Advertisement
AdHaM612

TP System By AdHaM612

Feb 11th, 2014
319
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.27 KB | None | 0 0
  1. //Teleport System By AdHaM612
  2.  
  3. #define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6. #include <zcmd>
  7.  
  8. #define LIME 0x10F441AA
  9.  
  10. public OnFilterScriptInit()
  11. {
  12. //Moon
  13. CreateVehicle(444, 1363.3267, 1502.2323, 1018.1429, 90.0000, 0, 0, 100);
  14. CreateVehicle(444, 1363.3699, 1508.0348, 1018.1429, 90.0000, 0, 0, 100);
  15. CreateVehicle(444, 1363.5156, 1513.0798, 1018.1429, 90.0000, 0, 0, 100);
  16. CreateVehicle(444, 1298.6354, 1478.0649, 1018.1563, 0.0000, 0, 0, 100);
  17. CreateVehicle(444, 1304.9744, 1478.3674, 1018.1563, 0.0000, 0, 0, 100);
  18. CreateVehicle(444, 1311.7991, 1478.3845, 1018.1563, 0.0000, 0, 0, 100);
  19. CreateVehicle(444, 1298.8693, 1498.8888, 1017.8563, 270.0000, 0, 0, 100);
  20. CreateVehicle(444, 1298.7919, 1504.9390, 1017.8563, 270.0000, 0, 0, 100);
  21. CreateVehicle(444, 1298.6111, 1510.9503, 1017.8563, 270.0000, 0, 0, 100);
  22. CreateObject(18752, 1273.26624, 1288.50037, 1016.70892, 0.00000, 0.00000, 267.43521);
  23. CreateObject(18752, 1274.52466, 1697.90698, 1016.70892, 0.00000, 0.00000, 0.00000);
  24. CreateObject(18752, 1485.78992, 1487.74390, 1016.70892, 0.00000, 0.00000, 268.26379);
  25. CreateObject(18752, 1482.31836, 1284.00781, 1016.70892, 0.00000, 0.00000, 0.00000);
  26. CreateObject(18752, 1488.93262, 1697.21252, 1016.70892, 0.00000, 0.00000, 0.00000);
  27. CreateObject(18752, 1063.08508, 1293.40942, 1016.70892, 0.00000, 0.00000, 0.00000);
  28. CreateObject(18752, 1061.24438, 1698.87793, 1016.70892, 0.00000, 0.00000, 0.00000);
  29. CreateObject(18752, 1062.07751, 1502.81653, 1016.70892, 0.00000, 0.00000, 0.00000);
  30. CreateObject(18752, 1207.28796, 1499.38110, 1016.70892, 0.00000, 0.00000, 0.00000);
  31. CreateObject(18752, 1434.57715, 1495.89880, 1016.70892, 0.00000, 0.00000, 0.00000);
  32. CreateObject(18752, 1325.83948, 1394.68396, 1016.70892, 0.00000, 0.00000, 0.00000);
  33. CreateObject(18752, 1332.31384, 1608.82117, 1016.70892, 0.00000, 0.00000, 0.00000);
  34. print("\n--------------------------------------");
  35. print(" Teleport System By AdHaM612");
  36. print("--------------------------------------\n");
  37. return 1;
  38. }
  39.  
  40. public OnFilterScriptExit()
  41. {
  42. return 1;
  43. }
  44. CMD:lvpd(playerid, params[])
  45. {
  46. SetPlayerPos(playerid,2287.1775,2427.5510,10.8203); // lvpd
  47. GameTextForPlayer(playerid,"~B~Welcome To LVPD!",3000,3);
  48. SendClientMessage(playerid,LIME,"You Have Been Teleported To LVPD!");
  49. return 1;
  50. }
  51. CMD:lsap(playerid, params[])
  52. {
  53. SetPlayerPos(playerid,1975.8645,-2243.0391,13.5469); // LS Airport
  54. GameTextForPlayer(playerid,"~B~Welcome To LS Airport!",3000,3);
  55. SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Airport!");
  56. return 1;
  57. }
  58. CMD:gs(playerid, params[])
  59. {
  60. SetPlayerPos(playerid,2494.2124,-1669.0369,13.3359); // grove street
  61. GameTextForPlayer(playerid,"~B~Welcome To Grove Street!",3000,3);
  62. SendClientMessage(playerid,LIME,"You Have Been Teleported To Grove Street!");
  63. return 1;
  64. }
  65. CMD:lsts(playerid, params[])
  66. {
  67. SetPlayerPos(playerid,1739.0388,-1950.9738,14.1172); // LS train station
  68. GameTextForPlayer(playerid,"~B~Welcome To LS Train Station!",3000,3);
  69. SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Train Station!");
  70. return 1;
  71. }
  72. CMD:lspd(playerid, params[])
  73. {
  74. SetPlayerPos(playerid,1546.2643,-1675.7789,13.5620); // lspd
  75. GameTextForPlayer(playerid,"~B~Welcome To LSPD!",3000,3);
  76. SendClientMessage(playerid,LIME,"You Have Been Teleported To LSPD!");
  77. return 1;
  78. }
  79. CMD:lsc(playerid, params[])
  80. {
  81. SetPlayerPos(playerid,2339.0430,38.6651,26.3359); // LS country
  82. GameTextForPlayer(playerid,"~B~Welcome To LS Country!",3000,3);
  83. SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Country!");
  84. return 1;
  85. }
  86. CMD:aa(playerid, params[])
  87. {
  88. SetPlayerPos(playerid,402.5420,2528.7261,16.5868); // Abandoned Airfield
  89. GameTextForPlayer(playerid,"~B~Welcome To Abandoned Airfield!",3000,3);
  90. SendClientMessage(playerid,LIME,"You Have Been Teleported To Abandoned Airfield!");
  91. return 1;
  92. }
  93. CMD:area61(playerid, params[])
  94. {
  95. SetPlayerPos(playerid,313.6620,2059.8289,17.6406); // Area 61
  96. GameTextForPlayer(playerid,"~B~Welcome To Area 61!",3000,3);
  97. SendClientMessage(playerid,LIME,"You Have Been Teleported To Area 61!");
  98. return 1;
  99. }
  100. CMD:sfap(playerid, params[])
  101. {
  102. SetPlayerPos(playerid,-1515.9248,-221.8945,14.1484); // SF Airport
  103. GameTextForPlayer(playerid,"~B~Welcome To SF Airport!",3000,3);
  104. SendClientMessage(playerid,LIME,"You Have Been Teleported To SF Airport!");
  105. return 1;
  106. }
  107. CMD:lvap(playerid, params[])
  108. {
  109. SetPlayerPos(playerid,1695.9353,1617.8712,10.8203); // LV Airport
  110. GameTextForPlayer(playerid,"~B~Welcome To LV Airport!",3000,3);
  111. SendClientMessage(playerid,LIME,"You Have Been Teleported To LV Airport!");
  112. return 1;
  113. }
  114. CMD:bayside(playerid, params[])
  115. {
  116. SetPlayerPos(playerid,-2545.3225,2335.9426,4.8359); // Bayside
  117. GameTextForPlayer(playerid,"~B~Welcome To Bayside!",3000,3);
  118. SendClientMessage(playerid,LIME,"You Have Been Teleported To Bayside!");
  119. return 1;
  120. }
  121. CMD:sfpd(playerid, params[])
  122. {
  123. SetPlayerPos(playerid,-1603.5679,714.7650,12.7053); // SFPD
  124. GameTextForPlayer(playerid,"~B~Welcome To SFPD!",3000,3);
  125. SendClientMessage(playerid,LIME,"You Have Been Teleported To SFPD!");
  126. return 1;
  127. }
  128. CMD:mt(playerid, params[])
  129. {
  130. SetPlayerPos(playerid,-2339.1895,-1602.7904,483.7093); // Mountain Chilliad
  131. GameTextForPlayer(playerid,"~B~Welcome To Montain Chilliad!",3000,3);
  132. SendClientMessage(playerid,LIME,"You Have Been Teleported To Mountain Chilliad!");
  133. return 1;
  134. }
  135. CMD:wang(playerid, params[])
  136. {
  137. SetPlayerPos(playerid,-1935.9070,229.6323,34.1563); // Wang SF Tune
  138. GameTextForPlayer(playerid,"~B~Welcome To Wang's!",3000,3);
  139. SendClientMessage(playerid,LIME,"You Have Been Teleported To Wang's!");
  140. return 1;
  141. }
  142. CMD:arch(playerid, params[])
  143. {
  144. SetPlayerPos(playerid,-2708.5925,217.6218,4.1797); // Wheel Arch SF Tune
  145. GameTextForPlayer(playerid,"~B~Welcome To Arch!",3000,3);
  146. SendClientMessage(playerid,LIME,"You Have Been Teleported To Arch!");
  147. return 1;
  148. }
  149. CMD:lowrider(playerid, params[])
  150. {
  151. SetPlayerPos(playerid,2645.0215,-2031.2415,13.5540); // LS lowrider tune
  152. GameTextForPlayer(playerid,"~B~Welcome To Lowrider Tune!",3000,3);
  153. SendClientMessage(playerid,LIME,"You Have Been Teleported To Lowrider Tune!");
  154. return 1;
  155. }
  156. CMD:lshp(playerid,params[])
  157. {
  158. SetPlayerPos(playerid,2032.6693,-1416.4409,16.9922); // LS Hospital
  159. GameTextForPlayer(playerid,"~B~Welcome To LS Hospital!",3000,3);
  160. SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Hospital!");
  161. return 1;
  162. }
  163. CMD:sfhp(playerid,params[])
  164. {
  165. SetPlayerPos(playerid,-2653.4077,632.3204,14.4531); // SF Hospital
  166. GameTextForPlayer(playerid,"~B~Welcome To SF Hospital!",3000,3);
  167. SendClientMessage(playerid,LIME,"You Have Been Teleported To SF Hospital!");
  168. return 1;
  169. }
  170. CMD:4dc(playerid, params[])
  171. {
  172. SetPlayerPos(playerid,2030.4635,1001.3488,10.8131); // 4 Dragons Casino
  173. GameTextForPlayer(playerid,"~B~Welcome To 4 Dragons Casino!",3000,3);
  174. SendClientMessage(playerid,LIME,"You Have Been Teleported To 4 Dragons Casino!");
  175. return 1;
  176. }
  177. CMD:dt(playerid, params[])
  178. {
  179. SetPlayerPos(playerid,-2022.8062,152.9442,28.8359); // Doherty (SF)
  180. GameTextForPlayer(playerid,"~B~Welcome To Doherty!",3000,3);
  181. SendClientMessage(playerid,LIME,"You Have Been Teleported To Doherty!");
  182. return 1;
  183. }
  184. CMD:moon(playerid, params[])
  185. {
  186. SetPlayerPos(playerid,1330.77563, 1498.39087,1020); // moon
  187. GameTextForPlayer(playerid,"~B~Welcome To The Moon!",3000,3);
  188. SendClientMessage(playerid,LIME,"You Have Been Teleported To The Moon!");
  189. return 1;
  190. }
  191. CMD:skydive(playerid, params[])
  192. {
  193. SetPlayerPos(playerid,651.3685,2475.0264,1675.7474); // para
  194. GameTextForPlayer(playerid,"~B~Welcome To The Sky!",3000,3);
  195. SendClientMessage(playerid,LIME,"You Are Skydiving!");
  196. GivePlayerWeapon(playerid,46,1);
  197. return 1;
  198. }
  199. CMD:lvhp(playerid,params[])
  200. {
  201. SetPlayerPos(playerid,1608.7891,1830.1060,10.8203); //LV Hospital
  202. GameTextForPlayer(playerid,"~B~Welcome To LV Hospital!",3000,3);
  203. SendClientMessage(playerid,LIME,"You Have Been Teleported To LV Hospital!");
  204. return 1;
  205. }
  206. CMD:tpcmds(playerid,params[])
  207. {
  208. ShowPlayerDialog(playerid,0,0,"TP System By AdHaM612","Police Departments:\n/lspd\n/lvpd\n/sfpd\n\nHospitals:\n/sfhp\n/lshp\n/lvhp\n\nTune Stations:\n/arch\n/wang\n/lowrider\n\nAirports:\n/sfap\n/lvap\n/lsap\n\nOthers:\n/4dc\n/bayside\n/moon\n/skydive\n/dt\n/lsc\n/lsts\n/gs\n/mt\n/area61\n/aa","Ok","");
  209. return 1;
  210. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement