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  1. 05:46:58: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
  2. 05:46:58: -------------------------------
  3. 05:46:58: CPU Name: AMD Phenom(tm) II X6 1090T Processor
  4. 05:46:58: CPU Speed: 3200MHz
  5. 05:46:58: Physical Memory: 8191MB Total, 5205MB Free
  6. 05:46:58: stepping id: 0, model 10, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 6, total cores 6
  7. 05:46:58: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 05:46:58: Windows Version: 6.1 Build 7601 S
  9. 05:46:58: Aero is Enabled
  10. 05:46:58: -------------------------------
  11. 05:46:58: OBS Modules:
  12. 05:46:58: Base Address Module
  13. 05:46:58: 000000003F260000 OBS.exe
  14. 05:46:58: 00000000DA5D0000 OBSApi.dll
  15. 05:46:58: 00000000F8CC0000 DShowAudioPlugin.dll
  16. 05:46:58: 00000000F8C80000 DShowPlugin.dll
  17. 05:46:58: 00000000F8C10000 GraphicsCapture.dll
  18. 05:46:58: 00000000F85C0000 NoiseGate.dll
  19. 05:46:58: 00000000F8AF0000 PSVPlugin.dll
  20. 05:46:58: ------------------------------------------
  21. 05:46:58: Adapter 1
  22. 05:46:58: Video Adapter: AMD Radeon HD 5800 Series
  23. 05:46:58: Video Adapter Dedicated Video Memory: 1063071744
  24. 05:46:58: Video Adapter Shared System Memory: 4026099712
  25. 05:46:58: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 05:46:58: =====Stream Start: 2014-08-18, 05:46:58===============================================
  27. 05:46:58: Multithreaded optimizations: On
  28. 05:46:58: Base resolution: 1920x1080
  29. 05:46:58: Output resolution: 1920x1080
  30. 05:46:58: ------------------------------------------
  31. 05:46:58: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  32. 05:46:58: ------------------------------------------
  33. 05:46:58: Audio Format: 48000 Hz
  34. 05:46:58: ------------------------------------------
  35. 05:46:58: Audio Channels: 2 Ch
  36. 05:46:58: Playback device {0.0.0.00000000}.{af08ceb2-f401-48d4-92af-33adb7475bd7}
  37. 05:46:58: ------------------------------------------
  38. 05:46:58: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 05:46:58: Global Audio time adjust: 0
  40. 05:46:58: ------------------------------------------
  41. 05:46:58: Audio Encoding: AAC
  42. 05:46:58: bitrate: 128
  43. 05:46:58: Using graphics capture
  44. 05:46:58: Trying to hook process: ePSXe.exe
  45. 05:46:58: Scene buffering time set to 400
  46. 05:46:58: ------------------------------------------
  47. 05:46:58: Video Encoding: x264
  48. 05:46:58: fps: 30
  49. 05:46:58: width: 1920, height: 1080
  50. 05:46:58: preset: veryfast
  51. 05:46:58: profile: main
  52. 05:46:58: keyint: 60
  53. 05:46:58: CBR: yes
  54. 05:46:58: CFR: yes
  55. 05:46:58: max bitrate: 3300
  56. 05:46:58: buffer size: 3300
  57. 05:46:58: ------------------------------------------
  58. 05:46:59: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  59. 05:46:59: Total frames rendered: 10, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  60. 05:46:59:
  61. 05:46:59: Profiler time results:
  62. 05:46:59:
  63. 05:46:59: ==============================================================
  64. 05:46:59: video thread frame - [100%] [avg time: 0.868 ms] [children: 3.57%] [unaccounted: 96.4%]
  65. 05:46:59: | scene->Preprocess - [0.23%] [avg time: 0.002 ms]
  66. 05:46:59: | GPU download and conversion - [3.34%] [avg time: 0.029 ms] [children: 3%] [unaccounted: 0.346%]
  67. 05:46:59: | | flush - [3%] [avg time: 0.026 ms]
  68. 05:46:59: ==============================================================
  69. 05:46:59:
  70. 05:46:59:
  71. 05:46:59: Profiler CPU results:
  72. 05:46:59:
  73. 05:46:59: ==============================================================
  74. 05:46:59: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  75. 05:46:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  76. 05:46:59: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  77. 05:46:59: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  78. 05:46:59: ==============================================================
  79. 05:46:59:
  80. 05:46:59: =====Stream End: 2014-08-18, 05:46:59=================================================
  81. 05:47:11: =====Stream Start: 2014-08-18, 05:47:11===============================================
  82. 05:47:11: Multithreaded optimizations: On
  83. 05:47:11: Base resolution: 1920x1080
  84. 05:47:11: Output resolution: 1920x1080
  85. 05:47:11: ------------------------------------------
  86. 05:47:11: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  87. 05:47:11: ------------------------------------------
  88. 05:47:11: Audio Format: 48000 Hz
  89. 05:47:11: ------------------------------------------
  90. 05:47:11: Audio Channels: 2 Ch
  91. 05:47:11: Playback device {0.0.0.00000000}.{af08ceb2-f401-48d4-92af-33adb7475bd7}
  92. 05:47:11: ------------------------------------------
  93. 05:47:11: Using desktop audio input: Speakers (Realtek High Definition Audio)
  94. 05:47:11: Global Audio time adjust: 0
  95. 05:47:11: ------------------------------------------
  96. 05:47:11: Audio Encoding: AAC
  97. 05:47:11: bitrate: 128
  98. 05:47:11: Using graphics capture
  99. 05:47:11: Trying to hook process: ePSXe.exe
  100. 05:47:11: Scene buffering time set to 400
  101. 05:47:11: ------------------------------------------
  102. 05:47:11: Video Encoding: x264
  103. 05:47:11: fps: 30
  104. 05:47:11: width: 1920, height: 1080
  105. 05:47:11: preset: veryfast
  106. 05:47:11: profile: main
  107. 05:47:11: keyint: 60
  108. 05:47:11: CBR: yes
  109. 05:47:11: CFR: yes
  110. 05:47:11: max bitrate: 3300
  111. 05:47:11: buffer size: 3300
  112. 05:47:11: ------------------------------------------
  113. 05:48:47: Total frames encoded: 2842, total frames duplicated: 0 (0.00%)
  114. 05:48:47: Total frames rendered: 2858, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  115. 05:48:47:
  116. 05:48:47: Profiler time results:
  117. 05:48:47:
  118. 05:48:47: ==============================================================
  119. 05:48:47: video thread frame - [100%] [avg time: 1.214 ms] [children: 66.7%] [unaccounted: 33.3%]
  120. 05:48:47: | scene->Preprocess - [0.165%] [avg time: 0.002 ms]
  121. 05:48:47: | GPU download and conversion - [66.6%] [avg time: 0.808 ms] [children: 59.5%] [unaccounted: 7.08%]
  122. 05:48:47: | | flush - [57.7%] [avg time: 0.7 ms]
  123. 05:48:47: | | CopyResource - [0.988%] [avg time: 0.012 ms]
  124. 05:48:47: | | conversion to 4:2:0 - [0.824%] [avg time: 0.01 ms]
  125. 05:48:47: Convert444Threads - [100%] [avg time: 1.231 ms] [children: 99.3%] [unaccounted: 0.731%]
  126. 05:48:47: | Convert444toNV12 - [99.3%] [avg time: 1.222 ms]
  127. 05:48:47: encoder thread frame - [100%] [avg time: 3.266 ms] [children: 0.0612%] [unaccounted: 99.9%]
  128. 05:48:47: | sending stuff out - [0.0612%] [avg time: 0.002 ms]
  129. 05:48:47: ==============================================================
  130. 05:48:47:
  131. 05:48:47:
  132. 05:48:47: Profiler CPU results:
  133. 05:48:47:
  134. 05:48:47: ==============================================================
  135. 05:48:47: video thread frame - [cpu time: avg 0.016 ms, total 46.8 ms] [avg calls per frame: 1]
  136. 05:48:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  137. 05:48:47: | GPU download and conversion - [cpu time: avg 0.005 ms, total 15.6 ms] [avg calls per frame: 1]
  138. 05:48:47: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  139. 05:48:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  140. 05:48:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  141. 05:48:47: Convert444Threads - [cpu time: avg 0.993 ms, total 11294.5 ms] [avg calls per frame: 4]
  142. 05:48:47: | Convert444toNV12 - [cpu time: avg 0.991 ms, total 11278.9 ms] [avg calls per frame: 4]
  143. 05:48:47: encoder thread frame - [cpu time: avg 2.958 ms, total 8408.45 ms] [avg calls per frame: 1]
  144. 05:48:47: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  145. 05:48:47: ==============================================================
  146. 05:48:47:
  147. 05:48:47: =====Stream End: 2014-08-18, 05:48:47=================================================
  148. 05:48:47: =====Stream Start: 2014-08-18, 05:48:47===============================================
  149. 05:48:47: Multithreaded optimizations: On
  150. 05:48:47: Base resolution: 1920x1080
  151. 05:48:47: Output resolution: 1920x1080
  152. 05:48:47: ------------------------------------------
  153. 05:48:47: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  154. 05:48:47: ------------------------------------------
  155. 05:48:47: Audio Format: 48000 Hz
  156. 05:48:47: ------------------------------------------
  157. 05:48:47: Audio Channels: 2 Ch
  158. 05:48:47: Playback device {0.0.0.00000000}.{af08ceb2-f401-48d4-92af-33adb7475bd7}
  159. 05:48:47: ------------------------------------------
  160. 05:48:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
  161. 05:48:47: Global Audio time adjust: 0
  162. 05:48:47: ------------------------------------------
  163. 05:48:47: Audio Encoding: AAC
  164. 05:48:47: bitrate: 128
  165. 05:48:47: Using graphics capture
  166. 05:48:47: Trying to hook process: ePSXe.exe
  167. 05:48:47: Scene buffering time set to 400
  168. 05:48:47: ------------------------------------------
  169. 05:48:47: Video Encoding: x264
  170. 05:48:47: fps: 30
  171. 05:48:47: width: 1920, height: 1080
  172. 05:48:47: preset: veryfast
  173. 05:48:47: profile: main
  174. 05:48:47: keyint: 60
  175. 05:48:47: CBR: yes
  176. 05:48:47: CFR: yes
  177. 05:48:47: max bitrate: 3300
  178. 05:48:47: buffer size: 3300
  179. 05:48:47: ------------------------------------------
  180. 05:48:48: Total frames encoded: 11, total frames duplicated: 0 (0.00%)
  181. 05:48:48: Total frames rendered: 28, number of late frames: 1 (3.57%) (it's okay for some frames to be late)
  182. 05:48:48:
  183. 05:48:48: Profiler time results:
  184. 05:48:48:
  185. 05:48:48: ==============================================================
  186. 05:48:48: video thread frame - [100%] [avg time: 0.504 ms] [children: 14.7%] [unaccounted: 85.3%]
  187. 05:48:48: | scene->Preprocess - [0.198%] [avg time: 0.001 ms]
  188. 05:48:48: | GPU download and conversion - [14.5%] [avg time: 0.073 ms] [children: 15.1%] [unaccounted: -0.595%]
  189. 05:48:48: | | flush - [10.3%] [avg time: 0.052 ms]
  190. 05:48:48: | | CopyResource - [1.98%] [avg time: 0.01 ms]
  191. 05:48:48: | | conversion to 4:2:0 - [2.78%] [avg time: 0.014 ms]
  192. 05:48:48: Convert444Threads - [100%] [avg time: 1.803 ms] [children: 99.6%] [unaccounted: 0.388%]
  193. 05:48:48: | Convert444toNV12 - [99.6%] [avg time: 1.796 ms]
  194. 05:48:48: encoder thread frame - [100%] [avg time: 6.48 ms] [children: 0.0154%] [unaccounted: 100%]
  195. 05:48:48: | sending stuff out - [0.0154%] [avg time: 0.001 ms]
  196. 05:48:48: ==============================================================
  197. 05:48:48:
  198. 05:48:48:
  199. 05:48:48: Profiler CPU results:
  200. 05:48:48:
  201. 05:48:48: ==============================================================
  202. 05:48:48: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  203. 05:48:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  204. 05:48:48: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  205. 05:48:48: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  206. 05:48:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  207. 05:48:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  208. 05:48:48: Convert444Threads - [cpu time: avg 1.3 ms, total 62.4 ms] [avg calls per frame: 4]
  209. 05:48:48: | Convert444toNV12 - [cpu time: avg 1.3 ms, total 62.4 ms] [avg calls per frame: 4]
  210. 05:48:48: encoder thread frame - [cpu time: avg 5.672 ms, total 62.4 ms] [avg calls per frame: 1]
  211. 05:48:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  212. 05:48:48: ==============================================================
  213. 05:48:48:
  214. 05:48:48: =====Stream End: 2014-08-18, 05:48:48=================================================
  215. 05:50:46: =====Stream Start: 2014-08-18, 05:50:46===============================================
  216. 05:50:46: Multithreaded optimizations: On
  217. 05:50:46: Base resolution: 1920x1080
  218. 05:50:46: Output resolution: 1920x1080
  219. 05:50:46: ------------------------------------------
  220. 05:50:46: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  221. 05:50:46: ------------------------------------------
  222. 05:50:46: Audio Format: 48000 Hz
  223. 05:50:46: ------------------------------------------
  224. 05:50:46: Audio Channels: 2 Ch
  225. 05:50:46: Playback device {0.0.0.00000000}.{af08ceb2-f401-48d4-92af-33adb7475bd7}
  226. 05:50:46: ------------------------------------------
  227. 05:50:46: Using desktop audio input: Speakers (Realtek High Definition Audio)
  228. 05:50:46: Global Audio time adjust: 0
  229. 05:50:46: ------------------------------------------
  230. 05:50:46: Audio Encoding: AAC
  231. 05:50:46: bitrate: 128
  232. 05:50:46: Using graphics capture
  233. 05:50:46: Trying to hook process: ePSXe.exe
  234. 05:50:46: Scene buffering time set to 400
  235. 05:50:46: ------------------------------------------
  236. 05:50:46: Video Encoding: x264
  237. 05:50:46: fps: 30
  238. 05:50:46: width: 1920, height: 1080
  239. 05:50:46: preset: veryfast
  240. 05:50:46: profile: main
  241. 05:50:46: keyint: 60
  242. 05:50:46: CBR: yes
  243. 05:50:46: CFR: yes
  244. 05:50:46: max bitrate: 3300
  245. 05:50:46: buffer size: 3300
  246. 05:50:46: ------------------------------------------
  247. 05:50:48: Total frames encoded: 42, total frames duplicated: 0 (0.00%)
  248. 05:50:48: Total frames rendered: 59, number of late frames: 1 (1.69%) (it's okay for some frames to be late)
  249. 05:50:48:
  250. 05:50:48: Profiler time results:
  251. 05:50:48:
  252. 05:50:48: ==============================================================
  253. 05:50:48: video thread frame - [100%] [avg time: 0.698 ms] [children: 31.9%] [unaccounted: 68.1%]
  254. 05:50:48: | scene->Preprocess - [0.287%] [avg time: 0.002 ms]
  255. 05:50:48: | GPU download and conversion - [31.7%] [avg time: 0.221 ms] [children: 23.9%] [unaccounted: 7.74%]
  256. 05:50:48: | | flush - [20.3%] [avg time: 0.142 ms]
  257. 05:50:48: | | CopyResource - [1.58%] [avg time: 0.011 ms]
  258. 05:50:48: | | conversion to 4:2:0 - [2.01%] [avg time: 0.014 ms]
  259. 05:50:48: Convert444Threads - [100%] [avg time: 1.328 ms] [children: 99.5%] [unaccounted: 0.527%]
  260. 05:50:48: | Convert444toNV12 - [99.5%] [avg time: 1.321 ms]
  261. 05:50:48: encoder thread frame - [100%] [avg time: 3.669 ms] [children: 0.0545%] [unaccounted: 99.9%]
  262. 05:50:48: | sending stuff out - [0.0545%] [avg time: 0.002 ms]
  263. 05:50:48: ==============================================================
  264. 05:50:48:
  265. 05:50:48:
  266. 05:50:48: Profiler CPU results:
  267. 05:50:48:
  268. 05:50:48: ==============================================================
  269. 05:50:48: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  270. 05:50:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  271. 05:50:48: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  272. 05:50:48: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  273. 05:50:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  274. 05:50:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  275. 05:50:48: Convert444Threads - [cpu time: avg 1.088 ms, total 187.2 ms] [avg calls per frame: 4]
  276. 05:50:48: | Convert444toNV12 - [cpu time: avg 1.088 ms, total 187.2 ms] [avg calls per frame: 4]
  277. 05:50:48: encoder thread frame - [cpu time: avg 2.971 ms, total 124.8 ms] [avg calls per frame: 1]
  278. 05:50:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  279. 05:50:48: ==============================================================
  280. 05:50:48:
  281. 05:50:48: =====Stream End: 2014-08-18, 05:50:48=================================================
  282. 05:51:08: =====Stream Start: 2014-08-18, 05:51:08===============================================
  283. 05:51:08: Multithreaded optimizations: On
  284. 05:51:08: Base resolution: 1920x1080
  285. 05:51:08: Output resolution: 1920x1080
  286. 05:51:08: ------------------------------------------
  287. 05:51:08: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  288. 05:51:08: ------------------------------------------
  289. 05:51:08: Audio Format: 48000 Hz
  290. 05:51:08: ------------------------------------------
  291. 05:51:08: Audio Channels: 2 Ch
  292. 05:51:08: Playback device {0.0.0.00000000}.{af08ceb2-f401-48d4-92af-33adb7475bd7}
  293. 05:51:08: ------------------------------------------
  294. 05:51:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
  295. 05:51:08: Global Audio time adjust: 0
  296. 05:51:08: ------------------------------------------
  297. 05:51:08: Audio Encoding: AAC
  298. 05:51:08: bitrate: 128
  299. 05:51:08: Using graphics capture
  300. 05:51:08: Trying to hook process: ePSXe.exe
  301. 05:51:08: Scene buffering time set to 400
  302. 05:51:08: ------------------------------------------
  303. 05:51:08: Video Encoding: x264
  304. 05:51:08: fps: 30
  305. 05:51:08: width: 1920, height: 1080
  306. 05:51:08: preset: veryfast
  307. 05:51:08: profile: main
  308. 05:51:08: keyint: 60
  309. 05:51:08: CBR: yes
  310. 05:51:08: CFR: yes
  311. 05:51:08: max bitrate: 3300
  312. 05:51:08: buffer size: 3300
  313. 05:51:08: ------------------------------------------
  314. 05:51:09: Total frames encoded: 23, total frames duplicated: 0 (0.00%)
  315. 05:51:09: Total frames rendered: 40, number of late frames: 1 (2.50%) (it's okay for some frames to be late)
  316. 05:51:09:
  317. 05:51:09: Profiler time results:
  318. 05:51:09:
  319. 05:51:09: ==============================================================
  320. 05:51:09: video thread frame - [100%] [avg time: 0.982 ms] [children: 44.2%] [unaccounted: 55.8%]
  321. 05:51:09: | scene->Preprocess - [0.204%] [avg time: 0.002 ms]
  322. 05:51:09: | GPU download and conversion - [44%] [avg time: 0.432 ms] [children: 41.2%] [unaccounted: 2.75%]
  323. 05:51:09: | | flush - [39%] [avg time: 0.383 ms]
  324. 05:51:09: | | CopyResource - [1.12%] [avg time: 0.011 ms]
  325. 05:51:09: | | conversion to 4:2:0 - [1.12%] [avg time: 0.011 ms]
  326. 05:51:09: Convert444Threads - [100%] [avg time: 1.367 ms] [children: 99.6%] [unaccounted: 0.439%]
  327. 05:51:09: | Convert444toNV12 - [99.6%] [avg time: 1.361 ms]
  328. 05:51:09: encoder thread frame - [100%] [avg time: 4.229 ms] [children: 0.0473%] [unaccounted: 100%]
  329. 05:51:09: | sending stuff out - [0.0473%] [avg time: 0.002 ms]
  330. 05:51:09: ==============================================================
  331. 05:51:09:
  332. 05:51:09:
  333. 05:51:09: Profiler CPU results:
  334. 05:51:09:
  335. 05:51:09: ==============================================================
  336. 05:51:09: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  337. 05:51:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  338. 05:51:09: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  339. 05:51:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  340. 05:51:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  341. 05:51:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  342. 05:51:09: Convert444Threads - [cpu time: avg 1.95 ms, total 187.2 ms] [avg calls per frame: 4]
  343. 05:51:09: | Convert444toNV12 - [cpu time: avg 1.95 ms, total 187.2 ms] [avg calls per frame: 4]
  344. 05:51:09: encoder thread frame - [cpu time: avg 4.069 ms, total 93.6 ms] [avg calls per frame: 1]
  345. 05:51:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  346. 05:51:09: ==============================================================
  347. 05:51:09:
  348. 05:51:09: =====Stream End: 2014-08-18, 05:51:09=================================================
  349. 05:51:14: =====Stream Start: 2014-08-18, 05:51:14===============================================
  350. 05:51:14: Multithreaded optimizations: On
  351. 05:51:14: Base resolution: 1920x1080
  352. 05:51:14: Output resolution: 1920x1080
  353. 05:51:14: ------------------------------------------
  354. 05:51:14: Loading up D3D10 on AMD Radeon HD 5800 Series (Adapter 1)...
  355. 05:51:14: ------------------------------------------
  356. 05:51:14: Audio Format: 48000 Hz
  357. 05:51:14: ------------------------------------------
  358. 05:51:14: Audio Channels: 2 Ch
  359. 05:51:14: Playback device {0.0.0.00000000}.{af08ceb2-f401-48d4-92af-33adb7475bd7}
  360. 05:51:14: ------------------------------------------
  361. 05:51:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
  362. 05:51:14: Global Audio time adjust: 0
  363. 05:51:14: ------------------------------------------
  364. 05:51:14: Audio Encoding: AAC
  365. 05:51:14: bitrate: 128
  366. 05:51:14: Using graphics capture
  367. 05:51:14: Trying to hook process: ePSXe.exe
  368. 05:51:14: Scene buffering time set to 400
  369. 05:51:14: ------------------------------------------
  370. 05:51:14: Video Encoding: x264
  371. 05:51:14: fps: 30
  372. 05:51:14: width: 1920, height: 1080
  373. 05:51:14: preset: veryfast
  374. 05:51:14: profile: main
  375. 05:51:14: keyint: 60
  376. 05:51:14: CBR: yes
  377. 05:51:14: CFR: yes
  378. 05:51:14: max bitrate: 3300
  379. 05:51:14: buffer size: 3300
  380. 05:51:14: ------------------------------------------
  381. 05:54:05: Total frames encoded: 5105, total frames duplicated: 6 (0.12%)
  382. 05:54:05: Total frames rendered: 5120, number of late frames: 2 (0.04%) (it's okay for some frames to be late)
  383. 05:54:05:
  384. 05:54:05: Profiler time results:
  385. 05:54:05:
  386. 05:54:05: ==============================================================
  387. 05:54:05: video thread frame - [100%] [avg time: 0.867 ms] [children: 48.7%] [unaccounted: 51.3%]
  388. 05:54:05: | scene->Preprocess - [0.231%] [avg time: 0.002 ms]
  389. 05:54:05: | GPU download and conversion - [48.4%] [avg time: 0.42 ms] [children: 40.1%] [unaccounted: 8.3%]
  390. 05:54:05: | | flush - [37.4%] [avg time: 0.324 ms]
  391. 05:54:05: | | CopyResource - [1.5%] [avg time: 0.013 ms]
  392. 05:54:05: | | conversion to 4:2:0 - [1.27%] [avg time: 0.011 ms]
  393. 05:54:05: Convert444Threads - [100%] [avg time: 1.291 ms] [children: 99.3%] [unaccounted: 0.697%]
  394. 05:54:05: | Convert444toNV12 - [99.3%] [avg time: 1.282 ms]
  395. 05:54:05: encoder thread frame - [100%] [avg time: 3.278 ms] [children: 0.061%] [unaccounted: 99.9%]
  396. 05:54:05: | sending stuff out - [0.061%] [avg time: 0.002 ms]
  397. 05:54:05: ==============================================================
  398. 05:54:05:
  399. 05:54:05:
  400. 05:54:05: Profiler CPU results:
  401. 05:54:05:
  402. 05:54:05: ==============================================================
  403. 05:54:05: video thread frame - [cpu time: avg 0.057 ms, total 296.401 ms] [avg calls per frame: 1]
  404. 05:54:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  405. 05:54:05: | GPU download and conversion - [cpu time: avg 0.024 ms, total 124.8 ms] [avg calls per frame: 1]
  406. 05:54:05: | | flush - [cpu time: avg 0.021 ms, total 109.2 ms] [avg calls per frame: 1]
  407. 05:54:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  408. 05:54:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  409. 05:54:05: Convert444Threads - [cpu time: avg 1.108 ms, total 22635.7 ms] [avg calls per frame: 4]
  410. 05:54:05: | Convert444toNV12 - [cpu time: avg 1.103 ms, total 22526.5 ms] [avg calls per frame: 4]
  411. 05:54:05: encoder thread frame - [cpu time: avg 2.991 ms, total 15272.5 ms] [avg calls per frame: 1]
  412. 05:54:05: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  413. 05:54:05: ==============================================================
  414. 05:54:05:
  415. 05:54:05: =====Stream End: 2014-08-18, 05:54:05=================================================
  416.  
  417.  
  418. Last game capture log:
  419. 2014-08-18, 05:50:46: we're booting up:
  420. 05:50:46: CaptureThread: attached to process ePSXe.exe
  421. 05:50:46: GL Present
  422. 05:50:46: (half life scientist) everything.. seems to be in order
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