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- package thwack;
- import com.badlogic.gdx.math.Vector2;
- public interface Constants {
- float PIXELS_PER_METER = 32;
- float WORLD_WIDTH_METERS = 100F;
- float WORLD_HEIGHT_METERS = 100F;
- Vector2 LEFT = new Vector2(-1, 0);
- Vector2 RIGHT = new Vector2(1, 0);
- Vector2 UP = new Vector2(0, 1);
- Vector2 DOWN = new Vector2(0, -1);
- }
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