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Apr 27th, 2015
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  1. ///////////// BLITZBALL
  2. /// SHOT
  3.  
  4. on $*:text:/!shootball:#:{
  5. if (($($+(%,floodblitz.,$chan),2)) || ($($+(%,floodblitz.,$chan,.,$nick),2))) { return }
  6. set -u10 $+(%,floodblitz,.,$chan) On
  7. set -u30 $+(%,floodblitz,.,$chan,.,$nick) On
  8.  
  9. if ($readini(Bones.ini,$+($nick),shootball) != 1 ) {
  10. msg # /me You can't use !shootball just yet. Buy !shootball for 15 Bones with !buyshootball.
  11. else {
  12. set %blitzrand $r(1,11)
  13. if (( %blitzrand >= 1 ) && ( %blitzrand <= 4 )) {
  14. msg # /me Blitzball time! $nick has shooted the ball. Doesn't look very powerfull though... stop it with !keeper
  15. }
  16. elseif (( %blitzrand >= 5 ) && ( %blitzrand <= 7 )) {
  17. msg # /me Blitzball time! $nick has shooted the ball. It's a decent shot...! stop it with !keeper
  18. }
  19. elseif (( %blitzrand >= 8 ) && ( %blitzrand <= 10 )) {
  20. msg # /me Blitzball time! $nick has shooted the ball. Powerfull shot! stop it with !keeper
  21. }
  22. elseif ( %blitzrand == 11 ) {
  23. msg # /me Blitzball time! $nick has shooted the ball. IT'S A JETSHOT!! stop it with !keeper if you are brave.
  24. }
  25. }
  26. }
  27. }
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