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- //maze with two sections (maze is divided into 4, two are left for color and title or ambients)
- // level A parameters
- int levA_x1 = 400;
- int levA_y2 = 400;
- int
- //level B parameters
- void setup(){
- size(800,800);
- }
- void draw(){
- //draw levA
- fill(0);
- rect(levA_x1,levA_y1,x2,y2);
- }
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