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- I think that factions should be level-able. You start at level 1 and can pay to upgrade to level 2 and so on. Each level progress cost more money. Pretty self explanatory.
- Possible benefits of higher level:
- - More TNT required to blow up certain blocks
- - Increase spawners/Growth rates/efficiency
- - Increase spawner afk radius.
- - Increase amount of signs allowed in a 1x1 block column @ImABasket
- - Decreased hospitalized for faction members.
- - Increased power regeneration.
- - More damage (%) reduction in faction claims
- - Increased max power
- - Increased sell % (Would be small %'s)
- - Increase McMMO given %
- - Increased f warps
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- Players becoming Hospitalized on Death.
- Basically some of you may of heard of TornCity, this is where the idea originates from (Text Based RPG) - Basically a text based factions.
- Instead of banning players for periods of time forcing them to not play the server, the player will become "Hospitalized" if they die (Warzone wouldn't count). Hospitalized mean they may be limited to certain features of the game (I'll leave examples at the end of this thread). Hospitalized Time could be based off many factors such as f top, mcmmo, time played etc or it could just be a set time.
- How can i become "Un-Hospitalized"?
- Factions can pay a fee based of factors to reduce Hospitalized time, but the downside to this is there is a chance of failure (low chance). If Un-Hospitalizing the player fails the whole faction would be Hospitalized for a period of time. Therefore doing this is a risk.
- What effects are you under while Hospitalized?
- These are all possible / ideas i could come up with could be many more.
- - Unable to placeblocks
- - Unable to equip armor
- - Reduced Combat McMMO Skills
- - Unable to mine spawners / value blocks (Hoppers, Beacons etc) / Place TNT
- - Cannot push buttons, levers or use pressure plates.
- - Increased Debuffs durations
- There could be many more things, not saying all of these, just stating these as possible ideas. Basically being Hospitalized will allow you to still play the game, but take a punishment when dying to someone.
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