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- <?xml-stylesheet type="text/xsl" href="5eMonsterBlock.xsl"?>
- <Monsters>
- <Monster Name="Ogre, Fire" Include="True">
- <Size>Large</Size>
- <Type>giant</Type>
- <Alignment>chaotic evil</Alignment>
- <AC>15 (natural armor)</AC>
- <HP>170</HP>
- <HD>10d10 + 80</HD>
- <Speed>40 ft.</Speed>
- <STR>20</STR>
- <DEX>10</DEX>
- <CON>18</CON>
- <INT>8</INT>
- <WIS>8</WIS>
- <CHA>7</CHA>
- <Detail name="Saving Throws">Intelligence +2</Detail>
- <Detail name="Damage Immunities">fire</Detail>
- <Detail name="Senses">darkvision 60 ft., passive Perception 10</Detail>
- <Detail name="Languages">Common, Giant</Detail>
- <CR>8</CR>
- <XP>3,900</XP>
- <Abilities>
- <Ability name="Flaming Weapon">Any weapon wielded by the ogre is engulfed in flames as long as it is being held and up to 1 round after it is released. This grants an additional 2d6 fire damage</Ability>
- <Ability name="Fire Touch">The ogre can use his hands to increase the temperature of anything he touches to the point of catching fire. This can cause 2d6 fire damage</Ability>
- </Abilities>
- <Actions>
- <Action>
- <Title>Flaming Maul</Title>
- <Type>Melee Weapon Attack</Type>
- <Description>+8 to hit, reach 5 ft., one target</Description>
- <Hit>12 (2d6 + 5) bludgeoning damage plus 7 (2d6) fire damage </Hit>
- </Action>
- <Action>
- <Title>Flaming Javelin</Title>
- <Type>Melee or Ranged Weapon Attack</Type>
- <Description>+8 to hit, reach 5 ft. or 30/120 ranged, one target</Description>
- <Hit>12 (2d6 + 5) piercing damage plus 7 (2d6) fire damage</Hit>
- </Action>
- <Action>
- <Title>Fire Touch</Title>
- <Type>Melee Weapon Attack</Type>
- <Description>+8 to hit, reach 5ft., one target</Description>
- <Hit>8 (2d6 + 1) fire damage</Hit>
- </Action>
- </Actions>
- </Monster>
- </Monsters>
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