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Dec 2nd, 2015
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C# 0.20 KB | None | 0 0
  1. // Pseudo-code:
  2.  
  3. using library.whatever;
  4.  
  5. public class ExampleClass : MonoBehaviour {
  6.    
  7.     void Update () {
  8.         GameObject.Find ("ExampleGameObject").GetComponent<Component> ().SomeFunction(someArg);
  9.     }
  10. }
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