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- import java.applet.Applet;
- import java.awt.*;
- import java.awt.event.*;
- public class RSApplet extends Applet implements Runnable, MouseListener, MouseMotionListener, KeyListener, FocusListener, WindowListener {
- final void createClientFrame(int i, int j) {
- myWidth = j;
- myHeight = i;
- gameFrame = new RSFrame(this, myWidth, myHeight);
- graphics = getGameComponent().getGraphics();
- fullGameScreen = new RSImageProducer(myWidth, myHeight, getGameComponent());
- startRunnable(this, 1);
- }
- final void initClientFrame(int i, int j) {
- myWidth = j;
- myHeight = i;
- graphics = getGameComponent().getGraphics();
- fullGameScreen = new RSImageProducer(myWidth, myHeight, getGameComponent());
- startRunnable(this, 1);
- }
- public void run()
- {
- getGameComponent().addMouseListener(this);
- getGameComponent().addMouseMotionListener(this);
- getGameComponent().addKeyListener(this);
- getGameComponent().addFocusListener(this);
- if(gameFrame != null)
- gameFrame.addWindowListener(this);
- drawLoadingText(0, "Loading...");
- startUp();
- int i = 0;
- int j = 256;
- int k = 1;
- int i1 = 0;
- int j1 = 0;
- for(int k1 = 0; k1 < 10; k1++)
- aLongArray7[k1] = System.currentTimeMillis();
- long l = System.currentTimeMillis();
- while(anInt4 >= 0)
- {
- if(anInt4 > 0)
- {
- anInt4--;
- if(anInt4 == 0)
- {
- exit();
- return;
- }
- }
- int i2 = j;
- int j2 = k;
- j = 300;
- k = 1;
- long l1 = System.currentTimeMillis();
- if(aLongArray7[i] == 0L)
- {
- j = i2;
- k = j2;
- } else
- if(l1 > aLongArray7[i])
- j = (int)((long)(2560 * delayTime) / (l1 - aLongArray7[i]));
- if(j < 25)
- j = 25;
- if(j > 256)
- {
- j = 256;
- k = (int)((long) delayTime - (l1 - aLongArray7[i]) / 10L);
- }
- if(k > delayTime)
- k = delayTime;
- aLongArray7[i] = l1;
- i = (i + 1) % 10;
- if(k > 1)
- {
- for(int k2 = 0; k2 < 10; k2++)
- if(aLongArray7[k2] != 0L)
- aLongArray7[k2] += k;
- }
- if(k < minDelay)
- k = minDelay;
- try
- {
- Thread.sleep(k);
- }
- catch(InterruptedException _ex)
- {
- j1++;
- }
- for(; i1 < 256; i1 += j)
- {
- clickMode3 = clickMode1;
- saveClickX = clickX;
- saveClickY = clickY;
- aLong29 = clickTime;
- clickMode1 = 0;
- processGameLoop();
- readIndex = writeIndex;
- }
- i1 &= 0xff;
- if(delayTime > 0)
- fps = (1000 * j) / (delayTime * 256);
- processDrawing();
- if(shouldDebug)
- {
- System.out.println("ntime:" + l1);
- for(int l2 = 0; l2 < 10; l2++)
- {
- int i3 = ((i - l2 - 1) + 20) % 10;
- System.out.println("otim" + i3 + ":" + aLongArray7[i3]);
- }
- System.out.println("fps:" + fps + " ratio:" + j + " count:" + i1);
- System.out.println("del:" + k + " deltime:" + delayTime + " mindel:" + minDelay);
- System.out.println("intex:" + j1 + " opos:" + i);
- shouldDebug = false;
- j1 = 0;
- }
- }
- if(anInt4 == -1)
- exit();
- }
- private void exit()
- {
- anInt4 = -2;
- cleanUpForQuit();
- if(gameFrame != null)
- {
- try
- {
- Thread.sleep(1000L);
- }
- catch(Exception _ex) { }
- try
- {
- System.exit(0);
- }
- catch(Throwable _ex) { }
- }
- }
- final void method4(int i)
- {
- delayTime = 1000 / i;
- }
- public final void start()
- {
- if(anInt4 >= 0)
- anInt4 = 0;
- }
- public final void stop()
- {
- if(anInt4 >= 0)
- anInt4 = 4000 / delayTime;
- }
- public final void destroy()
- {
- anInt4 = -1;
- try
- {
- Thread.sleep(5000L);
- }
- catch(Exception _ex) { }
- if(anInt4 == -1)
- exit();
- }
- public final void update(Graphics g)
- {
- if(graphics == null)
- graphics = g;
- shouldClearScreen = true;
- raiseWelcomeScreen();
- }
- public final void paint(Graphics g)
- {
- if(graphics == null)
- graphics = g;
- shouldClearScreen = true;
- raiseWelcomeScreen();
- }
- public final void mousePressed(MouseEvent mouseevent)
- {
- int i = mouseevent.getX();
- int j = mouseevent.getY();
- if(gameFrame != null)
- {
- i -= 4;//4
- j -= 22;//22
- }
- idleTime = 0;
- clickX = i;
- clickY = j;
- clickTime = System.currentTimeMillis();
- if(mouseevent.isMetaDown())
- {
- clickMode1 = 2;
- clickMode2 = 2;
- } else
- {
- clickMode1 = 1;
- clickMode2 = 1;
- }
- }
- public final void mouseReleased(MouseEvent mouseevent)
- {
- idleTime = 0;
- clickMode2 = 0;
- }
- public final void mouseClicked(MouseEvent mouseevent)
- {
- }
- public final void mouseEntered(MouseEvent mouseevent)
- {
- }
- public final void mouseExited(MouseEvent mouseevent)
- {
- idleTime = 0;
- mouseX = -1;
- mouseY = -1;
- }
- public final void mouseDragged(MouseEvent mouseevent)
- {
- int i = mouseevent.getX();
- int j = mouseevent.getY();
- if(gameFrame != null)
- {
- i -= 4;
- j -= 22;
- }
- idleTime = 0;
- mouseX = i;
- mouseY = j;
- }
- public final void mouseMoved(MouseEvent mouseevent)
- {
- int i = mouseevent.getX();
- int j = mouseevent.getY();
- if(gameFrame != null)
- {
- i -= 4;
- j -= 22;
- }
- idleTime = 0;
- mouseX = i;
- mouseY = j;
- }
- public static int hotKey = 508;
- public final void keyPressed(KeyEvent keyevent)
- {
- idleTime = 0;
- int i = keyevent.getKeyCode();
- int j = keyevent.getKeyChar();
- //hotkeys here
- if (hotKey == 508) {
- if(i == KeyEvent.VK_ESCAPE){
- //client.setTab(3);
- } else if(i == KeyEvent.VK_F1){
- client.setTab(3);
- } else if(i == KeyEvent.VK_F2){
- client.setTab(4);
- } else if(i == KeyEvent.VK_F3){
- client.setTab(5);
- } else if(i == KeyEvent.VK_F4){
- client.setTab(6);
- } else if(i == KeyEvent.VK_F5){
- client.setTab(0);
- /*} else if(i == KeyEvent.VK_F6){
- client.setTab(5);
- } else if(i == KeyEvent.VK_F7){
- client.setTab(6);
- } else if(i == KeyEvent.VK_F8){
- client.setTab(7);
- } else if(i == KeyEvent.VK_F9){
- client.setTab(8);
- } else if(i == KeyEvent.VK_F10){
- client.setTab(9);
- } else if(i == KeyEvent.VK_F11){
- client.setTab(10);
- } else if(i == KeyEvent.VK_F12){
- client.setTab(11);*/
- }
- } else {
- if(i == KeyEvent.VK_ESCAPE){
- //client.setTab(3);
- } else if(i == KeyEvent.VK_F1){
- client.setTab(3);
- } else if(i == KeyEvent.VK_F2){
- client.setTab(4);
- } else if(i == KeyEvent.VK_F3){
- client.setTab(5);
- } else if(i == KeyEvent.VK_F4){
- client.setTab(6);
- } else if(i == KeyEvent.VK_F5){
- client.setTab(0);
- /*} else if(i == KeyEvent.VK_F6){
- client.setTab(5);
- } else if(i == KeyEvent.VK_F7){
- client.setTab(6);
- } else if(i == KeyEvent.VK_F8){
- client.setTab(7);
- } else if(i == KeyEvent.VK_F9){
- client.setTab(8);
- } else if(i == KeyEvent.VK_F10){
- client.setTab(9);
- } else if(i == KeyEvent.VK_F11){
- client.setTab(10);
- } else if(i == KeyEvent.VK_F12){
- client.setTab(11);*/
- }
- }
- //end of hotkeys
- if(j < 30)
- j = 0;
- if(i == 37)
- j = 1;
- if(i == 39)
- j = 2;
- if(i == 38)
- j = 3;
- if(i == 40)
- j = 4;
- if(i == 17)
- j = 5;
- if(i == 8)
- j = 8;
- if(i == 127)
- j = 8;
- if(i == 9)
- j = 9;
- if(i == 10)
- j = 10;
- if(i >= 112 && i <= 123)
- j = (1008 + i) - 112;
- if(i == 36)
- j = 1000;
- if(i == 35)
- j = 1001;
- if(i == 33)
- j = 1002;
- if(i == 34)
- j = 1003;
- if(j > 0 && j < 128)
- keyArray[j] = 1;
- if(j > 4)
- {
- charQueue[writeIndex] = j;
- writeIndex = writeIndex + 1 & 0x7f;
- }
- }
- public final void keyReleased(KeyEvent keyevent)
- {
- idleTime = 0;
- int i = keyevent.getKeyCode();
- char c = keyevent.getKeyChar();
- if(c < '\036')
- c = '\0';
- if(i == 37)
- c = '\001';
- if(i == 39)
- c = '\002';
- if(i == 38)
- c = '\003';
- if(i == 40)
- c = '\004';
- if(i == 17)
- c = '\005';
- if(i == 8)
- c = '\b';
- if(i == 127)
- c = '\b';
- if(i == 9)
- c = '\t';
- if(i == 10)
- c = '\n';
- if(c > 0 && c < '\200')
- keyArray[c] = 0;
- }
- public final void keyTyped(KeyEvent keyevent)
- {
- }
- final int readChar(int dummy)
- {
- while(dummy >= 0)
- {
- for(int j = 1; j > 0; j++);
- }
- int k = -1;
- if(writeIndex != readIndex)
- {
- k = charQueue[readIndex];
- readIndex = readIndex + 1 & 0x7f;
- }
- return k;
- }
- public final void focusGained(FocusEvent focusevent)
- {
- awtFocus = true;
- shouldClearScreen = true;
- raiseWelcomeScreen();
- }
- public final void focusLost(FocusEvent focusevent)
- {
- awtFocus = false;
- for(int i = 0; i < 128; i++)
- keyArray[i] = 0;
- }
- public final void windowActivated(WindowEvent windowevent)
- {
- }
- public final void windowClosed(WindowEvent windowevent)
- {
- }
- public final void windowClosing(WindowEvent windowevent)
- {
- destroy();
- }
- public final void windowDeactivated(WindowEvent windowevent)
- {
- }
- public final void windowDeiconified(WindowEvent windowevent)
- {
- }
- public final void windowIconified(WindowEvent windowevent)
- {
- }
- public final void windowOpened(WindowEvent windowevent)
- {
- }
- void startUp()
- {
- }
- void processGameLoop()
- {
- }
- void cleanUpForQuit()
- {
- }
- void processDrawing()
- {
- }
- void raiseWelcomeScreen()
- {
- }
- Component getGameComponent()
- {
- if(gameFrame != null)
- return gameFrame;
- else
- return this;
- }
- public void startRunnable(Runnable runnable, int priority)
- {
- Thread thread = new Thread(runnable);
- thread.start();
- thread.setPriority(priority);
- }
- void drawLoadingText(int i, String s)
- {
- while(graphics == null)
- {
- graphics = getGameComponent().getGraphics();
- try
- {
- getGameComponent().repaint();
- }
- catch(Exception _ex) { }
- try
- {
- Thread.sleep(1000L);
- }
- catch(Exception _ex) { }
- }
- Font font = new Font("Helvetica", 1, 13);
- FontMetrics fontmetrics = getGameComponent().getFontMetrics(font);
- Font font1 = new Font("Helvetica", 0, 13);
- getGameComponent().getFontMetrics(font1);
- if(shouldClearScreen)
- {
- graphics.setColor(Color.black);
- graphics.fillRect(0, 0, myWidth, myHeight);
- shouldClearScreen = false;
- }
- Color color = new Color(140, 17, 17);
- int j = myHeight / 2 - 18;
- graphics.setColor(color);
- graphics.drawRect(myWidth / 2 - 152, j, 304, 33);
- graphics.fillRect(myWidth / 2 - 150, j + 2, i * 3, 30);
- graphics.setColor(Color.black);
- graphics.fillRect((myWidth / 2 - 150) + i * 3, j + 2, 300 - i * 3, 30);
- graphics.setFont(font);
- graphics.setColor(Color.white);
- //graphics.drawString("SlashScape is Loading... Please wait.", (myWidth -
- // fontmetrics.stringWidth("SlashScape is Loading... Please wait.")) / 2, j - 11);
- graphics.drawString(s, (myWidth - fontmetrics.stringWidth(s)) / 2, j + 22);
- }
- RSApplet()
- {
- delayTime = 20;
- minDelay = 1;
- aLongArray7 = new long[10];
- shouldDebug = false;
- shouldClearScreen = true;
- awtFocus = true;
- keyArray = new int[128];
- charQueue = new int[128];
- }
- private int anInt4;
- private int delayTime;
- int minDelay;
- private final long[] aLongArray7;
- int fps;
- boolean shouldDebug;
- int myWidth;
- int myHeight;
- Graphics graphics;
- RSImageProducer fullGameScreen;
- RSFrame gameFrame;
- private boolean shouldClearScreen;
- boolean awtFocus;
- int idleTime;
- int clickMode2;
- public int mouseX;
- public int mouseY;
- private int clickMode1;
- private int clickX;
- private int clickY;
- private long clickTime;
- int clickMode3;
- int saveClickX;
- int saveClickY;
- long aLong29;
- final int[] keyArray;
- private final int[] charQueue;
- private int readIndex;
- private int writeIndex;
- public static int anInt34;
- }
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