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- Custom Plugins
- (Server is currently 1.7.10 but will be updated to 1.8 when a stable version of bukkit comes out)
- 1) Token Converter
- Desc: Converts item in players hand into it's value in tokens. EX: 64 Cobblestone = 1 Token
- Info: Tokens are blaze powder renamed as '&5&lVoid &6&lToken' and enchanted with flame 1. No lores.
- If the item they are holding are not liable to be converted to tokens, this message will be displayed &5[&6Converter&5] &cItem can't be converted
- If the item they are holding CAN be converted but they don't have enough, this message will be displayed:
- &5[&6Converter&5] &cYou don't have the sufficient amount to convert
- &cYou need &f__ &cof the item
- Command: /token convert or /convert
- Permission: token.convert
- To set the value of items, we can either have a configuration file or in-game commands to do them.
- Config Example-
- #Indicate the worth of items in tokens here
- cobblestone:
- amount: 64
- worth: 1
- In-game commands example-
- /tokenworth cobblestone 64 1
- permission: token.setworth
- 2) Shops
- Desc: People can create shops with shop names
- Info: Players can only make 1 shop unless with special permission. Players cannot have the same shop name.
- Commands:
- /shop create [shopname]
- Desc: creates shop location when he/she is standing, it must be his/her own island or an island he/she is added on)
- /shop visit [shopname]
- /shop close [shopname] (5 minute cool down)
- Desc: Temporarily Closes his/her own shop (not delete), so other players cannot visit it.
- /shop open [shopname] (5 minute cool down)
- Desc: Open shop (if it was closed)
- /shop rename [shopname]
- Desc: limit to only able to change 3 times unless with a special permission
- /shop rename reset [player]
- Desc: resets players rename count (For example if they already reaches the max renames, with this command it can reset it back to 0)
- /shop rename confirm
- /shop visit confirm (read 'messages' below)
- /shop setspawn
- Desc: changes the place where players will spawn when they visit the shop
- Permissions: shop.create
- shop.create.extra.[amount]
- shop.visit
- shop.delete
- shop.delete.others
- shop.close
- shop.close.others (admin permission)
- shop.open
- shop.open.others (admin permission)
- shop.rename
- shop.rename.others (admin permission) (does not affect anyones rename count)
- shop.rename.extra.[amount]
- shop.rename.reset
- shop.rename.unlimited
- shop.rename.confirm
- Messages- (Preferred to be able to change in messages.yml, but not required)
- /shop rename confirm
- Since players can only rename their shop 3 times, we should let them know. Each time they do
- /shop rename, this message is displayed:
- &3[&bShop&3]&eConfirm by typing /shop rename confirm within 10 seconds
- &eAfter this you can rename your shop [amount] more times
- If they already reach the maximum of renames, this message is displayed:
- &3[&bShop&3]&cYou have already reached the maximum of renames
- If the shop they want to go to is closed :
- &3[&bShop&3]&cShop is currently Closed
- /shop visit confirm
- When Player A has a shop named 'shop1', but then he changes it to 'shop2'. PlayerB really likes the original shop1 but didn't know that PlayerA changed the name so he/she tries to do the command
- /shop visit shop1. This message should appear:
- &3[&bShop&3]&ePlayer A has recently changed &a'shop1' &6to &a'shop2'
- &cIf you would to go to &a'shop1'&c, type /shop confirm within 10 seconds
- When a player closes his/her shop
- This message is displayed to all players online:
- &3[&bShop&3] &6[Shopname] &ehas been &cclosed
- When a player opens his/her shop
- This message is displayed to all players online:
- &3[&bShop&3] &6[Shopname] &ehas been &aopened
- When a player renames his/her shop
- &3[&bShop&3] &e[previousshopname] &ahas been renamed to &e[newshopname]
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