Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- $${
- IFMATCHES(%CHAT%,"ativar renata50");
- wait(3);
- echo(/home blaze);//trocar a home se nao for essa
- wait(7);
- set(@blaze1);
- &dir = %DIRECTION%;
- #bau=1;
- #slot=2
- set(nf);
- ifmatches(%&dir%,N);&dir=NORTH;endif;
- ifmatches(%&dir%,S);&dir=SOUTH;endif;
- ifmatches(%&dir%,E);&dir=EAST;endif;
- ifmatches(%&dir%,W);&dir=WEST;endif;
- do();
- if(HEALTH<=5);
- unset(@blaze1);
- DISCONNECT;
- endif;
- wait(1);
- &dir=%DIRECTION%;
- ifmatches(%&dir%,N);&dir=NORTH;endif;
- ifmatches(%&dir%,S);&dir=SOUTH;endif;
- ifmatches(%&dir%,E);&dir=EAST;endif;
- ifmatches(%&dir%,W);&dir=WEST;endif;
- look(%&dir%);
- do(9);
- wait(300ms);
- slot(%#slot%);
- wait(50ms);
- if(DURABILITY<70);
- wait(200ms);
- inc(#slot);
- wait(200ms);
- endif;
- loop;
- if(%#slot%=10);
- log("&2Todas as espadas estão no &4red &2repareas ou as troque.");
- log("&4[Macro] &6Blaze desativada.");
- log("&4[Macro] &2Obrigado por usar meu macro ASS: &bROGROOTE - REGION 2.0.");
- unset(@blaze1);
- stop();
- endif;
- slot(%#slot%);
- do(25);
- do(5);
- SET(&hit, %HIT%);
- SET(&target, ENTITY);
- look(%&dir%);
- look(-45,340);
- IF(&hit = &target);
- key(attack);
- endif;
- loop;
- do(5);
- SET(&hit, %HIT%);
- SET(&target, ENTITY);
- look(%&dir%);
- look(-0,340);
- IF(&hit = &target);
- key(attack);
- endif;
- loop;
- do(5);
- SET(&hit, %HIT%);
- SET(&target2, ENTITY);
- look(%&dir%);
- look(-319,340);
- IF(&hit = &target2);
- key(attack);
- endif;
- loop;
- loop;
- if(nf);
- wait(1);
- gui(inventory);
- wait(1);
- GETSLOTITEM(34,#id,#stack);
- IF(%#stack%<63);
- gui();
- else;
- do;
- echo(/home bau);//trocar a home se nao for essa
- wait(7);
- until((%XPOS%!=%#nposx1%)|(%ZPOS%!=%#nposx2%));
- keydown(jump);wait(100ms);keyup(jump);wait(1);
- &dir=%DIRECTION%;
- ifmatches(%&dir%,N);&dir=NORTH;endif;
- ifmatches(%&dir%,S);&dir=SOUTH;endif;
- ifmatches(%&dir%,E);&dir=EAST;endif;
- ifmatches(%&dir%,W);&dir=WEST;endif;
- do;
- look(%&dir%);
- if(%#bau%=1);look(-50,-24);endif;
- if(%#bau%=2);look(-39,-28);endif;
- if(%#bau%=3);look(-23,-32);endif;
- if(%#bau%=4);look(+1,-34);endif;
- if(%#bau%=5);look(+23,-32);endif;
- if(%#bau%=6);look(+39,-28);endif;
- if(%#bau%=7);look(+50,-24);endif;
- if(%#bau%=8);look(+61,-23);endif;
- if(%#bau%=9);look(+74,-24);endif;
- if(%#bau%=10);look(+91,-26);endif;
- if(%#bau%=11);look(+104,-25);endif;
- if(%#bau%=12);look(+120,-23);endif;
- if(%#bau%=13);look(+130,-24);endif;
- if(%#bau%=14);look(+141,-28);endif;
- if(%#bau%=15);look(+158,-32);endif;
- if(%#bau%=16);look(-179,-34);endif;
- if(%#bau%=17);look(-159,-32);endif;
- if(%#bau%=18);look(-143,-27);endif;
- if(%#bau%=19);look(-131,-24);endif;
- if(%#bau%=20);look(-120,-23);endif;
- if(%#bau%=21);look(-106,-24);endif;
- if(%#bau%=22);look(-89,-26);endif;
- if(%#bau%=23);look(-75,-25);endif;
- if(%#bau%=24);look(-61,-23);endif;
- if(%#bau%=25);look(-50,-10);endif;
- if(%#bau%=26);look(-39,-12);endif;
- if(%#bau%=27);look(-23,-14);endif;
- if(%#bau%=28);look(+1,-16);endif;
- if(%#bau%=29);look(+23,-14);endif;
- if(%#bau%=30);look(+39,-12);endif;
- if(%#bau%=31);look(+50,-10);endif;
- if(%#bau%=32);look(+61,-10);endif;
- if(%#bau%=33);look(+74,-11);endif;
- if(%#bau%=34);look(+91,-11);endif;
- if(%#bau%=35);look(+104,-11);endif;
- if(%#bau%=36);look(+120,-10);endif;
- if(%#bau%=37);look(+130,-10);endif;
- if(%#bau%=38);look(+141,-12);endif;
- if(%#bau%=39);look(+158,-14);endif;
- if(%#bau%=40);look(-179,-16);endif;
- if(%#bau%=41);look(-159,-14);endif;
- if(%#bau%=42);look(-143,-12);endif;
- if(%#bau%=43);look(-131,-10);endif;
- if(%#bau%=44);look(-120,-10);endif;
- if(%#bau%=45);look(-106,-11);endif;
- if(%#bau%=46);look(-89,-11);endif;
- if(%#bau%=47);look(-75,-11);endif;
- if(%#bau%=48);look(-61,-10);endif;
- if(%#bau%=49);look(-50,+4);endif;
- if(%#bau%=50);look(-39,+4);endif;
- if(%#bau%=51);look(-23,+4);endif;
- if(%#bau%=52);look(+23,+4);endif;
- if(%#bau%=53);look(+39,+4);endif;
- if(%#bau%=54);look(+50,+4);endif;
- if(%#bau%=55);look(+61,+4);endif;
- if(%#bau%=56);look(+74,+4);endif;
- if(%#bau%=57);look(+91,+4);endif;
- if(%#bau%=58);look(+104,+4);endif;
- if(%#bau%=59);look(+120,+4);endif;
- if(%#bau%=60);look(+130,+4);endif;
- if(%#bau%=61);look(+141,+4);endif;
- if(%#bau%=62);look(+158,+4);endif;
- if(%#bau%=63);look(-179,+4);endif;
- if(%#bau%=64);look(-159,+4);endif;
- if(%#bau%=65);look(-143,+4);endif;
- if(%#bau%=66);look(-131,+4);endif;
- if(%#bau%=67);look(-120,+4);endif;
- if(%#bau%=68);look(-106,+4);endif;
- if(%#bau%=69);look(-89,+4);endif;
- if(%#bau%=70);look(-75,+4);endif;
- if(%#bau%=71);look(-61,+4);endif;
- if(%#bau%=72);look(-50,+16);endif;
- if(%#bau%=73);look(-39,+20);endif;
- if(%#bau%=74);look(-23,+22);endif;
- if(%#bau%=75);look(+23,+22);endif;
- if(%#bau%=76);look(+39,+20);endif;
- if(%#bau%=77);look(+50,+16);endif;
- if(%#bau%=78);look(+61,+16);endif;
- if(%#bau%=79);look(+74,+18);endif;
- if(%#bau%=80);look(+91,+18);endif;
- if(%#bau%=81);look(+104,+18);endif;
- if(%#bau%=82);look(+120,+16);endif;
- if(%#bau%=83);look(+130,+16);endif;
- if(%#bau%=84);look(+141,+20);endif;
- if(%#bau%=85);look(+158,+22);endif;
- if(%#bau%=86);look(-179,+24);endif;
- if(%#bau%=87);look(-159,+22);endif;
- if(%#bau%=88);look(-143,+20);endif;
- if(%#bau%=89);look(-131,+16);endif;
- if(%#bau%=90);look(-120,+17);endif;
- if(%#bau%=91);look(-106,+18);endif;
- if(%#bau%=92);look(-89,+19);endif;
- if(%#bau%=93);look(-75,+18);endif;
- if(%#bau%=94);look(-61,+17);endif;
- wait(5);
- key(use);
- wait(1);
- for(#i,54,81);
- slotclick(%#i%,l,true);
- wait(30ms);
- next;
- wait(500ms);
- getslotitem(53,#id,#stack);
- wait(500ms);
- if(%#stack%!=0);
- inc(#bau);
- endif;
- if(%#bau%=94);
- unset(nf);
- log("&4[Macro] &6Baús cheios! Apenas matará mobs agora.");
- gui();
- else;
- gui();
- endif;
- until(%#stack%=0);
- echo(/home blaze);//trocar a home se nao for essa
- wait(7);
- endif;
- endif;
- loop;
- endif;
- }$$
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement