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- 010UBT Running for Rocket: C:\Github\Entimaps4\Entimaps4.uproject
- 010UnrealBuildTool (DEBUG OUTPUT MODE)
- 010Command-line: -ProjectFiles C:\Github\Entimaps4\Entimaps4.uproject
- 010Searching for ToolChains, BuildPlatforms, BuildDeploys and ProjectGenerators...
- 010 Registering build platform: UnrealBuildTool.MacPlatform
- 010 Registering for Mac
- 010 Registering build platform: UnrealBuildTool.AndroidPlatform
- 010 Registering for Android
- 010 Registering build platform: UnrealBuildTool.UWPPlatform
- 010 Registering for UWP
- 010 Registering build platform: UnrealBuildTool.WinRTPlatform
- 010 Registering for WinRT
- 010 Registering build platform: UnrealBuildTool.IOSPlatform
- 010 Registering for IOS
- 010 Registering build platform: UnrealBuildTool.HTML5Platform
- 010 Registering for HTML5
- 010 Registering build platform: UnrealBuildTool.LinuxPlatform
- 010 Registering build platform: UnrealBuildTool.WindowsPlatform
- 010 Registering for Win64
- 010 Registering for Win32
- 010 Registering tool chain : UnrealBuildTool.MacToolChain
- 010 Registered for Mac
- 010 Registering tool chain : UnrealBuildTool.AndroidToolChain
- 010 Registering build deploy : UnrealBuildTool.UWPDeploy
- 010 Registering for UWP
- 010 Registering tool chain : UnrealBuildTool.UWPToolChain
- 010 Registering tool chain : UnrealBuildTool.WinRTToolChain
- 010 Registered for WinRT
- 010 Registered for WinRT_ARM
- 010 Registering build deploy : UnrealBuildTool.WinRTDeploy
- 010 Registering for WinRT
- 010 Registering tool chain : UnrealBuildTool.IOSToolChain
- 010 Registered for IOS
- 010 Registering tool chain : UnrealBuildTool.HTML5ToolChain
- 010 Registered for HTML5
- 010 Registering tool chain : UnrealBuildTool.LinuxToolChain
- 010 Registering tool chain : UnrealBuildTool.VCToolChain
- 010 Registered for Win64
- 010 Registered for Win32
- 010 Registering build deploy : UnrealBuildTool.IOS.UEDeployIOS
- 010 Registering build deploy : UnrealBuildTool.Mac.UEDeployMac
- 010 Registering build deploy : UnrealBuildTool.Android.UEDeployAndroid
- 010 Unable to register Android deployment class because the ANDROID_HOME environment variable isn't set or points to something that doesn't exist
- 010 Registering project generator: UnrealBuildTool.MacProjectGenerator
- 010 Registering for Mac
- 010 Registering project generator: UnrealBuildTool.AndroidProjectGenerator
- 010 Registering for Android
- 010 Registering project generator: UnrealBuildTool.UWPProjectGenerator
- 010 Registering project generator: UnrealBuildTool.WinRTProjectGenerator
- 010 Registering for WinRT
- 010 Registering project generator: UnrealBuildTool.IOSProjectGenerator
- 010 Registering for IOS
- 010 Registering project generator: UnrealBuildTool.HTML5ProjectGenerator
- 010 Registering for HTML5
- 010 Registering project generator: UnrealBuildTool.LinuxProjectGenerator
- 010 Registering project generator: UnrealBuildTool.WindowsProjectGenerator
- 010 Registering for Win32
- 010 Registering for Win64
- 010Detected supported platforms: Win32, Win64, WinRT, UWP, Mac, IOS, Android, HTML5, Linux
- 010UnrealBuildTool.exe has been recompiled more recently than UE4ModuleRules.dll
- 010Compiling C:\Github\Entimaps4\Intermediate\Build\BuildRules\UE4ModuleRules.dll
- 'UnrealBuildTool.vshost.exe' (CLR v4.0.30319: UnrealBuildTool.vshost.exe): Loaded 'C:\Github\Entimaps4\Intermediate\Build\BuildRules\UE4ModuleRules.dll'. Symbols loaded.
- 010Generating target Client for Engine\Intermediate\ProjectFiles\UE4.vcxproj
- 010Generating target Editor for Engine\Intermediate\ProjectFiles\UE4.vcxproj
- 010Generating target Game for Engine\Intermediate\ProjectFiles\UE4.vcxproj
- 010Generating target Server for Engine\Intermediate\ProjectFiles\UE4.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\BlankProgram.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\BuildPatchTool.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\CrashReportClient.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\MinidumpDiagnostics.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\CrossCompilerTool.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealLaunchDaemon.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\DsymExporter.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UE4EditorServices.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealAtoS.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\ParallelExecutor.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\ShaderCompileWorker.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\SlateViewer.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\SymbolDebugger.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\TestPAL.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealCEFSubProcess.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealCodeAnalyzer.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealFileServer.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealFrontend.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealHeaderTool.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealLightmass.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealPak.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealSync.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\UnrealVersionSelector.vcxproj
- 010Generating target Program for Engine\Intermediate\ProjectFiles\BootstrapPackagedGame.vcxproj
- 010Generating target Game for Engine\Intermediate\ProjectFiles\Entimaps4.vcxproj
- 010Generating target Editor for Engine\Intermediate\ProjectFiles\Entimaps4.vcxproj
- 010Adding shader source code...
- 010Adding build system files...
- 010Adding documentation files...
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\AITestSuite\AITestSuite.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\AllDesktopTargetPlatform\AllDesktopTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\AndroidDeviceDetection\AndroidDeviceDetection.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\AndroidPlatformEditor\AndroidPlatformEditor.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\AndroidTargetPlatform\AndroidTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\Android_ASTCTargetPlatform\Android_ASTCTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\Android_ATCTargetPlatform\Android_ATCTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\Android_DXTTargetPlatform\Android_DXTTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\Android_ETC1TargetPlatform\Android_ETC1TargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\Android_ETC2TargetPlatform\Android_ETC2TargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\Android_MultiTargetPlatform\Android_MultiTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Android\Android_PVRTCTargetPlatform\Android_PVRTCTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\AssetTools\AssetTools.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\AudioFormatADPCM\AudioFormatADPCM.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\AudioFormatOgg\AudioFormatOgg.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\AudioFormatOpus\AudioFormatOpus.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\AutomationController\AutomationController.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\BlueprintCompilerCppBackend\BlueprintCompilerCppBackend.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\CollectionManager\CollectionManager.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\CollisionAnalyzer\CollisionAnalyzer.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\CrashDebugHelper\CrashDebugHelper.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\CrashTracker\CrashTracker.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\DerivedDataCache\DerivedDataCache.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\DesktopPlatform\DesktopPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\DesktopWidgets\DesktopWidgets.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\DeviceManager\DeviceManager.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\DirectoryWatcher\DirectoryWatcher.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ExternalImagePicker\ExternalImagePicker.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\FriendsAndChat\FriendsAndChat.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\GammaUI\GammaUI.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\HotReload\HotReload.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\HTML5\HTML5TargetPlatform\HTML5TargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ImageCore\ImageCore.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ImageWrapper\ImageWrapper.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\InternationalizationSettings\InternationalizationSettings.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\iOS\IOSPlatformEditor\IOSPlatformEditor.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\iOS\IOSTargetPlatform\IOSTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\iOS\MetalShaderFormat\MetalShaderFormat.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\LauncherServices\LauncherServices.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Linux\LinuxNoEditorTargetPlatform\LinuxNoEditorTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Linux\LinuxServerTargetPlatform\LinuxServerTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Linux\LinuxTargetPlatform\LinuxTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\LocalizationService\LocalizationService.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\LogVisualizer\LogVisualizer.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Mac\MacClientTargetPlatform\MacClientTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Mac\MacNoEditorTargetPlatform\MacNoEditorTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Mac\MacServerTargetPlatform\MacServerTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Mac\MacTargetPlatform\MacTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\MaterialUtilities\MaterialUtilities.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Merge\Merge.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\MeshBoneReduction\MeshBoneReduction.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\MeshSimplifier\MeshSimplifier.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\MeshUtilities\MeshUtilities.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\MessageLog\MessageLog.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ModuleUI\ModuleUI.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\OutputLog\OutputLog.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\PackageDependencyInfo\PackageDependencyInfo.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Profiler\Profiler.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ProfilerClient\ProfilerClient.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ProfilerMessages\ProfilerMessages.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ProfilerService\ProfilerService.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ProjectLauncher\ProjectLauncher.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\RawMesh\RawMesh.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\RealtimeProfiler\RealtimeProfiler.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ScreenShotComparison\ScreenShotComparison.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ScreenShotComparisonTools\ScreenShotComparisonTools.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SessionFrontend\SessionFrontend.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SessionMessages\SessionMessages.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SessionServices\SessionServices.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Settings\Settings.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SettingsEditor\SettingsEditor.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ShaderCompilerCommon\ShaderCompilerCommon.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ShaderFormatOpenGL\ShaderFormatOpenGL.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\ShaderPreprocessor\ShaderPreprocessor.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SharedSettingsWidgets\SharedSettingsWidgets.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SimplygonMeshReduction\SimplygonMeshReduction.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SlateFileDialogs\SlateFileDialogs.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SlateReflector\SlateReflector.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SourceCodeAccess\SourceCodeAccess.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SourceControl\SourceControl.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\StandaloneRenderer\StandaloneRenderer.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SuperSearch\SuperSearch.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\SynthBenchmark\SynthBenchmark.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TargetDeviceServices\TargetDeviceServices.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TargetPlatform\TargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TaskGraph\TaskGraph.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TextureCompressor\TextureCompressor.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TextureFormatAndroid\TextureFormatAndroid.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TextureFormatASTC\TextureFormatASTC.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TextureFormatDXT\TextureFormatDXT.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TextureFormatIntelISPCTexComp\TextureFormatIntelISPCTexComp.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TextureFormatPVR\TextureFormatPVR.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TextureFormatUncompressed\TextureFormatUncompressed.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\TreeMap\TreeMap.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\UnrealCodeAnalyzerTests\UnrealCodeAnalyzerTests.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\WidgetCarousel\WidgetCarousel.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Windows\ShaderFormatD3D\ShaderFormatD3D.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Windows\WindowsClientTargetPlatform\WindowsClientTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Windows\WindowsNoEditorTargetPlatform\WindowsNoEditorTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Windows\WindowsServerTargetPlatform\WindowsServerTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Developer\Windows\WindowsTargetPlatform\WindowsTargetPlatform.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\ActorPickerMode\ActorPickerMode.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\AddContentDialog\AddContentDialog.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\AIGraph\AIGraph.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\AnimGraph\AnimGraph.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\BehaviorTreeEditor\BehaviorTreeEditor.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\BlueprintGraph\BlueprintGraph.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\Cascade\Cascade.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\ConfigEditor\ConfigEditor.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\ContentBrowser\ContentBrowser.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\DestructibleMeshEditor\DestructibleMeshEditor.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\FontEditor\FontEditor.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\GeometryMode\GeometryMode.Build.cs
- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\GraphEditor\GraphEditor.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\InputBindingEditor\InputBindingEditor.Build.cs
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- 010AddProjectsForAllModules C:\GitHub\UnrealEngine4.9\Engine\Source\Editor\Kismet\Kismet.Build.cs
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- 010Building UE4Editor - UE4Editor - Win64 - Development
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- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env UnrealEd: WITH_PHYSX=1
- 010Compile Env UnrealEd: WITH_APEX=1
- 010Compile Env UnrealEd: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env UnrealEd: WITH_RECAST=1
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env HTTP: HTTP_PACKAGE=1
- 010Compile Env OnlineSubsystem: ONLINESUBSYSTEM_PACKAGE=1
- 010Compile Env AIModule: WITH_RECAST=1
- 010Compile Env OnlineSubsystemUtils: ONLINESUBSYSTEMUTILS_PACKAGE=1
- 010Compile Env Voice: VOICE_PACKAGE=1
- 010Compile Env DestructibleMeshEditor: WITH_PHYSX=1
- 010Compile Env DestructibleMeshEditor: WITH_APEX=1
- 010Compile Env DestructibleMeshEditor: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env NetworkFileSystem: ENABLE_HTTP_FOR_NFS=1
- 010Compile Env StaticMeshEditor: WITH_PHYSX=1
- 010Compile Env StaticMeshEditor: WITH_APEX=1
- 010Compile Env StaticMeshEditor: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env OnlineSubsystemNull: ONLINESUBSYSTEMNULL_PACKAGE=1
- 010Compile Env OnlineSubsystemSteam: ONLINESUBSYSTEMSTEAM_PACKAGE=1
- 'UnrealBuildTool.vshost.exe' (CLR v4.0.30319: UnrealBuildTool.vshost.exe): Loaded 'Microsoft.GeneratedCode'.
- 010Compile module: Launch
- 010Compile module: Paper2D
- 010Compile module: Paper2DEditor
- 010Compile module: PaperSpriteSheetImporter
- 010Compile module: PaperTiledImporter
- 010Compile module: SmartSnapping
- 010Compile module: LightPropagationVolumeRuntime
- 010Compile module: LightPropagationVolumeEditor
- 010Compile module: BlankPlugin
- 010Compile module: GitSourceControl
- 010Compile module: OneSkyLocalizationService
- 010Compile module: PerforceSourceControl
- 010Compile module: SubversionSourceControl
- 010Compile module: UObjectPlugin
- 010Compile module: VisualStudioSourceCodeAccess
- 010Compile module: EpicSurvey
- 010Compile module: PluginBrowser
- 010Compile module: SpeedTreeImporter
- 010Compile module: BlueprintStats
- 010Compile module: CharacterAI
- 010Compile module: CodeEditor
- 010Compile module: CodeView
- 010Compile module: HTML5Networking
- 010Compile module: LiveEditor
- 010Compile module: Phya
- 010Compile module: SimpleHMD
- 010Compile module: StructBox
- 010Compile module: MediaPlayerEditor
- 010Compile module: WmfMedia
- 010Compile module: MessagingDebugger
- 010Compile module: UdpMessaging
- 010Compile module: LevelSequenceEditor
- 010Compile module: NetcodeUnitTest
- 010Compile module: NUTUnrealEngine4
- 010Compile module: AnalyticsBlueprintLibrary
- 010Compile module: AnalyticsMulticast
- 010Compile module: FileLogging
- 010Compile module: ArchVisCharacter
- 010Compile module: CableComponent
- 010Compile module: CustomMeshComponent
- 010Compile module: ExampleDeviceProfileSelector
- 010Compile module: LeapMotionController
- 010Compile module: LiveEditorListenServer
- 010Compile module: OculusAudio
- 010Compile module: OculusInput
- 010Compile module: OculusLibrary
- 010UE4Editor-OculusLibrary: Include paths only for GearVR (no binary)
- 010Compile module: OculusRift
- 010Compile module: ProceduralMeshComponent
- 010Compile module: SoundMod
- 010Compile module: SoundModImporter
- 010Compile module: SoundVisualizations
- 010Compile module: SteamController
- 010Compile module: SteamVR
- 010Compile module: SteamVRController
- 010Compile module: TwitchLiveStreaming
- 010Compile module: WebBrowserWidget
- 010Compile module: WindowsDeviceProfileSelector
- 010Compile module: WindowsMoviePlayer
- 010Compile module: ScriptPlugin
- 010Compile module: ScriptEditorPlugin
- 010Compile module: SlateRemote
- 010Compile module: MazeGenerator
- 010Compile module: UE4Game
- 010Compile module: Core
- 010Compile module: SourceCodeAccess
- 010Compile module: CoreUObject
- 010Compile module: Projects
- 010Compile module: Json
- 010Compile module: Slate
- 010Compile module: InputCore
- 010Compile module: SlateCore
- 010Compile module: Settings
- 010Compile module: DerivedDataCache
- 010Compile module: CookingStats
- 010Compile module: DirectoryWatcher
- 010Compile module: Engine
- 010Compile module: AppFramework
- 010Compile module: SlateReflector
- 010Compile module: Networking
- 010Compile module: Sockets
- 010Compile module: SandboxFile
- 010Compile module: Landscape
- 010Compile module: RenderCore
- 010Compile module: RHI
- 010Compile module: NullDrv
- 010Compile module: D3D11RHI
- 010Compile module: ShaderCore
- 010Compile module: UtilityShaders
- 010Compile module: D3D12RHI
- 010Compile module: OpenGLDrv
- 010Compile module: ImageWrapper
- 010Compile module: Renderer
- 010Compile module: MaterialShaderQualitySettings
- 010Compile module: EditorStyle
- 010Compile module: DesktopPlatform
- 010Compile module: PropertyEditor
- 010Compile module: EditorWidgets
- 010Compile module: UnrealEd
- 010Compile module: LevelSequence
- 010Compile module: MovieScene
- 010Compile module: AnimGraph
- 010Compile module: GraphEditor
- 010Compile module: AssetRegistry
- 010Compile module: ClassViewer
- 010Compile module: AssetTools
- 010Compile module: CurveAssetEditor
- 010Compile module: WorkspaceMenuStructure
- 010Compile module: SourceControl
- 010Compile module: MessageLog
- 010Compile module: TextureEditor
- 010Compile module: MainFrame
- 010Compile module: CrashTracker
- 010Compile module: EngineSettings
- 010Compile module: SourceControlWindows
- 010Compile module: TargetPlatform
- 010Compile module: ShaderPreprocessor
- 010Compile module: ShaderFormatOpenGL
- 010Compile module: ShaderCompilerCommon
- 010Compile module: TextureFormatIntelISPCTexComp
- 010Compile module: ImageCore
- 010Compile module: ShaderFormatD3D
- 010Compile module: TextureFormatDXT
- 010Compile module: TextureFormatPVR
- 010Compile module: TextureFormatASTC
- 010Compile module: TextureFormatUncompressed
- 010Compile module: AudioFormatADPCM
- 010Compile module: AudioFormatOgg
- 010Compile module: AudioFormatOpus
- 010Compile module: AndroidTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: IOSTargetPlatform
- 010Compile module: LaunchDaemonMessages
- 010Compile module: HTML5TargetPlatform
- 010Compile module: PhysXFormats
- 010Compile module: TextureFormatAndroid
- 010Compile module: MetalShaderFormat
- 010Compile module: TranslationEditor
- 010Compile module: Internationalization
- 010Compile module: Documentation
- 010Compile module: Analytics
- 010Compile module: ContentBrowser
- 010Compile module: AddContentDialog
- 010Compile module: PakFile
- 010Compile module: WidgetCarousel
- 010Compile module: SuperSearch
- 010Compile module: HTTP
- 010Compile module: IntroTutorials
- 010Compile module: Kismet
- 010Compile module: Merge
- 010Compile module: KismetWidgets
- 010Compile module: BlueprintGraph
- 010Compile module: KismetCompiler
- 010Compile module: MovieSceneTools
- 010Compile module: MovieSceneTracks
- 010Compile module: Sequencer
- 010Compile module: MovieSceneCapture
- 010Compile module: JsonUtilities
- 010Compile module: SequencerWidgets
- 010Compile module: LevelEditor
- 010Compile module: NewsFeed
- 010Compile module: OnlineSubsystem
- 010Compile module: StatsViewer
- 010Compile module: DeviceProfileServices
- 010Compile module: SceneOutliner
- 010Compile module: ActorPickerMode
- 010Compile module: WebBrowser
- 010Compile module: Serialization
- 010Compile module: CEF3Utils
- 010Compile module: Persona
- 010Compile module: Foliage
- 010Compile module: DeviceManager
- 010Compile module: SettingsEditor
- 010Compile module: SharedSettingsWidgets
- 010Compile module: ExternalImagePicker
- 010Compile module: SessionFrontend
- 010Compile module: SessionServices
- 010Compile module: EngineMessages
- 010Compile module: SessionMessages
- 010Compile module: AutomationWindow
- 010Compile module: AutomationController
- 010Compile module: AutomationMessages
- 010Compile module: UnrealEdMessages
- 010Compile module: ScreenShotComparison
- 010Compile module: ScreenShotComparisonTools
- 010Compile module: Profiler
- 010Compile module: ProfilerClient
- 010Compile module: ProfilerMessages
- 010Compile module: Layers
- 010Compile module: WorldBrowser
- 010Compile module: RawMesh
- 010Compile module: LandscapeEditor
- 010Compile module: MaterialUtilities
- 010Compile module: MeshUtilities
- 010Compile module: MeshSimplifier
- 010Compile module: NewLevelDialog
- 010Compile module: DeviceProfileEditor
- 010Compile module: PlacementMode
- 010Compile module: CollectionManager
- 010Compile module: BspMode
- 010Compile module: UserFeedback
- 010Compile module: ReferenceViewer
- 010Compile module: SizeMap
- 010Compile module: TreeMap
- 010Compile module: XmlParser
- 010Compile module: FunctionalTesting
- 010Compile module: AIModule
- 010Compile module: AITestSuite
- 010Compile module: GameplayTasks
- 010Compile module: Navmesh
- 010Compile module: GameplayTags
- 010Compile module: HotReload
- 010Compile module: GameProjectGeneration
- 010Compile module: HardwareTargeting
- 010Compile module: BlueprintCompilerCppBackend
- 010Compile module: LauncherServices
- 010Compile module: Localization
- 010Compile module: LocalizationService
- 010Compile module: UndoHistory
- 010Compile module: ProjectTargetPlatformEditor
- 010Compile module: OutputLog
- 010Compile module: EditorLiveStreaming
- 010Compile module: GameLiveStreaming
- 010Compile module: OnlineSubsystemUtils
- 010Compile module: Voice
- 010Compile module: PacketHandler
- 010Compile module: ReliabilityHandlerComponent
- 010Compile module: LocalizationDashboard
- 010Compile module: Niagara
- 010Compile module: VectorVM
- 010Compile module: HeadMountedDisplay
- 010Compile module: CurveTableEditor
- 010Compile module: DataTableEditor
- 010Compile module: DestructibleMeshEditor
- 010Compile module: MaterialEditor
- 010Compile module: FontEditor
- 010Compile module: DesktopWidgets
- 010Compile module: SoundCueEditor
- 010Compile module: SoundClassEditor
- 010Compile module: AnimGraphRuntime
- 010Compile module: OnlineBlueprintSupport
- 010Compile module: InputBindingEditor
- 010Compile module: NetworkFileSystem
- 010Compile module: SwarmInterface
- 010Compile module: TargetDeviceServices
- 010Compile module: InternationalizationSettings
- 010Compile module: MeshPaint
- 010Compile module: UnrealAudio
- 010Compile module: XAudio2
- 010Compile module: UnrealAudioXAudio2
- 010Compile module: StaticMeshEditor
- 010Compile module: Cascade
- 010Compile module: DistCurveEditor
- 010Compile module: UMGEditor
- 010Compile module: UMG
- 010Compile module: SlateRHIRenderer
- 010Compile module: DetailCustomizations
- 010Compile module: MoviePlayer
- 010Compile module: MediaAssets
- 010Compile module: Media
- 010Compile module: ConfigEditor
- 010Compile module: Matinee
- 010Compile module: EditorSettingsViewer
- 010Compile module: ComponentVisualizers
- 010Compile module: PackagesDialog
- 010Compile module: PhAT
- 010Compile module: ProjectLauncher
- 010Compile module: GeometryMode
- 010Compile module: TextureAlignMode
- 010Compile module: FoliageEdit
- 010Compile module: PackageDependencyInfo
- 010Compile module: Blutility
- 010Compile module: NiagaraEditor
- 010Compile module: MergeActors
- 010Compile module: ProjectSettingsViewer
- 010Compile module: PListEditor
- 010Compile module: BehaviorTreeEditor
- 010Compile module: AIGraph
- 010Compile module: GameplayDebugger
- 010Compile module: GameplayAbilities
- 010Compile module: GameplayTagsEditor
- 010Compile module: EnvironmentQueryEditor
- 010Compile module: ViewportSnapping
- 010Compile module: GameplayTasksEditor
- 010Compile module: GameplayAbilitiesEditor
- 010Compile module: IOSPlatformEditor
- 010Compile module: IOSRuntimeSettings
- 010Compile module: HTML5PlatformEditor
- 010Compile module: AndroidPlatformEditor
- 010Compile module: AndroidRuntimeSettings
- 010Compile module: CollisionAnalyzer
- 010Compile module: LogVisualizer
- 010Compile module: Messaging
- 010Compile module: SynthBenchmark
- 010Compile module: DatabaseSupport
- 010Compile module: StreamingPauseRendering
- 010Compile module: BlankModule
- 010Compile module: WindowsTargetPlatform
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: AllDesktopTargetPlatform
- 010Compile module: AnalyticsET
- 010Compile module: NetworkReplayStreaming
- 010Compile module: NullNetworkReplayStreaming
- 010Compile module: HttpNetworkReplayStreaming
- 010Compile module: Advertising
- 010Compile module: LinuxTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: NetworkFile
- 010Compile module: StreamingFile
- 010Compile module: AutomationWorker
- 010Compile module: TaskGraph
- 010Compile module: RealtimeProfiler
- 010Compile module: ProfilerService
- 010Compile module: Toolbox
- 010Compile module: GammaUI
- 010Compile module: ModuleUI
- 010Compile module: TextureCompressor
- 010Compile module: StandaloneRenderer
- 010Compile module: InputDevice
- 010Compile module: OnlineSubsystemNull
- 010Compile module: OnlineSubsystemSteam
- 010Found target: BlankProgram
- 010Building BlankProgram - BlankProgram - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=1
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: BlankProgram
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010BlankProgram: Include paths only for TargetPlatform (no binary)
- 010BlankProgram: Include paths only for DerivedDataCache (no binary)
- 010BlankProgram: Include paths only for InputDevice (no binary)
- 010BlankProgram: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: BuildPatchTool
- 010Building BuildPatchTool - BuildPatchTool - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=1
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env HTTP: HTTP_PACKAGE=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile module: BuildPatchTool
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010BuildPatchTool: Include paths only for TargetPlatform (no binary)
- 010BuildPatchTool: Include paths only for InputDevice (no binary)
- 010Compile module: Analytics
- 010Compile module: WinInet
- 010Compile module: libcurl
- 010Compile module: HTTP
- 010Compile module: Json
- 010Compile module: AnalyticsET
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010BuildPatchTool: Include paths only for TargetPlatform (no binary)
- 010Compile module: BuildPatchServices
- 010Compile module: PakFile
- 010Compile module: SandboxFile
- 010Compile module: CookingStats
- 010Compile module: DerivedDataCache
- 010Compile module: Sockets
- 010Compile module: PackageDependencyInfo
- 010Compile module: NetworkFile
- 010Compile module: StreamingFile
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: CrashReportClient
- 010Building CrashReportClient - CrashReportClient - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile Env HTTP: HTTP_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile module: CrashReportClient
- 010Compile module: EditorStyle
- 010CrashReportClient-Win64-Development: Include paths only for Settings (no binary)
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010CrashReportClient-Win64-Development: Include paths only for TargetPlatform (no binary)
- 010CrashReportClient-Win64-Development: Include paths only for DerivedDataCache (no binary)
- 010CrashReportClient-Win64-Development: Include paths only for InputDevice (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010CrashReportClient-Win64-Development: Include paths only for TargetPlatform (no binary)
- 010CrashReportClient-Win64-Development: Include paths only for CookingStats (no binary)
- 010Compile module: FreeType2
- 010Compile module: InputCore
- 010Compile module: SlateCore
- 010Compile module: Slate
- 010Compile module: DesktopPlatform
- 010Compile module: SourceControl
- 010Compile module: CrashDebugHelper
- 010Compile module: WinInet
- 010Compile module: libcurl
- 010Compile module: HTTP
- 010Compile module: XmlParser
- 010Compile module: Analytics
- 010Compile module: AnalyticsET
- 010Compile module: SlateReflector
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: OpenGL
- 010Compile module: DX11
- 010Compile module: StandaloneRenderer
- 010Compile module: MessageLog
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: MinidumpDiagnostics
- 010Building MinidumpDiagnostics - MinidumpDiagnostics - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=0
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile Env PerforceSourceControl: USE_P4_API=1
- 010Compile module: MinidumpDiagnostics
- 010MinidumpDiagnostics: Include paths only for Launch (no binary)
- 010MinidumpDiagnostics: Include paths only for ProfilerService (no binary)
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: Core
- 010MinidumpDiagnostics: Include paths only for TargetPlatform (no binary)
- 010MinidumpDiagnostics: Include paths only for DerivedDataCache (no binary)
- 010MinidumpDiagnostics: Include paths only for InputDevice (no binary)
- 010MinidumpDiagnostics: Include paths only for Analytics (no binary)
- 010Compile module: FreeType2
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010MinidumpDiagnostics: Include paths only for TargetPlatform (no binary)
- 010MinidumpDiagnostics: Include paths only for CookingStats (no binary)
- 010Compile module: InputCore
- 010Compile module: SlateCore
- 010Compile module: Slate
- 010Compile module: DesktopPlatform
- 010Compile module: EditorStyle
- 010MinidumpDiagnostics: Include paths only for Settings (no binary)
- 010Compile module: SourceControl
- 010Compile module: CrashDebugHelper
- 010Compile module: Perforce
- 010Compile module: OpenSSL
- 010Compile module: PerforceSourceControl
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: CrossCompilerTool
- 010Building CrossCompilerTool - CrossCompilerTool - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: CrossCompilerTool
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010CrossCompilerTool: Include paths only for TargetPlatform (no binary)
- 010CrossCompilerTool: Include paths only for DerivedDataCache (no binary)
- 010CrossCompilerTool: Include paths only for InputDevice (no binary)
- 010CrossCompilerTool: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: RHI
- 010CrossCompilerTool: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010CrossCompilerTool: Include paths only for DerivedDataCache (no binary)
- 010CrossCompilerTool: Include paths only for TargetPlatform (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: MCPP
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010CrossCompilerTool: Include paths only for TargetPlatform (no binary)
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010CrossCompilerTool: Include paths only for TargetPlatform (no binary)
- 010CrossCompilerTool: Include paths only for OpenGLDrv (no binary)
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealLaunchDaemon
- 010Building UnrealLaunchDaemon - UnrealLaunchDaemon - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile module: UnrealLaunchDaemon
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010UnrealLaunchDaemon: Include paths only for TargetPlatform (no binary)
- 010UnrealLaunchDaemon: Include paths only for InputDevice (no binary)
- 010UnrealLaunchDaemon: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010UnrealLaunchDaemon: Include paths only for TargetPlatform (no binary)
- 010Compile module: SandboxFile
- 010Compile module: CookingStats
- 010Compile module: DerivedDataCache
- 010Compile module: Sockets
- 010Compile module: PackageDependencyInfo
- 010Compile module: NetworkFile
- 010Compile module: StreamingFile
- 010Compile module: FreeType2
- 010Compile module: InputCore
- 010Compile module: SlateCore
- 010Compile module: Slate
- 010Compile module: DesktopPlatform
- 010Compile module: EditorStyle
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: OpenGL
- 010Compile module: DX11
- 010Compile module: StandaloneRenderer
- 010Compile module: LaunchDaemonMessages
- 010Compile module: Messaging
- 010Compile module: Networking
- 010Compile module: Serialization
- 010Compile module: Settings
- 010Compile module: UdpMessaging
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: DsymExporter
- 010Building DsymExporter - DsymExporter - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: DsymExporter
- 010DsymExporter: Include paths only for Launch (no binary)
- 010DsymExporter: Include paths only for ProfilerService (no binary)
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010DsymExporter: Include paths only for TargetPlatform (no binary)
- 010DsymExporter: Include paths only for DerivedDataCache (no binary)
- 010DsymExporter: Include paths only for InputDevice (no binary)
- 010DsymExporter: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UE4EditorServices
- 010Building UE4EditorServices - UE4EditorServices - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: UE4EditorServices
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010UE4EditorServices: Include paths only for TargetPlatform (no binary)
- 010UE4EditorServices: Include paths only for DerivedDataCache (no binary)
- 010UE4EditorServices: Include paths only for InputDevice (no binary)
- 010UE4EditorServices: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: DesktopPlatform
- 010Compile module: Projects
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealAtoS
- 010Building UnrealAtoS - UnrealAtoS - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: UnrealAtoS
- 010UnrealAtoS: Include paths only for Launch (no binary)
- 010UnrealAtoS: Include paths only for ProfilerService (no binary)
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010UnrealAtoS: Include paths only for TargetPlatform (no binary)
- 010UnrealAtoS: Include paths only for DerivedDataCache (no binary)
- 010UnrealAtoS: Include paths only for InputDevice (no binary)
- 010UnrealAtoS: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: ParallelExecutor
- 010Building ParallelExecutor - ParallelExecutor - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: ParallelExecutor
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: Core
- 010ParallelExecutor: Include paths only for TargetPlatform (no binary)
- 010ParallelExecutor: Include paths only for DerivedDataCache (no binary)
- 010ParallelExecutor: Include paths only for InputDevice (no binary)
- 010ParallelExecutor: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010ParallelExecutor: Include paths only for TargetPlatform (no binary)
- 010ParallelExecutor: Include paths only for CookingStats (no binary)
- 010Compile module: XmlParser
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: ShaderCompileWorker
- 010Building ShaderCompileWorker - ShaderCompileWorker - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile module: ShaderCompileWorker
- 010ShaderCompileWorker: Include paths only for Launch (no binary)
- 010ShaderCompileWorker: Include paths only for ProfilerService (no binary)
- 010Compile module: Core
- 010ShaderCompileWorker-Core: Include paths only for DerivedDataCache (no binary)
- 010ShaderCompileWorker-Core: Include paths only for InputDevice (no binary)
- 010ShaderCompileWorker-Core: Include paths only for Analytics (no binary)
- 010Compile module: ShaderFormatD3D
- 010ShaderCompileWorker-ShaderFormatD3D: Include paths only for D3D11RHI (no binary)
- 010Compile module: ShaderCore
- 010ShaderCompileWorker-ShaderCore: Include paths only for DerivedDataCache (no binary)
- 010Compile module: RHI
- 010ShaderCompileWorker-RHI: Include paths only for TaskGraph (no binary)
- 010Compile module: ShaderFormatOpenGL
- 010ShaderCompileWorker-ShaderFormatOpenGL: Include paths only for OpenGLDrv (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: MetalShaderFormat
- 010Compile module: ShaderPreprocessor
- 010Compile module: RenderCore
- 010Compile module: Projects
- 010Compile module: Json
- 010Compile module: SandboxFile
- 010Compile module: TargetPlatform
- 010ShaderCompileWorker-TargetPlatform: Include paths only for PhysXFormats (no binary)
- 010Compile module: DesktopPlatform
- 010Compile module: TextureFormatPVR
- 010ShaderCompileWorker-TextureFormatPVR: Include paths only for TextureCompressor (no binary)
- 010ShaderCompileWorker-TextureFormatPVR: Include paths only for Engine (no binary)
- 010ShaderCompileWorker-TextureFormatPVR: Include paths only for Renderer (no binary)
- 010ShaderCompileWorker-TextureFormatPVR: Include paths only for PacketHandler (no binary)
- 010Compile module: ImageCore
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatDXT
- 010ShaderCompileWorker-TextureFormatDXT: Include paths only for TextureCompressor (no binary)
- 010ShaderCompileWorker-TextureFormatDXT: Include paths only for Engine (no binary)
- 010ShaderCompileWorker-TextureFormatDXT: Include paths only for Renderer (no binary)
- 010ShaderCompileWorker-TextureFormatDXT: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010ShaderCompileWorker-TextureFormatASTC: Include paths only for TextureCompressor (no binary)
- 010ShaderCompileWorker-TextureFormatASTC: Include paths only for Engine (no binary)
- 010ShaderCompileWorker-TextureFormatASTC: Include paths only for Renderer (no binary)
- 010ShaderCompileWorker-TextureFormatASTC: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatAndroid
- 010ShaderCompileWorker-TextureFormatAndroid: Include paths only for TextureCompressor (no binary)
- 010ShaderCompileWorker-TextureFormatAndroid: Include paths only for Engine (no binary)
- 010ShaderCompileWorker-TextureFormatAndroid: Include paths only for Renderer (no binary)
- 010ShaderCompileWorker-TextureFormatAndroid: Include paths only for PacketHandler (no binary)
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: SlateViewer
- 010Building SlateViewer - SlateViewer - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env VisualStudioSourceCodeAccess: VSACCESSOR_HAS_DTE=1
- 010Compile module: SlateViewer
- 010Compile module: EditorStyle
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010SlateViewer: Include paths only for TargetPlatform (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010SlateViewer: Include paths only for TargetPlatform (no binary)
- 010SlateViewer: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010SlateViewer: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010SlateViewer: Include paths only for DerivedDataCache (no binary)
- 010SlateViewer: Include paths only for TargetPlatform (no binary)
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010SlateViewer: Include paths only for TargetPlatform (no binary)
- 010SlateViewer: Include paths only for D3D11RHI (no binary)
- 010Compile module: Core
- 010SlateViewer: Include paths only for TargetPlatform (no binary)
- 010SlateViewer: Include paths only for DerivedDataCache (no binary)
- 010SlateViewer: Include paths only for InputDevice (no binary)
- 010SlateViewer: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010SlateViewer: Include paths only for TargetPlatform (no binary)
- 010SlateViewer: Include paths only for CookingStats (no binary)
- 010Compile module: InputCore
- 010Compile module: FreeType2
- 010Compile module: SlateCore
- 010Compile module: Slate
- 010Compile module: SlateReflector
- 010Compile module: AppFramework
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: StandaloneRenderer
- 010Compile module: Settings
- 010Compile module: SourceCodeAccess
- 010Compile module: Serialization
- 010Compile module: CEF3
- 010Compile module: CEF3Utils
- 010Compile module: WebBrowser
- 010Compile module: DesktopPlatform
- 010Compile module: VisualStudioSourceCodeAccess
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: SymbolDebugger
- 010Building SymbolDebugger - SymbolDebugger - Win64 - Development
- 010Compile Env SymbolDebugger: WITH_DATABASE_SUPPORT=1
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env PerforceSourceControl: USE_P4_API=1
- 010Compile module: SymbolDebugger
- 010Compile module: EditorStyle
- 010SymbolDebugger: Include paths only for Settings (no binary)
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010SymbolDebugger: Include paths only for TargetPlatform (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010SymbolDebugger: Include paths only for TargetPlatform (no binary)
- 010SymbolDebugger: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010SymbolDebugger: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010SymbolDebugger: Include paths only for DerivedDataCache (no binary)
- 010SymbolDebugger: Include paths only for TargetPlatform (no binary)
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010SymbolDebugger: Include paths only for TargetPlatform (no binary)
- 010SymbolDebugger: Include paths only for D3D11RHI (no binary)
- 010Compile module: Core
- 010SymbolDebugger: Include paths only for TargetPlatform (no binary)
- 010SymbolDebugger: Include paths only for DerivedDataCache (no binary)
- 010SymbolDebugger: Include paths only for InputDevice (no binary)
- 010SymbolDebugger: Include paths only for Analytics (no binary)
- 010Compile module: FreeType2
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010SymbolDebugger: Include paths only for TargetPlatform (no binary)
- 010SymbolDebugger: Include paths only for CookingStats (no binary)
- 010Compile module: InputCore
- 010Compile module: SlateCore
- 010Compile module: Slate
- 010Compile module: DesktopPlatform
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: StandaloneRenderer
- 010Compile module: SourceControl
- 010Compile module: CrashDebugHelper
- 010Compile module: Perforce
- 010Compile module: OpenSSL
- 010Compile module: PerforceSourceControl
- 010Compile module: MessageLog
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: TestPAL
- 010Building TestPAL - TestPAL - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: TestPAL
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010TestPAL: Include paths only for TargetPlatform (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010TestPAL: Include paths only for TargetPlatform (no binary)
- 010TestPAL: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010TestPAL: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010TestPAL: Include paths only for DerivedDataCache (no binary)
- 010TestPAL: Include paths only for TargetPlatform (no binary)
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010TestPAL: Include paths only for TargetPlatform (no binary)
- 010TestPAL: Include paths only for D3D11RHI (no binary)
- 010Compile module: Core
- 010TestPAL: Include paths only for TargetPlatform (no binary)
- 010TestPAL: Include paths only for DerivedDataCache (no binary)
- 010TestPAL: Include paths only for InputDevice (no binary)
- 010TestPAL: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: DirectoryWatcher
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealCEFSubProcess
- 010Building UnrealCEFSubProcess - UnrealCEFSubProcess - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: UnrealCEFSubProcess
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010UnrealCEFSubProcess: Include paths only for TargetPlatform (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010UnrealCEFSubProcess: Include paths only for TargetPlatform (no binary)
- 010UnrealCEFSubProcess: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010UnrealCEFSubProcess: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010UnrealCEFSubProcess: Include paths only for DerivedDataCache (no binary)
- 010UnrealCEFSubProcess: Include paths only for TargetPlatform (no binary)
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010UnrealCEFSubProcess: Include paths only for TargetPlatform (no binary)
- 010UnrealCEFSubProcess: Include paths only for D3D11RHI (no binary)
- 010Compile module: Core
- 010UnrealCEFSubProcess: Include paths only for TargetPlatform (no binary)
- 010UnrealCEFSubProcess: Include paths only for DerivedDataCache (no binary)
- 010UnrealCEFSubProcess: Include paths only for InputDevice (no binary)
- 010UnrealCEFSubProcess: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CEF3
- 010Compile module: CEF3Utils
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealCodeAnalyzer
- 010Building UnrealCodeAnalyzer - UnrealCodeAnalyzer - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile module: UnrealCodeAnalyzer
- 010Compile module: llvm
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010UnrealCodeAnalyzer: Include paths only for TargetPlatform (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010UnrealCodeAnalyzer: Include paths only for TargetPlatform (no binary)
- 010UnrealCodeAnalyzer: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010UnrealCodeAnalyzer: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010UnrealCodeAnalyzer: Include paths only for DerivedDataCache (no binary)
- 010UnrealCodeAnalyzer: Include paths only for TargetPlatform (no binary)
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010UnrealCodeAnalyzer: Include paths only for TargetPlatform (no binary)
- 010UnrealCodeAnalyzer: Include paths only for D3D11RHI (no binary)
- 010Compile module: Core
- 010UnrealCodeAnalyzer: Include paths only for TargetPlatform (no binary)
- 010UnrealCodeAnalyzer: Include paths only for DerivedDataCache (no binary)
- 010UnrealCodeAnalyzer: Include paths only for InputDevice (no binary)
- 010UnrealCodeAnalyzer: Include paths only for Analytics (no binary)
- 010Compile module: Json
- 010Compile module: Projects
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealFileServer
- 010Building UnrealFileServer - UnrealFileServer - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env NetworkFileSystem: ENABLE_HTTP_FOR_NFS=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile module: UnrealFileServer
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010UnrealFileServer: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010UnrealFileServer: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010UnrealFileServer: Include paths only for D3D11RHI (no binary)
- 010Compile module: Core
- 010UnrealFileServer: Include paths only for InputDevice (no binary)
- 010UnrealFileServer: Include paths only for Analytics (no binary)
- 010Compile module: DirectoryWatcher
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010Compile module: SandboxFile
- 010Compile module: DesktopPlatform
- 010Compile module: ImageCore
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatPVR
- 010UnrealFileServer: Include paths only for TextureCompressor (no binary)
- 010UnrealFileServer: Include paths only for Engine (no binary)
- 010UnrealFileServer: Include paths only for Renderer (no binary)
- 010UnrealFileServer: Include paths only for PacketHandler (no binary)
- 010Compile module: nvTextureTools
- 010Compile module: TextureFormatDXT
- 010UnrealFileServer: Include paths only for TextureCompressor (no binary)
- 010UnrealFileServer: Include paths only for Engine (no binary)
- 010UnrealFileServer: Include paths only for Renderer (no binary)
- 010UnrealFileServer: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010UnrealFileServer: Include paths only for TextureCompressor (no binary)
- 010UnrealFileServer: Include paths only for Engine (no binary)
- 010UnrealFileServer: Include paths only for Renderer (no binary)
- 010UnrealFileServer: Include paths only for PacketHandler (no binary)
- 010Compile module: QualcommTextureConverter
- 010Compile module: TextureFormatAndroid
- 010UnrealFileServer: Include paths only for TextureCompressor (no binary)
- 010UnrealFileServer: Include paths only for Engine (no binary)
- 010UnrealFileServer: Include paths only for Renderer (no binary)
- 010UnrealFileServer: Include paths only for PacketHandler (no binary)
- 010Compile module: TargetPlatform
- 010UnrealFileServer: Include paths only for PhysXFormats (no binary)
- 010Compile module: WebSockets
- 010Compile module: CookingStats
- 010Compile module: DerivedDataCache
- 010Compile module: Sockets
- 010Compile module: NetworkFileSystem
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealFrontend
- 010Building UnrealFrontend - UnrealFrontend - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env VisualStudioSourceCodeAccess: VSACCESSOR_HAS_DTE=1
- 010Compile module: UnrealFrontend
- 010UnrealFrontend: Include paths only for ProfilerService (no binary)
- 010Compile module: UdpMessaging
- 010Compile module: AutomationController
- 010Compile module: AutomationMessages
- 010Compile module: Core
- 010UnrealFrontend-Core: Include paths only for InputDevice (no binary)
- 010UnrealFrontend-Core: Include paths only for Analytics (no binary)
- 010Compile module: WindowsTargetPlatform
- 010Compile module: CoreUObject
- 010Compile module: Projects
- 010Compile module: Json
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: TargetPlatform
- 010UnrealFrontend-TargetPlatform: Include paths only for PhysXFormats (no binary)
- 010Compile module: DesktopPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: AllDesktopTargetPlatform
- 010Compile module: LaunchDaemonMessages
- 010Compile module: ShaderFormatD3D
- 010UnrealFrontend-ShaderFormatD3D: Include paths only for D3D11RHI (no binary)
- 010Compile module: ShaderCore
- 010Compile module: RHI
- 010UnrealFrontend-RHI: Include paths only for TaskGraph (no binary)
- 010Compile module: ShaderFormatOpenGL
- 010UnrealFrontend-ShaderFormatOpenGL: Include paths only for OpenGLDrv (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: AndroidTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: IOSTargetPlatform
- 010Compile module: MetalShaderFormat
- 010Compile module: ShaderPreprocessor
- 010Compile module: HTML5TargetPlatform
- 010Compile module: Sockets
- 010Compile module: SandboxFile
- 010Compile module: LinuxTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: DerivedDataCache
- 010Compile module: CookingStats
- 010Compile module: RenderCore
- 010Compile module: TextureFormatPVR
- 010UnrealFrontend-TextureFormatPVR: Include paths only for TextureCompressor (no binary)
- 010UnrealFrontend-TextureFormatPVR: Include paths only for Engine (no binary)
- 010UnrealFrontend-TextureFormatPVR: Include paths only for Renderer (no binary)
- 010UnrealFrontend-TextureFormatPVR: Include paths only for PacketHandler (no binary)
- 010Compile module: ImageCore
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatDXT
- 010UnrealFrontend-TextureFormatDXT: Include paths only for TextureCompressor (no binary)
- 010UnrealFrontend-TextureFormatDXT: Include paths only for Engine (no binary)
- 010UnrealFrontend-TextureFormatDXT: Include paths only for Renderer (no binary)
- 010UnrealFrontend-TextureFormatDXT: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010UnrealFrontend-TextureFormatASTC: Include paths only for TextureCompressor (no binary)
- 010UnrealFrontend-TextureFormatASTC: Include paths only for Engine (no binary)
- 010UnrealFrontend-TextureFormatASTC: Include paths only for Renderer (no binary)
- 010UnrealFrontend-TextureFormatASTC: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatAndroid
- 010UnrealFrontend-TextureFormatAndroid: Include paths only for TextureCompressor (no binary)
- 010UnrealFrontend-TextureFormatAndroid: Include paths only for Engine (no binary)
- 010UnrealFrontend-TextureFormatAndroid: Include paths only for Renderer (no binary)
- 010UnrealFrontend-TextureFormatAndroid: Include paths only for PacketHandler (no binary)
- 010Compile module: UnrealEdMessages
- 010Compile module: DeviceManager
- 010Compile module: EditorStyle
- 010Compile module: SlateCore
- 010Compile module: InputCore
- 010Compile module: Slate
- 010Compile module: WorkspaceMenuStructure
- 010Compile module: LauncherServices
- 010Compile module: SessionMessages
- 010Compile module: SourceCodeAccess
- 010Compile module: Settings
- 010Compile module: Messaging
- 010Compile module: Profiler
- 010UnrealFrontend-Profiler: Include paths only for ProfilerService (no binary)
- 010Compile module: ProfilerClient
- 010UnrealFrontend-ProfilerClient: Include paths only for ProfilerService (no binary)
- 010Compile module: ProfilerMessages
- 010Compile module: ProjectLauncher
- 010Compile module: SessionFrontend
- 010UnrealFrontend-SessionFrontend: Include paths only for ProfilerService (no binary)
- 010Compile module: SessionServices
- 010Compile module: EngineMessages
- 010Compile module: AutomationWindow
- 010Compile module: ScreenShotComparison
- 010Compile module: ScreenShotComparisonTools
- 010Compile module: SlateReflector
- 010Compile module: StandaloneRenderer
- 010Compile module: TargetDeviceServices
- 010Compile module: VisualStudioSourceCodeAccess
- 010Compile module: Networking
- 010Compile module: Serialization
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealHeaderTool
- 010Building UnrealHeaderTool - UnrealHeaderTool - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile module: UnrealHeaderTool
- 010Compile module: ScriptGeneratorPlugin
- 010Compile module: Core
- 010UnrealHeaderTool-Core: Include paths only for InputDevice (no binary)
- 010UnrealHeaderTool-Core: Include paths only for Analytics (no binary)
- 010Compile module: WindowsTargetPlatform
- 010UnrealHeaderTool-WindowsTargetPlatform: Include paths only for Settings (no binary)
- 010Compile module: CoreUObject
- 010Compile module: Projects
- 010Compile module: Json
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: TargetPlatform
- 010UnrealHeaderTool-TargetPlatform: Include paths only for PhysXFormats (no binary)
- 010Compile module: DesktopPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: AllDesktopTargetPlatform
- 010UnrealHeaderTool-AllDesktopTargetPlatform: Include paths only for Messaging (no binary)
- 010UnrealHeaderTool-AllDesktopTargetPlatform: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: LaunchDaemonMessages
- 010Compile module: ShaderFormatD3D
- 010UnrealHeaderTool-ShaderFormatD3D: Include paths only for D3D11RHI (no binary)
- 010Compile module: ShaderCore
- 010Compile module: RHI
- 010UnrealHeaderTool-RHI: Include paths only for TaskGraph (no binary)
- 010Compile module: ShaderFormatOpenGL
- 010UnrealHeaderTool-ShaderFormatOpenGL: Include paths only for OpenGLDrv (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: AndroidTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: IOSTargetPlatform
- 010UnrealHeaderTool-IOSTargetPlatform: Include paths only for Messaging (no binary)
- 010UnrealHeaderTool-IOSTargetPlatform: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: MetalShaderFormat
- 010Compile module: ShaderPreprocessor
- 010Compile module: HTML5TargetPlatform
- 010UnrealHeaderTool-HTML5TargetPlatform: Include paths only for Settings (no binary)
- 010Compile module: Sockets
- 010Compile module: SandboxFile
- 010Compile module: LinuxTargetPlatform
- 010UnrealHeaderTool-LinuxTargetPlatform: Include paths only for Settings (no binary)
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: DerivedDataCache
- 010Compile module: CookingStats
- 010Compile module: RenderCore
- 010Compile module: TextureFormatPVR
- 010UnrealHeaderTool-TextureFormatPVR: Include paths only for TextureCompressor (no binary)
- 010UnrealHeaderTool-TextureFormatPVR: Include paths only for Engine (no binary)
- 010UnrealHeaderTool-TextureFormatPVR: Include paths only for Renderer (no binary)
- 010UnrealHeaderTool-TextureFormatPVR: Include paths only for PacketHandler (no binary)
- 010Compile module: ImageCore
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatDXT
- 010UnrealHeaderTool-TextureFormatDXT: Include paths only for TextureCompressor (no binary)
- 010UnrealHeaderTool-TextureFormatDXT: Include paths only for Engine (no binary)
- 010UnrealHeaderTool-TextureFormatDXT: Include paths only for Renderer (no binary)
- 010UnrealHeaderTool-TextureFormatDXT: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010UnrealHeaderTool-TextureFormatASTC: Include paths only for TextureCompressor (no binary)
- 010UnrealHeaderTool-TextureFormatASTC: Include paths only for Engine (no binary)
- 010UnrealHeaderTool-TextureFormatASTC: Include paths only for Renderer (no binary)
- 010UnrealHeaderTool-TextureFormatASTC: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatAndroid
- 010UnrealHeaderTool-TextureFormatAndroid: Include paths only for TextureCompressor (no binary)
- 010UnrealHeaderTool-TextureFormatAndroid: Include paths only for Engine (no binary)
- 010UnrealHeaderTool-TextureFormatAndroid: Include paths only for Renderer (no binary)
- 010UnrealHeaderTool-TextureFormatAndroid: Include paths only for PacketHandler (no binary)
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealLightmass
- 010Building UnrealLightmass - UnrealLightmass - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile module: UnrealLightmass
- 010Compile module: UdpMessaging
- 010Compile module: Core
- 010UnrealLightmass-Core: Include paths only for InputDevice (no binary)
- 010UnrealLightmass-Core: Include paths only for Analytics (no binary)
- 010Compile module: WindowsTargetPlatform
- 010Compile module: CoreUObject
- 010Compile module: Projects
- 010Compile module: Json
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: TargetPlatform
- 010UnrealLightmass-TargetPlatform: Include paths only for PhysXFormats (no binary)
- 010Compile module: DesktopPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: AllDesktopTargetPlatform
- 010UnrealLightmass-AllDesktopTargetPlatform: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: LaunchDaemonMessages
- 010Compile module: ShaderFormatD3D
- 010UnrealLightmass-ShaderFormatD3D: Include paths only for D3D11RHI (no binary)
- 010Compile module: ShaderCore
- 010Compile module: RHI
- 010UnrealLightmass-RHI: Include paths only for TaskGraph (no binary)
- 010Compile module: ShaderFormatOpenGL
- 010UnrealLightmass-ShaderFormatOpenGL: Include paths only for OpenGLDrv (no binary)
- 010Compile module: ShaderCompilerCommon
- 010Compile module: AndroidTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: IOSTargetPlatform
- 010UnrealLightmass-IOSTargetPlatform: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: MetalShaderFormat
- 010Compile module: ShaderPreprocessor
- 010Compile module: HTML5TargetPlatform
- 010Compile module: Sockets
- 010Compile module: SandboxFile
- 010Compile module: LinuxTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: DerivedDataCache
- 010Compile module: CookingStats
- 010Compile module: RenderCore
- 010Compile module: TextureFormatPVR
- 010UnrealLightmass-TextureFormatPVR: Include paths only for TextureCompressor (no binary)
- 010UnrealLightmass-TextureFormatPVR: Include paths only for Engine (no binary)
- 010UnrealLightmass-TextureFormatPVR: Include paths only for Renderer (no binary)
- 010UnrealLightmass-TextureFormatPVR: Include paths only for PacketHandler (no binary)
- 010Compile module: ImageCore
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatDXT
- 010UnrealLightmass-TextureFormatDXT: Include paths only for TextureCompressor (no binary)
- 010UnrealLightmass-TextureFormatDXT: Include paths only for Engine (no binary)
- 010UnrealLightmass-TextureFormatDXT: Include paths only for Renderer (no binary)
- 010UnrealLightmass-TextureFormatDXT: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010UnrealLightmass-TextureFormatASTC: Include paths only for TextureCompressor (no binary)
- 010UnrealLightmass-TextureFormatASTC: Include paths only for Engine (no binary)
- 010UnrealLightmass-TextureFormatASTC: Include paths only for Renderer (no binary)
- 010UnrealLightmass-TextureFormatASTC: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatAndroid
- 010UnrealLightmass-TextureFormatAndroid: Include paths only for TextureCompressor (no binary)
- 010UnrealLightmass-TextureFormatAndroid: Include paths only for Engine (no binary)
- 010UnrealLightmass-TextureFormatAndroid: Include paths only for Renderer (no binary)
- 010UnrealLightmass-TextureFormatAndroid: Include paths only for PacketHandler (no binary)
- 010Compile module: SwarmInterface
- 010Compile module: Messaging
- 010Compile module: Networking
- 010Compile module: Serialization
- 010Compile module: Settings
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealPak
- 010Building UnrealPak - UnrealPak - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile module: UnrealPak
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxTargetPlatform
- 010UnrealPak: Include paths only for Settings (no binary)
- 010Compile module: SandboxFile
- 010Compile module: CookingStats
- 010Compile module: DerivedDataCache
- 010Compile module: Sockets
- 010Compile module: HTML5TargetPlatform
- 010UnrealPak: Include paths only for Settings (no binary)
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010Compile module: IOSTargetPlatform
- 010UnrealPak: Include paths only for Messaging (no binary)
- 010UnrealPak: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: AndroidTargetPlatform
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010UnrealPak: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010UnrealPak: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010UnrealPak: Include paths only for D3D11RHI (no binary)
- 010Compile module: LaunchDaemonMessages
- 010Compile module: AllDesktopTargetPlatform
- 010UnrealPak: Include paths only for Messaging (no binary)
- 010UnrealPak: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: DesktopPlatform
- 010Compile module: ImageCore
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatPVR
- 010UnrealPak: Include paths only for TextureCompressor (no binary)
- 010UnrealPak: Include paths only for Engine (no binary)
- 010UnrealPak: Include paths only for Renderer (no binary)
- 010UnrealPak: Include paths only for PacketHandler (no binary)
- 010Compile module: nvTextureTools
- 010Compile module: TextureFormatDXT
- 010UnrealPak: Include paths only for TextureCompressor (no binary)
- 010UnrealPak: Include paths only for Engine (no binary)
- 010UnrealPak: Include paths only for Renderer (no binary)
- 010UnrealPak: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010UnrealPak: Include paths only for TextureCompressor (no binary)
- 010UnrealPak: Include paths only for Engine (no binary)
- 010UnrealPak: Include paths only for Renderer (no binary)
- 010UnrealPak: Include paths only for PacketHandler (no binary)
- 010Compile module: QualcommTextureConverter
- 010Compile module: TextureFormatAndroid
- 010UnrealPak: Include paths only for TextureCompressor (no binary)
- 010UnrealPak: Include paths only for Engine (no binary)
- 010UnrealPak: Include paths only for Renderer (no binary)
- 010UnrealPak: Include paths only for PacketHandler (no binary)
- 010Compile module: TargetPlatform
- 010UnrealPak: Include paths only for PhysXFormats (no binary)
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010Compile module: WindowsTargetPlatform
- 010UnrealPak: Include paths only for Settings (no binary)
- 010Compile module: Core
- 010UnrealPak: Include paths only for InputDevice (no binary)
- 010UnrealPak: Include paths only for Analytics (no binary)
- 010Compile module: PakFile
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealSync
- 010Building UnrealSync - UnrealSync - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile module: UnrealSync
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxTargetPlatform
- 010UnrealSync: Include paths only for Settings (no binary)
- 010Compile module: SandboxFile
- 010Compile module: CookingStats
- 010Compile module: DerivedDataCache
- 010Compile module: Sockets
- 010Compile module: HTML5TargetPlatform
- 010UnrealSync: Include paths only for Settings (no binary)
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010Compile module: IOSTargetPlatform
- 010UnrealSync: Include paths only for Messaging (no binary)
- 010UnrealSync: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: AndroidTargetPlatform
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010UnrealSync: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010UnrealSync: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010UnrealSync: Include paths only for D3D11RHI (no binary)
- 010Compile module: LaunchDaemonMessages
- 010Compile module: AllDesktopTargetPlatform
- 010UnrealSync: Include paths only for Messaging (no binary)
- 010UnrealSync: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: DesktopPlatform
- 010Compile module: ImageCore
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatPVR
- 010UnrealSync: Include paths only for TextureCompressor (no binary)
- 010UnrealSync: Include paths only for Engine (no binary)
- 010UnrealSync: Include paths only for Renderer (no binary)
- 010UnrealSync: Include paths only for PacketHandler (no binary)
- 010Compile module: nvTextureTools
- 010Compile module: TextureFormatDXT
- 010UnrealSync: Include paths only for TextureCompressor (no binary)
- 010UnrealSync: Include paths only for Engine (no binary)
- 010UnrealSync: Include paths only for Renderer (no binary)
- 010UnrealSync: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010UnrealSync: Include paths only for TextureCompressor (no binary)
- 010UnrealSync: Include paths only for Engine (no binary)
- 010UnrealSync: Include paths only for Renderer (no binary)
- 010UnrealSync: Include paths only for PacketHandler (no binary)
- 010Compile module: QualcommTextureConverter
- 010Compile module: TextureFormatAndroid
- 010UnrealSync: Include paths only for TextureCompressor (no binary)
- 010UnrealSync: Include paths only for Engine (no binary)
- 010UnrealSync: Include paths only for Renderer (no binary)
- 010UnrealSync: Include paths only for PacketHandler (no binary)
- 010Compile module: TargetPlatform
- 010UnrealSync: Include paths only for PhysXFormats (no binary)
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010Compile module: WindowsTargetPlatform
- 010UnrealSync: Include paths only for Settings (no binary)
- 010Compile module: Core
- 010UnrealSync: Include paths only for InputDevice (no binary)
- 010UnrealSync: Include paths only for Analytics (no binary)
- 010Compile module: FreeType2
- 010Compile module: InputCore
- 010Compile module: SlateCore
- 010Compile module: Slate
- 010Compile module: StandaloneRenderer
- 010Compile module: XmlParser
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: UnrealVersionSelector
- 010Building UnrealVersionSelector - UnrealVersionSelector - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile module: UnrealVersionSelector
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxTargetPlatform
- 010UnrealVersionSelector: Include paths only for Settings (no binary)
- 010Compile module: SandboxFile
- 010Compile module: CookingStats
- 010Compile module: DerivedDataCache
- 010Compile module: Sockets
- 010Compile module: HTML5TargetPlatform
- 010UnrealVersionSelector: Include paths only for Settings (no binary)
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010Compile module: IOSTargetPlatform
- 010UnrealVersionSelector: Include paths only for Messaging (no binary)
- 010UnrealVersionSelector: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: AndroidTargetPlatform
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010UnrealVersionSelector: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010UnrealVersionSelector: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010UnrealVersionSelector: Include paths only for D3D11RHI (no binary)
- 010Compile module: LaunchDaemonMessages
- 010Compile module: AllDesktopTargetPlatform
- 010UnrealVersionSelector: Include paths only for Messaging (no binary)
- 010UnrealVersionSelector: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: DesktopPlatform
- 010Compile module: ImageCore
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatPVR
- 010UnrealVersionSelector: Include paths only for TextureCompressor (no binary)
- 010UnrealVersionSelector: Include paths only for Engine (no binary)
- 010UnrealVersionSelector: Include paths only for Renderer (no binary)
- 010UnrealVersionSelector: Include paths only for PacketHandler (no binary)
- 010Compile module: nvTextureTools
- 010Compile module: TextureFormatDXT
- 010UnrealVersionSelector: Include paths only for TextureCompressor (no binary)
- 010UnrealVersionSelector: Include paths only for Engine (no binary)
- 010UnrealVersionSelector: Include paths only for Renderer (no binary)
- 010UnrealVersionSelector: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010UnrealVersionSelector: Include paths only for TextureCompressor (no binary)
- 010UnrealVersionSelector: Include paths only for Engine (no binary)
- 010UnrealVersionSelector: Include paths only for Renderer (no binary)
- 010UnrealVersionSelector: Include paths only for PacketHandler (no binary)
- 010Compile module: QualcommTextureConverter
- 010Compile module: TextureFormatAndroid
- 010UnrealVersionSelector: Include paths only for TextureCompressor (no binary)
- 010UnrealVersionSelector: Include paths only for Engine (no binary)
- 010UnrealVersionSelector: Include paths only for Renderer (no binary)
- 010UnrealVersionSelector: Include paths only for PacketHandler (no binary)
- 010Compile module: TargetPlatform
- 010UnrealVersionSelector: Include paths only for PhysXFormats (no binary)
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: Json
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010Compile module: WindowsTargetPlatform
- 010UnrealVersionSelector: Include paths only for Settings (no binary)
- 010Compile module: Core
- 010UnrealVersionSelector: Include paths only for InputDevice (no binary)
- 010UnrealVersionSelector: Include paths only for Analytics (no binary)
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: BootstrapPackagedGame
- 010Building BootstrapPackagedGame - BootstrapPackagedGame - Win64 - Development
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile module: BootstrapPackagedGame
- 010Compile module: zlib
- 010Compile module: IntelTBB
- 010Compile module: XInput
- 010Compile module: ICU
- 010Compile module: MCPP
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxTargetPlatform
- 010BootstrapPackagedGame: Include paths only for Settings (no binary)
- 010Compile module: SandboxFile
- 010Compile module: CookingStats
- 010Compile module: DerivedDataCache
- 010Compile module: Sockets
- 010Compile module: HTML5TargetPlatform
- 010BootstrapPackagedGame: Include paths only for Settings (no binary)
- 010Compile module: ShaderPreprocessor
- 010Compile module: HLSLCC
- 010Compile module: MetalShaderFormat
- 010Compile module: LaunchDaemonMessages
- 010Compile module: IOSTargetPlatform
- 010BootstrapPackagedGame: Include paths only for Messaging (no binary)
- 010BootstrapPackagedGame: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: AndroidTargetPlatform
- 010Compile module: ShaderCompilerCommon
- 010Compile module: OpenGL
- 010Compile module: ShaderFormatOpenGL
- 010BootstrapPackagedGame: Include paths only for OpenGLDrv (no binary)
- 010Compile module: RHI
- 010BootstrapPackagedGame: Include paths only for TaskGraph (no binary)
- 010Compile module: RenderCore
- 010Compile module: ShaderCore
- 010Compile module: DX11
- 010Compile module: ShaderFormatD3D
- 010BootstrapPackagedGame: Include paths only for D3D11RHI (no binary)
- 010Compile module: Projects
- 010Compile module: CoreUObject
- 010Compile module: AllDesktopTargetPlatform
- 010BootstrapPackagedGame: Include paths only for Messaging (no binary)
- 010BootstrapPackagedGame: Include paths only for TargetDeviceServices (no binary)
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: Json
- 010Compile module: DesktopPlatform
- 010Compile module: ImageCore
- 010Compile module: UElibPNG
- 010Compile module: UElibJPG
- 010Compile module: UEOpenEXR
- 010Compile module: ImageWrapper
- 010Compile module: TextureFormatPVR
- 010BootstrapPackagedGame: Include paths only for TextureCompressor (no binary)
- 010BootstrapPackagedGame: Include paths only for Engine (no binary)
- 010BootstrapPackagedGame: Include paths only for Renderer (no binary)
- 010BootstrapPackagedGame: Include paths only for PacketHandler (no binary)
- 010Compile module: nvTextureTools
- 010Compile module: TextureFormatDXT
- 010BootstrapPackagedGame: Include paths only for TextureCompressor (no binary)
- 010BootstrapPackagedGame: Include paths only for Engine (no binary)
- 010BootstrapPackagedGame: Include paths only for Renderer (no binary)
- 010BootstrapPackagedGame: Include paths only for PacketHandler (no binary)
- 010Compile module: TextureFormatASTC
- 010BootstrapPackagedGame: Include paths only for TextureCompressor (no binary)
- 010BootstrapPackagedGame: Include paths only for Engine (no binary)
- 010BootstrapPackagedGame: Include paths only for Renderer (no binary)
- 010BootstrapPackagedGame: Include paths only for PacketHandler (no binary)
- 010Compile module: QualcommTextureConverter
- 010Compile module: TextureFormatAndroid
- 010BootstrapPackagedGame: Include paths only for TextureCompressor (no binary)
- 010BootstrapPackagedGame: Include paths only for Engine (no binary)
- 010BootstrapPackagedGame: Include paths only for Renderer (no binary)
- 010BootstrapPackagedGame: Include paths only for PacketHandler (no binary)
- 010Compile module: TargetPlatform
- 010BootstrapPackagedGame: Include paths only for PhysXFormats (no binary)
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: Core
- 010BootstrapPackagedGame: Include paths only for InputDevice (no binary)
- 010BootstrapPackagedGame: Include paths only for Analytics (no binary)
- 010Compile module: WindowsTargetPlatform
- 010BootstrapPackagedGame: Include paths only for Settings (no binary)
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- Exception thrown: 'System.IO.DirectoryNotFoundException' in mscorlib.dll
- 010Found target: EntiMaps4Editor
- 010Building UE4Editor - EntiMaps4Editor - Win64 - Development
- 010Compile Env Paper2D: WITH_BOX2D=1
- 010Compile Env Core: UE_ENABLE_ICU=1
- 010Compile Env Core: WITH_STEAMWORKS=0
- 010Compile Env Core: WITH_DIRECTXMATH=0
- 010Compile Env Engine: WITH_PHYSX=1
- 010Compile Env Engine: WITH_APEX=1
- 010Compile Env Engine: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env Engine: WITH_BOX2D=1
- 010Compile Env Engine: WITH_RECAST=1
- 010Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_PVRTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ATCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_DXTTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC1TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ETC2TargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Android_ASTCTargetPlatform: WITH_OGGVORBIS=1
- 010Compile Env Sockets: SOCKETS_PACKAGE=1
- 010Compile Env D3D12RHI: SUB_ALLOCATED_DEFAULT_ALLOCATIONS=1
- 010Compile Env D3D12RHI: SUPPORTS_MEMORY_RESIDENCY=0
- 010Compile Env ImageWrapper: WITH_UNREALPNG=1
- 010Compile Env ImageWrapper: WITH_UNREALJPEG=1
- 010Compile Env ImageWrapper: WITH_UNREALEXR=1
- 010Compile Env Slate: WITH_FREETYPE=1
- 010Compile Env SlateCore: WITH_FREETYPE=1
- 010Compile Env Landscape: WITH_PHYSX=1
- 010Compile Env Landscape: WITH_APEX=1
- 010Compile Env Landscape: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env UnrealEd: WITH_PHYSX=1
- 010Compile Env UnrealEd: WITH_APEX=1
- 010Compile Env UnrealEd: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env UnrealEd: WITH_RECAST=1
- 010Compile Env HTTP: HTTP_PACKAGE=1
- 010Compile Env OnlineSubsystem: ONLINESUBSYSTEM_PACKAGE=1
- 010Compile Env AIModule: WITH_RECAST=1
- 010Compile Env OnlineSubsystemUtils: ONLINESUBSYSTEMUTILS_PACKAGE=1
- 010Compile Env Voice: VOICE_PACKAGE=1
- 010Compile Env DestructibleMeshEditor: WITH_PHYSX=1
- 010Compile Env DestructibleMeshEditor: WITH_APEX=1
- 010Compile Env DestructibleMeshEditor: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env NetworkFileSystem: ENABLE_HTTP_FOR_NFS=1
- 010Compile Env StaticMeshEditor: WITH_PHYSX=1
- 010Compile Env StaticMeshEditor: WITH_APEX=1
- 010Compile Env StaticMeshEditor: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile Env PhysXFormats: WITH_PHYSX=1
- 010Compile Env PhysXFormats: WITH_APEX=1
- 010Compile Env PhysXFormats: WITH_RUNTIME_PHYSICS_COOKING
- 010Compile module: Launch
- 010Compile module: Paper2D
- 010Compile module: Paper2DEditor
- 010Compile module: PaperSpriteSheetImporter
- 010Compile module: PaperTiledImporter
- 010Compile module: SmartSnapping
- 010Compile module: LightPropagationVolumeRuntime
- 010Compile module: LightPropagationVolumeEditor
- 010Compile module: GitSourceControl
- 010Compile module: EpicSurvey
- 010Compile module: PluginBrowser
- 010Compile module: SpeedTreeImporter
- 010Compile module: CharacterAI
- 010Compile module: HTML5Networking
- 010Compile module: MediaPlayerEditor
- 010Compile module: WmfMedia
- 010Compile module: MessagingDebugger
- 010Compile module: UdpMessaging
- 010Compile module: ArchVisCharacter
- 010Compile module: CableComponent
- 010Compile module: CustomMeshComponent
- 010Compile module: ExampleDeviceProfileSelector
- 010Compile module: LeapMotionController
- 010Compile module: OculusInput
- 010Compile module: OculusLibrary
- 010UE4Editor-OculusLibrary: Include paths only for GearVR (no binary)
- 010Compile module: OculusRift
- 010Compile module: ProceduralMeshComponent
- 010Compile module: SteamVR
- 010Compile module: SteamVRController
- 010Compile module: WindowsMoviePlayer
- 010Compile module: SlateRemote
- 010Compile module: EntiMaps4
- 010Compile module: Core
- 010Compile module: SourceCodeAccess
- 010Compile module: CoreUObject
- 010Compile module: Projects
- 010Compile module: Json
- 010Compile module: WindowsTargetPlatform
- 010Compile module: TargetPlatform
- 010Compile module: DesktopPlatform
- 010Compile module: WindowsNoEditorTargetPlatform
- 010Compile module: Engine
- 010Compile module: AppFramework
- 010Compile module: InputCore
- 010Compile module: WindowsServerTargetPlatform
- 010Compile module: WindowsClientTargetPlatform
- 010Compile module: AllDesktopTargetPlatform
- 010Compile module: LaunchDaemonMessages
- 010Compile module: ShaderFormatD3D
- 010Compile module: ShaderCore
- 010Compile module: RHI
- 010Compile module: NullDrv
- 010Compile module: RenderCore
- 010Compile module: ShaderFormatOpenGL
- 010Compile module: ShaderCompilerCommon
- 010Compile module: AndroidTargetPlatform
- 010Compile module: AndroidDeviceDetection
- 010Compile module: Android_PVRTCTargetPlatform
- 010Compile module: Android_ATCTargetPlatform
- 010Compile module: Android_DXTTargetPlatform
- 010Compile module: Android_ETC1TargetPlatform
- 010Compile module: Android_ETC2TargetPlatform
- 010Compile module: Android_ASTCTargetPlatform
- 010Compile module: Android_MultiTargetPlatform
- 010Compile module: IOSTargetPlatform
- 010Compile module: MetalShaderFormat
- 010Compile module: ShaderPreprocessor
- 010Compile module: HTML5TargetPlatform
- 010Compile module: Sockets
- 010Compile module: SandboxFile
- 010Compile module: LinuxTargetPlatform
- 010Compile module: LinuxNoEditorTargetPlatform
- 010Compile module: LinuxServerTargetPlatform
- 010Compile module: DerivedDataCache
- 010Compile module: CookingStats
- 010Compile module: DirectoryWatcher
- 010Compile module: D3D11RHI
- 010Compile module: UtilityShaders
- 010Compile module: D3D12RHI
- 010Compile module: OpenGLDrv
- 010Compile module: ImageWrapper
- 010Compile module: SlateReflector
- 010Compile module: Slate
- 010Compile module: SlateCore
- 010Compile module: Networking
- 010Compile module: Landscape
- 010Compile module: Renderer
- 010Compile module: MaterialShaderQualitySettings
- 010Compile module: EditorStyle
- 010Compile module: PropertyEditor
- 010Compile module: EditorWidgets
- 010Compile module: UnrealEd
- 010Compile module: LevelSequence
- 010Compile module: MovieScene
- 010Compile module: AnimGraph
- 010Compile module: GraphEditor
- 010Compile module: AssetRegistry
- 010Compile module: ClassViewer
- 010Compile module: AssetTools
- 010Compile module: CurveAssetEditor
- 010Compile module: WorkspaceMenuStructure
- 010Compile module: SourceControl
- 010Compile module: TextureEditor
- 010Compile module: MainFrame
- 010Compile module: CrashTracker
- 010Compile module: EngineSettings
- 010Compile module: SourceControlWindows
- 010Compile module: MessageLog
- 010Compile module: TranslationEditor
- 010Compile module: Internationalization
- 010Compile module: Documentation
- 010Compile module: Analytics
- 010Compile module: ContentBrowser
- 010Compile module: AddContentDialog
- 010Compile module: PakFile
- 010Compile module: WidgetCarousel
- 010Compile module: SuperSearch
- 010Compile module: HTTP
- 010Compile module: IntroTutorials
- 010Compile module: Kismet
- 010Compile module: Merge
- 010Compile module: KismetWidgets
- 010Compile module: BlueprintGraph
- 010Compile module: KismetCompiler
- 010Compile module: MovieSceneTools
- 010Compile module: MovieSceneTracks
- 010Compile module: Sequencer
- 010Compile module: MovieSceneCapture
- 010Compile module: JsonUtilities
- 010Compile module: SequencerWidgets
- 010Compile module: LevelEditor
- 010Compile module: NewsFeed
- 010Compile module: OnlineSubsystem
- 010Compile module: ImageCore
- 010Compile module: StatsViewer
- 010Compile module: DeviceProfileServices
- 010Compile module: SceneOutliner
- 010Compile module: ActorPickerMode
- 010Compile module: WebBrowser
- 010Compile module: Serialization
- 010Compile module: CEF3Utils
- 010Compile module: Persona
- 010Compile module: Foliage
- 010Compile module: DeviceManager
- 010Compile module: SettingsEditor
- 010Compile module: SharedSettingsWidgets
- 010Compile module: ExternalImagePicker
- 010Compile module: SessionFrontend
- 010Compile module: SessionServices
- 010Compile module: EngineMessages
- 010Compile module: SessionMessages
- 010Compile module: AutomationWindow
- 010Compile module: AutomationController
- 010Compile module: AutomationMessages
- 010Compile module: UnrealEdMessages
- 010Compile module: ScreenShotComparison
- 010Compile module: ScreenShotComparisonTools
- 010Compile module: Profiler
- 010Compile module: ProfilerClient
- 010Compile module: ProfilerMessages
- 010Compile module: Layers
- 010Compile module: WorldBrowser
- 010Compile module: RawMesh
- 010Compile module: LandscapeEditor
- 010Compile module: MaterialUtilities
- 010Compile module: MeshUtilities
- 010Compile module: MeshSimplifier
- 010Compile module: NewLevelDialog
- 010Compile module: DeviceProfileEditor
- 010Compile module: PlacementMode
- 010Compile module: CollectionManager
- 010Compile module: BspMode
- 010Compile module: UserFeedback
- 010Compile module: ReferenceViewer
- 010Compile module: SizeMap
- 010Compile module: TreeMap
- 010Compile module: XmlParser
- 010Compile module: FunctionalTesting
- 010Compile module: AIModule
- 010Compile module: AITestSuite
- 010Compile module: GameplayTasks
- 010Compile module: Navmesh
- 010Compile module: GameplayTags
- 010Compile module: HotReload
- 010Compile module: GameProjectGeneration
- 010Compile module: HardwareTargeting
- 010Compile module: Settings
- 010Compile module: BlueprintCompilerCppBackend
- 010Compile module: LauncherServices
- 010Compile module: Localization
- 010Compile module: LocalizationService
- 010Compile module: UndoHistory
- 010Compile module: ProjectTargetPlatformEditor
- 010Compile module: OutputLog
- 010Compile module: EditorLiveStreaming
- 010Compile module: GameLiveStreaming
- 010Compile module: OnlineSubsystemUtils
- 010Compile module: Voice
- 010Compile module: PacketHandler
- 010Compile module: ReliabilityHandlerComponent
- 010Compile module: LocalizationDashboard
- 010Compile module: Niagara
- 010Compile module: VectorVM
- 010Compile module: HeadMountedDisplay
- 010Compile module: CurveTableEditor
- 010Compile module: DataTableEditor
- 010Compile module: DestructibleMeshEditor
- 010Compile module: MaterialEditor
- 010Compile module: FontEditor
- 010Compile module: DesktopWidgets
- 010Compile module: SoundCueEditor
- 010Compile module: SoundClassEditor
- 010Compile module: AnimGraphRuntime
- 010Compile module: OnlineBlueprintSupport
- 010Compile module: InputBindingEditor
- 010Compile module: NetworkFileSystem
- 010Compile module: SwarmInterface
- 010Compile module: TargetDeviceServices
- 010Compile module: InternationalizationSettings
- 010Compile module: MeshPaint
- 010Compile module: UnrealAudio
- 010Compile module: XAudio2
- 010Compile module: UnrealAudioXAudio2
- 010Compile module: StaticMeshEditor
- 010Compile module: Cascade
- 010Compile module: DistCurveEditor
- 010Compile module: UMGEditor
- 010Compile module: UMG
- 010Compile module: SlateRHIRenderer
- 010Compile module: DetailCustomizations
- 010Compile module: MoviePlayer
- 010Compile module: MediaAssets
- 010Compile module: Media
- 010Compile module: ConfigEditor
- 010Compile module: Matinee
- 010Compile module: EditorSettingsViewer
- 010Compile module: ComponentVisualizers
- 010Compile module: PackagesDialog
- 010Compile module: PhAT
- 010Compile module: ProjectLauncher
- 010Compile module: GeometryMode
- 010Compile module: TextureAlignMode
- 010Compile module: FoliageEdit
- 010Compile module: PackageDependencyInfo
- 010Compile module: Blutility
- 010Compile module: NiagaraEditor
- 010Compile module: MergeActors
- 010Compile module: ProjectSettingsViewer
- 010Compile module: PListEditor
- 010Compile module: BehaviorTreeEditor
- 010Compile module: AIGraph
- 010Compile module: GameplayDebugger
- 010Compile module: GameplayAbilities
- 010Compile module: GameplayTagsEditor
- 010Compile module: EnvironmentQueryEditor
- 010Compile module: ViewportSnapping
- 010Compile module: GameplayTasksEditor
- 010Compile module: GameplayAbilitiesEditor
- 010Compile module: IOSPlatformEditor
- 010Compile module: IOSRuntimeSettings
- 010Compile module: HTML5PlatformEditor
- 010Compile module: AndroidPlatformEditor
- 010Compile module: AndroidRuntimeSettings
- 010Compile module: PhysXFormats
- 010Compile module: Messaging
- 010Compile module: SynthBenchmark
- 010Compile module: DatabaseSupport
- 010Compile module: StreamingPauseRendering
- 010Compile module: AnalyticsET
- 010Compile module: NetworkReplayStreaming
- 010Compile module: NullNetworkReplayStreaming
- 010Compile module: HttpNetworkReplayStreaming
- 010Compile module: Advertising
- 010Compile module: TextureFormatPVR
- 010Compile module: TextureFormatDXT
- 010Compile module: TextureFormatASTC
- 010Compile module: TextureFormatAndroid
- 010Compile module: NetworkFile
- 010Compile module: StreamingFile
- 010Compile module: AutomationWorker
- 010Compile module: TaskGraph
- 010Compile module: RealtimeProfiler
- 010Compile module: ProfilerService
- 010Compile module: Toolbox
- 010Compile module: GammaUI
- 010Compile module: ModuleUI
- 010Compile module: TextureCompressor
- 010Compile module: InputDevice
- 'UnrealBuildTool.vshost.exe' (CLR v4.0.30319: UnrealBuildTool.vshost.exe): Loaded 'Microsoft.GeneratedCode'.
- 010Saved UE4.vcxproj
- 010Saved UE4.vcxproj.filters
- 010Saved BlankProgram.vcxproj
- 010Saved BlankProgram.vcxproj.filters
- 010Saved BuildPatchTool.vcxproj
- 010Saved BuildPatchTool.vcxproj.filters
- 010Saved CrashReportClient.vcxproj
- 010Saved CrashReportClient.vcxproj.filters
- 010Saved MinidumpDiagnostics.vcxproj
- 010Saved MinidumpDiagnostics.vcxproj.filters
- 010Saved CrossCompilerTool.vcxproj
- 010Saved CrossCompilerTool.vcxproj.filters
- 010Saved UnrealLaunchDaemon.vcxproj
- 010Saved UnrealLaunchDaemon.vcxproj.filters
- 010Saved DsymExporter.vcxproj
- 010Saved DsymExporter.vcxproj.filters
- 010Saved UE4EditorServices.vcxproj
- 010Saved UE4EditorServices.vcxproj.filters
- 010Saved UnrealAtoS.vcxproj
- 010Saved UnrealAtoS.vcxproj.filters
- 010Saved ParallelExecutor.vcxproj
- 010Saved ParallelExecutor.vcxproj.filters
- 010Saved ShaderCompileWorker.vcxproj
- 010Saved ShaderCompileWorker.vcxproj.filters
- 010Saved SlateViewer.vcxproj
- 010Saved SlateViewer.vcxproj.filters
- 010Saved SymbolDebugger.vcxproj
- 010Saved SymbolDebugger.vcxproj.filters
- 010Saved TestPAL.vcxproj
- 010Saved TestPAL.vcxproj.filters
- 010Saved UnrealCEFSubProcess.vcxproj
- 010Saved UnrealCEFSubProcess.vcxproj.filters
- 010Saved UnrealCodeAnalyzer.vcxproj
- 010Saved UnrealCodeAnalyzer.vcxproj.filters
- 010Saved UnrealFileServer.vcxproj
- 010Saved UnrealFileServer.vcxproj.filters
- 010Saved UnrealFrontend.vcxproj
- 010Saved UnrealFrontend.vcxproj.filters
- 010Saved UnrealHeaderTool.vcxproj
- 010Saved UnrealHeaderTool.vcxproj.filters
- 010Saved UnrealLightmass.vcxproj
- 010Saved UnrealLightmass.vcxproj.filters
- 010Saved UnrealPak.vcxproj
- 010Saved UnrealPak.vcxproj.filters
- 010Saved UnrealSync.vcxproj
- 010Saved UnrealSync.vcxproj.filters
- 010Saved UnrealVersionSelector.vcxproj
- 010Saved UnrealVersionSelector.vcxproj.filters
- 010Saved BootstrapPackagedGame.vcxproj
- 010Saved BootstrapPackagedGame.vcxproj.filters
- 010Saved Entimaps4.vcxproj
- 010Saved Entimaps4.vcxproj.filters
- 010Saved UE4.sln
- 010Project generation complete (26 generated, 21 imported)
- 010Execution time: 12,3967091
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