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Dec 18th, 2014
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  1. ExperienceSystem: Found 0 trait types
  2.  
  3. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  4.  
  5. ExperienceSystem: Found 9 effect types
  6.  
  7. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  8.  
  9. ScenarioTypes: List Created 12 scenario types loaded from 18 loaded assemblies.
  10.  
  11. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12.  
  13. [HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER (Async) =====================
  14.  
  15. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  16.  
  17. UnloadTime: 15.645424 ms
  18. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  19.  
  20. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 110491.
  21. Total: 202.172699 ms (FindLiveObjects: 13.076312 ms CreateObjectMapping: 3.769822 ms MarkObjects: 181.266342 ms DeleteObjects: 3.537600 ms)
  22.  
  23. AddonLoader: Instantiating addon 'StageRecovery' from assembly 'StageRecovery'
  24.  
  25. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  26.  
  27. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  28.  
  29. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 110473.
  30. Total: 194.267838 ms (FindLiveObjects: 12.489646 ms CreateObjectMapping: 3.495555 ms MarkObjects: 177.625092 ms DeleteObjects: 0.217066 ms)
  31.  
  32. UnloadTime: 11.170134 ms
  33. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  34.  
  35. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 114070.
  36. Total: 208.907135 ms (FindLiveObjects: 13.203423 ms CreateObjectMapping: 4.231822 ms MarkObjects: 190.785492 ms DeleteObjects: 0.221466 ms)
  37.  
  38. AddonLoader: Instantiating addon 'ContractDefs' from assembly 'KSP'
  39.  
  40. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  41.  
  42. AddonLoader: Instantiating addon 'FARDebugOptions' from assembly 'FerramAerospaceResearch'
  43.  
  44. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  45.  
  46. Parsing rect
  47.  
  48. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  49.  
  50. Parsing bool
  51.  
  52. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  53.  
  54. Parsing rect
  55.  
  56. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  57.  
  58. Parsing rect
  59.  
  60. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  61.  
  62. Parsing rect
  63.  
  64. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  65.  
  66. Parsing rect
  67.  
  68. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  69.  
  70. Parsing rect
  71.  
  72. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  73.  
  74. Parsing rect
  75.  
  76. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  77.  
  78. Parsing rect
  79.  
  80. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  81.  
  82. Parsing string
  83.  
  84. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  85.  
  86. Parsing string
  87.  
  88. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  89.  
  90. Parsing string
  91.  
  92. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  93.  
  94. Parsing string
  95.  
  96. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  97.  
  98. Parsing string
  99.  
  100. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  101.  
  102. Parsing string
  103.  
  104. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  105.  
  106. Parsing string
  107.  
  108. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  109.  
  110. Parsing string
  111.  
  112. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  113.  
  114. Parsing string
  115.  
  116. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  117.  
  118. Parsing bool
  119.  
  120. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  121.  
  122. Parsing int
  123.  
  124. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  125.  
  126. Parsing string
  127.  
  128. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  129.  
  130. Parsing string
  131.  
  132. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  133.  
  134. Parsing string
  135.  
  136. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  137.  
  138. Parsing string
  139.  
  140. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  141.  
  142. Parsing string
  143.  
  144. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  145.  
  146. Parsing string
  147.  
  148. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  149.  
  150. Parsing string
  151.  
  152. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  153.  
  154. Parsing int
  155.  
  156. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  157.  
  158. Parsing int
  159.  
  160. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  161.  
  162. FAR: loaded AG actionGroupSpoiler as Brakes
  163.  
  164. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  165.  
  166. FAR: loaded AG actionGroupIncreaseFlapDeflection as None
  167.  
  168. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  169.  
  170. FAR: loaded AG actionGroupDecreaseFlapDeflection as None
  171.  
  172. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  173.  
  174. AddonLoader: Instantiating addon 'SettingsWindow' from assembly 'RealChute'
  175.  
  176. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  177.  
  178. [RealChute]: Loading settings file.
  179.  
  180. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  181.  
  182. AddonLoader: Instantiating addon 'StageRecovery' from assembly 'StageRecovery'
  183.  
  184. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  185.  
  186. ContractSystem: Found 16 contract types
  187.  
  188. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  189.  
  190. ContractSystem: Found 34 parameter types
  191.  
  192. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  193.  
  194. ContractSystem: Found 5 predicate types
  195.  
  196. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  197.  
  198. StrategySystem: Found 0 strategy types
  199.  
  200. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  201.  
  202. StrategySystem: Found 3 effect types
  203.  
  204. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  205.  
  206. [ScenarioDestructibles]: Loading... 0 objects registered
  207.  
  208. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  209.  
  210. [ScenarioUpgradeableFacilities]: Loading... 0 objects registered
  211.  
  212. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  213.  
  214. Flight State Captured
  215.  
  216. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  217.  
  218. Saving Achievements Tree...
  219.  
  220. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  221.  
  222. Saving Achievements Tree...
  223.  
  224. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  225.  
  226. NullReferenceException: Object reference not set to an instance of an object
  227. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  228.  
  229. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  230.  
  231. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  232.  
  233. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  234.  
  235. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  236.  
  237. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  238.  
  239. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  240.  
  241. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  242.  
  243. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  244.  
  245. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  246.  
  247. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  248.  
  249. at Game.Updated () [0x00000] in <filename unknown>:0
  250.  
  251. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  252.  
  253. at TrackingStationBuilding.OnClicked () [0x00000] in <filename unknown>:0
  254.  
  255. at SpaceCenterBuilding.EnterBuilding () [0x00000] in <filename unknown>:0
  256.  
  257. at SpaceCenterBuilding.OnLeftClick () [0x00000] in <filename unknown>:0
  258.  
  259. at SpaceCenterBuilding+
  260. .MoveNext () [0x00000] in <filename unknown>:0
  261.  
  262. (Filename: Line: -1)
  263.  
  264. Flight State Captured
  265.  
  266. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  267.  
  268. Saving Achievements Tree...
  269.  
  270. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  271.  
  272. Saving Achievements Tree...
  273.  
  274. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  275.  
  276. NullReferenceException: Object reference not set to an instance of an object
  277. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  278.  
  279. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  280.  
  281. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  282.  
  283. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  284.  
  285. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  286.  
  287. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  288.  
  289. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  290.  
  291. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  292.  
  293. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  294.  
  295. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  296.  
  297. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  298.  
  299. at Game.Updated () [0x00000] in <filename unknown>:0
  300.  
  301. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  302.  
  303. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  304.  
  305. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  306.  
  307. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  308.  
  309. (Filename: Line: -1)
  310.  
  311. Flight State Captured
  312.  
  313. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  314.  
  315. Saving Achievements Tree...
  316.  
  317. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  318.  
  319. Saving Achievements Tree...
  320.  
  321. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  322.  
  323. NullReferenceException: Object reference not set to an instance of an object
  324. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  325.  
  326. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  327.  
  328. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  329.  
  330. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  331.  
  332. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  333.  
  334. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  335.  
  336. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  337.  
  338. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  339.  
  340. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  341.  
  342. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  343.  
  344. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  345.  
  346. at Game.Updated () [0x00000] in <filename unknown>:0
  347.  
  348. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  349.  
  350. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  351.  
  352. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  353.  
  354. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  355.  
  356. (Filename: Line: -1)
  357.  
  358. Flight State Captured
  359.  
  360. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  361.  
  362. Saving Achievements Tree...
  363.  
  364. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  365.  
  366. Saving Achievements Tree...
  367.  
  368. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  369.  
  370. NullReferenceException: Object reference not set to an instance of an object
  371. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  372.  
  373. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  374.  
  375. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  376.  
  377. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  378.  
  379. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  380.  
  381. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  382.  
  383. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  384.  
  385. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  386.  
  387. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  388.  
  389. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  390.  
  391. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  392.  
  393. at Game.Updated () [0x00000] in <filename unknown>:0
  394.  
  395. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  396.  
  397. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  398.  
  399. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  400.  
  401. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  402.  
  403. (Filename: Line: -1)
  404.  
  405. Flight State Captured
  406.  
  407. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  408.  
  409. Saving Achievements Tree...
  410.  
  411. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  412.  
  413. Saving Achievements Tree...
  414.  
  415. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  416.  
  417. NullReferenceException: Object reference not set to an instance of an object
  418. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  419.  
  420. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  421.  
  422. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  423.  
  424. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  425.  
  426. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  427.  
  428. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  429.  
  430. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  431.  
  432. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  433.  
  434. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  435.  
  436. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  437.  
  438. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  439.  
  440. at Game.Updated () [0x00000] in <filename unknown>:0
  441.  
  442. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  443.  
  444. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  445.  
  446. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  447.  
  448. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  449.  
  450. (Filename: Line: -1)
  451.  
  452. Flight State Captured
  453.  
  454. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  455.  
  456. Saving Achievements Tree...
  457.  
  458. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  459.  
  460. Saving Achievements Tree...
  461.  
  462. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  463.  
  464. NullReferenceException: Object reference not set to an instance of an object
  465. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  466.  
  467. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  468.  
  469. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  470.  
  471. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  472.  
  473. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  474.  
  475. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  476.  
  477. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  478.  
  479. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  480.  
  481. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  482.  
  483. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  484.  
  485. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  486.  
  487. at Game.Updated () [0x00000] in <filename unknown>:0
  488.  
  489. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  490.  
  491. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  492.  
  493. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  494.  
  495. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  496.  
  497. (Filename: Line: -1)
  498.  
  499. Flight State Captured
  500.  
  501. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  502.  
  503. Saving Achievements Tree...
  504.  
  505. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  506.  
  507. Saving Achievements Tree...
  508.  
  509. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  510.  
  511. NullReferenceException: Object reference not set to an instance of an object
  512. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  513.  
  514. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  515.  
  516. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  517.  
  518. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  519.  
  520. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  521.  
  522. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  523.  
  524. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  525.  
  526. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  527.  
  528. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  529.  
  530. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  531.  
  532. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  533.  
  534. at Game.Updated () [0x00000] in <filename unknown>:0
  535.  
  536. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  537.  
  538. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  539.  
  540. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  541.  
  542. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  543.  
  544. (Filename: Line: -1)
  545.  
  546. Flight State Captured
  547.  
  548. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  549.  
  550. Saving Achievements Tree...
  551.  
  552. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  553.  
  554. Saving Achievements Tree...
  555.  
  556. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  557.  
  558. NullReferenceException: Object reference not set to an instance of an object
  559. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  560.  
  561. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  562.  
  563. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  564.  
  565. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  566.  
  567. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  568.  
  569. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  570.  
  571. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  572.  
  573. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  574.  
  575. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  576.  
  577. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  578.  
  579. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  580.  
  581. at Game.Updated () [0x00000] in <filename unknown>:0
  582.  
  583. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  584.  
  585. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  586.  
  587. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  588.  
  589. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  590.  
  591. (Filename: Line: -1)
  592.  
  593. Flight State Captured
  594.  
  595. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  596.  
  597. Saving Achievements Tree...
  598.  
  599. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  600.  
  601. Saving Achievements Tree...
  602.  
  603. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  604.  
  605. NullReferenceException: Object reference not set to an instance of an object
  606. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  607.  
  608. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  609.  
  610. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  611.  
  612. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  613.  
  614. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  615.  
  616. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  617.  
  618. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  619.  
  620. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  621.  
  622. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  623.  
  624. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  625.  
  626. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  627.  
  628. at Game.Updated () [0x00000] in <filename unknown>:0
  629.  
  630. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  631.  
  632. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  633.  
  634. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  635.  
  636. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  637.  
  638. (Filename: Line: -1)
  639.  
  640. Flight State Captured
  641.  
  642. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  643.  
  644. Saving Achievements Tree...
  645.  
  646. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  647.  
  648. Saving Achievements Tree...
  649.  
  650. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  651.  
  652. NullReferenceException: Object reference not set to an instance of an object
  653. at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  654.  
  655. at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  656.  
  657. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  658.  
  659. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  660.  
  661. at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  662.  
  663. at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  664.  
  665. at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  666.  
  667. at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
  668.  
  669. at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
  670.  
  671. at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
  672.  
  673. at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
  674.  
  675. at Game.Updated () [0x00000] in <filename unknown>:0
  676.  
  677. at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
  678.  
  679. at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
  680.  
  681. at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
  682.  
  683. at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  684.  
  685. (Filename: Line: -1)
  686.  
  687. NullReferenceException
  688. at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()
  689.  
  690. at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0
  691.  
  692. at SpriteRoot.SetCamera (UnityEngine.Camera c) [0x00000] in <filename unknown>:0
  693.  
  694. at AutoSpriteControlBase.SetCamera (UnityEngine.Camera c) [0x00000] in <filename unknown>:0
  695.  
  696. at SpriteRoot.UpdateCamera () [0x00000] in <filename unknown>:0
  697.  
  698. at UIListItemContainer.UpdateCamera () [0x00000] in <filename unknown>:0
  699.  
  700. at UIScrollList.SetupCameraAndSizes () [0x00000] in <filename unknown>:0
  701.  
  702. at UIScrollList.UpdateCamera () [0x00000] in <filename unknown>:0
  703.  
  704. at ScrollListResizer.ScaleListToFitContent (Int32 offsetTop, Int32 offsetBottom, Int32 offsetLeft, Int32 offsetRight, Boolean stdDirection) [0x00000] in <filename unknown>:0
  705.  
  706. at ApplicationLauncher.ScaleModList () [0x00000] in <filename unknown>:0
  707.  
  708. at ApplicationLauncher.RemoveApplication (.ApplicationLauncherButton button) [0x00000] in <filename unknown>:0
  709.  
  710. at ContractsApp.OnDestroy () [0x00000] in <filename unknown>:0
  711.  
  712. (Filename: Line: -1)
  713.  
  714. FAR: save AG actionGroupSpoiler as Brakes
  715.  
  716. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  717.  
  718. FAR: save AG actionGroupIncreaseFlapDeflection as None
  719.  
  720. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  721.  
  722. FAR: save AG actionGroupDecreaseFlapDeflection as None
  723.  
  724. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  725.  
  726. NullReferenceException: Object reference not set to an instance of an object
  727. at Versioning.get_version_major () [0x00000] in <filename unknown>:0
  728.  
  729. at RealChute.CompatibilityChecker.IsCompatible () [0x00000] in <filename unknown>:0
  730.  
  731. at RealChute.CompatibilityChecker.IsAllCompatible () [0x00000] in <filename unknown>:0
  732.  
  733. at RealChute.SettingsWindow.OnDestroy () [0x00000] in <filename unknown>:0
  734.  
  735. (Filename: Line: -1)
  736.  
  737. NullReferenceException
  738. at (wrapper managed-to-native) UnityEngine.Component:get_renderer ()
  739.  
  740. at ScreenSafeUIButton.setTextureState (Int32 st) [0x00000] in <filename unknown>:0
  741.  
  742. at ScreenSafeUIButton.Unlock () [0x00000] in <filename unknown>:0
  743.  
  744. at SpaceCenterMain.unlockUI () [0x00000] in <filename unknown>:0
  745.  
  746. at SpaceCenterMain.onInputLockModified (FromToAction`2 ctrls) [0x00000] in <filename unknown>:0
  747.  
  748. at EventData`1[GameEvents+FromToAction`2[ControlTypes,ControlTypes]].Fire (FromToAction`2 data) [0x00000] in <filename unknown>:0
  749.  
  750. at InputLockManager.RemoveControlLock (System.String lockID) [0x00000] in <filename unknown>:0
  751.  
  752. at KSCPauseMenu.OnDestroy () [0x00000] in <filename unknown>:0
  753.  
  754. (Filename: Line: -1)
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