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- [SystemSettings]
- DirectionalLightmaps=False
- SkeletalMeshLODBias=1
- ParticleLODBias=-1
- ShadowFilterQualityBias=2
- m_TrShadowLODGroup=1
- m_TrTextureLODGroup=1
- UnbatchedDecals=False
- DecalCullDistanceScale=0.500000
- DynamicLights=True
- AllowRadialBlur=False
- MinShadowResolution=32
- MinPreShadowResolution=8
- MaxShadowResolution=256
- MaxWholeSceneDominantShadowResolution=128
- ShadowFadeResolution=128
- PreShadowFadeResolution=1
- ShadowFadeExponent=0.300000
- PlayerShadowFadeResolution=8
- ShadowTexelsPerPixel=1.000000
- PreShadowResolutionFactor=0.250000
- FloatingPointRenderTargets=True
- EnableHighPolyChars=False
- OnlyStreamInTextures=True
- Trilinear=True
- OneFrameThreadLag=True
- bWeaponBob=False
- FilteredDistortion=False
- StaticDecals=False
- DynamicDecals=False
- DynamicShadows=True
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=0
- DepthOfField=false
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- DropParticleDistortion=True
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- LensFlares=False
- FogVolumes=False
- UseVsync=False
- Fullscreen=False
- AllowD3D10=False
- AllowD3D11=False
- AllowSubsurfaceScattering=False
- DetailMode=0
- MaxAnisotropy=0
- MaxMultisamples=1
- ResX=1280
- ResY=1024
- SceneCaptureStreamingMultiplier=1.000000
- bAllowBetterModulatedShadows=False
- bAllowWholeSceneDominantShadows=False
- Borderless=True
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=512,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=256,MaxLODSize=512,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [TribesGame.TrAudioSettings]
- m_nVolumeMaster=40
- m_nVolumeEffects=100
- m_nVolumeMusic=0
- m_nVolumeVoice=100
- [WinDrv.WindowsClient]
- DisplayGamma=2.2
- [TribesGame.TrGameEngine]
- bSmoothFrameRate=True
- MaxSmoothedFrameRate=122.000000
- AllowScreenDoorFade=False
- AllowNvidiaStereo3d=False
- bForceStaticTerrain=True
- [Engine.GameViewportClient]
- bUseHardwareCursorWhenWindowed=False
- [TribesGame.TrDevice]
- m_bTinyWeaponsEnabled=True
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=False
- [TextureStreaming]
- PoolSize=250
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=16
- StopIncreasingLimit=12
- StopStreamingLimit=8
- MinEvictSize=10
- MinFudgeFactor=1
- FudgeFactorIncreaseRateOfChange=0.5
- FudgeFactorDecreaseRateOfChange=-0.4
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=2
- MaxTimeToGuaranteeMinMipCount=12
- UseTextureFileCache=TRUE
- LoadMapTimeLimit=5.0
- LightmapStreamingFactor=0.04
- ShadowmapStreamingFactor=0.04
- MaxLightmapRadius=2000.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- [XAudio2.XAudio2Device]
- MaxChannels=32
- m_bEnableBassBoost=false
- [TribesGame.TrPlayerController]
- m_bEnableChatFilter=False
- m_bShowHUDObjectives=False
- [TribesGame.TrEntryPlayerController]
- m_bEnableChatFilter=False
- m_bShowHUDObjectives=False
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