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  1. <?xml version="1.0" ?><root>
  2. <report><version>2</version><sessionid>42b153651de73cc658d315a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-03-22 20:25:49</createtime><buildsignature>Local.Unknown.Unknown.1.27.80.1020-1.200.000.262.Release</buildsignature><categoryid>sim_info.py:1455</categoryid><desyncid>42b153651de73cc658d315a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;BuffOp ParticipantType.Actor&gt; for loot &lt;class 'sims4.tuning.instances.emotion_Start_Fine'&gt; (TypeError: an integer is required (got type NoneType))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 108, in wrapped&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 104, in finally_wrap&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 341, in c_api_client_connect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 471, in do_zone_spin_up&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject&#13;&#10; return new_function(target_function, *args, **kwargs)&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\SimmyTheSim - Simulation Lag Fix v1.1.ts4script\SimmyTheSim - Lag Fix.py", line 31, in update&#13;&#10; original(self, time_slice)&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2456, in _startup_sim_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 113, in start_regular_simulation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 77, in on_initial_startup&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 872, in on_initial_startup&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 809, in _setup_commodity_states&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1186, in _set_state&#13;&#10; File ".\mc_utils.py", line 111, in _wrapper_function&#13;&#10; File ".\mc_cas_inject.py", line 105, in inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1072, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 352, in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 946, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 350, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 34, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 227, in add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1087, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 271, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 900, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1059, in _apply_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\walkstyle\walkstyle_request.py", line 51, in start_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1455, in request_walkstyle&#13;&#10;TypeError: an integer is required (got type NoneType)&#13;&#10;</desyncdata></report>
  3. <report><version>2</version><sessionid>42b153651de73cc658d315a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-03-22 20:25:49</createtime><buildsignature>Local.Unknown.Unknown.1.27.80.1020-1.200.000.262.Release</buildsignature><categoryid>sim_info.py:1455</categoryid><desyncid>42b153651de73cc658d315a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;BuffOp ParticipantType.Actor&gt; for loot &lt;class 'sims4.tuning.instances.emotion_Start_Fine'&gt; (TypeError: an integer is required (got type NoneType))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 108, in wrapped&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 104, in finally_wrap&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 341, in c_api_client_connect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 471, in do_zone_spin_up&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject&#13;&#10; return new_function(target_function, *args, **kwargs)&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\SimmyTheSim - Simulation Lag Fix v1.1.ts4script\SimmyTheSim - Lag Fix.py", line 31, in update&#13;&#10; original(self, time_slice)&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2456, in _startup_sim_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 113, in start_regular_simulation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 77, in on_initial_startup&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 872, in on_initial_startup&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 809, in _setup_commodity_states&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1186, in _set_state&#13;&#10; File ".\mc_utils.py", line 111, in _wrapper_function&#13;&#10; File ".\mc_cas_inject.py", line 105, in inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1072, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 352, in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 946, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 350, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 34, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 227, in add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1087, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 271, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 900, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1059, in _apply_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\walkstyle\walkstyle_request.py", line 51, in start_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1455, in request_walkstyle&#13;&#10;TypeError: an integer is required (got type NoneType)&#13;&#10;</desyncdata></report>
  4. <report><version>2</version><sessionid>42b153651de73cc658d315a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-03-22 20:25:53</createtime><buildsignature>Local.Unknown.Unknown.1.27.80.1020-1.200.000.262.Release</buildsignature><categoryid>sim_info.py:1455</categoryid><desyncid>42b153651de73cc658d315a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (TypeError: an integer is required (got type NoneType))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 234, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 267, in _add_and_remove_buffs_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 285, in _add_buffs_to_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1087, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 271, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 900, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1059, in _apply_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\walkstyle\walkstyle_request.py", line 51, in start_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1455, in request_walkstyle&#13;&#10;TypeError: an integer is required (got type NoneType)&#13;&#10;</desyncdata></report>
  5. <report><version>2</version><sessionid>42b153651de73cc658d315a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-03-22 20:26:03</createtime><buildsignature>Local.Unknown.Unknown.1.27.80.1020-1.200.000.262.Release</buildsignature><categoryid>sim_info.py:1455</categoryid><desyncid>42b153651de73cc658d315a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;BuffOp ParticipantType.Actor&gt; for loot &lt;class 'sims4.tuning.instances.emotion_Start_Fine'&gt; (TypeError: an integer is required (got type NoneType))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 199, in c_api_server_tick&#13;&#10; File ".\WickedWhims 2.1.2.096\wickedwoohoo\utils_injector.py", line 8, in _inject&#13;&#10; File ".\WickedWhims 2.1.2.096\wickedwoohoo\global_manager.py", line 35, in _wickedwoohoo_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 409, in update&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject&#13;&#10; return new_function(target_function, *args, **kwargs)&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\SimmyTheSim - Simulation Lag Fix v1.1.ts4script\SimmyTheSim - Lag Fix.py", line 31, in update&#13;&#10; original(self, time_slice)&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 234, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 139, in _update_environment_score_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 253, in _update_environment_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 200, in _update_positive_and_negative_commodities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1497, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 288, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 265, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 646, in _update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 943, in _update_state_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1186, in _set_state&#13;&#10; File ".\mc_utils.py", line 111, in _wrapper_function&#13;&#10; File ".\mc_cas_inject.py", line 105, in inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1072, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 352, in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 946, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 350, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 34, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 227, in add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1087, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 271, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 900, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1059, in _apply_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\walkstyle\walkstyle_request.py", line 51, in start_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1455, in request_walkstyle&#13;&#10;TypeError: an integer is required (got type NoneType)&#13;&#10;</desyncdata></report>
  6. <report><version>2</version><sessionid>42b153651de73cc658d315a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-03-22 20:26:03</createtime><buildsignature>Local.Unknown.Unknown.1.27.80.1020-1.200.000.262.Release</buildsignature><categoryid>sim_info.py:1455</categoryid><desyncid>42b153651de73cc658d315a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;BuffOp ParticipantType.Actor&gt; for loot &lt;class 'sims4.tuning.instances.emotion_Start_Fine'&gt; (TypeError: an integer is required (got type NoneType))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 199, in c_api_server_tick&#13;&#10; File ".\WickedWhims 2.1.2.096\wickedwoohoo\utils_injector.py", line 8, in _inject&#13;&#10; File ".\WickedWhims 2.1.2.096\wickedwoohoo\global_manager.py", line 35, in _wickedwoohoo_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 409, in update&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject&#13;&#10; return new_function(target_function, *args, **kwargs)&#13;&#10; File "C:\Users\simmy\Documents\Electronic Arts\The Sims 4\Mods\SimmyTheSim - Simulation Lag Fix v1.1.ts4script\SimmyTheSim - Lag Fix.py", line 31, in update&#13;&#10; original(self, time_slice)&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 234, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 139, in _update_environment_score_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 253, in _update_environment_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 200, in _update_positive_and_negative_commodities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1497, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 288, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 265, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 646, in _update_callback_listeners&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 943, in _update_state_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1186, in _set_state&#13;&#10; File ".\mc_utils.py", line 111, in _wrapper_function&#13;&#10; File ".\mc_cas_inject.py", line 105, in inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1132, in _add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1072, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 352, in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 946, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 350, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 196, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 34, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 414, in exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 227, in add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 276, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1087, in _update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 271, in add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 900, in on_add&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1059, in _apply_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\walkstyle\walkstyle_request.py", line 51, in start_walkstyle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1455, in request_walkstyle&#13;&#10;TypeError: an integer is required (got type NoneType)&#13;&#10;</desyncdata></report>
  7. </root>
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