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  1. #include <a_samp>
  2. #include <streamer>
  3. #include <mtamap>
  4. #include < sscanf2 >
  5. #include <fixchars.h>
  6. #include <a_mysql>
  7. #include <zcmd>
  8. #include <Dini>
  9.  
  10. #define KEY_LOOK_BEHIND (512)
  11. #define COLOR_LIGHTBLUE 0x33CCFFAA
  12. #define COLOR_PURPLE 0x9900FFAA
  13. #define COLOR_BROWN 0x993300AA
  14. #define COLOR_ORANGE 0xFF9933AA
  15. #define COLOR_BLUE 0x76c2ffff
  16. #define COLOR_DARKGREEN 0x12900BBF
  17. #define COLOR_BLACK 0x000000AA
  18. #define COLOR_LIGHTGREEN 0x24FF0AB9
  19. #define COLOR_GREY 0xAFAFAFAA
  20. #define COLOR_GREEN 0x33AA33AA
  21. #define COLOR_WHITE 0xFFFFFFAA
  22. #define COLOR_INFO 0x00ff00ff //Green
  23. #define red 0xE60000FF
  24. #define blue 0x375FFFFF
  25. #define yellow 0xFFFF00FF
  26. #define COLOR_RED 0xAA3333AA
  27. #define COLOR_MAGENTA 0xFF00FFFFt
  28. #define COLOR_NAVY 0x000080AA
  29. #define COLOR_AQUA 0xF0F8FFAA
  30. #define COLOR_CRIMSON 0xDC143CAA
  31. #define COLOR_FLBLUE 0x6495EDAA
  32. #define COLOR_BISQUE 0xFFE4C4AA
  33. #define COLOR_BLACK 0x000000AA
  34. #define COLOR_CHARTREUSE 0x7FFF00AA
  35. #define COLOR_CORAL 0xFF7F50AA
  36. #define COLOR_GOLD 0xB8860BAA
  37. #define COLOR_GREENYELLOW 0xADFF2FAA
  38. #define COLOR_INDIGO 0x4B00B0AA
  39. #define COLOR_IVORY 0xFFFF82AA
  40. #define COLOR_LAWNGREEN 0x7CFC00AA
  41. #define COLOR_SEAGREEN 0x20B2AAAA
  42. #define COLOR_LIMEGREEN 0x32CD32AA
  43. #define COLOR_MIDNIGHTBLUE 0x191970AA
  44. #define COLOR_MAROON 0x800000AA
  45. #define COLOR_OLIVE 0x808000AA
  46. #define COLOR_ORANGERED 0xFF4500AA
  47. #define COLOR_PINK 0xFFC0CBAA
  48. #define COLOR_SPRINGGREEN 0x00FF7FAA
  49. #define COLOR_TOMATO 0xFF6347AA
  50. #define COLOR_YELLOWGREEN 0x9ACD32AA
  51. #define COLOR_MEDIUMAQUA 0x83BFBFAA
  52. #define COLOR_MEDIUMMAGENTA 0x8B008BAA
  53. #define BALTA 0xFFFFFFFF
  54. #define COLOR_DIS_RED 0xFF0000FF//color
  55. #define orange 0xFF9900AA//color
  56. #define COLOR_YELLOW 0xFFFF00AA
  57. #define Color 0x03D687FF
  58.  
  59. #define COLOR_HPBAR_BG 0x000000FF
  60. #define COLOR_HPBAR_75100BG 0x128200AA
  61. #define COLOR_HPBAR_75100 0x1ED500FF
  62. #define COLOR_HPBAR_5075BG 0xB8BA00AA
  63. #define COLOR_HPBAR_5075 0xFCFF00FF
  64. #define COLOR_HPBAR_2550BG 0xB17103AA
  65. #define COLOR_HPBAR_2550 0xFFA200FF
  66.  
  67. #define SKYHOSTING // Rakd a kommenttárba, ha nem skyhostingnál vagy!
  68.  
  69. // Hasznos funkciók
  70. #define GivePlayerScore(%1,%2) SetPlayerScore(%1, GetPlayerScore(%1) + %2)
  71. #define PVarIntFel(%1,%2) SetPVarInt(%1, %2, GetPVarInt(%1, %2 ) + 1)
  72. #define PVarIntLe(%1,%2) SetPVarInt(%1, %2, GetPVarInt(%1, %2 ) - 1)
  73. #define SendCommand(%1,%2) OnPlayerCommandPerformed(%1, %2, 1)
  74.  
  75. // MySQL Queryes
  76. #define MYSQL_QUERY_GOLDPOT 1
  77. #define MYSQL_QUERY_HOUSES 2
  78.  
  79. #define gamemodecount 11
  80. #define ms 5000
  81. #define websitecount 11
  82. #define ms 5000
  83. #define cmdscount 11
  84. #define ms 5000
  85.  
  86. #define Driver 0
  87. #define Passanger 2
  88.  
  89. #define DIALOG_INTERIOR (200)
  90. #pragma tabsize 0
  91. #define Dialog_p 1
  92. #define Dialog_jarmu 35
  93. #define Dialog_splp 3
  94. #define Dialog_color 4
  95. #define Dialog_teles 5
  96. #define Dialog_ls 6
  97. #define Dialog_sf 7
  98. #define Dialog_lv 8
  99. #define Dialog_airport 9
  100. #define Dialog_race 10
  101. #define Dialog_stunt 11
  102. #define Dialog_party 12
  103. #define Dialog_fun 13
  104. #define Dialog_dm 14
  105. #define Dialog_drift 15
  106. #define Dialog_jump 16
  107. #define SLOT 17
  108. #define Dialog_anims 18
  109. #define Dialog_anims2 19
  110. #define WEAPON_TYPE_NONE (20)
  111. #define WEAPON_TYPE_HEAVY (21)
  112. #define WEAPON_TYPE_LIGHT (22)
  113. #define WEAPON_TYPE_MELEE (23)
  114. //24
  115. #define Dialog_pistols 25
  116. #define Dialog_MicroSmGs 26
  117. #define Dialog_shotguns 27
  118. #define Dialog_armour 28
  119. #define Dialog_SMG 29
  120. #define Dialog_assault 30
  121. #define Dialog_ujdonsagok 31
  122. #define Dialog_rules 32
  123. #define Dialog_tele 33
  124. #define TEAM_CIVILIAN 34
  125. //35-41-ig munkák!
  126. //48-49 animációk
  127. #define Dialog_ido 50
  128. #define Dialog_szex 51
  129. #define Dialog_help 52
  130. // Csapatok
  131. #define TEAM_STUNTER 54
  132. #define TEAM_DRIFTER 55
  133. #define TEAM_JUMPER 56
  134. #define dialog 1500
  135. #define RC_BANDIT 441
  136. #define RC_BARON 464
  137. #define RC_GOBLIN 501
  138. #define RC_RAIDER 465
  139. #define D_TRAM 449
  140. #define RC_TANK 564
  141. #define RC_CAM 594
  142. #define MAX_SHOOT_DISTANCE 15.0
  143.  
  144. #define player_x 2000.8344
  145. #define player_y 1522.2328
  146. #define player_z 17.0682
  147.  
  148. #define player_angle 90.0
  149. #define camera_x 1997.5286
  150. #define camera_y 1519.3286
  151. #define camera_z 17.0625
  152.  
  153. #define moving_speed 50
  154. #define SetPlayerHoldingObject(%1,%2,%3,%4,%5,%6,%7,%8,%9) SetPlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9)
  155. #define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
  156. #define PRESSED(%0) \
  157. (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
  158.  
  159.  
  160.  
  161.  
  162.  
  163.  
  164. forward CountDown();
  165. forward Changecmds();
  166. forward antiweapon(playerid);
  167. forward antimoney(playerid);
  168. forward SavePos(playerid);
  169. forward LoadPos(playerid);
  170. forward settime(playerid);
  171. forward VehicleOccupied(vehicleid);
  172. forward RandMessagesx();
  173. forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
  174. forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
  175. forward Object(playerid);
  176. forward ObjectOff(playerid);
  177. forward DeleteTextdraw(playerid);
  178. forward Changecmds2();
  179. forward ChangeTextcmds2 (text[]);
  180. forward Counter();
  181. forward Textdraw6off();
  182. forward Money();
  183. forward SetPlayerRandomSpawn(playerid);
  184.  
  185.  
  186.  
  187.  
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194. AntiDeAMX()
  195. {
  196. new a[][] =
  197. {
  198. "Unarmed (Fist)",
  199. "Brass K"
  200. };
  201. #pragma unused a
  202. }
  203.  
  204.  
  205.  
  206.  
  207.  
  208.  
  209. enum SESSION
  210. {
  211. queries,
  212. connections,
  213. registrations,
  214. startuptime,
  215. teleports,
  216. longest_query,
  217. max_query_len,
  218. messages
  219. }
  220. new session[SESSION];
  221. enum SPLACE
  222. {
  223. Neve[24],
  224. Float:Kordinatak[4]
  225. };
  226.  
  227. new DrifterRandomSpawn[15][SPLACE] = { // 0
  228. {"Drift 1", {-273.4957, 1541.1394, 75.3594, 265.6903}}, // Drift 1
  229. {"Drift 2", {-836.7638, -125.4044, 62.0646, 0.0}}, // Drift 2
  230. {"Drift 3", {1258.9644, -2022.0995, 59.4495, 182.9884}}, // Drift 3
  231. {"Drift 4", {-2402.4814, -595.2572, 132.6484, 125.6478}}, // Drift 4
  232. {"Drift 5", {2226.8010, 1963.7468, 31.7797, 271.3258}}, // Drift 5
  233. {"Drift 6", {-2083.8413, -75.8087, 35.3203, 0.0}}, // Drift 6
  234. {"Drift 7", {-765.2532, -1705.9813, 97.0381, 354.3599}}, // Drift 7
  235. {"Drift 8", {-1055.9244, -1334.6305, 130.1063, 163.2482}}, // Drift 8
  236. {"Drift 9", {2678.7388, -2505.4480, 13.5625, 269.4458}}, // Drift 9
  237. {"Drift 10", {1294.9669, -711.6583, 93.0370, 286.7027}}, // Drift 10
  238. {"Drift 11", {2280.9080, 1396.0928, 42.8203, 268.5058}}, // Drift 11
  239. {"Drift 12", {2807.1670, -1450.1014, 40.0289, 174.1916}}, // Drift 12
  240. {"Drift 13", {-2059.4470, -2480.6658, 30.4688 ,0.0}}, // Drift 13
  241. {"Drift 14", {-776.2037, 2737.2134, 45.4367, 191.4251}}, // Drift 14
  242. {"Drift 15", {-2126.5129, 919.0412, 79.6837, 265.6903}} // Drift 15
  243. };
  244.  
  245. new StunterRandomSpawn[15][SPLACE] = { // 1
  246. {"Skatepark", {1914.2083, -1441.6256, 13.5225, 264.0}}, // Skatepark
  247. {"Dam Stunt", {-460.0478, 2202.2156, 45.1527, 104.9676}}, // Dam Stunt
  248. {"Dam 2 Stunt", {-692.3811, 1845.9465, 6.9790, 343.0}}, // Dam 2 Stunt
  249. {"Chilliad", {-2335.6028, -1649.1018, 483.7031, 295.0}}, // Chilliad
  250. {"Half Pipe 2", {1673.2378, 4287.4819, 111.5274, 0.0}}, // Half Pipe 2
  251. {"Aquapark", {270.9243, -1859.5590, 2.9970, 176.0}}, // Aquapark
  252. {"Las Venturas Stunt Zone", {2165.3025, 1678.7546, 10.8203, 95.1235}}, // Las Venturas Stunt Zone
  253. {"Ship Stunt", {-1514.6764, 528.2825, 7.1020, 278.8914}}, // Ship Stunt
  254. {"Disney", {-13.2725, 172.6878, 1.8547, 57.3981}}, // Disney
  255. {"Quarry", {591.158569, 877.378418, -41.997318, 254.0}}, // Quarry
  256. {"Jizzy", {-1682.4408, 2017.6927, 1101.8474, 123.7679}}, // Jizzy
  257. {"Los Santos Air", {1527.3297, -2455.9033, 13.5547, 176.0}}, // Los Santos Air
  258. {"Army Stunt", {-1377.1152, 438.8741, 30.0859, 180.0}}, // Army Stunt
  259. {"Mini Half Pipe", {681.2842, -1891.0052, 3.7478, 0.0}}, // Mini Half Pipe
  260. {"Monster Crash", {1628.2958,586.0556,1.9050 ,188.6051}} // Monster Crash
  261. };
  262.  
  263. new JumperRandomSpawn[13][SPLACE] = { // 3
  264. {"San Fierro Jump", {-1554.8738, 139.5220, 410.6160, 89.3760}}, // San Fierro Jump
  265. {"Water Jump", {2341.363037, -247.674118, 1151.390503, 0.0}}, // Water Jump
  266. {"Jizzy Jump", {-1682.4408, 2017.6927, 1101.8474, 123.7679}}, // Jizzy Jump
  267. {"Glass Jump", {-993.2721, -1756.4979, 947.7790, 89.3170}}, // Glass Jump
  268. {"Small Jump", {1849.3018, -935.0690, 401.1650, 182.1317}}, // Small Jump
  269. {"Bike Jump", {643.847, 2227.907, 940.239, 0.0}}, // Bike Jump
  270. {"Quit Jump", {868.278, 245.432, 587.522, 270.3589}}, // Quit Jump
  271. {"Going Down", {162.0734, -3795.5088, 21740.1270, 0.0}}, // Going Down
  272. {"Loop Fun", {4200.100, 1887.775, 2836.750 , 180.0}}, // Loop Fun
  273. {"Ski Ramp", {-1331.3870, -1661.8210, 538.1722, 265.0000}}, // Ski Ramp
  274. {"SFSFv2 Drop", {309.7934, 5461.4546, 3426.6863, 180.0}}, // SFSFv2 Drop
  275. {"Chilliad Easter Egg", {-2405.5879, -1623.9811, 630.9238, 233.1222}}, // Chilliad Easter Egg
  276. {"Abandobed Airport Jump", {823.1260, 2500.5137, 248.2420, 88.6741}} // Abandobed Airport Jump
  277. };
  278.  
  279. new rampid[MAX_PLAYERS];
  280. new ramptypes[] = {
  281. 1503, // curvy normal one
  282. 1660, // concrete one with pipes
  283. 1245, // plank of wood against a box
  284. 1631, // water ramp with rocks
  285. 1632, // normal water ramp
  286. 1655, // wide water ramp
  287. };
  288. new playerplusz;
  289. new money;
  290. new minidm[MAX_PLAYERS];
  291. new countpos[MAX_PLAYERS];
  292. new Flame[MAX_PLAYERS][2];
  293. new Text:Textcmds2;
  294. new Textcmds2Count = 0;
  295. new tkocsi1, tkocsi2, tkocsi3, tkocsi4, tkocsi5, tkocsi6, tkocsi7, tkocsi8, tkocsi9, tkocsi10, tkocsi11, tkocsi12, tkocsi13, tkocsi14, tkocsi15, tkocsi16, tkocsi17, tkocsi18, tkocsi19, tkocsi20, tkocsi21, tkocsi22, tkocsi23, tkocsi25, tkocsi26, tkocsi27, tkocsi28, tkocsi29, tkocsi30;
  296. static dmid[MAX_PLAYERS]={ -1, ... };
  297. new db[MAX_PLAYERS]=0;
  298. new bool: IsCountdownStarted;
  299. new CountdownTimer;
  300. new Count;
  301. new vetobarreraaguapark1;
  302. new vetobarreraaguapark2;
  303. new vetobarreraaguapark3;
  304. new vetobarreraaguapark4;
  305. new vetobarreraaguapark5;
  306. new vetobarreraaguapark6;
  307. new vetobarreraaguapark7;
  308. new vetobarreraaguapark8;
  309. new vetobarreraaguapark9;
  310. new vetobarreraaguapark10;
  311. new vetobarreraaguapark11;
  312. new vetobarreraaguapark12;
  313. new OldWeapon[MAX_PLAYERS];
  314. new HoldingWeapon[MAX_PLAYERS];
  315. new SpawnedVehicles[MAX_PLAYERS];
  316. new dmbenx;
  317. new InCar[MAX_PLAYERS];
  318. new WhatCar[MAX_PLAYERS];
  319. new VehicleNames2[212][] = {
  320. {"Landstalker"},{"Bravura"},{"Buffalo"},{"Linerunner"},{"Perrenial"},{"Sentinel"},{"Dumper"},
  321. {"Firetruck"},{"Trashmaster"},{"Stretch"},{"Manana"},{"Infernus"},{"Voodoo"},{"Pony"},{"Mule"},
  322. {"Cheetah"},{"Ambulance"},{"Leviathan"},{"Moonbeam"},{"Esperanto"},{"Taxi"},{"Washington"},
  323. {"Bobcat"},{"Mr Whoopee"},{"BF Injection"},{"Hunter"},{"Premier"},{"Enforcer"},{"Securicar"},
  324. {"Banshee"},{"Predator"},{"Bus"},{"Rhino"},{"Barracks"},{"Hotknife"},{"Trailer 1"},{"Previon"},
  325. {"Coach"},{"Cabbie"},{"Stallion"},{"Rumpo"},{"RC Bandit"},{"Romero"},{"Packer"},{"Monster"},
  326. {"Admiral"},{"Squalo"},{"Seasparrow"},{"Pizzaboy"},{"Tram"},{"Trailer 2"},{"Turismo"},
  327. {"Speeder"},{"Reefer"},{"Tropic"},{"Flatbed"},{"Yankee"},{"Caddy"},{"Solair"},{"Berkley's RC Van"},
  328. {"Skimmer"},{"PCJ-600"},{"Faggio"},{"Freeway"},{"RC Baron"},{"RC Raider"},{"Glendale"},{"Oceanic"},
  329. {"Sanchez"},{"Sparrow"},{"Patriot"},{"Quad"},{"Coastguard"},{"Dinghy"},{"Hermes"},{"Sabre"},
  330. {"Rustler"},{"ZR-350"},{"Walton"},{"Regina"},{"Comet"},{"BMX"},{"Burrito"},{"Camper"},{"Marquis"},
  331. {"Baggage"},{"Dozer"},{"Maverick"},{"News Chopper"},{"Rancher"},{"FBI Rancher"},{"Virgo"},{"Greenwood"},
  332. {"Jetmax"},{"Hotring"},{"Sandking"},{"Blista Compact"},{"Police Maverick"},{"Boxville"},{"Benson"},
  333. {"Mesa"},{"RC Goblin"},{"Hotring Racer A"},{"Hotring Racer B"},{"Bloodring Banger"},{"Rancher"},
  334. {"Super GT"},{"Elegant"},{"Journey"},{"Bike"},{"Mountain Bike"},{"Beagle"},{"Cropdust"},{"Stunt"},
  335. {"Tanker"}, {"Roadtrain"},{"Nebula"},{"Majestic"},{"Buccaneer"},{"Shamal"},{"Hydra"},{"FCR-900"},
  336. {"NRG-500"},{"HPV1000"},{"Cement Truck"},{"Tow Truck"},{"Fortune"},{"Cadrona"},{"FBI Truck"},
  337. {"Willard"},{"Forklift"},{"Tractor"},{"Combine"},{"Feltzer"},{"Remington"},{"Slamvan"},
  338. {"Blade"},{"Freight"},{"Streak"},{"Vortex"},{"Vincent"},{"Bullet"},{"Clover"},{"Sadler"},
  339. {"Firetruck LA"},{"Hustler"},{"Intruder"},{"Primo"},{"Cargobob"},{"Tampa"},{"Sunrise"},{"Merit"},
  340. {"Utility"},{"Nevada"},{"Yosemite"},{"Windsor"},{"Monster A"},{"Monster B"},{"Uranus"},{"Jester"},
  341. {"Sultan"},{"Stratum"},{"Elegy"},{"Raindance"},{"RC Tiger"},{"Flash"},{"Tahoma"},{"Savanna"},
  342. {"Bandito"},{"Freight Flat"},{"Streak Carriage"},{"Kart"},{"Mower"},{"Duneride"},{"Sweeper"},
  343. {"Broadway"},{"Tornado"},{"AT-400"},{"DFT-30"},{"Huntley"},{"Stafford"},{"BF-400"},{"Newsvan"},
  344. {"Tug"},{"Trailer 3"},{"Emperor"},{"Wayfarer"},{"Euros"},{"Hotdog"},{"Club"},{"Freight Carriage"},
  345. {"Trailer 3"},{"Andromada"},{"Dodo"},{"RC Cam"},{"Launch"},{"Police Car (LSPD)"},{"Police Car (SFPD)"},
  346. {"Police Car (LVPD)"},{"Police Ranger"},{"Picador"},{"S.W.A.T. Van"},{"Alpha"},{"Phoenix"},{"Glendale"},
  347. {"Sadler"},{"Luggage Trailer A"},{"Luggage Trailer B"},{"Stair Trailer"},{"Boxville"},{"Farm Plow"},
  348. {"Utility Trailer"}
  349. };
  350.  
  351. new VehicleNames3[212][] = {
  352. "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
  353. "Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection",
  354. "Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
  355. "Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
  356. "Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider",
  357. "Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
  358. "Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",
  359. "Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",
  360. "Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",
  361. "Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",
  362. "Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",
  363. "Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",
  364. "Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",
  365. "Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",
  366. "Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)",
  367. "Police Car (LVPD)","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
  368. "Stair Trailer","Boxville","Farm Plow","Utility Trailer"
  369. };
  370.  
  371.  
  372. new zona1, zona2, zona3, zona4, zona5, zona6;
  373. new pickupgat, pickup2gat, pickupgatarm, pickupoldairteles, pickupoldairp, pickuprejtett, pickupinfo, pickupjizzy;
  374. new bool:iVehicleObjective[MAX_VEHICLES][2];
  375. new pickup[MAX_PLAYERS];
  376.  
  377. new kapu;
  378.  
  379. enum pInfo
  380. {
  381. bool:SpawnDance,
  382. Float:SpawnAngle,
  383. SpawnTimer,
  384. Level,
  385. Vip
  386. };
  387.  
  388. new PlayerInfo[MAX_PLAYERS][pInfo];
  389.  
  390. // Tárolók
  391. enum PLAYERINFOS
  392. {
  393. pRegID
  394. };
  395. new PlayerInfos[MAX_PLAYERS][PLAYERINFOS];
  396.  
  397. new Drugs[MAX_PLAYERS];
  398.  
  399. new Menu:harc;
  400. new bool:noafk[MAX_PLAYERS];
  401. static pvehicleid[MAX_PLAYERS];
  402. static pmodelid[MAX_PLAYERS];
  403. new Vkey;
  404.  
  405. new Text:HealthBar[19];
  406. new Text:Textdraw0[MAX_PLAYERS];
  407. new Text:Textdraw1;
  408. new Text:Textdraw2;
  409. new Text:Textdraw3;
  410. new Text:Textdraw4;
  411. new Text:Textdraw5;
  412. new Text:Textdraw6;
  413. new Text:Textdraw7;
  414. new Text:Textdraw8;
  415. new Text:Textdraw23;
  416. new Text:Textdraw24;
  417. new Text: InfoHeader[MAX_PLAYERS];
  418. new Text: Info[MAX_PLAYERS];
  419. new bool: InfoX[MAX_PLAYERS];
  420. new Text:Time;
  421.  
  422. new Float: ePs[4][MAX_PLAYERS];
  423.  
  424.  
  425. main()
  426. {
  427. print("\n==================================");
  428. print("Drift stunt World mód elindítva. ");
  429. print("==================================\n");
  430. }
  431.  
  432. public OnGameModeInit()
  433. {
  434. SetGameModeText("[HUN]::DsW_DrifTinG::");
  435. UsePlayerPedAnims();
  436. ShowPlayerMarkers(1);
  437. ShowNameTags(1);
  438. EnableStuntBonusForAll(1);
  439. AllowInteriorWeapons(1);
  440.  
  441. money = SetTimer("Money", 300000, true);
  442. SetTimer("RandMessagesx",60000,1);
  443. SetTimer("Changecmds",ms,5000);
  444. SetTimer("Changecmds2",ms,5000);
  445. SetTimer("CallConnect",1,0);
  446. SetTimer("antiweapon", 5000, true);
  447. SetTimer("antimoney", 5000, true);
  448. SetTimer("Javitas", 2000, 1);
  449. SetTimer("Counter",1000,1);
  450.  
  451. Create3DTextLabel("Üdv San Fierro-ban! /sf",red,-1917.6565,291.8503,41.0469,40.0,0);
  452. Create3DTextLabel("/derby",red,-2028.4904,-98.0397,35.1641,40.0,0);
  453. Create3DTextLabel("Üdvözöllek Las Venturas-ban! /lv",red,2352.3179,1400.6851,42.8203,40.0,0);
  454. Create3DTextLabel("Üdvözöllek Los Santosban! /ls",red,2780.8572,-2010.0302,13.5547,40.0,0);
  455. Create3DTextLabel("Üdv a Los Santos AirPort-on! /lsair",red,2005.9418,-2632.3440,13.5469,40.0,0);
  456. Create3DTextLabel("Üdv a San Fierro AirPort-on! /sfair",red,-1567.2903,-179.5857,14.1484,40.0,0);
  457. Create3DTextLabel("Üdv a Las Venturas AirPort-on! /lvair",red,1529.6984,1799.4802,10.8203,40.0,0);
  458. Create3DTextLabel("Las Venturasi rendőr főkapitányság [/lvpolice]",red,2288.0662,2427.3845,10.8203,40.0,0);
  459. Create3DTextLabel("/glassjump",red,2524.8584,-1247.8292,751.5645,40.0,0);
  460. Create3DTextLabel("/lvj",red,1482.5011,2560.8787,368.7934,40.0,0);
  461. Create3DTextLabel("Üdvözöllek az elhagyatott repteren! /oldair",red,375.5851,2472.8408,16.4844,40.0,0);
  462. Create3DTextLabel("/oldjump",red,-888.3502,2505.4775,455.5630,40.0,0);
  463. Create3DTextLabel("/army",red,201.9920,1897.7946,17.6406,40.0,0);
  464. Create3DTextLabel("/chilliad",red,-2305.4172,-1656.9608,483.6725,40.0,0);
  465. Create3DTextLabel("/sfjump",red,-2743.1794,83.6239,509.6963,40.0,0);
  466. Create3DTextLabel("/jizzy",red,-2604.3059,1395.4291,7.1360,40.0,0);
  467. Create3DTextLabel("Los Santos jump [/lsj]",red,1532.5674,-1357.0659,329.4535,40.0,0);
  468. Create3DTextLabel("Üdv a szerveren!\nHa nem ismered a szervert akkor írd be: /cmds\nElteleportálás: /teles vagy /tele",red,-2621.2744,1372.4189,7.0917,40.0,0);
  469. Create3DTextLabel("Rakd be a szervert a kedvencek közé.\nIP: {FFFFFF}91.82.84.189:7752",blue,-2635.6868,1383.1215,7.1832,40.0,0);
  470. Create3DTextLabel("/sfpolicenyit",blue,-1574.8124,659.0870,7.1875,40.0,0);
  471. Create3DTextLabel("/sfpolicezar",blue,-1569.5872,659.5733,7.1875,40.0,0);
  472.  
  473. kapu = CreateObject(987, -1572.103515625, 656.75, 6.1875, 0, 0, 90);
  474.  
  475. zona1 = GangZoneCreate(1850.1243,-1047.3662 , 2058.8513,-1349.1096);
  476. zona2 = GangZoneCreate(2060.4309,-1354.2723 , 2348.5396,-1572.7173);
  477. zona3 = GangZoneCreate(2090.1858,-1887.2839 , 2633.7258,-1637.3943);
  478. zona4 = GangZoneCreate(2909.0925,-1609.2834 , 2809.9893,-2000.2383);
  479. zona5 = GangZoneCreate(-2014.7478,-76.5636 , -2106.5457,-293.6507);
  480. zona6 = GangZoneCreate(2750.7329,2858.6133 , 2519.5183,2632.3301);
  481.  
  482. LoadMtaMap("gat.map", true);//0.3c-s objectek
  483. LoadMtaMap("oldairkiegeszitoje.map", true);//0.3c-s objectek
  484. LoadMtaMap("lsairport.map", true);//0.3c-s objectek
  485. LoadMtaMap("newairport.map", true);//0.3c-s objectek
  486. LoadMtaMap("s-tunt.map", true);//0.3c-s objectek
  487. LoadMtaMap("lvkatasztrofaterulet.map", true);//0.3c-s objectek
  488. LoadMtaMap("tele-k-mellett.map", true);//0.3c-s objectek
  489. LoadMtaMap("jizzy.map", true);//0.3c-s objectek
  490.  
  491. tkocsi1 = CreateVehicle(562,-346.1215,1515.4487,75.0179,358.9423,1,7,-1);//elegy
  492. AddVehicleComponent(tkocsi1,1037);
  493. AddVehicleComponent(tkocsi1,1035);
  494. AddVehicleComponent(tkocsi1,1039);
  495. AddVehicleComponent(tkocsi1,1040);
  496. AddVehicleComponent(tkocsi1,1080);
  497. AddVehicleComponent(tkocsi1,1146);
  498. AddVehicleComponent(tkocsi1,1148);
  499. AddVehicleComponent(tkocsi1,1172);
  500. ChangeVehiclePaintjob(tkocsi1,1);
  501.  
  502. tkocsi2 = CreateVehicle(562,-342.9790,1515.6660,75.0173,359.4335,1,7,-1);//elegy
  503. AddVehicleComponent(tkocsi2,1037);
  504. AddVehicleComponent(tkocsi2,1035);
  505. AddVehicleComponent(tkocsi2,1039);
  506. AddVehicleComponent(tkocsi2,1040);
  507. AddVehicleComponent(tkocsi2,1081);
  508. AddVehicleComponent(tkocsi2,1146);
  509. AddVehicleComponent(tkocsi2,1148);
  510. AddVehicleComponent(tkocsi2,1172);
  511. ChangeVehiclePaintjob(tkocsi2,2);
  512.  
  513. tkocsi3 = CreateVehicle(562,-339.8369,1515.8131,75.0184,359.9347,1,7,-1);//elegy
  514. AddVehicleComponent(tkocsi3,1037);
  515. AddVehicleComponent(tkocsi3,1035);
  516. AddVehicleComponent(tkocsi3,1039);
  517. AddVehicleComponent(tkocsi3,1040);
  518. AddVehicleComponent(tkocsi3,1082);
  519. AddVehicleComponent(tkocsi3,1146);
  520. AddVehicleComponent(tkocsi3,1148);
  521. AddVehicleComponent(tkocsi3,1172);
  522. ChangeVehiclePaintjob(tkocsi3,0);
  523.  
  524. tkocsi4 = CreateVehicle(560,-336.5445,1515.7644,75.0641,359.1524,1,7,-1);//sultan
  525. ChangeVehiclePaintjob(tkocsi4,1);
  526.  
  527. tkocsi5 = CreateVehicle(560,-333.5105,1515.4803,75.0641,359.1312,1,7,-1);//sultan
  528. ChangeVehiclePaintjob(tkocsi5,2);
  529.  
  530. tkocsi6 = CreateVehicle(560,-330.3978,1515.1434,75.0641,359.1885,1,7,-1);//sultan
  531. ChangeVehiclePaintjob(tkocsi6,0);
  532.  
  533. tkocsi7 = CreateVehicle(475,-327.2778,1515.0291,75.1636,359.9140,250,7,-1);//sabre
  534. AddVehicleComponent(tkocsi7,1082);
  535.  
  536. tkocsi8 = CreateVehicle(475,-324.2154,1515.4082,75.1630,0.1477,1,7,-1);//sabre
  537. AddVehicleComponent(tkocsi8,1081);
  538.  
  539. tkocsi9 = CreateVehicle(411,-320.9321,1515.7288,75.1499,358.0926,1,7,-1);//Infernus
  540. AddVehicleComponent(tkocsi9,1080);
  541.  
  542. tkocsi10 = CreateVehicle(411,-317.6968,1515.3687,75.1481,359.7163,1,7,-1);//Infernus
  543. AddVehicleComponent(tkocsi10,1079);
  544.  
  545. tkocsi11 = CreateVehicle(411,-314.7487,1515.6777,75.1479,2.2822,1,7,-1);//Infernus
  546. AddVehicleComponent(tkocsi11,1078);
  547.  
  548. tkocsi12 = CreateVehicle(597,-1611.8898,673.6131,6.9567,179.2813,45,65,-1);//sfpd
  549. AddVehicleComponent(tkocsi12,1077);
  550.  
  551. tkocsi13 = CreateVehicle(597,-1606.4705,673.3521,6.9557,178.8946,45,65,-1);//sfpd
  552. AddVehicleComponent(tkocsi13,1076);
  553.  
  554. tkocsi14 = CreateVehicle(597,-1600.1204,673.1843,6.9557,181.8990,45,65,-1);//sfpd
  555. AddVehicleComponent(tkocsi14,1075);
  556.  
  557. tkocsi15 = CreateVehicle(490,-1594.2280,673.6498,7.3161,180.8546,45,65,-1);//FBI
  558. AddVehicleComponent(tkocsi15,1074);
  559.  
  560. tkocsi16 = CreateVehicle(601,-1582.6082,673.0125,6.9476,179.0140,45,65,-1);//swat
  561. AddVehicleComponent(tkocsi16,1010);
  562.  
  563. tkocsi17 = CreateVehicle(409,-1492.1456,746.7833,6.9818,88.6228,45,65,-1);//Limuzin
  564. AddVehicleComponent(tkocsi17,1076);
  565.  
  566. tkocsi18 = CreateVehicle(409,-1498.5753,901.6269,6.9876,89.9305,45,65,-1);//Limuzin
  567. AddVehicleComponent(tkocsi18,1077);
  568.  
  569. tkocsi19 = CreateVehicle(409,-1497.4006,938.4354,6.9876,91.4509,45,65,-1);//Limuzin
  570. AddVehicleComponent(tkocsi19,1078);
  571.  
  572. tkocsi20 = CreateVehicle(420,-1494.3638,931.1252,6.9664,182.1525,45,65,-1);//Taxi
  573. AddVehicleComponent(tkocsi20,1079);
  574.  
  575. tkocsi21 = CreateVehicle(420,-1494.4250,909.5858,6.9653,356.1556,45,65,-1);//Taxi
  576. AddVehicleComponent(tkocsi21,1080);
  577.  
  578. tkocsi22 = CreateVehicle(411,-343.5618,1542.7715,75.3528,181.3952,45,65,-1);//Infernus
  579. AddVehicleComponent(tkocsi22,1080);
  580.  
  581. tkocsi23 = CreateVehicle(562,-2664.4539,1363.7377,16.7093,181.7847,46,65,-1);//Elegy
  582. AddVehicleComponent(tkocsi23,1037);
  583. AddVehicleComponent(tkocsi23,1035);
  584. AddVehicleComponent(tkocsi23,1039);
  585. AddVehicleComponent(tkocsi23,1040);
  586. AddVehicleComponent(tkocsi23,1082);
  587. AddVehicleComponent(tkocsi23,1146);
  588. AddVehicleComponent(tkocsi23,1148);
  589. AddVehicleComponent(tkocsi23,1172);
  590. ChangeVehiclePaintjob(tkocsi23,1);
  591.  
  592. /* tkocsi24 = CreateVehicle(562,-2737.5583,1325.9977,16.6727,323.7077,45,65,-1);//Elegy
  593. AddVehicleComponent(tkocsi24,1035);
  594. AddVehicleComponent(tkocsi24,1080);
  595. AddVehicleComponent(tkocsi24,1147);
  596. AddVehicleComponent(tkocsi24,1149);
  597. AddVehicleComponent(tkocsi24,1172);*/
  598.  
  599. tkocsi25 = CreateVehicle(562,-2733.8818,1325.2974,16.6726,322.0065,45,65,-1);//Elegy
  600. AddVehicleComponent(tkocsi25,1037);
  601. AddVehicleComponent(tkocsi25,1035);
  602. AddVehicleComponent(tkocsi25,1039);
  603. AddVehicleComponent(tkocsi25,1040);
  604. AddVehicleComponent(tkocsi25,1082);
  605. AddVehicleComponent(tkocsi25,1146);
  606. AddVehicleComponent(tkocsi25,1148);
  607. AddVehicleComponent(tkocsi25,1172);
  608. ChangeVehiclePaintjob(tkocsi25,1);
  609.  
  610. tkocsi26 = CreateVehicle(562,-2733.8818,1325.2974,16.6726,322.0065,45,65,-1);//Elegy
  611. AddVehicleComponent(tkocsi26,1037);
  612. AddVehicleComponent(tkocsi26,1035);
  613. AddVehicleComponent(tkocsi26,1039);
  614. AddVehicleComponent(tkocsi26,1040);
  615. AddVehicleComponent(tkocsi26,1081);
  616. AddVehicleComponent(tkocsi26,1146);
  617. AddVehicleComponent(tkocsi26,1148);
  618. AddVehicleComponent(tkocsi26,1172);
  619. ChangeVehiclePaintjob(tkocsi26,0);
  620.  
  621. tkocsi27 = CreateVehicle(562,-2729.7344,1325.2230,16.6772,324.9039,45,65,-1);//Elegy
  622. AddVehicleComponent(tkocsi27,1037);
  623. AddVehicleComponent(tkocsi27,1035);
  624. AddVehicleComponent(tkocsi27,1039);
  625. AddVehicleComponent(tkocsi27,1040);
  626. AddVehicleComponent(tkocsi27,1074);
  627. AddVehicleComponent(tkocsi27,1146);
  628. AddVehicleComponent(tkocsi27,1148);
  629. AddVehicleComponent(tkocsi27,1172);
  630. ChangeVehiclePaintjob(tkocsi27,2);
  631.  
  632. tkocsi28 = CreateVehicle(562,-2725.2996,1325.1765,16.6763,324.9887,45,65,-1);//Elegy
  633. AddVehicleComponent(tkocsi28,1146);
  634.  
  635. tkocsi29 = CreateVehicle(562,-2721.3271,1325.1362,16.6744,327.3221,45,65,-1);//Elegy
  636. AddVehicleComponent(tkocsi29,1147);
  637. ChangeVehiclePaintjob(tkocsi29,1);
  638.  
  639. tkocsi30 = CreateVehicle(560,-2693.5977,1363.3890,16.7004,273.4811,45,65,-1);//Sultan
  640. AddVehicleComponent(tkocsi30,1027);
  641. AddVehicleComponent(tkocsi30,1028);
  642. AddVehicleComponent(tkocsi30,1030);
  643. AddVehicleComponent(tkocsi30,1078);
  644. AddVehicleComponent(tkocsi30,1139);
  645. AddVehicleComponent(tkocsi30,1140);
  646. ChangeVehiclePaintjob(tkocsi30,1);
  647.  
  648. // Health and Armour
  649. CreatePickup(1240,2,-1431.1019,-960.7460,204.1925); // Health
  650. CreatePickup(1242,2,-1425.2542,-966.5264,200.8284); // Armour
  651. CreatePickup(1242,2,-1859.8875,-1651.0881,26.4394); // Armour
  652.  
  653. pickupjizzy = CreatePickup(1239, 2, -2614.1030,1353.2091,7.1655);
  654. pickupinfo = CreatePickup(1239, 2, 2695.4993,-1704.3344,11.8438);
  655. pickuprejtett = CreatePickup(1239, 2, -2045.7970, 147.8352, 28.8359);
  656. pickupgat = CreatePickup(1239, 2, -643.0164, 1836.8052, 3.0000);
  657. pickup2gat = CreatePickup(1239, 2, -642.8608, 1831.2063, 3.0000);
  658. pickupgatarm = CreatePickup(1242, 2, -615.1655,1702.3938,83.2812);
  659. pickupoldairteles = CreatePickup(1239, 2, 405.1898,2446.2937,16.5000);
  660. pickupoldairp = CreatePickup(1239, 2, 394.0422,2437.3765,16.5000);
  661. vetobarreraaguapark1 = CreatePickup(1318,23,837.966431, -2077.831299, 12.687152);
  662. vetobarreraaguapark2 = CreatePickup(1318,23,575.5093,-2050.3943,16.1670);
  663. vetobarreraaguapark3 = CreatePickup(1318,23,559.5461,-2033.9458,16.1743);
  664. vetobarreraaguapark4 = CreatePickup(1318,23,559.5261,-2095.8760,2.6254);
  665. vetobarreraaguapark5 = CreatePickup(1318,23,570.5856,-2095.8291,2.6077);
  666. vetobarreraaguapark6 = CreatePickup(1318,23,578.6855,-2195.5337,1.6288);
  667. vetobarreraaguapark7 = CreatePickup(1318,23,530.4130,-2082.5781,17.2253);
  668. vetobarreraaguapark8 = CreatePickup(1318,23,582.630676,-2077.342285,2.884917);
  669. vetobarreraaguapark9 = CreatePickup(1318,23,581.235900,-2075.476074,2.912899);
  670. vetobarreraaguapark10 = CreatePickup(1318,23,579.857788,-2075.508300,2.912415);
  671. vetobarreraaguapark11 = CreatePickup(1318,23,578.357971,-2075.544189,2.911878);
  672. vetobarreraaguapark12 = CreatePickup(1318,23,576.743286,-2075.497314,2.912580);
  673.  
  674. HealthBar[0] = TextDrawCreate(611.0,68.5,"_"); // BBG
  675. TextDrawLetterSize(HealthBar[0],0.5,0.449999);
  676. TextDrawUseBox(HealthBar[0],1);
  677. TextDrawBoxColor(HealthBar[0],COLOR_HPBAR_BG);
  678. TextDrawTextSize(HealthBar[0],543.0,0.0);
  679. HealthBar[1] = TextDrawCreate(608.5,71.0,"_"); // BG (75-100)
  680. TextDrawLetterSize(HealthBar[1],0.5,0.0);
  681. TextDrawUseBox(HealthBar[1],1);
  682. TextDrawBoxColor(HealthBar[1],COLOR_HPBAR_75100BG);
  683. TextDrawTextSize(HealthBar[1],545.0,0.0);
  684. HealthBar[2] = TextDrawCreate(609.0,71.0,"_"); // >= 95
  685. TextDrawLetterSize(HealthBar[2],0.5,0.0);
  686. TextDrawUseBox(HealthBar[2],1);
  687. TextDrawBoxColor(HealthBar[2],COLOR_HPBAR_75100);
  688. TextDrawTextSize(HealthBar[2],545.0,0.0);
  689. HealthBar[3] = TextDrawCreate(604.0,71.0,"_"); // >= 90
  690. TextDrawLetterSize(HealthBar[3],0.5,0.0);
  691. TextDrawUseBox(HealthBar[3],1);
  692. TextDrawBoxColor(HealthBar[3],COLOR_HPBAR_75100);
  693. TextDrawTextSize(HealthBar[3],545.0,0.0);
  694. HealthBar[4] = TextDrawCreate(601.0,71.0,"_"); // >= 85
  695. TextDrawLetterSize(HealthBar[4],0.5,0.0);
  696. TextDrawUseBox(HealthBar[4],1);
  697. TextDrawBoxColor(HealthBar[4],COLOR_HPBAR_75100);
  698. TextDrawTextSize(HealthBar[4],545.0,0.0);
  699. HealthBar[5] = TextDrawCreate(598.0,71.0,"_"); // >= 80
  700. TextDrawLetterSize(HealthBar[5],0.5,0.0);
  701. TextDrawUseBox(HealthBar[5],1);
  702. TextDrawBoxColor(HealthBar[5],COLOR_HPBAR_75100);
  703. TextDrawTextSize(HealthBar[5],545.0,0.0);
  704. HealthBar[6] = TextDrawCreate(595.0,71.0,"_"); // >= 75
  705. TextDrawLetterSize(HealthBar[6],0.5,0.0);
  706. TextDrawUseBox(HealthBar[6],1);
  707. TextDrawBoxColor(HealthBar[6],COLOR_HPBAR_75100);
  708. TextDrawTextSize(HealthBar[6],545.0,0.0);
  709. HealthBar[7] = TextDrawCreate(608.5,71.0,"_"); // Çŕäíčé ôîí (50-75)
  710. TextDrawLetterSize(HealthBar[7],0.5,0.0);
  711. TextDrawUseBox(HealthBar[7],1);
  712. TextDrawBoxColor(HealthBar[7],COLOR_HPBAR_5075BG);
  713. TextDrawTextSize(HealthBar[7],545.0,0.0);
  714. HealthBar[8] = TextDrawCreate(591.5,71.0,"_"); // >= 70
  715. TextDrawLetterSize(HealthBar[8],0.5,0.0);
  716. TextDrawUseBox(HealthBar[8],1);
  717. TextDrawBoxColor(HealthBar[8],COLOR_HPBAR_5075);
  718. TextDrawTextSize(HealthBar[8],545.0,0.0);
  719. HealthBar[9] = TextDrawCreate(588.5,71.0,"_"); // >= 65
  720. TextDrawLetterSize(HealthBar[9],0.5,0.0);
  721. TextDrawUseBox(HealthBar[9],1);
  722. TextDrawBoxColor(HealthBar[9],COLOR_HPBAR_5075);
  723. TextDrawTextSize(HealthBar[9],545.0,0.0);
  724. HealthBar[10] = TextDrawCreate(585.5,71.0,"_"); // >= 60
  725. TextDrawLetterSize(HealthBar[10],0.5,0.0);
  726. TextDrawUseBox(HealthBar[10],1);
  727. TextDrawBoxColor(HealthBar[10],COLOR_HPBAR_5075);
  728. TextDrawTextSize(HealthBar[10],545.0,0.0);
  729. HealthBar[11] = TextDrawCreate(582.5,71.0,"_"); // >= 55
  730. TextDrawLetterSize(HealthBar[11],0.5,0.0);
  731. TextDrawUseBox(HealthBar[11],1);
  732. TextDrawBoxColor(HealthBar[11],COLOR_HPBAR_5075);
  733. TextDrawTextSize(HealthBar[11],545.0,0.0);
  734. HealthBar[12] = TextDrawCreate(579.0,71.0,"_"); // >= 50
  735. TextDrawLetterSize(HealthBar[12],0.5,0.0);
  736. TextDrawUseBox(HealthBar[12],1);
  737. TextDrawBoxColor(HealthBar[12],COLOR_HPBAR_5075);
  738. TextDrawTextSize(HealthBar[12],545.0,0.0);
  739. HealthBar[13] = TextDrawCreate(608.5,71.0,"_"); // BG (25-50)
  740. TextDrawLetterSize(HealthBar[13],0.5,0.0);
  741. TextDrawUseBox(HealthBar[13],1);
  742. TextDrawBoxColor(HealthBar[13],COLOR_HPBAR_2550BG);
  743. TextDrawTextSize(HealthBar[13],545.0,0.0);
  744. HealthBar[14] = TextDrawCreate(576.0,71.0,"_"); // >= 45
  745. TextDrawLetterSize(HealthBar[14],0.5,0.0);
  746. TextDrawUseBox(HealthBar[14],1);
  747. TextDrawBoxColor(HealthBar[14],COLOR_HPBAR_2550);
  748. TextDrawTextSize(HealthBar[14],545.0,0.0);
  749. HealthBar[15] = TextDrawCreate(573.0,71.0,"_"); // >= 40
  750. TextDrawLetterSize(HealthBar[15],0.5,0.0);
  751. TextDrawUseBox(HealthBar[15],1);
  752. TextDrawBoxColor(HealthBar[15],COLOR_HPBAR_2550);
  753. TextDrawTextSize(HealthBar[15],545.0,0.0);
  754. HealthBar[16] = TextDrawCreate(570.5,71.0, "_"); // >= 35
  755. TextDrawLetterSize(HealthBar[16],0.5,0.0);
  756. TextDrawUseBox(HealthBar[16],1);
  757. TextDrawBoxColor(HealthBar[16],COLOR_HPBAR_2550);
  758. TextDrawTextSize(HealthBar[16],545.0,0.0);
  759. HealthBar[17] = TextDrawCreate(567.5,71.0,"_"); // >= 30
  760. TextDrawLetterSize(HealthBar[17],0.5,0.0);
  761. TextDrawUseBox(HealthBar[17],1);
  762. TextDrawBoxColor(HealthBar[17],COLOR_HPBAR_2550);
  763. TextDrawTextSize(HealthBar[17],545.0,0.0);
  764. HealthBar[18] = TextDrawCreate(564.0,71.0,"_"); // >= 25
  765. TextDrawLetterSize(HealthBar[18],0.5,0.0);
  766. TextDrawUseBox(HealthBar[18],1);
  767. TextDrawBoxColor(HealthBar[18],COLOR_HPBAR_2550);
  768. TextDrawTextSize(HealthBar[18],545.0,0.0);
  769.  
  770. Textdraw7 = TextDrawCreate(510.000000, 102.000000, "Jó játékot!");
  771. TextDrawBackgroundColor(Textdraw7, 65535);
  772. TextDrawFont(Textdraw7, 0);
  773. TextDrawLetterSize(Textdraw7, 0.639999, 1.200000);
  774. TextDrawColor(Textdraw7, -65281);
  775. TextDrawSetOutline(Textdraw7, 0);
  776. TextDrawSetProportional(Textdraw7, 1);
  777. TextDrawSetShadow(Textdraw7, 1);
  778.  
  779. Textdraw8 = TextDrawCreate(441.000000, 429.000000, "Parancsok: /cmds Teleportok: /teles");
  780. TextDrawBackgroundColor(Textdraw8, 255);
  781. TextDrawFont(Textdraw8, 2);
  782. TextDrawLetterSize(Textdraw8, 0.220000, 1.000000);
  783. TextDrawColor(Textdraw8, -1);
  784. TextDrawSetOutline(Textdraw8, 0);
  785. TextDrawSetProportional(Textdraw8, 1);
  786. TextDrawSetShadow(Textdraw8, 1);
  787.  
  788. Textdraw5 = TextDrawCreate(167.000000, 362.000000, " ");
  789. TextDrawBackgroundColor(Textdraw5, 255);
  790. TextDrawFont(Textdraw5, 1);
  791. TextDrawLetterSize(Textdraw5, 0.260000, 1.000000);
  792. TextDrawColor(Textdraw5, 16777215);
  793. TextDrawSetOutline(Textdraw5, 1);
  794. TextDrawSetProportional(Textdraw5, 1);
  795.  
  796. Textdraw6 = TextDrawCreate(160.000000, 350.000000, " ");
  797. TextDrawBackgroundColor(Textdraw6, 255);
  798. TextDrawFont(Textdraw6, 1);
  799. TextDrawLetterSize(Textdraw6, 0.320000, 1.100000);
  800. TextDrawColor(Textdraw6, -16776961);
  801. TextDrawSetOutline(Textdraw6, 1);
  802. TextDrawSetProportional(Textdraw6, 1);
  803.  
  804. Textdraw3 = TextDrawCreate(202.000000, 321.000000, "Objectek betöltése...");
  805. TextDrawBackgroundColor(Textdraw3, 16711935);
  806. TextDrawFont(Textdraw3, 2);
  807. TextDrawLetterSize(Textdraw3, 0.500000, 1.000000);
  808. TextDrawColor(Textdraw3, 255);
  809. TextDrawSetOutline(Textdraw3, 1);
  810. TextDrawSetProportional(Textdraw3, 1);
  811.  
  812. Textdraw4 = TextDrawCreate(202.000000, 321.000000, "Objectek betöltve!");
  813. TextDrawBackgroundColor(Textdraw4, 16711935);
  814. TextDrawFont(Textdraw4, 2);
  815. TextDrawLetterSize(Textdraw4, 0.500000, 1.000000);
  816. TextDrawColor(Textdraw4, 255);
  817. TextDrawSetOutline(Textdraw4, 1);
  818. TextDrawSetProportional(Textdraw4, 1);
  819.  
  820. Textcmds2 = TextDrawCreate(205.000000, 417.000000, "A szerver összes teleportjaiért: ~g~~h~/teles");
  821. TextDrawBackgroundColor(Textcmds2, 255);
  822. TextDrawFont(Textcmds2, 1);
  823. TextDrawLetterSize(Textcmds2, 0.260000, 1.100000);
  824. TextDrawColor(Textcmds2, -1);
  825. TextDrawSetOutline(Textcmds2, 1);
  826. TextDrawSetProportional(Textcmds2, 1);
  827.  
  828. Textdraw23 = TextDrawCreate(730.000000, 328.000000, " ");
  829. TextDrawBackgroundColor(Textdraw23, 255);
  830. TextDrawFont(Textdraw23, 1);
  831. TextDrawLetterSize(Textdraw23, 0.500000, 1.000000);
  832. TextDrawColor(Textdraw23, -1);
  833. TextDrawSetOutline(Textdraw23, 0);
  834. TextDrawSetProportional(Textdraw23, 1);
  835. TextDrawSetShadow(Textdraw23, 1);
  836. TextDrawUseBox(Textdraw23, 1);
  837. TextDrawBoxColor(Textdraw23, 255);
  838. TextDrawTextSize(Textdraw23, -9.000000, -15.000000);
  839.  
  840. Textdraw24 = TextDrawCreate(660.000000, -260.000000, " ");
  841. TextDrawBackgroundColor(Textdraw24, 255);
  842. TextDrawFont(Textdraw24, 1);
  843. TextDrawLetterSize(Textdraw24, 0.500000, 1.000000);
  844. TextDrawColor(Textdraw24, -1);
  845. TextDrawSetOutline(Textdraw24, 0);
  846. TextDrawSetProportional(Textdraw24, 1);
  847. TextDrawSetShadow(Textdraw24, 1);
  848. TextDrawUseBox(Textdraw24, 1);
  849. TextDrawBoxColor(Textdraw24, 255);
  850. TextDrawTextSize(Textdraw24, -33.000000, -68.000000);
  851.  
  852. Time = TextDrawCreate(547.000000,28.000000,"--");
  853. TextDrawFont(Time,3);
  854. TextDrawLetterSize(Time,0.399999,1.600000);
  855. TextDrawColor(Time,0xffffffff);
  856. SetTimer("settime",1000,true);
  857.  
  858. Textdraw2 = TextDrawCreate(494.000000, 102.000000, "AFK kikapcsolása: /re");
  859. TextDrawBackgroundColor(Textdraw2, 255);
  860. TextDrawFont(Textdraw2, 1);
  861. TextDrawLetterSize(Textdraw2, 0.360000, 2.200000);
  862. TextDrawColor(Textdraw2, 16711935);
  863. TextDrawSetOutline(Textdraw2, 1);
  864. TextDrawSetProportional(Textdraw2, 1);
  865.  
  866. harc = CreateMenu("~b~H~h~a~h~r~h~c ~r~st~h~í~h~l~h~u~h~s", 2, 55.0, 200.0, 100.0, 80.0);
  867. AddMenuItem(harc, 0, "Normál");
  868. AddMenuItem(harc, 0, "Box");
  869. AddMenuItem(harc, 0, "Kungfu");
  870. AddMenuItem(harc, 0, "Kneehead");
  871. AddMenuItem(harc, 0, "Grabkick");
  872. AddMenuItem(harc, 0, "Elbow");
  873.  
  874. // RC War
  875. new RCWarCar_1 = AddStaticVehicle(464,-1133.0215,1030.2168,1345.0315,271.6719,14,75); // Baron
  876. new RCWarCar_2 = AddStaticVehicle(464,-1133.2302,1027.8629,1345.0304,270.6061,14,75); // Baron
  877. new RCWarCar_3 = AddStaticVehicle(464,-1130.5699,1027.8213,1345.0131,272.9121,14,75); // Baron
  878. new RCWarCar_4 = AddStaticVehicle(464,-1130.4882,1030.2493,1345.0162,269.2135,14,75); // Baron
  879. new RCWarCar_5 = AddStaticVehicle(464,-1128.1396,1027.9340,1345.0026,270.3515,14,75); // Baron
  880. new RCWarCar_6 = AddStaticVehicle(464,-1128.1316,1030.2913,1345.0017,269.7841,14,75); // Baron
  881. new RCWarCar_7 = AddStaticVehicle(464,-1125.8781,1030.2914,1344.9885,270.9232,14,75); // Baron
  882. new RCWarCar_8 = AddStaticVehicle(464,-1125.8718,1027.9491,1344.9882,267.8098,14,75); // Baron
  883. new RCWarCar_9 = AddStaticVehicle(501,-1133.1169,1042.7013,1345.2675,273.8671,14,75); // Goblin
  884. new RCWarCar_10 = AddStaticVehicle(501,-1133.0339,1040.7697,1345.2501,272.7063,14,75); // Goblin
  885. new RCWarCar_11 = AddStaticVehicle(501,-1130.0284,1040.6913,1345.2063,271.9564,14,75); // Goblin
  886. new RCWarCar_12 = AddStaticVehicle(501,-1129.9369,1042.6572,1345.2371,274.4154,14,75); // Goblin
  887. new RCWarCar_13 = AddStaticVehicle(564,-1132.1053,1057.8380,1345.5826,269.6947,0,0); // Tiger
  888. new RCWarCar_14 = AddStaticVehicle(564,-1129.5297,1057.8292,1345.5835,269.8691,0,0); // Tiger
  889. new RCWarCar_15 = AddStaticVehicle(441,-1134.7843,1038.3818,1344.8730,226.6530,79,42); // Bandit
  890. new RCWarCar_16 = AddStaticVehicle(441,-1128.2644,1038.5522,1344.8311,224.6958,79,42); // Bandit
  891. new RCWarCar_17 = AddStaticVehicle(594,-1125.7714,1053.2950,1344.8958,165.9683,0,0); // RC Cam
  892. new RCWarCar_18 = AddStaticVehicle(594,-1125.9305,1052.1727,1344.8954,169.6070,0,0); // RC Cam
  893. new RCWarCar_19 = AddStaticVehicle(594,-1131.6476,1054.9731,1344.9418,198.3954,0,0); // RC Cam
  894. new RCWarCar_20 = AddStaticVehicle(564,-1136.3162,1019.0483,1358.0835,270.5313,0,0); // Tiger (watch rcwar)
  895. new RCWarCar_21 = AddStaticVehicle(564,-1130.9722,1019.0976,1358.0835,270.5307,0,0); // Tiger (watch rcwar)
  896. new RCWarCar_22 = AddStaticVehicle(564,-1126.4869,1019.1389,1358.0835,270.5305,0,0); // Tiger (watch rcwar)
  897. new RCWarCar_23 = AddStaticVehicle(564,-1122.3527,1019.1770,1358.0835,270.5303,0,0); // Tiger (watch rcwar)
  898. new RCWarCar_24 = AddStaticVehicle(564,-1117.7897,1019.2189,1358.0835,270.5296,0,0); // Tiger (watch rcwar)
  899. LinkVehicleToInterior(RCWarCar_1,10);
  900. LinkVehicleToInterior(RCWarCar_2,10);
  901. LinkVehicleToInterior(RCWarCar_3,10);
  902. LinkVehicleToInterior(RCWarCar_4,10);
  903. LinkVehicleToInterior(RCWarCar_5,10);
  904. LinkVehicleToInterior(RCWarCar_6,10);
  905. LinkVehicleToInterior(RCWarCar_7,10);
  906. LinkVehicleToInterior(RCWarCar_8,10);
  907. LinkVehicleToInterior(RCWarCar_9,10);
  908. LinkVehicleToInterior(RCWarCar_10,10);
  909. LinkVehicleToInterior(RCWarCar_11,10);
  910. LinkVehicleToInterior(RCWarCar_12,10);
  911. LinkVehicleToInterior(RCWarCar_13,10);
  912. LinkVehicleToInterior(RCWarCar_14,10);
  913. LinkVehicleToInterior(RCWarCar_15,10);
  914. LinkVehicleToInterior(RCWarCar_16,10);
  915. LinkVehicleToInterior(RCWarCar_17,10);
  916. LinkVehicleToInterior(RCWarCar_18,10);
  917. LinkVehicleToInterior(RCWarCar_19,10);
  918. LinkVehicleToInterior(RCWarCar_20,10);
  919. LinkVehicleToInterior(RCWarCar_21,10);
  920. LinkVehicleToInterior(RCWarCar_22,10);
  921. LinkVehicleToInterior(RCWarCar_23,10);
  922. LinkVehicleToInterior(RCWarCar_24,10);
  923.  
  924. //= - = - = - = - = - = - = skinnek = - = - = - = - = - = - = - = - = - = - = //
  925. AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  926. AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  927. AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  928. AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  929. AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  930. AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  931. AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  932. AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  933. AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  934. AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  935. AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  936. AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  937. AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  938. AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  939. AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  940. AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  941. AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  942. AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  943. AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  944. AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  945. AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  946. AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  947. AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  948. AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  949. AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  950. AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  951. AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  952. AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  953. AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  954. AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  955. AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  956. AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  957. AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  958. AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  959. AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  960. AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  961. AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  962. AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  963. AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  964. AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  965. AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  966. AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  967. AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  968. AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  969. AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  970. AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  971. AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  972. AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  973. AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  974. AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  975. AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  976. AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  977. AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  978. AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  979. AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  980. AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  981. AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  982. AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  983. AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  984. AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  985. AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  986. AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  987. AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  988. AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  989. AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  990. AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  991. AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  992. AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  993. AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  994. AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  995. AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  996. AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  997. AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  998. AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  999. AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1000. AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1001. AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1002. AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1003. AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1004. AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1005. AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1006. AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1007. AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1008. AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1009. AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1010. AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1011. AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1012. AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1013. AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1014. AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1015. AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1016. AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1017. AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1018. AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1019. AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1020. AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1021. AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1022. AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1023. AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1024. AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1025. AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1026. AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1027. AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1028. AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1029. AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1030. AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1031. AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1032. AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1033. AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1034. AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1035. AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1036. AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1037. AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1038. AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1039. AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1040. AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1041. AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1042. AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1043. AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1044. AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1045. AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1046. AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1047. AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1048. AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1049. AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1050. AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1051. AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1052. AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1053. AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1054. AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1055. AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1056. AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1057. AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1058. AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1059. AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1060. AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1061. AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1062. AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1063. AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1064. AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1065. AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1066. AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1067. AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1068. AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1069. AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1070. AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1071. AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1072. AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1073. AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1074. AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1075. AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1076. AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1077. AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1078. AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1079. AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1080. AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1081. AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1082. AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1083. AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1084. AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1085. AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1086. AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1087. AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1088. AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1089. AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1090. AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1091. AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1092. AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1093. AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1094. AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1095. AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1096. AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1097. AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1098. AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1099. AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1100. AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1101. AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1102. AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1103. AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1104. AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1105. AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1106. AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1107. AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1108. AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1109. AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1110. AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1111. AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1112. AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1113. AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1114. AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1115. AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1116. AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1117. AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1118. AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1119. AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1120. AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1121. AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1122. AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1123. AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1124. AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1125. AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1126. AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1127. AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1128. AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1129. AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1130. AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1131. AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1132. AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1133. AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1134. AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1135. AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1136. AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1137. AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1138. AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1139. AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1140. AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1141. AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1142. AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1143. AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1144. AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1145. AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1146. AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1147. AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1148. AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1149. AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1150. AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1151. AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1152. AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1153. AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1154. AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1155. AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1156. AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1157. AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1158. AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1159. AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1160. AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1161. AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1162. AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1163. AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1164. AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1165. AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1166.  
  1167. //==[járművek]==//
  1168. AddStaticVehicle(451,-1587.7948,651.7098,6.8939,359.7888,0,0); // sf police
  1169. AddStaticVehicle(451,-1616.6527,651.9290,6.8950,359.0994,0,0); // sf police
  1170. AddStaticVehicle(506,-1588.3484,673.1376,6.8919,179.5745,20,116); // sf police
  1171. AddStaticVehicle(497,-1679.9147,704.5244,30.7783,356.4555,0,0); // police sf maverick
  1172. AddStaticVehicle(562,-1637.7247,1297.1323,6.6952,133.0793,92,1); // jizzy közelébe elegy
  1173. AddStaticVehicle(562,-1648.8346,1307.6726,6.6903,316.3618,92,1); // jizzy közelébe elegy
  1174. AddStaticVehicle(562,2141.9299,1019.2889,10.4787,269.7531,36,1); // fb elegy
  1175. AddStaticVehicle(562,2142.1426,1025.7474,10.4787,270.1235,36,1); // fb elegy2
  1176. AddStaticVehicle(558,2162.4563,1012.8414,10.4508,90.0644,119,76); // fb uranus
  1177. AddStaticVehicle(411,2171.9700,1009.5947,10.6106,271.8824,75,1); // fb infernus
  1178. AddStaticVehicle(411,2132.9651,1013.1582,10.6116,90.3646,75,1); // fb infernus
  1179. AddStaticVehicle(411,2125.4590,987.6136,10.6106,180.2485,75,1); // fb infernus
  1180. AddStaticVehicle(522,2151.4006,987.8328,10.3878,178.9604,51,118); // fb nrg
  1181. AddStaticVehicle(522,2157.6260,987.6447,10.3901,3.8026,56,85); // fb nrg
  1182. AddStaticVehicle(401,2040.3098,1411.0090,10.4515,180.7387,1,118); // lv bravura
  1183. AddStaticVehicle(405,2074.5376,1508.8972,10.5469,359.9802,68,64); // lv sentrinel
  1184. AddStaticVehicle(415,2040.0909,1587.8793,10.4444,1.3925,106,68); // lv Cheeatah
  1185. AddStaticVehicle(422,2076.7429,1707.3210,10.6516,333.2860,91,78); // lv Bobcat
  1186. AddStaticVehicle(428,2177.3018,1719.6331,11.1695,162.4499,0,0); // lv Securicar
  1187. AddStaticVehicle(429,2057.3660,1737.7740,10.3593,154.2730,9,89); // lv Banshee
  1188. AddStaticVehicle(436,2154.8550,1947.8143,10.4390,0.0949,48,58); // lv previon
  1189. AddStaticVehicle(416,2035.5817,-1428.0297,17.1505,179.2369,119,14); // ambulance
  1190. AddStaticVehicle(416,2020.2892,-1414.7108,17.1422,91.3290,25,45); // ambulance
  1191. AddStaticVehicle(560,-2686.3481,1363.8311,16.7008,273.4347,17,1); // jizzy sultan tuningolni!
  1192. AddStaticVehicle(522,-2678.1465,1332.3448,16.5505,1.3866,51,118); // jizzy nrg
  1193. AddStaticVehicle(522,-2676.8601,1332.4556,16.5637,359.7761,102,83); // jizzy nrg
  1194. AddStaticVehicle(522,-2675.4795,1332.5553,16.5648,357.0531,39,72); // jizzy nrg
  1195. AddStaticVehicle(411,-1365.3518,708.1347,6.1970,304.9421,12,1); // Drift City
  1196. AddStaticVehicle(562,-1361.1655,701.9296,6.0648,299.1047,17,1); // Drift City
  1197. AddStaticVehicle(560,-1363.0881,705.2101,6.1119,302.5260,17,1); // Drift City
  1198. AddStaticVehicle(556, 495.557922, -1883.191895, 3.198795, 166, -1, -1); // spawnpoint (1)
  1199. AddStaticVehicle(556, 491.197723, -1882.198975, 3.426163, 166, -1, -1); // spawnpoint (2)
  1200. AddStaticVehicle(556, 487.035095, -1881.001221, 3.476131, 166, -1, -1); // spawnpoint (3)
  1201. AddStaticVehicle(556, 504.958252, -1885.337524, 3.341564, 166, -1, -1); // spawnpoint (4)
  1202. AddStaticVehicle(556, 499.892609, -1884.317261, 3.433397, 166, -1, -1); // spawnpoint (5)
  1203. AddStaticVehicle(556, 489.124084, -1873.692749, 3.011925, 166, -1, -1); // spawnpoint (5)
  1204. AddStaticVehicle(556, 493.080353, -1874.523438, 3.239823, 166, -1, -1); // spawnpoint (6)
  1205. AddStaticVehicle(556, 506.379669, -1877.839233, 3.057039, 166, -1, -1); // spawnpoint (7
  1206. AddStaticVehicle(522,-2627.7793,1331.9636,6.7631,44.5641,8,82); // jizzy nrg
  1207. AddStaticVehicle(522,-2626.8547,1332.9658,6.7624,46.6523,36,105); // jizzy nrg
  1208. AddStaticVehicle(522,-2625.7114,1334.1353,6.7584,47.5469,39,106); // jizzy nrg
  1209. AddStaticVehicle(522,-2624.6721,1335.0665,6.7631,49.0988,51,118); // jizzy nrg
  1210. AddStaticVehicle(522,-2623.6421,1336.0577,6.7631,46.9115,3,3); // jizzy nrg
  1211. AddStaticVehicle(522,-2622.6924,1337.3159,6.7630,47.0566,3,8); // jizzy nrg
  1212. AddStaticVehicle(522,-2621.5007,1338.4153,6.7705,43.0919,6,25); // jizzy nrg
  1213. AddStaticVehicle(521,-2620.1516,1339.5811,6.7608,44.4297,89,49); // jizzy FCR-900
  1214. AddStaticVehicle(560,-2618.8953,1342.2401,6.9007,43.0724,37,0); // jizzy sultan
  1215. AddStaticVehicle(597,-1593.4979,652.3646,6.9554,359.2033,0,0); // sfrend SFPD
  1216. AddStaticVehicle(597,-1599.7239,651.4882,6.9555,358.4405,0,0); // sfrend SFPD
  1217. AddStaticVehicle(597,-1605.2648,651.4260,6.9569,359.2217,9,9); // sfrend SFPD
  1218. AddStaticVehicle(597,-1610.7570,651.7015,6.9545,358.8450,9,9); // sfrend SFPD
  1219. AddStaticVehicle(597,-1622.6704,651.3825,6.9573,357.9490,15,15); // sfrend SFPD
  1220. AddStaticVehicle(414,-2173.8511,-208.9997,35.4140,269.0698,0,0); // drog diller kocsi
  1221. AddStaticVehicle(428,-2135.8176,-256.1717,35.4447,1.3795,250,250); // drog diller kocsi
  1222. AddStaticVehicle(447,-2114.0498,-200.1855,35.3321,89.5407,24,18); // drog diller kocsi
  1223. AddStaticVehicle(456,-2147.0466,-188.1225,35.4937,181.0458,23,72); // drog diller kocsi
  1224. AddStaticVehicle(407,-2022.3226,92.8874,28.3287,272.4563,84,41); // fire
  1225. AddStaticVehicle(407,-2021.6045,83.9494,28.2436,272.4705,45,12); // fire
  1226. AddStaticVehicle(407,-2021.8086,75.4634,28.3143,275.4824,0,0); // fire
  1227. AddStaticVehicle(527,-2645.3701,1375.1844,6.8755,280.4332,130,255); // jizzy
  1228. AddStaticVehicle(578,-2643.1638,1372.6858,7.7972,279.3298,158,255); // jizzy
  1229. AddStaticVehicle(573,-2644.5566,1368.1003,7.7849,269.9451,144,255); // jizzy
  1230. AddStaticVehicle(522,-2643.5032,1364.0511,6.7110,72.9622,175,255); // jizzy
  1231. AddStaticVehicle(455,-2644.0813,1361.9124,7.6265,268.7571,236,255); // jizzy
  1232. AddStaticVehicle(443,-2648.8062,1353.3478,7.8050,271.8286,148,255); // jizzy
  1233. AddStaticVehicle(402,1002.7011,163.7127,288.9801,268.5759,106,89); // bj3
  1234. AddStaticVehicle(414,1003.4460,169.9992,289.2420,271.1847,49,110); // bj3
  1235. AddStaticVehicle(437,1027.8826,221.5793,289.2817,180.4241,42,28); // bj3
  1236. AddStaticVehicle(431,1019.9874,221.4794,289.2604,180.4996,77,36); // bj3
  1237. AddStaticVehicle(522,1013.3300,202.1986,288.7270,91.7716,36,105); // bj3
  1238. AddStaticVehicle(522,1013.0590,186.1208,288.7243,266.5088,146,1); // bj3
  1239. AddStaticVehicle(522,1021.4032,192.6898,288.7176,92.1271,250,65); // bj3
  1240. AddStaticVehicle(522,1032.3839,167.1788,288.7141,91.2042,145,125); // bj3
  1241. AddStaticVehicle(411,1032.9766,180.1371,288.9390,89.1666,123,1); // bj3
  1242. AddStaticVehicle(411,1032.8955,183.0478,288.9389,90.7405,123,1); // bj3
  1243. AddStaticVehicle(411,1032.9000,186.2424,288.9382,83.9559,123,1); // bj3
  1244. AddStaticVehicle(431,-1987.6365,163.0903,27.7556,182.0325,75,59); // sf bus
  1245. AddStaticVehicle(431,-1989.3357,117.1659,27.6318,348.5794,75,59); // sf bus
  1246. AddStaticVehicle(506,-2093.7241,-83.6774,34.8684,0.0302,151,255); // sf Super GT
  1247. AddStaticVehicle(411,-2694.9409,1332.3600,16.7881,324.9933,175,255); // infernus jizzy javított
  1248. AddStaticVehicle(411,-2691.2319,1332.3938,16.7888,323.2190,154,255); // infernus jizzy javított
  1249. AddStaticVehicle(411,-2687.3708,1332.6285,16.7878,328.2019,126,255); // infernus jizzy javított
  1250. AddStaticVehicle(411,-2683.3108,1332.5344,16.7852,325.9757,149,255); // infernus jizzy javított
  1251. AddStaticVehicle(562,73.8749,-1045.5543,432.6335,0.5327,35,1); // dswjump
  1252. AddStaticVehicle(562,65.1433,-1045.8849,432.6340,359.6781,35,1); // dswjump
  1253. AddStaticVehicle(497,-1630.8429,654.5458,7.3640,296.3550,0,0); // police maverick SF ben
  1254. AddStaticVehicle(497,-1580.2949,651.8989,7.3647,56.8202,1,8); // police maverick SF ben
  1255. AddStaticVehicle(562,2040.2527,1032.8838,10.3305,179.4023,116,1); // lv-ben
  1256. AddStaticVehicle(562,2040.1407,1022.2496,10.3319,179.4018,6,6); // lv-ben
  1257. AddStaticVehicle(411,2075.0000,1109.2449,10.4629,359.8071,112,1); // lv-ben
  1258. AddStaticVehicle(411,2075.0310,1118.4448,10.4632,359.8069,250,250); // lv-ben
  1259. AddStaticVehicle(411,2039.8168,1246.4879,10.4629,359.7477,250,250); // lv-ben
  1260. AddStaticVehicle(451,2074.9099,1393.1310,10.3784,180.4572,20,71); // lv-ben
  1261. AddStaticVehicle(451,2113.5059,1408.3850,10.5537,358.2188,20,71); // lv-ben
  1262. AddStaticVehicle(522,2126.2595,1398.6241,10.3841,176.6230,7,79); // lv-ben
  1263. AddStaticVehicle(558,2145.4990,1398.6874,10.4690,179.3310,100,9); // lv-ben
  1264. AddStaticVehicle(506,2145.7368,1409.0007,10.5245,358.0133,27,78); // lv-ben
  1265. AddStaticVehicle(420,1706.9954,1436.1078,10.4266,178.5753,73,88); // lv-ben
  1266. AddStaticVehicle(420,1719.1331,1483.1132,10.5216,161.9444,0,0); // lv-ben
  1267. AddStaticVehicle(522,1719.4253,1490.3635,10.3974,254.2675,0,0); // lv-ben
  1268. AddStaticVehicle(522,1719.8329,1491.7280,10.3854,255.2934,0,0); // lv-ben
  1269. AddStaticVehicle(522,1720.2941,1493.2614,10.3883,255.5818,1,1); // lv-ben
  1270. AddStaticVehicle(522,1720.9558,1495.0363,10.3843,253.5448,3,3); // lv-ben
  1271. AddStaticVehicle(522,1721.4139,1496.8055,10.3852,253.3440,250,250); // lv-ben
  1272. AddStaticVehicle(411,-1993.8262,240.3689,34.9624,268.4425,106,1); // sf
  1273. AddStaticVehicle(597,-1993.6316,243.5188,34.9473,268.4997,37,76); // sf
  1274. AddStaticVehicle(597,-1993.6544,246.1473,34.9721,267.6667,96,12); // sf
  1275. AddStaticVehicle(411,-1993.3579,249.3550,34.9964,267.3448,75,1); // sf
  1276. AddStaticVehicle(558,-1992.6493,252.9419,34.8314,263.2535,44,103); // sf
  1277. AddStaticVehicle(562,-1992.2769,255.8269,34.8778,261.2942,101,1); // sf
  1278. AddStaticVehicle(562,-1991.7903,258.8346,34.8784,263.4707,92,1); // sf
  1279. AddStaticVehicle(565,-1991.3938,261.6829,34.8028,264.6198,103,66); // sf
  1280. AddStaticVehicle(506,-1991.2084,265.5814,34.9149,263.1898,44,119); // sf
  1281. AddStaticVehicle(451,-1948.0111,256.1512,35.1752,88.8162,39,109); // turismo
  1282. AddStaticVehicle(451,-1946.4935,260.2083,35.1758,89.1658,59,13); // turis sf
  1283. AddStaticVehicle(562,2509.7388,-1250.1588,751.0490,273.4890,101,1); // glas car
  1284. AddStaticVehicle(562,2509.4197,-1246.5968,751.0566,273.3953,92,1); // glas car
  1285. AddStaticVehicle(411,2540.2007,-1251.3085,751.1750,92.4626,106,1); // glas car
  1286. AddStaticVehicle(411,2539.8672,-1248.1913,751.1810,93.4597,106,1); // glas car
  1287. AddStaticVehicle(411,2539.5837,-1245.1372,751.1870,94.7735,106,1); // glas car
  1288. AddStaticVehicle(522,2538.9492,-1238.6016,750.9799,91.7911,36,105); // glas car
  1289. AddStaticVehicle(522,2539.1543,-1235.5333,750.9883,92.8662,36,105); // glas car
  1290. AddStaticVehicle(522,2538.8818,-1232.3208,750.9919,93.6105,36,105); // glas car
  1291. AddStaticVehicle(522,-643.8845,1843.6455,2.5738,175.1608,3,8); // gát
  1292. AddStaticVehicle(522,-645.3208,1843.4774,2.5669,176.3488,6,25); // gát
  1293. AddStaticVehicle(522,-647.0930,1843.6971,2.5721,178.0381,7,79); // gát
  1294. AddStaticVehicle(522,-649.0876,1843.6793,2.5701,175.3398,8,82); // gát
  1295. AddStaticVehicle(522,-651.1057,1843.5023,2.5683,179.4408,36,105); // gát
  1296. AddStaticVehicle(522,-652.6329,1843.7229,2.5740,178.2902,39,106); // gát
  1297. AddStaticVehicle(522,-654.2897,1843.8447,2.5621,177.2552,51,118); // gát
  1298. AddStaticVehicle(522,-655.9168,1843.9812,2.5744,175.2668,3,3); // gát
  1299. AddStaticVehicle(411,385.8839,2472.4878,16.2899,272.4163,64,1); // aa
  1300. AddStaticVehicle(562,386.1096,2469.0864,16.1586,271.0477,35,1); // aa elegy
  1301. AddStaticVehicle(560,386.0217,2465.8057,16.2047,270.5171,54,35); // aa sultan
  1302. AddStaticVehicle(475,386.6536,2462.4302,16.3035,272.8863,25,80); // aa sabre
  1303. AddStaticVehicle(411,387.0079,2459.5989,16.2913,271.7026,123,1); // aa inf
  1304. AddStaticVehicle(411,385.9046,2456.0522,16.2912,271.9070,123,1); // aa inf
  1305. AddStaticVehicle(411,386.0203,2453.0847,16.2905,270.8453,123,1); // aa inf
  1306. AddStaticVehicle(562,386.1076,2450.1025,16.1594,272.2588,17,1); // aa elegy
  1307. AddStaticVehicle(562,386.0449,2446.0222,16.1608,269.7476,17,1); // aa elegy
  1308. AddStaticVehicle(562,386.0123,2441.7808,16.1596,269.6224,17,1); // aa elegy
  1309. AddStaticVehicle(562,386.1046,2436.3899,16.1585,269.8051,17,1); // aa elegy
  1310. AddStaticVehicle(522,398.4859,2436.4146,16.0722,355.7132,3,8); // aa nrg500
  1311. AddStaticVehicle(522,399.7220,2436.5391,16.0740,358.3806,6,25); // aa nrg500
  1312. AddStaticVehicle(522,401.4406,2436.6477,16.0758,0.9080,7,79); // aa nrg500
  1313. AddStaticVehicle(522,403.0898,2436.5305,16.0685,358.2952,8,82); // aa nrg500
  1314. AddStaticVehicle(522,404.5529,2436.5779,16.0689,0.9549,36,105); // aa nrg500
  1315. AddStaticVehicle(522,406.3183,2436.3484,16.0723,0.8177,39,106); // aa nrg500
  1316. AddStaticVehicle(522,408.0507,2436.4055,16.0722,355.6480,51,118); // aa nrg500
  1317. AddStaticVehicle(522,409.7461,2436.4619,16.0718,359.9541,3,3); // aa nrg500
  1318. AddStaticVehicle(522,411.4811,2436.3364,16.0720,352.8832,3,8); // aa nrg500
  1319. AddStaticVehicle(522,413.3713,2436.3682,16.0719,359.7595,6,25); // aa nrg500
  1320. AddStaticVehicle(522,414.9459,2436.4009,16.0733,0.4290,7,79); // aa nrg500
  1321. AddStaticVehicle(522,416.8204,2436.5461,16.0692,356.3740,7,79); // aa nrg500
  1322. AddStaticVehicle(562,2351.5645,1408.5823,42.4804,88.6128,11,1); // lv elegy
  1323. AddStaticVehicle(562,2350.9814,1412.3031,42.4784,89.8817,11,1); // lv elegy
  1324. AddStaticVehicle(562,2350.9663,1415.8074,42.4784,90.1559,11,1); // lv elegy
  1325. AddStaticVehicle(411,2309.2666,1389.2919,42.6107,2.9776,116,1); // lv inf
  1326. AddStaticVehicle(411,2305.8872,1389.2847,42.6109,358.3549,116,1); // lv inf
  1327. AddStaticVehicle(411,2302.5618,1389.1372,42.6115,358.8013,116,1); // lv inf
  1328. AddStaticVehicle(522,2303.2583,1408.7457,42.3820,269.5426,51,118); // lv nrg
  1329. AddStaticVehicle(522,2303.2161,1412.0482,42.3913,269.0565,51,118); // lv nrg
  1330. AddStaticVehicle(522,2303.1409,1415.5625,42.3911,268.6494,51,118); // lv nrg
  1331. AddStaticVehicle(521,2303.8291,1433.3975,42.3909,270.6229,83,19); // lv fcr900
  1332. AddStaticVehicle(521,2303.6733,1436.7693,42.3916,270.7660,83,19); // lv fcr900
  1333. AddStaticVehicle(475,2351.5505,1462.3063,42.6199,89.1413,28,5); // lv sabre
  1334. AddStaticVehicle(475,2351.6877,1465.6093,42.6213,89.5796,28,5); // lv sabre
  1335. AddStaticVehicle(475,2351.8208,1469.4213,42.6194,91.0034,28,5); // lv sabre
  1336. AddStaticVehicle(560,2303.3289,1490.7754,42.5228,270.0102,250,1); // lv sultan
  1337. AddStaticVehicle(560,2303.1194,1487.1207,42.5234,270.0587,250,1); // lv sultan
  1338. AddStaticVehicle(560,2303.4116,1483.6465,42.5235,268.9014,250,1); // lv sultan
  1339. AddStaticVehicle(560,2303.4016,1480.3119,42.5227,268.6789,250,1); // lv sultan
  1340. return 1;
  1341. }
  1342.  
  1343. public OnGameModeExit()
  1344. {
  1345. for(new i=0; i<19; i++)
  1346. {
  1347. TextDrawHideForAll(HealthBar[i]);
  1348. TextDrawDestroy(HealthBar[i]);
  1349. }
  1350. for(new x = 0; x < GetMaxPlayers(); x++)TextDrawDestroy(Textdraw0[x]);
  1351. KillTimer(money);
  1352. TextDrawHideForAll(Textdraw8);
  1353. TextDrawDestroy(Textdraw8);
  1354. TextDrawHideForAll(Textdraw7);
  1355. TextDrawDestroy(Textdraw7);
  1356. GangZoneDestroy(zona1);
  1357. GangZoneDestroy(zona2);
  1358. GangZoneDestroy(zona3);
  1359. GangZoneDestroy(zona4);
  1360. GangZoneDestroy(zona5);
  1361. GangZoneDestroy(zona6);
  1362. TextDrawHideForAll(Textdraw5);
  1363. TextDrawDestroy(Textdraw5);
  1364. TextDrawHideForAll(Textdraw6);
  1365. TextDrawDestroy(Textdraw6);
  1366. TextDrawHideForAll(Textdraw23);
  1367. TextDrawDestroy(Textdraw23);
  1368. TextDrawHideForAll(Textdraw24);
  1369. TextDrawDestroy(Textdraw24);
  1370. TextDrawHideForAll(Textdraw3);
  1371. TextDrawDestroy(Textdraw3);
  1372. TextDrawHideForAll(Textdraw4);
  1373. TextDrawDestroy(Textdraw4);
  1374. for(new i=0;i<MAX_PLAYERS;i++)
  1375. if(IsPlayerConnected(i))
  1376. StopPlayerHoldingObject(i);
  1377. TextDrawDestroy(Textdraw1);
  1378. TextDrawDestroy(Textcmds2);
  1379. return 1;
  1380. }
  1381.  
  1382. public OnPlayerRequestClass(playerid, classid)
  1383. {
  1384. SetPVarInt(playerid, "SpawnTeam", TEAM_STUNTER);
  1385. Streamer_UpdateEx(playerid,player_x,player_y,player_z);
  1386. ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
  1387. SetPlayerPos(playerid, player_x,player_y,player_z);
  1388. SetPlayerFacingAngle(playerid, player_angle);
  1389. SetPlayerCameraPos(playerid, camera_x,camera_y,camera_z);
  1390. SetPlayerCameraLookAt(playerid, player_x,player_y,player_z);
  1391. ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
  1392. PlayerPlaySound(playerid, 1097,-119.9460,23.1096,12.2238);
  1393. if (PlayerInfo[playerid][SpawnDance]) PlayerInfo[playerid][SpawnTimer] = SetTimerEx("MoveCamera", moving_speed, true, "i", playerid);
  1394. PlayerInfo[playerid][SpawnDance] = false;
  1395. return 1;
  1396. }
  1397.  
  1398. PreloadAnimLib(playerid, animlib[]) ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
  1399.  
  1400. public OnPlayerConnect(playerid)
  1401. {
  1402. playerplusz++;
  1403. SetPVarInt(playerid, "RampModel", -1);
  1404. SetPVarInt(playerid, "SpawnTeam", 0);
  1405. TextDrawShowForPlayer(playerid, Textdraw23);
  1406. TextDrawShowForPlayer(playerid, Textdraw24);
  1407. TextDrawShowForPlayer(playerid, Time);
  1408. TextDrawShowForPlayer(playerid, Textdraw7);
  1409. OldWeapon[playerid]=0;
  1410. HoldingWeapon[playerid]=0;
  1411. dmid[playerid] = -1;
  1412. countpos[playerid] = 0;
  1413. minidm[playerid] = 0;
  1414. rampid[playerid] = -1;
  1415. TextDrawShowForPlayer(playerid, Textdraw8);
  1416. PreloadAnimLib(playerid,"BOMBER");
  1417. PreloadAnimLib(playerid,"RAPPING");
  1418. PreloadAnimLib(playerid,"SHOP");
  1419. PreloadAnimLib(playerid,"BEACH");
  1420. PreloadAnimLib(playerid,"SMOKING");
  1421. PreloadAnimLib(playerid,"FOOD");
  1422. PreloadAnimLib(playerid,"ON_LOOKERS");
  1423. PreloadAnimLib(playerid,"DEALER");
  1424. PreloadAnimLib(playerid,"CRACK");
  1425. PreloadAnimLib(playerid,"CARRY");
  1426. PreloadAnimLib(playerid,"COP_AMBIENT");
  1427. PreloadAnimLib(playerid,"PARK");
  1428. PreloadAnimLib(playerid,"INT_HOUSE");
  1429. PreloadAnimLib(playerid,"FOOD");
  1430. PreloadAnimLib(playerid,"PED");
  1431. PlayerInfo[playerid][SpawnDance] = true;
  1432. new pName[MAX_PLAYER_NAME], string[256];
  1433. GetPlayerName(playerid, pName, sizeof(pName));
  1434. SendClientMessage(playerid, red,"|=====================================================|");
  1435. format(string, sizeof(string), "Üdövözllek a szerveren, %s! Kellemes időtöltést, és jó szórakozást kívánunk!", pName);
  1436. SendClientMessage(playerid, COLOR_WHITE,string);
  1437. SendClientMessage(playerid, COLOR_LIGHTBLUE,"|-- Teleportok: /teles vagy /tele, parancsok: /cmds --|");
  1438. SendClientMessage(playerid, yellow,"Járművek lehívásáért használd a /v parancsot. <<");
  1439. SendClientMessage(playerid, yellow,"Animációkért: /anim és /anims2 <<");
  1440. SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vegyél fegyvert a /buyw parancsal! <<");
  1441. SendClientMessage(playerid, COLOR_WHITE,"Olvazsd el a szerver szabályzatot, és tarsd is be! >>> /rules <<<");
  1442. SendClientMessage(playerid, red,"|=====================================================|");
  1443. SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);
  1444. pvehicleid[playerid] = GetPlayerVehicleID(playerid);
  1445. pvehicleid[playerid] = 0;
  1446. pmodelid[playerid] = 0;
  1447. new file[100];
  1448. GetPlayerName(playerid,pName,24);
  1449. if(!dini_Exists(file))
  1450. {
  1451. dini_Create(file);
  1452. dini_IntSet(file,"Drugs",Drugs[playerid]);
  1453. }
  1454. else
  1455. {
  1456. Drugs[playerid] = dini_Int(file,"Drugs");
  1457. }
  1458. return 1;
  1459. }
  1460.  
  1461. public OnPlayerDisconnect(playerid, reason)
  1462. {
  1463. SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
  1464. SetPVarInt(playerid, "RampModel", -1);
  1465. TextDrawHideForPlayer(playerid, Time);
  1466. TextDrawHideForPlayer(playerid, Textcmds2);
  1467. KillTimer( PlayerInfo[playerid][SpawnTimer] );
  1468. DestroyVehicle(SpawnedVehicles[playerid]);
  1469. rampid[playerid] = -1;
  1470. SpawnedVehicles[playerid] = 0;
  1471. if(countpos[playerid] != 0)
  1472. {
  1473. countpos[playerid] = 0;
  1474. DestroyObject(Flame[playerid][0]);
  1475. DestroyObject(Flame[playerid][1]);
  1476. }
  1477. if(minidm[playerid] != 0)
  1478. {
  1479. dmbenx--;
  1480. }
  1481. return 1;
  1482. }
  1483.  
  1484. public CountDown()
  1485. {
  1486. switch(Count)
  1487. {
  1488. case 8: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~r~ 8 ~b~-", 1100, 3); }
  1489. case 7: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~r~ 7 ~g~-", 1100, 3); }
  1490. case 6: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~-~r~ 6 ~r~-", 1100, 3); }
  1491. case 5: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~-~r~ 5 ~y~-", 1100, 3); }
  1492. case 4: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~p~-~r~ 4 ~p~-", 1100, 3); }
  1493. case 3: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~-~r~ 3 ~w~-", 1100, 3); }
  1494. case 2: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~r~ 2 ~b~-", 1100, 3); }
  1495. case 1: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~r~ 1 ~g~-", 1100, 3); }
  1496. case 0:
  1497. {
  1498. GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~g~ go! ~b~-", 2000, 3);
  1499. KillTimer(CountdownTimer);
  1500. IsCountdownStarted = false;
  1501. }
  1502. }
  1503. Count--;
  1504. }
  1505.  
  1506. public ChangeTextcmds2(text[])
  1507. {
  1508. TextDrawHideForAll(Textcmds2);
  1509. TextDrawSetString(Textcmds2,text);
  1510. TextDrawShowForAll(Textcmds2);
  1511. return 1;
  1512. }
  1513. public Changecmds2()
  1514. {
  1515. if(Textcmds2Count > cmdscount) Textcmds2Count = 0;
  1516. switch(Textcmds2Count)
  1517. {
  1518. case 0:
  1519. {
  1520. ChangeTextcmds2("A szerver parancsaiért írd be: /cmds");
  1521. }
  1522. case 1:
  1523. {
  1524. ChangeTextcmds2("Fegyverre van szükséged? /buyw");
  1525. }
  1526. case 2:
  1527. {
  1528. ChangeTextcmds2("Olvazsd el a szerver szabályzatát! /rules");
  1529. }
  1530. case 3:
  1531. {
  1532. ChangeTextcmds2("Fejlessz neon-t a járművedre a /neon parancsal!");
  1533. }
  1534. case 4:
  1535. {
  1536. ChangeTextcmds2("A /szinek parancsal tudod megváltoztatni a neved színét!");
  1537. }
  1538. case 5:
  1539. {
  1540. ChangeTextcmds2("Jármű lekérése: /v");
  1541. }
  1542. case 6:
  1543. {
  1544. ChangeTextcmds2("Szexelős animációkért: /szex");
  1545. }
  1546. case 7:
  1547. {
  1548. ChangeTextcmds2("Drogvételért használd a /buydrog parancsot!");
  1549. }
  1550. case 8:
  1551. {
  1552. ChangeTextcmds2("Skin megváltoztatása: /skin [SkinID]");
  1553. }
  1554. case 9:
  1555. {
  1556. ChangeTextcmds2("Tudsz küldeni pénzt más játékosoknak a /givecash parancsal!");
  1557. }
  1558. case 10:
  1559. {
  1560. ChangeTextcmds2("AFK bekapcsolása: /afk");
  1561. }
  1562. case 11:
  1563. {
  1564. ChangeTextcmds2("Ha ki akarsz rugni a hámból: /beer");
  1565. }
  1566. case 12:
  1567. {
  1568. ChangeTextcmds2("Elmentheted és betöltheted a poziciódat az /sp és /lp parancsal!");
  1569. }
  1570. case 13:
  1571. {
  1572. ChangeTextcmds2("Élet és pajzs feltöltése: /full");
  1573. }
  1574. case 14:
  1575. {
  1576. ChangeTextcmds2("Parachute(ejtőernyő) vétel! /pc");
  1577. }
  1578. case 15:
  1579. {
  1580. ChangeTextcmds2("Jármű fejreállítása: /flip");
  1581. }
  1582. case 16:
  1583. {
  1584. ChangeTextcmds2("~y~F~g~egyvervétel: /buyw");
  1585. }
  1586. case 17:
  1587. {
  1588. ChangeTextcmds2("~r~T~y~ipp: ~g~Nem tetszik az idő? /ido -vel megváltoztathatod.");
  1589. }
  1590. case 18:
  1591. {
  1592. ChangeTextcmds2("Ha a skin választó menübe vesszaszeretnél menni akkor, /class");
  1593. }
  1594. case 19:
  1595. {
  1596. ChangeTextcmds2("Időjárás megváltoztatása: /w");
  1597. }
  1598. }
  1599. Textcmds2Count++;
  1600. }
  1601.  
  1602. forward Javitas();
  1603. public Javitas() for(new i=0; i < GetMaxPlayers(); i++) if(IsPlayerConnected(i)) if(IsPlayerInAnyVehicle(i)) RepairVehicle(GetPlayerVehicleID(i));
  1604.  
  1605. public OnVehicleDamageStatusUpdate(vehicleid, playerid)
  1606. {
  1607. RepairVehicle(vehicleid);
  1608. return 1;
  1609. }
  1610.  
  1611. public SetPlayerRandomSpawn(playerid)
  1612. {
  1613. if(GetPVarInt(playerid, "SpawnTeam") == TEAM_STUNTER)
  1614. {
  1615. new rand = random(sizeof(StunterRandomSpawn));
  1616. new string[256];
  1617. PlayerTele(playerid, StunterRandomSpawn[rand][Kordinatak][0], StunterRandomSpawn[rand][Kordinatak][1], StunterRandomSpawn[rand][Kordinatak][2], 0, StunterRandomSpawn[rand][Kordinatak][3]);
  1618. format(string, sizeof(string), "%s -nál/-nél spawnoltál! Ha nem tetszik a spawnhelyed, akkor megváltoztathatod: /spawnplace .", StunterRandomSpawn[rand][Neve]);
  1619. SendClientMessageToAll(COLOR_GREEN,string);
  1620. }
  1621. else if(GetPVarInt(playerid, "SpawnTeam") == TEAM_DRIFTER)
  1622. {
  1623. new rand = random(sizeof(DrifterRandomSpawn));
  1624. new string[256];
  1625. PlayerTele(playerid, DrifterRandomSpawn[rand][Kordinatak][0], DrifterRandomSpawn[rand][Kordinatak][1], DrifterRandomSpawn[rand][Kordinatak][2], 0, DrifterRandomSpawn[rand][Kordinatak][3], 0);
  1626. format(string, sizeof(string), "%s -nál/-nél spawnoltál! Ha nem tetszik a spawnhelyed, akkor megváltoztathatod: /spawnplace .", DrifterRandomSpawn[rand][Neve]);
  1627. SendClientMessageToAll(COLOR_GREEN,string);
  1628. }
  1629. else if(GetPVarInt(playerid, "SpawnTeam") == TEAM_JUMPER)
  1630. {
  1631. new rand = random(sizeof(JumperRandomSpawn));
  1632. new string[256];
  1633. PlayerTele(playerid, JumperRandomSpawn[rand][Kordinatak][0], JumperRandomSpawn[rand][Kordinatak][1], JumperRandomSpawn[rand][Kordinatak][2], 0, JumperRandomSpawn[rand][Kordinatak][3], 0);
  1634. format(string, sizeof(string), "%s -nál/-nél spawnoltál! Ha nem tetszik a spawnhelyed, akkor megváltoztathatod: /spawnplace .", JumperRandomSpawn[rand][Neve]);
  1635. SendClientMessageToAll(COLOR_GREEN,string);
  1636. }
  1637. return 1;
  1638. }
  1639.  
  1640. public OnPlayerSpawn(playerid)
  1641. {
  1642. AntiDeAMX();
  1643. PlayerInfo[playerid][SpawnAngle] = 0.0; //so when you leave and another player comes, the camera will start from start
  1644. PlayerInfo[playerid][SpawnDance] = true; //to not execute to much timers
  1645. KillTimer( PlayerInfo[playerid][SpawnTimer] ); //to kill it, since its useless now
  1646. PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0); // (blank sound) to shut the music up
  1647. SetCameraBehindPlayer(playerid); //to prevent some bugs
  1648. SetPlayerFacingAngle(playerid, 180.0);
  1649. SetPlayerWeather(playerid, 0);
  1650. SetPlayerTime(playerid, 7, 7);
  1651. SetPlayerInterior(playerid,0);
  1652. GivePlayerMoney(playerid,20000);
  1653. ResetPlayerWeapons(playerid);
  1654. GivePlayerWeapon(playerid,4,3000);
  1655. GivePlayerWeapon(playerid,10,3000);
  1656. SetPlayerHealth(playerid, 100);
  1657. TextDrawShowForPlayer(playerid,HealthBar[0]);
  1658. TextDrawHideForPlayer(playerid, Textdraw23);
  1659. TextDrawHideForPlayer(playerid, Textdraw24);
  1660. SetPVarInt(playerid, "CurrKills", 0);
  1661. noafk[playerid]=false;
  1662. SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 999);
  1663. SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 999);
  1664. SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 999);
  1665. SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 999);
  1666. SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 999);
  1667. SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 999);
  1668. SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 999);
  1669. SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 999);
  1670. SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 999);
  1671. SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 999);
  1672. SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 999);
  1673. GangZoneShowForPlayer(playerid, zona1, 0x24FF0AB9);
  1674. GangZoneShowForPlayer(playerid, zona2, 0x9900FFAA);
  1675. GangZoneShowForPlayer(playerid, zona3, 0x24FF0AB9);
  1676. GangZoneShowForPlayer(playerid, zona4, 0xFFFF00AA);
  1677. GangZoneShowForPlayer(playerid, zona5, 0x33CCFFAA);//halvány kék
  1678. GangZoneShowForPlayer(playerid, zona6, 0x33CCFFAA);//halvány kék
  1679. SetPlayerPos(playerid,-2661.3477,1336.7257,16.9922+1);//jizzy
  1680. /* new RandomSpawn1 = random(3);
  1681. if (RandomSpawn1 == 0)
  1682. {
  1683. SetPlayerPos(playerid,403.1445,2466.0134,16.5062);
  1684. SendClientMessage(playerid,COLOR_ORANGE,"Az elhagyatott repteren spawnoltál! Teleport ide: /oldair");
  1685. }
  1686. if (RandomSpawn1 == 1)
  1687. {
  1688. SetPlayerPos(playerid,2350.1497,1400.1525,42.8203);
  1689. SendClientMessage(playerid,COLOR_ORANGE,"Las Ventura-on spawnoltál! Teleport ide: /lv");
  1690. }
  1691. if (RandomSpawn1 == 2)
  1692. {
  1693. SetPlayerPos(playerid,-652.1833,1836.8324,3.0000+5);
  1694. SendClientMessage(playerid,COLOR_ORANGE,"Jizzy-n spawnltál! Teleport ide: /jizzy");
  1695. }*/
  1696. switch(dmid[playerid])
  1697. {
  1698. case 0: //minigun DM
  1699. {
  1700. ResetPlayerWeapons(playerid); // fegyverek elvétele <- FONTOS
  1701. GivePlayerWeapon(playerid,38,3500); // minigunt ad
  1702. SetPlayerPos(playerid,2511.1108,2848.9883,14.8222); // Elhelyezés a dMben. Itt akár véletlenszeru spawnot is írhatunk, de az átláthatóság kedvéért maradjunk ennél ;)
  1703. new minispawn = random(4);
  1704. if (minispawn == 0)
  1705. {
  1706. SetPlayerPos(playerid, 2511.1108,2848.9883,14.8222);
  1707. }
  1708. if (minispawn == 1)
  1709. {
  1710. SetPlayerPos(playerid, 2578.3931,2838.5208,10.8203);
  1711. }
  1712. if (minispawn == 2)
  1713. {
  1714. SetPlayerPos(playerid, 2607.4307,2723.4109,36.5386);
  1715. }
  1716.  
  1717. if (minispawn == 3)
  1718. {
  1719. SetPlayerPos(playerid, 2613.1399,2772.7805,23.8222);
  1720. }
  1721. SetPlayerVirtualWorld(playerid,dmid[playerid]); // áthelyezés mási VW-be
  1722. }
  1723.  
  1724. case 1: // Paintball DM
  1725. {
  1726. }
  1727. case 2: // 2-es azonosítószámú dm zónához tartozó tevékenységek
  1728. {
  1729. ResetPlayerWeapons(playerid); // fegyverek elvétele <- FONTOS
  1730. SetPlayerPos(playerid,2607.4307,2723.4109,36.5386); // Elhelyezés a dMben. Itt akár véletlenszeru spawnot is írhatunk, de az átláthatóság kedvéért maradjunk ennél ;)
  1731. SetPlayerFacingAngle(playerid,110.0); // Játékos írányba állítása; elforgatás
  1732. SetPlayerVirtualWorld(playerid,dmid[playerid]); // áthelyezés mási VW-be
  1733. }
  1734. default: // Alap spawn funkciók. Amikor a játékos NINCS DM-BEN ÉS ÚGY SPAWNOL
  1735. {// Ide kell írni ami alap ból az OnPlayerSpawnnál volt
  1736. SetPlayerVirtualWorld(playerid,0); // Visszarakás az alap VW-be FONTOS
  1737. }
  1738. }
  1739. /* for(new i; i<MAX_PLAYERS; i++)
  1740. {
  1741. SetCameraBehindPlayer(i);
  1742. }*/
  1743. SetPlayerCheckpoint(playerid, 291.1801, -83.3723, 1001.5156, 1.0);
  1744. return 1;
  1745. }
  1746.  
  1747. public settime(playerid)
  1748. {
  1749. new string[256],year,month,day,hours,minutes,seconds;
  1750. getdate(year, month, day), gettime(hours, minutes, seconds);
  1751. format(string, sizeof string, "~r~~h~%s%d~g~~h~~h~:~r~~h~%s%d~g~~h~~h~:~r~~h~%s%d", (hours < 10) ? ("0") : (""), hours, (minutes < 10) ? ("0") : (""), minutes, (seconds < 10) ? ("0") : (""), seconds);
  1752. TextDrawSetString(Time, string);
  1753. }
  1754.  
  1755. forward CallConnect(playerid);
  1756. public CallConnect(playerid)
  1757. {
  1758. OnPlayerConnect(playerid);
  1759. return 1;
  1760. }
  1761.  
  1762. public Object(playerid)
  1763. {
  1764. TogglePlayerControllable(playerid, false); //lefagyasztás
  1765. TextDrawShowForPlayer(playerid, Textdraw3);
  1766. PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); //hang az objectek betöltése közben
  1767. SetTimerEx("ObjectOff", 4000, 0,"e",playerid); //Az "ObjectOff" meghívása 6 másodperc múlva
  1768. return 1;
  1769. }
  1770.  
  1771. public ObjectOff(playerid)
  1772. {
  1773. TogglePlayerControllable(playerid, true); //fagyasztás feloldása
  1774. TextDrawHideForAll(Textdraw3);
  1775. TextDrawShowForPlayer(playerid, Textdraw4);
  1776. SetTimer("DeleteTextdraw", 2500, playerid); //Az "ObjectOff" meghívása 6 másodperc múlva
  1777. PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); //hang az objectek betöltése végén
  1778. return 1;
  1779. }
  1780.  
  1781. public DeleteTextdraw(playerid)
  1782. {
  1783. TextDrawHideForAll(Textdraw4);
  1784. return 1;
  1785. }
  1786.  
  1787. public Counter()
  1788. {
  1789. for(new i; i < GetMaxPlayers(); i++)
  1790. {
  1791. if(IsPlayerConnected(i) && countpos[i] != 0)
  1792. {
  1793. countpos[i]++;
  1794. if(countpos[i] == 4)
  1795. {
  1796. countpos[i] = 0;
  1797. DestroyObject(Flame[i][0]);
  1798. DestroyObject(Flame[i][1]);
  1799. }
  1800. }
  1801. }
  1802. return 1;
  1803. }
  1804.  
  1805. GivePVarInt(playerid, varname[], int)
  1806. {
  1807. SetPVarInt(playerid, varname, GetPVarInt(playerid, varname) + int);
  1808. }
  1809.  
  1810. public OnPlayerDeath(playerid, killerid, reason)
  1811. {
  1812. money = GetPlayerMoney(killerid);
  1813. SetPlayerInterior(playerid, 0);
  1814. PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
  1815. PlayerPlaySound(killerid, 1085, 0.0, 0.0, 0.0);
  1816. GameTextForPlayer(playerid,"~n~~n~~n~~r~Meghaltál!",2000,3);
  1817. GameTextForPlayer(killerid,"~n~~n~~n~~n~~n~~n~~n~~n~~g~Szép volt! ~g~+5000$",2000,3);
  1818. GivePlayerMoney(killerid, money+5000);
  1819. ResetPlayerMoney(playerid);
  1820. ResetPlayerWeapons(playerid); // fegyverek elvétele
  1821. SendDeathMessage(killerid,playerid,reason);//kill lista
  1822. // printf("%s megölte %s-t!", killerid, playerid);
  1823. for(new i=0; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  1824.  
  1825. if(IsPlayerInAnyVehicle(killerid)){
  1826. new stat = GetPlayerState(killerid);
  1827. if(stat==PLAYER_STATE_DRIVER){
  1828. new name[MAX_PLAYER_NAME];
  1829. GetPlayerName(killerid, name, sizeof(name));
  1830. new mes[128];
  1831. db[killerid]++;
  1832. format(mes,sizeof(mes),"[Fadmin]: %s figyelmeztetve lett Driver-by (DB) miatt! %d/3",name,db[killerid]);
  1833. SendClientMessageToAll( yellow,mes);
  1834. }else{
  1835. new report[128];
  1836. new name[MAX_PLAYER_NAME];
  1837. GetPlayerName(playerid, name, sizeof(name));
  1838. format(report, sizeof(report), "[Fadmin]: %s [ID: %d] Többszörös driver-by (DB) miatt ki lett rúgva a szerverről!",name,playerid);
  1839. MessageToAdmins(yellow,report);
  1840. }
  1841. if(db[killerid]>=3){
  1842. Kick(killerid);
  1843. }
  1844. }
  1845. switch(GetPVarInt(killerid, "CurrKills"))
  1846. {
  1847. case 5:
  1848. {
  1849. GivePlayerMoney(killerid, 8000);
  1850. SendClientMessage(killerid, COLOR_GREEN, "Megöltél 5 player-t. kapsz: 8,000$-t!");
  1851. }
  1852. case 10:
  1853. {
  1854. GivePlayerMoney(killerid, 10000);
  1855. SendClientMessage(killerid, COLOR_GREEN, "Megöltél 10 player-t. kapsz: 10,000$-t!");
  1856. }
  1857. case 15:
  1858. {
  1859. GivePlayerMoney(killerid, 25000);
  1860. SendClientMessage(killerid, COLOR_GREEN, "Megöltél 15 player-t. kapsz: 25,000$-t!");
  1861. }
  1862. case 20:
  1863. {
  1864. GivePlayerMoney(killerid, 50000);
  1865. SendClientMessage(killerid, COLOR_GREEN, "Megöltél 20 player-t. kapsz: 50,000$-t!");
  1866. }
  1867. }
  1868. new string[256], pName[MAX_PLAYER_NAME];
  1869. format(string, sizeof(string), "~b~Megölted %s-t!~n~~g~~h~Kaptál érte: 3000$ és 2 pontot", pName);
  1870. SendClientMessage(playerid, COLOR_GREEN,string);
  1871. GivePlayerMoney(killerid, 3000);
  1872. GivePlayerScore(killerid, 1);
  1873. GivePVarInt(killerid, "kills", 1);
  1874. new oles = GetPVarInt(killerid, "kills");
  1875. new nev[MAX_PLAYER_NAME];
  1876. if(oles == 3 || oles == 6 || oles == 9 || oles == 12 || oles == 24 || oles == 48)
  1877. {
  1878. GivePlayerMoney(playerid, 10000);
  1879. GivePlayerScore(killerid, 15);
  1880. SetPVarInt(killerid, "kills", 0);
  1881. GetPlayerName(killerid, nev, sizeof(nev));
  1882. format(string, sizeof(string), "[Kill Streak]: %s a legnagyobb gyilkos a szerveren! Nyereménye 15 pont és 10000$ ", nev, GetPVarInt(killerid, "kills"));
  1883. SendClientMessageToAll(COLOR_PINK, string);
  1884. }
  1885. return 1;
  1886. }
  1887.  
  1888. /*stock mysql_query_ex(sql_query[], resultid = (-1), extraid = (-1))
  1889. {
  1890. session[queries]++;
  1891.  
  1892. if(strlen(sql_query) > session[max_query_len])
  1893. {
  1894. session[longest_query] = session[queries];
  1895. session[max_query_len] = strlen(sql_query);
  1896. }
  1897.  
  1898. mysql_query(sql_query, resultid, extraid);
  1899. //printf("QUERY %d: %s", session[queries], sql_query);
  1900. return 1;
  1901. }
  1902.  
  1903.  
  1904. stock ColouredText(text[])
  1905. {
  1906. enum
  1907. colorEnum
  1908. {
  1909. colorName[16],
  1910. colorID[7]
  1911. }
  1912. ;
  1913. new
  1914. colorInfo[][colorEnum] =
  1915. {
  1916. { "BLUE", "1B1BE0" },
  1917. { "PINK", "E81CC9" },
  1918. { "YELLOW", "DBED15" },
  1919. { "LIGHTGREEN", "8CED15" },
  1920. { "LIGHTBLUE", "15D4ED" },
  1921. { "RED", "FF0000" },
  1922. { "GREY", "BABABA" },
  1923. { "WHITE", "FFFFFF" },
  1924. { "ORANGE", "DB881A" },
  1925. { "GREEN", "37DB45" },
  1926. { "PURPLE", "7340DB" }
  1927. },
  1928. string[(128 + 32)],
  1929. tempString[16],
  1930. pos = -1,
  1931. x
  1932. ;
  1933.  
  1934. strmid(string, text, 0, 128, sizeof(string));
  1935.  
  1936. for( ; x != sizeof(colorInfo); ++x)
  1937. {
  1938. format(tempString, sizeof(tempString), "!%s", colorInfo[x][colorName]);
  1939.  
  1940. while((pos = strfind(string, tempString, true, (pos + 1))) != -1)
  1941. {
  1942. new
  1943. tempLen = strlen(tempString),
  1944. tempVar,
  1945. i = pos
  1946. ;
  1947. format(tempString, sizeof(tempString), "{%s}", colorInfo[x][colorID]);
  1948.  
  1949. if(tempLen < 8)
  1950. {
  1951. for(new j; j != (8 - tempLen); ++j)
  1952. {
  1953. strins(string, " ", pos);
  1954. }
  1955. }
  1956. for( ; ((string[i] != 0) && (tempVar != 8)) ; ++i, ++tempVar)
  1957. {
  1958. string[i] = tempString[tempVar];
  1959. }
  1960. if(tempLen > 8)
  1961. {
  1962. strdel(string, i, (i + (tempLen - 8)));
  1963. }
  1964. x = -1;
  1965. }
  1966. }
  1967. return string;
  1968. }*/
  1969.  
  1970. stock CreateInfoBox(playerid,textheader[],text[])
  1971. {
  1972. TextDrawSetString(InfoHeader[playerid],textheader);
  1973. TextDrawSetString(Info[playerid],text);
  1974. TextDrawShowForPlayer(playerid,InfoHeader[playerid]);
  1975. TextDrawShowForPlayer(playerid,Info[playerid]);
  1976. InfoX[playerid] = true;
  1977. return 1;
  1978. }
  1979.  
  1980. stock SendMessage(playerid, const message[])
  1981. {
  1982. new colors[][21]={
  1983. {0x000000AA},{0x00A3C0AA},{0x00BFFFAA}, {0xCCFFDD56}, {0x0FFDD349}, {0xABCDEF01}, {0xAAFFCC33},
  1984. {0xDDDD2357}, {0x7CFC00AA}, {0xFFE87DAA}, {0x7E60FFAA}, {0xCBFF45AA}, {0x15005EAA}, {0xAA3333AA},
  1985. {0xFF0606FF}, {0xFB0000FF}, {0x99FF00AA}, {0xB22222FF}, {0xFFFFF0FF}, {0x778899FF}, {0xCD853FFF} // több szint is berakhatsz
  1986. };
  1987. new rand = random(sizeof(colors));
  1988. SendClientMessage(playerid, colors[rand][0], message);
  1989. return 1;
  1990. }
  1991.  
  1992. forward MoveCamera(playerid);
  1993. public MoveCamera(playerid)
  1994. {
  1995. //this is called trigonometry. It makes the camera spin
  1996. //you can experiment with this line. Just change the values 2, 10 and 3 to make different effects
  1997. SetPlayerCameraPos(playerid, player_x - 2 * floatsin(-PlayerInfo[playerid][SpawnAngle], degrees), player_y - 10 * floatcos(-PlayerInfo[playerid][SpawnAngle], degrees), player_z + 3);
  1998. SetPlayerCameraLookAt(playerid, player_x, player_y, player_z + 0.5);
  1999.  
  2000. //changing the angle a little
  2001. PlayerInfo[playerid][SpawnAngle] += 0.5;
  2002.  
  2003. if (PlayerInfo[playerid][SpawnAngle] >= 360.0)
  2004. PlayerInfo[playerid][SpawnAngle] = 0.0;
  2005.  
  2006. }
  2007.  
  2008. stock SetPlayerToFacePlayer(playerid, targetid) // Ránézés egy másik playerre
  2009. {
  2010.  
  2011. new
  2012. Float:pX,
  2013. Float:pY,
  2014. Float:pZ,
  2015. Float:X,
  2016. Float:Y,
  2017. Float:Z,
  2018. Float:ang;
  2019.  
  2020. if(!IsPlayerConnected(playerid) || !IsPlayerConnected(targetid)) return 0;
  2021.  
  2022. GetPlayerPos(targetid, X, Y, Z);
  2023. GetPlayerPos(playerid, pX, pY, pZ);
  2024.  
  2025. if( Y > pY ) ang = (-acos((X - pX) / floatsqroot((X - pX)*(X - pX) + (Y - pY)*(Y - pY))) - 90.0);
  2026. else if( Y < pY && X < pX ) ang = (acos((X - pX) / floatsqroot((X - pX)*(X - pX) + (Y - pY)*(Y - pY))) - 450.0);
  2027. else if( Y < pY ) ang = (acos((X - pX) / floatsqroot((X - pX)*(X - pX) + (Y - pY)*(Y - pY))) - 90.0);
  2028.  
  2029. if(X > pX) ang = (floatabs(floatabs(ang) + 180.0));
  2030. else ang = (floatabs(ang) - 180.0);
  2031.  
  2032. SetPlayerFacingAngle(playerid, ang);
  2033.  
  2034. return 0;
  2035. }
  2036.  
  2037. stock bool:IsPlayerInWater(playerid)
  2038. {
  2039. new animlib[32], atmp[32];
  2040. GetAnimationName(GetPlayerAnimationIndex(playerid), animlib, sizeof(animlib), atmp, sizeof(atmp));
  2041. if( !strcmp(animlib, "SWIM") && !IsPlayerInAnyVehicle(playerid) ) return 1;
  2042. return 0;
  2043. }
  2044.  
  2045. stock SendClientMessagef( iPlayer, iColor, szFormat[ ], { Float, _ }:... )//Rögtön formázott üzenet
  2046. {
  2047. new
  2048. iArgCount = ( numargs( ) - 3 ) * 4
  2049. ;
  2050.  
  2051. if ( !iArgCount )
  2052. SendClientMessage( iPlayer, iColor, szFormat );
  2053. else
  2054. {
  2055. new
  2056. iArgStart,
  2057. iArgEnd,
  2058. szString[ 128 ]
  2059. ;
  2060.  
  2061. #emit CONST.alt szFormat
  2062. #emit LCTRL 5
  2063. #emit ADD
  2064. #emit STOR.S.pri iArgStart
  2065. #emit LOAD.S.alt iArgCount
  2066. #emit ADD
  2067. #emit STOR.S.pri iArgEnd
  2068.  
  2069. do
  2070. {
  2071. #emit LOAD.I
  2072. #emit PUSH.pri
  2073.  
  2074. iArgEnd -= 4;
  2075.  
  2076. #emit LOAD.S.pri iArgEnd
  2077. }
  2078. while ( iArgEnd > iArgStart );
  2079.  
  2080. #emit PUSH.S szFormat
  2081. #emit PUSH.C 128
  2082. #emit PUSH.ADR szString
  2083.  
  2084. iArgCount += 12;
  2085.  
  2086. #emit PUSH.S iArgCount
  2087. #emit SYSREQ.C format
  2088.  
  2089. iArgCount += 4;
  2090.  
  2091. #emit LCTRL 4
  2092. #emit LOAD.S.alt iArgCount
  2093. #emit ADD
  2094. #emit SCTRL 4
  2095.  
  2096. SendClientMessage( iPlayer, iColor, szString );
  2097. }
  2098. return 1;
  2099. }
  2100.  
  2101. public OnPlayerEnterDynamicCP(playerid, checkpointid)
  2102. {
  2103. return 1;
  2104. }
  2105.  
  2106. public OnPlayerLeaveDynamicCP(playerid, checkpointid)
  2107. {
  2108. return 1;
  2109. }
  2110.  
  2111. public SavePos(playerid)
  2112. {
  2113. if(IsPlayerInAnyVehicle(playerid))
  2114. {
  2115. GetVehiclePos(GetPlayerVehicleID(playerid),ePs[0][playerid],ePs[1][playerid],ePs[2][playerid]);
  2116. GetVehicleZAngle(GetPlayerVehicleID(playerid),ePs[3][playerid]);
  2117. return SendClientMessage(playerid,0x10F441AA, "Pozíció elmentve! Az /lp parancsal tudsz visszajönni a mentett helyre!");
  2118. }
  2119. GetPlayerPos(playerid,ePs[0][playerid],ePs[1][playerid],ePs[2][playerid]);
  2120. GetPlayerFacingAngle(playerid,ePs[3][playerid]);
  2121. return SendClientMessage(playerid,0x10F441AA, "Pozíció elmentve! Az /lp parancsal tudsz visszajönni a mentett helyre!");
  2122. }
  2123. public LoadPos(playerid)
  2124. {
  2125. if(ePs[0][playerid] == 0 && !ePs[1][playerid] && !ePs[2][playerid]) return SendClientMessage(playerid,0x10F441AA, "Pozíció betöltése sikertelen!");
  2126. SetCameraBehindPlayer(playerid);
  2127. if(IsPlayerInAnyVehicle(playerid))
  2128. {
  2129. SetVehiclePos(GetPlayerVehicleID(playerid),ePs[0][playerid],ePs[1][playerid],ePs[2][playerid]);
  2130. SetVehicleZAngle(GetPlayerVehicleID(playerid),ePs[3][playerid]);
  2131. return SendClientMessage(playerid,0x10F441AA, "Pozíció betöltve!");
  2132. }
  2133. SetPlayerPos(playerid,ePs[0][playerid],ePs[1][playerid],ePs[2][playerid]);
  2134. SetPlayerFacingAngle(playerid,ePs[3][playerid]);
  2135. return SendClientMessage(playerid,0x10F441AA, "Pozíció betöltve!");
  2136. }
  2137.  
  2138. stock strrest(const string[], &index)
  2139. {
  2140. new length = strlen(string);
  2141. while ((index < length) && (string[index] <= ' '))
  2142. {
  2143. index++;
  2144. }
  2145. new offset = index;
  2146. new result[128];
  2147. while ((index < length) && ((index - offset) < (sizeof(result) - 1)))
  2148. {
  2149. result[index - offset] = string[index];
  2150. index++;
  2151. }
  2152. result[index - offset] = EOS;
  2153. return result;
  2154. }
  2155.  
  2156. GetVehicleModelIDFromName(vname[])
  2157. {
  2158. for(new i = 0; i < 211; i++)
  2159. {
  2160. if ( strfind(VehicleNames2[i], vname, true) != -1 )
  2161. return i + 400;
  2162. }
  2163. return -1;
  2164. }
  2165. stock IsNumeric(string[])
  2166. {
  2167. for (new i = 0, j = strlen(string);
  2168. i < j; i++)
  2169. {
  2170. if (string[i] > '9' || string[i] < '0')
  2171. return 0;
  2172. }
  2173. return 1;
  2174. }
  2175. public VehicleOccupied(vehicleid)
  2176. {
  2177. for(new i=0;i<MAX_PLAYERS;i++)
  2178. {
  2179. if(IsPlayerInVehicle(i,vehicleid)) return 1;
  2180. }
  2181. return 0;
  2182. }
  2183.  
  2184.  
  2185. strtok(const string[], &index)
  2186. {
  2187. new length = strlen(string);
  2188. while ((index < length) && (string[index] <= ' '))
  2189. {
  2190. index++;
  2191. }
  2192.  
  2193. new offset = index;
  2194. new result[20];
  2195. while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  2196. {
  2197. result[index - offset] = string[index];
  2198. index++;
  2199. }
  2200. result[index - offset] = EOS;
  2201. return result;
  2202. }
  2203.  
  2204. forward MessageToAdmins(color,const string[]);
  2205. public MessageToAdmins(color,const string[]){
  2206. for(new i = 0; i < MAX_PLAYERS; i++){
  2207. if(IsPlayerConnected(i) == 1){
  2208. if (IsPlayerAdmin(i)){
  2209. SendClientMessage(i, color, string);
  2210. }
  2211. }
  2212. }
  2213. return 1;
  2214. }
  2215.  
  2216. //==[anti cheat]==//
  2217. public antimoney(playerid)//készítette: Flash
  2218. {
  2219. new randtime = 100000 + random(120000);
  2220. for(new i = 0; i <= MAX_PLAYERS; i++){
  2221. new Float:khealth;
  2222. GetPlayerHealth(i, khealth);
  2223. if ((IsPlayerConnected(i) == 1) && khealth > 150.0)
  2224. {
  2225. new kstring[64];
  2226. new kickname[MAX_PLAYER_NAME];
  2227. GetPlayerName(i, kickname, sizeof(kickname));
  2228. Kick(i);
  2229. format(kstring, sizeof(kstring), "[F_Cheats]: %s-nak/nek Túl sok élete volt, ezért kickelve lett! [Money Hack]",kickname);
  2230. SendClientMessageToAll(COLOR_RED, kstring);
  2231. }
  2232. }
  2233. SetTimer("antimoney", randtime, 0);
  2234. return 1;
  2235. }//
  2236.  
  2237. public antiweapon(playerid)//készítette: Flash
  2238. {
  2239. new weapon = GetPlayerWeapon(playerid);
  2240. if(weapon == 35 || weapon == 36){
  2241. if(IsPlayerAdmin(playerid)) return false;
  2242. new str[128];
  2243. new name[MAX_PLAYER_NAME];
  2244. GetPlayerName(playerid, name, sizeof(name));
  2245. format(str, sizeof(str), "[F_Cheats]: %s tiltott fegyvert szerzett valahonnan, ezért kickelve lett! [Kickelve]",name);
  2246. SendClientMessageToAll(yellow,str);
  2247. Kick(playerid);
  2248. }
  2249. return 1;
  2250. }///////////////////////////
  2251.  
  2252. COMMAND:cmds(playerid,params[])//BY: Flash
  2253. {
  2254. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2255. ShowPlayerDialog(playerid,Dialog_p,2,"{781903}Parancsok:","Szerver szabályzata\nJármű funkciók\nSzerver tudnivalók\nTeleportok\nHarc stílus változtatása\nPozíció\nÖngyilkosság\nNeved színének mgváltoztatása\nIdő megváltoztatása\nAFK bekapcsolása\nAnimációk\nÉlet+Pajzs feltöltése\nDrog vétel\nFegyver vétel\nSkin választó menübe vissza..\n","Tovább..","Bezár");
  2256. return 1;
  2257. }
  2258.  
  2259. COMMAND:ido(playerid,params[])//BY: Flash
  2260. {
  2261. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2262. new DIALOGstring2[2000];
  2263. format(DIALOGstring2, sizeof(DIALOGstring2),"%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s",
  2264. "0:00\n",
  2265. "1:00\n",
  2266. "2:00\n",
  2267. "3:00\n",
  2268. "4:00\n",
  2269. "5:00\n",
  2270. "6:00\n",
  2271. "7:00\n",
  2272. "8:00\n",
  2273. "9:00\n",
  2274. "10:00\n",
  2275. "11:00\n",
  2276. "12:00\n",
  2277. "13:00\n",
  2278. "14:00\n",
  2279. "15:00\n",
  2280. "16:00\n",
  2281. "17:00\n",
  2282. "18:00\n",
  2283. "19:00\n",
  2284. "20:00\n",
  2285. "21:00\n",
  2286. "22:00\n");
  2287. ShowPlayerDialog(playerid, Dialog_ido,2, "|-- Időd beállítása --|", DIALOGstring2, "Beállít","Bezár");
  2288. return 1;
  2289. }
  2290.  
  2291. COMMAND:szex(playerid,params[])//BY: Flash
  2292. {
  2293. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2294. new DIALOGstring2[2000];
  2295. format(DIALOGstring2, sizeof(DIALOGstring2),"%s%s%s%s%s%s%s%s%s%s%s%s%s",
  2296. "Szex anim 1\n",
  2297. "Szex anim 2\n",
  2298. "Szex anim 3\n",
  2299. "Szex anim 4\n",
  2300. "Szex anim 5\n",
  2301. "Szex anim 6\n",
  2302. "Szex anim 7\n",
  2303. "Szex anim 8\n",
  2304. "Szex anim 9\n",
  2305. "Szex anim 10\n",
  2306. "Szex anim 11\n",
  2307. "Szex anim 12\n",
  2308. "Szex anim megállítása\n");
  2309. ShowPlayerDialog(playerid, Dialog_szex,2, "|-- Szex animációk --|", DIALOGstring2, "Mehet","Bezár");
  2310. return 1;
  2311. }
  2312.  
  2313. COMMAND:teles(playerid,params[])//BY: Flash
  2314. {
  2315. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2316. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  2317. return 1;
  2318. }
  2319.  
  2320. COMMAND:rules(playerid,params[])//BY: Flash
  2321. {
  2322. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2323. new DIALOGstring[2000];
  2324. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s%s%s%s",
  2325. "{FF0000}A Szerveren tilos a:\n",
  2326. "{FFFF00}Driver-by, Spawn kill, Write kill\n",
  2327. "{FFFF00}Külső programok hazsnálata! (Például.: sObeit, Cheat)\n",
  2328. "{FFFF00}Tilos a káromkodás! Káromkodásért warn jár!\n",
  2329. "{FF9900}Tilos zaklatni a játékosokat, például, speed hackel, Carjumpal, és egyéb dolgokkal.\n",
  2330. "{FF9900}Ha bármi problémád van valamivel/valakivel szólj az adminoknak, és ők segítenek amibe tudnak!\n",
  2331. "{375FFF}A cheatelésért akár bann-t is kaphatsz! (Unban kérése a honlapunkon! Honlap: dswclan.clan.su)\n",
  2332. "{33FF33}További jó játékot kívánok! :)\n");
  2333. ShowPlayerDialog(playerid, Dialog_rules, DIALOG_STYLE_MSGBOX, "{33FF33}A szerver szabályzat!", DIALOGstring, "Elfogad","Kick");
  2334. return 1;
  2335. }
  2336.  
  2337. COMMAND:help(playerid,params[])//BY: Flash
  2338. {
  2339. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2340. new DIALOGstring[2000];
  2341. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s",
  2342. "{FFFFFF}/cmds - {FFFF00}Itt megnézheted a szerver parancsait {FFFFFF}(Folyamatosan bővűl!).\n",
  2343. "{FFFFFF}/tele - {FFFF00}Itt egy box-ban van leírva a szerver összes teleportja\n",
  2344. "{FFFFFF}/teles - {FFFF00}Itt pedig listában kiválaszthatod, hogy hova szeretnél teleportálni.\n",
  2345. "{FFFFFF}/rules - {FFFF00}Ez a szabályzat lista. Mindenféleképpen tartsd be a szabályzatot.\n",
  2346. "{FFFF00}Ha szabályszegőt találsz akkor jelentsd az adminoknak! {FFFFFF}/report\n",
  2347. "{FFFFFF}/szinek - {FFFF00}Ezzel a parancsal a neved színét tudod megváltoztatni.\n",
  2348. "{FFFF00}Ha tetszik a skinned, akkor mentsd el, és ha újra feljösz a szerverre akkor autómatikusan a mentett színű leszel.\n",
  2349. "{FFFF00}ha viszont el van mentve a kedvenc színed{FFFFFF}(/savecolour){FFFF00},\n",
  2350. "{FFFF00}és ha már nem jön be akkor töröld a {FFFFFF}/dontusecolour {FFFF00}parancsal.\n",
  2351. "{FFFF00}De ha el van mentve szín akkor töltsd be ha szeretnéd. {FFFFFF}/usecolour\n",
  2352. "{FFFFFF}/player - {FFFF00}Ezzel a parancsal meg tudod nézni, hogy eddíg a szerver restrat óta hányan voltak a szerveren.\n",
  2353. "{FFFFFF}/skin - {FFFF00}Ezzel a parancsal meg tudod változtatni a skinnedet.\n",
  2354. "{FFFF00}Ha tetszik a skinned mentsd el, hogy amikor visszajösz ugyanez legyen a skinned és ne keljen megkeresni. {FFFFFF}/saveskin\n",
  2355. "{FFFF00}amikor feljösz a szerverre, és lespawnolsz, akkor autómatikusan beállítjuk a skinned, arra amit elmentettél!\n",
  2356. "{FFFF00}Kedven skin törlése: {FFFFFF}/dontuseskin.\n",
  2357. "{FFFF00}A szerveren pontos idő van. A jobb felső sarokban található!\n",
  2358. "{FFFFFF}/ido {FFFF00}- Ezzel a parancsal időt tudod megváltoztatni!\n",
  2359. "{FFFFFF}/anims /anim2 - {FFFF00}Itt az összes animáció megtalálható.\n",
  2360. "{FFFFFF}/hitman - {FFFF00}Ezzel a parancsal vérdíjat tudsz kikötni mások fejére.\n",
  2361. "{FFFF00}Csak annyi összeget tudsz rátenni maximum amennyi pénzed van.\n",
  2362. "{FFFF00}A szerveren örök antifall, és autómatikus jármű javítás van!\n",
  2363. "{FFFF00}Az örök antifall az azt jelenti, hogy nem esel le a motorról, az autómata járműjavítás meg, hogy nem törik a járműved.\n",
  2364. "{FFFFFF}/v - {FFFF00}Ezzel a pranacsal tudsz lehívni bármilyen járművet ingyen.\n",
  2365. "{FFFF00}Jármű parancsokért írd be {FFFFFF}/cmds {FFFF00}és ott választd ki a Jármű menüpontot.");
  2366. ShowPlayerDialog(playerid, Dialog_help, DIALOG_STYLE_MSGBOX, "Segítség a szerverhez.", DIALOGstring, "Kösz!","THX");
  2367. return 1;
  2368. }
  2369.  
  2370. COMMAND:proba(playerid,params[])//BY: Flash
  2371. {
  2372. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2373. CreateInfoBox(playerid,"Szabályok:"," Ne használj külső programot!~n~~n~ Ne floodolj!~n~~n~ Ne káromkodj!~n~~n~ Ne reklámozz!");
  2374. return 1;
  2375. }
  2376.  
  2377. COMMAND:tele(playerid,params[])//BY: Flash
  2378. {
  2379. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2380. new DIALOGstring[2000];
  2381. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s",
  2382. "/minigundm /dswstunt /oldair /lv /sf /ls /ramps /skatep /lvjump /chilliad /jump2\n/jump /jump3 /jump4 /jump5 /beach /jizzy /k /bigear /drift2-20 /stunt /derby\n",
  2383. "/lvairj /lvair /oldjump /army /lvpolice /sfjump /sfair /lsj /lsair /gp /partyh\n/groove /lspolice /quadrace /fun /tube /hugejump /sc /cs /lvkst /glassjump /bj\n",
  2384. "/bj2 /bj3 /bj4 /bj5 /bj6 /bj7 /h2orace /driftcity /dswjump /grovejump /mp /skroad /fb /chj\n");
  2385. ShowPlayerDialog(playerid, Dialog_tele, DIALOG_STYLE_MSGBOX, "{33FF33}Teleportok", DIALOGstring, "Rendben","Rendben");
  2386. return 1;
  2387. }
  2388.  
  2389. CMD:setramp(playerid, params[])
  2390. {
  2391. new string[256];
  2392. new ramptypesa;
  2393. if(sscanf(params, "d", ramptypesa)) return SendClientMessage(playerid, COLOR_RED, "HASZNÁLAT: /setramp [0-5]");
  2394. if(ramptypesa < 0 || ramptypesa >= sizeof(ramptypes)) return SendClientMessage(playerid, COLOR_RED, "Rossz ID 0-5");
  2395. SetPVarInt(playerid, "RampModel", ramptypesa);
  2396. format(string, sizeof(string), "Rampa megváltoztatva, ID: %d!", ramptypesa);
  2397. SendClientMessage(playerid, COLOR_GREEN,string);
  2398. // format(query, sizeof(query), "UPDATE `players` SET `ramp` = '%d' WHERE `reg_id` = '%d'", ramptypesa, PlayerInfo[playerid][pRegID]);
  2399. // mysql_query_ex(query);
  2400. return 1;
  2401. }
  2402.  
  2403. CMD:ramp(playerid, params[])
  2404. {
  2405. new string[8];
  2406. if(sscanf(params, "s[" #STR_SIZE "]", string)) return SendClientMessage(playerid, COLOR_GREEN, "HASZNÁLAT: /ramp [on/off]");
  2407.  
  2408. if(!strcmp(string, "off", true))
  2409. {
  2410. SetPVarInt(playerid, "RampModel", -1);
  2411.  
  2412. format(string, sizeof(string), "UPDATE `players` SET `ramp` = '-1' WHERE `reg_id` = '%d'", PlayerInfos[playerid][pRegID]);
  2413. SendClientMessage(playerid, COLOR_GREEN,string);
  2414.  
  2415. // format(query, sizeof(query), "UPDATE `players` SET `ramp` = '-1' WHERE `reg_id` = '%d'", PlayerInfos[playerid][pRegID]);
  2416. // mysql_query_ex(query);
  2417. SendClientMessage(playerid, COLOR_GREEN, "Rampa kikapcsolva!");
  2418. }
  2419. else if(!strcmp(string, "on", true))
  2420. {
  2421. SetPVarInt(playerid, "RampModel", 5);
  2422. // format(query, sizeof(query), "UPDATE `players` SET `ramp` = '5' WHERE `reg_id` = '%d'", PlayerInfos[playerid][pRegID]);
  2423. // mysql_query_ex(query);
  2424. SendClientMessage(playerid, COLOR_GREEN, "Rampa bekapcsolva!");
  2425. }
  2426. return 1;
  2427. }
  2428.  
  2429. COMMAND:neon(playerid,params[])
  2430. {
  2431. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2432. ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Válassz neon színt", "Kék\nPiros\nZöld\nFehér\nRózsaszín\nSárga\nRendőr fény\nInterior Fény\nHátsó Neon\nElső Neon\nTető Neon\nMinden Neon törlése", "Kiválaszt", "Kilépés");
  2433. return 1;
  2434. }
  2435.  
  2436. COMMAND:szinek(playerid,params[])//BY: Flash
  2437. {
  2438. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2439. ShowPlayerDialog(playerid,Dialog_color,2,"Neved színének megváltoztatása:","{CC0000}Piros\n{0000BB}Kék\n{33CCFF}Halvány kék\n{33AA33}Zöld\n{FFFFFF}Fehér\n{9900FF}Lila\n{24FF0A}Lime zöld\n{000000}Fekete\n{FF9900}Narancs\n{FFFF00}Citromsárga\n{AFAFAF}Szürke\n{A52A2A}Barna\n","Vált","Bezár");
  2440. return 1;
  2441. }
  2442.  
  2443. COMMAND:navfb(playerid, params[])//BY: Flash
  2444. {
  2445. SetPlayerCheckpoint(playerid, 2157.2124,943.7106,10.8203, 2.0);
  2446. SendClientMessage(playerid, COLOR_GREEN, "Navigáció bekapcsolva! A kis térképen pirossal lett megjelölve!");
  2447. SendClientMessage(playerid, red, "Navigációt a /navoff parancsal tudod kikapcsolni!");
  2448. return 1;
  2449. }
  2450.  
  2451. COMMAND:navoff(playerid, params[])//BY: Flash
  2452. {
  2453. DisablePlayerCheckpoint(playerid);
  2454. return 1;
  2455. }
  2456.  
  2457. COMMAND:class(playerid, params[])
  2458. {
  2459. ForceClassSelection(playerid);
  2460. SetPlayerHealth(playerid,0);
  2461. return 1;
  2462. }
  2463.  
  2464. COMMAND:player(playerid, params[])
  2465. {
  2466. new visitorstr[256];
  2467. format(visitorstr,sizeof(visitorstr),"A szervernek %d látogatója volt az utolsó újraindítás óta!",playerplusz);
  2468. SendClientMessage(playerid,red,visitorstr);
  2469. return 1;
  2470. }
  2471.  
  2472. COMMAND:sfpolicezar(playerid, params[])//BY: Flash
  2473. {
  2474. MoveObject(kapu, -1572.103515625, 656.75, 6.1875, 3.5);
  2475. return 1;
  2476. }
  2477.  
  2478. COMMAND:sfpolicenyit(playerid, params[])//BY: Flash
  2479. {
  2480. MoveObject(kapu, -1572.103515625, 644.90002441406, 6.1875, 3.5);
  2481. return 1;
  2482. }
  2483.  
  2484. COMMAND:v(playerid,params[])//BY: Flash
  2485. {
  2486. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2487. new Index;
  2488. new tmp[256]; tmp = strtok(params,Index);
  2489. new tmp2[256]; tmp2 = strtok(params,Index);
  2490. new tmp3[256]; tmp3 = strtok(params,Index);
  2491. if(!strlen(tmp)) return
  2492. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Használat: /v [Járműnév/JárműID] [szín1] [szín2]");
  2493. new car;
  2494. new string[128], pName[MAX_PLAYER_NAME];
  2495. new colour1, colour2;
  2496. if(!IsNumeric(tmp))
  2497. car = GetVehicleModelIDFromName(tmp);
  2498. else car = strval(tmp);
  2499. if(car < 400 || car > 611) return SendClientMessage(playerid, BALTA, "Hiba: Nincs ilyen jármű!");
  2500. if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
  2501. if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
  2502. if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
  2503. new Float:X,Float:Y,Float:Z;
  2504. new Float:Angle,int1;
  2505. new LVehicleID = GetPlayerVehicleID(playerid);
  2506. GetPlayerPos(playerid, X,Y,Z);
  2507. GetPlayerFacingAngle(playerid,Angle);
  2508. int1 = GetPlayerInterior(playerid);
  2509. SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
  2510. LinkVehicleToInterior(LVehicleID,int1);
  2511. PlayerPlaySound(playerid,1085,0,0,0);
  2512. PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
  2513. GetPlayerName(playerid, pName, sizeof(pName));
  2514. format(string, sizeof(string), "%s {24FF0A}vett egy, {33CCFF}%s-t!", pName, VehicleNames2[car-400]);
  2515. return SendClientMessageToAll(COLOR_LIGHTBLUE,string);
  2516. }
  2517.  
  2518. //CMD:spawncar(playerid, params[]) return cmd_carspawn(playerid, params);
  2519.  
  2520. COMMAND:spawncar(playerid,params[])//BY: Flash
  2521. {
  2522. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2523. for(new v;v < MAX_VEHICLES;v++) SetVehicleToRespawn(v);
  2524. GameTextForAll("~r~Járművek respawnolva ~w~admin ~r~által!", 5000,3);
  2525. return 1;
  2526. }
  2527.  
  2528. CMD:cc(playerid,params[])
  2529. {
  2530. new color[2];
  2531. if(sscanf(params, "dD(0)", color[0], color[1])) return SendClientMessage(playerid, COLOR_RED, "HASZNÁLAT: /carcolor [Szín 1] [Szín 2]");
  2532. if(color[0] < 0 || color[0] > 126) return SendClientMessage(playerid, COLOR_RED, "HIBA: Rossz szín id-t adtál meg. 0 és 126 között vannak a szín ID-k!");
  2533. if(color[1] < 0 || color[1] > 126) return SendClientMessage(playerid, COLOR_RED, "HIBA: Rossz szín id-t adtál meg. 0 és 126 között vannak a szín ID-k!");
  2534. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "HIBA: Nem ülsz járműben!");
  2535. return ChangeVehicleColor(GetPlayerVehicleID(playerid), color[0], color[1]);
  2536. }
  2537.  
  2538. /*COMMAND:pajzs(playerid,params[])
  2539. {
  2540. SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Armour
  2541. SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Cask
  2542. SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);//Shield
  2543. SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//tazer
  2544. return 1;
  2545. }*/
  2546.  
  2547. COMMAND:reggel(playerid,params[])//BY: Flash
  2548. {
  2549. new pName[MAX_PLAYER_NAME], string[256];
  2550. SetPlayerTime(playerid, 7,7);
  2551. GetPlayerName(playerid, pName, sizeof(pName));
  2552. format(string, sizeof(string), "Jó reggelt %s!", pName);
  2553. SendClientMessage(playerid, COLOR_WHITE,string);
  2554. return 1;
  2555. }
  2556.  
  2557. COMMAND:este(playerid,params[])//BY: Flash
  2558. {
  2559. new pName[MAX_PLAYER_NAME], string[256];
  2560. SetPlayerTime(playerid, 0,0);
  2561. GetPlayerName(playerid, pName, sizeof(pName));
  2562. format(string, sizeof(string), "Jó estét %s!", pName);
  2563. SendClientMessage(playerid, blue,string);
  2564. return 1;
  2565. }
  2566.  
  2567. CMD:sex1(playerid, params[])//BY: Flash
  2568. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.0,1,0,0,0,-1); return 1; } CMD:sex2(playerid, params[])
  2569. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.0,1,0,0,0,-1); return 1; } CMD:sex3(playerid, params[])
  2570. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_P",4.0,1,0,0,0,-1); return 1; } CMD:sex4(playerid, params[])
  2571. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_W",4.0,1,0,0,0,-1); return 1; } CMD:sex5(playerid, params[])
  2572. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.0,1,0,0,0,-1); return 1; } CMD:sex6(playerid, params[])
  2573. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_P",4.0,1,0,0,0,-1); return 1; } CMD:sex7(playerid, params[])
  2574. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_W",4.0,1,0,0,0,-1); return 1; } CMD:sex8(playerid, params[])
  2575. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_P",4.0,1,0,0,0,-1); return 1; } CMD:sex9(playerid, params[])
  2576. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_W",4.0,1,0,0,0,-1); return 1; } CMD:sex10(playerid, params[])
  2577. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_W",4.0,1,0,0,0,-1); return 1; } CMD:sex11(playerid, params[])
  2578. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_P",4.0,1,0,0,0,-1); return 1; } CMD:sex12(playerid, params[])
  2579. { ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_P",4.0,1,0,0,0,-1); return 1; }
  2580.  
  2581. COMMAND:piss(playerid,params[])
  2582. {
  2583. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2584. if(GetPlayerState(playerid)==PLAYER_STATE_ONFOOT) SetPlayerSpecialAction(playerid,68);
  2585. return 1;
  2586. }
  2587.  
  2588.  
  2589.  
  2590.  
  2591. //BY: Flash
  2592. COMMAND:count(playerid,params[])
  2593. {
  2594. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2595. new pName[MAX_PLAYER_NAME], string[256];
  2596. if(IsCountdownStarted == false)
  2597. {
  2598. Count = 8;
  2599. CountdownTimer = SetTimer("CountDown", 1000, 1);
  2600. IsCountdownStarted = true;
  2601. SendMessage(playerid, "Te elindítottad a visszaszámlálást.");
  2602. GetPlayerName(playerid, pName, sizeof(pName));
  2603. format(string, sizeof(string), "%s Elindította a visszaszámlálást! {FF9900}[/count]", pName);
  2604. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  2605. }
  2606. else
  2607. {
  2608. SendClientMessage(playerid, COLOR_RED, "Valaki más használja a visszaszámlálást!");
  2609. }
  2610. return 1;
  2611. }
  2612.  
  2613. COMMAND:katapult(playerid,params[])
  2614. {
  2615. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2616. if(IsPlayerInAnyVehicle(playerid))
  2617. {
  2618. new Float:X;
  2619. new Float:Y;
  2620. new Float:Z;
  2621. GetPlayerPos(playerid, X, Y, Z);
  2622. RemovePlayerFromVehicle(playerid);
  2623. SetPlayerPos(playerid, X, Y, Z +5);
  2624. SendClientMessage(playerid, COLOR_GREEN, "Katapultáltál a kocsiból!");
  2625. GivePlayerWeapon(playerid, 46, 1);
  2626. } else {
  2627. SendClientMessage(playerid, red, "Nem vagy kocsiban!");
  2628. }
  2629. return 1;
  2630. }
  2631.  
  2632. COMMAND:entrarpark(playerid,params[])
  2633. {
  2634. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2635. if(PlayerToPoint(10,playerid, 837.966431, -2077.831299, 12.687152))
  2636. {
  2637. SetPlayerPos(playerid,575.7503,-2046.9207,16.1670);
  2638. return 1;
  2639. }
  2640. else
  2641. {
  2642. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2643. }
  2644. }
  2645.  
  2646. COMMAND:entrarspa(playerid,params[])
  2647. {
  2648. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2649. if(PlayerToPoint(10,playerid, 559.5461,-2033.9458,16.1743))
  2650. {
  2651. SetPlayerPos(playerid,559.4380,-2092.8203,2.67120);
  2652. return 1;
  2653. }
  2654. else
  2655. {
  2656. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2657. }
  2658. }
  2659.  
  2660. COMMAND:salirspa(playerid,params[])
  2661. {
  2662. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2663. if(PlayerToPoint(10,playerid, 559.5261,-2095.8760,2.6254))
  2664. {
  2665. SetPlayerPos(playerid,561.7214,-2033.8285,16.16700);
  2666. return 1;
  2667. }
  2668. else
  2669. {
  2670. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2671. }
  2672. }
  2673.  
  2674. COMMAND:entrarsauna(playerid,params[])
  2675. {
  2676. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2677. if(PlayerToPoint(10,playerid, 570.5856,-2095.8291,2.6077))
  2678. {
  2679. SetPlayerPos(playerid,527.8544,-2082.4460,17.2253);
  2680. return 1;
  2681. }
  2682. else
  2683. {
  2684. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2685. }
  2686. }
  2687.  
  2688. COMMAND:salirsauna(playerid,params[])
  2689. {
  2690. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2691. new sendername[MAX_PLAYER_NAME], string[256];
  2692. if(PlayerToPoint(10,playerid, 530.4130,-2082.5781,17.2253))
  2693. {
  2694. SetPlayerPos(playerid,570.3227,-2093.3599,2.6448);
  2695. GetPlayerName(playerid, sendername, sizeof(sendername));
  2696. format(string, sizeof(string), "* %s Se siente relajado por un largo rato de calor", sendername);
  2697. ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
  2698. return 1;
  2699. }
  2700. else
  2701. {
  2702. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2703. }
  2704. }
  2705.  
  2706. COMMAND:trampolin(playerid,params[])
  2707. {
  2708. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2709. new sendername[MAX_PLAYER_NAME], string[256];
  2710. if(PlayerToPoint(10,playerid, 578.6855,-2195.5337,1.6288))
  2711. {
  2712. SetPlayerPos(playerid,578.5896,-2194.7065,7.1380);
  2713. ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
  2714. GetPlayerName(playerid, sendername, sizeof(sendername));
  2715. format(string, sizeof(string), "* %s Se siente mareado por la altura y vomita", sendername);
  2716. ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
  2717. return 1;
  2718. }
  2719. else
  2720. {
  2721. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2722. }
  2723. }
  2724.  
  2725. COMMAND:meo(playerid,params[])
  2726. {
  2727. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2728. new sendername[MAX_PLAYER_NAME], string[256];
  2729. if(PlayerToPoint(10,playerid, 582.630676,-2077.342285,2.884917))
  2730. {
  2731. ApplyAnimation(playerid, "PAULNMAC", "Piss_in", 4.0, 0, 0, 0, 0, 0);
  2732. GetPlayerName(playerid, sendername, sizeof(sendername));
  2733. format(string, sizeof(string), "* %s Se baja el pantalon y despide orina", sendername);
  2734. ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
  2735. return 1;
  2736. }
  2737. else
  2738. {
  2739. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2740. }
  2741. }
  2742.  
  2743. COMMAND:cambiar1(playerid,params[])
  2744. {
  2745. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2746. new sendername[MAX_PLAYER_NAME], string[256];
  2747. if(PlayerToPoint(10,playerid, 581.235900,-2075.476074,2.912899))
  2748. {
  2749. GivePlayerMoney(playerid, -15);
  2750. GetPlayerName(playerid, sendername, sizeof(sendername));
  2751. format(string, sizeof(string), "* %s se cambia el traje de bańo", sendername);
  2752. ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
  2753. return 1;
  2754. }
  2755. else
  2756. {
  2757. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2758. }
  2759. }
  2760.  
  2761. COMMAND:cambiar2(playerid,params[])
  2762. {
  2763. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2764. new sendername[MAX_PLAYER_NAME], string[256];
  2765. if(PlayerToPoint(10,playerid, 579.857788,-2075.508300,2.912415))
  2766. {
  2767. GivePlayerMoney(playerid, -15);
  2768. GetPlayerName(playerid, sendername, sizeof(sendername));
  2769. format(string, sizeof(string), "* %s se cambia el traje de bańo", sendername);
  2770. ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
  2771. return 1;
  2772. }
  2773. else
  2774. {
  2775. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2776. }
  2777. }
  2778.  
  2779. COMMAND:cambiar3(playerid,params[])
  2780. {
  2781. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2782. new sendername[MAX_PLAYER_NAME], string[256];
  2783. if(PlayerToPoint(10,playerid, 578.357971,-2075.544189,2.911878))
  2784. {
  2785. GivePlayerMoney(playerid, -15);
  2786. GetPlayerName(playerid, sendername, sizeof(sendername));
  2787. format(string, sizeof(string), "* %s se cambia el traje de bańo", sendername);
  2788. ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
  2789. return 1;
  2790. }
  2791. else
  2792. {
  2793. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2794. }
  2795. }
  2796.  
  2797. COMMAND:cambiar4(playerid,params[])
  2798. {
  2799. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2800. new sendername[MAX_PLAYER_NAME], string[256];
  2801. if(PlayerToPoint(10,playerid, 576.743286,-2075.497314,2.912580))
  2802. {
  2803. GivePlayerMoney(playerid, -15);
  2804. GetPlayerName(playerid, sendername, sizeof(sendername));
  2805. format(string, sizeof(string), "* %s se cambia el traje de bańo", sendername);
  2806. ProxDetector(30.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
  2807. return 1;
  2808. }
  2809. else
  2810. {
  2811. return SendClientMessage(playerid,0xAFAFAFAA,"Nem vagy az aqua parkba!");
  2812. }
  2813. }
  2814.  
  2815. COMMAND:exitdm(playerid,params[])
  2816. {
  2817. if(dmid[playerid] == -1) return SendClientMessage(playerid,COLOR_RED, "A parancs használatához elobb lépj be egy DM zónába!");
  2818. dmid[playerid] = -1;
  2819. SpawnPlayer(playerid);
  2820. dmbenx--;
  2821. return SendClientMessage(playerid,COLOR_GREEN,"Kiléptél a DeathMatch zónából.");
  2822. }
  2823.  
  2824. COMMAND:minigundm(playerid,params[])
  2825. {
  2826. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2827. new minispawn = random(5);
  2828. if (minispawn == 0)
  2829. {
  2830. SetPlayerPos(playerid, 2511.1108,2848.9883,14.8222);
  2831. }
  2832. if (minispawn == 1)
  2833. {
  2834. SetPlayerPos(playerid, 2578.3931,2838.5208,10.8203);
  2835. }
  2836. if (minispawn == 2)
  2837. {
  2838. SetPlayerPos(playerid, 2607.4307,2723.4109,36.5386);
  2839. }
  2840. if (minispawn == 3)
  2841. {
  2842. SetPlayerPos(playerid, 2613.1399,2772.7805,23.8222);
  2843. }
  2844. if (minispawn == 4)
  2845. {
  2846. SetPlayerPos(playerid, 2671.9089,2733.8611,10.8203);
  2847. }
  2848. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Célod, harcolni mindenkivel, hogy te lehess a bajnok!");
  2849. new pName[MAX_PLAYER_NAME], string[512];
  2850. GivePlayerWeapon(playerid, 38,5000);
  2851. SetPlayerPos(playerid, 2641.2192,2775.3003,23.8222);
  2852. dmid[playerid] = 0; // Azonosítószám megadása FONTOS
  2853. SpawnPlayer(playerid); // Játékos lespawnolása
  2854. dmbenx++;
  2855. minidm[playerid] = 1;
  2856. GetPlayerName(playerid, pName, sizeof(pName));
  2857. format(string, sizeof(string), "%s Csatlakozott a Minigun DM-hez! [Bent vannak: %d] {FFFFFF}[Csatlakozás: /minigundm].", pName, dmbenx);
  2858. SendClientMessageToAll(COLOR_GREEN,string);
  2859. return 1;
  2860. }
  2861. COMMAND:buydrog(playerid,params[])
  2862. {
  2863. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2864. ShowPlayerDialog(playerid,1548,DIALOG_STYLE_LIST,"Drogvétel","{33CCFF}gyom $100\nXTC $200\nLSD $250\nMeth $500\nkokain $2000\nHeroin $2500","Megvesz","Kilép");
  2865. return 1;
  2866. }
  2867.  
  2868. COMMAND:usedrog(playerid,params[])
  2869. {
  2870. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2871. new string[128];
  2872. format(string,sizeof(string),"Neked van %d gramm drogod! El akarod szívni?",Drugs[playerid]);
  2873. ShowPlayerDialog(playerid,1598,DIALOG_STYLE_MSGBOX,"Drugs",string,"Elszív","Kilép");
  2874. return 1;
  2875. }
  2876.  
  2877. COMMAND:skin(playerid,params[])
  2878. {
  2879. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2880. new tmp[256], idx, skinid;
  2881. tmp = strtok ( params, idx );
  2882. skinid = strval(tmp);
  2883. if(!strlen(tmp)||skinid < 0 || skinid > 299)
  2884. {
  2885. SendClientMessage(playerid,red," Használata: /skin [0-299]");
  2886. return 1;
  2887. }
  2888. SetPlayerSkin(playerid, strval(tmp));
  2889. SendClientMessage(playerid, COLOR_WHITE, "Skinned megváltoztatva!");
  2890. return 1;
  2891. }
  2892.  
  2893. COMMAND:w(playerid,params[])
  2894. {
  2895. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2896. new tmp[256], idx, weatherid;
  2897. tmp = strtok ( params, idx );
  2898. weatherid = strval(tmp);
  2899. if(!strlen(tmp)||weatherid < 0 || weatherid > 255)
  2900. {
  2901. SendClientMessage(playerid,red," Használata: /w [0-255]");
  2902. return 1;
  2903. }
  2904. SetPlayerWeather(playerid,strval(tmp));
  2905. SendClientMessage(playerid, COLOR_WHITE, "Időjárás megváltoztatva!");
  2906. return 1;
  2907. }
  2908.  
  2909. COMMAND:givecash(playerid,params[])
  2910. {
  2911. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2912. new string[256];
  2913. new playermoney;
  2914. new sendername[MAX_PLAYER_NAME];
  2915. new giveplayer[MAX_PLAYER_NAME];
  2916. new giveplayerid, moneys, idx;
  2917. new tmp[256];
  2918. tmp = strtok(params, idx);
  2919.  
  2920. if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "HASZNÁLAT: /givecash [ID] [összeg]");
  2921. giveplayerid = strval(tmp);
  2922.  
  2923. tmp = strtok(params, idx);
  2924. if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "HASZNÁLAT: /givecash [ID] [összeg]");
  2925.  
  2926. moneys = strval(tmp);
  2927.  
  2928. if (IsPlayerConnected(giveplayerid)) {
  2929. GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
  2930. GetPlayerName(playerid, sendername, sizeof(sendername));
  2931. playermoney = GetPlayerMoney(playerid);
  2932. if (moneys > 0 && playermoney >= moneys) {
  2933. GivePlayerMoney(playerid, (0 - moneys));
  2934. GivePlayerMoney(giveplayerid, moneys);
  2935. format(string, sizeof(string), "Küldtél %s(ID: %d), $%d.", giveplayer,giveplayerid, moneys);
  2936. SendClientMessage(playerid, yellow, string);
  2937. format(string, sizeof(string), "Kaptál $%d tőle: %s(ID: %d).", moneys, sendername, playerid);
  2938. SendClientMessage(giveplayerid, yellow, string);
  2939. printf("%s(ID:%d) Küldött %d neki %s(ID:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
  2940. } else return SendClientMessage(playerid, yellow, "Hibás tranzakció.");
  2941. } else {
  2942. format(string, sizeof(string), "%d nem létező játékos.", giveplayerid);
  2943. SendClientMessage(playerid, yellow, string);
  2944. }
  2945. return 1;
  2946. }
  2947.  
  2948. COMMAND:dswstunt(playerid,params[])
  2949. {
  2950. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2951. new pName[MAX_PLAYER_NAME], string[256];
  2952. if(IsPlayerInAnyVehicle(playerid))
  2953. {
  2954. SetVehiclePos(GetPlayerVehicleID(playerid),-652.1833,1836.8324,3.0000+2);
  2955. } else {
  2956. SetPlayerPos(playerid,-652.1833,1836.8324,3.0000+2);
  2957. }
  2958. SetPlayerFacingAngle(playerid, 301.5956);
  2959. Object(playerid);
  2960. GetPlayerName(playerid, pName, sizeof(pName));
  2961. format(string, sizeof(string), "%s a DsW Stunt zone-hoz teleportált! {FFFFFF}(/DsWstunt)", pName);
  2962. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  2963. SetPlayerInterior(playerid, 0);
  2964. return 1;
  2965. }
  2966.  
  2967. COMMAND:chj(playerid,params[])
  2968. {
  2969. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2970. new pName[MAX_PLAYER_NAME], string[256];
  2971. if(IsPlayerInAnyVehicle(playerid))
  2972. {
  2973. SetVehiclePos(GetPlayerVehicleID(playerid),-2403.8916,-1613.3243,1375.3552+2);
  2974. } else {
  2975. SetPlayerPos(playerid,-2403.8916,-1613.3243,1375.3552+2);
  2976. }
  2977. SetPlayerFacingAngle(playerid, 301.5956);
  2978. Object(playerid);
  2979. GetPlayerName(playerid, pName, sizeof(pName));
  2980. format(string, sizeof(string), "%s a chilliad jump-ra teleportált! (/chj)", pName);
  2981. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  2982. SetPlayerInterior(playerid, 0);
  2983. return 1;
  2984. }
  2985.  
  2986. COMMAND:si(playerid,params[])
  2987. {
  2988. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  2989. new pName[MAX_PLAYER_NAME], string[256];
  2990. if(IsPlayerInAnyVehicle(playerid))
  2991. {
  2992. SetVehiclePos(GetPlayerVehicleID(playerid),-708.0308,428.0678,3.9536+2);
  2993. } else {
  2994. SetPlayerPos(playerid,-708.0308,428.0678,3.9536+2);
  2995. }
  2996. SetPlayerFacingAngle(playerid, 301.5956);
  2997. Object(playerid);
  2998. GetPlayerName(playerid, pName, sizeof(pName));
  2999. format(string, sizeof(string), "%s Stunt island-hoz teleportált! {FFFFFF}(/si)", pName);
  3000. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3001. SetPlayerInterior(playerid, 0);
  3002. return 1;
  3003. }
  3004.  
  3005. COMMAND:ws(playerid,params[])
  3006. {
  3007. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3008. new pName[MAX_PLAYER_NAME], string[256];
  3009. if(IsPlayerInAnyVehicle(playerid))
  3010. {
  3011. SetVehiclePos(GetPlayerVehicleID(playerid),-82.2502,508.5956,4.8440+2);
  3012. } else {
  3013. SetPlayerPos(playerid,-82.2502,508.5956,4.8440+2);
  3014. }
  3015. SetPlayerFacingAngle(playerid, 301.5956);
  3016. Object(playerid);
  3017. GetPlayerName(playerid, pName, sizeof(pName));
  3018. format(string, sizeof(string), "%s Water stunt-hoz teleportált! {FFFFFF}(/ws)", pName);
  3019. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3020. SetPlayerInterior(playerid, 0);
  3021. return 1;
  3022. }
  3023.  
  3024. COMMAND:dswjump(playerid,params[])
  3025. {
  3026. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3027. new pName[MAX_PLAYER_NAME], string[256];
  3028. if(IsPlayerInAnyVehicle(playerid))
  3029. {
  3030. SetVehiclePos(GetPlayerVehicleID(playerid),67.3863,-1003.9247,433.1462+2);
  3031. } else {
  3032. SetPlayerPos(playerid,67.3863,-1003.9247,433.1462+2);
  3033. }
  3034. Object(playerid);
  3035. GetPlayerName(playerid, pName, sizeof(pName));
  3036. format(string, sizeof(string), "%s a DsW jump-ra teleportált! (/dswjump)", pName);
  3037. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3038. SetPlayerInterior(playerid, 0);
  3039. SetPlayerFacingAngle(playerid, 301.5956);
  3040. return 1;
  3041. }
  3042.  
  3043. COMMAND:oldair(playerid,params[])
  3044. {
  3045. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3046. new pName[MAX_PLAYER_NAME], string[256];
  3047. if(IsPlayerInAnyVehicle(playerid))
  3048. {
  3049. SetVehiclePos(GetPlayerVehicleID(playerid),373.8240,2472.2849,16.4844);
  3050. } else {
  3051. SetPlayerPos(playerid,373.8240,2472.2849,16.4844);
  3052. }
  3053. SetPlayerInterior(playerid, 0);
  3054. SetPlayerFacingAngle(playerid, 301.5956);
  3055. GetPlayerName(playerid, pName, sizeof(pName));
  3056. format(string, sizeof(string), "%s az elhagyatott reptérre teleportált! (/oldair)", pName);
  3057. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3058. return 1;
  3059. }
  3060.  
  3061. COMMAND:lv(playerid,params[])
  3062. {
  3063. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3064. new pName[MAX_PLAYER_NAME], string[256];
  3065. if(IsPlayerInAnyVehicle(playerid))
  3066. {
  3067. SetVehiclePos(GetPlayerVehicleID(playerid),2351.6108,1399.0216,42.8203);
  3068. } else {
  3069. SetPlayerPos(playerid,2351.6108,1399.0216,42.8203);
  3070. }
  3071. SetPlayerInterior(playerid, 0);
  3072. GetPlayerName(playerid, pName, sizeof(pName));
  3073. format(string, sizeof(string), "%s Las Venturas-hoz teleportált! (/lv)", pName);
  3074. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3075. SetPlayerFacingAngle(playerid, 301.5956);
  3076. return 1;
  3077. }
  3078.  
  3079. COMMAND:sf(playerid,params[])
  3080. {
  3081. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3082. new pName[MAX_PLAYER_NAME], string[256];
  3083. if(IsPlayerInAnyVehicle(playerid))
  3084. {
  3085. SetVehiclePos(GetPlayerVehicleID(playerid),-1917.6565,291.8503,41.0469);
  3086. } else {
  3087. SetPlayerPos(playerid,-1917.6565,291.8503,41.0469);
  3088. }
  3089. SetPlayerInterior(playerid, 0);
  3090. GetPlayerName(playerid, pName, sizeof(pName));
  3091. format(string, sizeof(string), "%s San Fierro-hoz teleportált! (/sf)", pName);
  3092. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3093. SetPlayerFacingAngle(playerid, 301.5956);
  3094. return 1;
  3095. }
  3096.  
  3097. COMMAND:ls(playerid,params[])
  3098. {
  3099. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3100. new pName[MAX_PLAYER_NAME], string[256];
  3101. if(IsPlayerInAnyVehicle(playerid))
  3102. {
  3103. SetVehiclePos(GetPlayerVehicleID(playerid),2780.1543,-2011.6954,13.5547);
  3104. } else {
  3105. SetPlayerPos(playerid,2780.1543,-2011.6954,13.5547);
  3106. }
  3107. SetPlayerInterior(playerid, 0);
  3108. GetPlayerName(playerid, pName, sizeof(pName));
  3109. format(string, sizeof(string), "%s Los Santos városhoz teleportált! (/ls)", pName);
  3110. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3111. SetPlayerFacingAngle(playerid, 301.5956);
  3112. return 1;
  3113. }
  3114.  
  3115. COMMAND:grovejump(playerid,params[])
  3116. {
  3117. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3118. new pName[MAX_PLAYER_NAME], string[256];
  3119. if(IsPlayerInAnyVehicle(playerid))
  3120. {
  3121. SetVehiclePos(GetPlayerVehicleID(playerid),3135.9475,-1666.7351,609.3583);
  3122. } else {
  3123. SetPlayerPos(playerid,3135.9475,-1666.7351,609.3583);
  3124. }
  3125. SetPlayerInterior(playerid, 0);
  3126. GetPlayerName(playerid, pName, sizeof(pName));
  3127. format(string, sizeof(string), "%s a Groovejump-ra teleportált! (/grovejump)", pName);
  3128. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3129. SetPlayerFacingAngle(playerid, 301.5956);
  3130. return 1;
  3131. }
  3132.  
  3133. COMMAND:ramps(playerid,params[])
  3134. {
  3135. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3136. new pName[MAX_PLAYER_NAME], string[256];
  3137. if(IsPlayerInAnyVehicle(playerid))
  3138. {
  3139. SetVehiclePos(GetPlayerVehicleID(playerid),-2463.4343,729.3434,35.0223);
  3140. } else {
  3141. SetPlayerPos(playerid,-2463.4343,729.3434,35.0223);
  3142. }
  3143. SetPlayerInterior(playerid, 0);
  3144. GetPlayerName(playerid, pName, sizeof(pName));
  3145. format(string, sizeof(string), "%s Elment ramp parkourra! (/Ramps)", pName);
  3146. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3147. SetPlayerFacingAngle(playerid, 301.5956);
  3148. return 1;
  3149. }
  3150.  
  3151. COMMAND:skatep(playerid,params[])
  3152. {
  3153. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3154. new pName[MAX_PLAYER_NAME], string[256];
  3155. if(IsPlayerInAnyVehicle(playerid))
  3156. {
  3157. SetVehiclePos(GetPlayerVehicleID(playerid),1867.5884,-1387.0227,13.5073);
  3158. } else {
  3159. SetPlayerPos(playerid,1867.5884,-1387.0227,13.5073);
  3160. }
  3161. SetPlayerInterior(playerid, 0);
  3162. GetPlayerName(playerid, pName, sizeof(pName));
  3163. format(string, sizeof(string), "%s Elment trükközni! (/skatep)", pName);
  3164. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3165. SetPlayerFacingAngle(playerid, 301.5956);
  3166. return 1;
  3167. }
  3168.  
  3169. COMMAND:fb(playerid,params[])
  3170. {
  3171. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3172. new pName[MAX_PLAYER_NAME], string[256];
  3173. if(IsPlayerInAnyVehicle(playerid))
  3174. {
  3175. SetVehiclePos(GetPlayerVehicleID(playerid),2152.9949,943.2233,10.8203);
  3176. } else {
  3177. SetPlayerPos(playerid,2152.9949,943.2233,10.8203);
  3178. }
  3179. SetPlayerInterior(playerid, 0);
  3180. GetPlayerName(playerid, pName, sizeof(pName));
  3181. format(string, sizeof(string), "%s fegyverbolt-hoz teleportált! (/fb)", pName);
  3182. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3183. SetPlayerFacingAngle(playerid, 301.5956);
  3184. return 1;
  3185. }
  3186.  
  3187. COMMAND:driftcity(playerid,params[])
  3188. {
  3189. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3190. new pName[MAX_PLAYER_NAME], string[256];
  3191. if(IsPlayerInAnyVehicle(playerid))
  3192. {
  3193. SetVehiclePos(GetPlayerVehicleID(playerid),-1339.1401,705.0499,6.5295+4);
  3194. } else {
  3195. SetPlayerPos(playerid,-1339.1401,705.0499,6.5295+4);
  3196. }
  3197. SetPlayerInterior(playerid, 0);
  3198. GetPlayerName(playerid, pName, sizeof(pName));
  3199. format(string, sizeof(string), "%s Elment Drift city-re! (/driftcity)", pName);
  3200. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3201. SetPlayerFacingAngle(playerid, 301.5956);
  3202. Object(playerid);
  3203. return 1;
  3204. }
  3205.  
  3206. COMMAND:lvjump(playerid,params[])
  3207. {
  3208. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3209. new pName[MAX_PLAYER_NAME], string[256];
  3210. if(IsPlayerInAnyVehicle(playerid))
  3211. {
  3212. SetVehiclePos(GetPlayerVehicleID(playerid),2269.8418,1627.9934,94.9219+4);
  3213. } else {
  3214. SetPlayerPos(playerid,2269.8418,1627.9934,94.9219+4);
  3215. }
  3216. SetPlayerInterior(playerid, 0);
  3217. GetPlayerName(playerid, pName, sizeof(pName));
  3218. format(string, sizeof(string), "%s Las Venturasi jump-hoz teleportált! (/lvjump)", pName);
  3219. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3220. SetPlayerFacingAngle(playerid, 301.5956);
  3221. Object(playerid);
  3222. return 1;
  3223. }
  3224.  
  3225. COMMAND:skroad(playerid,params[])
  3226. {
  3227. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3228. new pName[MAX_PLAYER_NAME], string[256];
  3229. if(IsPlayerInAnyVehicle(playerid))
  3230. {
  3231. SetVehiclePos(GetPlayerVehicleID(playerid),-1751.9595,-1184.1943,2628.4551+2);
  3232. } else {
  3233. SetPlayerPos(playerid,-1751.9595,-1184.1943,2628.4551+2);
  3234. }
  3235. SetPlayerInterior(playerid, 0);
  3236. GetPlayerName(playerid, pName, sizeof(pName));
  3237. format(string, sizeof(string), "%s skroad-ra teleportált! (/skroad)", pName);
  3238. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3239. SetPlayerFacingAngle(playerid, 301.5956);
  3240. Object(playerid);
  3241. return 1;
  3242. }
  3243.  
  3244. COMMAND:chilliad(playerid,params[])
  3245. {
  3246. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3247. new pName[MAX_PLAYER_NAME], string[256];
  3248. if(IsPlayerInAnyVehicle(playerid))
  3249. {
  3250. SetVehiclePos(GetPlayerVehicleID(playerid),-2305.4172,-1656.9608,483.6725);
  3251. } else {
  3252. SetPlayerPos(playerid,-2305.4172,-1656.9608,483.6725);
  3253. }
  3254. SetPlayerInterior(playerid, 0);
  3255. GetPlayerName(playerid, pName, sizeof(pName));
  3256. format(string, sizeof(string), "%s Mount Chilliad-ra teleportált! (/chilliad)", pName);
  3257. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3258. return 1;
  3259. }
  3260.  
  3261. COMMAND:jump2(playerid,params[])
  3262. {
  3263. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3264. new pName[MAX_PLAYER_NAME], string[256];
  3265. if(IsPlayerInAnyVehicle(playerid))
  3266. {
  3267. SetVehiclePos(GetPlayerVehicleID(playerid),-1791.0691,567.5889,332.8019);
  3268. } else {
  3269. SetPlayerPos(playerid,-1791.0691,567.5889,332.8019);
  3270. }
  3271. SetPlayerInterior(playerid, 0);
  3272. GetPlayerName(playerid, pName, sizeof(pName));
  3273. format(string, sizeof(string), "%s Jump2-re teleportált! (/jump2)", pName);
  3274. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3275. return 1;
  3276. }
  3277.  
  3278. COMMAND:jump(playerid,params[])
  3279. {
  3280. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3281. new pName[MAX_PLAYER_NAME], string[256];
  3282. if(IsPlayerInAnyVehicle(playerid))
  3283. {
  3284. SetVehiclePos(GetPlayerVehicleID(playerid),1532.5674,-1357.0659,329.4535);
  3285. } else {
  3286. SetPlayerPos(playerid,1532.5674,-1357.0659,329.4535);
  3287. }
  3288. SetPlayerInterior(playerid, 0);
  3289. GetPlayerName(playerid, pName, sizeof(pName));
  3290. format(string, sizeof(string), "%s Jump-ra teleportált! (/jump)", pName);
  3291. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3292. return 1;
  3293. }
  3294.  
  3295. COMMAND:jump3(playerid,params[])
  3296. {
  3297. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3298. new pName[MAX_PLAYER_NAME], string[256];
  3299. if(IsPlayerInAnyVehicle(playerid))
  3300. {
  3301. SetVehiclePos(GetPlayerVehicleID(playerid),-2676.0559,1595.3285,217.2739);
  3302. } else {
  3303. SetPlayerPos(playerid,-2676.0559,1595.3285,217.2739);
  3304. }
  3305. SetPlayerInterior(playerid, 0);
  3306. GetPlayerName(playerid, pName, sizeof(pName));
  3307. format(string, sizeof(string), "%s jump3-ra teleportált! (/jump3)", pName);
  3308. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3309. return 1;
  3310. }
  3311.  
  3312. COMMAND:jump4(playerid,params[])
  3313. {
  3314. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3315. new pName[MAX_PLAYER_NAME], string[256];
  3316. if(IsPlayerInAnyVehicle(playerid))
  3317. {
  3318. SetVehiclePos(GetPlayerVehicleID(playerid),-1753.5964,885.7740,295.8750);
  3319. } else {
  3320. SetPlayerPos(playerid,-1753.5964,885.7740,295.8750);
  3321. }
  3322. SetPlayerInterior(playerid, 0);
  3323. GetPlayerName(playerid, pName, sizeof(pName));
  3324. format(string, sizeof(string), "%s jump4-re teleportált! {24FF0A}(/jump4)", pName);
  3325. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3326. return 1;
  3327. }
  3328.  
  3329. COMMAND:jump5(playerid,params[])
  3330. {
  3331. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3332. new pName[MAX_PLAYER_NAME], string[256];
  3333. if(IsPlayerInAnyVehicle(playerid))
  3334. {
  3335. SetVehiclePos(GetPlayerVehicleID(playerid),-1927.9120,678.5861,145.8565);
  3336. } else {
  3337. SetPlayerPos(playerid,-1927.9120,678.5861,145.8565);
  3338. }
  3339. SetPlayerInterior(playerid, 0);
  3340. GetPlayerName(playerid, pName, sizeof(pName));
  3341. format(string, sizeof(string), "%s jump5-re teleportált! (/jump5)", pName);
  3342. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3343. return 1;
  3344. }
  3345.  
  3346. COMMAND:beach(playerid,params[])
  3347. {
  3348. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3349. new pName[MAX_PLAYER_NAME], string[256];
  3350. if(IsPlayerInAnyVehicle(playerid))
  3351. {
  3352. SetVehiclePos(GetPlayerVehicleID(playerid),266.9627,-1867.2128,2.7195);
  3353. GetPlayerName(playerid, pName, sizeof(pName));
  3354. format(string, sizeof(string), "%s Beach tengerpartra teleportált! {24FF0A}(/beach)", pName);
  3355. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3356. }else{
  3357. SetPlayerPos(playerid,266.9627,-1867.2128,2.7195);
  3358. SetPlayerInterior(playerid, 0);
  3359. GetPlayerName(playerid, pName, sizeof(pName));
  3360. format(string, sizeof(string), "%s Beach tengerpartra teleportált! {24FF0A}(/beach)", pName);
  3361. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3362. }
  3363. return 1;
  3364. }
  3365.  
  3366. COMMAND:jizzy(playerid,params[])
  3367. {
  3368. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3369. new pName[MAX_PLAYER_NAME], string[256];
  3370. if(IsPlayerInAnyVehicle(playerid))
  3371. {
  3372. SetVehiclePos(GetPlayerVehicleID(playerid),-2661.3477,1336.7257,16.9922+1);
  3373. SetPlayerInterior(playerid, 0);
  3374. GetPlayerName(playerid, pName, sizeof(pName));
  3375. format(string, sizeof(string), "%s Jizzy club-hoz teleportált! {24FF0A}(/Jizzy)", pName);
  3376. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3377. } else {
  3378. SetPlayerInterior(playerid, 0);
  3379. SetPlayerPos(playerid,-2661.3477,1336.7257,16.9922+1);
  3380. SetPlayerFacingAngle(playerid, 301.5956);
  3381. GetPlayerName(playerid, pName, sizeof(pName));
  3382. format(string, sizeof(string), "%s Jizzy club-hoz teleportált! {24FF0A}(/Jizzy)", pName);
  3383. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3384. }
  3385. return 1;
  3386. }
  3387.  
  3388. COMMAND:k(playerid,params[])
  3389. {
  3390. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3391. new pName[MAX_PLAYER_NAME], string[256];
  3392. if(IsPlayerInAnyVehicle(playerid))
  3393. {
  3394. SetPlayerInterior(playerid, 0);
  3395. SetVehiclePos(GetPlayerVehicleID(playerid),-1319.0497,457.0705,7.1875);
  3396. GetPlayerName(playerid, pName, sizeof(pName));
  3397. format(string, sizeof(string), "%s a katonai hajóra teleportált! {24FF0A}[/k]", pName);
  3398. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3399. } else {
  3400. SetPlayerInterior(playerid, 0);
  3401. SetPlayerPos(playerid,-1319.0497,457.0705,7.1875);
  3402. SetPlayerFacingAngle(playerid, 301.5956);
  3403. GetPlayerName(playerid, pName, sizeof(pName));
  3404. format(string, sizeof(string), "%s a katonai hajóra teleportált! {24FF0A}[/k]", pName);
  3405. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3406. }
  3407. return 1;
  3408. }
  3409.  
  3410. COMMAND:drift(playerid,params[])
  3411. {
  3412. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3413. SendClientMessage(playerid, red, "HASZNÁLAT: /drift <1-20>");
  3414. return 1;
  3415. }
  3416.  
  3417. COMMAND:bigear(playerid,params[])
  3418. {
  3419. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3420. new pName[MAX_PLAYER_NAME], string[256];
  3421. if(IsPlayerInAnyVehicle(playerid))
  3422. {
  3423. SetPlayerInterior(playerid, 0);
  3424. SetVehiclePos(GetPlayerVehicleID(playerid),-330.3562,1529.4213,75.3594);
  3425. GetPlayerName(playerid, pName, sizeof(pName));
  3426. format(string, sizeof(string), "%s a Sivatagi Drift-re teleportált! {24FF0A}[/bigear]", pName);
  3427. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3428. } else {
  3429. SetPlayerInterior(playerid, 0);
  3430. SetPlayerPos(playerid,-330.3562,1529.4213,75.3594);
  3431. SetPlayerFacingAngle(playerid, 301.5956);
  3432. GetPlayerName(playerid, pName, sizeof(pName));
  3433. format(string, sizeof(string), "%s a Sivatagi Drift-re teleportált! {24FF0A}[/bigear]", pName);
  3434. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3435. }
  3436. return 1;
  3437. }
  3438.  
  3439. COMMAND:drift2(playerid,params[])
  3440. {
  3441. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3442. new pName[MAX_PLAYER_NAME], string[256];
  3443. if(IsPlayerInAnyVehicle(playerid))
  3444. {
  3445. SetPlayerInterior(playerid, 0);
  3446. SetVehiclePos(GetPlayerVehicleID(playerid),2286.1074,1390.0565,43);
  3447. GetPlayerName(playerid, pName, sizeof(pName));
  3448. format(string, sizeof(string), "%s a Drift2-re teleportált! {24FF0A}[/Drift2]", pName);
  3449. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3450. } else {
  3451. SetPlayerInterior(playerid, 0);
  3452. SetPlayerPos(playerid,2286.1074,1390.0565,43);
  3453. SetPlayerFacingAngle(playerid, 301.5956);
  3454. GetPlayerName(playerid, pName, sizeof(pName));
  3455. format(string, sizeof(string), "%s a Drift2-re teleportált! {24FF0A}[/Drift2]", pName);
  3456. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3457. }
  3458. return 1;
  3459. }
  3460.  
  3461. COMMAND:drift3(playerid,params[])
  3462. {
  3463. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3464. new pName[MAX_PLAYER_NAME], string[256];
  3465. if(IsPlayerInAnyVehicle(playerid))
  3466. {
  3467. SetPlayerInterior(playerid, 0);
  3468. SetVehiclePos(GetPlayerVehicleID(playerid),-2409.4253,-600.0413,132.5273);
  3469. GetPlayerName(playerid, pName, sizeof(pName));
  3470. format(string, sizeof(string), "%s a Drift3-ra teleportált! {24FF0A}[/Drift3]", pName);
  3471. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3472. } else {
  3473. SetPlayerInterior(playerid, 0);
  3474. SetPlayerPos(playerid,-2409.4253,-600.0413,132.5273);
  3475. SetPlayerFacingAngle(playerid, 301.5956);
  3476. GetPlayerName(playerid, pName, sizeof(pName));
  3477. format(string, sizeof(string), "%s a Drift3-ra teleportált! {24FF0A}[/Drift3]", pName);
  3478. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3479. }
  3480. return 1;
  3481. }
  3482.  
  3483. COMMAND:drift4(playerid,params[])
  3484. {
  3485. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3486. new pName[MAX_PLAYER_NAME], string[256];
  3487. if(IsPlayerInAnyVehicle(playerid))
  3488. {
  3489. SetPlayerInterior(playerid, 0);
  3490. SetVehiclePos(GetPlayerVehicleID(playerid),-2117.6387,-762.7694,32.0234);
  3491. GetPlayerName(playerid, pName, sizeof(pName));
  3492. format(string, sizeof(string), "%s a Drift4-re teleportált! {24FF0A}[/Drift4]", pName);
  3493. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3494. } else {
  3495. SetPlayerInterior(playerid, 0);
  3496. SetPlayerPos(playerid,-2117.6387,-762.7694,32.0234);
  3497. SetPlayerFacingAngle(playerid, 301.5956);
  3498. GetPlayerName(playerid, pName, sizeof(pName));
  3499. format(string, sizeof(string), "%s a Drift4-re teleportált! {24FF0A}[/Drift4]", pName);
  3500. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3501. }
  3502. return 1;
  3503. }
  3504.  
  3505. COMMAND:drift5(playerid,params[])
  3506. {
  3507. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3508. new pName[MAX_PLAYER_NAME], string[256];
  3509. if(IsPlayerInAnyVehicle(playerid))
  3510. {
  3511. SetPlayerInterior(playerid, 0);
  3512. SetVehiclePos(GetPlayerVehicleID(playerid),1610.1160,-1541.4785,13.3179);
  3513. GetPlayerName(playerid, pName, sizeof(pName));
  3514. format(string, sizeof(string), "%s a Drift5-re teleportált! {24FF0A}[/Drift5]", pName);
  3515. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3516. } else {
  3517. SetPlayerInterior(playerid, 0);
  3518. SetPlayerPos(playerid,1610.1160,-1541.4785,13.3179);
  3519. SetPlayerFacingAngle(playerid, 301.5956);
  3520. GetPlayerName(playerid, pName, sizeof(pName));
  3521. format(string, sizeof(string), "%s a Drift5-re teleportált! {24FF0A}[/Drift5]", pName);
  3522. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3523. }
  3524. return 1;
  3525. }
  3526.  
  3527. COMMAND:drift6(playerid,params[])
  3528. {
  3529. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3530. new pName[MAX_PLAYER_NAME], string[256];
  3531. if(IsPlayerInAnyVehicle(playerid))
  3532. {
  3533. SetPlayerInterior(playerid, 0);
  3534. SetVehiclePos(GetPlayerVehicleID(playerid),-1969.2866,676.3817,46.4543);
  3535. GetPlayerName(playerid, pName, sizeof(pName));
  3536. format(string, sizeof(string), "%s a Drift6-ra teleportált! {24FF0A}[/Drift6]", pName);
  3537. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3538. } else {
  3539. SetPlayerInterior(playerid, 0);
  3540. SetPlayerPos(playerid,-1969.2866,676.3817,46.4543);
  3541. SetPlayerFacingAngle(playerid, 301.5956);
  3542. GetPlayerName(playerid, pName, sizeof(pName));
  3543. format(string, sizeof(string), "%s a Drift6-ra teleportált! {24FF0A}[/Drift6]", pName);
  3544. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3545. }
  3546. return 1;
  3547. }
  3548.  
  3549. COMMAND:drift7(playerid,params[])
  3550. {
  3551. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3552. new pName[MAX_PLAYER_NAME], string[256];
  3553. if(IsPlayerInAnyVehicle(playerid))
  3554. {
  3555. SetPlayerInterior(playerid, 0);
  3556. SetVehiclePos(GetPlayerVehicleID(playerid),2618.0977,2321.1042,10.6719);
  3557. GetPlayerName(playerid, pName, sizeof(pName));
  3558. format(string, sizeof(string), "%s a Drift7-re teleportált! {24FF0A}[/Drift7]", pName);
  3559. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3560. } else {
  3561. SetPlayerInterior(playerid, 0);
  3562. SetPlayerPos(playerid,2618.0977,2321.1042,10.6719);
  3563. SetPlayerFacingAngle(playerid, 301.5956);
  3564. GetPlayerName(playerid, pName, sizeof(pName));
  3565. format(string, sizeof(string), "%s a Drift7-re teleportált! {24FF0A}[/Drift7]", pName);
  3566. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3567. }
  3568. return 1;
  3569. }
  3570.  
  3571. COMMAND:drift8(playerid,params[])
  3572. {
  3573. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3574. new pName[MAX_PLAYER_NAME], string[256];
  3575. if(IsPlayerInAnyVehicle(playerid))
  3576. {
  3577. SetPlayerInterior(playerid, 0);
  3578. SetVehiclePos(GetPlayerVehicleID(playerid),-2706.1841,361.0477,4.4132);
  3579. GetPlayerName(playerid, pName, sizeof(pName));
  3580. format(string, sizeof(string), "%s a Drift8-ra teleportált! {24FF0A}[/Drift8]", pName);
  3581. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3582. } else {
  3583. SetPlayerInterior(playerid, 0);
  3584. SetPlayerPos(playerid,-2706.1841,361.0477,4.4132);
  3585. SetPlayerFacingAngle(playerid, 301.5956);
  3586. GetPlayerName(playerid, pName, sizeof(pName));
  3587. format(string, sizeof(string), "%s a Drift8-ra teleportált! {24FF0A}[/Drift8]", pName);
  3588. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3589. }
  3590. return 1;
  3591. }
  3592.  
  3593. COMMAND:drift9(playerid,params[])
  3594. {
  3595. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3596. new pName[MAX_PLAYER_NAME], string[256];
  3597. if(IsPlayerInAnyVehicle(playerid))
  3598. {
  3599. SetPlayerInterior(playerid, 0);
  3600. SetVehiclePos(GetPlayerVehicleID(playerid),1236.3572,1127.9125,6.5325);
  3601. GetPlayerName(playerid, pName, sizeof(pName));
  3602. format(string, sizeof(string), "%s a Drift9-re teleportált! {24FF0A}[/Drift9]", pName);
  3603. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3604. } else {
  3605. SetPlayerInterior(playerid, 0);
  3606. SetPlayerPos(playerid,1236.3572,1127.9125,6.5325);
  3607. SetPlayerFacingAngle(playerid, 301.5956);
  3608. GetPlayerName(playerid, pName, sizeof(pName));
  3609. format(string, sizeof(string), "%s a Drift9-re teleportált! {24FF0A}[/Drift9]", pName);
  3610. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3611. }
  3612. return 1;
  3613. }
  3614.  
  3615. COMMAND:drift10(playerid,params[])
  3616. {
  3617. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3618. new pName[MAX_PLAYER_NAME], string[256];
  3619. if(IsPlayerInAnyVehicle(playerid))
  3620. {
  3621. SetPlayerInterior(playerid, 0);
  3622. SetVehiclePos(GetPlayerVehicleID(playerid),-1692.6417,989.4325,17.5859);
  3623. GetPlayerName(playerid, pName, sizeof(pName));
  3624. format(string, sizeof(string), "%s a Drift10-re teleportált! {24FF0A}[/Drift10]", pName);
  3625. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3626. } else {
  3627. SetPlayerInterior(playerid, 0);
  3628. SetPlayerPos(playerid,-1692.6417,989.4325,17.5859);
  3629. SetPlayerFacingAngle(playerid, 301.5956);
  3630. GetPlayerName(playerid, pName, sizeof(pName));
  3631. format(string, sizeof(string), "%s a Drift10-re teleportált! {24FF0A}[/Drift10]", pName);
  3632. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3633. }
  3634. return 1;
  3635. }
  3636.  
  3637. COMMAND:drift11(playerid,params[])
  3638. {
  3639. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3640. new pName[MAX_PLAYER_NAME], string[256];
  3641. if(IsPlayerInAnyVehicle(playerid))
  3642. {
  3643. SetPlayerInterior(playerid, 0);
  3644. SetVehiclePos(GetPlayerVehicleID(playerid),714.7948,928.3239,-18.6933);
  3645. GetPlayerName(playerid, pName, sizeof(pName));
  3646. format(string, sizeof(string), "%s a Drift11-re teleportált! {24FF0A}[/Drift11]", pName);
  3647. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3648. } else {
  3649. SetPlayerInterior(playerid, 0);
  3650. SetPlayerPos(playerid,714.7948,928.3239,-18.6933);
  3651. SetPlayerFacingAngle(playerid, 301.5956);
  3652. GetPlayerName(playerid, pName, sizeof(pName));
  3653. format(string, sizeof(string), "%s a Drift11-re teleportált! {24FF0A}[/Drift11]", pName);
  3654. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3655. }
  3656. return 1;
  3657. }
  3658.  
  3659. COMMAND:drift12(playerid,params[])
  3660. {
  3661. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3662. new pName[MAX_PLAYER_NAME], string[256];
  3663. if(IsPlayerInAnyVehicle(playerid))
  3664. {
  3665. SetPlayerInterior(playerid, 0);
  3666. SetVehiclePos(GetPlayerVehicleID(playerid),154.0897,-1936.1246,3.4304);
  3667. GetPlayerName(playerid, pName, sizeof(pName));
  3668. format(string, sizeof(string), "%s a Drift12-re teleportált! {24FF0A}[/Drift12]", pName);
  3669. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3670. } else {
  3671. SetPlayerInterior(playerid, 0);
  3672. SetPlayerPos(playerid,154.0897,-1936.1246,3.4304);
  3673. SetPlayerFacingAngle(playerid, 301.5956);
  3674. GetPlayerName(playerid, pName, sizeof(pName));
  3675. format(string, sizeof(string), "%s a Drift12-re teleportált! {24FF0A}[/Drift12]", pName);
  3676. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3677. }
  3678. return 1;
  3679. }
  3680.  
  3681. COMMAND:drift13(playerid,params[])
  3682. {
  3683. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3684. new pName[MAX_PLAYER_NAME], string[256];
  3685. if(IsPlayerInAnyVehicle(playerid))
  3686. {
  3687. SetPlayerInterior(playerid, 0);
  3688. SetVehiclePos(GetPlayerVehicleID(playerid),1063.4424,1746.3445,10.6122);
  3689. GetPlayerName(playerid, pName, sizeof(pName));
  3690. format(string, sizeof(string), "%s a Drift13-ra teleportált! {24FF0A}[/Drift13]", pName);
  3691. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3692. } else {
  3693. SetPlayerInterior(playerid, 0);
  3694. SetPlayerPos(playerid,1063.4424,1746.3445,10.6122);
  3695. SetPlayerFacingAngle(playerid, 301.5956);
  3696. GetPlayerName(playerid, pName, sizeof(pName));
  3697. format(string, sizeof(string), "%s a Drift13-ra teleportált! {24FF0A}[/Drift13]", pName);
  3698. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3699. }
  3700. return 1;
  3701. }
  3702.  
  3703. COMMAND:drift14(playerid,params[])
  3704. {
  3705. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3706. new pName[MAX_PLAYER_NAME], string[256];
  3707. if(IsPlayerInAnyVehicle(playerid))
  3708. {
  3709. SetPlayerInterior(playerid, 0);
  3710. SetVehiclePos(GetPlayerVehicleID(playerid),-2130.1484,918.8044,79.4905);
  3711. GetPlayerName(playerid, pName, sizeof(pName));
  3712. format(string, sizeof(string), "%s a Drift14-re teleportált! {24FF0A}[/Drift14]", pName);
  3713. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3714. } else {
  3715. SetPlayerInterior(playerid, 0);
  3716. SetPlayerPos(playerid,-2130.1484,918.8044,79.4905);
  3717. SetPlayerFacingAngle(playerid, 301.5956);
  3718. GetPlayerName(playerid, pName, sizeof(pName));
  3719. format(string, sizeof(string), "%s a Drift14-re teleportált! {24FF0A}[/Drift14]", pName);
  3720. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3721. }
  3722. return 1;
  3723. }
  3724.  
  3725. COMMAND:drift15(playerid,params[])
  3726. {
  3727. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3728. new pName[MAX_PLAYER_NAME], string[256];
  3729. if(IsPlayerInAnyVehicle(playerid))
  3730. {
  3731. SetPlayerInterior(playerid, 0);
  3732. SetVehiclePos(GetPlayerVehicleID(playerid),1238.9991,-736.8847,95.2229);
  3733. GetPlayerName(playerid, pName, sizeof(pName));
  3734. format(string, sizeof(string), "%s a Drift15-re teleportált! {24FF0A}[/Drift15]", pName);
  3735. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3736. } else {
  3737. SetPlayerInterior(playerid, 0);
  3738. SetPlayerPos(playerid,1238.9991,-736.8847,95.2229);
  3739. SetPlayerFacingAngle(playerid, 301.5956);
  3740. GetPlayerName(playerid, pName, sizeof(pName));
  3741. format(string, sizeof(string), "%s a Drift15-re teleportált! {24FF0A}[/Drift15]", pName);
  3742. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3743. }
  3744. return 1;
  3745. }
  3746.  
  3747. COMMAND:drift16(playerid,params[])
  3748. {
  3749. new pName[MAX_PLAYER_NAME], string[256];
  3750. if(IsPlayerInAnyVehicle(playerid))
  3751. {
  3752. SetPlayerInterior(playerid, 0);
  3753. SetVehiclePos(GetPlayerVehicleID(playerid),1258.9465,-2042.6565,59.0761);
  3754. GetPlayerName(playerid, pName, sizeof(pName));
  3755. format(string, sizeof(string), "%s a Drift16-ra teleportált! {24FF0A}[/Drift16]", pName);
  3756. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3757. } else {
  3758. SetPlayerInterior(playerid, 0);
  3759. SetPlayerPos(playerid,1258.9465,-2042.6565,59.0761);
  3760. SetPlayerFacingAngle(playerid, 301.5956);
  3761. GetPlayerName(playerid, pName, sizeof(pName));
  3762. format(string, sizeof(string), "%s a Drift16-ra teleportált! {24FF0A}[/Drift16]", pName);
  3763. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3764. }
  3765. return 1;
  3766. }
  3767.  
  3768. COMMAND:drift17(playerid,params[])
  3769. {
  3770. new pName[MAX_PLAYER_NAME], string[256];
  3771. if(IsPlayerInAnyVehicle(playerid))
  3772. {
  3773. SetPlayerInterior(playerid, 0);
  3774. SetVehiclePos(GetPlayerVehicleID(playerid),2235.7085,1962.3981,31);
  3775. GetPlayerName(playerid, pName, sizeof(pName));
  3776. format(string, sizeof(string), "%s a Drift17-re teleportált! {24FF0A}[/Drift17]", pName);
  3777. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3778. } else {
  3779. SetPlayerInterior(playerid, 0);
  3780. SetPlayerPos(playerid,2235.7085,1962.3981,31);
  3781. SetPlayerFacingAngle(playerid, 301.5956);
  3782. GetPlayerName(playerid, pName, sizeof(pName));
  3783. format(string, sizeof(string), "%s a Drift17-re teleportált! {24FF0A}[/Drift17]", pName);
  3784. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3785. }
  3786. return 1;
  3787. }
  3788.  
  3789. COMMAND:drift18(playerid,params[])
  3790. {
  3791. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3792. new pName[MAX_PLAYER_NAME], string[256];
  3793. if(IsPlayerInAnyVehicle(playerid))
  3794. {
  3795. SetPlayerInterior(playerid, 0);
  3796. SetVehiclePos(GetPlayerVehicleID(playerid),2659.0078,-1414.9922,30.1716);
  3797. GetPlayerName(playerid, pName, sizeof(pName));
  3798. format(string, sizeof(string), "%s a Drift18-ra teleportált! {24FF0A}[/Drift18]", pName);
  3799. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3800. } else {
  3801. SetPlayerInterior(playerid, 0);
  3802. SetPlayerPos(playerid,2659.0078,-1414.9922,30.1716);
  3803. SetPlayerFacingAngle(playerid, 301.5956);
  3804. GetPlayerName(playerid, pName, sizeof(pName));
  3805. format(string, sizeof(string), "%s a Drift18-ra teleportált! {24FF0A}[/Drift18]", pName);
  3806. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3807. }
  3808. return 1;
  3809. }
  3810.  
  3811. COMMAND:drift19(playerid,params[])
  3812. {
  3813. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3814. new pName[MAX_PLAYER_NAME], string[256];
  3815. if(IsPlayerInAnyVehicle(playerid))
  3816. {
  3817. SetPlayerInterior(playerid, 0);
  3818. SetVehiclePos(GetPlayerVehicleID(playerid),-2257.8169,1190.1008,55.4893);
  3819. GetPlayerName(playerid, pName, sizeof(pName));
  3820. format(string, sizeof(string), "%s a Drift19-re teleportált! {24FF0A}[/Drift19]", pName);
  3821. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3822. } else {
  3823. SetPlayerInterior(playerid, 0);
  3824. SetPlayerPos(playerid,-2257.8169,1190.1008,55.4893);
  3825. SetPlayerFacingAngle(playerid, 301.5956);
  3826. GetPlayerName(playerid, pName, sizeof(pName));
  3827. format(string, sizeof(string), "%s a Drift19-re teleportált! {24FF0A}[/Drift19]", pName);
  3828. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3829. }
  3830. return 1;
  3831. }
  3832.  
  3833. COMMAND:drift20(playerid,params[])
  3834. {
  3835. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3836. new pName[MAX_PLAYER_NAME], string[256];
  3837. if(IsPlayerInAnyVehicle(playerid))
  3838. {
  3839. SetPlayerInterior(playerid, 0);
  3840. SetVehiclePos(GetPlayerVehicleID(playerid),-1882.9452,1178.9291,45.2538);
  3841. GetPlayerName(playerid, pName, sizeof(pName));
  3842. format(string, sizeof(string), "%s a Drift20-ra teleportált! {24FF0A}[/Drift20]", pName);
  3843. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3844. } else {
  3845. SetPlayerInterior(playerid, 0);
  3846. SetPlayerPos(playerid,-1882.9452,1178.9291,45.2538);
  3847. SetPlayerFacingAngle(playerid, 301.5956);
  3848. GetPlayerName(playerid, pName, sizeof(pName));
  3849. format(string, sizeof(string), "%s a Drift20-ra teleportált! {24FF0A}[/Drift20]", pName);
  3850. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3851. }
  3852. return 1;
  3853. }
  3854.  
  3855. COMMAND:stunt(playerid,params[])
  3856. {
  3857. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3858. new pName[MAX_PLAYER_NAME], string[256];
  3859. if(IsPlayerInAnyVehicle(playerid))
  3860. {
  3861. SetVehiclePos(GetPlayerVehicleID(playerid),-2988.0410,829.6219,15.3474+4);
  3862. SetPlayerInterior(playerid, 0);
  3863. GetPlayerName(playerid, pName, sizeof(pName));
  3864. format(string, sizeof(string), "%s Elment stuntolni! (/stunt)", pName);
  3865. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3866. Object(playerid);
  3867. } else {
  3868. SetPlayerInterior(playerid, 0);
  3869. SetPlayerPos(playerid,-2988.0410,829.6219,15.3474+4);
  3870. SetPlayerFacingAngle(playerid, 301.5956);
  3871. GetPlayerName(playerid, pName, sizeof(pName));
  3872. format(string, sizeof(string), "%s Elment stuntolni! (/stunt)", pName);
  3873. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3874. Object(playerid);
  3875. }
  3876. return 1;
  3877. }
  3878.  
  3879. COMMAND:mp(playerid,params[])
  3880. {
  3881. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3882. new pName[MAX_PLAYER_NAME], string[256];
  3883. if(IsPlayerInAnyVehicle(playerid))
  3884. {
  3885. SetPlayerInterior(playerid, 0);
  3886. SetVehiclePos(GetPlayerVehicleID(playerid),491.0144,-1871.2750,3.6965+2);
  3887. GetPlayerName(playerid, pName, sizeof(pName));
  3888. format(string, sizeof(string), "%s Monster parkour-ra teleportált!{24FF0A}(/mp)", pName);
  3889. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3890. Object(playerid);
  3891. } else {
  3892. SetPlayerPos(playerid,491.0144,-1871.2750,3.6965+2);
  3893. SetPlayerInterior(playerid, 0);
  3894. SetPlayerFacingAngle(playerid, 301.5956);
  3895. GetPlayerName(playerid, pName, sizeof(pName));
  3896. format(string, sizeof(string), "%s Monster parkour-ra teleportált! {24FF0A}(/mp)", pName);
  3897. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3898. Object(playerid);
  3899. }
  3900. return 1;
  3901. }
  3902.  
  3903. COMMAND:lvairj(playerid,params[])
  3904. {
  3905. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3906. new pName[MAX_PLAYER_NAME], string[256];
  3907. if(IsPlayerInAnyVehicle(playerid))
  3908. {
  3909. SetPlayerInterior(playerid, 0);
  3910. SetVehiclePos(GetPlayerVehicleID(playerid),1480.7334,2560.3225,368.7934+5);
  3911. GetPlayerName(playerid, pName, sizeof(pName));
  3912. format(string, sizeof(string), "%s LVAir Jump-ra teleportált! {24FF0A}(/Lvairj)", pName);
  3913. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3914. } else {
  3915. SetPlayerPos(playerid,1480.7334,2560.3225,368.7934+5);
  3916. SetPlayerInterior(playerid, 0);
  3917. SetPlayerFacingAngle(playerid, 301.5956);
  3918. GetPlayerName(playerid, pName, sizeof(pName));
  3919. format(string, sizeof(string), "%s LVAir Jump-ra teleportált! {24FF0A}(/Lvairj)", pName);
  3920. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3921. }
  3922. return 1;
  3923. }
  3924.  
  3925. COMMAND:lvair(playerid,params[])
  3926. {
  3927. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3928. new pName[MAX_PLAYER_NAME], string[256];
  3929. if(IsPlayerInAnyVehicle(playerid))
  3930. {
  3931. SetPlayerInterior(playerid, 0);
  3932. SetVehiclePos(GetPlayerVehicleID(playerid),1529.6984,1799.4802,10.8344);
  3933. GetPlayerName(playerid, pName, sizeof(pName));
  3934. format(string, sizeof(string), "%s Las Venturasi reptérre teleportált! {24FF0A}(/Lvair)", pName);
  3935. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3936. Object(playerid);
  3937. } else {
  3938. SetPlayerPos(playerid,1529.6984,1799.4802,10.8344);
  3939. SetPlayerInterior(playerid, 0);
  3940. SetPlayerFacingAngle(playerid, 301.5956);
  3941. GetPlayerName(playerid, pName, sizeof(pName));
  3942. format(string, sizeof(string), "%s Las Venturasi reptérre teleportált! {24FF0A}(/Lvair)", pName);
  3943. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3944. Object(playerid);
  3945. }
  3946. return 1;
  3947. }
  3948.  
  3949. COMMAND:oldjump(playerid,params[])
  3950. {
  3951. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3952. new pName[MAX_PLAYER_NAME], string[256];
  3953. if(IsPlayerInAnyVehicle(playerid))
  3954. {
  3955. SetPlayerInterior(playerid, 0);
  3956. SetVehiclePos(GetPlayerVehicleID(playerid),-886.7917,2505.5818,455.1533+5);
  3957. GetPlayerName(playerid, pName, sizeof(pName));
  3958. format(string, sizeof(string), "%s az Oldair Jump-ra teleportált! {24FF0A}(/Oldjump)", pName);
  3959. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3960. Object(playerid);
  3961. } else {
  3962. SetPlayerInterior(playerid, 0);
  3963. SetPlayerPos(playerid,-886.7917,2505.5818,455.1533+5);
  3964. SetPlayerFacingAngle(playerid, 301.5956);
  3965. GetPlayerName(playerid, pName, sizeof(pName));
  3966. format(string, sizeof(string), "%s az Oldair Jump-ra teleportált! {24FF0A}(/Oldjump)", pName);
  3967. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3968. Object(playerid);
  3969. }
  3970. return 1;
  3971. }
  3972.  
  3973. COMMAND:army(playerid,params[])
  3974. {
  3975. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3976. new pName[MAX_PLAYER_NAME], string[256];
  3977. SetPlayerInterior(playerid, 0);
  3978. SetPlayerPos(playerid, 201.9920,1897.7946,17.6406);
  3979. Object(playerid);
  3980. GetPlayerName(playerid, pName, sizeof(pName));
  3981. format(string, sizeof(string), "%s Area51-hez teleportált! {24FF0A}(/Army)", pName);
  3982. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3983. return 1;
  3984. }
  3985.  
  3986. COMMAND:lvpolice(playerid,params[])
  3987. {
  3988. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  3989. new pName[MAX_PLAYER_NAME], string[256];
  3990. if(IsPlayerInAnyVehicle(playerid))
  3991. {
  3992. SetPlayerInterior(playerid, 0);
  3993. SetVehiclePos(GetPlayerVehicleID(playerid),2288.0662,2427.3845,10.8203);
  3994. GetPlayerName(playerid, pName, sizeof(pName));
  3995. format(string, sizeof(string), "%s az LVRendőrség-hez teleportált! {24FF0A}(/LvPolice)", pName);
  3996. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  3997. } else {
  3998. SetPlayerInterior(playerid, 0);
  3999. SetPlayerPos(playerid,2288.0662,2427.3845,10.8203);
  4000. SetPlayerFacingAngle(playerid, 301.5956);
  4001. GetPlayerName(playerid, pName, sizeof(pName));
  4002. format(string, sizeof(string), "%s az LVRendőrség-hez teleportált! {24FF0A}(/LvPolice)", pName);
  4003. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4004. }
  4005. return 1;
  4006. }
  4007.  
  4008. COMMAND:sfjump(playerid,params[])
  4009. {
  4010. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4011. new pName[MAX_PLAYER_NAME], string[256];
  4012. if(IsPlayerInAnyVehicle(playerid))
  4013. {
  4014. SetPlayerInterior(playerid, 0);
  4015. SetVehiclePos(GetPlayerVehicleID(playerid),-2743.1794,83.6239,509.6963);
  4016. GetPlayerName(playerid, pName, sizeof(pName));
  4017. format(string, sizeof(string), "%s San Fierro Jump-ra teleportált! {24FF0A}(/Sfjump)", pName);
  4018. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4019. Object(playerid);
  4020. } else {
  4021. SetPlayerInterior(playerid, 0);
  4022. SetPlayerPos(playerid,-2743.1794,83.6239,509.6963);
  4023. GetPlayerName(playerid, pName, sizeof(pName));
  4024. format(string, sizeof(string), "%s San Fierro Jump-ra teleportált! {24FF0A}(/Sfjump)", pName);
  4025. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4026. SetPlayerFacingAngle(playerid, 301.5956);
  4027. Object(playerid);
  4028. }
  4029. return 1;
  4030. }
  4031.  
  4032. COMMAND:sfair(playerid,params[])
  4033. {
  4034. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4035. new pName[MAX_PLAYER_NAME], string[256];
  4036. if(IsPlayerInAnyVehicle(playerid))
  4037. {
  4038. SetPlayerInterior(playerid, 0);
  4039. SetVehiclePos(GetPlayerVehicleID(playerid),-1567.6731,-179.2296,14.1484);
  4040. GetPlayerName(playerid, pName, sizeof(pName));
  4041. format(string, sizeof(string), "%s San Fierroi reptérre teleportált! {24FF0A}(/SfAir)", pName);
  4042. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4043. } else {
  4044. SetPlayerInterior(playerid, 0);
  4045. SetPlayerPos(playerid,-1567.6731,-179.2296,14.1484);
  4046. GetPlayerName(playerid, pName, sizeof(pName));
  4047. format(string, sizeof(string), "%s San Fierroi reptérre teleportált! {24FF0A}(/SfAir)", pName);
  4048. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4049. SetPlayerFacingAngle(playerid, 301.5956);
  4050. }
  4051. return 1;
  4052. }
  4053.  
  4054. COMMAND:derby(playerid,params[])
  4055. {
  4056. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4057. new pName[MAX_PLAYER_NAME], string[256];
  4058. if(IsPlayerInAnyVehicle(playerid))
  4059. {
  4060. SetPlayerInterior(playerid, 0);
  4061. SetVehiclePos(GetPlayerVehicleID(playerid),-2049.7114,-113.0003,35.2654);
  4062. GetPlayerName(playerid, pName, sizeof(pName));
  4063. format(string, sizeof(string), "%s elment derbyzni! {24FF0A}(/Derby)", pName);
  4064. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4065. } else {
  4066. SetPlayerInterior(playerid, 0);
  4067. SetPlayerPos(playerid,-2049.7114,-113.0003,35.2654);
  4068. GetPlayerName(playerid, pName, sizeof(pName));
  4069. format(string, sizeof(string), "%s elment derbyzni! {24FF0A}(/Derby)", pName);
  4070. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4071. SetPlayerFacingAngle(playerid, 301.5956);
  4072. }
  4073. return 1;
  4074. }
  4075.  
  4076. COMMAND:lsj(playerid,params[])
  4077. {
  4078. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4079. new pName[MAX_PLAYER_NAME], string[256];
  4080. if(IsPlayerInAnyVehicle(playerid))
  4081. {
  4082. SetPlayerInterior(playerid, 0);
  4083. SetVehiclePos(GetPlayerVehicleID(playerid),1532.5674,-1357.0659,329.4535+3);
  4084. GetPlayerName(playerid, pName, sizeof(pName));
  4085. format(string, sizeof(string), "%s hamarosan ugrani fog! {24FF0A}(/Lsj)", pName);
  4086. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4087. GivePlayerWeapon(playerid, 46, 1000);
  4088. Object(playerid);
  4089. }else{
  4090. SetPlayerPos(playerid,1532.5674,-1357.0659,329.4535+3);
  4091. GivePlayerWeapon(playerid, 46, 1000);
  4092. SetPlayerInterior(playerid,0);
  4093. GetPlayerName(playerid, pName, sizeof(pName));
  4094. format(string, sizeof(string), "%s hamarosan ugrani fog! {24FF0A}(/Lsj)", pName);
  4095. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4096. Object(playerid);
  4097. }
  4098. return 1;
  4099. }
  4100.  
  4101. COMMAND:lsair(playerid,params[])
  4102. {
  4103. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4104. new pName[MAX_PLAYER_NAME], string[256];
  4105. if(IsPlayerInAnyVehicle(playerid))
  4106. {
  4107. SetPlayerInterior(playerid, 0);
  4108. SetVehiclePos(GetPlayerVehicleID(playerid),1412.8171,-2435.1362,13.5766);
  4109. GetPlayerName(playerid, pName, sizeof(pName));
  4110. format(string, sizeof(string), "%s Los Santosi reptérre teleportált! {24FF0A}(/LsAir)", pName);
  4111. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4112. } else {
  4113. SetPlayerPos(playerid,1412.8171,-2435.1362,13.5766);
  4114. SetPlayerInterior(playerid, 0);
  4115. GetPlayerName(playerid, pName, sizeof(pName));
  4116. format(string, sizeof(string), "%s Los Santosi reptérre teleportált! {24FF0A}(/LsAir)", pName);
  4117. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4118. SetPlayerFacingAngle(playerid, 301.5956);
  4119. }
  4120. return 1;
  4121. }
  4122.  
  4123. COMMAND:gp(playerid,params[])
  4124. {
  4125. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4126. new pName[MAX_PLAYER_NAME], string[256];
  4127. if(IsPlayerInAnyVehicle(playerid))
  4128. {
  4129. SetVehiclePos(GetPlayerVehicleID(playerid),1935.5547,-1157.9000,21.6027);
  4130. SetPlayerInterior(playerid, 0);
  4131. GetPlayerName(playerid, pName, sizeof(pName));
  4132. format(string, sizeof(string), "%s Glen Park-hoz teleportált! {24FF0A}(/Gp)", pName);
  4133. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4134. } else {
  4135. SetPlayerPos(playerid,1935.5547,-1157.9000,21.6027);
  4136. SetPlayerInterior(playerid, 0);
  4137. SetPlayerFacingAngle(playerid, 301.5956);
  4138. GetPlayerName(playerid, pName, sizeof(pName));
  4139. format(string, sizeof(string), "%s Glen Park-hoz teleportált! {24FF0A}(/Gp)", pName);
  4140. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4141. }
  4142. return 1;
  4143. }
  4144.  
  4145. COMMAND:partyh(playerid,params[])
  4146. {
  4147. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4148. new pName[MAX_PLAYER_NAME], string[256];
  4149. if(IsPlayerInAnyVehicle(playerid))
  4150. {
  4151. SetVehiclePos(GetPlayerVehicleID(playerid),835.6929,-1824.5754,12.2199);
  4152. SetPlayerInterior(playerid, 0);
  4153. GetPlayerName(playerid, pName, sizeof(pName));
  4154. format(string, sizeof(string), "%s Party ház-hoz teleportált! (/partyh)", pName);
  4155. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4156. } else {
  4157. SetPlayerInterior(playerid, 0);
  4158. SetPlayerPos(playerid,835.6929,-1824.5754,12.2199);
  4159. SetPlayerFacingAngle(playerid, 301.5956);
  4160. GetPlayerName(playerid, pName, sizeof(pName));
  4161. format(string, sizeof(string), "%s party ház-hoz teleportált! (/partyh)", pName);
  4162. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4163. }
  4164. return 1;
  4165. }
  4166.  
  4167. COMMAND:groove(playerid,params[])
  4168. {
  4169. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4170. new pName[MAX_PLAYER_NAME], string[256];
  4171. if(IsPlayerInAnyVehicle(playerid))
  4172. {
  4173. SetVehiclePos(GetPlayerVehicleID(playerid),2505.9006,-1694.8435,17.9575);
  4174. SetPlayerInterior(playerid, 0);
  4175. GetPlayerName(playerid, pName, sizeof(pName));
  4176. format(string, sizeof(string), "%s Groove Streethez teleportált! {24FF0A}(/Groove)", pName);
  4177. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4178. } else {
  4179. SetPlayerInterior(playerid, 0);
  4180. SetPlayerPos(playerid,2505.9006,-1694.8435,17.9575);
  4181. GetPlayerName(playerid, pName, sizeof(pName));
  4182. format(string, sizeof(string), "%s Groove Streethez teleportált! {24FF0A}(/Groove)", pName);
  4183. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4184. SetPlayerFacingAngle(playerid, 301.5956);
  4185. }
  4186. return 1;
  4187. }
  4188.  
  4189. COMMAND:lspolice(playerid,params[])
  4190. {
  4191. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4192. new pName[MAX_PLAYER_NAME], string[256];
  4193. SetPlayerInterior(playerid, 0);
  4194. SetPlayerPos(playerid,1476.0229,-1674.6694,14.0469);
  4195. GetPlayerName(playerid, pName, sizeof(pName));
  4196. format(string, sizeof(string), "%s Los Santosi rendőrségre teleportált! {24FF0A}(/LsPolice)", pName);
  4197. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4198. return 1;
  4199. }
  4200.  
  4201. COMMAND:quadrace(playerid,params[])
  4202. {
  4203. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4204. SetPlayerPos(playerid,-475.2145,-993.5581,24.8558);
  4205. return 1;
  4206. }
  4207.  
  4208. COMMAND:fun(playerid,params[])
  4209. {
  4210. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4211. new pName[MAX_PLAYER_NAME], string[256];
  4212. if(IsPlayerInAnyVehicle(playerid))
  4213. {
  4214. SetPlayerInterior(playerid, 0);
  4215. SetVehiclePos(GetPlayerVehicleID(playerid),2549.944,-1107.979,2740.768+3);
  4216. GetPlayerName(playerid, pName, sizeof(pName));
  4217. format(string, sizeof(string), "%s az 1. fun-ra teleportált! [/fun]", pName);
  4218. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4219. Object(playerid);
  4220. } else {
  4221. SetPlayerInterior(playerid, 0);
  4222. SetPlayerPos(playerid,2549.944,-1107.979,2740.768+3);
  4223. SetPlayerFacingAngle(playerid, 301.5956);
  4224. GetPlayerName(playerid, pName, sizeof(pName));
  4225. format(string, sizeof(string), "%s az 1. fun-ra teleportált! [/fun]", pName);
  4226. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4227. Object(playerid);
  4228. }
  4229. return 1;
  4230. }
  4231.  
  4232. COMMAND:tube(playerid,params[])
  4233. {
  4234. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4235. SetPlayerPos(playerid,958.784,-1387.263,654.062+3);
  4236. Object(playerid);
  4237. return 1;
  4238. }
  4239.  
  4240. COMMAND:sc(playerid,params[])
  4241. {
  4242. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4243. SetPlayerPos(playerid,2769.076660, -2994.067871, 1.891268);
  4244. return 1;
  4245. }
  4246.  
  4247. COMMAND:hugejump(playerid,params[])
  4248. {
  4249. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4250. SetPlayerPos(playerid,-1190.526,-1968.352,2547.196);
  4251. Object(playerid);
  4252. return 1;
  4253. }
  4254.  
  4255. COMMAND:cs(playerid,params[])
  4256. {
  4257. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4258. new pName[MAX_PLAYER_NAME], string[256];
  4259. if(IsPlayerInAnyVehicle(playerid))
  4260. {
  4261. SetVehiclePos(GetPlayerVehicleID(playerid),1905.658,497.222,4.344+3);
  4262. SetPlayerInterior(playerid, 0);
  4263. GetPlayerName(playerid, pName, sizeof(pName));
  4264. format(string, sizeof(string), "%s CarSumo-ra teleportált! {24FF0A}(/cs)", pName);
  4265. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4266. Object(playerid);
  4267. } else {
  4268. SetPlayerInterior(playerid, 0);
  4269. SetPlayerPos(playerid,1905.658,497.222,4.344+3);
  4270. GetPlayerName(playerid, pName, sizeof(pName));
  4271. format(string, sizeof(string), "%s CarSumo-ra teleportált! {24FF0A}(/cs)", pName);
  4272. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4273. SetPlayerFacingAngle(playerid, 301.5956);
  4274. Object(playerid);
  4275. }
  4276. return 1;
  4277. }
  4278.  
  4279. COMMAND:lvkst(playerid,params[])
  4280. {
  4281. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4282. new pName[MAX_PLAYER_NAME], string[256];
  4283. if(IsPlayerInAnyVehicle(playerid))
  4284. {
  4285. SetPlayerInterior(playerid, 0);
  4286. SetVehiclePos(GetPlayerVehicleID(playerid),2635.9573,1275.5016,10.8125);
  4287. GetPlayerName(playerid, pName, sizeof(pName));
  4288. format(string, sizeof(string), "%s Elment a katasztrófa sújtotta területre! (/lvkst)", pName);
  4289. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4290. } else {
  4291. SetPlayerInterior(playerid, 0);
  4292. SetPlayerPos(playerid,2635.9573,1275.5016,10.8125);
  4293. SetPlayerFacingAngle(playerid, 301.5956);
  4294. GetPlayerName(playerid, pName, sizeof(pName));
  4295. format(string, sizeof(string), "%s Elment a katasztrófa sújtotta területre! (/lvkst)", pName);
  4296. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4297. }
  4298. return 1;
  4299. }
  4300.  
  4301. COMMAND:glassjump(playerid,params[])
  4302. {
  4303. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4304. new pName[MAX_PLAYER_NAME], string[256];
  4305. if(IsPlayerInAnyVehicle(playerid))
  4306. {
  4307. SetVehiclePos(GetPlayerVehicleID(playerid),2525.189,-1247.960,751.951+3);
  4308. SetPlayerInterior(playerid, 0);
  4309. GetPlayerName(playerid, pName, sizeof(pName));
  4310. format(string, sizeof(string), "%s CarSumo-ra teleportált! {24FF0A}(/glassjump)", pName);
  4311. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4312. Object(playerid);
  4313. } else {
  4314. SetPlayerInterior(playerid, 0);
  4315. SetPlayerPos(playerid,2525.189,-1247.960,751.951+3);
  4316. GetPlayerName(playerid, pName, sizeof(pName));
  4317. format(string, sizeof(string), "%s CarSumo-ra teleportált! {24FF0A}(/glassjump)", pName);
  4318. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4319. SetPlayerFacingAngle(playerid, 301.5956);
  4320. Object(playerid);
  4321. }
  4322. return 1;
  4323. }
  4324.  
  4325. COMMAND:bj3(playerid,params[])
  4326. {
  4327. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4328. new pName[MAX_PLAYER_NAME], string[256];
  4329. if(IsPlayerInAnyVehicle(playerid))
  4330. {
  4331. SetVehiclePos(GetPlayerVehicleID(playerid),1017.716,170.144,289.042+3);
  4332. SetPlayerInterior(playerid, 0);
  4333. GetPlayerName(playerid, pName, sizeof(pName));
  4334. format(string, sizeof(string), "%s Bigjump3-ra teleportált! {24FF0A}(/bj3)", pName);
  4335. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4336. Object(playerid);
  4337. } else {
  4338. SetPlayerInterior(playerid, 0);
  4339. SetPlayerPos(playerid,1017.716,170.144,289.042+3);
  4340. GetPlayerName(playerid, pName, sizeof(pName));
  4341. format(string, sizeof(string), "%s Bigjump3-ra teleportált! {24FF0A}(/bj3)", pName);
  4342. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4343. SetPlayerFacingAngle(playerid, 301.5956);
  4344. Object(playerid);
  4345. }
  4346. return 1;
  4347. }
  4348.  
  4349. COMMAND:bj4(playerid,params[])
  4350. {
  4351. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4352. new pName[MAX_PLAYER_NAME], string[256];
  4353. if(IsPlayerInAnyVehicle(playerid))
  4354. {
  4355. SetVehiclePos(GetPlayerVehicleID(playerid),2151.189,-1250.572,464.354+3);
  4356. SetPlayerInterior(playerid, 0);
  4357. GetPlayerName(playerid, pName, sizeof(pName));
  4358. format(string, sizeof(string), "%s Bigjump4-re teleportált! {24FF0A}(/bj4)", pName);
  4359. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4360. Object(playerid);
  4361. } else {
  4362. SetPlayerInterior(playerid, 0);
  4363. SetPlayerPos(playerid,2151.189,-1250.572,464.354+3);
  4364. GetPlayerName(playerid, pName, sizeof(pName));
  4365. format(string, sizeof(string), "%s Bigjump4-re teleportált! {24FF0A}(/bj4)", pName);
  4366. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4367. SetPlayerFacingAngle(playerid, 301.5956);
  4368. Object(playerid);
  4369. }
  4370. return 1;
  4371. }
  4372.  
  4373. COMMAND:bj5(playerid,params[])
  4374. {
  4375. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4376. new pName[MAX_PLAYER_NAME], string[256];
  4377. if(IsPlayerInAnyVehicle(playerid))
  4378. {
  4379. SetVehiclePos(GetPlayerVehicleID(playerid),-2996.524,1409.995,192.212+3);
  4380. SetPlayerInterior(playerid, 0);
  4381. GetPlayerName(playerid, pName, sizeof(pName));
  4382. format(string, sizeof(string), "%s Bigjump5-re teleportált! {24FF0A}(/bj5)", pName);
  4383. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4384. Object(playerid);
  4385. } else {
  4386. SetPlayerInterior(playerid, 0);
  4387. SetPlayerPos(playerid,-2996.524,1409.995,192.212+3);
  4388. GetPlayerName(playerid, pName, sizeof(pName));
  4389. format(string, sizeof(string), "%s Bigjump5-re teleportált! {24FF0A}(/bj5)", pName);
  4390. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4391. SetPlayerFacingAngle(playerid, 301.5956);
  4392. Object(playerid);
  4393. }
  4394. return 1;
  4395. }
  4396.  
  4397. COMMAND:bj6(playerid,params[])
  4398. {
  4399. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4400. new pName[MAX_PLAYER_NAME], string[256];
  4401. if(IsPlayerInAnyVehicle(playerid))
  4402. {
  4403. SetVehiclePos(GetPlayerVehicleID(playerid),1586.324,-2061.937,748.786+3);
  4404. SetPlayerInterior(playerid, 0);
  4405. GetPlayerName(playerid, pName, sizeof(pName));
  4406. format(string, sizeof(string), "%s Bigjump6-ra teleportált! {24FF0A}(/bj6)", pName);
  4407. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4408. Object(playerid);
  4409. } else {
  4410. SetPlayerInterior(playerid, 0);
  4411. SetPlayerPos(playerid,1586.324,-2061.937,748.786+3);
  4412. GetPlayerName(playerid, pName, sizeof(pName));
  4413. format(string, sizeof(string), "%s Bigjump6-ra teleportált! {24FF0A}(/bj6)", pName);
  4414. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4415. SetPlayerFacingAngle(playerid, 301.5956);
  4416. Object(playerid);
  4417. }
  4418. return 1;
  4419. }
  4420.  
  4421. COMMAND:bj7(playerid,params[])
  4422. {
  4423. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4424. new pName[MAX_PLAYER_NAME], string[256];
  4425. if(IsPlayerInAnyVehicle(playerid))
  4426. {
  4427. SetVehiclePos(GetPlayerVehicleID(playerid),3320.400,-1087.539,368.040+3);
  4428. SetPlayerInterior(playerid, 0);
  4429. GetPlayerName(playerid, pName, sizeof(pName));
  4430. format(string, sizeof(string), "%s Bigjump7-re teleportált! {24FF0A}(/bj7)", pName);
  4431. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4432. Object(playerid);
  4433. } else {
  4434. SetPlayerInterior(playerid, 0);
  4435. SetPlayerPos(playerid,3320.400,-1087.539,368.040+3);
  4436. GetPlayerName(playerid, pName, sizeof(pName));
  4437. format(string, sizeof(string), "%s Bigjump7-re teleportált! {24FF0A}(/bj7)", pName);
  4438. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4439. SetPlayerFacingAngle(playerid, 301.5956);
  4440. Object(playerid);
  4441. }
  4442. return 1;
  4443. }
  4444.  
  4445. COMMAND:h2orace(playerid,params[])
  4446. {
  4447. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4448. new pName[MAX_PLAYER_NAME], string[256];
  4449. if(IsPlayerInAnyVehicle(playerid))
  4450. {
  4451. SetVehiclePos(GetPlayerVehicleID(playerid),-2182.1484,-2969.8726,-57.2437+3);
  4452. SetPlayerInterior(playerid, 0);
  4453. GetPlayerName(playerid, pName, sizeof(pName));
  4454. format(string, sizeof(string), "%s h2oRace-re teleportált! {24FF0A}(/h2orace)", pName);
  4455. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4456. Object(playerid);
  4457. } else {
  4458. SetPlayerInterior(playerid, 0);
  4459. SetPlayerPos(playerid,-2182.1484,-2969.8726,-57.2437+3);
  4460. GetPlayerName(playerid, pName, sizeof(pName));
  4461. format(string, sizeof(string), "%s h2oRace-re teleportált! {24FF0A}(/h2orace)", pName);
  4462. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  4463. SetPlayerFacingAngle(playerid, 301.5956);
  4464. Object(playerid);
  4465. }
  4466. return 1;
  4467. }
  4468.  
  4469. COMMAND:lc(playerid,params[])
  4470. {
  4471. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4472. SetPlayerPos(playerid,3092.343,-751.390,2441.421);
  4473. return 1;
  4474. }
  4475.  
  4476. COMMAND:afk(playerid,params[])
  4477. {
  4478. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4479. if(noafk[playerid]==true) return SendClientMessage(playerid, red, "Már afk-n vagy!!");
  4480. TogglePlayerControllable(playerid, false);
  4481. TextDrawShowForPlayer(playerid,Textdraw2);
  4482. new pName[MAX_PLAYER_NAME],string[256];
  4483. noafk[playerid]=true;
  4484. new randnomafk = random(3);
  4485. if (randnomafk == 0)
  4486. {
  4487. GetPlayerName(playerid, pName, sizeof(pName));
  4488. format(string, sizeof(string), "%s Elment kecskét fejni. [/afk]", pName);
  4489. SendClientMessageToAll(COLOR_GREEN,string);
  4490. }
  4491. if (randnomafk == 1)
  4492. {
  4493. GetPlayerName(playerid, pName, sizeof(pName));
  4494. format(string, sizeof(string), "%s mingyárt jön csak megiszik 3 doboz Monster energy-t! [/afk]", pName);
  4495. SendClientMessageToAll(COLOR_GREEN,string);
  4496. }
  4497. if (randnomafk == 2)
  4498. {
  4499. GetPlayerName(playerid, pName, sizeof(pName));
  4500. format(string, sizeof(string), "%s-nak/nek lerobbant a trabija, nemsokára visszajön, csak megjavítja! [/afk]", pName);
  4501. SendClientMessageToAll(COLOR_GREEN,string);
  4502. }
  4503. return 1;
  4504. }
  4505.  
  4506. COMMAND:re(playerid,params[])
  4507. {
  4508. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4509. if(noafk[playerid]==false) return SendClientMessage(playerid, red, "Nem vagy afk-n!!");
  4510. TogglePlayerControllable(playerid, true);
  4511. TextDrawHideForAll(Textdraw2);
  4512. new pName[MAX_PLAYER_NAME],string[256];
  4513. GetPlayerName(playerid, pName, sizeof(pName));
  4514. format(string, sizeof(string), "%s visszajött kockulni!", pName);
  4515. SendClientMessageToAll(COLOR_GREEN,string);
  4516. noafk[playerid]=false;
  4517. return 1;
  4518. }
  4519.  
  4520.  
  4521. COMMAND:nrg(playerid,params[])
  4522. {
  4523. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4524. new NRG[MAX_PLAYERS];
  4525. new Float:P[4];
  4526. if( NRG[playerid] > 0 ) DestroyVehicle(NRG[playerid]);
  4527. if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
  4528. GetPlayerPos(playerid,P[0],P[1],P[2]);
  4529. GetPlayerFacingAngle(playerid, P[3]);
  4530. NRG[playerid] = CreateVehicle(522,P[0],P[1],P[2], P[3], -1,-1,-1);
  4531. PutPlayerInVehicle(playerid, NRG[playerid], 0);
  4532. LinkVehicleToInterior(NRG[playerid], GetPlayerInterior(playerid));
  4533. return 1;
  4534. }
  4535.  
  4536. COMMAND:elegy(playerid,params[])
  4537. {
  4538. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4539. new elegy[MAX_PLAYERS];
  4540. new Float:P[4];
  4541. if( elegy[playerid] > 0 ) DestroyVehicle(elegy[playerid]);
  4542. if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
  4543. GetPlayerPos(playerid,P[0],P[1],P[2]);
  4544. GetPlayerFacingAngle(playerid, P[3]);
  4545. elegy[playerid] = CreateVehicle(562,P[0],P[1],P[2], P[3], -1,-1,-1);
  4546. PutPlayerInVehicle(playerid, elegy[playerid], 0);
  4547. LinkVehicleToInterior(elegy[playerid], GetPlayerInterior(playerid));
  4548. return 1;
  4549. }
  4550.  
  4551. COMMAND:sultan(playerid,params[])
  4552. {
  4553. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4554. new sultan[MAX_PLAYERS];
  4555. new Float:P[4];
  4556. if( sultan[playerid] > 0 ) DestroyVehicle(sultan[playerid]);
  4557. if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
  4558. GetPlayerPos(playerid,P[0],P[1],P[2]);
  4559. GetPlayerFacingAngle(playerid, P[3]);
  4560. sultan[playerid] = CreateVehicle(560,P[0],P[1],P[2], P[3], -1,-1,-1);
  4561. PutPlayerInVehicle(playerid, sultan[playerid], 0);
  4562. LinkVehicleToInterior(sultan[playerid], GetPlayerInterior(playerid));
  4563. return 1;
  4564. }
  4565.  
  4566. COMMAND:infernus(playerid,params[])
  4567. {
  4568. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4569. new infernus[MAX_PLAYERS];
  4570. new Float:P[4];
  4571. if( infernus[playerid] > 0 ) DestroyVehicle(infernus[playerid]);
  4572. if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
  4573. GetPlayerPos(playerid,P[0],P[1],P[2]);
  4574. GetPlayerFacingAngle(playerid, P[3]);
  4575. infernus[playerid] = CreateVehicle(411,P[0],P[1],P[2], P[3], -1,-1,-1);
  4576. PutPlayerInVehicle(playerid, infernus[playerid], 0);
  4577. LinkVehicleToInterior(infernus[playerid], GetPlayerInterior(playerid));
  4578. return 1;
  4579. }
  4580.  
  4581. COMMAND:beer(playerid,params[])
  4582. {
  4583. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4584. SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
  4585. return 1;
  4586. }
  4587.  
  4588. COMMAND:sp(playerid,params[])
  4589. {
  4590. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4591. SavePos(playerid);
  4592. return 1;
  4593. }
  4594.  
  4595. COMMAND:lp(playerid,params[])
  4596. {
  4597. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4598. LoadPos(playerid);
  4599. return 1;
  4600. }
  4601.  
  4602. COMMAND:harc(playerid,params[])
  4603. {
  4604. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4605. SendClientMessage(playerid, red, "Javítás alatt...");
  4606. // ShowMenuForPlayer(harc, playerid);
  4607. // TogglePlayerControllable(playerid, false);
  4608. return 1;
  4609. }
  4610.  
  4611. COMMAND:buyw(playerid,params[])
  4612. {
  4613. ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"{FF002B}Weapon Shop","M4 ($50,000)\n{FF00D9}AK-47 ($50,000)\nMP5 ($30,00)\n{DFA7F2}Dual Tec9's ($25,000)\nDual Uzi's ($25,000)\n{3DE3B1}Desert Eagle ($35,000)\nSilencer ($1,500)\n{69670C}Dual Colt's ($15,000)\nSawn-Off ($60,000)\n{03F2FF}Combat-Shotgun ($60,000)\nGrenade's ($10,000)\n{3DE3B1}Molotov ($10,000)\nSniper Rifle ($10,000)\n{FAF623}Armour ($5000)\nFull-Heal ($5000)\n{DFA7F2}RPG 5rounds ($500,000)\n","Buy!", "Exit");
  4614. return 1;
  4615. }
  4616.  
  4617. COMMAND:kill(playerid,params[])
  4618. {
  4619. return SetPlayerHealth(playerid,0.0), SetPlayerArmour(playerid, 0.0), PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
  4620. }
  4621.  
  4622. COMMAND:full(playerid,params[])
  4623. {
  4624. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4625. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  4626. GivePlayerMoney(playerid, 5000);
  4627. SetPlayerHealth(playerid, 100);
  4628. SetPlayerArmour(playerid, 100);
  4629. SendClientMessage(playerid,COLOR_GREEN,"Élet+Páncél feltöltve! [-5000$]");
  4630. return 1;
  4631. }
  4632.  
  4633. /*COMMAND:lock(playerid,params[])
  4634. {
  4635. if (IsPlayerInAnyVehicle(playerid))
  4636. {
  4637. new State;
  4638. State=GetPlayerState(playerid);
  4639. if (State!=PLAYER_STATE_DRIVER)
  4640. {
  4641. SendClientMessage(playerid, 0x6ba500ff, "Csak a vezető tudja bezárni a járművet");
  4642. return 1;
  4643. }
  4644. new i;
  4645. for(i=0;i<MAX_PLAYERS;i++)
  4646. {
  4647. if (i != playerid)
  4648. {
  4649. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), i, 0, 1);
  4650. }
  4651. }
  4652. SendClientMessage(playerid, COLOR_RED, "Járműved bezártad");
  4653. new Float:X, Float:Y, Float:Z;
  4654. GetPlayerPos(playerid, X, Y, Z);
  4655. PlayerPlaySound(playerid, 1056, X, Y, Z);
  4656. }
  4657. else
  4658. {
  4659. SendClientMessage(playerid, COLOR_RED, "Nem ülsz járműben");
  4660. }
  4661. return 1;
  4662. }
  4663.  
  4664. COMMAND:unlock(playerid,params[])
  4665. {
  4666. if (IsPlayerInAnyVehicle(playerid))
  4667. {
  4668. new State;
  4669. State=GetPlayerState(playerid);
  4670. if (State!=PLAYER_STATE_DRIVER)
  4671. {
  4672. SendClientMessage(playerid, 0x6ba500ff, "Csak a vezető tudja kinyitni a járművet");
  4673. return 1;
  4674. }
  4675.  
  4676. new i;
  4677. for(i=0;i<MAX_PLAYERS;i++)
  4678. {
  4679. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), i, 0, 0);
  4680. }
  4681. SendClientMessage(playerid, 0x6ba500ff,"Járművedet kinyitottad!");
  4682. new Float:X, Float:Y, Float:Z;
  4683. GetPlayerPos(playerid, X, Y, Z);
  4684. PlayerPlaySound(playerid, 1057, X, Y, Z);
  4685. }
  4686. else
  4687. {
  4688. SendClientMessage(playerid, 0x6ba500ff, "Nem ülsz járműben");
  4689. }
  4690. return 1;
  4691. }*/
  4692.  
  4693. COMMAND:pc(playerid,params[])
  4694. {
  4695. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4696. GivePlayerWeapon(playerid, 46, 1);
  4697. return 1;
  4698. }
  4699.  
  4700.  
  4701. COMMAND:flip(playerid,params[])
  4702. {
  4703. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4704. new State=GetPlayerState(playerid);
  4705. if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
  4706. {
  4707. new VehicleID, Float:Angle, Float:X, Float:Y, Float:Z;
  4708. new string[256], carid = GetPlayerVehicleID(playerid);
  4709. TextDrawShowForPlayer(playerid, Textdraw6);
  4710. format(string, sizeof string, "%s fejreállítva!", VehicleNames3[GetVehicleModel(carid)-400]);
  4711. TextDrawSetString(Textdraw6, string);
  4712. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  4713. SetTimer("Textdraw6off", 5000, true);
  4714. GetPlayerPos(playerid, X, Y, Z);
  4715. VehicleID = GetPlayerVehicleID(playerid);
  4716. GetVehicleZAngle(VehicleID, Angle);
  4717. SetVehiclePos(VehicleID, X, Y, Z);
  4718. SetVehicleZAngle(VehicleID, Angle);
  4719. }
  4720. return 1;
  4721. }
  4722.  
  4723. public OnPlayerCommandPerformed ( playerid, cmdtext [ ], success)
  4724. {
  4725. if ( !success )
  4726. {
  4727. SendClientMessage(playerid, COLOR_WHITE,"Ez a parancs nem létezik! {E60000}/cmds {FFFFFF}a parancsokért!!");
  4728. }
  4729. return 1;
  4730. }
  4731.  
  4732. public Textdraw6off()
  4733. {
  4734. TextDrawHideForAll(Textdraw6);
  4735. return 1;
  4736. }
  4737.  
  4738. public OnVehicleSpawn(vehicleid)
  4739. {
  4740. return 1;
  4741. }
  4742.  
  4743. public OnVehicleDeath(vehicleid, killerid)
  4744. {
  4745. // SetVehicleToRespawn(vehicleid);//amikor a jármű felrobban akkor eltünik a jármű
  4746. return 1;
  4747. }
  4748.  
  4749. public OnPlayerText(playerid, text[])
  4750. {
  4751. new szamok=0,pontok=0, kettospont=0;
  4752. for(new ch=0; ch<strlen(text); ch++) if(text[ch]>='0' && text[ch]<='9')szamok++; else if(text[ch]=='.')pontok++; else if(text[ch]==':')kettospont++;
  4753. if(szamok>=9 && pontok>=3 && kettospont==1) Kick(playerid);
  4754. SetPlayerChatBubble(playerid, text, 0x94D317FF, 100.0, 10000);//reakciós green
  4755. return 1;
  4756. }
  4757.  
  4758. /*public OnPlayerCommandText(playerid, cmdtext[])
  4759. {
  4760. new string[20];
  4761. new x;
  4762. for(x=0; x<212; x++){
  4763. format(string,64,"/%s",VehicleNames[x]);
  4764. if(!strcmp(cmdtext,string))
  4765. {
  4766. new id=x+400;
  4767. new Float:p[3];
  4768. GetPlayerPos(playerid,p[0],p[1],p[2]);
  4769. new vehicle;
  4770. vehicle = CreateVehicle(id,p[0],p[1],p[2],0.0,-1,-1,-1);
  4771. PutPlayerInVehicle(playerid,vehicle,0);
  4772. PlayerPlaySound(playerid, 1138, 0.0,0.0,0.0);
  4773. format(string, 64, "Lehívtál egy %s-t!", VehicleNamesSCM[x]);
  4774. return 1;
  4775. }
  4776. }
  4777. return SendClientMessage(playerid,red,"Ez a parancs nem létezik ezen a szerveren!");
  4778. }*/
  4779.  
  4780.  
  4781. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  4782. {
  4783. // PutPlayerInVehicle(playerid, vehicleid, ispassenger);
  4784. return 1;
  4785. }
  4786.  
  4787. public OnPlayerExitVehicle(playerid, vehicleid)
  4788. {
  4789. InCar[playerid] = 0;
  4790. RemoveVehicleComponent(vehicleid, 1010);
  4791. return 1;
  4792. }
  4793.  
  4794. GetVehicleWithinDistance( playerid, Float:x1, Float:y1, Float:z1, Float:dist, &vehic){
  4795. for(new i = 1; i < MAX_VEHICLES; i++)
  4796. {
  4797. if(GetVehicleModel(i) > 0)
  4798. {
  4799. if(GetPlayerVehicleID(playerid) != i )
  4800. {
  4801. new Float:x, Float:y, Float:z;
  4802. new Float:x2, Float:y2, Float:z2;
  4803. GetVehiclePos(i, x, y, z);
  4804. x2 = x1 - x; y2 = y1 - y; z2 = z1 - z;
  4805. new Float:iDist = (x2*x2+y2*y2+z2*z2);
  4806. printf("Vehicle %d is %f", i, iDist);
  4807.  
  4808. if( iDist < dist){
  4809. vehic = i;
  4810. }
  4811. }
  4812. }
  4813. }
  4814. }
  4815. #pragma unused GetVehicleWithinDistance
  4816.  
  4817. public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
  4818. {
  4819. if(IsPlayerConnected(playerid))
  4820. {
  4821. new Float:oldposx, Float:oldposy, Float:oldposz;
  4822. new Float:tempposx, Float:tempposy, Float:tempposz;
  4823. GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  4824. tempposx = (oldposx -x);
  4825. tempposy = (oldposy -y);
  4826. tempposz = (oldposz -z);
  4827. if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  4828. {
  4829. return 1;
  4830. }
  4831. }
  4832. return 0;
  4833. }
  4834. public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
  4835. {
  4836. new BigEar[MAX_PLAYERS];
  4837. if(IsPlayerConnected(playerid))
  4838. {
  4839. new Float:posx, Float:posy, Float:posz;
  4840. new Float:oldposx, Float:oldposy, Float:oldposz;
  4841. new Float:tempposx, Float:tempposy, Float:tempposz;
  4842. GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  4843. for(new i = 0; i < MAX_PLAYERS; i++)
  4844. {
  4845. if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
  4846. {
  4847. if(!BigEar[i])
  4848. {
  4849. GetPlayerPos(i, posx, posy, posz);
  4850. tempposx = (oldposx -posx);
  4851. tempposy = (oldposy -posy);
  4852. tempposz = (oldposz -posz);
  4853. if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
  4854. {
  4855. SendClientMessage(i, col1, string);
  4856. }
  4857. else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
  4858. {
  4859. SendClientMessage(i, col2, string);
  4860. }
  4861. else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
  4862. {
  4863. SendClientMessage(i, col3, string);
  4864. }
  4865. else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
  4866. {
  4867. SendClientMessage(i, col4, string);
  4868. }
  4869. else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  4870. {
  4871. SendClientMessage(i, col5, string);
  4872. }
  4873. }
  4874. else
  4875. {
  4876. SendClientMessage(i, col1, string);
  4877. }
  4878. }
  4879. }
  4880. }//not connected
  4881. return 1;
  4882. }
  4883.  
  4884. public OnPlayerStateChange(playerid, newstate, oldstate)
  4885. {
  4886. if(oldstate == PLAYER_STATE_DRIVER)
  4887. {
  4888. if(newstate == PLAYER_STATE_ONFOOT)
  4889. {
  4890. if(InCar[playerid] == 1)
  4891. {
  4892. PutPlayerInVehicle(playerid, WhatCar[playerid], Driver);
  4893. }
  4894. }
  4895. }
  4896. if(oldstate == PLAYER_STATE_PASSENGER)
  4897. {
  4898. if(newstate == PLAYER_STATE_ONFOOT)
  4899. {
  4900. if(InCar[playerid] == 1)
  4901. {
  4902. PutPlayerInVehicle(playerid, WhatCar[playerid], Passanger);
  4903. }
  4904. }
  4905. }
  4906. if(oldstate == PLAYER_STATE_ONFOOT)
  4907. {
  4908. if(newstate == PLAYER_STATE_DRIVER || PLAYER_STATE_PASSENGER)
  4909. {
  4910. InCar[playerid] = 1;
  4911. WhatCar[playerid] = GetPlayerVehicleID(playerid);
  4912. }
  4913. }
  4914. if(newstate == PLAYER_STATE_DRIVER) {
  4915. pvehicleid[playerid] = GetPlayerVehicleID(playerid);
  4916. pmodelid[playerid] = GetVehicleModel(pvehicleid[playerid]);
  4917. }
  4918. else {
  4919. pvehicleid[playerid] = 0;
  4920. pmodelid[playerid] = 0;
  4921. }
  4922. new vehicleid = GetPlayerVehicleID(playerid);
  4923. if(GetVehicleModel(vehicleid) == 432)
  4924. {
  4925. RemovePlayerFromVehicle(playerid);
  4926. SendClientMessage(playerid, red, "Tank használata Tilos!");
  4927. }
  4928.  
  4929. if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
  4930. {
  4931. if(IsABike(GetPlayerVehicleID(playerid)))
  4932. {
  4933. switch(GetPlayerSkin(playerid))
  4934. {
  4935. #define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
  4936. case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
  4937. case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
  4938. case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
  4939. case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
  4940. case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
  4941. case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
  4942. case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
  4943. case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
  4944. case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
  4945. case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
  4946. case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
  4947. case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
  4948. case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
  4949. case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
  4950. case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
  4951. case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
  4952. case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
  4953. case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
  4954. case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
  4955. case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
  4956. case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
  4957. case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
  4958. case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
  4959. case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
  4960. case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
  4961. }
  4962. }
  4963. }
  4964. else
  4965. {
  4966. RemovePlayerAttachedObject(playerid, SLOT);
  4967. }
  4968. if(oldstate==PLAYER_STATE_ONFOOT)
  4969. {
  4970. StopPlayerHoldingObject(playerid);
  4971. OldWeapon[playerid]=0;
  4972. HoldingWeapon[playerid]=0;
  4973. }
  4974. return 1;
  4975. }
  4976.  
  4977. public OnPlayerEnterCheckpoint(playerid)
  4978. {
  4979. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  4980. ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"{FF002B}Weapon Shop","M4 ($50,000)\n{FF00D9}AK-47 ($50,000)\nMP5 ($30,00)\n{DFA7F2}Dual Tec9's ($25,000)\nDual Uzi's ($25,000)\n{3DE3B1}Desert Eagle ($35,000)\nSilencer ($1,500)\n{69670C}Dual Colt's ($15,000)\nSawn-Off ($60,000)\n{03F2FF}Combat-Shotgun ($60,000)\nGrenade's ($10,000)\n{3DE3B1}Molotov ($10,000)\nSniper Rifle ($10,000)\n{FAF623}Armour ($5000)\nFull-Heal ($5000)\n{DFA7F2}RPG 5rounds ($500,000)\n","Buy!", "Exit");
  4981. return 1;
  4982. }
  4983.  
  4984. public OnPlayerLeaveCheckpoint(playerid)
  4985. {
  4986. return 1;
  4987. }
  4988.  
  4989. public OnPlayerEnterRaceCheckpoint(playerid)
  4990. {
  4991. return 1;
  4992. }
  4993.  
  4994. public OnPlayerLeaveRaceCheckpoint(playerid)
  4995. {
  4996. return 1;
  4997. }
  4998.  
  4999. public OnRconCommand(cmd[])
  5000. {
  5001. return 1;
  5002. }
  5003.  
  5004. public OnPlayerRequestSpawn(playerid)
  5005. {
  5006. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5007. return 1;
  5008. }
  5009.  
  5010. public OnObjectMoved(objectid)
  5011. {
  5012. return 1;
  5013. }
  5014.  
  5015. public OnPlayerObjectMoved(playerid, objectid)
  5016. {
  5017. return 1;
  5018. }
  5019.  
  5020. public OnPlayerPickUpPickup(playerid, pickupid)
  5021. {
  5022. if (pickupid == pickupgat)
  5023. {
  5024. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{24FF0A}Las Venturas\n{24FF0A}San Fierro\n{24FF0A}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  5025. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5026. }
  5027. if (pickupid == pickup2gat)
  5028. {
  5029. ShowPlayerDialog(playerid,Dialog_p,2,"{781903}Parancsok:","Szerver szabályzata\nJármű funkciók\nSzerver tudnivalók\nTeleportok\nHarc stílus változtatása\nPozíció\nÖngyilkosság\nNeved színének mgváltoztatása\nIdő megváltoztatása\nAFK bekapcsolása\nAnimációk\nÉlet+Pajzs feltöltése\nDrog vétel\nFegyver vétel\nSkin választó menübe vissza..\n","Tovább..","Bezár");
  5030. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5031. }
  5032. if (pickupid == pickupgatarm)
  5033. {
  5034. SetPlayerArmour(playerid, 100);
  5035. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Pajzs feltöltve!");
  5036. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5037. }
  5038. if (pickupid == pickupoldairteles)
  5039. {
  5040. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  5041. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5042. }
  5043. if (pickupid == pickupoldairp)
  5044. {
  5045. ShowPlayerDialog(playerid,Dialog_p,2,"{781903}Parancsok:","Szerver szabályzata\nJármű funkciók\nSzerver tudnivalók\nTeleportok\nHarc stílus változtatása\nPozíció\nÖngyilkosság\nNeved színének mgváltoztatása\nIdő megváltoztatása\nAFK bekapcsolása\nAnimációk\nÉlet+Pajzs feltöltése\nDrog vétel\nFegyver vétel\nSkin választó menübe vissza..\n","Tovább..","Bezár");
  5046. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5047. }
  5048. if ( pickupid == vetobarreraaguapark1)
  5049. {
  5050. GameTextForPlayer(playerid,"~r~/entrarpark",5000,5);
  5051. }
  5052. if ( pickupid == vetobarreraaguapark2)
  5053. {
  5054. GameTextForPlayer(playerid,"~r~/salirpark", 5000, 3);
  5055. }
  5056. if ( pickupid == vetobarreraaguapark3)
  5057. {
  5058. GameTextForPlayer(playerid,"~r~/entrarspa", 5000, 3);
  5059. }
  5060. if ( pickupid == vetobarreraaguapark4)
  5061. {
  5062. GameTextForPlayer(playerid,"~r~/salirspa", 5000, 3);
  5063. }
  5064. if ( pickupid == vetobarreraaguapark5)
  5065. {
  5066. GameTextForPlayer(playerid,"~r~/entrarsauna", 5000, 3);
  5067. }
  5068. if ( pickupid == vetobarreraaguapark6)
  5069. {
  5070. GameTextForPlayer(playerid,"~r~/trampolin", 5000, 3);
  5071. }
  5072. if ( pickupid == vetobarreraaguapark7)
  5073. {
  5074. GameTextForPlayer(playerid,"~r~/salirsauna", 5000, 3);
  5075. }
  5076. if ( pickupid == vetobarreraaguapark8)
  5077. {
  5078. GameTextForPlayer(playerid,"~r~/meo", 5000, 3);
  5079. }
  5080. if ( pickupid == vetobarreraaguapark9)
  5081. {
  5082. GameTextForPlayer(playerid,"~r~/cambiar1", 5000, 3);
  5083. }
  5084. if ( pickupid == vetobarreraaguapark10)
  5085. {
  5086. GameTextForPlayer(playerid,"~r~/cambiar2", 5000, 3);
  5087. }
  5088. if ( pickupid == vetobarreraaguapark11)
  5089. {
  5090. GameTextForPlayer(playerid,"~r~/cambiar3", 5000, 3);
  5091. }
  5092. if ( pickupid == vetobarreraaguapark12)
  5093. {
  5094. GameTextForPlayer(playerid,"~r~/cambiar4", 5000, 3);
  5095. }
  5096. if ( pickupid == pickupinfo)
  5097. {
  5098. GameTextForPlayer(playerid,"~r~A verseny le van zárva!", 4000, 3);
  5099. }
  5100. if ( pickupid == pickuprejtett)
  5101. {
  5102. if(pickup[playerid] >= 5)
  5103. {
  5104. new string[256];
  5105. format(string, sizeof(string), "Az utolsó pickup is meg lett találva! {FFFFFF}[%d / 5]", pickup[playerid]);
  5106. SendClientMessageToAll(yellow,string);
  5107. DestroyPickup(pickup[playerid]);
  5108. }
  5109. else
  5110. {
  5111. new pName[MAX_PLAYER_NAME], string[256];
  5112. pickup[playerid] += 1;
  5113. GetPlayerName(playerid, pName, sizeof(pName));
  5114. format(string, sizeof(string), "Rejtett csomagok: %s megtalálta az eggyik rejtett pickupot az 50 közül! Jutalma: 85000$ + 5pont [%d / 5]", pName, pickup[playerid]);
  5115. SendClientMessageToAll(yellow,string);
  5116. GivePlayerMoney(playerid, 85000);
  5117. DestroyPickup(pickup[playerid]);
  5118. }
  5119. }
  5120. if ( pickupid == pickupjizzy)
  5121. {
  5122. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  5123. new DIALOGstring[2000];
  5124. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s",
  5125. "{FFFFFF}/cmds - {FFFF00}Itt megnézheted a szerver parancsait {FFFFFF}(Folyamatosan bővűl!).\n",
  5126. "{FFFFFF}/tele - {FFFF00}Itt egy box-ban van leírva a szerver összes teleportja\n",
  5127. "{FFFFFF}/teles - {FFFF00}Itt pedig listában kiválaszthatod, hogy hova szeretnél teleportálni.\n",
  5128. "{FFFFFF}/rules - {FFFF00}Ez a szabályzat lista. Mindenféleképpen tartsd be a szabályzatot.\n",
  5129. "{FFFF00}Ha szabályszegőt találsz akkor jelentsd az adminoknak! {FFFFFF}/report\n",
  5130. "{FFFFFF}/szinek - {FFFF00}Ezzel a parancsal a neved színét tudod megváltoztatni.\n",
  5131. "{FFFF00}Ha tetszik a skinned, akkor mentsd el, és ha újra feljösz a szerverre akkor autómatikusan a mentett színű leszel.\n",
  5132. "{FFFF00}ha viszont el van mentve a kedvenc színed{FFFFFF}(/savecolour){FFFF00},\n",
  5133. "{FFFF00}és ha már nem jön be akkor töröld a {FFFFFF}/dontusecolour {FFFF00}parancsal.\n",
  5134. "{FFFF00}De ha el van mentve szín akkor töltsd be ha szeretnéd. {FFFFFF}/usecolour\n",
  5135. "{FFFFFF}/player - {FFFF00}Ezzel a parancsal meg tudod nézni, hogy eddíg a szerver restrat óta hányan voltak a szerveren.\n",
  5136. "{FFFFFF}/skin - {FFFF00}Ezzel a parancsal meg tudod változtatni a skinnedet.\n",
  5137. "{FFFF00}Ha tetszik a skinned mentsd el, hogy amikor visszajösz ugyanez legyen a skinned és ne keljen megkeresni. {FFFFFF}/saveskin\n",
  5138. "{FFFF00}amikor feljösz a szerverre, és lespawnolsz, akkor autómatikusan beállítjuk a skinned, arra amit elmentettél!\n",
  5139. "{FFFF00}Kedven skin törlése: {FFFFFF}/dontuseskin.\n",
  5140. "{FFFF00}A szerveren pontos idő van. A jobb felső sarokban található!\n",
  5141. "{FFFFFF}/ido {FFFF00}- Ezzel a parancsal időt tudod megváltoztatni!\n",
  5142. "{FFFFFF}/anims /anim2 - {FFFF00}Itt az összes animáció megtalálható.\n",
  5143. "{FFFFFF}/hitman - {FFFF00}Ezzel a parancsal vérdíjat tudsz kikötni mások fejére.\n",
  5144. "{FFFF00}Csak annyi összeget tudsz rátenni maximum amennyi pénzed van.\n",
  5145. "{FFFF00}A szerveren örök antifall, és autómatikus jármű javítás van!\n",
  5146. "{FFFF00}Az örök antifall az azt jelenti, hogy nem esel le a motorról, az autómata járműjavítás meg, hogy nem törik a járműved.\n",
  5147. "{FFFFFF}/v - {FFFF00}Ezzel a pranacsal tudsz lehívni bármilyen járművet ingyen.\n",
  5148. "{FFFF00}Jármű parancsokért írd be {FFFFFF}/cmds {FFFF00}és ott választd ki a Jármű menüpontot.");
  5149. ShowPlayerDialog(playerid, Dialog_help, DIALOG_STYLE_MSGBOX, "Segítség a szerverhez.", DIALOGstring, "Kösz!","THX");
  5150. }
  5151. return 1;
  5152. }
  5153.  
  5154. public OnVehicleMod(playerid, vehicleid, componentid)
  5155. {
  5156. return 1;
  5157. }
  5158.  
  5159. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  5160. {
  5161. return 1;
  5162. }
  5163.  
  5164. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  5165. {
  5166. return 1;
  5167. }
  5168.  
  5169. public OnPlayerSelectedMenuRow(playerid, row)
  5170. {
  5171. new Menu:current;
  5172. current = GetPlayerMenu(playerid);
  5173. if(current == harc)
  5174. {
  5175.  
  5176. switch(row)
  5177. {
  5178. case 0:
  5179. {
  5180. SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);
  5181. TogglePlayerControllable(playerid, true);
  5182. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Harcstílusod: Normál");
  5183. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5184. }
  5185. case 1:
  5186. {
  5187. SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
  5188. TogglePlayerControllable(playerid, true);
  5189. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Harcstílusod: Box");
  5190. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5191. }
  5192. case 2:
  5193. {
  5194. SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);
  5195. TogglePlayerControllable(playerid, true);
  5196. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Harcstílusod: Kungfu");
  5197. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5198. }
  5199. case 3:
  5200. {
  5201. SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
  5202. TogglePlayerControllable(playerid, true);
  5203. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Harcstílusod: Kneehead");
  5204. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5205. }
  5206. case 4:
  5207. {
  5208. SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
  5209. TogglePlayerControllable(playerid, true);
  5210. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Harcstílusod: Grabkick");
  5211. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5212. }
  5213. case 5:
  5214. {
  5215. SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);
  5216. TogglePlayerControllable(playerid, true);
  5217. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Harcstílusod: Elbow");
  5218. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5219. }
  5220. }
  5221. }
  5222. return 0;
  5223.  
  5224. }
  5225.  
  5226. public OnPlayerExitedMenu(playerid)
  5227. {
  5228. TogglePlayerControllable(playerid, true);
  5229. return 1;
  5230. }
  5231.  
  5232. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  5233. {
  5234. if( IsPlayerAdmin( playerid ) )
  5235. {
  5236. new string[48];
  5237. format(string, sizeof(string), "Beléptél egy interiorba! Interrior száma: %d!",newinteriorid);
  5238. SendClientMessage(playerid, COLOR_ORANGE, string);
  5239. }
  5240. return 1;
  5241. }
  5242.  
  5243. IsVehicleRcTram(vehicleid)
  5244. {
  5245. switch(GetVehicleModel(vehicleid))
  5246. {
  5247. case D_TRAM, RC_GOBLIN, RC_BARON, RC_BANDIT, RC_RAIDER, RC_TANK: return 1;
  5248. }
  5249. return 0;
  5250. }
  5251. stock GetTankVictim(playerid)
  5252. {
  5253. new Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2, Float:a;
  5254. new Float:dx, Float:dy;
  5255. new Float:tmpdis;
  5256. new Float:dist = MAX_SHOOT_DISTANCE * MAX_SHOOT_DISTANCE;
  5257. new player = -1;
  5258. new Float:angle;
  5259. new MaxPlayers = GetMaxPlayers();
  5260.  
  5261. GetPlayerPos(playerid, x1, y1, z1);
  5262.  
  5263. if(IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
  5264. else GetPlayerFacingAngle(playerid, a);
  5265.  
  5266. for(new i = 0; i < MaxPlayers; i++)
  5267. {
  5268. if(IsPlayerConnected(i) && i != playerid)
  5269. {
  5270. GetPlayerPos(i, x2, y2, z2);
  5271.  
  5272. angle = 180.0 - atan2(x1-x2, y1-y2);
  5273.  
  5274. if(IsAngleInsideSector(a, angle, 15.0))
  5275. {
  5276. dx = x2-x1;
  5277. dx *= dx;
  5278. dy = y2-y1;
  5279. dy *= dy;
  5280.  
  5281. tmpdis = dx+dy;
  5282.  
  5283. if(dist > tmpdis)
  5284. {
  5285. dist = tmpdis;
  5286. player = i;
  5287. }
  5288. }
  5289. }
  5290. }
  5291.  
  5292. return player;
  5293. }
  5294.  
  5295. stock IsAngleInsideSector(Float:angle, Float:sectormid, Float:size)
  5296. {
  5297. new Float:tmp[4];
  5298.  
  5299. if(size > 180.0) return false;
  5300.  
  5301. while(angle < 0.0) angle += 360.0;
  5302. while(angle > 360.0) angle -= 360.0;
  5303. while(sectormid < 0.0) sectormid += 360.0;
  5304. while(sectormid > 360.0) sectormid -= 360.0;
  5305.  
  5306. tmp[0] = sectormid + size;
  5307. tmp[1] = sectormid - size;
  5308. tmp[2] = sectormid + size;
  5309. tmp[3] = sectormid - size;
  5310.  
  5311. while(tmp[2] > 360.0) tmp[2] -= 360.0;
  5312. while(tmp[3] < 0.0) tmp[3] += 360.0;
  5313.  
  5314. if(angle >= tmp[1] && angle <= tmp[0]) return true;
  5315. if(angle >= tmp[3] && angle <= tmp[0]) return true;
  5316. if(angle >= tmp[1] && angle <= tmp[2]) return true;
  5317. if(angle >= tmp[3] && angle <= tmp[2]) return true;
  5318. return false;
  5319. }
  5320.  
  5321. forward Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance);
  5322. Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
  5323. {
  5324. new Float:a;
  5325. GetPlayerPos(playerid, x, y, a);
  5326. if (IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
  5327. else GetPlayerFacingAngle(playerid, a);
  5328. x += (distance * floatsin(-a, degrees));
  5329. y += (distance * floatcos(-a, degrees));
  5330. return a;
  5331. }
  5332.  
  5333. forward Float:GetOptimumRampDistance(playerid);
  5334. Float:GetOptimumRampDistance(playerid)
  5335. {
  5336. new ping = GetPlayerPing(playerid), Float:dist;
  5337. dist = floatpower(ping, 0.25);
  5338. dist = dist*4.0;
  5339. dist = dist+5.0;
  5340. return dist;
  5341. }
  5342.  
  5343. forward RemoveRamp(playerid);
  5344. public RemoveRamp(playerid)
  5345. {
  5346. if(rampid[playerid] != -1)
  5347. {
  5348. DestroyDynamicObject(rampid[playerid]);
  5349. rampid[playerid] = -1;
  5350. }
  5351. }
  5352.  
  5353. stock PlayerTele(playerid, Float:x, Float:y, Float:z, interior = 0, Float:ang = 0.0, worldid = 0)
  5354. {
  5355. SetPVarInt(playerid, "Falled", 0);
  5356. SetPlayerPos(playerid, Float:x, Float:y, Float:z);
  5357. if(!GetPVarInt(playerid, "Invis"))
  5358. {
  5359. SetPlayerInterior(playerid, interior);
  5360. }
  5361. SetPlayerFacingAngle(playerid,Float:ang);
  5362. SetCameraBehindPlayer(playerid);
  5363. SetPlayerVirtualWorld(playerid, worldid);
  5364. Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z);
  5365. session[teleports]++;
  5366. return 1;
  5367. }
  5368.  
  5369. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  5370. {
  5371. new Float:X, Float:Y, Float:Z;
  5372. if(newkeys & KEY_ACTION)//CTRL gomb
  5373. {
  5374. if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  5375. {
  5376. if(rampid[playerid] == -1)
  5377. {
  5378. new Float:angle;
  5379. GetPlayerPos(playerid, X, Y, Z);
  5380. angle = GetXYInFrontOfPlayer(playerid, X, Y, GetOptimumRampDistance(playerid));
  5381. switch(GetPVarInt(playerid, "RampModel"))
  5382. {
  5383. case 2:
  5384. {
  5385. angle -= 90.0;
  5386. if (angle < 0.0) angle += 360.0;
  5387. Z += 0.5;
  5388. }
  5389. case 1:
  5390. {
  5391. Z -= 0.5;
  5392. }
  5393. }
  5394. rampid[playerid] = CreateDynamicObject(ramptypes[GetPVarInt(playerid, "RampModel")], X, Y, Z - 0.5, 0.0, 0.0, angle);
  5395. SetTimerEx("RemoveRamp", 1000, false, "d", playerid);//1mp ként eltűnik a ramp
  5396. }
  5397. }
  5398. }
  5399. if(newkeys & KEY_CROUCH)
  5400. {
  5401. new Float:x, Float:y, Float:z;
  5402. GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
  5403. SetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z + 0.3);
  5404. }
  5405. if(PRESSED(KEY_FIRE) && InfoX[playerid] == true)
  5406. {
  5407. TextDrawHideForPlayer(playerid,InfoHeader[playerid]);
  5408. TextDrawHideForPlayer(playerid,Info[playerid]);
  5409. InfoX[playerid] = false;
  5410. }
  5411. new getvid = GetPlayerVehicleID(playerid);
  5412. if((newkeys & KEY_FIRE) && !(oldkeys & KEY_FIRE) && getvid && GetVehicleModel(getvid) == 564 && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  5413. {
  5414. new Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:az,player,Float:angletmp;
  5415. GetPlayerPos(playerid,x,y,z);
  5416. GetVehicleZAngle(GetPlayerVehicleID(playerid), az);
  5417. player = GetTankVictim(playerid);
  5418.  
  5419. if(player >= 0)
  5420. GetPlayerPos(player, x2, y2, angletmp);
  5421. else
  5422. {
  5423. x2 = x + (MAX_SHOOT_DISTANCE * floatsin(-az, degrees));
  5424. y2 = y + (MAX_SHOOT_DISTANCE * floatcos(-az, degrees));
  5425. }
  5426.  
  5427. CreateExplosion(x2,y2,z,12,0.0625);
  5428. }
  5429.  
  5430. if(newkeys == KEY_SECONDARY_ATTACK)
  5431. {
  5432. new Float:x, Float:y, Float:z, vehicle;
  5433. new vehicleID = GetPlayerVehicleID(playerid);
  5434. if(vehicleID == 0)
  5435. {
  5436. GetPlayerPos(playerid, x, y, z);
  5437. // GetVehicleWithinDistance(x, y, z, 20.0, vehicle);
  5438. if(IsVehicleRcTram(vehicle)) PutPlayerInVehicle(playerid, vehicle, 0);
  5439. }
  5440. else if(GetVehicleModel(vehicleID) != D_TRAM && (IsVehicleRcTram(vehicleID) || GetVehicleModel(vehicleID) == RC_CAM))
  5441. {
  5442. GetPlayerPos(playerid, x, y, z);
  5443. SetPlayerPos(playerid, x+0.5, y, z+1.0);
  5444. }
  5445. }
  5446. if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER || !CheckNitro(GetPlayerVehicleID(playerid))) return false; else if ((((newkeys & (4)) == (4)) && ((oldkeys & (4)) != (4)))) AddVehicleComponent(GetPlayerVehicleID(playerid), 1010); else if ((((newkeys & (4)) != (4)) && ((oldkeys & (4)) == (4)))) RemoveVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  5447.  
  5448. if(newkeys == KEY_LOOK_BEHIND) //2 es gomb
  5449. {
  5450. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  5451. new State=GetPlayerState(playerid);
  5452. if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
  5453. {
  5454. new VehicleID, Float:Angle, carid = GetPlayerVehicleID(playerid), string[256];
  5455. TextDrawShowForPlayer(playerid, Textdraw6);
  5456. format(string, sizeof string, "%s fejreállítva!", VehicleNames3[GetVehicleModel(carid)-400]);
  5457. TextDrawSetString(Textdraw6, string);
  5458. SetTimer("Textdraw6off", 3000, true);
  5459. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  5460. GetPlayerPos(playerid, X, Y, Z);
  5461. VehicleID = GetPlayerVehicleID(playerid);
  5462. GetVehicleZAngle(VehicleID, Angle);
  5463. SetVehiclePos(VehicleID, X, Y, Z);
  5464. SetVehicleZAngle(VehicleID, Angle);
  5465. }
  5466. }
  5467.  
  5468. if (PRESSED(KEY_FIRE))// BAL CLICK
  5469. {
  5470. new vehid2 = GetPlayerVehicleID(playerid);
  5471. new model = GetVehicleModel(vehid2);
  5472. if(model == 522 || model == 461 || model == 463 || model == 468 || model == 523)
  5473. {
  5474. new Float:Velocity[3];
  5475. GetVehicleVelocity(vehid2, Velocity[0], Velocity[1], Velocity[2]);
  5476. if(Velocity[0] <1.3 && Velocity[1] < 1.3 && Velocity[0] > -1.3 && Velocity[1] > -1.3)
  5477. {
  5478. SetVehicleVelocity(vehid2, Velocity[0]*2, Velocity[1]*2, 0.0);
  5479. if(countpos[playerid] == 0)
  5480. {
  5481. countpos[playerid] = 1;
  5482. if(model != 468)
  5483. {
  5484. Flame[playerid][0] = CreateDynamicObject(18693, 0.0, 0.0, 0.0, 0.0, 0, 0, 0);
  5485. Flame[playerid][1] = CreateDynamicObject(18693, 0.0, 0.0, 0.0, 0.0, 0, 0, 0);
  5486. if(model == 522)
  5487. {
  5488. AttachObjectToVehicle(Flame[playerid][0], vehid2, 0.194999, 0.439999, 0.044999, 86.429962, 0.000000, 0.000000);
  5489. AttachObjectToVehicle(Flame[playerid][1], vehid2, -0.204999, 0.439999, 0.044999, 86.429962, 0.000000, 0.000000);
  5490. }
  5491. else if(model == 461)
  5492. {
  5493. AttachObjectToVehicle(Flame[playerid][0], vehid2, -0.354999, 0.374999, -0.164999, 84.419967, 3.645001, 0.000000);
  5494. AttachObjectToVehicle(Flame[playerid][1], vehid2, 0.135000, 0.374999, -0.164999, 84.419967, 3.645001, 0.000000);
  5495. }
  5496. else if(model == 463)
  5497. {
  5498. AttachObjectToVehicle(Flame[playerid][0], vehid2, 0.164999, 0.909999, -0.379999, 86.429962, 3.645001, 0.000000);
  5499. AttachObjectToVehicle(Flame[playerid][1], vehid2, -0.419999, 0.909999, -0.379999, 86.429962, 3.645001, 0.000000);
  5500. }
  5501. else if(model == 523)
  5502. {
  5503. AttachObjectToVehicle(Flame[playerid][0], vehid2, -0.345999, 0.459999, -0.141999, 89.444953, 3.645001, 0.000000);
  5504. AttachObjectToVehicle(Flame[playerid][1], vehid2, 0.119000, 0.459999, -0.141999, 89.444953, 3.645001, 0.000000);
  5505. }
  5506. }
  5507. else
  5508. {
  5509. Flame[playerid][0] = CreateDynamicObject(18693, 0.0, 0.0, 0.0, 0.0, 0, 0, 0);
  5510. AttachObjectToVehicle(Flame[playerid][0], vehid2, -0.095999, 0.734999, 0.159999, 90.449951, 3.645001, 0.000000);
  5511. }
  5512. }
  5513. }
  5514. }
  5515. }
  5516. return 1;
  5517. }
  5518.  
  5519. CheckNitro(vid)
  5520. {
  5521. new NoNitro[] = { 522,481,441,468,448,446,513,521,510,430,520,476,463 }; // unknown
  5522. for(new e = 0; e < sizeof(NoNitro); e++) if(GetVehicleModel(vid) == NoNitro[e]) return false;
  5523. return true;
  5524. }
  5525.  
  5526. public OnRconLoginAttempt(ip[], password[], success)
  5527. {
  5528. return 1;
  5529. }
  5530.  
  5531. GetWeaponType(weaponid)
  5532. {
  5533. switch(weaponid)
  5534. {
  5535. case 22,23,24,26,28,32:
  5536. return WEAPON_TYPE_LIGHT;
  5537.  
  5538. case 3,4,16,17,18,39,10,11,12,13,14,40,41:
  5539. return WEAPON_TYPE_MELEE;
  5540.  
  5541. case 2,5,6,7,8,9,25,27,29,30,31,33,34,35,36,37,38:
  5542. return WEAPON_TYPE_HEAVY;
  5543. }
  5544. return WEAPON_TYPE_NONE;
  5545. }
  5546.  
  5547. stock GetWeaponModel(weaponid)
  5548. {
  5549. switch(weaponid)
  5550. {
  5551. case 1:
  5552. return 331;
  5553.  
  5554. case 2..8:
  5555. return weaponid+331;
  5556.  
  5557. case 9:
  5558. return 341;
  5559.  
  5560. case 10..15:
  5561. return weaponid+311;
  5562.  
  5563. case 16..18:
  5564. return weaponid+326;
  5565.  
  5566. case 22..29:
  5567. return weaponid+324;
  5568.  
  5569. case 30,31:
  5570. return weaponid+325;
  5571.  
  5572. case 32:
  5573. return 372;
  5574.  
  5575. case 33..45:
  5576. return weaponid+324;
  5577.  
  5578. case 46:
  5579. return 371;
  5580. }
  5581. return 0;
  5582. }
  5583.  
  5584. public OnPlayerUpdate(playerid)
  5585. {
  5586. // SetPlayerScore(playerid,GetPlayerMoney(playerid));//pontok helyett pénzt mutat
  5587. if(GetPlayerState(playerid)==PLAYER_STATE_ONFOOT)
  5588. {
  5589. new weaponid=GetPlayerWeapon(playerid),oldweapontype=GetWeaponType(OldWeapon[playerid]);
  5590. new weapontype=GetWeaponType(weaponid);
  5591. if(HoldingWeapon[playerid]==weaponid)
  5592. StopPlayerHoldingObject(playerid);
  5593.  
  5594. if(OldWeapon[playerid]!=weaponid)
  5595. {
  5596. new modelid=GetWeaponModel(OldWeapon[playerid]);
  5597. if(modelid!=0 && oldweapontype!=WEAPON_TYPE_NONE && oldweapontype!=weapontype)
  5598. {
  5599. HoldingWeapon[playerid]=OldWeapon[playerid];
  5600. switch(oldweapontype)
  5601. {
  5602. case WEAPON_TYPE_LIGHT:
  5603. SetPlayerHoldingObject(playerid, modelid, 8,0.0,-0.1,0.15, -100.0, 0.0, 0.0);
  5604.  
  5605. case WEAPON_TYPE_MELEE:
  5606. SetPlayerHoldingObject(playerid, modelid, 7,0.0,0.0,-0.18, 100.0, 45.0, 0.0);
  5607.  
  5608. case WEAPON_TYPE_HEAVY:
  5609. SetPlayerHoldingObject(playerid, modelid, 1, 0.2,-0.125,-0.1,0.0,25.0,180.0);
  5610. }
  5611. }
  5612. }
  5613.  
  5614. if(oldweapontype!=weapontype)
  5615. OldWeapon[playerid]=weaponid;
  5616. }
  5617. new Float:Health;
  5618. GetPlayerHealth(playerid,Health);
  5619. if(Health >= 95)
  5620. {
  5621. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5622. TextDrawShowForPlayer(playerid,HealthBar[1]);
  5623. TextDrawShowForPlayer(playerid,HealthBar[2]);
  5624. }
  5625. else if(Health >= 90 && Health < 95)
  5626. {
  5627. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5628. TextDrawShowForPlayer(playerid,HealthBar[1]);
  5629. TextDrawShowForPlayer(playerid,HealthBar[3]);
  5630. }
  5631. else if(Health >= 85 && Health < 90)
  5632. {
  5633. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5634. TextDrawShowForPlayer(playerid,HealthBar[1]);
  5635. TextDrawShowForPlayer(playerid,HealthBar[4]);
  5636. }
  5637. else if(Health >= 80 && Health < 85)
  5638. {
  5639. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5640. TextDrawShowForPlayer(playerid,HealthBar[1]);
  5641. TextDrawShowForPlayer(playerid,HealthBar[5]);
  5642. }
  5643. else if(Health >= 75 && Health < 80)
  5644. {
  5645. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5646. TextDrawShowForPlayer(playerid,HealthBar[1]);
  5647. TextDrawShowForPlayer(playerid,HealthBar[6]);
  5648. }
  5649. else if(Health >= 70 && Health < 75)
  5650. {
  5651. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5652. TextDrawShowForPlayer(playerid,HealthBar[7]);
  5653. TextDrawShowForPlayer(playerid,HealthBar[8]);
  5654. }
  5655. else if(Health >= 65 && Health < 70)
  5656. {
  5657. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5658. TextDrawShowForPlayer(playerid,HealthBar[7]);
  5659. TextDrawShowForPlayer(playerid,HealthBar[9]);
  5660. }
  5661. else if(Health >= 60 && Health < 65)
  5662. {
  5663. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5664. TextDrawShowForPlayer(playerid,HealthBar[7]);
  5665. TextDrawShowForPlayer(playerid,HealthBar[10]);
  5666. }
  5667. else if(Health >= 55 && Health < 60)
  5668. {
  5669. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5670. TextDrawShowForPlayer(playerid,HealthBar[7]);
  5671. TextDrawShowForPlayer(playerid,HealthBar[11]);
  5672. }
  5673. else if(Health >= 50 && Health < 55)
  5674. {
  5675. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5676. TextDrawShowForPlayer(playerid,HealthBar[7]);
  5677. TextDrawShowForPlayer(playerid,HealthBar[12]);
  5678. }
  5679. else if(Health >= 45 && Health < 50)
  5680. {
  5681. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5682. TextDrawShowForPlayer(playerid,HealthBar[13]);
  5683. TextDrawShowForPlayer(playerid,HealthBar[14]);
  5684. }
  5685. else if(Health >= 40 && Health < 45)
  5686. {
  5687. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5688. TextDrawShowForPlayer(playerid,HealthBar[13]);
  5689. TextDrawShowForPlayer(playerid,HealthBar[15]);
  5690. }
  5691. else if(Health >= 35 && Health < 40)
  5692. {
  5693. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5694. TextDrawShowForPlayer(playerid,HealthBar[13]);
  5695. TextDrawShowForPlayer(playerid,HealthBar[16]);
  5696. }
  5697. else if(Health >= 30 && Health < 35)
  5698. {
  5699. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5700. TextDrawShowForPlayer(playerid,HealthBar[13]);
  5701. TextDrawShowForPlayer(playerid,HealthBar[17]);
  5702. }
  5703. else if(Health >= 25 && Health < 30)
  5704. {
  5705. for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5706. TextDrawShowForPlayer(playerid,HealthBar[13]);
  5707. TextDrawShowForPlayer(playerid,HealthBar[18]);
  5708. }
  5709. else
  5710. {
  5711. for(new i=0; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
  5712. }
  5713. return 1;
  5714. }
  5715.  
  5716. public OnPlayerStreamIn(playerid, forplayerid)
  5717. {
  5718. return 1;
  5719. }
  5720.  
  5721. public OnPlayerStreamOut(playerid, forplayerid)
  5722. {
  5723. return 1;
  5724. }
  5725.  
  5726. public OnVehicleStreamIn(vehicleid, forplayerid)
  5727. {
  5728. SetVehicleParamsForPlayer(vehicleid, forplayerid, iVehicleObjective[vehicleid][0], iVehicleObjective[vehicleid][1]);
  5729. return 1;
  5730. }
  5731.  
  5732. public OnVehicleStreamOut(vehicleid, forplayerid)
  5733. {
  5734. return 1;
  5735. }
  5736.  
  5737. forward Walkanim(playerid);
  5738. public Walkanim(playerid)
  5739. {
  5740. ApplyAnimation(playerid,"ped","WALK_drunk",4.1,1,1,1,1,1);
  5741. return 1;
  5742. }
  5743. forward EffectGone(playerid);
  5744. public EffectGone(playerid)
  5745. {
  5746. SetPlayerDrunkLevel(playerid,0);
  5747. return 1;
  5748. }
  5749.  
  5750. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  5751. {
  5752. if(dialogid == 2)
  5753. {
  5754. if(response)
  5755. {
  5756. if(listitem == 0)
  5757. {
  5758. if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 50,000$!");
  5759. GivePlayerMoney(playerid, -50000);
  5760. GivePlayerWeapon(playerid,31,500);
  5761. new Float:pX, Float:pY, Float:pZ;
  5762. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5763. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5764. }
  5765. if(listitem == 1)
  5766. {
  5767. if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 50,000!");
  5768. GivePlayerMoney(playerid, -50000);
  5769. GivePlayerWeapon(playerid,30,500);
  5770. new Float:pX, Float:pY, Float:pZ;
  5771. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5772. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5773. }
  5774. if(listitem == 2)
  5775. {
  5776. if(GetPlayerMoney(playerid) < 30000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 30,000!");
  5777. GivePlayerMoney(playerid, -30000);
  5778. GivePlayerWeapon(playerid,29,500);
  5779. new Float:pX, Float:pY, Float:pZ;
  5780. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5781. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5782. }
  5783. if(listitem == 3)
  5784. {
  5785. if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 25,000!");
  5786. GivePlayerMoney(playerid, -25000);
  5787. GivePlayerWeapon(playerid,32,500);
  5788. new Float:pX, Float:pY, Float:pZ;
  5789. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5790. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5791. }
  5792. if(listitem == 4)
  5793. {
  5794. if(GetPlayerMoney(playerid) < 25000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 25,000!");
  5795. GivePlayerMoney(playerid, -25000);
  5796. GivePlayerWeapon(playerid,28,500);
  5797. new Float:pX, Float:pY, Float:pZ;
  5798. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5799. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5800. }
  5801. if(listitem == 5)
  5802. {
  5803. if(GetPlayerMoney(playerid) < 35000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 35,000!");
  5804. GivePlayerMoney(playerid, -35000);
  5805. GivePlayerWeapon(playerid,24,500);
  5806. new Float:pX, Float:pY, Float:pZ;
  5807. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5808. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5809. }
  5810. if(listitem == 6)
  5811. {
  5812. if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 2,000!");
  5813. GivePlayerMoney(playerid, -2000);
  5814. GivePlayerWeapon(playerid,23,100);
  5815. new Float:pX, Float:pY, Float:pZ;
  5816. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5817. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5818. }
  5819. if(listitem == 7)
  5820. {
  5821. if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 10,000!");
  5822. GivePlayerMoney(playerid, -10000);
  5823. GivePlayerWeapon(playerid,22,600);
  5824. new Float:pX, Float:pY, Float:pZ;
  5825. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5826. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5827. }
  5828. if(listitem == 8)
  5829. {
  5830. if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 60,000!");
  5831. GivePlayerMoney(playerid, -60000);
  5832. GivePlayerWeapon(playerid,26,100);
  5833. new Float:pX, Float:pY, Float:pZ;
  5834. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5835. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5836. }
  5837. if(listitem == 9)
  5838. {
  5839. if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 60,000!");
  5840. GivePlayerMoney(playerid, -60000);
  5841. GivePlayerWeapon(playerid,27,100);
  5842. new Float:pX, Float:pY, Float:pZ;
  5843. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5844. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5845. }
  5846. if(listitem == 10)
  5847. {
  5848. if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 10,000!");
  5849. GivePlayerMoney(playerid, -10000);
  5850. GivePlayerWeapon(playerid,16,30);
  5851. new Float:pX, Float:pY, Float:pZ;
  5852. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5853. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5854. }
  5855. if(listitem == 11)
  5856. {
  5857. if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 10,000!");
  5858. GivePlayerMoney(playerid, -10000);
  5859. GivePlayerWeapon(playerid,18,30);
  5860. new Float:pX, Float:pY, Float:pZ;
  5861. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5862. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5863. }
  5864. if(listitem == 12)
  5865. {
  5866. if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "Nincs elég pénzed! 10,000!");
  5867. GivePlayerWeapon(playerid,34,100);
  5868. GivePlayerMoney(playerid,-10000);
  5869. new Float:pX, Float:pY, Float:pZ;
  5870. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5871. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5872. }
  5873. if(listitem == 13)
  5874. {
  5875. if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 5,000!");
  5876. GivePlayerMoney(playerid, -5000);
  5877. SetPlayerArmour(playerid, 100);
  5878. new Float:pX, Float:pY, Float:pZ;
  5879. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5880. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5881. }
  5882. if(listitem == 14)
  5883. {
  5884. if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 5,000!");
  5885. GivePlayerMoney(playerid, -5000);
  5886. SetPlayerHealth(playerid, 100);
  5887. new Float:pX, Float:pY, Float:pZ;
  5888. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5889. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5890. }
  5891. if(listitem == 15)
  5892. {
  5893. if(GetPlayerMoney(playerid) < 500000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money!You Need 500,000!");
  5894. GivePlayerWeapon(playerid,35,5);
  5895. GivePlayerMoney(playerid,-500000);
  5896. new Float:pX, Float:pY, Float:pZ;
  5897. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  5898. GameTextForPlayer(playerid, "Megvetted!", 2000, 6);
  5899. }
  5900. }
  5901. return 1;
  5902. }
  5903. if(dialogid == 8899)
  5904. {
  5905. if(response)
  5906. {
  5907. if(listitem == 0)
  5908. {
  5909. SetPVarInt(playerid, "Status", 1);
  5910. SetPVarInt(playerid, "Neon", CreateObject(18648,0,0,0,0,0,0));
  5911. SetPVarInt(playerid, "Neon1", CreateObject(18648,0,0,0,0,0,0));
  5912. AttachObjectToVehicle(GetPVarInt(playerid, "Neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5913. AttachObjectToVehicle(GetPVarInt(playerid, "Neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5914. }
  5915. if(listitem == 1)
  5916. {
  5917. SetPVarInt(playerid, "Status", 1);
  5918. SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
  5919. SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
  5920. AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5921. AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5922. SendClientMessage(playerid, 0xFFFFFFAA, "Neon telepítve");
  5923. }
  5924. if(listitem == 2)
  5925. {
  5926. SetPVarInt(playerid, "Status", 1);
  5927. SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
  5928. SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
  5929. AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5930. AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5931. SendClientMessage(playerid, 0xFFFFFFAA, "Neon telepítve");
  5932. }
  5933. if(listitem == 3)
  5934. {
  5935. SetPVarInt(playerid, "Status", 1);
  5936. SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
  5937. SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
  5938. AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5939. AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5940. SendClientMessage(playerid, 0xFFFFFFAA, "Neon telepítve");
  5941. }
  5942. if(listitem == 4)
  5943. {
  5944. SetPVarInt(playerid, "Status", 1);
  5945. SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
  5946. SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
  5947. AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5948. AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5949. SendClientMessage(playerid, 0xFFFFFFAA, "Neon telepítve");
  5950. }
  5951. if(listitem == 5)
  5952. {
  5953. SetPVarInt(playerid, "Status", 1);
  5954. SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
  5955. SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
  5956. AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5957. AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5958. SendClientMessage(playerid, 0xFFFFFFAA, "Neon telepítve");
  5959. }
  5960. if(listitem == 6)
  5961. {
  5962. SetPVarInt(playerid, "Status", 1);
  5963. SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
  5964. SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
  5965. AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5966. AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  5967. SendClientMessage(playerid, 0xFFFFFFAA, "Neon telepítve");
  5968. }
  5969. if(listitem == 7)
  5970. {
  5971. SetPVarInt(playerid, "Status", 1);
  5972. SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
  5973. SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
  5974. AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
  5975. AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
  5976. SendClientMessage(playerid, 0xFFFFFFAA, "Interior fény telepítve");
  5977. }
  5978. if(listitem == 8)
  5979. {
  5980. SetPVarInt(playerid, "Status", 1);
  5981. SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
  5982. SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
  5983. AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
  5984. AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
  5985. SendClientMessage(playerid, 0xFFFFFFAA, "Hátsó neon telepítve");
  5986. }
  5987. if(listitem == 9)
  5988. {
  5989. SetPVarInt(playerid, "Status", 1);
  5990. SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
  5991. SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
  5992. AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
  5993. AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
  5994. SendClientMessage(playerid, 0xFFFFFFAA, "Első neon telepítve");
  5995. }
  5996. if(listitem == 10)
  5997. {
  5998. SetPVarInt(playerid, "Status", 1);
  5999. SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
  6000. SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
  6001. AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
  6002. AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
  6003. SendClientMessage(playerid, 0xFFFFFFAA, "Tető fény telepítve");
  6004. }
  6005. if(listitem == 11)
  6006. {
  6007. DestroyObject(GetPVarInt(playerid, "neon"));
  6008. DeletePVar(playerid, "Status");
  6009. DestroyObject(GetPVarInt(playerid, "neon1"));
  6010. DeletePVar(playerid, "Status");
  6011. DestroyObject(GetPVarInt(playerid, "neon2"));
  6012. DeletePVar(playerid, "Status");
  6013. DestroyObject(GetPVarInt(playerid, "neon3"));
  6014. DeletePVar(playerid, "Status");
  6015. DestroyObject(GetPVarInt(playerid, "neon4"));
  6016. DeletePVar(playerid, "Status");
  6017. DestroyObject(GetPVarInt(playerid, "neon5"));
  6018. DeletePVar(playerid, "Status");
  6019. DestroyObject(GetPVarInt(playerid, "neon6"));
  6020. DeletePVar(playerid, "Status");
  6021. DestroyObject(GetPVarInt(playerid, "neon7"));
  6022. DeletePVar(playerid, "Status");
  6023. DestroyObject(GetPVarInt(playerid, "neon8"));
  6024. DeletePVar(playerid, "Status");
  6025. DestroyObject(GetPVarInt(playerid, "neon9"));
  6026. DeletePVar(playerid, "Status");
  6027. DestroyObject(GetPVarInt(playerid, "neon10"));
  6028. DeletePVar(playerid, "Status");
  6029. DestroyObject(GetPVarInt(playerid, "neon11"));
  6030. DeletePVar(playerid, "Status");
  6031. DestroyObject(GetPVarInt(playerid, "neon12"));
  6032. DeletePVar(playerid, "Status");
  6033. DestroyObject(GetPVarInt(playerid, "neon13"));
  6034. DeletePVar(playerid, "Status");
  6035. DestroyObject(GetPVarInt(playerid, "interior"));
  6036. DeletePVar(playerid, "Status");
  6037. DestroyObject(GetPVarInt(playerid, "interior1"));
  6038. DeletePVar(playerid, "Status");
  6039. DestroyObject(GetPVarInt(playerid, "back"));
  6040. DeletePVar(playerid, "Status");
  6041. DestroyObject(GetPVarInt(playerid, "back1"));
  6042. DeletePVar(playerid, "Status");
  6043. DestroyObject(GetPVarInt(playerid, "front"));
  6044. DeletePVar(playerid, "Status");
  6045. DestroyObject(GetPVarInt(playerid, "front1"));
  6046. DeletePVar(playerid, "Status");
  6047. DestroyObject(GetPVarInt(playerid, "undercover"));
  6048. DeletePVar(playerid, "Status");
  6049. DestroyObject(GetPVarInt(playerid, "undercover1"));
  6050. DeletePVar(playerid, "Status");
  6051. }
  6052. }
  6053. }
  6054.  
  6055. if(dialogid == Dialog_szex)
  6056. {
  6057. if(response)
  6058. {
  6059. if(listitem==0)
  6060. {
  6061. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.0,1,0,0,0,-1);
  6062. }
  6063. if(listitem==1)
  6064. {
  6065. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.0,1,0,0,0,-1);
  6066. }
  6067. if(listitem==2)
  6068. {
  6069. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_P",4.0,1,0,0,0,-1);
  6070. }
  6071. if(listitem==3)
  6072. {
  6073. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_W",4.0,1,0,0,0,-1);
  6074. }
  6075. if(listitem==4)
  6076. {
  6077. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.0,1,0,0,0,-1);
  6078. }
  6079. if(listitem==5)
  6080. {
  6081. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_P",4.0,1,0,0,0,-1);
  6082. }
  6083. if(listitem==6)
  6084. {
  6085. ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_W",4.0,1,0,0,0,-1);
  6086. }
  6087. if(listitem==7)
  6088. {
  6089. ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_P",4.0,1,0,0,0,-1);
  6090. }
  6091. if(listitem==8)
  6092. {
  6093. ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_W",4.0,1,0,0,0,-1);
  6094. }
  6095. if(listitem==9)
  6096. {
  6097. ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_W",4.0,1,0,0,0,-1);
  6098. }
  6099. if(listitem==10)
  6100. {
  6101. ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_P",4.0,1,0,0,0,-1);
  6102. }
  6103. if(listitem==11)
  6104. {
  6105. ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_P",4.0,1,0,0,0,-1);
  6106. }
  6107. if(listitem==12)
  6108. {
  6109. SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
  6110. }
  6111. }
  6112. }
  6113.  
  6114. if(dialogid == Dialog_ido)
  6115. {
  6116. if(response)
  6117. {
  6118. if(listitem==0)
  6119. {
  6120. SetPlayerTime(playerid, 0,0);
  6121. }
  6122. if(listitem==1)
  6123. {
  6124. SetPlayerTime(playerid, 1,1);
  6125. }
  6126. if(listitem==2)
  6127. {
  6128. SetPlayerTime(playerid, 2,2);
  6129. }
  6130. if(listitem==3)
  6131. {
  6132. SetPlayerTime(playerid, 3,3);
  6133. }
  6134. if(listitem==4)
  6135. {
  6136. SetPlayerTime(playerid, 4,4);
  6137. }
  6138. if(listitem==5)
  6139. {
  6140. SetPlayerTime(playerid, 5,5);
  6141. }
  6142. if(listitem==6)
  6143. {
  6144. SetPlayerTime(playerid, 6,6);
  6145. }
  6146. if(listitem==7)
  6147. {
  6148. SetPlayerTime(playerid, 7,7);
  6149. }
  6150. if(listitem==8)
  6151. {
  6152. SetPlayerTime(playerid, 8,8);
  6153. }
  6154. if(listitem==9)
  6155. {
  6156. SetPlayerTime(playerid, 9,9);
  6157. }
  6158. if(listitem==10)
  6159. {
  6160. SetPlayerTime(playerid, 10,10);
  6161. }
  6162. if(listitem==11)
  6163. {
  6164. SetPlayerTime(playerid, 11,11);
  6165. }
  6166. if(listitem==12)
  6167. {
  6168. SetPlayerTime(playerid, 12,12);
  6169. }
  6170. if(listitem==13)
  6171. {
  6172. SetPlayerTime(playerid, 13,13);
  6173. }
  6174. if(listitem==14)
  6175. {
  6176. SetPlayerTime(playerid, 14,14);
  6177. }
  6178. if(listitem==15)
  6179. {
  6180. SetPlayerTime(playerid, 15,15);
  6181. }
  6182. if(listitem==16)
  6183. {
  6184. SetPlayerTime(playerid, 16,16);
  6185. }
  6186. if(listitem==17)
  6187. {
  6188. SetPlayerTime(playerid, 17,17);
  6189. }
  6190. if(listitem==18)
  6191. {
  6192. SetPlayerTime(playerid, 18,18);
  6193. }
  6194. if(listitem==19)
  6195. {
  6196. SetPlayerTime(playerid, 19,19);
  6197. }
  6198. if(listitem==20)
  6199. {
  6200. SetPlayerTime(playerid, 20,20);
  6201. }
  6202. if(listitem==21)
  6203. {
  6204. SetPlayerTime(playerid, 21,21);
  6205. }
  6206. if(listitem==22)
  6207. {
  6208. SetPlayerTime(playerid, 22,22);
  6209. }
  6210. }
  6211. }
  6212.  
  6213. if(dialogid == Dialog_rules)
  6214. {
  6215. if(response == 1)
  6216. {
  6217. SendClientMessage(playerid, COLOR_LIGHTBLUE, "A szabályzatot elfogadtad , további jó játékot kívánok neked!");
  6218. }
  6219. else
  6220. {
  6221. new name[MAX_PLAYER_NAME],string[128];
  6222. GetPlayerName(playerid,name,sizeof name);
  6223. format(string,sizeof string,"Kick: %s ki lett rúgva, mert nem fogadta el a szerver szabályzatát!",name);
  6224. SendClientMessageToAll(COLOR_RED,string);
  6225. Kick(playerid);
  6226. }
  6227. }
  6228.  
  6229. if(dialogid == Dialog_anims)
  6230. {
  6231. if(response == 1)
  6232. {
  6233. //___ide amikor a "rendben" re megy____
  6234. }
  6235. else
  6236. {
  6237. new DIALOGstring[2000];
  6238. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s%s%s%s%s%s%s",
  6239. "/animknife, /animlapdan, /animlapdan2, /animlapdan3, /animlowrider, /animmdchase\n",
  6240. "/animmddend, /animmedic, /animmisc, /animmtb, /animmusculcar, /animnevada\n",
  6241. "/animonlookers, /animotb, /animparachute, /animpark, /animpaulnmac, /animped\n",
  6242. "/animplayerdvbys, /animplayidles, /animpolice, /animpool, /animpoor, /animpython\n",
  6243. "/animquad, /animquadbz, /animrapping, /animrifle, /animriot, /animrobbank\n",
  6244. "/animrocket, /animrustler, /animryder, /animscratching, /animshamal, /animshop\n",
  6245. "/animshotgun, /animsilenced, /animskate, /animsmoking, /animsniper, /animspraycan\n",
  6246. "/animstrip, /animsunbathe, /animswat, /animsweet, /animswim, /animsword, /animtank, /animtattoos\n",
  6247. "/animtec, /animtrain, /animtruck, /animuzi, /animvan, /animvending, /animvortex, /animwayfarer\n",
  6248. "/animweap, /animwuzi, /animsnm, /animblowjob, /handsup, /dance, /phone\n");
  6249. ShowPlayerDialog(playerid, Dialog_anims2, DIALOG_STYLE_MSGBOX, "Animációk 2!", DIALOGstring, "Rendben","Rendben");
  6250. }
  6251. }
  6252.  
  6253. if(dialogid == Dialog_pistols)
  6254. {
  6255. if(response)
  6256. {
  6257. if(listitem==0)
  6258. {
  6259. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6260. GivePlayerWeapon(playerid, 22,5000);
  6261. GivePlayerMoney(playerid, -5000);
  6262. }
  6263. if(listitem==1)
  6264. {
  6265. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6266. GivePlayerWeapon(playerid, 23,5000);
  6267. GivePlayerMoney(playerid, -5000);
  6268. }
  6269. if(listitem==2)
  6270. {
  6271. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6272. GivePlayerWeapon(playerid, 24,5000);
  6273. GivePlayerMoney(playerid, -5000);
  6274. }
  6275. }
  6276. }
  6277.  
  6278. if(dialogid == Dialog_MicroSmGs)
  6279. {
  6280. if(response)
  6281. {
  6282. if(listitem==0)
  6283. {
  6284. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6285. GivePlayerWeapon(playerid, 32,5000);
  6286. GivePlayerMoney(playerid, -5000);
  6287. }
  6288. if(listitem==1)
  6289. {
  6290. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6291. GivePlayerWeapon(playerid, 28,5000);
  6292. GivePlayerMoney(playerid, -5000);
  6293. }
  6294. }
  6295. }
  6296.  
  6297. if(dialogid == Dialog_shotguns)
  6298. {
  6299. if(response)
  6300. {
  6301. if(listitem==0)
  6302. {
  6303. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6304. GivePlayerWeapon(playerid, 25,5000);
  6305. GivePlayerMoney(playerid, -5000);
  6306. }
  6307. if(listitem==1)
  6308. {
  6309. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6310. GivePlayerWeapon(playerid, 26,5000);
  6311. GivePlayerMoney(playerid, -5000);
  6312. }
  6313. if(listitem==2)
  6314. {
  6315. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6316. GivePlayerWeapon(playerid, 27,5000);
  6317. GivePlayerMoney(playerid, -5000);
  6318. }
  6319. }
  6320. }
  6321.  
  6322. if(dialogid == Dialog_armour)
  6323. {
  6324. if(response)
  6325. {
  6326. if(listitem==0)
  6327. {
  6328. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6329. SetPlayerArmour(playerid, 100);
  6330. GivePlayerMoney(playerid, -5000);
  6331. }
  6332. }
  6333. }
  6334.  
  6335. if(dialogid == Dialog_SMG)
  6336. {
  6337. if(response)
  6338. {
  6339. if(listitem==0)
  6340. {
  6341. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6342. GivePlayerWeapon(playerid, 29,5000);
  6343. GivePlayerMoney(playerid, -5000);
  6344. }
  6345. }
  6346. }
  6347.  
  6348. if(dialogid == Dialog_assault)
  6349. {
  6350. if(response)
  6351. {
  6352. if(listitem==0)
  6353. {
  6354. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6355. GivePlayerWeapon(playerid, 30,5000);
  6356. GivePlayerMoney(playerid, -5000);
  6357. }
  6358. if(listitem==1)
  6359. {
  6360. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6361. GivePlayerWeapon(playerid, 31,5000);
  6362. GivePlayerMoney(playerid, -5000);
  6363. }
  6364. }
  6365. }
  6366. if(dialogid == 1548 && response)
  6367. {
  6368. switch(listitem)
  6369. {
  6370. case 0:
  6371. {
  6372. if(GetPlayerMoney(playerid) >= 100)
  6373. {
  6374. GivePlayerMoney(playerid,-100);
  6375. Drugs[playerid] += 1;
  6376. SendClientMessage(playerid,Color,"Te vettél 1 gramm gyomot!Ha el akaord szívni: /usedrog");
  6377. }
  6378. else
  6379. {
  6380. SendClientMessage(playerid,Color,"nincs elég pénzed[100$]");
  6381. }
  6382. }
  6383. case 1://xtc
  6384. {
  6385. if(GetPlayerMoney(playerid) >= 200)
  6386. {
  6387. Drugs[playerid] += 1;
  6388. GivePlayerMoney(playerid,-200);
  6389. SendClientMessage(playerid,Color,"Te vettél 1 gramm XTC-t! Ha el akaord szívni: /usedrog");
  6390. }
  6391. else
  6392. {
  6393. SendClientMessage(playerid,Color,"nincs elég pénzed[200$]");
  6394. }
  6395. }
  6396. case 2://lsd
  6397. {
  6398. if(GetPlayerMoney(playerid) >=250)
  6399. {
  6400. Drugs[playerid] += 1;
  6401. GivePlayerMoney(playerid,-250);
  6402. SendClientMessage(playerid,Color,"Te vettél 1 gramm LSD-t! Ha el akaord szívni: /usedrog");
  6403. }
  6404. else
  6405. {
  6406. SendClientMessage(playerid,Color,"nincs elég pénzed[250$]");
  6407. }
  6408. }
  6409. case 3://meth
  6410. {
  6411. if(GetPlayerMoney(playerid) >=500)
  6412. {
  6413. Drugs[playerid] += 1;
  6414. GivePlayerMoney(playerid,-500);
  6415. SendClientMessage(playerid,Color,"Te vettél 1 gramm methet-et! Ha el akaord szívni: /usedrog");
  6416. }
  6417. else
  6418. {
  6419. SendClientMessage(playerid,Color,"nincs elég pénzed[500$]");
  6420. }
  6421. }
  6422. case 4://Cocaine
  6423. {
  6424. if(GetPlayerMoney(playerid) >=2000)
  6425. {
  6426. Drugs[playerid] += 1;
  6427. GivePlayerMoney(playerid,-2000);
  6428. SendClientMessage(playerid,Color,"Te vettél 1 gramm Kokaint! Ha el akaord szívni: /usedrog");
  6429. }
  6430. else
  6431. {
  6432. SendClientMessage(playerid,Color,"nincs elég pénzed[2000$]");
  6433. }
  6434. }
  6435. case 5: //heroine
  6436. {
  6437. if(GetPlayerMoney(playerid) >=2500)
  6438. {
  6439. Drugs[playerid] += 1;
  6440. GivePlayerMoney(playerid,-2500);
  6441. SendClientMessage(playerid,Color,"Te vettél 1 gramm Heroint! Ha el akaord szívni: /usedrog");
  6442. }
  6443. else
  6444. {
  6445. SendClientMessage(playerid,Color,"nincs elég pénzed[2500$]");
  6446. return 1;
  6447. }
  6448. }
  6449. }
  6450. }
  6451. if(dialogid == 1598 && response)
  6452. {
  6453. if(!response) return SendClientMessage(playerid,COLOR_RED,"You Canceled");
  6454. if(response)
  6455. {
  6456. if(Drugs[playerid] >= 1)
  6457. {
  6458. SendClientMessage(playerid,Color,"Huu, most erősen bedrogoztál! 2 percig tart a hatása!");
  6459. new Float:Health,Float:Armour; GetPlayerHealth(playerid,Health); GetPlayerArmour(playerid,Armour);
  6460. ApplyAnimation(playerid,"ped","Smoke_in_car",4.1,1,1,1,1,1);
  6461. SetTimerEx("Walkanim",6000,0,"i",playerid);
  6462. SetTimerEx("EffectGone",120000,0,"i",playerid);
  6463. Drugs[playerid] -= 1;
  6464. SetPlayerDrunkLevel (playerid, 50000);
  6465. SetPlayerHealth(playerid,Health+20);
  6466. SetPlayerArmour(playerid,Armour+15);
  6467. }
  6468. else
  6469. {
  6470. SendClientMessage(playerid,Color,"Vegyél drogot és szívj be a /buydrog parancsal!");
  6471. }
  6472. }
  6473. }
  6474.  
  6475. new pName[MAX_PLAYER_NAME], string[256];
  6476. if(dialogid == DIALOG_INTERIOR)
  6477. {
  6478. if(response == 1)
  6479. {
  6480. TogglePlayerControllable(playerid,1);
  6481. }
  6482. else
  6483. {
  6484. TogglePlayerControllable(playerid,1);
  6485. }
  6486. return 1;
  6487. }
  6488.  
  6489. if(dialogid == Dialog_p)
  6490. {
  6491. if(response)
  6492. {
  6493. if(listitem==0)
  6494. {
  6495. new DIALOGstring[2000];
  6496. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s%s%s%s",
  6497. "{FF0000}A Szerveren tilos a:\n",
  6498. "{FFFF00}Driver-by, Spawn kill, Write kill\n",
  6499. "{FFFF00}Külső programok hazsnálata! (Például.: sObeit, Cheat)\n",
  6500. "{FFFF00}Tilos a káromkodás! Káromkodásért warn jár!\n",
  6501. "{FF9900}Tilos zaklatni ajátékosokat, például, speed hackel, Carjumpal, és egyéb dolgokkal.\n",
  6502. "{FF9900}Ha bármi problémád van valamivel/valakivel szólj az adminoknak, és ők segítenek amibe tudnak!\n",
  6503. "{375FFF}A cheatelésért akár bann-t iskaphatsz! (UnBan kérése a honlapunkon!)\n",
  6504. "{375FFF}Ha nem tudod mit jelentenek a tiltott dolgok, például, Driver-by, Spawn Kill, akkor olvazsd el amit tudni kell róluk a /help parancsal megteheted ezt!\n",
  6505. "{33FF33}További jó játékot kívánok! :)\n");
  6506. ShowPlayerDialog(playerid, Dialog_rules, DIALOG_STYLE_MSGBOX, "{33FF33}A szerver szabályzat!", DIALOGstring, "Rendben","Kick");
  6507. }
  6508. if(listitem==1)
  6509. {
  6510. ShowPlayerDialog(playerid,Dialog_jarmu,2,"==Jármű parancsok==","Jármű funkciók\nNeon telepítése\nJármű fejreállítása\nJármű megjavítása\nJármű tuning\nJármű lekérése\nJármű törlés\nRámpa\n","Választ","Bezár");
  6511. }
  6512. if(listitem==2)
  6513. {
  6514. new DIALOGstring[2000];
  6515. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s",
  6516. "{FFFFFF}/cmds - {FFFF00}Itt megnézheted a szerver parancsait {FFFFFF}(Folyamatosan bővűl!).\n",
  6517. "{FFFFFF}/tele - {FFFF00}Itt egy box-ban van leírva a szerver összes teleportja\n",
  6518. "{FFFFFF}/teles - {FFFF00}Itt pedig listában kiválaszthatod, hogy hova szeretnél teleportálni.\n",
  6519. "{FFFFFF}/rules - {FFFF00}Ez a szabályzat lista. Mindenféleképpen tartsd be a szabályzatot.\n",
  6520. "{FFFF00}Ha szabályszegőt találsz akkor jelentsd az adminoknak! {FFFFFF}/report\n",
  6521. "{FFFFFF}/szinek - {FFFF00}Ezzel a parancsal a neved színét tudod megváltoztatni.\n",
  6522. "{FFFF00}Ha tetszik a skinned, akkor mentsd el, és ha újra feljösz a szerverre akkor autómatikusan a mentett színű leszel.\n",
  6523. "{FFFF00}ha viszont el van mentve a kedvenc színed{FFFFFF}(/savecolour){FFFF00},\n",
  6524. "{FFFF00}és ha már nem jön be akkor töröld a {FFFFFF}/dontusecolour {FFFF00}parancsal.\n",
  6525. "{FFFF00}De ha el van mentve szín akkor töltsd be ha szeretnéd. {FFFFFF}/usecolour\n",
  6526. "{FFFFFF}/player - {FFFF00}Ezzel a parancsal meg tudod nézni, hogy eddíg a szerver restrat óta hányan voltak a szerveren.\n",
  6527. "{FFFFFF}/skin - {FFFF00}Ezzel a parancsal meg tudod változtatni a skinnedet.\n",
  6528. "{FFFF00}Ha tetszik a skinned mentsd el, hogy amikor visszajösz ugyanez legyen a skinned és ne keljen megkeresni. {FFFFFF}/saveskin\n",
  6529. "{FFFF00}amikor feljösz a szerverre, és lespawnolsz, akkor autómatikusan beállítjuk a skinned, arra amit elmentettél!\n",
  6530. "{FFFF00}Kedven skin törlése: {FFFFFF}/dontuseskin.\n",
  6531. "{FFFF00}A szerveren pontos idő van. A jobb felső sarokban található!\n",
  6532. "{FFFFFF}/ido {FFFF00}- Ezzel a parancsal időt tudod megváltoztatni!\n",
  6533. "{FFFFFF}/anims /anim2 - {FFFF00}Itt az összes animáció megtalálható.\n",
  6534. "{FFFFFF}/hitman - {FFFF00}Ezzel a parancsal vérdíjat tudsz kikötni mások fejére.\n",
  6535. "{FFFF00}Csak annyi összeget tudsz rátenni maximum amennyi pénzed van.\n",
  6536. "{FFFF00}A szerveren örök antifall, és autómatikus jármű javítás van!\n",
  6537. "{FFFF00}Az örök antifall az azt jelenti, hogy nem esel le a motorról, az autómata járműjavítás meg, hogy nem törik a járműved.\n",
  6538. "{FFFFFF}/v - {FFFF00}Ezzel a pranacsal tudsz lehívni bármilyen járművet ingyen.\n",
  6539. "{FFFF00}Jármű parancsokért írd be {FFFFFF}/cmds {FFFF00}és ott választd ki a Jármű menüpontot.");
  6540. ShowPlayerDialog(playerid, Dialog_help, DIALOG_STYLE_MSGBOX, "Segítség a szerverhez.", DIALOGstring, "Kösz!","THX");
  6541. }
  6542. if(listitem==3)
  6543. {
  6544. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  6545. }
  6546. if(listitem==4)
  6547. {
  6548. SendClientMessage(playerid, red, "Javítás alatt...");
  6549. // ShowMenuForPlayer(harc, playerid);
  6550. // TogglePlayerControllable(playerid, false);
  6551. }
  6552. if(listitem==5)
  6553. {
  6554. ShowPlayerDialog(playerid, Dialog_splp, DIALOG_STYLE_MSGBOX, "Pozíció",
  6555. "Itt elmentheted vagy betöltheted a pozíciódat! (/sp /lp)","Mentés!","Betöltés!");
  6556. }
  6557. if(listitem==6)
  6558. {
  6559. SetPlayerHealth(playerid, 0);
  6560. }
  6561. if(listitem==7)
  6562. {
  6563. ShowPlayerDialog(playerid,Dialog_color,2,"Neved színének megváltoztatása:","{CC0000}Piros\n{0000BB}Kék\n{33CCFF}Halvány kék\n{33AA33}Zöld\n{FFFFFF}Fehér\n{9900FF}Lila\n{24FF0A}Lime zöld\n{000000}Fekete\n{FF9900}Narancs\n{FFFF00}Citromsárga\n{AFAFAF}Szürke\n{A52A2A}Barna\n","Vált","Bezár");
  6564. }
  6565. if(listitem==8)
  6566. {
  6567. new DIALOGstring2[2000];
  6568. format(DIALOGstring2, sizeof(DIALOGstring2),"%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s",
  6569. "0:00\n",
  6570. "1:00\n",
  6571. "2:00\n",
  6572. "3:00\n",
  6573. "4:00\n",
  6574. "5:00\n",
  6575. "6:00\n",
  6576. "7:00\n",
  6577. "8:00\n",
  6578. "9:00\n",
  6579. "10:00\n",
  6580. "11:00\n",
  6581. "12:00\n",
  6582. "13:00\n",
  6583. "14:00\n",
  6584. "15:00\n",
  6585. "16:00\n",
  6586. "17:00\n",
  6587. "18:00\n",
  6588. "19:00\n",
  6589. "20:00\n",
  6590. "21:00\n",
  6591. "22:00\n");
  6592. ShowPlayerDialog(playerid, Dialog_ido,2, "|-- Időd beállítása --|", DIALOGstring2, "Beállít","Bezár");
  6593. }
  6594. if(listitem==9)
  6595. {
  6596. if(noafk[playerid]==true) return SendClientMessage(playerid, red, "Már afk-n vagy!!");
  6597. TogglePlayerControllable(playerid, false);
  6598. TextDrawShowForPlayer(playerid,Textdraw2);
  6599. GetPlayerName(playerid, pName, sizeof(pName));
  6600. format(string, sizeof(string), "%s {AFAFAF}AFK módba kapcsolt! (Nincs gépnél)", pName);
  6601. SendClientMessageToAll(COLOR_GREEN,string);
  6602. noafk[playerid]=true;
  6603. }
  6604. if(listitem==10)
  6605. {
  6606. new DIALOGstring[2000];
  6607. format(DIALOGstring, sizeof(DIALOGstring),"%s%s%s%s%s%s%s%s%s%s%s",
  6608. "/animairport, /animattractors, /animbar, /animbaseball, /animbdfire, /animbeach\n",
  6609. "/animbenchpress, /animbf, /animbiked, /animbikeh, /animbikeleap, /animbikes\n",
  6610. "/animbikev, /animbikedbz, /animbmx, /animbomber, /animbox, /animbsktball\n",
  6611. "/animbuddy, /animbus, /animcamera, /animcar, /animcarry, /animcarchat, /animcasino\n",
  6612. "/animchainsaw, /animchoppa, /animclothes, /animcoach, /animcolt, /animcopambient\n",
  6613. "/animcopdvbyz, /animcrack, /animcrib, /animdamjump, /animdancing, /animdealer\n",
  6614. "/animdildo, /animdodge, /animdozer, /animdrivebys, /animfat, /animfightb, /animfightc\n",
  6615. "/animfightd, /animfighte, /animfinale, /animfinale2, /animflame, /animflowers, /animfood, /animfreeweights\n",
  6616. "/animgangs, /animghands, /animghetto, /animgog, /animgraffity, /animgraveyard, /animgrenade, /animgym\n",
  6617. "/animhaircut, /animheist, /animinthouse, /animintoffice, /animintshop, /animjst, /animkart, /animkissing\n",
  6618. "További animokért /anims2\n");
  6619. ShowPlayerDialog(playerid, Dialog_anims, DIALOG_STYLE_MSGBOX, "Animációk!", DIALOGstring, "Rendben","Anim2");
  6620. }
  6621. if(listitem==11)
  6622. {
  6623. if( GetPlayerMoney( playerid ) < 5000 ) return SendClientMessage( playerid, red, "Nincs elég pénzed![$5000]");
  6624. GivePlayerMoney(playerid, 5000);
  6625. SetPlayerHealth(playerid, 100);
  6626. SetPlayerArmour(playerid, 100);
  6627. SendClientMessage(playerid,COLOR_GREEN,"Élet+Páncél {76c2ff}feltöltve! {FFFFFF}[-5000$]");
  6628. }
  6629. if(listitem==12)
  6630. {
  6631. ShowPlayerDialog(playerid,1548,DIALOG_STYLE_LIST,"Drogvétel","{33CCFF}gyom $100\nXTC $200\nLSD $250\nMeth $500\nkokain $2000\nHeroin $2500","Megvesz","Kilép");
  6632. }
  6633. if(listitem==13)
  6634. {
  6635. ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"{FF002B}Weapon Shop","M4 ($50,000)\n{FF00D9}AK-47 ($50,000)\nMP5 ($30,00)\n{DFA7F2}Dual Tec9's ($25,000)\nDual Uzi's ($25,000)\n{3DE3B1}Desert Eagle ($35,000)\nSilencer ($1,500)\n{69670C}Dual Colt's ($15,000)\nSawn-Off ($60,000)\n{03F2FF}Combat-Shotgun ($60,000)\nGrenade's ($10,000)\n{3DE3B1}Molotov ($10,000)\nSniper Rifle ($10,000)\n{FAF623}Armour ($5000)\nFull-Heal ($5000)\n{DFA7F2}RPG 5rounds ($500,000)\n","Buy!", "Exit");
  6636. }
  6637. if(listitem==14)
  6638. {
  6639. ForceClassSelection(playerid);
  6640. SetPlayerHealth(playerid,0);
  6641. }
  6642. }
  6643. }
  6644.  
  6645. if(dialogid == Dialog_splp)
  6646. {
  6647. if(response == 1)
  6648. {
  6649. SavePos(playerid);
  6650. }
  6651. else
  6652. {
  6653. LoadPos(playerid);
  6654. }
  6655. }
  6656.  
  6657. if(dialogid == Dialog_color)
  6658. {
  6659. if(response)
  6660. {
  6661. if(listitem==0)
  6662. {
  6663. SetPlayerColor(playerid, red);
  6664. }
  6665. if(listitem==1)
  6666. {
  6667. SetPlayerColor(playerid, COLOR_BLUE);
  6668. }
  6669. if(listitem==2)
  6670. {
  6671. SetPlayerColor(playerid, COLOR_LIGHTBLUE);
  6672. }
  6673. if(listitem==3)
  6674. {
  6675. SetPlayerColor(playerid, COLOR_GREEN);
  6676. }
  6677. if(listitem==4)
  6678. {
  6679. SetPlayerColor(playerid, COLOR_WHITE);
  6680. }
  6681. if(listitem==5)
  6682. {
  6683. SetPlayerColor(playerid, COLOR_PURPLE);
  6684. }
  6685. if(listitem==6)
  6686. {
  6687. SetPlayerColor(playerid, yellow);
  6688. }
  6689. if(listitem==7)
  6690. {
  6691. SetPlayerColor(playerid, COLOR_BLACK);
  6692. }
  6693. if(listitem==8)
  6694. {
  6695. SetPlayerColor(playerid, COLOR_ORANGE);
  6696. }
  6697. if(listitem==9)
  6698. {
  6699. SetPlayerColor(playerid, yellow);
  6700. }
  6701. if(listitem==10)
  6702. {
  6703. SetPlayerColor(playerid, COLOR_GREY);
  6704. }
  6705. if(listitem==11)
  6706. {
  6707. SetPlayerColor(playerid, COLOR_BROWN);
  6708. }
  6709. }
  6710. }
  6711.  
  6712. if(dialogid == Dialog_teles)
  6713. {
  6714. if(response)
  6715. {
  6716. if(listitem==0)
  6717. {
  6718. ShowPlayerDialog(playerid,Dialog_lv,2,"==Las Venturas==","{FF9933}/lv\n{FF9933}/lvj\n{FF9933}/lvair\n{FF9933}/LVAir jump\n{FF9933}/oldair\n{FF9933}/Oldair Jump\n{FF9933}/area51\n{FF9933}/LVRend\n{FF9933}/chilliad\nLV katasztrófa sújtotta terület\n{FF9933}<<Vissza\n","Tele","Bezár");
  6719. }
  6720. if(listitem==1)
  6721. {
  6722. ShowPlayerDialog(playerid,Dialog_sf,2,"==San Fierro==","{76c2ff}/sf\n{76c2ff}/sfjump\n{76c2ff}/SFAir\n{76c2ff}/derby\n{76c2ff}/jizzy\n{FF9933}<<Vissza\n","Tele","Bezár");
  6723. }
  6724. if(listitem==2)
  6725. {
  6726. ShowPlayerDialog(playerid,Dialog_ls,2,"==Los Santos==","{24FF0A}/ls\n{24FF0A}/lsjump\n{24FF0A}/lsair\n{24FF0A}/gp\n{24FF0A}/groove\n{24FF0A}/beach\n{24FF0A}/skatepark\n{24FF0A}/LS-rendőrség\n{24FF0A}<<Vissza\n","Tele","Bezár");
  6727. }
  6728. if(listitem==3)
  6729. {
  6730. ShowPlayerDialog(playerid,Dialog_airport,2,"==Repterek==","{E60000}Los Santos AirPort\n{E60000}San Fierro AirPort\n{E60000}Las Venturas AirPort\n{E60000}Elhagyatott Reptér\n{E60000}New AirPort\n{E60000}<<Vissza\n","Tele","Bezár");
  6731. }
  6732. if(listitem==4)
  6733. {
  6734. ShowPlayerDialog(playerid,Dialog_race,2,"==Race==","/skroad\n{FF9933}<<Vissza\n","Tele","Bezár");
  6735. }
  6736. if(listitem==5)
  6737. {
  6738. ShowPlayerDialog(playerid,Dialog_stunt,2,"==Stunt==","{FFFF00}/OldAir Stunt\n{FFFF00}/DsW Stunt Zone\n{FFFF00}/Ramps\n{FFFF00}/SkatePark\n{FFFF00}/Mount Chilliad Stunt\n{FFFF00}/Beach Stunting\n{FFFF00}/Jizzy Club\nStunt 1\n{FFFF00}<<Vissza\n","Tele","Bezár");
  6739. }
  6740. if(listitem==6)
  6741. {
  6742. ShowPlayerDialog(playerid,Dialog_party,2,"==Party==","Party ház\n{FF9933}<<Vissza\n","Tele","Bezár");
  6743. }
  6744. if(listitem==7)
  6745. {
  6746. ShowPlayerDialog(playerid,Dialog_fun,2,"==FUN==","Fun1{FF9933}\n<<Vissza\n","Tele","Bezár");
  6747. }
  6748. if(listitem==8)
  6749. {
  6750. ShowPlayerDialog(playerid,Dialog_dm,2,"==DeathMatch==","/Minigundm\n/ak47dm\n/m4dm\n/rocketdm\n/paintballdm\n/boxdm\n/sawndm\n{FF9933}<<Vissza\n","Tele","Bezár");
  6751. }
  6752. if(listitem==9)
  6753. {
  6754. ShowPlayerDialog(playerid,Dialog_jump,2,"==Jumping==","/Jump\n/Jump2\n/Jump3\n/Jump4\n/Jump5\n/oldairjump\n/lvairjump\n/sfjump\n/lsjump\n/lvjump\n/Bigjump\n/dswjump\n/glassjump\n/Bigjump3\n/Bigjump4\n/Bigjump5\n/Bigjump6\n/Bigjump7\n/grovejump\n/chj\n{FF9933}<<Vissza\n","Tele","Bezár");
  6755. }
  6756. if(listitem==10)
  6757. {
  6758. ShowPlayerDialog(playerid,Dialog_drift,2,"==Drift==","/Bigear\n/Drift2\n/Drift3\n/Drift4\n/Drift5\n/Drift6\n/Drift7\n/Drift8\n/Drift9\n/Drift10\n/Drift11\n/Drift12\n/Drift13\n/Drift14\n/Drift15\n/Drift16\n/Drift17\n/Drift18\n/Drift19\n/Drift20\n/driftcity\n/dswdrift\n<<Vissza\n","Tele","Bezár");
  6759. }
  6760. }
  6761. }
  6762. if(dialogid == Dialog_stunt)
  6763. {
  6764. if(response)
  6765. {
  6766. if(listitem==0)
  6767. {
  6768. if(IsPlayerInAnyVehicle(playerid))
  6769. {
  6770. SetPlayerInterior(playerid, 0);
  6771. SetVehiclePos(GetPlayerVehicleID(playerid),373.8240,2472.2849,16.4844);
  6772. GetPlayerName(playerid, pName, sizeof(pName));
  6773. format(string, sizeof(string), "%s az elhagyatott reptérre teleportált! (/oldair)", pName);
  6774. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6775. } else {
  6776. SetPlayerInterior(playerid, 0);
  6777. SetPlayerPos(playerid,373.8240,2472.2849,16.4844);
  6778. SetPlayerFacingAngle(playerid, 301.5956);
  6779. GetPlayerName(playerid, pName, sizeof(pName));
  6780. format(string, sizeof(string), "%s az elhagyatott reptérre teleportált! (/oldair)", pName);
  6781. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6782. }
  6783. }
  6784. if(listitem==1)
  6785. {
  6786. if(IsPlayerInAnyVehicle(playerid))
  6787. {
  6788. SetVehiclePos(GetPlayerVehicleID(playerid),-652.1833,1836.8324,3.0000);
  6789. SetPlayerInterior(playerid, 0);
  6790. GetPlayerName(playerid, pName, sizeof(pName));
  6791. format(string, sizeof(string), "%s a DsW Stunt zone-hoz teleportált! (/DsWstunt)", pName);
  6792. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6793. } else {
  6794. SetPlayerPos(playerid,-652.1833,1836.8324,3.0000);
  6795. GetPlayerName(playerid, pName, sizeof(pName));
  6796. format(string, sizeof(string), "%s a DsW Stunt zone-hoz teleportált! (/DsWstunt)", pName);
  6797. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6798. SetPlayerInterior(playerid, 0);
  6799. SetPlayerFacingAngle(playerid, 301.5956);
  6800. }
  6801. }
  6802. if(listitem==2)
  6803. {
  6804. if(IsPlayerInAnyVehicle(playerid))
  6805. {
  6806. SetPlayerInterior(playerid, 0);
  6807. SetVehiclePos(GetPlayerVehicleID(playerid),-2463.4343,729.3434,35.0223);
  6808. GetPlayerName(playerid, pName, sizeof(pName));
  6809. format(string, sizeof(string), "%s Elment ramp parkourra! (/Ramps)", pName);
  6810. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6811. } else {
  6812. SetPlayerPos(playerid,-2463.4343,729.3434,35.0223);
  6813. SetPlayerInterior(playerid, 0);
  6814. GetPlayerName(playerid, pName, sizeof(pName));
  6815. format(string, sizeof(string), "%s Elment ramp parkourra! (/Ramps)", pName);
  6816. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6817. SetPlayerFacingAngle(playerid, 301.5956);
  6818. }
  6819. }
  6820. if(listitem==3)
  6821. {
  6822. if(IsPlayerInAnyVehicle(playerid))
  6823. {
  6824. SetPlayerInterior(playerid, 0);
  6825. SetVehiclePos(GetPlayerVehicleID(playerid),1867.5884,-1387.0227,13.5073);
  6826. GetPlayerName(playerid, pName, sizeof(pName));
  6827. format(string, sizeof(string), "%s Elment deszkázni! (/Skatep)", pName);
  6828. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6829. } else {
  6830. SetPlayerPos(playerid,1867.5884,-1387.0227,13.5073);
  6831. SetPlayerInterior(playerid, 0);
  6832. GetPlayerName(playerid, pName, sizeof(pName));
  6833. format(string, sizeof(string), "%s Elment deszkázni! (/Skatep)", pName);
  6834. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6835. SetPlayerFacingAngle(playerid, 301.5956);
  6836. }
  6837. }
  6838. if(listitem==4)
  6839. {
  6840. if(IsPlayerInAnyVehicle(playerid))
  6841. {
  6842. SetVehiclePos(GetPlayerVehicleID(playerid),-2305.4172,-1656.9608,483.6725);
  6843. SetPlayerInterior(playerid, 0);
  6844. GetPlayerName(playerid, pName, sizeof(pName));
  6845. format(string, sizeof(string), "%s Mount Chilliad-ra teleportált! (/Chilliad)", pName);
  6846. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6847. } else {
  6848. SetPlayerPos(playerid,-2305.4172,-1656.9608,483.6725);
  6849. SetPlayerInterior(playerid, 0);
  6850. GetPlayerName(playerid, pName, sizeof(pName));
  6851. format(string, sizeof(string), "%s Mount Chilliad-ra teleportált! (/Chilliad)", pName);
  6852. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6853. }
  6854. }
  6855. if(listitem==5)
  6856. {
  6857. if(IsPlayerInAnyVehicle(playerid))
  6858. {
  6859. SetVehiclePos(GetPlayerVehicleID(playerid),266.9627,-1867.2128,2.7195);
  6860. GetPlayerName(playerid, pName, sizeof(pName));
  6861. format(string, sizeof(string), "%s Beach-ra teleportált! (/Beach)", pName);
  6862. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6863. }else{
  6864. SetPlayerPos(playerid,266.9627,-1867.2128,2.7195);
  6865. SetPlayerInterior(playerid, 0);
  6866. GetPlayerName(playerid, pName, sizeof(pName));
  6867. format(string, sizeof(string), "%s Beach-ra teleportált! (/Beach)", pName);
  6868. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6869. }
  6870. }
  6871. if(listitem==6)
  6872. {
  6873. if(IsPlayerInAnyVehicle(playerid))
  6874. {
  6875. SetVehiclePos(GetPlayerVehicleID(playerid),-2661.3477,1336.7257,16.9922+1);
  6876. SetPlayerInterior(playerid, 0);
  6877. GetPlayerName(playerid, pName, sizeof(pName));
  6878. format(string, sizeof(string), "%s Jizzy club-hoz teleportált! (/Jizzy)", pName);
  6879. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6880. } else {
  6881. SetPlayerInterior(playerid, 0);
  6882. SetPlayerPos(playerid,-2661.3477,1336.7257,16.9922+1);
  6883. SetPlayerFacingAngle(playerid, 301.5956);
  6884. GetPlayerName(playerid, pName, sizeof(pName));
  6885. format(string, sizeof(string), "%s Jizzy club-hoz teleportált! (/Jizzy)", pName);
  6886. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6887. }
  6888. }
  6889. if(listitem==7)
  6890. {
  6891. if(IsPlayerInAnyVehicle(playerid))
  6892. {
  6893. SetVehiclePos(GetPlayerVehicleID(playerid),-2988.0410,829.6219,15.3474);
  6894. SetPlayerInterior(playerid, 0);
  6895. GetPlayerName(playerid, pName, sizeof(pName));
  6896. format(string, sizeof(string), "%s Elment stuntolni! (/stunt)", pName);
  6897. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6898. } else {
  6899. SetPlayerInterior(playerid, 0);
  6900. SetPlayerPos(playerid,-2988.0410,829.6219,15.3474);
  6901. SetPlayerFacingAngle(playerid, 301.5956);
  6902. GetPlayerName(playerid, pName, sizeof(pName));
  6903. format(string, sizeof(string), "%s Elment stuntolni! (/stunt)", pName);
  6904. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6905. }
  6906. }
  6907. if(listitem==8)
  6908. {
  6909. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  6910. }
  6911. }
  6912. }
  6913.  
  6914. if(dialogid == Dialog_race)
  6915. {
  6916. if(response)
  6917. {
  6918. if(listitem==0)
  6919. {
  6920. //skroad
  6921. }
  6922. if(listitem==1)
  6923. {
  6924. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  6925. }
  6926. }
  6927. }
  6928.  
  6929. if(dialogid == Dialog_jump)
  6930. {
  6931. if(response)
  6932. {
  6933. if(listitem==0)
  6934. {
  6935. if(IsPlayerInAnyVehicle(playerid))
  6936. {
  6937. SetVehiclePos(GetPlayerVehicleID(playerid),1532.5674,-1357.0659,329.4535);
  6938. SetPlayerInterior(playerid, 0);
  6939. GetPlayerName(playerid, pName, sizeof(pName));
  6940. format(string, sizeof(string), "%s Jump-ra teleportált! {E60000}(/jump)", pName);
  6941. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6942. } else {
  6943. SetPlayerPos(playerid,1532.5674,-1357.0659,329.4535);
  6944. SetPlayerInterior(playerid, 0);
  6945. GetPlayerName(playerid, pName, sizeof(pName));
  6946. format(string, sizeof(string), "%s Jump-ra teleportált! {E60000}(/jump)", pName);
  6947. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6948. }
  6949. }
  6950. if(listitem==1)
  6951. {
  6952. if(IsPlayerInAnyVehicle(playerid))
  6953. {
  6954. SetVehiclePos(GetPlayerVehicleID(playerid),-1791.0691,567.5889,332.8019);
  6955. SetPlayerInterior(playerid, 0);
  6956. GetPlayerName(playerid, pName, sizeof(pName));
  6957. format(string, sizeof(string), "%s Jump2-re teleportált! {E60000}(/jump2)", pName);
  6958. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6959. } else {
  6960. SetPlayerPos(playerid,-1791.0691,567.5889,332.8019);
  6961. SetPlayerInterior(playerid, 0);
  6962. GetPlayerName(playerid, pName, sizeof(pName));
  6963. format(string, sizeof(string), "%s Jump2-re teleportált! {E60000}(/jump2)", pName);
  6964. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6965. }
  6966. }
  6967. if(listitem==2)
  6968. {
  6969. if(IsPlayerInAnyVehicle(playerid))
  6970. {
  6971. SetVehiclePos(GetPlayerVehicleID(playerid),-2676.0559,1595.3285,217.2739);
  6972. SetPlayerInterior(playerid, 0);
  6973. GetPlayerName(playerid, pName, sizeof(pName));
  6974. format(string, sizeof(string), "%s jump3-ra teleportált! {E60000}(/jump3)", pName);
  6975. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6976. } else {
  6977. SetPlayerPos(playerid,-2676.0559,1595.3285,217.2739);
  6978. SetPlayerInterior(playerid, 0);
  6979. GetPlayerName(playerid, pName, sizeof(pName));
  6980. format(string, sizeof(string), "%s jump3-ra teleportált! {E60000}(/jump3)", pName);
  6981. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6982. }
  6983. }
  6984. if(listitem==3)
  6985. {
  6986. if(IsPlayerInAnyVehicle(playerid))
  6987. {
  6988. SetVehiclePos(GetPlayerVehicleID(playerid),-1753.5964,885.7740,295.8750);
  6989. SetPlayerInterior(playerid, 0);
  6990. GetPlayerName(playerid, pName, sizeof(pName));
  6991. format(string, sizeof(string), "%s jump4-re teleportált! {E60000}(/jump4)", pName);
  6992. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6993. } else {
  6994. SetPlayerPos(playerid,-1753.5964,885.7740,295.8750);
  6995. SetPlayerInterior(playerid, 0);
  6996. GetPlayerName(playerid, pName, sizeof(pName));
  6997. format(string, sizeof(string), "%s jump4-re teleportált! {E60000}(/jump4)", pName);
  6998. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  6999. }
  7000. }
  7001. if(listitem==4)
  7002. {
  7003. if(IsPlayerInAnyVehicle(playerid))
  7004. {
  7005. SetVehiclePos(GetPlayerVehicleID(playerid),-1927.9120,678.5861,145.8565);
  7006. SetPlayerInterior(playerid, 0);
  7007. GetPlayerName(playerid, pName, sizeof(pName));
  7008. format(string, sizeof(string), "%s jump5-re teleportált! {E60000}(/jump5)", pName);
  7009. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7010. } else {
  7011. SetPlayerPos(playerid,-1927.9120,678.5861,145.8565);
  7012. SetPlayerInterior(playerid, 0);
  7013. GetPlayerName(playerid, pName, sizeof(pName));
  7014. format(string, sizeof(string), "%s jump5-re teleportált! {E60000}(/jump5)", pName);
  7015. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7016. }
  7017. }
  7018. if(listitem==5)
  7019. {
  7020. if(IsPlayerInAnyVehicle(playerid))
  7021. {
  7022. SetPlayerInterior(playerid, 0);
  7023. SetVehiclePos(GetPlayerVehicleID(playerid),-886.7917,2505.5818,455.1533+5);
  7024. GetPlayerName(playerid, pName, sizeof(pName));
  7025. format(string, sizeof(string), "%s az Oldair Jump-ra teleportált! {E60000}(/Oldjump)", pName);
  7026. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7027. } else {
  7028. SetPlayerInterior(playerid, 0);
  7029. SetPlayerPos(playerid,-886.7917,2505.5818,455.1533+5);
  7030. SetPlayerFacingAngle(playerid, 301.5956);
  7031. GetPlayerName(playerid, pName, sizeof(pName));
  7032. format(string, sizeof(string), "%s az Oldair Jump-ra teleportált! {E60000}(/Oldjump)", pName);
  7033. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7034. }
  7035. }
  7036. if(listitem==6)
  7037. {
  7038. if(IsPlayerInAnyVehicle(playerid))
  7039. {
  7040. SetPlayerInterior(playerid, 0);
  7041. SetVehiclePos(GetPlayerVehicleID(playerid),1480.7334,2560.3225,368.7934+5);
  7042. GetPlayerName(playerid, pName, sizeof(pName));
  7043. format(string, sizeof(string), "%s LVAir Jump-ra teleportált! {E60000}(/Lvairj)", pName);
  7044. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7045. } else {
  7046. SetPlayerPos(playerid,1480.7334,2560.3225,368.7934+5);
  7047. SetPlayerInterior(playerid, 0);
  7048. SetPlayerFacingAngle(playerid, 301.5956);
  7049. GetPlayerName(playerid, pName, sizeof(pName));
  7050. format(string, sizeof(string), "%s LVAir Jump-ra teleportált! {E60000}(/Lvairj)", pName);
  7051. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7052. }
  7053. }
  7054. if(listitem==7)
  7055. {
  7056. if(IsPlayerInAnyVehicle(playerid))
  7057. {
  7058. SetPlayerInterior(playerid, 0);
  7059. SetVehiclePos(GetPlayerVehicleID(playerid),-2743.1794,83.6239,509.6963);
  7060. GetPlayerName(playerid, pName, sizeof(pName));
  7061. format(string, sizeof(string), "%s San Fierro Jump-ra teleportált! {E60000}(/Sfjump)", pName);
  7062. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7063. } else {
  7064. SetPlayerInterior(playerid, 0);
  7065. SetPlayerPos(playerid,-2743.1794,83.6239,509.6963);
  7066. GetPlayerName(playerid, pName, sizeof(pName));
  7067. format(string, sizeof(string), "%s San Fierro Jump-ra teleportált! {E60000}(/Sfjump)", pName);
  7068. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7069. SetPlayerFacingAngle(playerid, 301.5956);
  7070. }
  7071. }
  7072. if(listitem==8)
  7073. {
  7074. SetPlayerPos(playerid,1532.5674,-1357.0659,329.4535);
  7075. GivePlayerWeapon(playerid, 46, 1000);
  7076. SetPlayerInterior(playerid,0);
  7077. GetPlayerName(playerid, pName, sizeof(pName));
  7078. format(string, sizeof(string), "%s hamarosan ugrani fog! (/Lsj)", pName);
  7079. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7080. }
  7081. if(listitem==9)
  7082. {
  7083. if(IsPlayerInAnyVehicle(playerid))
  7084. {
  7085. SetPlayerInterior(playerid, 0);
  7086. SetVehiclePos(GetPlayerVehicleID(playerid),2269.8418,1627.9934,94.9219);
  7087. GetPlayerName(playerid, pName, sizeof(pName));
  7088. format(string, sizeof(string), "%s Las Venturasi jump-hoz teleportált! (/lvjump)", pName);
  7089. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7090. } else {
  7091. SetPlayerInterior(playerid, 0);
  7092. SetPlayerPos(playerid,2269.8418,1627.9934,94.9219);
  7093. GetPlayerName(playerid, pName, sizeof(pName));
  7094. format(string, sizeof(string), "%s Las Venturasi jump-hoz teleportált! (/lvjump)", pName);
  7095. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7096. SetPlayerFacingAngle(playerid, 301.5956);
  7097. }
  7098. }
  7099. if(listitem==10)
  7100. {
  7101. if(IsPlayerInAnyVehicle(playerid))
  7102. {
  7103. SetPlayerInterior(playerid, 0);
  7104. SetVehiclePos(GetPlayerVehicleID(playerid),2577.888,-1024.328,336.290);
  7105. GetPlayerName(playerid, pName, sizeof(pName));
  7106. format(string, sizeof(string), "%s Bigjump 1-re teleportált! (/bj)", pName);
  7107. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7108. } else {
  7109. SetPlayerInterior(playerid, 0);
  7110. SetPlayerPos(playerid,2577.888,-1024.328,336.290);
  7111. GetPlayerName(playerid, pName, sizeof(pName));
  7112. format(string, sizeof(string), "%s Bigjump 1-re teleportált! (/bj)", pName);
  7113. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7114. SetPlayerFacingAngle(playerid, 301.5956);
  7115. }
  7116. }
  7117. if(listitem==11)
  7118. {
  7119. if(IsPlayerInAnyVehicle(playerid))
  7120. {
  7121. SetVehiclePos(GetPlayerVehicleID(playerid),67.3863,-1003.9247,433.1462);
  7122. SetPlayerInterior(playerid, 0);
  7123. Object(playerid);
  7124. GetPlayerName(playerid, pName, sizeof(pName));
  7125. format(string, sizeof(string), "%s a DsW jump-ra teleportált! {E60000}(/dswjump)", pName);
  7126. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7127. } else {
  7128. SetPlayerPos(playerid,67.3863,-1003.9247,433.1462);
  7129. Object(playerid);
  7130. GetPlayerName(playerid, pName, sizeof(pName));
  7131. format(string, sizeof(string), "%s a DsW jump-ra teleportált! {E60000}(/dswjump)", pName);
  7132. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7133. SetPlayerInterior(playerid, 0);
  7134. SetPlayerFacingAngle(playerid, 301.5956);
  7135. }
  7136. }
  7137. if(listitem==12)
  7138. {
  7139. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  7140. if(IsPlayerInAnyVehicle(playerid))
  7141. {
  7142. SetVehiclePos(GetPlayerVehicleID(playerid),2525.189,-1247.960,751.951+3);
  7143. SetPlayerInterior(playerid, 0);
  7144. GetPlayerName(playerid, pName, sizeof(pName));
  7145. format(string, sizeof(string), "%s CarSumo-ra teleportált! {E60000}(/glassjump)", pName);
  7146. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7147. Object(playerid);
  7148. } else {
  7149. SetPlayerInterior(playerid, 0);
  7150. SetPlayerPos(playerid,2525.189,-1247.960,751.951+3);
  7151. GetPlayerName(playerid, pName, sizeof(pName));
  7152. format(string, sizeof(string), "%s CarSumo-ra teleportált! {E60000}(/glassjump)", pName);
  7153. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7154. SetPlayerFacingAngle(playerid, 301.5956);
  7155. Object(playerid);
  7156. }
  7157. }
  7158. if(listitem==13)
  7159. {
  7160. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  7161. if(IsPlayerInAnyVehicle(playerid))
  7162. {
  7163. SetVehiclePos(GetPlayerVehicleID(playerid),1017.716,170.144,289.042+3);
  7164. SetPlayerInterior(playerid, 0);
  7165. GetPlayerName(playerid, pName, sizeof(pName));
  7166. format(string, sizeof(string), "%s Bigjump3-ra teleportált! {E60000}(/bj3)", pName);
  7167. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7168. Object(playerid);
  7169. } else {
  7170. SetPlayerInterior(playerid, 0);
  7171. SetPlayerPos(playerid,1017.716,170.144,289.042+3);
  7172. GetPlayerName(playerid, pName, sizeof(pName));
  7173. format(string, sizeof(string), "%s Bigjump3-ra teleportált! {E60000}(/bj3)", pName);
  7174. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7175. SetPlayerFacingAngle(playerid, 301.5956);
  7176. Object(playerid);
  7177. }
  7178. }
  7179. if(listitem==14)
  7180. {
  7181. if(dmid[playerid] != -1) return SendClientMessage(playerid,COLOR_GREEN,"DM zónában vagy először lépj ki /exitdm");
  7182. if(IsPlayerInAnyVehicle(playerid))
  7183. {
  7184. SetVehiclePos(GetPlayerVehicleID(playerid),2151.189,-1250.572,464.354+3);
  7185. SetPlayerInterior(playerid, 0);
  7186. GetPlayerName(playerid, pName, sizeof(pName));
  7187. format(string, sizeof(string), "%s Bigjump4-re teleportált! {E60000}(/bj4)", pName);
  7188. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7189. Object(playerid);
  7190. } else {
  7191. SetPlayerInterior(playerid, 0);
  7192. SetPlayerPos(playerid,2151.189,-1250.572,464.354+3);
  7193. GetPlayerName(playerid, pName, sizeof(pName));
  7194. format(string, sizeof(string), "%s Bigjump4-re teleportált! {E60000}(/bj4)", pName);
  7195. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7196. SetPlayerFacingAngle(playerid, 301.5956);
  7197. Object(playerid);
  7198. }
  7199. }
  7200. if(listitem==15)
  7201. {
  7202. if(IsPlayerInAnyVehicle(playerid))
  7203. {
  7204. SetVehiclePos(GetPlayerVehicleID(playerid),-2996.524,1409.995,192.212+3);
  7205. SetPlayerInterior(playerid, 0);
  7206. GetPlayerName(playerid, pName, sizeof(pName));
  7207. format(string, sizeof(string), "%s Bigjump5-re teleportált! {E60000}(/bj5)", pName);
  7208. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7209. Object(playerid);
  7210. } else {
  7211. SetPlayerInterior(playerid, 0);
  7212. SetPlayerPos(playerid,-2996.524,1409.995,192.212+3);
  7213. GetPlayerName(playerid, pName, sizeof(pName));
  7214. format(string, sizeof(string), "%s Bigjump5-re teleportált! {E60000}(/bj5)", pName);
  7215. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7216. SetPlayerFacingAngle(playerid, 301.5956);
  7217. Object(playerid);
  7218. }
  7219. }
  7220. if(listitem==16)
  7221. {
  7222. if(IsPlayerInAnyVehicle(playerid))
  7223. {
  7224. SetVehiclePos(GetPlayerVehicleID(playerid),1586.324,-2061.937,748.786+3);
  7225. SetPlayerInterior(playerid, 0);
  7226. GetPlayerName(playerid, pName, sizeof(pName));
  7227. format(string, sizeof(string), "%s Bigjump6-ra teleportált! {E60000}(/bj6)", pName);
  7228. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7229. Object(playerid);
  7230. } else {
  7231. SetPlayerInterior(playerid, 0);
  7232. SetPlayerPos(playerid,1586.324,-2061.937,748.786+3);
  7233. GetPlayerName(playerid, pName, sizeof(pName));
  7234. format(string, sizeof(string), "%s Bigjump6-ra teleportált! {E60000}(/bj6)", pName);
  7235. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7236. SetPlayerFacingAngle(playerid, 301.5956);
  7237. Object(playerid);
  7238. }
  7239. }
  7240. if(listitem==17)
  7241. {
  7242. if(IsPlayerInAnyVehicle(playerid))
  7243. {
  7244. SetVehiclePos(GetPlayerVehicleID(playerid),3320.400,-1087.539,368.040+3);
  7245. SetPlayerInterior(playerid, 0);
  7246. GetPlayerName(playerid, pName, sizeof(pName));
  7247. format(string, sizeof(string), "%s Bigjump7-re teleportált! {E60000}(/bj7)", pName);
  7248. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7249. Object(playerid);
  7250. } else {
  7251. SetPlayerInterior(playerid, 0);
  7252. SetPlayerPos(playerid,3320.400,-1087.539,368.040+3);
  7253. GetPlayerName(playerid, pName, sizeof(pName));
  7254. format(string, sizeof(string), "%s Bigjump7-re teleportált! {E60000}(/bj7)", pName);
  7255. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7256. SetPlayerFacingAngle(playerid, 301.5956);
  7257. Object(playerid);
  7258. }
  7259. }
  7260. if(listitem==18)
  7261. {
  7262. if(IsPlayerInAnyVehicle(playerid))
  7263. {
  7264. SetVehiclePos(GetPlayerVehicleID(playerid),3135.9475,-1666.7351,609.3583);
  7265. SetPlayerInterior(playerid, 0);
  7266. GetPlayerName(playerid, pName, sizeof(pName));
  7267. format(string, sizeof(string), "%s a Groovejump-ra teleportált! {E60000}(/grovejump)", pName);
  7268. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7269. } else {
  7270. SetPlayerPos(playerid,3135.9475,-1666.7351,609.3583);
  7271. SetPlayerInterior(playerid, 0);
  7272. GetPlayerName(playerid, pName, sizeof(pName));
  7273. format(string, sizeof(string), "%s a Groovejump-ra teleportált! {E60000}(/grovejump)", pName);
  7274. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7275. SetPlayerFacingAngle(playerid, 301.5956);
  7276. }
  7277. }
  7278. if(listitem==19)
  7279. {
  7280. if(IsPlayerInAnyVehicle(playerid))
  7281. {
  7282. SetVehiclePos(GetPlayerVehicleID(playerid),-2403.8916,-1613.3243,1375.3552+2);
  7283. } else {
  7284. SetPlayerPos(playerid,-2403.8916,-1613.3243,1375.3552+2);
  7285. }
  7286. SetPlayerFacingAngle(playerid, 301.5956);
  7287. Object(playerid);
  7288. GetPlayerName(playerid, pName, sizeof(pName));
  7289. format(string, sizeof(string), "%s a chilliad jump-ra teleportált! (/chj)", pName);
  7290. SendClientMessageToAll(COLOR_LIGHTBLUE, string);
  7291. SetPlayerInterior(playerid, 0);
  7292. }
  7293. if(listitem==20)
  7294. {
  7295. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  7296. }
  7297. }
  7298. }
  7299.  
  7300. if(dialogid == Dialog_party)
  7301. {
  7302. if(response)
  7303. {
  7304. if(listitem==0)
  7305. {
  7306. if(IsPlayerInAnyVehicle(playerid))
  7307. {
  7308. SetVehiclePos(GetPlayerVehicleID(playerid),835.6929,-1824.5754,12.2199);
  7309. SetPlayerInterior(playerid, 0);
  7310. GetPlayerName(playerid, pName, sizeof(pName));
  7311. format(string, sizeof(string), "%s Party ház-hoz teleportált! (/partyh)", pName);
  7312. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7313. } else {
  7314. SetPlayerInterior(playerid, 0);
  7315. SetPlayerPos(playerid,835.6929,-1824.5754,12.2199);
  7316. SetPlayerFacingAngle(playerid, 301.5956);
  7317. GetPlayerName(playerid, pName, sizeof(pName));
  7318. format(string, sizeof(string), "%s party ház-hoz teleportált! (/partyh)", pName);
  7319. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7320. }
  7321. }
  7322. if(listitem==1)
  7323. {
  7324. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  7325. }
  7326. }
  7327. }
  7328.  
  7329. if(dialogid == Dialog_fun)
  7330. {
  7331. if(response)
  7332. {
  7333. if(listitem==0)
  7334. {
  7335. if(IsPlayerInAnyVehicle(playerid))
  7336. {
  7337. SetPlayerInterior(playerid, 0);
  7338. SetVehiclePos(GetPlayerVehicleID(playerid),2549.944,-1107.979,2740.768);
  7339. GetPlayerName(playerid, pName, sizeof(pName));
  7340. format(string, sizeof(string), "%s az 1. fun-ra teleportált! [/fun]", pName);
  7341. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7342. } else {
  7343. SetPlayerInterior(playerid, 0);
  7344. SetPlayerPos(playerid,2549.944,-1107.979,2740.768);
  7345. SetPlayerFacingAngle(playerid, 301.5956);
  7346. GetPlayerName(playerid, pName, sizeof(pName));
  7347. format(string, sizeof(string), "%s az 1. fun-ra teleportált! [/fun]", pName);
  7348. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7349. }
  7350. }
  7351. if(listitem==1)
  7352. {
  7353. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  7354. }
  7355. }
  7356. }
  7357.  
  7358. if(dialogid == Dialog_drift)
  7359. {
  7360. if(response)
  7361. {
  7362. if(listitem==0)
  7363. {
  7364. if(IsPlayerInAnyVehicle(playerid))
  7365. {
  7366. SetPlayerInterior(playerid, 0);
  7367. SetVehiclePos(GetPlayerVehicleID(playerid),-330.3562,1529.4213,75.3594);
  7368. GetPlayerName(playerid, pName, sizeof(pName));
  7369. format(string, sizeof(string), "%s a Sivatagi Drift-re teleportált! [/bigear]", pName);
  7370. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7371. } else {
  7372. SetPlayerInterior(playerid, 0);
  7373. SetPlayerPos(playerid,-330.3562,1529.4213,75.3594);
  7374. SetPlayerFacingAngle(playerid, 301.5956);
  7375. GetPlayerName(playerid, pName, sizeof(pName));
  7376. format(string, sizeof(string), "%s a Sivatagi Drift-re teleportált! [/bigear]", pName);
  7377. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7378. }
  7379. }
  7380. if(listitem==1)
  7381. {
  7382. if(IsPlayerInAnyVehicle(playerid))
  7383. {
  7384. SetPlayerInterior(playerid, 0);
  7385. SetVehiclePos(GetPlayerVehicleID(playerid),2286.1074,1390.0565,43);
  7386. GetPlayerName(playerid, pName, sizeof(pName));
  7387. format(string, sizeof(string), "%s a Drift2-re teleportált! [/Drift2]", pName);
  7388. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7389. } else {
  7390. SetPlayerInterior(playerid, 0);
  7391. SetPlayerPos(playerid,2286.1074,1390.0565,43);
  7392. SetPlayerFacingAngle(playerid, 301.5956);
  7393. GetPlayerName(playerid, pName, sizeof(pName));
  7394. format(string, sizeof(string), "%s a Drift2-re teleportált! [/Drift2]", pName);
  7395. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7396. }
  7397. }
  7398. if(listitem==2)
  7399. {
  7400. if(IsPlayerInAnyVehicle(playerid))
  7401. {
  7402. SetPlayerInterior(playerid, 0);
  7403. SetVehiclePos(GetPlayerVehicleID(playerid),-2409.4253,-600.0413,132.5273);
  7404. GetPlayerName(playerid, pName, sizeof(pName));
  7405. format(string, sizeof(string), "%s a Drift3-ra teleportált! [/Drift3]", pName);
  7406. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7407. } else {
  7408. SetPlayerInterior(playerid, 0);
  7409. SetPlayerPos(playerid,-2409.4253,-600.0413,132.5273);
  7410. SetPlayerFacingAngle(playerid, 301.5956);
  7411. GetPlayerName(playerid, pName, sizeof(pName));
  7412. format(string, sizeof(string), "%s a Drift3-ra teleportált! [/Drift3]", pName);
  7413. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7414. }
  7415. }
  7416. if(listitem==3)
  7417. {
  7418. if(IsPlayerInAnyVehicle(playerid))
  7419. {
  7420. SetPlayerInterior(playerid, 0);
  7421. SetVehiclePos(GetPlayerVehicleID(playerid),-2117.6387,-762.7694,32.0234);
  7422. GetPlayerName(playerid, pName, sizeof(pName));
  7423. format(string, sizeof(string), "%s a Drift4-re teleportált! [/Drift4]", pName);
  7424. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7425. } else {
  7426. SetPlayerInterior(playerid, 0);
  7427. SetPlayerPos(playerid,-2117.6387,-762.7694,32.0234);
  7428. SetPlayerFacingAngle(playerid, 301.5956);
  7429. GetPlayerName(playerid, pName, sizeof(pName));
  7430. format(string, sizeof(string), "%s a Drift4-re teleportált! [/Drift4]", pName);
  7431. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7432. }
  7433. }
  7434. if(listitem==4)
  7435. {
  7436. if(IsPlayerInAnyVehicle(playerid))
  7437. {
  7438. SetPlayerInterior(playerid, 0);
  7439. SetVehiclePos(GetPlayerVehicleID(playerid),1610.1160,-1541.4785,13.3179);
  7440. GetPlayerName(playerid, pName, sizeof(pName));
  7441. format(string, sizeof(string), "%s a Drift5-re teleportált! [/Drift5]", pName);
  7442. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7443. } else {
  7444. SetPlayerInterior(playerid, 0);
  7445. SetPlayerPos(playerid,1610.1160,-1541.4785,13.3179);
  7446. SetPlayerFacingAngle(playerid, 301.5956);
  7447. GetPlayerName(playerid, pName, sizeof(pName));
  7448. format(string, sizeof(string), "%s a Drift5-re teleportált! [/Drift5]", pName);
  7449. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7450. }
  7451. }
  7452. if(listitem==5)
  7453. {
  7454. if(IsPlayerInAnyVehicle(playerid))
  7455. {
  7456. SetPlayerInterior(playerid, 0);
  7457. SetVehiclePos(GetPlayerVehicleID(playerid),-1969.2866,676.3817,46.4543);
  7458. GetPlayerName(playerid, pName, sizeof(pName));
  7459. format(string, sizeof(string), "%s a Drift6-ra teleportált! [/Drift6]", pName);
  7460. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7461. } else {
  7462. SetPlayerInterior(playerid, 0);
  7463. SetPlayerPos(playerid,-1969.2866,676.3817,46.4543);
  7464. SetPlayerFacingAngle(playerid, 301.5956);
  7465. GetPlayerName(playerid, pName, sizeof(pName));
  7466. format(string, sizeof(string), "%s a Drift6-ra teleportált! [/Drift6]", pName);
  7467. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7468. }
  7469. }
  7470. if(listitem==6)
  7471. {
  7472. if(IsPlayerInAnyVehicle(playerid))
  7473. {
  7474. SetPlayerInterior(playerid, 0);
  7475. SetVehiclePos(GetPlayerVehicleID(playerid),2618.0977,2321.1042,10.6719);
  7476. GetPlayerName(playerid, pName, sizeof(pName));
  7477. format(string, sizeof(string), "%s a Drift7-re teleportált! [/Drift7]", pName);
  7478. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7479. } else {
  7480. SetPlayerInterior(playerid, 0);
  7481. SetPlayerPos(playerid,2618.0977,2321.1042,10.6719);
  7482. SetPlayerFacingAngle(playerid, 301.5956);
  7483. GetPlayerName(playerid, pName, sizeof(pName));
  7484. format(string, sizeof(string), "%s a Drift7-re teleportált! [/Drift7]", pName);
  7485. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7486. }
  7487. }
  7488. if(listitem==7)
  7489. {
  7490. if(IsPlayerInAnyVehicle(playerid))
  7491. {
  7492. SetPlayerInterior(playerid, 0);
  7493. SetVehiclePos(GetPlayerVehicleID(playerid),-2706.1841,361.0477,4.4132);
  7494. GetPlayerName(playerid, pName, sizeof(pName));
  7495. format(string, sizeof(string), "%s a Drift8-ra teleportált! [/Drift8]", pName);
  7496. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7497. } else {
  7498. SetPlayerInterior(playerid, 0);
  7499. SetPlayerPos(playerid,-2706.1841,361.0477,4.4132);
  7500. SetPlayerFacingAngle(playerid, 301.5956);
  7501. GetPlayerName(playerid, pName, sizeof(pName));
  7502. format(string, sizeof(string), "%s a Drift8-ra teleportált! [/Drift8]", pName);
  7503. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7504. }
  7505. }
  7506. if(listitem==8)
  7507. {
  7508. if(IsPlayerInAnyVehicle(playerid))
  7509. {
  7510. SetPlayerInterior(playerid, 0);
  7511. SetVehiclePos(GetPlayerVehicleID(playerid),1236.3572,1127.9125,6.5325);
  7512. GetPlayerName(playerid, pName, sizeof(pName));
  7513. format(string, sizeof(string), "%s a Drift9-re teleportált! [/Drift9]", pName);
  7514. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7515. } else {
  7516. SetPlayerInterior(playerid, 0);
  7517. SetPlayerPos(playerid,1236.3572,1127.9125,6.5325);
  7518. SetPlayerFacingAngle(playerid, 301.5956);
  7519. GetPlayerName(playerid, pName, sizeof(pName));
  7520. format(string, sizeof(string), "%s a Drift9-re teleportált! [/Drift9]", pName);
  7521. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7522. }
  7523. }
  7524. if(listitem==9)
  7525. {
  7526. if(IsPlayerInAnyVehicle(playerid))
  7527. {
  7528. SetPlayerInterior(playerid, 0);
  7529. SetVehiclePos(GetPlayerVehicleID(playerid),-1692.6417,989.4325,17.5859);
  7530. GetPlayerName(playerid, pName, sizeof(pName));
  7531. format(string, sizeof(string), "%s a Drift10-re teleportált! [/Drift10]", pName);
  7532. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7533. } else {
  7534. SetPlayerInterior(playerid, 0);
  7535. SetPlayerPos(playerid,-1692.6417,989.4325,17.5859);
  7536. SetPlayerFacingAngle(playerid, 301.5956);
  7537. GetPlayerName(playerid, pName, sizeof(pName));
  7538. format(string, sizeof(string), "%s a Drift10-re teleportált! [/Drift10]", pName);
  7539. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7540. }
  7541. }
  7542. if(listitem==10)
  7543. {
  7544. if(IsPlayerInAnyVehicle(playerid))
  7545. {
  7546. SetPlayerInterior(playerid, 0);
  7547. SetVehiclePos(GetPlayerVehicleID(playerid),714.7948,928.3239,-18.6933);
  7548. GetPlayerName(playerid, pName, sizeof(pName));
  7549. format(string, sizeof(string), "%s a Drift11-re teleportált! [/Drift11]", pName);
  7550. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7551. } else {
  7552. SetPlayerInterior(playerid, 0);
  7553. SetPlayerPos(playerid,714.7948,928.3239,-18.6933);
  7554. SetPlayerFacingAngle(playerid, 301.5956);
  7555. GetPlayerName(playerid, pName, sizeof(pName));
  7556. format(string, sizeof(string), "%s a Drift11-re teleportált! [/Drift11]", pName);
  7557. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7558. }
  7559. }
  7560. if(listitem==11)
  7561. {
  7562. if(IsPlayerInAnyVehicle(playerid))
  7563. {
  7564. SetPlayerInterior(playerid, 0);
  7565. SetVehiclePos(GetPlayerVehicleID(playerid),154.0897,-1936.1246,3.4304);
  7566. GetPlayerName(playerid, pName, sizeof(pName));
  7567. format(string, sizeof(string), "%s a Drift12-re teleportált! [/Drift12]", pName);
  7568. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7569. } else {
  7570. SetPlayerInterior(playerid, 0);
  7571. SetPlayerPos(playerid,154.0897,-1936.1246,3.4304);
  7572. SetPlayerFacingAngle(playerid, 301.5956);
  7573. GetPlayerName(playerid, pName, sizeof(pName));
  7574. format(string, sizeof(string), "%s a Drift12-re teleportált! [/Drift12]", pName);
  7575. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7576. }
  7577. }
  7578. if(listitem==12)
  7579. {
  7580. if(IsPlayerInAnyVehicle(playerid))
  7581. {
  7582. SetPlayerInterior(playerid, 0);
  7583. SetVehiclePos(GetPlayerVehicleID(playerid),1063.4424,1746.3445,10.6122);
  7584. GetPlayerName(playerid, pName, sizeof(pName));
  7585. format(string, sizeof(string), "%s a Drift13-ra teleportált! [/Drift13]", pName);
  7586. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7587. } else {
  7588. SetPlayerInterior(playerid, 0);
  7589. SetPlayerPos(playerid,1063.4424,1746.3445,10.6122);
  7590. SetPlayerFacingAngle(playerid, 301.5956);
  7591. GetPlayerName(playerid, pName, sizeof(pName));
  7592. format(string, sizeof(string), "%s a Drift13-ra teleportált! [/Drift13]", pName);
  7593. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7594. }
  7595. }
  7596. if(listitem==13)
  7597. {
  7598. if(IsPlayerInAnyVehicle(playerid))
  7599. {
  7600. SetPlayerInterior(playerid, 0);
  7601. SetVehiclePos(GetPlayerVehicleID(playerid),-2130.1484,918.8044,79.4905);
  7602. GetPlayerName(playerid, pName, sizeof(pName));
  7603. format(string, sizeof(string), "%s a Drift14-re teleportált! [/Drift14]", pName);
  7604. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7605. } else {
  7606. SetPlayerInterior(playerid, 0);
  7607. SetPlayerPos(playerid,-2130.1484,918.8044,79.4905);
  7608. SetPlayerFacingAngle(playerid, 301.5956);
  7609. GetPlayerName(playerid, pName, sizeof(pName));
  7610. format(string, sizeof(string), "%s a Drift14-re teleportált! [/Drift14]", pName);
  7611. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7612. }
  7613. }
  7614. if(listitem==14)
  7615. {
  7616. if(IsPlayerInAnyVehicle(playerid))
  7617. {
  7618. SetPlayerInterior(playerid, 0);
  7619. SetVehiclePos(GetPlayerVehicleID(playerid),1238.9991,-736.8847,95.2229);
  7620. GetPlayerName(playerid, pName, sizeof(pName));
  7621. format(string, sizeof(string), "%s a Drift15-re teleportált! [/Drift15]", pName);
  7622. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7623. } else {
  7624. SetPlayerInterior(playerid, 0);
  7625. SetPlayerPos(playerid,1238.9991,-736.8847,95.2229);
  7626. SetPlayerFacingAngle(playerid, 301.5956);
  7627. GetPlayerName(playerid, pName, sizeof(pName));
  7628. format(string, sizeof(string), "%s a Drift15-re teleportált! [/Drift15]", pName);
  7629. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7630. }
  7631. }
  7632. if(listitem==15)
  7633. {
  7634. if(IsPlayerInAnyVehicle(playerid))
  7635. {
  7636. SetPlayerInterior(playerid, 0);
  7637. SetVehiclePos(GetPlayerVehicleID(playerid),1258.9465,-2042.6565,59.0761);
  7638. GetPlayerName(playerid, pName, sizeof(pName));
  7639. format(string, sizeof(string), "%s a Drift16-ra teleportált! [/Drift16]", pName);
  7640. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7641. } else {
  7642. SetPlayerInterior(playerid, 0);
  7643. SetPlayerPos(playerid,1258.9465,-2042.6565,59.0761);
  7644. SetPlayerFacingAngle(playerid, 301.5956);
  7645. GetPlayerName(playerid, pName, sizeof(pName));
  7646. format(string, sizeof(string), "%s a Drift16-ra teleportált! [/Drift16]", pName);
  7647. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7648. }
  7649. }
  7650. if(listitem==16)
  7651. {
  7652. if(IsPlayerInAnyVehicle(playerid))
  7653. {
  7654. SetPlayerInterior(playerid, 0);
  7655. SetVehiclePos(GetPlayerVehicleID(playerid),2235.7085,1962.3981,31);
  7656. GetPlayerName(playerid, pName, sizeof(pName));
  7657. format(string, sizeof(string), "%s a Drift17-re teleportált! [/Drift17]", pName);
  7658. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7659. } else {
  7660. SetPlayerInterior(playerid, 0);
  7661. SetPlayerPos(playerid,2235.7085,1962.3981,31);
  7662. SetPlayerFacingAngle(playerid, 301.5956);
  7663. GetPlayerName(playerid, pName, sizeof(pName));
  7664. format(string, sizeof(string), "%s a Drift17-re teleportált! [/Drift17]", pName);
  7665. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7666. }
  7667. }
  7668. if(listitem==17)
  7669. {
  7670. if(IsPlayerInAnyVehicle(playerid))
  7671. {
  7672. SetPlayerInterior(playerid, 0);
  7673. SetVehiclePos(GetPlayerVehicleID(playerid),2659.0078,-1414.9922,30.1716);
  7674. GetPlayerName(playerid, pName, sizeof(pName));
  7675. format(string, sizeof(string), "%s a Drift18-ra teleportált! [/Drift18]", pName);
  7676. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7677. } else {
  7678. SetPlayerInterior(playerid, 0);
  7679. SetPlayerPos(playerid,2659.0078,-1414.9922,30.1716);
  7680. SetPlayerFacingAngle(playerid, 301.5956);
  7681. GetPlayerName(playerid, pName, sizeof(pName));
  7682. format(string, sizeof(string), "%s a Drift18-ra teleportált! [/Drift18]", pName);
  7683. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7684. }
  7685. }
  7686. if(listitem==18)
  7687. {
  7688. if(IsPlayerInAnyVehicle(playerid))
  7689. {
  7690. SetPlayerInterior(playerid, 0);
  7691. SetVehiclePos(GetPlayerVehicleID(playerid),-2257.8169,1190.1008,55.4893);
  7692. GetPlayerName(playerid, pName, sizeof(pName));
  7693. format(string, sizeof(string), "%s a Drift19-re teleportált! [/Drift19]", pName);
  7694. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7695. } else {
  7696. SetPlayerInterior(playerid, 0);
  7697. SetPlayerPos(playerid,-2257.8169,1190.1008,55.4893);
  7698. SetPlayerFacingAngle(playerid, 301.5956);
  7699. GetPlayerName(playerid, pName, sizeof(pName));
  7700. format(string, sizeof(string), "%s a Drift19-re teleportált! [/Drift19]", pName);
  7701. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7702. }
  7703. }
  7704. if(listitem==19)
  7705. {
  7706. if(IsPlayerInAnyVehicle(playerid))
  7707. {
  7708. SetPlayerInterior(playerid, 0);
  7709. SetVehiclePos(GetPlayerVehicleID(playerid),-1882.9452,1178.9291,45.2538);
  7710. GetPlayerName(playerid, pName, sizeof(pName));
  7711. format(string, sizeof(string), "%s a Drift20-ra teleportált! [/Drift20]", pName);
  7712. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7713. } else {
  7714. SetPlayerInterior(playerid, 0);
  7715. SetPlayerPos(playerid,-1882.9452,1178.9291,45.2538);
  7716. SetPlayerFacingAngle(playerid, 301.5956);
  7717. GetPlayerName(playerid, pName, sizeof(pName));
  7718. format(string, sizeof(string), "%s a Drift20-ra teleportált! [/Drift20]", pName);
  7719. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7720. }
  7721. }
  7722. if(listitem==20)
  7723. {
  7724. if(IsPlayerInAnyVehicle(playerid))
  7725. {
  7726. SetPlayerInterior(playerid, 0);
  7727. SetVehiclePos(GetPlayerVehicleID(playerid),-1339.1401,705.0499,6.5295+4);
  7728. GetPlayerName(playerid, pName, sizeof(pName));
  7729. format(string, sizeof(string), "%s Elment Drift city-re! {E60000}(/driftcity)", pName);
  7730. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7731. } else {
  7732. SetPlayerPos(playerid,-1339.1401,705.0499,6.5295+4);
  7733. SetPlayerInterior(playerid, 0);
  7734. GetPlayerName(playerid, pName, sizeof(pName));
  7735. format(string, sizeof(string), "%s Elment Drift city-re! {E60000}(/driftcity)", pName);
  7736. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7737. SetPlayerFacingAngle(playerid, 301.5956);
  7738. }
  7739. }
  7740. if(listitem==21)
  7741. {
  7742. //dsw drift
  7743. }
  7744. if(listitem==22)
  7745. {
  7746. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  7747. }
  7748. }
  7749. }
  7750.  
  7751. //==[Las Venturas (LV)]==//
  7752. if(dialogid == Dialog_lv)
  7753. {
  7754. if(response)
  7755. {
  7756. if(listitem==0)
  7757. {
  7758. if(IsPlayerInAnyVehicle(playerid))
  7759. {
  7760. SetPlayerInterior(playerid, 0);
  7761. SetVehiclePos(GetPlayerVehicleID(playerid),2351.6108,1399.0216,42.8203);
  7762. GetPlayerName(playerid, pName, sizeof(pName));
  7763. format(string, sizeof(string), "%s Las Venturas-hoz teleportált! (/Lv)", pName);
  7764. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7765. } else {
  7766. SetPlayerInterior(playerid, 0);
  7767. SetPlayerPos(playerid,2351.6108,1399.0216,42.8203);
  7768. GetPlayerName(playerid, pName, sizeof(pName));
  7769. format(string, sizeof(string), "%s Las Venturas-hoz teleportált! (/Lv)", pName);
  7770. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7771. SetPlayerFacingAngle(playerid, 301.5956);
  7772. }
  7773. }
  7774. if(listitem==1)
  7775. {
  7776. if(IsPlayerInAnyVehicle(playerid))
  7777. {
  7778. SetPlayerInterior(playerid, 0);
  7779. SetVehiclePos(GetPlayerVehicleID(playerid),2269.8418,1627.9934,94.9219);
  7780. GetPlayerName(playerid, pName, sizeof(pName));
  7781. format(string, sizeof(string), "%s Las Venturasi jump-hoz teleportált! (/LvJump)", pName);
  7782. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7783. } else {
  7784. SetPlayerInterior(playerid, 0);
  7785. SetPlayerPos(playerid,2269.8418,1627.9934,94.9219);
  7786. GetPlayerName(playerid, pName, sizeof(pName));
  7787. format(string, sizeof(string), "%s Las Venturasi jump-hoz teleportált! (/LvJump)", pName);
  7788. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7789. SetPlayerFacingAngle(playerid, 301.5956);
  7790. }
  7791. }
  7792. if(listitem==2)
  7793. {
  7794. if(IsPlayerInAnyVehicle(playerid))
  7795. {
  7796. SetPlayerInterior(playerid, 0);
  7797. SetVehiclePos(GetPlayerVehicleID(playerid),1529.6984,1799.4802,10.8344);
  7798. GetPlayerName(playerid, pName, sizeof(pName));
  7799. format(string, sizeof(string), "%s Las Venturasi reptérre teleportált! (/Lvair)", pName);
  7800. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7801. } else {
  7802. SetPlayerPos(playerid,1529.6984,1799.4802,10.8344);
  7803. SetPlayerInterior(playerid, 0);
  7804. SetPlayerFacingAngle(playerid, 301.5956);
  7805. GetPlayerName(playerid, pName, sizeof(pName));
  7806. format(string, sizeof(string), "%s Las Venturasi reptérre teleportált! (/Lvair)", pName);
  7807. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7808. }
  7809. }
  7810. if(listitem==3)
  7811. {
  7812. if(IsPlayerInAnyVehicle(playerid))
  7813. {
  7814. SetPlayerInterior(playerid, 0);
  7815. SetVehiclePos(GetPlayerVehicleID(playerid),1480.7334,2560.3225,368.7934+5);
  7816. GetPlayerName(playerid, pName, sizeof(pName));
  7817. format(string, sizeof(string), "%s LVAir Jump-ra teleportált! (/Lvairj)", pName);
  7818. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7819. } else {
  7820. SetPlayerPos(playerid,1480.7334,2560.3225,368.7934+5);
  7821. SetPlayerInterior(playerid, 0);
  7822. SetPlayerFacingAngle(playerid, 301.5956);
  7823. GetPlayerName(playerid, pName, sizeof(pName));
  7824. format(string, sizeof(string), "%s LVAir Jump-ra teleportált! (/Lvairj)", pName);
  7825. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7826. }
  7827. }
  7828. if(listitem==4)
  7829. {
  7830. if(IsPlayerInAnyVehicle(playerid))
  7831. {
  7832. SetPlayerInterior(playerid, 0);
  7833. SetVehiclePos(GetPlayerVehicleID(playerid),373.8240,2472.2849,16.4844);
  7834. GetPlayerName(playerid, pName, sizeof(pName));
  7835. format(string, sizeof(string), "%s az Oldair reptérre teleportált! (/oldair)", pName);
  7836. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7837. } else {
  7838. SetPlayerInterior(playerid, 0);
  7839. SetPlayerPos(playerid,373.8240,2472.2849,16.4844);
  7840. SetPlayerFacingAngle(playerid, 301.5956);
  7841. GetPlayerName(playerid, pName, sizeof(pName));
  7842. format(string, sizeof(string), "%s az Oldair reptérre teleportált! (/oldair)", pName);
  7843. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7844. }
  7845. }
  7846. if(listitem==5)
  7847. {
  7848. if(IsPlayerInAnyVehicle(playerid))
  7849. {
  7850. SetPlayerInterior(playerid, 0);
  7851. SetVehiclePos(GetPlayerVehicleID(playerid),-886.7917,2505.5818,455.1533+5);
  7852. GetPlayerName(playerid, pName, sizeof(pName));
  7853. format(string, sizeof(string), "%s az Oldair Jump-ra teleportált! (/Oldjump)", pName);
  7854. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7855. } else {
  7856. SetPlayerInterior(playerid, 0);
  7857. SetPlayerPos(playerid,-886.7917,2505.5818,455.1533+5);
  7858. SetPlayerFacingAngle(playerid, 301.5956);
  7859. GetPlayerName(playerid, pName, sizeof(pName));
  7860. format(string, sizeof(string), "%s az Oldair Jump-ra teleportált! (/Oldjump)", pName);
  7861. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7862. }
  7863. }
  7864. if(listitem==6)
  7865. {
  7866. SetPlayerInterior(playerid, 0);
  7867. SetPlayerPos(playerid, 201.9920,1897.7946,17.6406);
  7868. GetPlayerName(playerid, pName, sizeof(pName));
  7869. format(string, sizeof(string), "%s Area51-hez teleportált! (/Army)", pName);
  7870. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7871. }
  7872. if(listitem==7)
  7873. {
  7874. if(IsPlayerInAnyVehicle(playerid))
  7875. {
  7876. SetPlayerInterior(playerid, 0);
  7877. SetVehiclePos(GetPlayerVehicleID(playerid),2288.0662,2427.3845,10.8203);
  7878. GetPlayerName(playerid, pName, sizeof(pName));
  7879. format(string, sizeof(string), "%s az LVRendőrség-hez teleportált! (/LvPolice)", pName);
  7880. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7881. } else {
  7882. SetPlayerInterior(playerid, 0);
  7883. SetPlayerPos(playerid,2288.0662,2427.3845,10.8203);
  7884. SetPlayerFacingAngle(playerid, 301.5956);
  7885. GetPlayerName(playerid, pName, sizeof(pName));
  7886. format(string, sizeof(string), "%s az LVRendőrség-hez teleportált! (/LvPolice)", pName);
  7887. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7888. }
  7889. }
  7890. if(listitem==8)
  7891. {
  7892. if(IsPlayerInAnyVehicle(playerid))
  7893. {
  7894. SetPlayerInterior(playerid, 0);
  7895. SetVehiclePos(GetPlayerVehicleID(playerid),-2305.4172,-1656.9608,483.6725);
  7896. GetPlayerName(playerid, pName, sizeof(pName));
  7897. format(string, sizeof(string), "%s Chilliad-ra teleportált! (/Chilliad)", pName);
  7898. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7899. } else {
  7900. SetPlayerInterior(playerid, 0);
  7901. SetPlayerPos(playerid,-2305.4172,-1656.9608,483.6725);
  7902. SetPlayerFacingAngle(playerid, 301.5956);
  7903. GetPlayerName(playerid, pName, sizeof(pName));
  7904. format(string, sizeof(string), "%s Chilliad-ra teleportált! (/Chilliad)", pName);
  7905. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7906. }
  7907. }
  7908. if(listitem==9)
  7909. {
  7910. if(IsPlayerInAnyVehicle(playerid))
  7911. {
  7912. SetPlayerInterior(playerid, 0);
  7913. SetVehiclePos(GetPlayerVehicleID(playerid),2635.9573,1275.5016,10.8125);
  7914. GetPlayerName(playerid, pName, sizeof(pName));
  7915. format(string, sizeof(string), "%s Elment a katasztrófa sújtotta területre! (/lvkst)", pName);
  7916. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7917. } else {
  7918. SetPlayerInterior(playerid, 0);
  7919. SetPlayerPos(playerid,2635.9573,1275.5016,10.8125);
  7920. SetPlayerFacingAngle(playerid, 301.5956);
  7921. GetPlayerName(playerid, pName, sizeof(pName));
  7922. format(string, sizeof(string), "%s Elment a katasztrófa sújtotta területre! (/lvkst)", pName);
  7923. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7924. }
  7925. }
  7926. if(listitem==10)
  7927. {
  7928. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  7929. }
  7930. }
  7931. }
  7932.  
  7933. if(dialogid == Dialog_sf)
  7934. {
  7935. if(response)
  7936. {
  7937. if(listitem==0)
  7938. {
  7939. if(IsPlayerInAnyVehicle(playerid))
  7940. {
  7941. SetPlayerInterior(playerid, 0);
  7942. SetVehiclePos(GetPlayerVehicleID(playerid),-1917.6565,291.8503,41.0469);
  7943. GetPlayerName(playerid, pName, sizeof(pName));
  7944. format(string, sizeof(string), "%s San Fierro-hoz teleportált! (/Sf)", pName);
  7945. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7946. } else {
  7947. SetPlayerInterior(playerid, 0);
  7948. SetPlayerPos(playerid,-1917.6565,291.8503,41.0469);
  7949. GetPlayerName(playerid, pName, sizeof(pName));
  7950. format(string, sizeof(string), "%s San Fierro-hoz teleportált! (/Sf)", pName);
  7951. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7952. SetPlayerFacingAngle(playerid, 301.5956);
  7953. }
  7954. }
  7955. if(listitem==1)
  7956. {
  7957. if(IsPlayerInAnyVehicle(playerid))
  7958. {
  7959. SetPlayerInterior(playerid, 0);
  7960. SetVehiclePos(GetPlayerVehicleID(playerid),-2743.1794,83.6239,509.6963);
  7961. GetPlayerName(playerid, pName, sizeof(pName));
  7962. format(string, sizeof(string), "%s San Fierro Jump-ra teleportált! (/Sfjump)", pName);
  7963. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7964. } else {
  7965. SetPlayerInterior(playerid, 0);
  7966. SetPlayerPos(playerid,-2743.1794,83.6239,509.6963);
  7967. GetPlayerName(playerid, pName, sizeof(pName));
  7968. format(string, sizeof(string), "%s San Fierro Jump-ra teleportált! (/Sfjump)", pName);
  7969. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7970. SetPlayerFacingAngle(playerid, 301.5956);
  7971. }
  7972. }
  7973. if(listitem==2)
  7974. {
  7975. if(IsPlayerInAnyVehicle(playerid))
  7976. {
  7977. SetPlayerInterior(playerid, 0);
  7978. SetVehiclePos(GetPlayerVehicleID(playerid),-1567.6731,-179.2296,14.1484);
  7979. GetPlayerName(playerid, pName, sizeof(pName));
  7980. format(string, sizeof(string), "%s San Fierroi reptérre teleportált! (/SfAir)", pName);
  7981. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7982. } else {
  7983. SetPlayerInterior(playerid, 0);
  7984. SetPlayerPos(playerid,-1567.6731,-179.2296,14.1484);
  7985. GetPlayerName(playerid, pName, sizeof(pName));
  7986. format(string, sizeof(string), "%s San Fierroi reptérre teleportált! (/SfAir)", pName);
  7987. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  7988. SetPlayerFacingAngle(playerid, 301.5956);
  7989. }
  7990. }
  7991. if(listitem==3)
  7992. {
  7993. if(IsPlayerInAnyVehicle(playerid))
  7994. {
  7995. SetPlayerInterior(playerid, 0);
  7996. SetVehiclePos(GetPlayerVehicleID(playerid),-2049.7114,-113.0003,35.2654);
  7997. GetPlayerName(playerid, pName, sizeof(pName));
  7998. format(string, sizeof(string), "%s elment derbyzni! (/Derby)", pName);
  7999. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8000. } else {
  8001. SetPlayerInterior(playerid, 0);
  8002. SetPlayerPos(playerid,-2049.7114,-113.0003,35.2654);
  8003. GetPlayerName(playerid, pName, sizeof(pName));
  8004. format(string, sizeof(string), "%s elment derbyzni! (/Derby)", pName);
  8005. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8006. SetPlayerFacingAngle(playerid, 301.5956);
  8007. }
  8008. }
  8009. if(listitem==4)
  8010. {
  8011. if(IsPlayerInAnyVehicle(playerid))
  8012. {
  8013. SetVehiclePos(GetPlayerVehicleID(playerid),-2661.3477,1336.7257,16.9922+1);
  8014. SetPlayerInterior(playerid, 0);
  8015. GetPlayerName(playerid, pName, sizeof(pName));
  8016. format(string, sizeof(string), "%s Jizzy club-hoz teleportált! (/Jizzy)", pName);
  8017. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8018. } else {
  8019. SetPlayerInterior(playerid, 0);
  8020. SetPlayerPos(playerid,-2661.3477,1336.7257,16.9922+1);
  8021. SetPlayerFacingAngle(playerid, 301.5956);
  8022. GetPlayerName(playerid, pName, sizeof(pName));
  8023. format(string, sizeof(string), "%s Jizzy club-hoz teleportált! (/Jizzy)", pName);
  8024. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8025. }
  8026. }
  8027. if(listitem==5)
  8028. {
  8029. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  8030. }
  8031. }
  8032. }
  8033.  
  8034. if(dialogid == Dialog_ls)
  8035. {
  8036. if(response)
  8037. {
  8038. if(listitem==0)
  8039. {
  8040. if(IsPlayerInAnyVehicle(playerid))
  8041. {
  8042. SetVehiclePos(GetPlayerVehicleID(playerid),2780.1543,-2011.6954,13.5547);
  8043. SetPlayerInterior(playerid, 0);
  8044. GetPlayerName(playerid, pName, sizeof(pName));
  8045. format(string, sizeof(string), "%s Los Santos városhoz teleportált! (/Ls)", pName);
  8046. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8047. } else {
  8048. SetPlayerPos(playerid,2780.1543,-2011.6954,13.5547);
  8049. SetPlayerInterior(playerid, 0);
  8050. GetPlayerName(playerid, pName, sizeof(pName));
  8051. format(string, sizeof(string), "%s Los Santos városhoz teleportált! (/Ls)", pName);
  8052. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8053. SetPlayerFacingAngle(playerid, 301.5956);
  8054. }
  8055. }
  8056. if(listitem==1)
  8057. {
  8058. SetPlayerPos(playerid,1532.5674,-1357.0659,329.4535);
  8059. GivePlayerWeapon(playerid, 46, 1000);
  8060. SetPlayerInterior(playerid,0);
  8061. GetPlayerName(playerid, pName, sizeof(pName));
  8062. format(string, sizeof(string), "%s hamarosan ugrani fog! (/Lsj)", pName);
  8063. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8064. }
  8065. if(listitem==2)
  8066. {
  8067. if(IsPlayerInAnyVehicle(playerid))
  8068. {
  8069. SetPlayerInterior(playerid, 0);
  8070. SetVehiclePos(GetPlayerVehicleID(playerid),2005.9418,-2632.3440,13.5469);
  8071. GetPlayerName(playerid, pName, sizeof(pName));
  8072. format(string, sizeof(string), "%s Los Santosi reptérre teleportált! (/LsAir)", pName);
  8073. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8074. } else {
  8075. SetPlayerPos(playerid,2005.9418,-2632.3440,13.5469);
  8076. SetPlayerInterior(playerid, 0);
  8077. GetPlayerName(playerid, pName, sizeof(pName));
  8078. format(string, sizeof(string), "%s Los Santosi reptérre teleportált! (/LsAir)", pName);
  8079. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8080. SetPlayerFacingAngle(playerid, 301.5956);
  8081. }
  8082. }
  8083. if(listitem==3)
  8084. {
  8085. if(IsPlayerInAnyVehicle(playerid))
  8086. {
  8087. SetVehiclePos(GetPlayerVehicleID(playerid),1935.5547,-1157.9000,21.6027);
  8088. SetPlayerInterior(playerid, 0);
  8089. GetPlayerName(playerid, pName, sizeof(pName));
  8090. format(string, sizeof(string), "%s Glen Park-hoz teleportált! (/Gp)", pName);
  8091. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8092. } else {
  8093. SetPlayerPos(playerid,1935.5547,-1157.9000,21.6027);
  8094. SetPlayerInterior(playerid, 0);
  8095. SetPlayerFacingAngle(playerid, 301.5956);
  8096. GetPlayerName(playerid, pName, sizeof(pName));
  8097. format(string, sizeof(string), "%s Glen Park-hoz teleportált! (/Gp)", pName);
  8098. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8099. }
  8100. }
  8101. if(listitem==4)
  8102. {
  8103. if(IsPlayerInAnyVehicle(playerid))
  8104. {
  8105. SetVehiclePos(GetPlayerVehicleID(playerid),2505.9006,-1694.8435,17.9575);
  8106. SetPlayerInterior(playerid, 0);
  8107. GetPlayerName(playerid, pName, sizeof(pName));
  8108. format(string, sizeof(string), "%s Groove Streethez teleportált! (/Groove)", pName);
  8109. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8110. } else {
  8111. SetPlayerInterior(playerid, 0);
  8112. SetPlayerPos(playerid,2505.9006,-1694.8435,17.9575);
  8113. GetPlayerName(playerid, pName, sizeof(pName));
  8114. format(string, sizeof(string), "%s Groove Streethez teleportált! (/Groove)", pName);
  8115. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8116. SetPlayerFacingAngle(playerid, 301.5956);
  8117. }
  8118. }
  8119. if(listitem==5)
  8120. {
  8121. SetPlayerPos(playerid,337.0234,-1803.2863,5);
  8122. SetPlayerInterior(playerid, 0);
  8123. GetPlayerName(playerid, pName, sizeof(pName));
  8124. format(string, sizeof(string), "%s Beach-ra teleportált! (/Beach)", pName);
  8125. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8126. }
  8127. if(listitem==6)
  8128. {
  8129. if(IsPlayerInAnyVehicle(playerid))
  8130. {
  8131. SetPlayerInterior(playerid, 0);
  8132. SetVehiclePos(GetPlayerVehicleID(playerid),1867.5884,-1387.0227,13.5073);
  8133. GetPlayerName(playerid, pName, sizeof(pName));
  8134. format(string, sizeof(string), "%s Elment deszkázni! (/Skatep)", pName);
  8135. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8136. } else {
  8137. SetPlayerPos(playerid,1867.5884,-1387.0227,13.5073);
  8138. SetPlayerInterior(playerid, 0);
  8139. GetPlayerName(playerid, pName, sizeof(pName));
  8140. format(string, sizeof(string), "%s Elment deszkázni! (/Skatep)", pName);
  8141. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8142. SetPlayerFacingAngle(playerid, 301.5956);
  8143. }
  8144. }
  8145. if(listitem==7)
  8146. {
  8147. SetPlayerInterior(playerid, 0);
  8148. SetPlayerPos(playerid,1476.0229,-1674.6694,14.0469);
  8149. GetPlayerName(playerid, pName, sizeof(pName));
  8150. format(string, sizeof(string), "%s Los Santosi rendőrségre teleportált! (/LsPolice)", pName);
  8151. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8152. }
  8153. if(listitem==8)
  8154. {
  8155. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  8156. }
  8157. }
  8158. }
  8159.  
  8160. if(dialogid == Dialog_airport)
  8161. {
  8162. if(response)
  8163. {
  8164. if(listitem==0)
  8165. {
  8166. if(IsPlayerInAnyVehicle(playerid))
  8167. {
  8168. SetPlayerInterior(playerid, 0);
  8169. SetVehiclePos(GetPlayerVehicleID(playerid),2005.9418,-2632.3440,13.5469);
  8170. GetPlayerName(playerid, pName, sizeof(pName));
  8171. format(string, sizeof(string), "%s Los Santosi reptérre teleportált! (/LsAir)", pName);
  8172. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8173. } else {
  8174. SetPlayerPos(playerid,2005.9418,-2632.3440,13.5469);
  8175. SetPlayerInterior(playerid, 0);
  8176. GetPlayerName(playerid, pName, sizeof(pName));
  8177. format(string, sizeof(string), "%s Los Santosi reptérre teleportált! (/LsAir)", pName);
  8178. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8179. SetPlayerFacingAngle(playerid, 301.5956);
  8180. }
  8181. }
  8182. if(listitem==1)
  8183. {
  8184. if(IsPlayerInAnyVehicle(playerid))
  8185. {
  8186. SetPlayerInterior(playerid, 0);
  8187. SetVehiclePos(GetPlayerVehicleID(playerid),-1567.6731,-179.2296,14.1484);
  8188. GetPlayerName(playerid, pName, sizeof(pName));
  8189. format(string, sizeof(string), "%s San Fierroi reptérre teleportált! (/SfAir)", pName);
  8190. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8191. } else {
  8192. SetPlayerPos(playerid,-1567.6731,-179.2296,14.1484);
  8193. SetPlayerInterior(playerid, 0);
  8194. GetPlayerName(playerid, pName, sizeof(pName));
  8195. format(string, sizeof(string), "%s San Fierroi reptérre teleportált! (/SfAir)", pName);
  8196. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8197. SetPlayerFacingAngle(playerid, 301.5956);
  8198. }
  8199. }
  8200. if(listitem==2)
  8201. {
  8202. if(IsPlayerInAnyVehicle(playerid))
  8203. {
  8204. SetPlayerInterior(playerid, 0);
  8205. SetVehiclePos(GetPlayerVehicleID(playerid),1529.6984,1799.4802,10.8344);
  8206. GetPlayerName(playerid, pName, sizeof(pName));
  8207. format(string, sizeof(string), "%s Las Venturasi reptérre teleportált! (/LvAir)", pName);
  8208. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8209. } else {
  8210. SetPlayerPos(playerid,1529.6984,1799.4802,10.8344);
  8211. SetPlayerInterior(playerid, 0);
  8212. SetPlayerFacingAngle(playerid, 301.5956);
  8213. GetPlayerName(playerid, pName, sizeof(pName));
  8214. format(string, sizeof(string), "%s Las Venturasi reptérre teleportált! (/LvAir)", pName);
  8215. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8216. }
  8217. }
  8218. if(listitem==3)
  8219. {
  8220. if(IsPlayerInAnyVehicle(playerid))
  8221. {
  8222. SetPlayerInterior(playerid, 0);
  8223. SetVehiclePos(GetPlayerVehicleID(playerid),373.8240,2472.2849,16.4844);
  8224. GetPlayerName(playerid, pName, sizeof(pName));
  8225. format(string, sizeof(string), "%s az elhagyatott reptérre teleportált! (/OldAir)", pName);
  8226. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8227. } else {
  8228. SetPlayerInterior(playerid, 0);
  8229. SetPlayerPos(playerid,373.8240,2472.2849,16.4844);
  8230. SetPlayerFacingAngle(playerid, 301.5956);
  8231. GetPlayerName(playerid, pName, sizeof(pName));
  8232. format(string, sizeof(string), "%s az elhagyatott reptérre teleportált! (/OldAir)", pName);
  8233. SendClientMessageToAll(COLOR_LIGHTGREEN, string);
  8234. }
  8235. }
  8236. if(listitem==4)
  8237. {
  8238. //new airport
  8239. }
  8240. if(listitem==5)
  8241. {
  8242. ShowPlayerDialog(playerid,Dialog_teles,2,">>Teleportok<<","{E60000}Las Venturas\n{E60000}San Fierro\n{E60000}Los Santos\n{E60000}AirPortok(Repterek)\n{E60000}Raceing\n{E60000}Stunting\n{E60000}Party helyek\n{E60000}Funnok\n{E60000}DeatchMatch\n{E60000}Jumpok\n{E60000}Drift pályák\n","Tovább","Bezár");
  8243. }
  8244. }
  8245. }
  8246.  
  8247. if(dialogid == Dialog_jarmu)
  8248. {
  8249. if(response)
  8250. {
  8251. if(listitem==0)
  8252. {
  8253. if(IsPlayerInAnyVehicle(playerid))
  8254. {
  8255. new State = GetPlayerState(playerid);
  8256. if(State == PLAYER_STATE_DRIVER)
  8257. {
  8258. ShowPlayerDialog(playerid, Vkey, DIALOG_STYLE_LIST, "Jármű gomb funkciók:", "{33CCFF}Rámpa 1\n{33CCFF}Rámpa 2\n{33CCFF}Rámpa 3\n{33CCFF}Rámpa 4\n{33CCFF}Rámpa 5\n{33CCFF}Rámpa 6\n{33CCFF}SpeedBoost\n{33CCFF}Carjump\n{33CCFF}Break\n{E60000}Összes Kikapcsolása", "Kiválaszt", "Off");
  8259. }else{
  8260. SendClientMessage(playerid,0xAA3333AA,"Csak a vezető használhatja ezt a parancsot!");
  8261. }
  8262. }else{
  8263. SendClientMessage(playerid,0xAA3333AA,"A VKEY-t csak járműben használhatod! Szállj be egybe és írd be újra!");
  8264. }
  8265. }
  8266. if(listitem==1)
  8267. {
  8268. ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Válassz neon színt", "Kék\nPiros\nZöld\nFehér\nRózsaszín\nSárga\nRendőr fény\nInterior Fény\nHátsó Neon\nElső Neon\nTető Neon\nMinden Neon törlése", "Kiválaszt", "Kilépés");
  8269. }
  8270. if(listitem==2)
  8271. {
  8272. new State=GetPlayerState(playerid);
  8273. if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
  8274. {
  8275. new VehicleID, Float:Angle, Float:X, Float:Y, Float:Z;
  8276. new carid = GetPlayerVehicleID(playerid);
  8277. TextDrawShowForPlayer(playerid, Textdraw6);
  8278. format(string, sizeof string, "%s fejreállítva!", VehicleNames3[GetVehicleModel(carid)-400]);
  8279. TextDrawSetString(Textdraw6, string);
  8280. PlayerPlaySound(playerid,1186 ,0, 0, 0);
  8281. SetTimer("Textdraw6off", 5000, true);
  8282. GetPlayerPos(playerid, X, Y, Z);
  8283. VehicleID = GetPlayerVehicleID(playerid);
  8284. GetVehicleZAngle(VehicleID, Angle);
  8285. SetVehiclePos(VehicleID, X, Y, Z);
  8286. SetVehicleZAngle(VehicleID, Angle);
  8287. }
  8288. }
  8289. if(listitem==3)
  8290. {
  8291. RepairVehicle(GetPlayerVehicleID(playerid)); //Megjavitja a jármű külsejét
  8292. }
  8293. if(listitem==4)
  8294. {
  8295. SendClientMessage(playerid, COLOR_GREEN, "Jármű tuningolása: /tuning!");
  8296. }
  8297. if(listitem==5)
  8298. {
  8299. SendClientMessage(playerid,yellow, "Használat: /v [modelid/jármunév] [szín1] [szín2]");
  8300. }
  8301. if(listitem==6)
  8302. {
  8303. EraseVehicle(GetPlayerVehicleID(playerid));
  8304. }
  8305. if(listitem==7)
  8306. {
  8307. SendClientMessage(playerid,yellow, "Használat: /ramp [ on / off ]");
  8308. }
  8309. }
  8310. }
  8311. return 1;
  8312. }
  8313.  
  8314. EraseVehicle(vehicleid)
  8315. {
  8316. for(new players=0;players<=MAX_PLAYERS;players++)
  8317. {
  8318. new Float:X,Float:Y,Float:Z;
  8319. if (IsPlayerInVehicle(players,vehicleid))
  8320. {
  8321. GetPlayerPos(players,X,Y,Z);
  8322. SetPlayerPos(players,X,Y,Z+2);
  8323. SetVehicleToRespawn(vehicleid);
  8324. }
  8325. SetVehicleParamsForPlayer(vehicleid,players,0,1);
  8326. }
  8327. SetTimerEx("VehRes",3000,0,"d",vehicleid);
  8328. return 1;
  8329. }
  8330.  
  8331. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  8332. {
  8333. return 1;
  8334. }
  8335.  
  8336. new RandMessages[][] =
  8337. {
  8338. "Bugot találtál a szerveren? Használd: {FFFFFF}/bug",
  8339. "Ha Van valami ötleted a szerverrel kapcsolatosan akkor használd az /otlet parancsot",
  8340. "Neved színét a /szinek parancsal változthathatod meg.",
  8341. "Jármű lekérésért használd a /v parancsot! (Gyors jármű lehívás: /elegy /nrg /infernus /sultan)",
  8342. "Drogot a /buydrog parancsal tudsz venni.",
  8343. "Teleportokért: /teles vagy /tele [ /tele - boxba van leírva, /teles - listában választhatod ki, hogy hova szeretnél teleportálni! ].",
  8344. "A szerveren időnként elíndúl újabb és újabb versenypályák. Csatlakozni a /join parancsal lehetséges!",
  8345. "Verseny visszaszámlálás elindítása: /count [8..go]",
  8346. "Katapultálás a járművedből: /katapult",
  8347. "Járműved bezárása/kinyitása, /lock /unlock",
  8348. "Rámpa: /ramp [ on / off ] /setramp",
  8349. "Időjárás megváltoztatása: /w",
  8350. "Unod a harcstílusodat? Változtasd meg. /harc",
  8351. "Kibővítöttük a FegyverBoltot melynek teleportja: /fb",
  8352. "Olvasd el a szerver szabályzatát, és tartsd is be! /rules",
  8353. "Fejlessz neon-t a verdádra! |-- /neon --|",
  8354. "Új mappokkal újult a szerver! Teleportjai: /skroad, /chilliad, /chj",
  8355. "Újdonság a parancs menüben! Parancs: /cmds megtalálható: legutolsó.",
  8356. "A /player parancsal megnézheted, hogy hány játékos volt szerver restart óta a szerveren!",
  8357. "Időd megváltoztatása: /mytime [Szerver idő] vagy /ido",
  8358. "Tipp: Teleportálj el más játékoshoz. Parancsa: /goto [Playerid]",
  8359. "Saját skinned megváltoztatása: /skin [Skinid] [SkinID-k 0-299-ig vannak.]"
  8360. };
  8361.  
  8362. forward RandMessagesx();
  8363. public RandMessagesx()
  8364. {
  8365. SendClientMessageToAll(COLOR_LIGHTBLUE, RandMessages[random(sizeof(RandMessages))]);
  8366. return 1;
  8367. }
  8368.  
  8369. stock IsABike(vehicleid)
  8370. {
  8371. new result;
  8372. new model = GetVehicleModel(vehicleid);
  8373. switch(model)
  8374. {
  8375. case 509, 481, 510, 462, 448, 581, 522, 461, 521, 523, 463, 586, 468, 471: result = model;
  8376. default: result = 0;
  8377. }
  8378. return result;
  8379. }
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