Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package com.nardah.game.content.minigames.impl;
- import com.nardah.game.content.minigames.MultiplayerMinigame;
- import com.nardah.game.players.Client;
- public class SoulWars extends MultiplayerMinigame {
- public static boolean lobbyWaiting;
- @Override
- public void gameProcess() {
- // TODO Auto-generated method stub
- }
- @Override
- public int getTimer() {
- // TODO Auto-generated method stub
- return 0;
- }
- @Override
- public boolean enterLobby(Client c) {
- // TODO Auto-generated method stub
- return false;
- }
- @Override
- public boolean enterGame(Client c) {
- // TODO Auto-generated method stub
- return false;
- }
- @Override
- public void executePlayer(Client c) {
- // TODO Auto-generated method stub
- }
- @Override
- public boolean canTrade(Client c) {
- // TODO Auto-generated method stub
- return false;
- }
- @Override
- public boolean canLogout(Client c) {
- // TODO Auto-generated method stub
- return false;
- }
- @Override
- public void forcedLogout(Client c) {
- // TODO Auto-generated method stub
- }
- @Override
- public boolean canTeleport(Client c) {
- // TODO Auto-generated method stub
- return false;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement