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- Log file open, 06/08/15 10:02:01
- LogInit:Display: Running engine for game: UnrealTournament
- LogInit: Version: 4.7.0-2566237+++depot+UE4-UT-Releases
- LogInit: API Version: 2566237
- LogInit: Compiled (64-bit): May 27 2015 02:21:22
- LogInit: Compiled with Visual C++: 18.00.21005.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++depot+UE4-UT-Releases
- LogInit: Command line: -installed -AUTH_LOGIN=EDITEDOUT -AUTH_PASSWORD=EDITEDOUT -AUTH_TYPE=exchangecode -backend=ProdCom -mcpconfig=ProdCom
- LogInit: Base directory: C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/
- LogInit: Rocket: 0
- [2015.06.08-08.02.01:679][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- [2015.06.08-08.02.01:752][ 0]LogVoice:Warning: Failed to initialize voice interface
- [2015.06.08-08.02.01:761][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2015.06.08-08.02.01:770][ 0]LogInit: Object subsystem initialized
- [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
- [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Admin/Documents/UnrealTournament/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
- [2015.06.08-08.02.01:771][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Admin/Documents/UnrealTournament/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.06.08-08.02.01:772][ 0]LogInit: Selected Device Profile: [Windows]
- [2015.06.08-08.02.01:772][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2015.06.08-08.02.01:778][ 0]LogInit: Computer: ADMIN-PC
- [2015.06.08-08.02.01:778][ 0]LogInit: User: Admin
- [2015.06.08-08.02.01:778][ 0]LogInit: CPU Page size=4096, Cores=4
- [2015.06.08-08.02.01:778][ 0]LogInit: High frequency timer resolution =3.312822 MHz
- [2015.06.08-08.02.01:778][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) Virtual=8192.0GB
- [2015.06.08-08.02.01:778][ 0]LogMemory: Platform Memory Stats for Windows
- [2015.06.08-08.02.01:778][ 0]LogMemory: Process Physical Memory: 48.58 MB used, 48.58 MB peak
- [2015.06.08-08.02.01:778][ 0]LogMemory: Process Virtual Memory: 27.28 MB used, 27.34 MB peak
- [2015.06.08-08.02.01:778][ 0]LogMemory: Physical Memory: 4208.94 MB used, 8139.27 MB total
- [2015.06.08-08.02.01:778][ 0]LogMemory: Virtual Memory: 275.62 MB used, 8388608.00 MB total
- [2015.06.08-08.02.01:807][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 660 (Feature Level 11_0)
- [2015.06.08-08.02.01:807][ 0]LogD3D11RHI: Adapter has 1990MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 1 output[s]
- [2015.06.08-08.02.01:807][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- [2015.06.08-08.02.01:811][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2015.06.08-08.02.01:818][ 0]LogD3D11RHI: Async texture creation enabled
- [2015.06.08-08.02.01:872][ 0]LogTextLocalizationManager: The requested culture ('en_GB') has no localization data; parent culture's ('en') localization data will be used.
- [2015.06.08-08.02.01:999][ 0]LogContentStreaming: Texture pool size is 0.000000MB
- [2015.06.08-08.02.04:174][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.06.08-08.02.04:474][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.06.08-08.02.04:504][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 106MB C:/Users/Admin/AppData/Local/UnrealTournament/4.7/DerivedDataCache/Boot.ddc.
- [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Admin/AppData/Local/UnrealTournament/4.7/DerivedDataCache/Boot.ddc
- [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../UnrealTournament/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2015.06.08-08.02.04:591][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2015.06.08-08.02.04:728][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2015.06.08-08.02.04:739][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Admin/AppData/Local/UnrealTournament/Common/DerivedDataCache: Writable
- [2015.06.08-08.02.04:996][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2015.06.08-08.02.04:996][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2015.06.08-08.02.05:184][ 0]LogExec:Warning: Cannot perform text import on property 'NavigationDataClass' here: NavigationDataClass=Class'/Script/UnrealTournament.UTRecastNavMesh',NavigationDataClassName=UnrealTournament.UTRecastNavMesh,AgentRadius=46.000000,AgentHeight=128.000000,AgentStepHeight=51.000000,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
- [2015.06.08-08.02.05:260][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2015.06.08-08.02.05:306][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
- [2015.06.08-08.02.07:765][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/CustomReflectionVector.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2015.06.08-08.02.15:527][ 0]LogObj: 157012 objects as part of root set at end of initial load.
- [2015.06.08-08.02.15:527][ 0]LogUObjectAllocator: 50407648 out of 0 bytes used by permanent object pool.
- [2015.06.08-08.02.15:588][ 0]LogEngine: Initializing Engine...
- [2015.06.08-08.02.15:730][ 0]LogInit: XAudio2 using 'Speakers (6- Logitech G35 Headset)' : 8 channels at 44.1 kHz using 16 bits per sample (channel mask 0x63f)
- [2015.06.08-08.02.15:736][ 0]LogInit: FAudioDevice initialized.
- [2015.06.08-08.02.15:747][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2015.06.08-08.02.15:802][ 0]LogDerivedDataCache: Saved boot cache 0.05s 106MB C:/Users/Admin/AppData/Local/UnrealTournament/4.7/DerivedDataCache/Boot.ddc.
- [2015.06.08-08.02.15:809][ 0]LogInit: Texture streaming: Enabled
- [2015.06.08-08.02.15:816][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
- [2015.06.08-08.02.15:816][ 0]LogAnalytics: ET APIKey = UTEditor.Binary.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.7.0-2566237+++depot+UE4-UT-Releases
- [2015.06.08-08.02.15:816][ 0]LogAnalytics: ET APIKey = UTEditor.Binary.Release. DataRouterUploadURL = https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data. AppVersion = 4.7.0-2566237+++depot+UE4-UT-Releases
- [2015.06.08-08.02.15:816][ 0]LogAnalytics: SetUserId 45e8c21744eb95767a37edaaf578a055|6e6540727fb34f4f876b0e52d0daf29d|4af4e7ee-cbb8-43ef-b682-c083a089eca5
- [2015.06.08-08.02.15:817][ 0]LogAnalytics: AnalyticsET::StartSession [UTEditor.Binary.Release]
- [2015.06.08-08.02.15:828][ 0]LogInit: Transaction tracking system initialized
- [2015.06.08-08.02.15:852][ 0]SourceControl: Info Source control is disabled
- [2015.06.08-08.02.15:872][ 0]BlueprintLog: New page: Editor Load
- [2015.06.08-08.02.15:889][ 0]LogAssetRegistry: FAssetRegistry took 0.0100 seconds to start up
- [2015.06.08-08.02.15:889][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../UnrealTournament/Plugins/CustomBot/Content/. Error: 0
- [2015.06.08-08.02.16:478][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.06.08-08.02.16:731][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.06.08-08.02.16:751][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidRuntimeSettings' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
- [2015.06.08-08.02.16:753][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidPlatformEditor' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
- [2015.06.08-08.02.16:755][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'IOSRuntimeSettings' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
- [2015.06.08-08.02.16:757][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'IOSPlatformEditor' because the file 'C:/Program Files/Epic Games/UnrealTournamentEditor/Engine/Binaries/Win64/' was not found.
- [2015.06.08-08.02.16:805][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf'
- [2015.06.08-08.02.16:805][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf'
- [2015.06.08-08.02.16:810][ 0]LogConsoleResponse:Display:
- [2015.06.08-08.02.16:917][ 0]LogCook:Display: Done creating registry. It took 0.00s.
- [2015.06.08-08.02.16:962][ 0]SourceControl: Info Source control is disabled
- [2015.06.08-08.02.16:962][ 0]Cmd: MAP LOAD FILE="../../../UnrealTournament/Content/RestrictedAssets/Maps/Example_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2015.06.08-08.02.16:962][ 0]LightingResults: New page: Lighting Build
- [2015.06.08-08.02.16:966][ 0]MapCheck: New page: Map Check
- [2015.06.08-08.02.16:966][ 0]LightingResults: New page: Lighting Build
- [2015.06.08-08.02.17:021][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000027D87560
- [2015.06.08-08.02.22:141][ 0]LoadErrors:Error: Error Failed import for CurveFloat
- [2015.06.08-08.02.23:053][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpMaterial.cpp (136) 4 : NpMaterial::setRestitution: Invalid value 1.500000 was clamped to [0,1]!
- [2015.06.08-08.02.23:116][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
- [2015.06.08-08.02.23:116][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
- [2015.06.08-08.02.23:118][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2015.06.08-08.02.23:292][ 0]LogAIModule: Creating AISystem for world Example_Map
- [2015.06.08-08.02.23:293][ 0]Cmd: MAP CHECKDEP
- [2015.06.08-08.02.23:293][ 0]MapCheck: New page: Example_Map - 8 Jun 2015 12:02:23
- [2015.06.08-08.02.24:085][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 792.228ms to complete.
- [2015.06.08-08.02.24:085][ 0]LogFileHelpers: Loading map 'Example_Map' took 7.127
- [2015.06.08-08.02.24:168][ 0]LogCollectionManager: Loaded 4 collections in 0.001321 seconds
- [2015.06.08-08.02.24:176][ 0]LogContentBrowser: Native class hierarchy populated in 0.0081 seconds. Added 1916 classes and 236 folders.
- [2015.06.08-08.02.24:375][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2015.06.08-08.02.24:377][ 0]LogSlate:Warning: Failed to load font data from 'Veranda'
- [2015.06.08-08.02.24:383][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- [2015.06.08-08.02.24:403][ 0]LogLoad: Full Startup: 23.18 seconds (BP compile: 3.99 seconds)
- [2015.06.08-08.02.24:877][ 0]LogRenderer:Warning: Reallocating scene render targets to support 32x32 (Frame:2).
- [2015.06.08-08.02.24:968][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1592x928 (Frame:9).
- [2015.06.08-08.02.42:078][ 52]LogAssetRegistry: Asset discovery search completed in 26.2220 seconds
- [2015.06.08-08.05.26:087][654]LogEditorActor: Deleted Actor: PostProcessVolume
- [2015.06.08-08.05.26:104][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:106][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:107][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:109][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:110][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:112][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:113][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:115][654]LogEditorActor: Deleted Actor: WeaponBase_C
- [2015.06.08-08.05.26:234][654]LogEditorActor: Deleted 9 Actors (0.152 secs)
- [2015.06.08-08.05.35:183][656]LogEditorActor: Deleted Actor: BaseJumpPad_C
- [2015.06.08-08.05.35:186][656]LogEditorActor: Deleted Actor: BioAmmoPickup_C
- [2015.06.08-08.05.35:188][656]LogEditorActor: Deleted Actor: Brush
- [2015.06.08-08.05.35:190][656]LogEditorActor: Deleted Actor: Brush
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- [2015.06.08-08.05.36:840][656]LogEditorActor: Deleted Actor: DecalActor
- [2015.06.08-08.05.36:906][656]LogEditorActor: Deleted 85 Actors (1.727 secs)
- [2015.06.08-08.05.40:448][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
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- [2015.06.08-08.05.40:522][ 68]LogEditorActor: Deleted 13 Actors (0.076 secs)
- [2015.06.08-08.05.44:015][481]LogEditorActor: Deleted Actor: FlakAmmoPickup_C
- [2015.06.08-08.05.44:016][481]LogEditorActor: Deleted Actor: Generic_Lift_C
- [2015.06.08-08.05.44:017][481]LogEditorActor: Deleted Actor: Health_Large_C
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- [2015.06.08-08.05.44:087][481]LogEditorActor: Deleted 9 Actors (0.075 secs)
- [2015.06.08-08.05.47:152][843]LogEditorActor: Deleted Actor: LinkAmmoPickup_C
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- [2015.06.08-08.05.47:217][843]LogEditorActor: Deleted 2 Actors (0.067 secs)
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- [2015.06.08-08.06.01:589][541]LogEditorActor: Deleted Actor: PowerupBase_C
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- [2015.06.08-08.06.01:611][541]LogEditorActor: Deleted Actor: ShockAmmoPickup_C
- [2015.06.08-08.06.01:673][541]LogEditorActor: Deleted 17 Actors (0.086 secs)
- [2015.06.08-08.06.08:236][324]LogEditorActor: Deleted Actor: SniperAmmoPickup_C
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- [2015.06.08-08.06.08:349][324]LogEditorActor: Deleted 52 Actors (0.115 secs)
- [2015.06.08-08.06.09:885][474]LogEditorActor: Deleted Actor: Tutorial_Bot01_C
- [2015.06.08-08.06.09:965][474]LogEditorActor: Deleted 1 Actors (0.081 secs)
- [2015.06.08-08.06.44:717][426]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/RestrictedAssets/Maps/DM-qmappin01" FILE="../../../UnrealTournament/Content/RestrictedAssets/Maps/DM-qmappin01.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
- [2015.06.08-08.06.45:243][426]LogSavePackage: Save=447.343689ms
- [2015.06.08-08.06.45:243][426]LogSavePackage: Moving 'C:/Users/Admin/Documents/UnrealTournament/Saved/DM-qmappin0127BD273F41EF1F85564358B3D173EDDE.tmp' to '../../../UnrealTournament/Content/RestrictedAssets/Maps/DM-qmappin01.umap'
- [2015.06.08-08.06.45:420][426]LogFileHelpers: Saving map 'DM-qmappin01' took 20.302
- [2015.06.08-08.07.19:807][840]MapCheck: New page: Map Check
- [2015.06.08-08.07.19:822][840]Cmd: MAP REBUILD ALLVISIBLE
- [2015.06.08-08.07.20:273][840]LightingResults: New page: Lighting Build - 8 Jun 2015 12:07:20
- [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
- [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
- [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
- [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
- [2015.06.08-08.07.39:364][840]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
- [2015.06.08-08.07.40:021][840]LightingResults:Error: Error Level has bPrecomputeVisibility enabled but no Precomputed Visibility Volumes, precomputed visibility will not be effective.
- [2015.06.08-08.07.40:106][840]LogEditorBuildUtils: Build time 0:00:20
- [2015.06.08-08.07.40:161][840]UT: Built 0 total paths (0 jump paths)
- [2015.06.08-08.07.40:161][840]UT: PathNode special link building complete
- [2015.06.08-08.07.43:854][850]Job is a success!
- [2015.06.08-08.07.44:854][851]Lightmass on ADMIN-PC: 2.30 sec total, 140 ms importing, 0 ms setup, 132 ms photons, 1.94 sec processing, 0 ms extra exporting [0/0 mappings]. Threads: 7.73 sec total, 0 ms processing.
- [2015.06.08-08.07.44:962][851]LogStaticLightingSystem: Illumination: 24.3 sec (30 ms encoding lightmaps)
- [2015.06.08-08.07.44:962][851]LogStaticLightingSystem: Lightmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures
- [2015.06.08-08.07.44:962][851]LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures
- [2015.06.08-08.07.45:294][852]Cmd: MAP CHECK NOTIFYRESULTS
- [2015.06.08-08.07.45:295][852]MapCheck: New page: DM-qmappin01 - 8 Jun 2015 12:07:45
- [2015.06.08-08.07.46:132][852]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 837.018ms to complete.
- [2015.06.08-08.08.03:534][669]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume2)
- [2015.06.08-08.08.03:791][695]LogEditorViewport: Clicking on Actor (double click): PostProcessVolume (PostProcessVolume2)
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- [2015.06.08-08.08.52:530][229]LogEditorViewport: Clicking Background
- [2015.06.08-08.08.53:360][328]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume2)
- [2015.06.08-08.08.56:184][646]LogEditorViewport: Clicking on Actor (LMB): SkyLight (SkyLight2)
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- [2015.06.08-08.09.03:926][544]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
- [2015.06.08-08.09.04:544][616]LogEditorViewport: Clicking Background
- [2015.06.08-08.09.04:895][658]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight2)
- [2015.06.08-08.09.10:182][250]LogEditorViewport: Clicking Background
- [2015.06.08-08.09.10:986][328]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
- [2015.06.08-08.09.40:673][555]Cmd: TRANSACTION UNDO
- [2015.06.08-08.09.40:673][555]LogEditorTransaction: Undo Rotate Actors
- [2015.06.08-08.09.41:224][585]LogEditorViewport: Clicking Background
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- [2015.06.08-08.09.43:152][806]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (PlayerStart)
- [2015.06.08-08.09.43:674][867]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart1)
- [2015.06.08-08.09.44:396][951]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart2)
- [2015.06.08-08.10.14:831][251]Cmd: BRUSH ADD SELECTNEWBRUSH
- [2015.06.08-08.10.33:476][448]Cmd: BRUSH ADD SELECTNEWBRUSH
- [2015.06.08-08.10.45:609][865]LogEditorViewport: Clicking on Actor (LMB): Brush (Cylinder Brush)
- [2015.06.08-08.10.45:610][865]LogGeometryMode:Warning: Unable to find CylinderBrush Brush(s) in new BSP
- [2015.06.08-08.10.45:610][865]LogGeometryMode:Warning: Unable to find all previously selected geometry data, resetting selection
- [2015.06.08-08.10.50:210][411]LogEditorViewport: Clicking Background
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- [2015.06.08-08.11.51:927][470]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (PlayerStart)
- [2015.06.08-08.11.52:500][536]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart1)
- [2015.06.08-08.11.53:251][624]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart2)
- [2015.06.08-08.11.58:475][241]LogEditorViewport: Clicking Background
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- [2015.06.08-08.11.59:893][407]LogEditorViewport: Clicking on Actor (CTRL LMB): Brush (Cylinder Brush)
- [2015.06.08-08.12.00:783][512]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart1)
- [2015.06.08-08.12.01:406][585]LogEditorViewport: Clicking on Actor (CTRL LMB): PlayerStart (PlayerStart)
- [2015.06.08-08.12.02:434][707]LogEditorViewport: Clicking on Actor (CTRL LMB): UTTeamPlayerStart (UTTeamPlayerStart2)
- [2015.06.08-08.12.08:074][371]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
- [2015.06.08-08.12.21:149][899]LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume1)
- [2015.06.08-08.12.25:751][408]LogEditorViewport: Clicking on Actor (LMB): LightmassImportanceVolume (LightmassImportanceVolume)
- [2015.06.08-08.12.25:767][408]LogGeometryMode:Warning: Unable to find LightmassImportanceVolume_0 Brush(s) in new BSP
- [2015.06.08-08.12.25:767][408]LogGeometryMode:Warning: Unable to find all previously selected geometry data, resetting selection
- [2015.06.08-08.12.37:144][737]MapCheck: New page: Map Check
- [2015.06.08-08.12.37:158][737]Cmd: MAP REBUILD
- [2015.06.08-08.12.37:537][737]Cmd: MAP CHECK DONTDISPLAYDIALOG
- [2015.06.08-08.12.37:537][737]MapCheck: New page: DM-qmappin01 - 8 Jun 2015 12:12:37
- [2015.06.08-08.12.38:352][737]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 815.159ms to complete.
- [2015.06.08-08.12.38:372][737]LogEditorBuildUtils: Build time 0:00:01
- [2015.06.08-08.12.40:120][929]MapCheck: New page: Map Check
- [2015.06.08-08.12.40:145][929]Cmd: MAP CHECK DONTDISPLAYDIALOG
- [2015.06.08-08.12.40:145][929]MapCheck: New page: DM-qmappin01 - 8 Jun 2015 12:12:40
- [2015.06.08-08.12.40:938][929]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 793.024ms to complete.
- [2015.06.08-08.12.40:958][929]LogEditorBuildUtils: Build time 0:00:00
- [2015.06.08-08.12.40:967][929]LogCrashTracker:
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