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- ExperienceSystem: Found 0 trait types
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ExperienceSystem: Found 9 effect types
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ScenarioTypes: List Created 12 scenario types loaded from 18 loaded assemblies.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER (Async) =====================
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 15.645424 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 110491.
- Total: 202.172699 ms (FindLiveObjects: 13.076312 ms CreateObjectMapping: 3.769822 ms MarkObjects: 181.266342 ms DeleteObjects: 3.537600 ms)
- AddonLoader: Instantiating addon 'StageRecovery' from assembly 'StageRecovery'
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 110473.
- Total: 194.267838 ms (FindLiveObjects: 12.489646 ms CreateObjectMapping: 3.495555 ms MarkObjects: 177.625092 ms DeleteObjects: 0.217066 ms)
- UnloadTime: 11.170134 ms
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 114070.
- Total: 208.907135 ms (FindLiveObjects: 13.203423 ms CreateObjectMapping: 4.231822 ms MarkObjects: 190.785492 ms DeleteObjects: 0.221466 ms)
- AddonLoader: Instantiating addon 'ContractDefs' from assembly 'KSP'
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- AddonLoader: Instantiating addon 'FARDebugOptions' from assembly 'FerramAerospaceResearch'
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing bool
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing rect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing bool
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing int
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing string
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing int
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Parsing int
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- FAR: loaded AG actionGroupSpoiler as Brakes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- FAR: loaded AG actionGroupIncreaseFlapDeflection as None
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- FAR: loaded AG actionGroupDecreaseFlapDeflection as None
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- AddonLoader: Instantiating addon 'SettingsWindow' from assembly 'RealChute'
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [RealChute]: Loading settings file.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- AddonLoader: Instantiating addon 'StageRecovery' from assembly 'StageRecovery'
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ContractSystem: Found 16 contract types
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ContractSystem: Found 34 parameter types
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ContractSystem: Found 5 predicate types
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- StrategySystem: Found 0 strategy types
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- StrategySystem: Found 3 effect types
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [ScenarioDestructibles]: Loading... 0 objects registered
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [ScenarioUpgradeableFacilities]: Loading... 0 objects registered
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at TrackingStationBuilding.OnClicked () [0x00000] in <filename unknown>:0
- at SpaceCenterBuilding.EnterBuilding () [0x00000] in <filename unknown>:0
- at SpaceCenterBuilding.OnLeftClick () [0x00000] in <filename unknown>:0
- at SpaceCenterBuilding+
- .MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Flight State Captured
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving Achievements Tree...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at KSPAchievements.CrewRef.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.SurfaceEVA.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at KSPAchievements.CelestialBodySubtree.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressNode.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTree.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProgressTracking.OnSave (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ScenarioModule.Save (.ConfigNode node) [0x00000] in <filename unknown>:0
- at ProtoScenarioModule..ctor (.ScenarioModule module) [0x00000] in <filename unknown>:0
- at ScenarioRunner.GetUpdatedProtoModules () [0x00000] in <filename unknown>:0
- at Game.Updated () [0x00000] in <filename unknown>:0
- at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.draw (Int32 id) [0x00000] in <filename unknown>:0
- at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()
- at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0
- at SpriteRoot.SetCamera (UnityEngine.Camera c) [0x00000] in <filename unknown>:0
- at AutoSpriteControlBase.SetCamera (UnityEngine.Camera c) [0x00000] in <filename unknown>:0
- at SpriteRoot.UpdateCamera () [0x00000] in <filename unknown>:0
- at UIListItemContainer.UpdateCamera () [0x00000] in <filename unknown>:0
- at UIScrollList.SetupCameraAndSizes () [0x00000] in <filename unknown>:0
- at UIScrollList.UpdateCamera () [0x00000] in <filename unknown>:0
- at ScrollListResizer.ScaleListToFitContent (Int32 offsetTop, Int32 offsetBottom, Int32 offsetLeft, Int32 offsetRight, Boolean stdDirection) [0x00000] in <filename unknown>:0
- at ApplicationLauncher.ScaleModList () [0x00000] in <filename unknown>:0
- at ApplicationLauncher.RemoveApplication (.ApplicationLauncherButton button) [0x00000] in <filename unknown>:0
- at ContractsApp.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- FAR: save AG actionGroupSpoiler as Brakes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- FAR: save AG actionGroupIncreaseFlapDeflection as None
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- FAR: save AG actionGroupDecreaseFlapDeflection as None
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at Versioning.get_version_major () [0x00000] in <filename unknown>:0
- at RealChute.CompatibilityChecker.IsCompatible () [0x00000] in <filename unknown>:0
- at RealChute.CompatibilityChecker.IsAllCompatible () [0x00000] in <filename unknown>:0
- at RealChute.SettingsWindow.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_renderer ()
- at ScreenSafeUIButton.setTextureState (Int32 st) [0x00000] in <filename unknown>:0
- at ScreenSafeUIButton.Unlock () [0x00000] in <filename unknown>:0
- at SpaceCenterMain.unlockUI () [0x00000] in <filename unknown>:0
- at SpaceCenterMain.onInputLockModified (FromToAction`2 ctrls) [0x00000] in <filename unknown>:0
- at EventData`1[GameEvents+FromToAction`2[ControlTypes,ControlTypes]].Fire (FromToAction`2 data) [0x00000] in <filename unknown>:0
- at InputLockManager.RemoveControlLock (System.String lockID) [0x00000] in <filename unknown>:0
- at KSCPauseMenu.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
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