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- #include <a_samp>
- #include <zcmd>
- #define FILE_NAME "teleports.txt"
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_RED 0xAA3333AA
- new Line[32][144];
- new str[1024];
- enum tp_Info
- {
- Float:tp_x,
- Float:tp_y,
- Float:tp_z,
- tp_interior,
- tp_world,
- tp_name[32],
- bool:tp_created
- }
- new TP[32][tp_Info];
- public OnFilterScriptInit()
- {
- print("Teleport-Filterscript gestartet.");
- LoadTeleports();
- return 1;
- }
- /* Sonstige Funktionen */
- stock SetFileLine(filename[],ln,text[])
- {
- if(!fexist(filename)) return 0;
- new File:file = fopen(filename,io_read), lines;
- while(fread(file,Line[lines]))
- {
- lines ++;
- }
- fclose(file);
- if(!text[0])
- {
- Line[ln][0] = '\0';
- }
- else
- {
- format(Line[ln],144,text);
- }
- file = fopen(filename,io_write);
- for(new i=0;i<lines;i++)
- {
- if(Line[i][0] != '\0')
- {
- fwrite(file,Line[i]);
- }
- else
- {
- continue;
- }
- }
- fclose(file);
- return 1;
- }
- stock sscanf(string[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(string))
- #else
- if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- stringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (string[stringPos] && string[stringPos] <= ' ')
- {
- stringPos++;
- }
- while (paramPos < paramCount && string[stringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = string[stringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = string[++stringPos];
- }
- do
- {
- stringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = string[stringPos];
- do
- {
- stringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, string[stringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = stringPos;
- while(changepos < 16 && string[strpos] && string[strpos] != delim)
- {
- changestr[changepos++] = string[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- stringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = stringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = string[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- string[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - stringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, string[stringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- string[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- stringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = string[stringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = string[stringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- stringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
- {
- stringPos++;
- }
- while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
- {
- stringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
- /* Teleportfunktionen */
- stock CreateTeleport(Float:x,Float:y,Float:z,interior,world,name[])
- {
- new File:file = fopen(FILE_NAME,io_append);
- format(str,144,"%f|%f|%f|%d|%d|%s\r\n",x,y,z,interior,world,name);
- fwrite(file,str);
- fclose(file);
- LoadTeleports();
- return 1;
- }
- stock LoadTeleports()
- {
- if(!fexist(FILE_NAME)) return 0;
- new File:file = fopen(FILE_NAME,io_read), index;
- while(fread(file,str))
- {
- sscanf(str,"p|fffdds",TP[index][tp_x],TP[index][tp_y],TP[index][tp_z],TP[index][tp_interior],TP[index][tp_world],TP[index][tp_name]);
- TP[index][tp_created] = true;
- index ++;
- }
- if(index < 32)
- {
- for(new i=index;i<32;i++)
- {
- TP[i][tp_created] = false;
- }
- }
- fclose(file);
- printf("%d Teleport(s) geladen.",index);
- return index;
- }
- stock DeleteTeleport(id)
- {
- if(TP[id][tp_created] == false) return 0;
- SetFileLine(FILE_NAME,id,"");
- LoadTeleports();
- return 1;
- }
- /* Befehle */
- COMMAND:teleports(playerid,params[])
- {
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_RED,"Du bist kein RCON-Admin!");
- ShowPlayerDialog(playerid,1336,DIALOG_STYLE_LIST,"Teleportverwaltung","{33AA33}Teleports anzeigen\n{33AA33}Teleports löschen\n{33AA33}Teleports erstellen","Okay!","Abbrechen");
- return 1;
- }
- /* Callbacks */
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(response)
- {
- switch(dialogid)
- {
- case 1336:
- {
- switch(listitem)
- {
- case 0:
- {
- if(LoadTeleports() == 0) return SendClientMessage(playerid,COLOR_RED,"Bisher wurden keine Teleports erstellt!");
- for(new i=0;i<32;i++)
- {
- if(TP[i][tp_created] == true)
- {
- format(str,1024,"%s\n{33AA33}%s",str,TP[i][tp_name]);
- }
- }
- ShowPlayerDialog(playerid,1337,DIALOG_STYLE_LIST,"Teleports",str,"Los!","Zurück");
- }
- case 1:
- {
- if(LoadTeleports() == 0) return SendClientMessage(playerid,COLOR_RED,"Bisher wurden keine Teleports erstellt!");
- for(new i=0;i<32;i++)
- {
- if(TP[i][tp_created] == true)
- {
- format(str,1024,"%s\n{33AA33}%s",str,TP[i][tp_name]);
- }
- }
- ShowPlayerDialog(playerid,1338,DIALOG_STYLE_LIST,"Teleports löschen",str,"Löschen!","Zurück");
- }
- case 2:
- {
- ShowPlayerDialog(playerid,1339,DIALOG_STYLE_INPUT,"Teleports erstellen","Gib einen Namen für diesen Ort ein:","Erstellen!","Zurück");
- }
- }
- }
- case 1337:
- {
- SetPlayerPos(playerid,TP[listitem][tp_x],TP[listitem][tp_y],TP[listitem][tp_z]);
- SetPlayerInterior(playerid,TP[listitem][tp_interior]);
- SetPlayerVirtualWorld(playerid,TP[listitem][tp_world]);
- format(str,144,"Du hast dich zum Teleport \"%s\" teleportiert.",TP[listitem][tp_name]);
- SendClientMessage(playerid,COLOR_GREEN,str);
- }
- case 1338:
- {
- format(str,144,"Teleport \"%s\" gelöscht.",TP[listitem][tp_name]);
- SendClientMessage(playerid,COLOR_GREEN,str);
- DeleteTeleport(listitem);
- }
- case 1339:
- {
- if(!inputtext[0]) return SendClientMessage(playerid,COLOR_RED,"Du musst einen Namen eingeben!");
- if(strlen(inputtext) > 32) return SendClientMessage(playerid,COLOR_RED,"Der Name darf nicht mehr als 32 Zeichen lang sein!");
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid,x,y,z);
- CreateTeleport(x,y,z,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),inputtext);
- format(str,144,"Teleport \"%s\" erstellt. Tippe /teleports um die Teleportverwaltung aufzurufen.",inputtext);
- SendClientMessage(playerid,COLOR_GREEN,str);
- }
- }
- }
- else if(!response)
- {
- if(dialogid == 1337 || dialogid == 1338 || dialogid == 1339)
- {
- ShowPlayerDialog(playerid,1336,DIALOG_STYLE_LIST,"Teleportverwaltung","{33AA33}Teleports anzeigen\n{33AA33}Teleports löschen\n{33AA33}Teleports erstellen","Okay!","Abbrechen");
- }
- }
- return 1;
- }
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