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- Patch Details:
- -A problem where sending a "Like" to a player during a craft would interrupt their crafting has been fixed.
- -Drops have been added to bosses in instanced dungeons.
- -Residence of the Fallen Legwyn Family: Boss spawn timer has increased and the amount of monsters required to summon boss has also increased.
- -Highlander: An issue where Skull Swing still persisting on bosses has been fixed. *
- -Highlander: An issue where Skull Swing would restore defense upon re-use has been fixed. *
- Fixed display issues concerning the skills listed below:
- -Bokor: Samdiveve, Ogouveve
- -Corsair: Jolly Roger
- -Priest: Revive
- -Monster: Burrow
- -An issue where minion summons would be duplicated has been fixed.
- -Recipe Category has been added to the inventory.
- -The names of Stamina (Medium) and Potion (Medium) have been changed.
- -Linker: An issue with Spiritual Chains where outgoing damage would not apply has been fixed. *
- -Quarrel Shooter: Rapid Fire can now be charged while moving.
- -Bokor: Mackangdal buff now applies to party members around the target when used.
- -Squire: Weapon/Armor Maintenance now only lasts for 1 hour (down from 4 hours). Grinding/Repair kits have also decreased in weight (now weighs 3, down from 5).
- -Client: Memory utilization has been optimized.
- -Pardoner: Crafting time for Dispeller has been reduced.
- -Bokor: Effigy now has an 8 second cooldown. SP consumption no longer increases per level. *
- -Bokor: Zombify now applies to other players.
- -Fletcher: Arrows can no longer be used to strengthen gems. *
- -Corsair: Iron Hook can now be cancelled during use.
- -Boss traps no longer have HP. They will now be broken upon being hit 5 times.
- -Chronomancer: Quicken and Haste now applies to party members around target when used.
- -Linker: Spiritual Chains cooldown has been reduced.
- -Fixed an issue where a Sorceror's quickslots would change under certain conditions during boss battles. *
- -Fixed an issue where purchasing 2 buffs at once would not apply. *
- -Alchemist: Fixed an issue where Tinkering would sometimes display "0 hours." *
- -Cleric: Fixed an issue where property could be changed when using the skill Divine Might. *
- -Thaumaturge: Brain Swell skill description has been fixed (previously stated Defense would increase when it was supposed to be Attack).
- The next patch will include these two updates:
- -Boss spawns have been modified to no longer appear when the server undergoes a restart/maintenance.
- -Boss spawns will now appear at a random, unspecified time (previously was a set amount of time)
- Credit to Raimu- for the translation. (Any translations with a * may need double checking. Check the main archive for the raws.)
- Main Archive: http://pastebin.com/jzB7Mwt6
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