioContent
  35.  
  36. [Engine.Engine]
  37. NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks
  38. FallbackNetworkDevice=IpDrv.TcpNetDriver
  39. ConsoleClassName=UTGame.UTConsole
  40. GameViewportClientClassName=AOC.AOCGameViewportClient
  41. LocalPlayerClassName=AOC.AOCLocalPlayer
  42. DataStoreClientClassName=Engine.DataStoreClient
  43. Language=INT
  44. bAllowMatureLanguage=FALSE
  45. EditorEngine=UnrealEd.EditorEngine
  46. UnrealEdEngine=UnrealEd.UnrealEdEngine
  47. Client=WinDrv.WindowsClient
  48. Render=Render.Render
  49. Input=Engine.Input
  50. Canvas=Engine.Canvas
  51. TinyFontName=EngineFonts.TinyFont
  52. SmallFontName=EngineFonts.SmallFont
  53. MediumFontName=EngineFonts.SmallFont
  54. LargeFontName=EngineFonts.SmallFont
  55. SubtitleFontName=EngineFonts.SmallFont
  56. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  57. DefaultMaterialName=EngineMaterials.DefaultMaterial
  58. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  59. DefaultTextureName=EngineMaterials.DefaultDiffuse
  60. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  61. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  62. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  63. TickMaterialName=EditorMaterials.Tick_Mat
  64. CrossMaterialName=EditorMaterials.Cross_Mat
  65. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  66. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  67. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  68. ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
  69. ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
  70. RandomAngleTextureName=EngineMaterials.RandomAngles
  71. RandomNormalTextureName=EngineMaterials.RandomNormal2
  72. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  73. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  74. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  75. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  76. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  77. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  78. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  79. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  80. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  81. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  82. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  83. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  84. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  85. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  86. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  87. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  88. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  89. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  90. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  91. MobileEmulationMasterMaterialName=MobileEngineMaterials.MobileMasterMaterial
  92. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  93. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  94. LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial
  95. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  96. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  97. ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
  98. BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
  99. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  100. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  101. MaxProcBuildingLODColorTextureSize=1024
  102. MaxProcBuildingLODLightingTextureSize=256
  103. UseProcBuildingLODTextureCropping=True
  104. ForcePowerOfTwoProcBuildingLODTextures=True
  105. bCombineSimilarMappings=False
  106. MaxRMSDForCombiningMappings=6.0
  107. ImageReflectionTextureSize=1024
  108. TerrainMaterialMaxTextureCount=16
  109. TerrainTessellationCheckCount=6
  110. TerrainTessellationCheckBorder=2.0
  111. TerrainTessellationCheckDistance=4096.0
  112. BeginUPTryCount=200000
  113. bStaticDecalsEnabled=FALSE
  114. bDynamicDecalsEnabled=FALSE
  115. bForceStaticTerrain=TRUE
  116. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  117. LightComplexityColors=(R=0,G=0,B=0,A=1)
  118. LightComplexityColors=(R=0,G=255,B=0,A=1)
  119. LightComplexityColors=(R=63,G=191,B=0,A=1)
  120. LightComplexityColors=(R=127,G=127,B=0,A=1)
  121. LightComplexityColors=(R=191,G=63,B=0,A=1)
  122. LightComplexityColors=(R=255,G=0,B=0,A=1)
  123. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  124. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  125. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  126. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  127. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  128. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  129. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  130. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  131. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  132. MaxPixelShaderAdditiveComplexityCount=900
  133. TimeBetweenPurgingPendingKillObjects=30
  134. bUseTextureStreaming=True
  135. bUseBackgroundLevelStreaming=True
  136. bSubtitlesEnabled=True
  137. bSubtitlesForcedOff=FALSE
  138. ScoutClassName=UTGame.UTScout
  139. DefaultPostProcessName=CHV_PPC_Pack.PostProcessChain.ChivPostProcess_noToneMap
  140. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  141. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  142. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  143. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  144. DefaultSoundName=EngineSounds.WhiteNoise
  145. bOnScreenKismetWarnings=false
  146. bAllowRelevancyAutoAdjust=FALSE
  147. bNoComplexPawnRelevancy=FALSE
  148. bAllPawnsAlwaysRelevant=FALSE
  149. bEnableKismetLogging=FALSE
  150. bUseRecastNavMesh=FALSE
  151. bAllowDebugViewmodesOnConsoles=FALSE
  152. CameraRotationThreshold=0f
  153. CameraTranslationThreshold=0f
  154. PrimitiveProbablyVisibleTime=100.000000
  155. PercentUnoccludedRequeries=0.001000
  156. MaxOcclusionPixelsFraction=0.1
  157. MinTextureDensity=0.0
  158. IdealTextureDensity=13.0
  159. MaxTextureDensity=55.0
  160. MinLightMapDensity=0.0
  161. IdealLightMapDensity=0.05
  162. MaxLightMapDensity=0.2
  163. RenderLightMapDensityGrayscaleScale=1.0
  164. RenderLightMapDensityColorScale=1.0
  165. bRenderLightMapDensityGrayscale=false
  166. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  167. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  168. bDisablePhysXHardwareSupport=True
  169. DemoRecordingDevice=Engine.DemoRecDriver
  170. bPauseOnLossOfFocus=FALSE
  171. MaxFluidNumVerts=1048576
  172. FluidSimulationTimeLimit=30.0
  173. MaxParticleResize=1024
  174. MaxParticleResizeWarn=10240
  175. bCheckParticleRenderSize=True
  176. MaxParticleVertexMemory=131972
  177. NetClientTicksPerSecond=80
  178. MaxTrackedOcclusionIncrement=0.10
  179. TrackedOcclusionStepSize=0.10
  180. MipFadeInSpeed0=0.3
  181. MipFadeOutSpeed0=0.1
  182. MipFadeInSpeed1=2.0
  183. MipFadeOutSpeed1=1.0
  184. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  185. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  186. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  187. PhysXGpuHeapSize=32
  188. PhysXMeshCacheSize=8
  189. bShouldGenerateSimpleLightmaps=TRUE
  190. bUseNormalMapsForSimpleLightMaps=TRUE
  191. bSmoothFrameRate=TRUE
  192. MinSmoothedFrameRate=-1
  193. MaxSmoothedFrameRate=-1
  194. bCheckForMultiplePawnsSpawnedInAFrame=FALSE
  195. NumPawnsAllowedToBeSpawnedInAFrame=2
  196. DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
  197. DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)
  198. bEnableOnScreenDebugMessages=true
  199. AllowScreenDoorFade=True
  200. AllowNvidiaStereo3d=False
  201. EnableMatineePostProcessMaterialParam=False
  202. IgnoreSimulatedFuncWarnings=Tick
  203. NearClipPlane=5.0
  204. bUseStreamingPause=true
  205. bKeepAllMaterialQualityLevelsLoaded=False
  206. UseStreaming=True
  207. AllowShadowVolumes=False
  208. bEnableColorClear=TRUE
  209. ApexDamageParamsName=UDK_APEXDamageMap.UDKDamageMap
  210. GameEngine=AOC.AOCGameEngine
  211. bDisallowMultimonitor=false
  212.  
  213. [PlatformInterface]
  214. CloudStorageInterfaceClassName=
  215. FacebookIntegrationClassName=WinDrv.FacebookWindows
  216. InGameAdManagerClassName=
  217. AnalyticEventsInterfaceClassName=UDKBase.AnalyticEventsService
  218.  
  219. [Engine.SeqAct_Interp]
  220. RenderingOverrides=(bAllowAmbientOcclusion=True,bAllowDominantWholeSceneDynamicShadows=True,bAllowMotionBlurSkinning=True)
  221.  
  222. [Engine.StreamingMovies]
  223. RenderPriorityPS3=1001
  224. SuspendGameIO=True
  225.  
  226. [Engine.ISVHacks]
  227. bInitializeShadersOnDemand=False
  228. DisableATITextureFilterOptimizationChecks=True
  229. UseMinimalNVIDIADriverShaderOptimization=True
  230. PumpWindowMessagesWhenRenderThreadStalled=False
  231.  
  232. [Engine.GameEngine]
  233. MaxDeltaTime=0
  234. bClearAnimSetLinkupCachesOnLoadMap=TRUE
  235. DownloadableContentEnumeratorClassName=AOC.AOCDownloadableContentEnumerator
  236. DownloadableContentManagerClassName=AOC.AOCDownloadableContentManager
  237. bEnableSecondaryDisplay=false
  238. bEnableSecondaryViewport=false
  239. SecondaryViewportClientClassName=GameFramework.MobileSecondaryViewportClient
  240.  
  241. [Engine.DemoRecDriver]
  242. AllowDownloads=True
  243. DemoSpectatorClass=UTGame.DemoRecSpectator
  244. MaxClientRate=25000
  245. ConnectionTimeout=15.0
  246. InitialConnectTimeout=30.0
  247. AckTimeout=1.0
  248. KeepAliveTime=1.0
  249. SimLatency=0
  250. RelevantTimeout=5.0
  251. SpawnPrioritySeconds=1.0
  252. ServerTravelPause=4.0
  253. NetServerMaxTickRate=30
  254. LanServerMaxTickRate=30
  255. MaxRewindPoints=30
  256. RewindPointInterval=1.0
  257. NumRecentRewindPoints=7
  258.  
  259. [Engine.PackagesToAlwaysCook]
  260. bStandaloneSFServerSideOnly=true
  261. Package=UDKFrontEndMap
  262. Package=UDKFonts
  263. Package=EnvyEntry
  264. Package=UI_Configuration_SWF
  265. Package=UI_Customization_SWF
  266. Package=UI_Duel_SWF
  267. Package=UI_Escape_SWF
  268. Package=UI_Frontend_SWF
  269. Package=UI_HUD_SWF
  270. Package=UI_Loadout_SWF
  271.  
  272. [Engine.StartupPackages]
  273. bSerializeStartupPackagesFromMemory=TRUE
  274. bFullyCompressStartupPackages=FALSE
  275. Package=EngineMaterials
  276. Package=EngineDebugMaterials
  277. Package=EngineSounds
  278. Package=EngineFonts
  279. Package=SoundClassesAndModes
  280. Package=UI_Fonts
  281. Package=UI_Fonts_Final
  282.  
  283. [Engine.PackagesToForceCookPerMap]
  284. Map=UDKFrontEndMap
  285. Package=UDKFrontEnd
  286. Package=UI_FrontEnd_Art
  287. Map=AOC-UDKFrontEndMap
  288. Package=CHV_MapScreens
  289. Package=SWF
  290. Package=UI_Frontend_SWF
  291.  
  292. [Engine.MobileShaderGroups]
  293.  
  294. [Core.System]
  295. MaxObjectsNotConsideredByGC=83221
  296. SizeOfPermanentObjectPool=0
  297. StaleCacheDays=30
  298. MaxStaleCacheSize=10
  299. MaxOverallCacheSize=30
  300. PackageSizeSoftLimit=300
  301. AsyncIOBandwidthLimit=0
  302. CachePath=..\..\UDKGame\Cache
  303. CacheExt=.uxx
  304. Paths=..\..\Engine\Content
  305. ScriptPaths=..\..\UDKGame\Script
  306. FRScriptPaths=..\..\UDKGame\ScriptFinalRelease
  307. CutdownPaths=..\..\UDKGame\CutdownPackages
  308. CutdownPaths=..\..\UDKGame\Script
  309. ScreenShotPath=..\..\UDKGame\ScreenShots
  310. LocalizationPaths=..\..\Engine\Localization
  311. Extensions=upk
  312. Extensions=u
  313. Extensions=umap
  314. SaveLocalizedCookedPackagesInSubdirectories=FALSE
  315. TextureFileCacheExtension=tfc
  316. bDisablePromptToRebuildScripts=TRUE
  317. Suppress=Dev
  318. Suppress=DevAbsorbFuncs
  319. Suppress=DevAnim
  320. Suppress=DevAssetDataBase
  321. Suppress=DevAudio
  322. Suppress=DevAudioVerbose
  323. Suppress=DevBind
  324. Suppress=DevBsp
  325. Suppress=DevCamera
  326. Suppress=DevCollision
  327. Suppress=DevCompile
  328. Suppress=DevComponents
  329. Suppress=DevConfig
  330. Suppress=DevCooking
  331. Suppress=DevCrossLevel
  332. Suppress=DevDataStore
  333. Suppress=DevDecals
  334. Suppress=DevFaceFX
  335. Suppress=DevGFxUI
  336. Suppress=DevGFxUIWarning
  337. Suppress=DevGarbage
  338. Suppress=DevKill
  339. Suppress=DevLevelTools
  340. Suppress=DevLightmassSolver
  341. Suppress=DevLoad
  342. Suppress=DevMovie
  343. Suppress=DevNavMesh
  344. Suppress=DevNavMeshWarning
  345. Suppress=DevNet
  346. Suppress=DevNetTraffic
  347. Suppress=DevNetTrafficDetail
  348. Suppress=DevOnline
  349. Suppress=DevPath
  350. Suppress=DevReplace
  351. Suppress=DevSHA
  352. Suppress=DevSave
  353. Suppress=DevShaders
  354. Suppress=DevShadersDetailed
  355. Suppress=DevSound
  356. Suppress=DevStats
  357. Suppress=DevStreaming
  358. Suppress=DevTick
  359. Suppress=DevUI
  360. Suppress=DevUIAnimation
  361. Suppress=DevUIFocus
  362. Suppress=DevUIStates
  363. Suppress=DevUIStyles
  364. Suppress=DevMCP
  365. Suppress=DevHTTP
  366. Suppress=DevHttpRequest
  367. Suppress=DevBeacon
  368. Suppress=DevBeaconGame
  369. Suppress=DevOnlineGame
  370. Suppress=DevMatchmaking
  371. Suppress=DevHttpRequest
  372. Suppress=DevMovieCapture
  373. Suppress=GameStats
  374. Suppress=Input
  375. Suppress=Inventory
  376. Suppress=Localization
  377. Suppress=LocalizationWarning
  378. Suppress=PlayerManagement
  379. Suppress=PlayerMove
  380. Paths=..\..\UDKGame\Content
  381. Paths=..\..\UDKGame\__Trashcan
  382. LocalizationPaths=..\..\UDKGame\Localization
  383. Suppress=DevScript
  384. Extensions=udk
  385. SeekFreePCPaths=..\..\UDKGame\CookedPC
  386. SeekFreePCExtensions=xxx
  387. SavePath=..\..\UDKGame\Save
  388. Suppress=ScriptWarning
  389. Extensions=mobile
  390. Paths=..\AOC\Content
  391. Paths=..\AOC\__Trashcan
  392. BakeMapPaths=..\AOC\__Trashcan
  393. BakeMapPaths=..\AOC\Baked
  394. RunBakedPaths=..\AOC\Baked
  395. LocalizationPaths=..\AOC\Localization
  396.  
  397. [Engine.Client]
  398. DisplayGamma=2.2
  399. MinDesiredFrameRate=35.000000
  400. InitialButtonRepeatDelay=0.2
  401. ButtonRepeatDelay=0.1
  402.  
  403. [WinDrv.WindowsClient]
  404. AudioDeviceClass=XAudio2.XAudio2Device
  405. MinAllowableResolutionX=0
  406. MinAllowableResolutionY=0
  407. MaxAllowableResolutionX=0
  408. MaxAllowableResolutionY=0
  409. MinAllowableRefreshRate=0
  410. MaxAllowableRefreshRate=0
  411. ParanoidDeviceLostChecking=1
  412. AllowJoystickInput=1
  413.  
  414. [XAudio2.XAudio2Device]
  415. MaxChannels=64
  416. CommonAudioPoolSize=0
  417. MinCompressedDurationGame=1
  418. MinCompressedDurationEditor=4
  419. LowPassFilterResonance=0.9
  420. ChirpInSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpIn01
  421. ChirpOutSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpOut01
  422.  
  423. [ALAudio.ALAudioDevice]
  424. MaxChannels=64
  425. CommonAudioPoolSize=0
  426. MinCompressedDurationGame=1
  427. MinCompressedDurationEditor=4
  428. LowPassFilterResonance=0.9
  429. //DeviceName=Generic Software
  430.  
  431. [Engine.Player]
  432. ConfiguredInternetSpeed=30000
  433. ConfiguredLanSpeed=50000
  434. PP_DesaturationMultiplier=1.0
  435. PP_HighlightsMultiplier=1.0
  436. PP_MidTonesMultiplier=1.0
  437. PP_ShadowsMultiplier=1.0
  438.  
  439. [IpDrv.TcpNetDriver]
  440. AllowDownloads=True
  441. AllowPeerConnections=False
  442. AllowPeerVoice=False
  443. ConnectionTimeout=30.0
  444. InitialConnectTimeout=200.0
  445. AckTimeout=1.0
  446. KeepAliveTime=0.2
  447. MaxClientRate=50000
  448. MaxInternetClientRate=30000
  449. RelevantTimeout=10.0
  450. SpawnPrioritySeconds=1.0
  451. ServerTravelPause=4.0
  452. NetServerMaxTickRate=30
  453. LanServerMaxTickRate=30
  454. DownloadManagers=IpDrv.HTTPDownload
  455. DownloadManagers=Engine.ChannelDownload
  456. NetConnectionClassName=IpDrv.TcpipConnection
  457.  
  458. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  459. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  460.  
  461. [IpServer.UdpServerQuery]
  462. GameName=ut
  463.  
  464. [IpDrv.UdpBeacon]
  465. DoBeacon=True
  466. BeaconTime=0.50
  467. BeaconTimeout=5.0
  468. BeaconProduct=ut
  469. ServerBeaconPort=8777
  470. BeaconPort=9777
  471.  
  472. [TextureStreaming]
  473. MinTextureResidentMipCount=5
  474. PoolSize=350
  475. MemoryMargin=20
  476. MemoryLoss=0
  477. HysteresisLimit=20
  478. DropMipLevelsLimit=16
  479. StopIncreasingLimit=12
  480. StopStreamingLimit=8
  481. MinEvictSize=10
  482. MinFudgeFactor=1
  483. FudgeFactorIncreaseRateOfChange=0.5
  484. FudgeFactorDecreaseRateOfChange=-0.4
  485. MinRequestedMipsToConsider=11
  486. MinTimeToGuaranteeMinMipCount=2
  487. MaxTimeToGuaranteeMinMipCount=12
  488. UseTextureFileCache=TRUE
  489. LoadMapTimeLimit=20.0
  490. LightmapStreamingFactor=0.04
  491. ShadowmapStreamingFactor=0.04
  492. MaxLightmapRadius=2000.0
  493. AllowStreamingLightmaps=True
  494. TextureFileCacheBulkDataAlignment=1
  495. UsePriorityStreaming=True
  496. bAllowSwitchingStreamingSystem=False
  497. UseDynamicStreaming=True
  498. bEnableAsyncDefrag=False
  499. bEnableAsyncReallocation=False
  500. MaxDefragRelocations=256
  501. MaxDefragDownShift=128
  502. BoostPlayerTextures=3.0
  503. TemporalAAMemoryReserve=4.0
  504.  
  505. [StreamByURL]
  506. PostLoadPause=6.0
  507.  
  508. [UnrealEd.EditorEngine]
  509. LocalPlayerClassName=UnrealEd.EditorPlayer
  510. bSubtitlesEnabled=True
  511. GridEnabled=True
  512. SnapScaleEnabled=True
  513. ScaleGridSize=5
  514. SnapVertices=False
  515. SnapDistance=10.000000
  516. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  517. RotGridEnabled=True
  518. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  519. GameCommandLine=-log
  520. FOVAngle=90.000000
  521. GodMode=True
  522. AutoSaveDir=..\..\UDKGame\Autosaves
  523. InvertwidgetZAxis=True
  524. UseAxisIndicator=True
  525. MatineeCurveDetail=0.1
  526. Client=WinDrv.WindowsClient
  527. CurrentGridSz=4
  528. bUseMayaCameraControls=True
  529. bPrefabsLocked=True
  530. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  531. EditorOnlyContentPackages=EditorMeshes
  532. EditorOnlyContentPackages=EditorMaterials
  533. EditorOnlyContentPackages=EditorResources
  534. EditorOnlyContentPackages=EditorLandscapeResources
  535. EditorOnlyContentPackages=EditorShellMaterials
  536. EditorOnlyContentPackages=MobileEngineMaterials
  537. EditPackagesInPath=..\..\Development\Src
  538. EditPackages=Core
  539. EditPackages=Engine
  540. EditPackages=IpDrv
  541. EditPackages=GFxUI
  542. EditPackages=GameFramework
  543. EditPackages=UnrealEd
  544. EditPackages=GFxUIEditor
  545. EditPackages=WinDrv
  546. EditPackages=OnlineSubsystemPC
  547. EditPackages=OnlineSubsystemGameSpy
  548. EditPackages=OnlineSubsystemLive
  549. EditPackages=OnlineSubsystemSteamworks
  550. EditPackages=OnlineSubsystemGameCenter
  551. bBuildReachSpecs=FALSE
  552. bGroupingActive=TRUE
  553. bCustomCameraAlignEmitter=TRUE
  554. CustomCameraAlignEmitterDistance=100.0
  555. bDrawSocketsInGMode=FALSE
  556. bSmoothFrameRate=TRUE
  557. MinSmoothedFrameRate=30
  558. MaxSmoothedFrameRate=120
  559. FarClippingPlane=0
  560. TemplateMapFolders=..\..\Engine\Content\Maps\Templates
  561. UseOldStyleMICEditorGroups=true
  562. EditPackagesOutPath=..\..\UDKGame\Script
  563. FRScriptOutputPath=..\..\UDKGame\ScriptFinalRelease
  564. EditPackages=UDKBase
  565. EditPackages=UTEditor
  566. InEditorGameURLOptions=?quickstart=1
  567. EditPackages=UTGame
  568. EditPackages=UTGameContent
  569. EditPackages=AOC
  570. EditPackages=AOCCustomizationContent
  571. EditPackages=AOCAudioContent
  572. bBuildReachSpecs=True
  573.  
  574. [UnrealEd.UnrealEdEngine]
  575. AutoSaveIndex=0
  576. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  577. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  578. PackagesToBeFullyLoadedAtStartup=EditorResources
  579. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  580. PackagesToBeFullyLoadedAtStartup=EngineFonts
  581. PackagesToBeFullyLoadedAtStartup=EngineResources
  582. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  583. PackagesToBeFullyLoadedAtStartup=MapTemplateIndex
  584.  
  585. [Engine.DataStoreClient]
  586. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  587. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  588. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  589. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  590. PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
  591. GlobalDataStoreClasses=UTGame.UTUIDataStore_StringAliasMap
  592. PlayerDataStoreClassNames=UTGame.UTUIDataStore_StringAliasBindingsMap
  593. GlobalDataStoreClasses=UTGame.UTUIDataStore_StringList
  594. GlobalDataStoreClasses=UTGame.UTUIDataStore_Options
  595. GlobalDataStoreClasses=UTGame.UTUIDataStore_MenuItems
  596. GlobalDataStoreClasses=UTGame.UTDataStore_GameSettingsDM
  597. GlobalDataStoreClasses=UTGame.UTDataStore_GameSearchDM
  598.  
  599. [DevOptions.Shaders]
  600. AutoReloadChangedShaders=True
  601. bAllowMultiThreadedShaderCompile=True
  602. bAllowDistributedShaderCompile=False
  603. bAllowDistributedShaderCompileForBuildPCS=False
  604. NumUnusedShaderCompilingThreads=1
  605. ThreadedShaderCompileThreshold=1
  606. MaxShaderJobBatchSize=30
  607. PrecompileShadersJobThreshold=40000
  608. bDumpShaderPDBs=False
  609. bPromptToRetryFailedShaderCompiles=True
  610.  
  611. [DevOptions.Debug]
  612. ShowSelectedLightmap=False
  613.  
  614. [StatNotifyProviders]
  615. BinaryFileStatNotifyProvider=true
  616. XmlStatNotifyProvider=false
  617. CsvStatNotifyProvider=false
  618. StatsNotifyProvider_UDP=true
  619. PIXNamedCounterProvider=false
  620.  
  621. [StatNotifyProviders.StatNotifyProvider_UDP]
  622. ListenPort=13000
  623.  
  624. [RemoteControl]
  625. SuppressRemoteControlAtStartup=False
  626.  
  627. [LogFiles]
  628. PurgeLogsDays=3
  629. LogTimes=True
  630.  
  631. [AnimationCompression]
  632. CompressCommandletVersion=3 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  633. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
  634. TranslationCompressionFormat=0
  635. RotationCompressionFormat=1
  636. AlternativeCompressionThreshold=1.f
  637. ForceRecompression=False
  638. bOnlyCheckForMissingSkeletalMeshes=False
  639. KeyEndEffectorsMatchName=IK
  640. KeyEndEffectorsMatchName=eye
  641. KeyEndEffectorsMatchName=weapon
  642. KeyEndEffectorsMatchName=hand
  643. KeyEndEffectorsMatchName=attach
  644. KeyEndEffectorsMatchName=camera
  645.  
  646. [IpDrv.OnlineSubsystemCommonImpl]
  647. MaxLocalTalkers=1
  648. MaxRemoteTalkers=16
  649. bIsUsingSpeechRecognition=true
  650.  
  651. [IpDrv.OnlineGameInterfaceImpl]
  652. LanAnnouncePort=14001
  653. LanQueryTimeout=5.0
  654. LanPacketPlatformMask=1
  655. LanGameUniqueId=0x4D5707DB
  656.  
  657. [OnlineSubsystemLive.OnlineSubsystemLive]
  658. LanAnnouncePort=14001
  659. VoiceNotificationDelta=0.2
  660. NumLogins=1
  661. CurrentNotificationPosition=NNP_BottomRight
  662. MaxLocalTalkers=2
  663. MaxRemoteTalkers=9
  664. bShouldLogArbitrationData=true
  665. bShouldLogStatsData=true
  666. LanQueryTimeout=3.0
  667. LanPacketPlatformMask=1
  668. LanGameUniqueId=1297287213
  669. bShouldUseMcp=false
  670.  
  671. [Engine.StaticMeshCollectionActor]
  672. bCookOutStaticMeshActors=TRUE
  673. MaxStaticMeshComponents=100
  674.  
  675. [Engine.StaticLightCollectionActor]
  676. bCookOutStaticLightActors=TRUE
  677. MaxLightComponents=100
  678.  
  679. [LiveSock]
  680. bUseVDP=True
  681. bUseSecureConnections=true
  682. MaxDgramSockets=64
  683. MaxStreamSockets=16
  684. DefaultRecvBufsizeInK=256
  685. DefaultSendBufsizeInK=256
  686. SystemLinkPort=14000
  687.  
  688. [CustomStats]
  689. LD=Streaming fudge factor
  690. LD=FrameTime
  691. LD=Terrain Smooth Time
  692. LD=Terrain Render Time
  693. LD=Decal Render Time
  694. LD=Terrain Triangles
  695. LD=Decal Triangles
  696. LD=Decal Draw Calls
  697. LD=Static Mesh Tris
  698. LD=Skel Mesh Tris
  699. LD=Skel Verts CPU Skin
  700. LD=Skel Verts GPU Skin
  701. LD=30+ FPS
  702. LD=Total CPU rendering time
  703. LD=Total GPU rendering time
  704. LD=Occluded primitives
  705. LD=Projected shadows
  706. LD=Visible static mesh elements
  707. LD=Visible dynamic primitives
  708. LD=Texture Pool Size
  709. LD=Physical Memory Used
  710. LD=Virtual Memory Used
  711. LD=Audio Memory Used
  712. LD=Texture Memory Used
  713. LD=360 Texture Memory Used
  714. LD=Animation Memory
  715. LD=Vertex Lighting Memory
  716. LD=StaticMesh Vertex Memory
  717. LD=StaticMesh Index Memory
  718. LD=SkeletalMesh Vertex Memory
  719. LD=SkeletalMesh Index Memory
  720. LD=Decal Vertex Memory
  721. LD=Decal Index Memory
  722. LD=Decal Interaction Memory
  723. MEMLEAN=Virtual Memory Used
  724. MEMLEAN=Audio Memory Used
  725. MEMLEAN=Animation Memory
  726. MEMLEAN=FaceFX Cur Mem
  727. MEMLEAN=Vertex Lighting Memory
  728. MEMLEAN=StaticMesh Vertex Memory
  729. MEMLEAN=StaticMesh Index Memory
  730. MEMLEAN=SkeletalMesh Vertex Memory
  731. MEMLEAN=SkeletalMesh Index Memory
  732. MEMLEAN=Decal Vertex Memory
  733. MEMLEAN=Decal Index Memory
  734. MEMLEAN=Decal Interaction Memory
  735. MEMLEAN=VertexShader Memory
  736. MEMLEAN=PixelShader Memory
  737. GameThread=Async Loading Time
  738. GameThread=Audio Update Time
  739. GameThread=FrameTime
  740. GameThread=HUD Time
  741. GameThread=Input Time
  742. GameThread=Kismet Time
  743. GameThread=Move Actor Time
  744. GameThread=RHI Game Tick
  745. GameThread=RedrawViewports
  746. GameThread=Script time
  747. GameThread=Tick Time
  748. GameThread=Update Components Time
  749. GameThread=World Tick Time
  750. GameThread=Async Work Wait
  751. GameThread=PerFrameCapture
  752. GameThread=DynamicLightEnvComp Tick
  753. Mobile=ES2 Draw Calls
  754. Mobile=ES2 Draw Calls (UP)
  755. Mobile=ES2 Triangles Drawn
  756. Mobile=ES2 Triangles Drawn (UP)
  757. Mobile=ES2 Program Count
  758. Mobile=ES2 Program Count (PP)
  759. Mobile=ES2 Program Changes
  760. Mobile=ES2 Uniform Updates (Bytes)
  761. Mobile=ES2 Base Texture Binds
  762. Mobile=ES2 Detail Texture Binds
  763. Mobile=ES2 Lightmap Texture Binds
  764. Mobile=ES2 Environment Texture Binds
  765. Mobile=ES2 Bump Offset Texture Binds
  766. Mobile=Frustum Culled primitives
  767. Mobile=Statically occluded primitives
  768. SplitScreen=Processed primitives
  769. SplitScreen=Mesh draw calls
  770. SplitScreen=Mesh Particles
  771. SplitScreen=Particle Draw Calls
  772.  
  773. [MemorySplitClassesToTrack]
  774. Class=AnimSequence
  775. Class=AudioComponent
  776. Class=AudioDevice
  777. Class=BrushComponent
  778. Class=CylinderComponent
  779. Class=DecalComponent
  780. Class=DecalManager
  781. Class=DecalMaterial
  782. Class=Font
  783. Class=Level
  784. Class=Material
  785. Class=MaterialInstanceConstant
  786. Class=MaterialInstanceTimeVarying
  787. Class=Model
  788. Class=ModelComponent
  789. Class=MorphTarget
  790. Class=NavigationMeshBase
  791. Class=ParticleModule
  792. Class=ParticleSystemComponent
  793. Class=PathNode
  794. Class=ProcBuilding_SimpleLODActor
  795. Class=RB_BodyInstance
  796. Class=RB_BodySetup
  797. Class=ReachSpec
  798. Class=Sequence
  799. Class=SkeletalMesh
  800. Class=SkeletalMeshComponent
  801. Class=SoundCue
  802. Class=SoundNode
  803. Class=SoundNodeWave
  804. Class=StaticMesh
  805. Class=StaticMeshActor
  806. Class=StaticMeshCollectionActor
  807. Class=StaticMeshComponent
  808. Class=Terrain
  809. Class=TerrainComponent
  810. Class=Texture2D
  811. Class=UIRoot
  812.  
  813. [MemLeakCheckExtraExecsToRun]
  814. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  815. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  816. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  817. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  818. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  819. Cmd=lightenv list volumes
  820. Cmd=lightenv list transition
  821. Cmd=ListThreads
  822.  
  823. [ConfigCoalesceFilter]
  824. FilterOut=UDKEngine.ini
  825. FilterOut=UDKEditor.ini
  826. FilterOut=UDKInput.ini
  827. FilterOut=UDKLightmass.ini
  828. FilterOut=UDKGame.ini
  829. FilterOut=UDKGameDedicatedServer.ini
  830. FilterOut=UDKUI.ini
  831. FilterOut=UDKSystemSettings.ini
  832. FilterOut=UDKEngineG4WLive.ini
  833. FilterOut=UDKEngineG4WLiveDedicatedServer.ini
  834. FilterOut=UDKEngineNoLive.ini
  835. FilterOut=UDKEngineNoLiveDedicatedServer.ini
  836. FilterOut=UDKEditorKeyBindings.ini
  837. FilterOut=UDKEditorUserSettings.ini
  838. FilterOut=UDKEngineGameSpy.ini
  839. FilterOut=UDKEngineSteamworks.ini
  840. FilterOut=Descriptions.int
  841. FilterOut=Editor.int
  842. FilterOut=EditorTips.int
  843. FilterOut=UnrealEd.int
  844. FilterOut=WinDrv.int
  845. FilterOut=XWindow.int
  846. FilterOut=GfxUIEditor.int
  847. FilterOut=Properties.int
  848. FilterOut=UTEditorKeyBindings.ini
  849. FilterOut=UTEditorUserSettings.ini
  850.  
  851. [TaskPerfTracking]
  852. bUseTaskPerfTracking=TRUE
  853. RemoteConnectionIP=10.1.20.20
  854. ConnectionString=Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
  855. RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  856.  
  857. [FPSChartTracking]
  858. ShouldTrackFPSWhenNonInteractive=True
  859.  
  860. [TaskPerfMemDatabase]
  861. bUseTaskPerfMemDatabase=TRUE
  862. RemoteConnectionIP=10.1.20.20
  863. ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
  864. RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  865.  
  866. [MemoryPools]
  867. FLightPrimitiveInteractionInitialBlockSize=512
  868. FModShadowPrimitiveInteractionInitialBlockSize=512
  869.  
  870. [MobileMaterialCookSettings]
  871. SkinningOnlyMaterials=
  872. NoLightmapOnlyMaterials=
  873.  
  874. [Engine.PhysicsLODVerticalEmitter]
  875. ParticlePercentage=100
  876.  
  877. [Engine.OnlineSubsystem]
  878. NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  879. AsyncMinCompletionTime=0.0
  880.  
  881. [Engine.OnlineRecentPlayersList]
  882. MaxRecentPlayers=100
  883. MaxRecentParties=5
  884.  
  885. [VoIP]
  886. VolumeThreshold=0.05
  887. bHasVoiceEnabled=true
  888.  
  889. [FullScreenMovie]
  890. bForceNoMovies=FALSE
  891. StartupMovies=UE3_logo
  892. SkippableMovies=UE3_logo
  893. bShouldStopMovieAtEndOfLoadMap=TRUE
  894. StartupMovies=TBS_logo
  895. SkippableMovies=TBS_logo
  896. StartupMovies=GenericLoading
  897. LoadMapMovies=GenericLoading
  898. LoadMapMoviesGamepad=controller_loading
  899.  
  900. [IPDrv.WebConnection]
  901. MaxValueLength=512
  902. MaxLineLength=4096
  903.  
  904. [IPDrv.WebServer]
  905. ApplicationPaths[0]=/ServerAdmin
  906. ApplicationPaths[1]=/images
  907. ListenPort=80
  908. MaxConnections=18
  909. ExpirationSeconds=86400
  910. bEnabled=false
  911.  
  912. [IPDrv.WebResponse]
  913. IncludePath=/Web
  914. CharSet=iso-8859-1
  915.  
  916. [TextureTracking]
  917. #TextureName=T_GD_Traffic_Crosswalk_01
  918.  
  919. [AnimNotify]
  920. Trail_MaxSampleRate=200.0
  921.  
  922. [Engine.UIDataStore_OnlinePlayerData]
  923. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  924. FriendMessagesProviderClassName=Engine.UIDataProvider_OnlineFriendMessages
  925. FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends
  926.  
  927. [Engine.LocalPlayer]
  928. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  929. MultimonitorFOVThreshold=170.0
  930.  
  931. [MobileSupport]
  932. bShouldCachePVRTCTextures=False
  933. bShouldCacheATITCTextures=False
  934. bShouldCacheFlashTextures=False
  935. bShouldFlattenMaterials=True
  936. FlattenedTextureResolutionBias=0
  937. UDKRemotePort=41765
  938. UDKRemotePortPIE=41766
  939.  
  940. [Engine.GameViewportClient]
  941. bDebugNoGFxUI=FALSE
  942.  
  943. [ContentComparisonReferenceTypes]
  944. +Class=AnimSet
  945. +Class=SkeletalMesh
  946. +Class=SoundCue
  947. +Class=StaticMesh
  948. +Class=ParticleSystem
  949. +Class=Texture2D
  950.  
  951. [UnitTesting]
  952. UnitTestPath=..\..\Engine\UnitTests
  953. UnitTestPackageName=UnitTestPackage
  954.  
  955. [Engine.HttpFactory]
  956. HttpRequestClassName=WinDrv.HttpRequestWindows
  957.  
  958. [IpDrv.OnlineImageDownloaderWeb]
  959. MaxSimultaneousDownloads=8
  960.  
  961. [IpDrv.McpServiceConfig]
  962. Protocol=http
  963. Domain=localhost:8888
  964.  
  965. [IpDrv.McpServiceBase]
  966. McpConfigClassName=IpDrv.McpServiceConfig
  967.  
  968. [IpDrv.McpServerTimeBase]
  969. McpServerTimeClassName=IpDrv.McpServerTimeManager
  970.  
  971. [IpDrv.McpServerTimeManager]
  972. TimeStampUrl=/timestamp
  973.  
  974. [IpDrv.McpGroupsBase]
  975. McpGroupsManagerClassName=IpDrv.McpGroupsManager
  976.  
  977. [IpDrv.McpGroupsManager]
  978. CreateGroupUrl=/groupcreate
  979. DeleteGroupUrl=/groupdelete
  980. QueryGroupsUrl=/grouplist
  981. QueryGroupMembersUrl=/groupmembers
  982. AddGroupMembersUrl=/groupmembers
  983. RemoveGroupMembersUrl=/groupmembers
  984. DeleteGroupUrl=/groupdelete
  985. DeleteAllGroupsUrl=/groupdeletebyownerid
  986. QueryGroupInvitesUrl=/groupinvite
  987. AcceptGroupInviteUrl=/groupinvite
  988. RejectGroupInviteUrl=/groupinvite
  989.  
  990. [IpDrv.McpMessageBase]
  991. McpMessageManagerClassName=IpDrv.McpMessageManager
  992.  
  993. [IpDrv.McpMessageManager]
  994. CompressionType=MMCT_LZO
  995. CreateMessageUrl=/messagecreate
  996. DeleteMessageUrl=/messagedelete
  997. QueryMessagesUrl=/messagelist
  998. QueryMessageContentsUrl=/messagecontents
  999.  
  1000. [IpDrv.McpIdMappingBase]
  1001. McpIdMappingClassName=IpDrv.McpIdMappingManager
  1002.  
  1003. [IpDrv.McpIdMappingManager]
  1004. AddMappingUrl=/useraddaccountmapping
  1005. QueryMappingUrl=/userresolveaccountmappings
  1006.  
  1007. [IpDrv.McpUserManagerBase]
  1008. McpUserManagerClassName=IpDrv.McpUserManager
  1009.  
  1010. [IpDrv.McpUserManager]
  1011. RegisterUserMcpUrl=/registerusermcp
  1012. RegisterUserEmailUrl=/registeruseremail
  1013. RegisterUserFacebookUrl=/registeruserfacebook
  1014. QueryUserUrl=/userstatus
  1015. QueryUsersUrl=/usermultiplestatus
  1016.  
  1017. [IpDrv.McpUserCloudFileDownload]
  1018. EnumerateCloudFilesUrl=/cloudstoragelist
  1019. ReadCloudFileUrl=/cloudstoragecontents
  1020. WriteCloudFileUrl=/cloudstoragesave
  1021. DeleteCloudFileUrl=/cloudstoragedelete
  1022.  
  1023. [IpDrv.McpClashMobBase]
  1024. McpClashMobClassName=IpDrv.McpClashMobManager
  1025.  
  1026. [IpDrv.McpClashMobManager]
  1027. ChallengeListUrl=/challengelist
  1028. ChallengeStatusUrl=/challengestatus
  1029. ChallengeMultiStatusUrl=/challengemultiplestatus
  1030. AcceptChallengeUrl=/acceptchallenge
  1031. UpdateChallengeProgressUrl=/updatechallenge
  1032. UpdateRewardProgressUrl=/updatereward
  1033.  
  1034. [IpDrv.McpClashMobFileDownload]
  1035. RequestFileURL=/challengefile
  1036.  
  1037. [IpDrv.OnlineTitleFileDownloadWeb]
  1038. RequestFileURL=/downloadfile
  1039. RequestFileListURL=/listfiles
  1040. TimeOut=10.0
  1041.  
  1042. [OnlineSubsystem]
  1043. PollingIntervalInMs=50
  1044. bAllowAsyncBlocking=true
  1045.  
  1046. [CoreAudio.CoreAudioDevice]
  1047. MaxChannels=64
  1048. CommonAudioPoolSize=0
  1049. MinCompressedDurationGame=5
  1050. MinCompressedDurationEditor=4
  1051. LowPassFilterResonance=0.9
  1052. ChirpInSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpIn01
  1053. ChirpOutSoundNodeWaveName=A_Interface.RadioChirps.Radio_ChirpOut01
  1054.  
  1055. [Configuration]
  1056.  
  1057. [NonSignedConfigFilter]
  1058. File=UDKEngine.ini
  1059. File=UDKGame.ini
  1060. File=UDKStats.ini
  1061. File=UDKUI.ini
  1062. File=UDKInput.ini
  1063. File=UDKCharInfo.ini
  1064. File=UDKEditor.ini
  1065. File=UDKEditorUserSettings.ini
  1066. File=UDKLightmass.ini
  1067. File=UDKSettings.ini
  1068. File=UDKSystemSettings.ini
  1069. File=UDKCustomization.ini
  1070. File=UDKWeapon.ini
  1071. File=UDKEditorKeyBindings.ini
  1072.  
  1073. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1074. QueryPort=27015
  1075. bEnableSteam=true
  1076. bUseVAC=true
  1077. bRelaunchInSteam=false
  1078. RelaunchAppId=0
  1079. ProductName=unrealdk
  1080. GameDir=chivalrymedievalwarfare
  1081. GameVersion=1.0.0.1
  1082. Region=255
  1083. CurrentNotificationPosition=8
  1084. ResetStats=0
  1085. bFilterEngineBuild=true
  1086. VOIPVolumeMultiplier=6.0
  1087. ServerBrowserTimeout=20
  1088. InviteTimeout=10
  1089. GameServerStatsMappings=(0)
  1090. GameServerStatsMappings=(1)
  1091.  
  1092. [IpDrv.OnlineNewsInterfaceMcp]
  1093. NewsItems=(NewsUrl="http://172.23.1.136/AnnouncementHandler.ashx",NewsType=1,TimeOut=30.0)
  1094. NewsItems=(NewsUrl="http://172.23.1.136/AnnouncementHandler.ashx",NewsType=2,TimeOut=30.0)
  1095.  
  1096. [Windows.StandardUser]
  1097. MyDocumentsSubDirName=Chivalry Medieval Warfare
  1098. DirsToCreateAtStartup=..\..\UDKGame\Src
  1099.  
  1100. [RealD]
  1101. StereoEnable=false
  1102. DBAActive=true
  1103.  
  1104. [AppCompat]
  1105. CPUScore1=1000
  1106. CPUScore2=720
  1107. CPUScore3=630
  1108. CPUScore4=500
  1109. CPUScore5=275
  1110. CPUSpeed1=1.8
  1111. CPUSpeed2=2.4
  1112. CPUSpeed3=3.0
  1113. CPUSpeed4=3.5
  1114. CPUSpeed5=4.0
  1115. CPUMultiCoreMult=1.75
  1116. CPUHyperThreadMult=1.15
  1117. CPUMemory1=2.0
  1118. CPUMemory2=2.9
  1119. CPUMemory3=4.0
  1120. CPUMemory4=4.0
  1121. CPUMemory5=4.0
  1122. GPUmemory1=256
  1123. GPUmemory2=512
  1124. GPUmemory3=635
  1125. GPUmemory4=765
  1126. GPUmemory5=1000
  1127. GPUShader1=2
  1128. GPUShader2=2
  1129. GPUShader3=2
  1130. GPUShader4=3
  1131. GPUShader5=3
  1132. CompatLevelComposite=5
  1133.  
  1134. [FacebookIntegration]
  1135. AppID=169315946448309
  1136.  
  1137. [OnlineSubsystemSteamworks.OnlineGameInterfaceSteamworks]
  1138. FilterKeyToSteamKeyMap=(KeyId=1,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="map")
  1139. FilterKeyToSteamKeyMap=(KeyId=14,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="dedicated",IgnoreValue="0")
  1140. FilterKeyToSteamKeyMap=(KeyId=12,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="full",bReverseFilter=true,IgnoreValue="0")
  1141. FilterKeyToSteamKeyMap=(KeyId=13,KeyType=OGSET_LocalizedSetting,RawKey="",SteamKey="empty",bReverseFilter=true,IgnoreValue="0")
  1142. FilterKeyToSteamKeyMap=(KeyType=OGSET_ObjectProperty,RawKey="bAntiCheatProtected",SteamKey="secure",IgnoreValue="0")
  1143.  
  1144. [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
  1145. bHasGameSpyAccount=true
  1146. EncryptedProductKey=NotForShip
  1147. ProfileDataDirectory=../UDKGame/SaveData
  1148. ProfileDataExtension=.ue3profile
  1149. ProductID=11097
  1150. NamespaceID=40
  1151. PartnerID=33
  1152. GameID=1727
  1153. StatsVersion=7
  1154. NickStatsKeyId=1
  1155. PlaceStatsKeyId=2
  1156. LocationUrlsForInvites=ut3pc
  1157. LocationUrl=ut3pc
  1158. bShouldUseMcp=true
  1159. StatsKeyMappings=(ViewId=1,PropertyId=0,KeyId=262)
  1160. StatsKeyMappings=(ViewId=1,PropertyId=0x10000142,KeyId=265)
  1161.  
  1162. [IniVersion]
  1163. 0=1462518493.000000
  1164. 1=1462518618.000000
  1165. 2=1462518572.000000
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