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- Initialize engine version: 4.5.2f1 (9abb1b59b47c)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1191]
- Renderer: ATI Radeon HD 5450
- Vendor: ATI
- VRAM: 1017 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\HOTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\HOTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\P31RestKit.dll (this message is harmless)
- Loading C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\P31RestKit.dll into Unity Child Domain
- - Completed reload, in 0.067 seconds
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Buzz Aldrins Space Program Manager\SPM-Windows_Data\Managed\System.Xml.dll (this message is harmless)
- GameWorld Awake called at: 5.20296
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting the language to: EN
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneOrchestrator Start called at: 0.007126018
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Pushing SCENE SERIAL KEY VALIDATION at: 0.009467687
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Scene orchestrator loading time: 1.054306
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SteamManager initialized
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SteamUser.GetAuthSessionTicket(Ticket, 1024, out pcbTicket) - 1 -- 4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SteamUser.BeginAuthSession(m_Ticket, 4, 76561197960267366) - k_EBeginAuthSessionResultOK
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 1002.
- Total: 9.402713 ms (FindLiveObjects: 0.065762 ms CreateObjectMapping: 0.071286 ms MarkObjects: 0.550563 ms DeleteObjects: 6.983708 ms)
- Duration: 107.29
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Size: 1280x720
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Is ready to play: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 1040.
- Total: 1.925524 ms (FindLiveObjects: 0.065236 ms CreateObjectMapping: 0.089699 ms MarkObjects: 0.606066 ms DeleteObjects: 0.103904 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1047.
- Total: 1.331294 ms (FindLiveObjects: 0.069445 ms CreateObjectMapping: 0.082860 ms MarkObjects: 0.585811 ms DeleteObjects: 0.006050 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 1028.
- Total: 12.757124 ms (FindLiveObjects: 0.067340 ms CreateObjectMapping: 0.084438 ms MarkObjects: 0.760476 ms DeleteObjects: 10.377839 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1029.
- Total: 1.332610 ms (FindLiveObjects: 0.089436 ms CreateObjectMapping: 0.071812 ms MarkObjects: 0.586337 ms DeleteObjects: 0.005787 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1029.
- Total: 1.379696 ms (FindLiveObjects: 0.088647 ms CreateObjectMapping: 0.069971 ms MarkObjects: 0.585548 ms DeleteObjects: 0.006313 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1029.
- Total: 1.461504 ms (FindLiveObjects: 0.062079 ms CreateObjectMapping: 0.076021 ms MarkObjects: 0.629478 ms DeleteObjects: 0.007628 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1029.
- Total: 1.319983 ms (FindLiveObjects: 0.061816 ms CreateObjectMapping: 0.069445 ms MarkObjects: 0.584496 ms DeleteObjects: 0.009206 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1029.
- Total: 1.471237 ms (FindLiveObjects: 0.063131 ms CreateObjectMapping: 0.070234 ms MarkObjects: 0.682088 ms DeleteObjects: 0.006839 ms)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F001.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F002.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F003.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F004.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F005.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F006.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F007.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F008.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F009.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/F010.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M001.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M002.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M003.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M004.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M005.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M006.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M007.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M008.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M009.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Silhouettes/M010.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MainPlaylist/MainTheme.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F001
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F002
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F003
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F004
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F005
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F006
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F007
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F008
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F009
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/F010
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M001
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M002
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M003
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M004
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M005
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M006
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M007
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M008
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M009
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Silhouettes/M010
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MainPlaylist/MainTheme
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MainPlaylist/NewsScreen.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MainPlaylist/NewsScreen
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MainPlaylist/RDResultsTheme.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MainPlaylist/RDResultsTheme
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/MainMenu-16.9.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: MainMenu-16.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/NewsItems.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: NewsItems
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SpaceComplex-GSA.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SpaceComplex-GSA
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SpaceComplex-NASA.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SpaceComplex-NASA
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SpaceComplex-Soviet.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SpaceComplex-Soviet
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/In-gameBasescreen-16.9.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: In-gameBasescreen-16.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Assignments.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Assignments
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/FillerPanels.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: FillerPanels
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/FillerPanelsNewsScreen.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: FillerPanelsNewsScreen
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/ProgramCategories.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: ProgramCategories
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Programs.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Programs
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/MissionConfigurations.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: MissionConfigurations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/MissionComponents.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: MissionComponents
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Goals.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Goals
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/IconsAndButtons.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: IconsAndButtons
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/RDResultsThumbnails.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: RDResultsThumbnails
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults1-16.9.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: RDResults1-16.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults2-16.9.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: RDResults2-16.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults3-16.9.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: RDResults3-16.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults4-16.9.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: RDResults4-16.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 43 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1082.
- Total: 1.443880 ms (FindLiveObjects: 0.069708 ms CreateObjectMapping: 0.085754 ms MarkObjects: 0.593177 ms DeleteObjects: 0.006313 ms)
- Playing MainTheme
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 43 / Dirty serialized files: 0)
- Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 1226.
- Total: 2.106502 ms (FindLiveObjects: 0.082334 ms CreateObjectMapping: 0.089173 ms MarkObjects: 0.822556 ms DeleteObjects: 0.105219 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 43 / Dirty serialized files: 0)
- Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 1351.
- Total: 4.524192 ms (FindLiveObjects: 0.095224 ms CreateObjectMapping: 0.103904 ms MarkObjects: 1.372593 ms DeleteObjects: 0.305663 ms)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot0.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot1.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot2.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot3.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot4.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot5.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot6.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot7.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot8.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Looking for C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot9.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 43 / Dirty serialized files: 0)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 2916.
- Total: 4.966642 ms (FindLiveObjects: 0.188343 ms CreateObjectMapping: 0.089699 ms MarkObjects: 3.662441 ms DeleteObjects: 0.087069 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 43 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2933.
- Total: 4.438438 ms (FindLiveObjects: 0.186239 ms CreateObjectMapping: 0.086543 ms MarkObjects: 3.468311 ms DeleteObjects: 0.023148 ms)
- Loading slot C:/Users/User/AppData/LocalLow/MatrixGames/BASPM/SaveSlot5.xml
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionComponentsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling ProgramsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Missions Simulations Manager initialized.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling GoalsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling TasksManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling PersonnelManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling SpaceComplexDataManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling ConstantsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Finishing loading all managers in 1.624401. Current time is 44.63482
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unmarshalled player at C:/Users/User/AppData/LocalLow/MatrixGames/BASPM
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/Navigation/GSA\gsa_nav_1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/Navigation/GSA\gsa_nav_1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/Navigation/GSA\gsa_nav_2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/Navigation/GSA\gsa_nav_2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/Navigation/GSA\gsa_nav_3.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/Navigation/GSA\gsa_nav_3
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/Navigation/GSA\gsa_nav_4.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/Navigation/GSA\gsa_nav_4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/Navigation/GSA\gsa_nav_5.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/Navigation/GSA\gsa_nav_5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/Navigation/GSA\gsa_nav_6.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/Navigation/GSA\gsa_nav_6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UpdateSpaceCenterWorldMap.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing MusicWorldMap
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 662 unused Assets to reduce memory usage. Loaded Objects now: 1907.
- Total: 8.653811 ms (FindLiveObjects: 0.160723 ms CreateObjectMapping: 0.150727 ms MarkObjects: 6.762220 ms DeleteObjects: 0.496111 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1907.
- Total: 7.207826 ms (FindLiveObjects: 0.139416 ms CreateObjectMapping: 0.099169 ms MarkObjects: 6.274526 ms DeleteObjects: 0.009995 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 438 unused Assets to reduce memory usage. Loaded Objects now: 2347.
- Total: 8.495718 ms (FindLiveObjects: 0.180978 ms CreateObjectMapping: 0.126526 ms MarkObjects: 6.858759 ms DeleteObjects: 0.288039 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 3381.
- Total: 9.668921 ms (FindLiveObjects: 0.258840 ms CreateObjectMapping: 0.122318 ms MarkObjects: 8.029068 ms DeleteObjects: 0.120213 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3370.
- Total: 9.114410 ms (FindLiveObjects: 0.260156 ms CreateObjectMapping: 0.098380 ms MarkObjects: 8.124818 ms DeleteObjects: 0.020517 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3381.
- Total: 10.142672 ms (FindLiveObjects: 0.233325 ms CreateObjectMapping: 0.114163 ms MarkObjects: 9.173071 ms DeleteObjects: 0.019728 ms)
- Image clicked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Filling elements of SOLAR_SYSTEM_ELEMENT_MOON. Selected program category ID is 02, selected pgm ID is 07 and selected msn cnfg ID is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 2718.
- Total: 8.995512 ms (FindLiveObjects: 0.198076 ms CreateObjectMapping: 0.136785 ms MarkObjects: 7.248862 ms DeleteObjects: 0.353801 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon approach
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Surface operations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Ascent from lunar surface
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 11 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 12 - Earth approach and reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 13 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 501 unused Assets to reduce memory usage. Loaded Objects now: 3253.
- Total: 10.498579 ms (FindLiveObjects: 0.294878 ms CreateObjectMapping: 0.242005 ms MarkObjects: 8.546749 ms DeleteObjects: 0.343279 ms)
- Assigning employee to slot 4 which is a MISSIONCONTROL and uses skill index 5.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 11 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 0 which is a MISSIONCONTROL and uses skill index 0.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 4 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 1 which is a MISSIONCONTROL and uses skill index 2.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 3 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 2 which is a MISSIONCONTROL and uses skill index 1.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 22 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 3 which is a MISSIONCONTROL and uses skill index 3.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 18 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 3398.
- Total: 9.724423 ms (FindLiveObjects: 0.213333 ms CreateObjectMapping: 0.137311 ms MarkObjects: 8.230301 ms DeleteObjects: 0.077073 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UpdateSpaceCenterWorldMap.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- End season!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 2041.
- Total: 7.844407 ms (FindLiveObjects: 0.169667 ms CreateObjectMapping: 0.147570 ms MarkObjects: 6.165097 ms DeleteObjects: 0.262523 ms)
- Ending season.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saved autosave info at C:/Users/User/AppData/LocalLow/MatrixGames/BASPM
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Audio item with name 'RDResults' does not exist
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing RDResults.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 437 unused Assets to reduce memory usage. Loaded Objects now: 2233.
- Total: 8.856359 ms (FindLiveObjects: 0.173612 ms CreateObjectMapping: 0.129946 ms MarkObjects: 6.968977 ms DeleteObjects: 0.500320 ms)
- Clicked MsnCmpID: MARINER_9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2199.
- Total: 7.763387 ms (FindLiveObjects: 0.150990 ms CreateObjectMapping: 0.088384 ms MarkObjects: 6.875857 ms DeleteObjects: 0.017624 ms)
- Resuming mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 49 / Dirty serialized files: 0)
- Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 1791.
- Total: 7.845196 ms (FindLiveObjects: 0.150990 ms CreateObjectMapping: 0.122581 ms MarkObjects: 6.106174 ms DeleteObjects: 0.245951 ms)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-Soviet-001.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-Soviet-001.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-NASA-004.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processing mission successful.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: TITAN_IIIE-CENTAUR
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component TITAN_IIIE-CENTAUR. Performance: MSN_CMP_USED_PERF_UNINITIALIZED
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: SATURN_FLYBY
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component SATURN_FLYBY. Performance: MSN_CMP_USED_PERF_SUCCESS
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Mission Control/MSC-Soviet-001
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Viewing Mission Components.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Mission Control/MSC-NASA-004
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 51 / Dirty serialized files: 0)
- Unloading 1942 unused Assets to reduce memory usage. Loaded Objects now: 2027.
- Total: 9.477683 ms (FindLiveObjects: 0.369847 ms CreateObjectMapping: 0.241216 ms MarkObjects: 6.848763 ms DeleteObjects: 1.054040 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 51 / Dirty serialized files: 0)
- Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 1791.
- Total: 7.901225 ms (FindLiveObjects: 0.143099 ms CreateObjectMapping: 0.124948 ms MarkObjects: 6.287941 ms DeleteObjects: 0.255421 ms)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-Soviet-002.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon approach
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Surface operations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Ascent from lunar surface
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 11 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 12 - Earth approach and reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 13 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script PROTON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 02-07-00-DeploymentHistorical-L1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 02-07-00-S01-Mission-L1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script Explosion_1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/soviet_2_final.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/Sputnik Mission A.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/ru_mc_soyuz_prelaunch2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/ru_mc_prelaunch3.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/ru_mc_ignition2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_rocketlaunch.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/ru_mc_missioncontrol1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_burn2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/decouple_2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/ru_mc_missioncontrol35.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_burn1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/decouple5.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/decouple_3.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_rocketlaunch_far3.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_space.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_rocketlaunch_far2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/whoosh_pass_3.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_rocket_realfar1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/whoosh_pass_1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/whoosh_pass_2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/whoosh_pass_4.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/parachute3.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/splashdown1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/ocean_waves.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/helicopter1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Mission Control/MSC-Soviet-002
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_02Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MissionAnimationsThemes/soviet_2_final
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MissionAnimationsThemes/Sputnik Mission A
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/ru_mc_soyuz_prelaunch2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/ru_mc_prelaunch3
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/ru_mc_ignition2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_rocketlaunch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/ru_mc_missioncontrol1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_burn2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/decouple_2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/ru_mc_missioncontrol35
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_burn1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/decouple5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/decouple_3
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_rocketlaunch_far3
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_space
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_rocketlaunch_far2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/whoosh_pass_3
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_rocket_realfar1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/whoosh_pass_1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/whoosh_pass_2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/whoosh_pass_4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/parachute3
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/splashdown1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/ocean_waves
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/helicopter1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_04Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_03Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_01Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSmoke008Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame004Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_05aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_05bFlat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame005Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_06Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSky02Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_07Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_08bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_08cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame012Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_08aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield002Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_09Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield004Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_01aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_01bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame015Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_01cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarthSubOrbital08Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_02aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame013Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_02bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarthSubOrbital02Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_03Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame030Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarthSubOrbital07Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_04aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_04bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield001Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_05aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_05bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth16Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_06Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth28Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame026Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_07Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarthSubOrbital05Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_08aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00Deployment_08bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarthSubOrbital04Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_09Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth15Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_11Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxMoon01Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_13Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxMoon14Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_16Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_17Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_18Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 130 / Dirty serialized files: 0)
- Unloading 1648 unused Assets to reduce memory usage. Loaded Objects now: 3148.
- Total: 11.460289 ms (FindLiveObjects: 0.300139 ms CreateObjectMapping: 0.236218 ms MarkObjects: 8.882927 ms DeleteObjects: 0.880427 ms)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxMoon03Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_19Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_20Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth19Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_22Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth14Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_23Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSky05Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-07-00_24Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSunPhase05.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSunPhase03.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/26-01-PKA_05cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSmoke022Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/29-02Deployment_08cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/27-01-Vostok_18cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSmoke004dAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSky01Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_02Flat. Asset bundle index: 0. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_04Flat. Asset bundle index: 1. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.1250687
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-Soviet-004.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Mission Control/MSC-Soviet-004
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Play button clicked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing ru_mc_soyuz_prelaunch2 at volume 0.8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 149 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3172.
- Total: 9.622359 ms (FindLiveObjects: 0.207546 ms CreateObjectMapping: 0.087332 ms MarkObjects: 8.591993 ms DeleteObjects: 0.032881 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 149 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3174.
- Total: 9.508986 ms (FindLiveObjects: 0.184397 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.614879 ms DeleteObjects: 0.019465 ms)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-Soviet-003.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Mission Control/MSC-Soviet-003
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3174.
- Total: 9.553441 ms (FindLiveObjects: 0.192815 ms CreateObjectMapping: 0.111533 ms MarkObjects: 8.618562 ms DeleteObjects: 0.021043 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_03Flat. Asset bundle index: 2. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_01Flat. Asset bundle index: 3. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.1062546
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3176.
- Total: 9.633671 ms (FindLiveObjects: 0.182556 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.691689 ms DeleteObjects: 0.020254 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3176.
- Total: 10.565657 ms (FindLiveObjects: 0.214648 ms CreateObjectMapping: 0.102326 ms MarkObjects: 9.375093 ms DeleteObjects: 0.022359 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3175.
- Total: 9.481365 ms (FindLiveObjects: 0.181767 ms CreateObjectMapping: 0.086543 ms MarkObjects: 8.579368 ms DeleteObjects: 0.020780 ms)
- Playing ru_mc_prelaunch3 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3174.
- Total: 10.764522 ms (FindLiveObjects: 0.192815 ms CreateObjectMapping: 0.099169 ms MarkObjects: 9.550283 ms DeleteObjects: 0.024989 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSmoke008Alpha. Asset bundle index: 4. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame004Alpha. Asset bundle index: 5. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_05aAlpha. Asset bundle index: 6. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_05bFlat. Asset bundle index: 7. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame005Alpha. Asset bundle index: 8. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_06Alpha. Asset bundle index: 9. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSky02Flat. Asset bundle index: 10. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame005Alpha. Asset bundle index: 8. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_07Alpha. Asset bundle index: 11. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSky02Flat. Asset bundle index: 10. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.3064804
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing ru_mc_ignition2 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_rocketlaunch at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3190.
- Total: 9.737839 ms (FindLiveObjects: 0.184397 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.596203 ms DeleteObjects: 0.024200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3185.
- Total: 10.526988 ms (FindLiveObjects: 0.192026 ms CreateObjectMapping: 0.101537 ms MarkObjects: 9.307753 ms DeleteObjects: 0.028672 ms)
- Playing ru_mc_missioncontrol1 at volume 0.8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3184.
- Total: 10.679820 ms (FindLiveObjects: 0.308031 ms CreateObjectMapping: 0.102326 ms MarkObjects: 9.446380 ms DeleteObjects: 0.025252 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_08bAlpha. Asset bundle index: 12. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_08cAlpha. Asset bundle index: 13. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame012Alpha. Asset bundle index: 14. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_08aAlpha. Asset bundle index: 15. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield002Flat. Asset bundle index: 16. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_09Alpha. Asset bundle index: 17. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield004Flat. Asset bundle index: 18. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.1773987
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_burn2 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing decouple_2 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing ru_mc_missioncontrol35 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3196.
- Total: 9.965115 ms (FindLiveObjects: 0.207809 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.665384 ms DeleteObjects: 0.029724 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3196.
- Total: 9.633671 ms (FindLiveObjects: 0.206231 ms CreateObjectMapping: 0.087595 ms MarkObjects: 8.509396 ms DeleteObjects: 0.026831 ms)
- Playing engine_burn1 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3188.
- Total: 11.044144 ms (FindLiveObjects: 0.187554 ms CreateObjectMapping: 0.102589 ms MarkObjects: 9.896458 ms DeleteObjects: 0.037353 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_01aAlpha. Asset bundle index: 19. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_01bAlpha. Asset bundle index: 20. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame015Alpha. Asset bundle index: 21. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_01cAlpha. Asset bundle index: 22. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital08Flat. Asset bundle index: 23. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_02aAlpha. Asset bundle index: 24. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame013Alpha. Asset bundle index: 25. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_02bAlpha. Asset bundle index: 26. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital02Flat. Asset bundle index: 27. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_03Alpha. Asset bundle index: 28. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame030Alpha. Asset bundle index: 29. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital07Flat. Asset bundle index: 30. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_04aAlpha. Asset bundle index: 31. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_04bAlpha. Asset bundle index: 32. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield001Flat. Asset bundle index: 33. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.434845
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_burn1 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing decouple5 at volume 0.7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3205.
- Total: 9.480050 ms (FindLiveObjects: 0.207020 ms CreateObjectMapping: 0.087858 ms MarkObjects: 8.546486 ms DeleteObjects: 0.022096 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3205.
- Total: 9.570013 ms (FindLiveObjects: 0.203337 ms CreateObjectMapping: 0.087332 ms MarkObjects: 8.635923 ms DeleteObjects: 0.020780 ms)
- Playing decouple_3 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_rocketlaunch_far3 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3199.
- Total: 9.577115 ms (FindLiveObjects: 0.237533 ms CreateObjectMapping: 0.103378 ms MarkObjects: 8.610145 ms DeleteObjects: 0.029198 ms)
- Playing engine_space at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3194.
- Total: 9.560805 ms (FindLiveObjects: 0.184923 ms CreateObjectMapping: 0.108639 ms MarkObjects: 8.572528 ms DeleteObjects: 0.026041 ms)
- Playing decouple_2 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3191.
- Total: 9.681283 ms (FindLiveObjects: 0.317501 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.600412 ms DeleteObjects: 0.024200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3191.
- Total: 9.875940 ms (FindLiveObjects: 0.205178 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.879244 ms DeleteObjects: 0.019202 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_05aAlpha. Asset bundle index: 34. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_05bAlpha. Asset bundle index: 35. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame030Alpha. Asset bundle index: 29. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth16Flat. Asset bundle index: 36. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_06Alpha. Asset bundle index: 37. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame030Alpha. Asset bundle index: 29. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth28Flat. Asset bundle index: 38. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame026Alpha. Asset bundle index: 39. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_07Alpha. Asset bundle index: 40. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital05Flat. Asset bundle index: 41. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_08aAlpha. Asset bundle index: 42. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00Deployment_08bAlpha. Asset bundle index: 43. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital04Flat. Asset bundle index: 44. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.3512878
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing decouple_3 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3202.
- Total: 9.610260 ms (FindLiveObjects: 0.204915 ms CreateObjectMapping: 0.088121 ms MarkObjects: 8.677485 ms DeleteObjects: 0.024989 ms)
- Playing engine_rocketlaunch_far2 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3198.
- Total: 9.586059 ms (FindLiveObjects: 0.207809 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.631978 ms DeleteObjects: 0.025252 ms)
- Playing engine_rocketlaunch_far3 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3195.
- Total: 9.542393 ms (FindLiveObjects: 0.202811 ms CreateObjectMapping: 0.088121 ms MarkObjects: 8.545171 ms DeleteObjects: 0.024989 ms)
- Playing decouple5 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3192.
- Total: 9.556861 ms (FindLiveObjects: 0.205704 ms CreateObjectMapping: 0.087595 ms MarkObjects: 8.564374 ms DeleteObjects: 0.024463 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_09Alpha. Asset bundle index: 45. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth15Flat. Asset bundle index: 46. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.0821228
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_3 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3191.
- Total: 9.540025 ms (FindLiveObjects: 0.204126 ms CreateObjectMapping: 0.087595 ms MarkObjects: 8.587259 ms DeleteObjects: 0.034722 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3191.
- Total: 9.540552 ms (FindLiveObjects: 0.312240 ms CreateObjectMapping: 0.087332 ms MarkObjects: 8.509659 ms DeleteObjects: 0.019465 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_11Alpha. Asset bundle index: 47. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxMoon01Flat. Asset bundle index: 48. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.0629425
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_rocket_realfar1 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3192.
- Total: 9.472158 ms (FindLiveObjects: 0.204652 ms CreateObjectMapping: 0.086543 ms MarkObjects: 8.528599 ms DeleteObjects: 0.020780 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Moon approach
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_13Alpha. Asset bundle index: 49. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxMoon14Flat. Asset bundle index: 50. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.06962585
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_1 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3193.
- Total: 9.524242 ms (FindLiveObjects: 0.203337 ms CreateObjectMapping: 0.087332 ms MarkObjects: 8.535701 ms DeleteObjects: 0.022096 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_16Flat. Asset bundle index: 51. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_17Flat. Asset bundle index: 52. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.09870911
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3192.
- Total: 11.660470 ms (FindLiveObjects: 0.188343 ms CreateObjectMapping: 0.100485 ms MarkObjects: 10.241579 ms DeleteObjects: 0.024200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3193.
- Total: 9.458481 ms (FindLiveObjects: 0.203074 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.527284 ms DeleteObjects: 0.019991 ms)
- Playing whoosh_pass_2 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3192.
- Total: 9.501094 ms (FindLiveObjects: 0.206231 ms CreateObjectMapping: 0.097854 ms MarkObjects: 8.527284 ms DeleteObjects: 0.026041 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Surface operations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_18Alpha. Asset bundle index: 53. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxMoon03Flat. Asset bundle index: 54. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.06617737
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_burn1 at volume 0.7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3195.
- Total: 9.584481 ms (FindLiveObjects: 0.271467 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.528336 ms DeleteObjects: 0.021307 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Ascent from lunar surface
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_19Alpha. Asset bundle index: 55. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield001Flat. Asset bundle index: 33. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.03134155
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3193.
- Total: 9.518455 ms (FindLiveObjects: 0.200180 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.599359 ms DeleteObjects: 0.023937 ms)
- Playing whoosh_pass_2 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_space at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3201.
- Total: 9.773877 ms (FindLiveObjects: 0.204126 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.737461 ms DeleteObjects: 0.024726 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_20Alpha. Asset bundle index: 56. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth19Flat. Asset bundle index: 57. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_22Alpha. Asset bundle index: 58. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth14Flat. Asset bundle index: 59. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.1381226
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_4 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_space at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3204.
- Total: 9.604473 ms (FindLiveObjects: 0.206757 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.627243 ms DeleteObjects: 0.024200 ms)
- Playing whoosh_pass_1 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_rocket_realfar1 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3202.
- Total: 9.626306 ms (FindLiveObjects: 0.207546 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.645393 ms DeleteObjects: 0.041824 ms)
- Unpausing.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 3268.
- Total: 9.959327 ms (FindLiveObjects: 0.214385 ms CreateObjectMapping: 0.090489 ms MarkObjects: 8.870827 ms DeleteObjects: 0.107324 ms)
- Invalid last mission step outcome: MSN_STEP_OUTCOME_NOT_YET_COMPUTED
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Earth approach and reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_23Alpha. Asset bundle index: 60. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSky05Flat. Asset bundle index: 61. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-07-00_24Flat. Asset bundle index: 62. Asset bundles count: 71
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.138855
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing parachute3 at volume 0.8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3270.
- Total: 9.747046 ms (FindLiveObjects: 0.209124 ms CreateObjectMapping: 0.087332 ms MarkObjects: 8.803749 ms DeleteObjects: 0.023674 ms)
- Playing splashdown1 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing ocean_waves at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing helicopter1 at volume 0.7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 150 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3201.
- Total: 9.677073 ms (FindLiveObjects: 0.204915 ms CreateObjectMapping: 0.092856 ms MarkObjects: 8.679327 ms DeleteObjects: 0.025515 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processing mission successful.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: PROTON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component PROTON. Performance: MSN_CMP_USED_PERF_SUCCESS
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: LUNA_15
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component LUNA_15. Performance: MSN_CMP_USED_PERF_SUCCESS
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 79 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3130.
- Total: 9.575011 ms (FindLiveObjects: 0.204652 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.653811 ms DeleteObjects: 0.019728 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 79 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3130.
- Total: 9.748098 ms (FindLiveObjects: 0.306452 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.739828 ms DeleteObjects: 0.019991 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 79 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3130.
- Total: 9.708640 ms (FindLiveObjects: 0.200970 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.743248 ms DeleteObjects: 0.019465 ms)
- Changing state to SimMsnResults.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon approach
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Surface operations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Ascent from lunar surface
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 11 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 12 - Earth approach and reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 13 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon approach
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Surface operations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Ascent from lunar surface
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 11 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 12 - Earth approach and reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 13 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Viewing Mission Components.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 79 / Dirty serialized files: 0)
- Unloading 724 unused Assets to reduce memory usage. Loaded Objects now: 2326.
- Total: 15.398932 ms (FindLiveObjects: 0.193341 ms CreateObjectMapping: 0.141783 ms MarkObjects: 7.353030 ms DeleteObjects: 6.238488 ms)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/DisgruntledEmployees-NASA.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/LaunchedAndInProgressMissions-NASA-03.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/LaunchedAndFinishedMissionsSuccess-NASA-04.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/MaxReliabilityReached-Soviet-01.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/OpenedPrograms-NASA.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/ResigningEmployees-Soviet.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing Interseason News.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/DisgruntledEmployees-NASA
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/LaunchedAndInProgressMissions-NASA-03
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/LaunchedAndFinishedMissionsSuccess-NASA-04
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/MaxReliabilityReached-Soviet-01.unity3d
- Adding asset bundle entry: News Items/OpenedPrograms-NASA
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/ResigningEmployees-Soviet
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/MaxReliabilityReached-Soviet-01.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/5761343f1cc0332d89c35b29c26f1e2aed616517
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/MaxReliabilityReached-Soviet-01.unity3d
- Adding asset bundle entry: News Items/MaxReliabilityReached-Soviet-01
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 1927.
- Total: 7.437995 ms (FindLiveObjects: 0.152042 ms CreateObjectMapping: 0.118372 ms MarkObjects: 6.362121 ms DeleteObjects: 0.160986 ms)
- UpdateSpaceCenterWorldMap.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing MusicWorldMap
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 613 unused Assets to reduce memory usage. Loaded Objects now: 2044.
- Total: 8.107719 ms (FindLiveObjects: 0.163353 ms CreateObjectMapping: 0.150464 ms MarkObjects: 6.619121 ms DeleteObjects: 0.388261 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 3431.
- Total: 9.818069 ms (FindLiveObjects: 0.247529 ms CreateObjectMapping: 0.139942 ms MarkObjects: 8.345779 ms DeleteObjects: 0.348014 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3421.
- Total: 9.149397 ms (FindLiveObjects: 0.220172 ms CreateObjectMapping: 0.090489 ms MarkObjects: 8.201365 ms DeleteObjects: 0.011048 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 2486.
- Total: 8.018809 ms (FindLiveObjects: 0.183345 ms CreateObjectMapping: 0.086806 ms MarkObjects: 7.043946 ms DeleteObjects: 0.092593 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 3433.
- Total: 9.212528 ms (FindLiveObjects: 0.217016 ms CreateObjectMapping: 0.123633 ms MarkObjects: 8.094304 ms DeleteObjects: 0.122055 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3434.
- Total: 9.296704 ms (FindLiveObjects: 0.215963 ms CreateObjectMapping: 0.091015 ms MarkObjects: 8.316318 ms DeleteObjects: 0.029461 ms)
- Image clicked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3432.
- Total: 9.307488 ms (FindLiveObjects: 0.217016 ms CreateObjectMapping: 0.090752 ms MarkObjects: 8.297379 ms DeleteObjects: 0.020780 ms)
- Filling elements of SOLAR_SYSTEM_ELEMENT_MOON. Selected program category ID is 02, selected pgm ID is 01 and selected msn cnfg ID is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon flyby
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 840 unused Assets to reduce memory usage. Loaded Objects now: 3310.
- Total: 9.859895 ms (FindLiveObjects: 0.289880 ms CreateObjectMapping: 0.159145 ms MarkObjects: 8.094831 ms DeleteObjects: 0.586337 ms)
- Assigning employee to slot 4 which is a MISSIONCONTROL and uses skill index 5.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 11 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 0 which is a MISSIONCONTROL and uses skill index 0.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 4 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 1 which is a MISSIONCONTROL and uses skill index 2.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 3 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 2 which is a MISSIONCONTROL and uses skill index 1.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 22 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 3 which is a MISSIONCONTROL and uses skill index 3.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 18 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 2777.
- Total: 8.735882 ms (FindLiveObjects: 0.175454 ms CreateObjectMapping: 0.147044 ms MarkObjects: 7.457987 ms DeleteObjects: 0.172297 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UpdateSpaceCenterWorldMap.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 2050.
- Total: 7.759705 ms (FindLiveObjects: 0.150201 ms CreateObjectMapping: 0.134944 ms MarkObjects: 6.519162 ms DeleteObjects: 0.195445 ms)
- End season!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Ending season.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saved autosave info at C:/Users/User/AppData/LocalLow/MatrixGames/BASPM
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Audio item with name 'RDResults' does not exist
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing RDResults.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 481 unused Assets to reduce memory usage. Loaded Objects now: 2301.
- Total: 8.447317 ms (FindLiveObjects: 0.177295 ms CreateObjectMapping: 0.130735 ms MarkObjects: 7.103132 ms DeleteObjects: 0.391681 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 1799.
- Total: 7.404850 ms (FindLiveObjects: 0.146518 ms CreateObjectMapping: 0.122844 ms MarkObjects: 6.238751 ms DeleteObjects: 0.218857 ms)
- Resuming mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processing mission successful.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: TITAN_IIIE-CENTAUR
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component TITAN_IIIE-CENTAUR. Performance: MSN_CMP_USED_PERF_UNINITIALIZED
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: SATURN_FLYBY
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component SATURN_FLYBY. Performance: MSN_CMP_USED_PERF_SUCCESS
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Viewing Mission Components.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 1986 unused Assets to reduce memory usage. Loaded Objects now: 2117.
- Total: 9.427441 ms (FindLiveObjects: 0.274360 ms CreateObjectMapping: 0.245951 ms MarkObjects: 6.956088 ms DeleteObjects: 1.298150 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 85 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2085.
- Total: 7.494287 ms (FindLiveObjects: 0.147570 ms CreateObjectMapping: 0.087332 ms MarkObjects: 6.644900 ms DeleteObjects: 0.018939 ms)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-NASA-001.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-NASA-001.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon flyby
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script PROTON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 02-01-00-DeploymentHistorical-L1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 02-01-00-S01-Mission-L1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script Explosion_1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/Atlas-Agena Mission.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_burn_fadeout.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/decouple_4.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/decouple_1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Mission Control/MSC-NASA-001
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_02Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/Atlas-Agena Mission.unity3d
- Adding asset bundle entry: SndFXs/engine_burn_fadeout
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/decouple_4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/decouple_1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_04Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 90 / Dirty serialized files: 0)
- Unloading 1870 unused Assets to reduce memory usage. Loaded Objects now: 3078.
- Total: 11.265632 ms (FindLiveObjects: 0.318816 ms CreateObjectMapping: 0.243321 ms MarkObjects: 8.947111 ms DeleteObjects: 1.100074 ms)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_03Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_01Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSmoke008Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame004Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_05aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_05bFlat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/Atlas-Agena Mission.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/f5c582b964aa159de80693899eea4674038f8134
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame005Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/Atlas-Agena Mission.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_06Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MissionAnimationsThemes/Atlas-Agena Mission
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSky02Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_07Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_08bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_08cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame012Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_08aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield002Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/PROTON_09Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield004Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01aAlpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01aAlpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/f75a2b1f9b2ec989e5e76c71cf917ab6d62a7e7e
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01aAlpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01bAlpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01bAlpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/fe844e6e2f11b43bbc98b02d07e8885e998186a3
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01bAlpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01cAlpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01cAlpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/01c1f746458637234c7964f26d557612db475199
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_01cAlpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth04Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02aAlpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02aAlpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/46412e2843badec76f4f8f1d35492fb525c629e2
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02aAlpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02bAlpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02bAlpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/084b57a09165431ad059f02ab9955687a90446d5
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_02bAlpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxFlame014Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_03Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_03Alpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_03Alpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/0d45e39907cc37fce6b187f30d781e87a861b8f0
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_03Alpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarthSubOrbital07Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04aAlpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04aAlpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/71a7548f5775f8d0ddc468fb250db541915ee3f0
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04aAlpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04bAlpha.unity3d
- file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04bAlpha.unity3d cached to C:/Users/User/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/b352af054d501922bff0f049f7c1c80e7287ea26
- loading from cache: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_04bAlpha.unity3d
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarthSubOrbital09Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00Deployment_05aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxMoon03Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00_11aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxMoon04Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00_12aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxMoon05Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00_13bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00_13aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield001Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00_14aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00_15aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSky01Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/02-01-00_16aFlat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSunPhase05.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSunPhase03.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/26-01-PKA_05cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSmoke022Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/29-02Deployment_08cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/27-01-Vostok_18cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSmoke004dAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Mission Control/MSC-NASA-002.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Mission Control/MSC-NASA-002
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- Play button clicked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing ru_mc_soyuz_prelaunch2 at volume 0.8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- Total: 9.772824 ms (FindLiveObjects: 0.196761 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.811115 ms DeleteObjects: 0.012626 ms)
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- Total: 10.013778 ms (FindLiveObjects: 0.179662 ms CreateObjectMapping: 0.085491 ms MarkObjects: 9.105204 ms DeleteObjects: 0.020517 ms)
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- Total: 9.418758 ms (FindLiveObjects: 0.179926 ms CreateObjectMapping: 0.084965 ms MarkObjects: 8.525179 ms DeleteObjects: 0.019991 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
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- Texture path: PROTON_03Flat. Asset bundle index: 2. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- Total: 9.618414 ms (FindLiveObjects: 0.179399 ms CreateObjectMapping: 0.086017 ms MarkObjects: 8.631978 ms DeleteObjects: 0.018939 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
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- Total: 10.729800 ms (FindLiveObjects: 0.189921 ms CreateObjectMapping: 0.104167 ms MarkObjects: 9.535027 ms DeleteObjects: 0.023411 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
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- Total: 9.555282 ms (FindLiveObjects: 0.198602 ms CreateObjectMapping: 0.097328 ms MarkObjects: 8.632767 ms DeleteObjects: 0.014993 ms)
- Playing ru_mc_prelaunch3 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
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- Total: 9.995891 ms (FindLiveObjects: 0.190184 ms CreateObjectMapping: 0.102326 ms MarkObjects: 9.022343 ms DeleteObjects: 0.020517 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
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- Texture path: xxSmoke008Alpha. Asset bundle index: 4. Asset bundles count: 63
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_05bFlat. Asset bundle index: 7. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_06Alpha. Asset bundle index: 9. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSky02Flat. Asset bundle index: 10. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame005Alpha. Asset bundle index: 8. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_07Alpha. Asset bundle index: 11. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSky02Flat. Asset bundle index: 10. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing ru_mc_ignition2 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_rocketlaunch at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3161.
- Total: 9.614468 ms (FindLiveObjects: 0.189921 ms CreateObjectMapping: 0.094960 ms MarkObjects: 8.645656 ms DeleteObjects: 0.022622 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3156.
- Total: 10.692446 ms (FindLiveObjects: 0.184397 ms CreateObjectMapping: 0.109691 ms MarkObjects: 9.465319 ms DeleteObjects: 0.029724 ms)
- Playing ru_mc_missioncontrol1 at volume 0.8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3155.
- Total: 10.776622 ms (FindLiveObjects: 0.195972 ms CreateObjectMapping: 0.106272 ms MarkObjects: 9.642089 ms DeleteObjects: 0.025252 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_08bAlpha. Asset bundle index: 12. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_08cAlpha. Asset bundle index: 13. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame012Alpha. Asset bundle index: 14. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_08aAlpha. Asset bundle index: 15. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield002Flat. Asset bundle index: 16. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: PROTON_09Alpha. Asset bundle index: 17. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield004Flat. Asset bundle index: 18. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.04937744
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_burn2 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing decouple_2 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing ru_mc_missioncontrol35 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3162.
- Total: 10.484636 ms (FindLiveObjects: 0.183871 ms CreateObjectMapping: 0.111796 ms MarkObjects: 9.336425 ms DeleteObjects: 0.028672 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3162.
- Total: 9.538710 ms (FindLiveObjects: 0.192289 ms CreateObjectMapping: 0.086017 ms MarkObjects: 8.605411 ms DeleteObjects: 0.011574 ms)
- Playing engine_burn1 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3154.
- Total: 9.656030 ms (FindLiveObjects: 0.252001 ms CreateObjectMapping: 0.086280 ms MarkObjects: 8.596203 ms DeleteObjects: 0.027620 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_01aAlpha. Asset bundle index: 19. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_01bAlpha. Asset bundle index: 20. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_01cAlpha. Asset bundle index: 21. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth04Flat. Asset bundle index: 22. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_02aAlpha. Asset bundle index: 23. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_02bAlpha. Asset bundle index: 24. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth04Flat. Asset bundle index: 22. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame014Alpha. Asset bundle index: 25. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_03Alpha. Asset bundle index: 26. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital07Flat. Asset bundle index: 27. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_04aAlpha. Asset bundle index: 28. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_04bAlpha. Asset bundle index: 29. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital09Flat. Asset bundle index: 30. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.2194519
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_4 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing decouple_2 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3167.
- Total: 9.573170 ms (FindLiveObjects: 0.180978 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.649865 ms DeleteObjects: 0.022359 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3167.
- Total: 9.532396 ms (FindLiveObjects: 0.184397 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.545171 ms DeleteObjects: 0.018150 ms)
- Playing engine_burn_fadeout at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3163.
- Total: 10.608271 ms (FindLiveObjects: 0.184660 ms CreateObjectMapping: 0.100485 ms MarkObjects: 9.460320 ms DeleteObjects: 0.042351 ms)
- Playing decouple_4 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3160.
- Total: 9.615520 ms (FindLiveObjects: 0.180189 ms CreateObjectMapping: 0.086017 ms MarkObjects: 8.708261 ms DeleteObjects: 0.022622 ms)
- Playing decouple_3 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3157.
- Total: 10.341801 ms (FindLiveObjects: 0.183871 ms CreateObjectMapping: 0.085754 ms MarkObjects: 9.433753 ms DeleteObjects: 0.027620 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame014Alpha. Asset bundle index: 25. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_05aAlpha. Asset bundle index: 31. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_05bAlpha. Asset bundle index: 32. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital09Flat. Asset bundle index: 30. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_06Alpha. Asset bundle index: 33. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital06Flat. Asset bundle index: 34. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_07Alpha. Asset bundle index: 35. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital05Flat. Asset bundle index: 36. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_08bAlpha. Asset bundle index: 37. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_08aAlpha. Asset bundle index: 38. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00Deployment_08cAlpha. Asset bundle index: 39. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarthSubOrbital04Flat. Asset bundle index: 40. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.06484985
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_burn_fadeout at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3168.
- Total: 9.678127 ms (FindLiveObjects: 0.180715 ms CreateObjectMapping: 0.086280 ms MarkObjects: 8.778759 ms DeleteObjects: 0.022622 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3162.
- Total: 9.719162 ms (FindLiveObjects: 0.184134 ms CreateObjectMapping: 0.086280 ms MarkObjects: 8.817692 ms DeleteObjects: 0.026304 ms)
- Playing whoosh_pass_4 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3160.
- Total: 10.659828 ms (FindLiveObjects: 0.278569 ms CreateObjectMapping: 0.100748 ms MarkObjects: 9.447695 ms DeleteObjects: 0.031302 ms)
- Playing decouple5 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3160.
- Total: 9.525821 ms (FindLiveObjects: 0.199391 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.613038 ms DeleteObjects: 0.022359 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3160.
- Total: 9.490834 ms (FindLiveObjects: 0.199917 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.572265 ms DeleteObjects: 0.011311 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_09aAlpha. Asset bundle index: 41. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxEarth15Flat. Asset bundle index: 42. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.01818848
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_3 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3157.
- Total: 9.590530 ms (FindLiveObjects: 0.201496 ms CreateObjectMapping: 0.087332 ms MarkObjects: 8.676959 ms DeleteObjects: 0.027883 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_10aAlpha. Asset bundle index: 43. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxMoon03Flat. Asset bundle index: 44. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_11aAlpha. Asset bundle index: 45. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxMoon04Flat. Asset bundle index: 46. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.0899353
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing engine_burn_fadeout at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3160.
- Total: 9.594740 ms (FindLiveObjects: 0.199917 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.620402 ms DeleteObjects: 0.023148 ms)
- Playing engine_burn_fadeout at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3158.
- Total: 9.413235 ms (FindLiveObjects: 0.200706 ms CreateObjectMapping: 0.087332 ms MarkObjects: 8.508607 ms DeleteObjects: 0.023148 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Moon flyby
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_12aAlpha. Asset bundle index: 47. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxMoon05Flat. Asset bundle index: 48. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.06521606
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_4 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3159.
- Total: 9.801497 ms (FindLiveObjects: 0.201496 ms CreateObjectMapping: 0.085228 ms MarkObjects: 8.817954 ms DeleteObjects: 0.027883 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_13bAlpha. Asset bundle index: 49. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_13aAlpha. Asset bundle index: 50. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield001Flat. Asset bundle index: 51. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_14aAlpha. Asset bundle index: 52. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield001Flat. Asset bundle index: 51. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.04000854
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3163.
- Total: 9.507144 ms (FindLiveObjects: 0.174928 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.627506 ms DeleteObjects: 0.020517 ms)
- Playing decouple_1 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3163.
- Total: 9.637880 ms (FindLiveObjects: 0.200180 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.710893 ms DeleteObjects: 0.011837 ms)
- Playing whoosh_pass_3 at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3160.
- Total: 9.499516 ms (FindLiveObjects: 0.198602 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.594097 ms DeleteObjects: 0.022885 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_15aAlpha. Asset bundle index: 53. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSky01Flat. Asset bundle index: 54. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 02-01-00_16aFlat. Asset bundle index: 55. Asset bundles count: 63
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.126709
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing parachute3 at volume 0.9
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 154 / Dirty serialized files: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3159.
- Total: 9.581324 ms (FindLiveObjects: 0.206494 ms CreateObjectMapping: 0.086280 ms MarkObjects: 8.643290 ms DeleteObjects: 0.026831 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processing mission successful.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: PROTON
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component PROTON. Performance: MSN_CMP_USED_PERF_SUCCESS
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: ZOND_5
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component ZOND_5. Performance: MSN_CMP_USED_PERF_SUCCESS
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 91 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3096.
- Total: 9.656556 ms (FindLiveObjects: 0.316448 ms CreateObjectMapping: 0.085491 ms MarkObjects: 8.640921 ms DeleteObjects: 0.019202 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 91 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3096.
- Total: 9.701275 ms (FindLiveObjects: 0.204126 ms CreateObjectMapping: 0.085491 ms MarkObjects: 8.799540 ms DeleteObjects: 0.020254 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 91 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3095.
- Total: 9.778085 ms (FindLiveObjects: 0.203863 ms CreateObjectMapping: 0.084965 ms MarkObjects: 8.856096 ms DeleteObjects: 0.012889 ms)
- Changing state to SimMsnResults.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon flyby
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Probe deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Trans-Lunar Injection (TLI)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Earth-Moon transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - Moon flyby
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Moon-Earth transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Viewing Mission Components.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/DisgruntledEmployees-Soviet.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/LaunchedAndInProgressMissions-NASA-02.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/LaunchedAndFinishedMissionsSuccess-NASA-02.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/MaxReliabilityReached-NASA-03.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/RandomEventGood-NASA.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/ResigningEmployees-NASA.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing Interseason News.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/DisgruntledEmployees-Soviet
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/LaunchedAndInProgressMissions-NASA-02
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/LaunchedAndFinishedMissionsSuccess-NASA-02
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/MaxReliabilityReached-NASA-03
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/RandomEventGood-NASA
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/ResigningEmployees-NASA
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 819 unused Assets to reduce memory usage. Loaded Objects now: 1933.
- Total: 14.333581 ms (FindLiveObjects: 0.183608 ms CreateObjectMapping: 0.140994 ms MarkObjects: 6.629906 ms DeleteObjects: 5.686346 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1945.
- Total: 7.156531 ms (FindLiveObjects: 0.150201 ms CreateObjectMapping: 0.084438 ms MarkObjects: 6.308459 ms DeleteObjects: 0.009995 ms)
- UpdateSpaceCenterWorldMap.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing MusicWorldMap
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 614 unused Assets to reduce memory usage. Loaded Objects now: 2061.
- Total: 8.299746 ms (FindLiveObjects: 0.296720 ms CreateObjectMapping: 0.152305 ms MarkObjects: 6.781949 ms DeleteObjects: 0.391418 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 3448.
- Total: 9.785977 ms (FindLiveObjects: 0.241479 ms CreateObjectMapping: 0.140731 ms MarkObjects: 8.392865 ms DeleteObjects: 0.351171 ms)
- Image clicked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Filling elements of SOLAR_SYSTEM_ELEMENT_EARTH. Selected program category ID is 30, selected pgm ID is 01 and selected msn cnfg ID is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 2863.
- Total: 9.064959 ms (FindLiveObjects: 0.198602 ms CreateObjectMapping: 0.134944 ms MarkObjects: 7.772857 ms DeleteObjects: 0.294878 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 2935.
- Total: 8.410752 ms (FindLiveObjects: 0.193341 ms CreateObjectMapping: 0.125737 ms MarkObjects: 7.431945 ms DeleteObjects: 0.034985 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 2994.
- Total: 8.613827 ms (FindLiveObjects: 0.189658 ms CreateObjectMapping: 0.123896 ms MarkObjects: 7.657115 ms DeleteObjects: 0.037353 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 3081.
- Total: 9.064431 ms (FindLiveObjects: 0.189921 ms CreateObjectMapping: 0.135733 ms MarkObjects: 8.081941 ms DeleteObjects: 0.034459 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 2900.
- Total: 8.527020 ms (FindLiveObjects: 0.186502 ms CreateObjectMapping: 0.124685 ms MarkObjects: 7.570046 ms DeleteObjects: 0.037616 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 2865.
- Total: 8.458102 ms (FindLiveObjects: 0.189658 ms CreateObjectMapping: 0.124422 ms MarkObjects: 7.461406 ms DeleteObjects: 0.025778 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Spacecraft deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Suborbital flight
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Reentry preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - KDTU-35 engine test
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Modules separation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 11 - Recovery
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 9 which is a MISSIONCONTROL and uses skill index 5.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 11 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 8 which is a MISSIONCONTROL and uses skill index 5.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 20 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 0 which is a MISSIONCONTROL and uses skill index 0.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 4 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 1 which is a MISSIONCONTROL and uses skill index 1.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 22 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 2 which is a MISSIONCONTROL and uses skill index 1.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 6 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 3 which is a MISSIONCONTROL and uses skill index 1.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 15 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 4 which is a MISSIONCONTROL and uses skill index 2.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 3 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 5 which is a MISSIONCONTROL and uses skill index 1.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 31 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 6 which is a MISSIONCONTROL and uses skill index 3.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 18 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 7 which is a MISSIONCONTROL and uses skill index 4.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 21 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Assigning employee to slot 10 which is a MISSIONCONTROL and uses skill index 2.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting MISSIONCONTROL employee 17 to a mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 777 unused Assets to reduce memory usage. Loaded Objects now: 3903.
- Total: 10.603273 ms (FindLiveObjects: 0.333021 ms CreateObjectMapping: 0.161249 ms MarkObjects: 8.960527 ms DeleteObjects: 0.495585 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3905.
- Total: 10.153984 ms (FindLiveObjects: 0.293300 ms CreateObjectMapping: 0.130472 ms MarkObjects: 9.027867 ms DeleteObjects: 0.013941 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 97 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3905.
- Total: 10.163190 ms (FindLiveObjects: 0.287776 ms CreateObjectMapping: 0.129946 ms MarkObjects: 9.118094 ms DeleteObjects: 0.022359 ms)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Photos/MISSIONCONTROL/Alexio Sergandre.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Portraits/Photos/MISSIONCONTROL/Alexio Sergandre
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 98 / Dirty serialized files: 0)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 5072.
- Total: 13.660438 ms (FindLiveObjects: 0.360378 ms CreateObjectMapping: 0.142046 ms MarkObjects: 12.107917 ms DeleteObjects: 0.136785 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 98 / Dirty serialized files: 0)
- Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 3954.
- Total: 10.497264 ms (FindLiveObjects: 0.452971 ms CreateObjectMapping: 0.135733 ms MarkObjects: 9.112306 ms DeleteObjects: 0.125211 ms)
- Populating mission components required.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 98 / Dirty serialized files: 0)
- Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 2916.
- Total: 8.793753 ms (FindLiveObjects: 0.195445 ms CreateObjectMapping: 0.130209 ms MarkObjects: 7.642910 ms DeleteObjects: 0.168351 ms)
- UpdateSpaceCenterWorldMap.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 98 / Dirty serialized files: 0)
- Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 2111.
- Total: 7.497181 ms (FindLiveObjects: 0.164932 ms CreateObjectMapping: 0.136785 ms MarkObjects: 6.421044 ms DeleteObjects: 0.176769 ms)
- End season!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Ending season.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saved autosave info at C:/Users/User/AppData/LocalLow/MatrixGames/BASPM
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Audio item with name 'RDResults' does not exist
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing RDResults.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 98 / Dirty serialized files: 0)
- Unloading 481 unused Assets to reduce memory usage. Loaded Objects now: 2376.
- Total: 8.693794 ms (FindLiveObjects: 0.178347 ms CreateObjectMapping: 0.139679 ms MarkObjects: 7.333038 ms DeleteObjects: 0.392996 ms)
- Resuming mission.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 16-00-00-S12
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/Night Mission.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/unmanned_probe.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_rocket_realfar2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MissionAnimationsThemes/Night Mission
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/16-00-00_07Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/unmanned_probe
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_rocket_realfar2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield001Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/16-00-00_10Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSun003Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/16-00-00_11Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxStarfield003Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/16-00-00_08Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 16-00-00_07Alpha. Asset bundle index: 0. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield001Flat. Asset bundle index: 1. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 16-00-00_10Alpha. Asset bundle index: 2. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSun003Flat. Asset bundle index: 3. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 16-00-00_11Alpha. Asset bundle index: 4. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield003Flat. Asset bundle index: 5. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 16-00-00_08Alpha. Asset bundle index: 6. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxStarfield001Flat. Asset bundle index: 1. Asset bundles count: 7
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 1736 unused Assets to reduce memory usage. Loaded Objects now: 2990.
- Total: 11.073869 ms (FindLiveObjects: 0.349856 ms CreateObjectMapping: 0.243057 ms MarkObjects: 8.844522 ms DeleteObjects: 0.965129 ms)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.2889099
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1502)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1617)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2989.
- Total: 12.351238 ms (FindLiveObjects: 2.335092 ms CreateObjectMapping: 0.098906 ms MarkObjects: 9.169388 ms DeleteObjects: 0.024989 ms)
- Play button clicked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing unmanned_probe at volume 0.6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2993.
- Total: 9.092315 ms (FindLiveObjects: 0.194919 ms CreateObjectMapping: 0.085491 ms MarkObjects: 8.111403 ms DeleteObjects: 0.019465 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2995.
- Total: 10.128204 ms (FindLiveObjects: 0.179136 ms CreateObjectMapping: 0.099169 ms MarkObjects: 8.982885 ms DeleteObjects: 0.022096 ms)
- Playing engine_rocket_realfar1 at volume 0.95
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_3 at volume 0.4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2994.
- Total: 9.372989 ms (FindLiveObjects: 0.196498 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.416277 ms DeleteObjects: 0.026304 ms)
- Playing whoosh_pass_4 at volume 0.48
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2992.
- Total: 9.156762 ms (FindLiveObjects: 0.192026 ms CreateObjectMapping: 0.085754 ms MarkObjects: 8.220042 ms DeleteObjects: 0.024463 ms)
- Playing engine_rocket_realfar2 at volume 0.95
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing whoosh_pass_1 at volume 0.4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2990.
- Total: 9.165442 ms (FindLiveObjects: 0.192026 ms CreateObjectMapping: 0.084702 ms MarkObjects: 8.256080 ms DeleteObjects: 0.021833 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processing mission successful.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: TITAN_IIIE-CENTAUR
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component TITAN_IIIE-CENTAUR. Performance: MSN_CMP_USED_PERF_UNINITIALIZED
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component: SATURN_FLYBY
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Updating mission component SATURN_FLYBY. Performance: MSN_CMP_USED_PERF_SUCCESS
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 101 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2981.
- Total: 9.240938 ms (FindLiveObjects: 0.175980 ms CreateObjectMapping: 0.084702 ms MarkObjects: 8.308426 ms DeleteObjects: 0.019465 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 101 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2981.
- Total: 9.296967 ms (FindLiveObjects: 0.173612 ms CreateObjectMapping: 0.084965 ms MarkObjects: 8.174797 ms DeleteObjects: 0.015519 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 101 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2980.
- Total: 9.224629 ms (FindLiveObjects: 0.173349 ms CreateObjectMapping: 0.084965 ms MarkObjects: 8.318685 ms DeleteObjects: 0.019991 ms)
- Changing state to SimMsnResults.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Earth-Saturn transit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Viewing Mission Components.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 101 / Dirty serialized files: 0)
- Unloading 732 unused Assets to reduce memory usage. Loaded Objects now: 1858.
- Total: 10.397831 ms (FindLiveObjects: 0.170193 ms CreateObjectMapping: 0.135996 ms MarkObjects: 6.624645 ms DeleteObjects: 2.399803 ms)
- Calling MissionsSimulationsManager::UpdateLanguageChange.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 - Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 - Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2 - Launch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 - Ascent
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 4 - Spacecraft deployment
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 5 - Suborbital flight
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 6 - Reentry preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 7 - KDTU-35 engine test
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 8 - Modules separation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9 - Reentry
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 10 - Descent and landing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 11 - Recovery
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 11A511+SOYUZ_7K-OK
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 30-01-00-DeploymentHistorical-L1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script 30-01-00-S01-Mission-L1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- MissionAnimation: Loading script Explosion_1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MissionAnimationsThemes/mission_theme_new_soviet.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/engine_ignitionandlaunch.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/ru_mc_missioncontrol2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/parachute2.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/impact_ground.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/SndFXs/exterior1.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: Music/MissionAnimationsThemes/mission_theme_new_soviet
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_01Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/engine_ignitionandlaunch
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/ru_mc_missioncontrol2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/parachute2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/impact_ground
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: SndFXs/exterior1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_02Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 108 / Dirty serialized files: 0)
- Unloading 1661 unused Assets to reduce memory usage. Loaded Objects now: 3160.
- Total: 11.538941 ms (FindLiveObjects: 0.334336 ms CreateObjectMapping: 0.238323 ms MarkObjects: 9.397451 ms DeleteObjects: 0.904102 ms)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_03Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_04bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/26-01-PKA_04bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_04aAlpha.unity3d
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_10aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth10Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_14aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth32Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_22bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_21aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth09Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_24aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxEarth36Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_25aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_25bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_25cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_28aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_29aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_30aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_30bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/27-01-Vostok_18dAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/27-01-Vostok_18cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_32aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_34aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_35aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_36bAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_36aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_37aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_38Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/30-01-Soyuz7K_39Flat.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSunPhase05.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSunPhase03.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/xxSmoke022Alpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading mission bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundlesMixNMatch/29-02Deployment_08cAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_01Flat. Asset bundle index: 0. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_02Flat. Asset bundle index: 1. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.07879639
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Play button clicked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 179 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3237.
- Total: 9.861210 ms (FindLiveObjects: 0.206231 ms CreateObjectMapping: 0.086806 ms MarkObjects: 8.881085 ms DeleteObjects: 0.030513 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 179 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3236.
- Total: 9.729421 ms (FindLiveObjects: 0.205441 ms CreateObjectMapping: 0.089173 ms MarkObjects: 8.805854 ms DeleteObjects: 0.022359 ms)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Launch preparations
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_03Flat. Asset bundle index: 2. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_04bAlpha. Asset bundle index: 3. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 26-01-PKA_04bAlpha. Asset bundle index: 4. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 26-01-PKA_04bAlpha. Asset bundle index: 4. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 26-01-PKA_04bAlpha. Asset bundle index: 4. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_04aAlpha. Asset bundle index: 5. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_04cFlat. Asset bundle index: 6. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.1578064
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 179 / Dirty serialized files: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3241.
- Total: 9.758619 ms (FindLiveObjects: 0.205178 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.796384 ms DeleteObjects: 0.022096 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 179 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3241.
- Total: 9.727317 ms (FindLiveObjects: 0.207020 ms CreateObjectMapping: 0.086017 ms MarkObjects: 8.800593 ms DeleteObjects: 0.020780 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 179 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3241.
- Total: 9.940913 ms (FindLiveObjects: 0.209387 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.822163 ms DeleteObjects: 0.013415 ms)
- Playing engine_rocketlaunch_far2 at volume 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 179 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3243.
- Total: 9.721004 ms (FindLiveObjects: 0.205178 ms CreateObjectMapping: 0.087069 ms MarkObjects: 8.810062 ms DeleteObjects: 0.019991 ms)
- Playing engine_ignitionandlaunch at volume 0.8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Moving on to the next mission step.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fetching mission step: Countdown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Writing all texture paths into queue.
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- Texture path: 30-01-Soyuz7K_06bAlpha. Asset bundle index: 8. Asset bundles count: 72
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- Texture path: xxFlame004Alpha. Asset bundle index: 9. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame004Alpha. Asset bundle index: 9. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame004Alpha. Asset bundle index: 9. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_06cFlat. Asset bundle index: 10. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_05aAlpha. Asset bundle index: 11. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 26-01-PKA_05bAlpha. Asset bundle index: 12. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 26-01-PKA_05cAlpha. Asset bundle index: 13. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_05bFlat. Asset bundle index: 14. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_07aAlpha. Asset bundle index: 15. Asset bundles count: 72
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- Texture path: xxFlame33Alpha. Asset bundle index: 16. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame33Alpha. Asset bundle index: 16. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 28-01-Voskhod_07bFlat. Asset bundle index: 17. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame33Alpha. Asset bundle index: 16. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame33Alpha. Asset bundle index: 16. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame33Alpha. Asset bundle index: 16. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame33Alpha. Asset bundle index: 16. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame026Alpha. Asset bundle index: 18. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxFlame005Alpha. Asset bundle index: 19. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: 30-01-Soyuz7K_08aAlpha. Asset bundle index: 20. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture path: xxSky01Flat. Asset bundle index: 21. Asset bundles count: 72
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GetTexturesFromBundle. Ending fetching process. Process took: 0.4039001
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 9aAlpha.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Items/InProgressMissions-Soviet.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading asset bundle from: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/MaxReliabilityReached-NASA-01.unity3d
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Playing Interseason News.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/AstronautsComingOutFromRestSeason-NASA-01
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding asset bundle entry: News Items/GoalsAchieved-NASA-01
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- starting www download: file://C:/Program Files (x86)/Buzz Aldrins Space Program Manager/SPM-Windows_Data/AssetBundles/News Items/InProgressMissions-Soviet.unity3d
- Adding asset bundle entry: News Items/MaxReliabilityReached-NASA-01
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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