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Output.txt

Jan 23rd, 2019
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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Mobility Radeon HD 5800 Series (ID=0x68a0)
  6. Vendor: ATI
  7. VRAM: 1010 MB
  8. Driver: 15.201.2401.0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  39. Loading F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  40. - Completed reload, in 2.181 seconds
  41. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  43. OnLevelWasLoaded was found on OVRScreenFade
  44. This message has been deprecated and will be removed in a later version of Unity.
  45. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  46.  
  47. (Filename: Line: 376)
  48.  
  49. <RI> Initializing input.
  50.  
  51. <RI> Input initialized.
  52.  
  53. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  54. <RI> Initialized touch support.
  55.  
  56. VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
  57.  
  58. (Filename: Line: 1028)
  59.  
  60. UnloadTime: 55.223797 ms
  61. User id = 2590ceaaff4c444bbec248aeb2c576ab
  62.  
  63. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  64.  
  65. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
  66. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  67. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
  68. Non platform assembly: F:\SteamLibrary\Subnautica\QMods\BlueprintTracker\BlueprintTracker.dll (this message is harmless)
  69. Non platform assembly: F:\SteamLibrary\Subnautica\QMods\MoreQuickSlots\MoreQuickSlots.dll (this message is harmless)
  70. Non platform assembly: F:\SteamLibrary\Subnautica\QMods\SubnauticaMap\SubnauticaMap.dll (this message is harmless)
  71. Platform assembly: F:\SteamLibrary\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
  72. [BlueprintTracker] Patched
  73. [MoreQuickSlots] Patched
  74. [SubnauticaMap] Patched
  75. FMOD Studio: Creating runtime system instance
  76.  
  77. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  78.  
  79. Loading game settings
  80.  
  81. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  82.  
  83. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  84.  
  85. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  86.  
  87. Process name: Subnautica
  88.  
  89. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  90.  
  91. changeset 61951, QualityLevel = 0
  92.  
  93. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  94.  
  95. OK Running Win64
  96.  
  97. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  98.  
  99. Application version: 61951
  100.  
  101. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  102.  
  103. SystemInfo:
  104. deviceModel = MS-16F1 (Micro-Star International)
  105. deviceName = MSIGX660
  106. deviceType = Desktop
  107. deviceUniqueIdentifier = e4e08f9202e6d0faef0d5916dcfa27cf3ed48ef9
  108. graphicsDeviceID = 26784
  109. graphicsDeviceName = AMD Mobility Radeon HD 5800 Series
  110. graphicsDeviceType = Direct3D11
  111. graphicsDeviceVendor = ATI
  112. graphicsDeviceVendorID = 4098
  113. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  114. graphicsMemorySize = 1010
  115. graphicsShaderLevel = 50
  116. npotSupport = Full
  117. maxTextureSize = 16384
  118. operatingSystem = Windows 10 (10.0.0) 64bit
  119. processorCount = 4
  120. processorFrequency = 2394
  121. processorType = Intel(R) Core(TM) i5 CPU M 450 @ 2.40GHz
  122. supportedRenderTargetCount = 8
  123. supports3DTextures = True
  124. supportsAccelerometer = False
  125. supportsComputeShaders = True
  126. supportsGyroscope = False
  127. supportsImageEffects = True
  128. supportsInstancing = True
  129. supportsLocationService = False
  130. supportsRawShadowDepthSampling = True
  131. supportsRenderTextures = True
  132. supportsRenderToCubemap = True
  133. supportsShadows = True
  134. supportsSparseTextures = False
  135. supportsStencil = 1
  136. supportsVibration = False
  137. systemMemorySize = 8173
  138.  
  139.  
  140. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  141.  
  142. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  143. UnloadTime: 41.417316 ms
  144. Error: Too many slots specified for QuickSlots. Increase size of slotNames
  145.  
  146. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  147. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  148. UnityEngine.Logger:LogException(Exception, Object)
  149. UnityEngine.Debug:LogException(Exception, Object)
  150. UWE.Utils:LogReport(String, Object)
  151. UWE.Utils:Assert(Boolean, String, Object)
  152. QuickSlots:.ctor(GameObject, Transform, Transform, Inventory, Transform, Int32)
  153. MoreQuickSlots.Patches.Inventory_Awake_Patch:Postfix(Inventory)
  154. Inventory:Awake_Patch1(Object)
  155.  
  156. (Filename: Line: -1)
  157.  
  158. [MoreQuickSlots] Inventory Quick Modified, new slot count: 12
  159. [SubnauticaMap] Loaded
  160. Error: Assertion failed. See stack trace.
  161.  
  162. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  163. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  164. UnityEngine.Logger:LogException(Exception, Object)
  165. UnityEngine.Debug:LogException(Exception, Object)
  166. UWE.Utils:LogReport(String, Object)
  167. UWE.Utils:Assert(Boolean, String, Object)
  168. UWE.Utils:Assert(Boolean)
  169. GameInput:SetBinding(Device, Button, BindingSet, String)
  170. SubnauticaMap.Controller:Load()
  171. SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
  172. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  173.  
  174. (Filename: Line: -1)
  175.  
  176. Error: Assertion failed. See stack trace.
  177.  
  178. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  179. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  180. UnityEngine.Logger:LogException(Exception, Object)
  181. UnityEngine.Debug:LogException(Exception, Object)
  182. UWE.Utils:LogReport(String, Object)
  183. UWE.Utils:Assert(Boolean, String, Object)
  184. UWE.Utils:Assert(Boolean)
  185. GameInput:SetBinding(Device, Button, BindingSet, String)
  186. SubnauticaMap.Controller:Load()
  187. SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
  188. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  189.  
  190. (Filename: Line: -1)
  191.  
  192. Heartbeat CSV, time s,20.4988, GC.GetTotalMemory MB,14.08203, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,39, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  193.  
  194. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  195.  
  196. Unloading asset bundle 'logos' because it is no longer referenced
  197.  
  198. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  199.  
  200. [MoreQuickSlots] QuickSlots Init
  201. [MoreQuickSlots] GameController Added
  202. [BlueprintTracker] Tracker Created
  203.  
  204. Unloading 2095 unused Assets to reduce memory usage. Loaded Objects now: 10902.
  205. Total: 159.041916 ms (FindLiveObjects: 1.640797 ms CreateObjectMapping: 2.422272 ms MarkObjects: 150.812256 ms DeleteObjects: 4.165727 ms)
  206.  
  207. Cyclops::Awake frame 1221
  208.  
  209. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  210.  
  211. L0: Loading lightmapped prefab scene Cyclops total ms: 10364.12 self ms: 10364.12
  212.  
  213. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  214.  
  215. Streamer not ready for __LIGHTMAPPED_PREFAB__
  216.  
  217. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  218.  
  219. Loaded lightmapped prefab Cyclops frame 1221
  220.  
  221. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  222.  
  223. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  224.  
  225. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  226.  
  227. L0: Loading lightmapped prefab scene EscapePod total ms: 4437.976 self ms: 4437.976
  228.  
  229. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  230.  
  231. Caching tech types for 3316 prefabs
  232.  
  233. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  234.  
  235. Loaded lightmapped prefab EscapePod frame 1343
  236.  
  237. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  238.  
  239. L0: Loading lightmapped prefab scene Aurora total ms: 4637.247 self ms: 4637.247
  240.  
  241. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  242.  
  243. Loaded lightmapped prefab Aurora frame 1464
  244.  
  245. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  246.  
  247. PAXTerrainController::Initialize called - frame = 1464
  248.  
  249. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  250.  
  251. PAXTerrainController::MountWorld frame 2510
  252.  
  253. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  254.  
  255. builders ready, building world..
  256.  
  257. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  258.  
  259. loading static world at 'SNUnmanagedData\Build18'.
  260.  
  261. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  262.  
  263. World in SNUnmanagedData\Build18 is from version 39
  264.  
  265. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  266.  
  267. LargeWorld: Loading world. Frame 2512.
  268.  
  269. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  270.  
  271. LargeWorld land 'Voxeland (Voxeland)'
  272.  
  273. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  274.  
  275. LargeWorldStreamer::Deinitialize called, frame 2512
  276.  
  277. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  278.  
  279. LargeWorldStreamer::Initialize frame 2512
  280.  
  281. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  282.  
  283. Read streaming settings:
  284. max frame ms 10, skip ents False, budget 200
  285.  
  286. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  287.  
  288. LargeWorldStreamer allocated space for 26,20,26 octree batches
  289.  
  290. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  291.  
  292. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  293.  
  294. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  295.  
  296. Calling LoadPrefabDatabase frame 2512
  297.  
  298. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  299.  
  300. L1: Initialize prefab database (WorldEntities) total ms: 6.9405 self ms: 6.9405
  301.  
  302. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  303.  
  304. L1: SaveLoadManager.Initialize total ms: 10.7995 self ms: 10.8
  305.  
  306. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  307.  
  308. L1: Create octree compiler total ms: 62.6891 self ms: 62.6891
  309.  
  310. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  311.  
  312. L1: Create worker thread total ms: 2.5925 self ms: 2.5929
  313.  
  314. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  315.  
  316. L0: Streamer initialize total ms: 801.729 self ms: 718.1587
  317.  
  318. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  319.  
  320. L0: cellManager.ResetEntityDistributions total ms: 85.5319 self ms: 85.5324
  321.  
  322. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  323.  
  324. Read clip map settings from SNUnmanagedData\clipmaps-low.json:
  325. {
  326. "chunkMeshRes": 16,
  327. "maxWorkspaces": 8,
  328. "maxMeshQueue": 20,
  329. "maxThreads": 2,
  330. "debugSingleBlockType": false,
  331. "vertexBucketStride": 300,
  332. "triangleBucketStride": 175,
  333. "levels": [
  334. {
  335. "chunksPerSide": 5,
  336. "chunksVertically": 5,
  337. "colliders": true,
  338. "downsamples": 0,
  339. "maxBlockTypes": 8,
  340. "meshOverlap": 0,
  341. "grass": true,
  342. "entities": true,
  343. "skipRelax": false,
  344. "debug": false,
  345. "fadeMeshes": false,
  346. "ignoreMeshes": false,
  347. "castShadows": false,
  348. "highPriority": true,
  349. "visual": {
  350. "useLowMesh": true,
  351. "simplify": {
  352. "maxError": 0.01,
  353. "antiSliverWeight": 0.005,
  354. "skipRandomPhase": false,
  355. "writeDebugOutput": false
  356. }
  357. },
  358. "grassSettings": {
  359. "reduction": 0.5,
  360. "maxVerts": 10000,
  361. "maxTris": 10000
  362. }
  363. },
  364. {
  365. "chunksPerSide": 7,
  366. "chunksVertically": 7,
  367. "colliders": false,
  368. "downsamples": 1,
  369. "maxBlockTypes": 4,
  370. "meshOverlap": 1,
  371. "grass": false,
  372. "entities": true,
  373. "skipRelax": false,
  374. "debug": false,
  375. "fadeMeshes": false,
  376. "ignoreMeshes": false,
  377. "castShadows": false,
  378. "highPriority": false,
  379. "visual": {
  380. "useLowMesh": true,
  381. "simplify": {
  382. "maxError": 0.1,
  383. "antiSliverWeight": 0.001,
  384. "skipRandomPhase": false,
  385. "writeDebugOutput": false
  386. }
  387. },
  388. "grassSettings": {
  389. "reduction": 0.5,
  390. "maxVerts": 10000,
  391. "maxTris": 10000
  392. }
  393. },
  394. {
  395. "chunksPerSide": 5,
  396. "chunksVertically": 5,
  397. "colliders": false,
  398. "downsamples": 2,
  399. "maxBlockTypes": 1,
  400. "meshOverlap": 0,
  401. "grass": false,
  402. "entities": true,
  403. "skipRelax": false,
  404. "debug": false,
  405. "fadeMeshes": true,
  406. "ignoreMeshes": false,
  407. "castShadows": false,
  408. "highPriority": false,
  409. "visual": {
  410. "useLowMesh": true,
  411. "simplify": {
  412. "maxError": 1.0,
  413. "antiSliverWeight": 0.0005,
  414. "skipRandomPhase": false,
  415. "writeDebugOutput": false
  416. }
  417. },
  418. "grassSettings": {
  419. "reduction": 0.5,
  420. "maxVerts": 10000,
  421. "maxTris": 10000
  422. }
  423. },
  424. {
  425. "chunksPerSide": 8,
  426. "chunksVertically": 4,
  427. "colliders": false,
  428. "downsamples": 3,
  429. "maxBlockTypes": 1,
  430. "meshOverlap": 0,
  431. "grass": false,
  432. "entities": true,
  433. "skipRelax": false,
  434. "debug": false,
  435. "fadeMeshes": false,
  436. "ignoreMeshes": true,
  437. "castShadows": false,
  438. "highPriority": false,
  439. "visual": {
  440. "useLowMesh": true,
  441. "simplify": {
  442. "maxError": 1.0,
  443. "antiSliverWeight": 0.0005,
  444. "skipRandomPhase": false,
  445. "writeDebugOutput": false
  446. }
  447. },
  448. "grassSettings": {
  449. "reduction": 0.5,
  450. "maxVerts": 10000,
  451. "maxTris": 10000
  452. }
  453. }
  454. ]
  455. }
  456.  
  457. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  458.  
  459. Prewarming all workspaces for res = 16
  460.  
  461. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  462.  
  463. Growing ChunkWorkspace to meshRes = 16
  464.  
  465. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  466.  
  467. Growing RasterWorkspace to L=10648
  468.  
  469. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  470.  
  471. Growing ChunkWorkspace to meshRes = 16
  472.  
  473. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  474.  
  475. Growing RasterWorkspace to L=10648
  476.  
  477. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  478.  
  479. ClipMapManager initialize done
  480.  
  481. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  482.  
  483. initializing first time explosion
  484.  
  485. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  486.  
  487. Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
  488.  
  489. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  490.  
  491. Achievement Unlocked: DiveForTheVeryFirstTime
  492.  
  493. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  494.  
  495. L0: LoadSceneObjects total ms: 3927.339 self ms: 3927.34
  496.  
  497. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  498.  
  499. L0: LoadGlobalRoot total ms: 1166.857 self ms: 1166.858
  500.  
  501. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  502.  
  503. L0: RefreshExistingBatchesForPlayMode total ms: 906.3975 self ms: 906.398
  504.  
  505. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  506.  
  507. loading palette for LargeWorld at 'BlockPrefabs'.
  508.  
  509. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  510.  
  511. L0: Loading palette total ms: 6548.75 self ms: 6548.752
  512.  
  513. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  514.  
  515. L0: Loading heightmap total ms: 681.4299 self ms: 681.4299
  516.  
  517. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  518.  
  519. biome map downsample factor: 4
  520.  
  521. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  522.  
  523. L0: Loading biome map total ms: 125.1062 self ms: 125.1066
  524.  
  525. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  526.  
  527. LargeWorld: calling land.Rebuild frame 2543
  528.  
  529. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  530.  
  531. L0: Rebuilding land total ms: 41.1457 self ms: 41.1461
  532.  
  533. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  534.  
  535. L0: Refresh signal database total ms: 29.909 self ms: 29.909
  536.  
  537. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  538.  
  539. OK world mounted: SNUnmanagedData\Build18
  540.  
  541. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  542.  
  543. Growing ChunkWorkspace to meshRes = 18
  544.  
  545. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  546.  
  547. Growing RasterWorkspace to L=13824
  548.  
  549. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  550.  
  551. Growing ChunkWorkspace to meshRes = 18
  552.  
  553. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  554.  
  555. Growing RasterWorkspace to L=13824
  556.  
  557. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  558.  
  559. LOADING FINISHED
  560.  
  561. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  562.  
  563. PerformGarbageAndAssetCollection, Time.time=20.4649, Time.frameCount=3507, DateTime.Now=1/22/2019 7:14:28 PM
  564.  
  565. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  566.  
  567. L0: PerformGarbageCollection -> GC.Collect total ms: 144.9163 self ms: 144.9167
  568.  
  569. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  570.  
  571. LightmappedPrefabs all loaded, maybe starting intro vignette frame 3508
  572.  
  573. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  574.  
  575. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  576.  
  577. Unloading 4614 unused Assets to reduce memory usage. Loaded Objects now: 101944.
  578. Total: 753.152710 ms (FindLiveObjects: 38.985203 ms CreateObjectMapping: 17.429842 ms MarkObjects: 675.320068 ms DeleteObjects: 21.416348 ms)
  579.  
  580. --- PerformGarbageAndAssetCollectionAsync: GC Time 145.7034 Asset GC Time 770.2926
  581.  
  582. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  583.  
  584. L0: PerformGarbageCollection -> GC.Collect total ms: 101.0485 self ms: 101.0489
  585.  
  586. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  587.  
  588. [SubnauticaMap] Map switched to Topographic
  589. [SubnauticaMap] Started
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