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May 25th, 2015
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  1. [Gameplay/EntityPool]
  2. SpawnedLimit=150
  3. [Hidden]
  4. HasSetup=true
  5. uiVerticalFrameScale=1
  6. uiHorizontalFrameScale=1
  7. [Localization]
  8. SpeechLanguage=EN
  9. TextLanguage=EN
  10. [Viewport]
  11. VSync=true
  12. Resolution="1920x1080"
  13. FullScreenMode=2
  14. VSyncThreshold=0
  15. OutputMonitor=0
  16. [Hud]
  17. MinimapRotation=false
  18. MinimapFocusClues=true
  19. HudSize=0
  20. [Budget]
  21. cvMaxAllowedLightsShadowTime=1
  22. cvMaxAllowedApexDestroTickedTime=0.2
  23. cvMaxAllowedGrass=30000
  24. cvMaxAllowedDecalsDynamic=10
  25. cvMaxAllowedDynMeshes=104857600
  26. cvMaxAllowedChunksSkinnedTime=2.5
  27. cvMaxAllowedTrianglesSkinned=100000
  28. cvMaxAllowedDecalsSSTime=0.1
  29. cvMaxAllowedLightsShadow=3
  30. TerrainTileMipDataBudget=100
  31. cvMaxAllowedApexTicked=60
  32. cvMaxAllowedActiveEnvProbesTime=0.1
  33. cvMaxAllowedStatTextures=314572800
  34. cvMaxAllowedSpeedTree=5000
  35. cvMaxAllowedLightsNonShadowsTime=0.2
  36. cvMaxAllowedSpeedTreeTime=2.2
  37. cvMaxAllowedChunksStatic=1500
  38. cvMaxAllowedTrianglesStatic=500000
  39. cvMaxAllowedHiresChunks=25
  40. cvMaxAllowedDecalsDynamicTime=0.5
  41. cvMaxAllowedLightsNonShadows=40
  42. cvMaxAllowedChunksStaticTime=1.5
  43. cvMaxAllowedChunksSkinned=400
  44. cvMaxAllowedApexDestroTicked=20
  45. cvMaxAllowedStatMeshes=209715200
  46. TerrainTileMinTimeout=2
  47. cvMaxAllowedHiresChunksTime=0.2
  48. cvMaxAllowedApexTickedTime=0.5
  49. cvMaxAllowedCharTextures=209715200
  50. cvMaxAllowedParticlesCountTime=0.2
  51. cvMaxAllowedParticlesCount=1000
  52. cvMaxAllowedGrassTime=1.5
  53. TerrainTileTimeout=10
  54. OcclusionQueryAdditionalMemory=5
  55. TerrainTileLoadingTimeout=5
  56. cvMaxAllowedDecalsSS=160
  57. [Audio]
  58. Subtitles=true
  59. [LoadingScreen/TCR]
  60. ShowProgress=true
  61. [Game]
  62. DoNotPauseWhileStopped=false
  63. [PostProcess]
  64. AllowChromaticAberration=false
  65. SharpenAmount=2
  66. MotionBlurPositionTreshold=0.05
  67. AllowVignette=false
  68. MotionBlurRotationTreshold=1
  69. SSAOSolution=1
  70. [Input]
  71. PadVibrationEnabled=true
  72. KeyboardCooldownSpeed=0.1
  73. InvertCameraXOnMouse=false
  74. InvertCameraYOnMouse=false
  75. CameraAutoRotX=true
  76. InvertCameraX=false
  77. UIMouseSensitivity=1
  78. CameraAutoRotY=true
  79. RightStickCameraSensitivity=1
  80. InvertCameraY=false
  81. RightStickAimSensitivity=1
  82. MouseSensitivity=1
  83. [DLC]
  84. DlcEnabled_dlc_001_001=1
  85. DlcEnabled_dlc_002_001=1
  86. [Gameplay]
  87. Difficulty=4
  88. [LevelOfDetail]
  89. SwarmHideDistance=200
  90. DecalsHideDistance=80
  91. DimmerHideDistance=60
  92. DynamicDecalsHideDistance=20
  93. StripeHideDistance=60
  94. [General]
  95. ConfigVersion=1
  96. [LoadingScreen/Editor]
  97. Disabled=false
  98. [LoadingOverlay/TCR]
  99. FadeOutCooldownExtraTime=1
  100. FadeInSpinnerTime=1
  101. NoninteractiveSpinnerTime=3
  102. FadeOutSpinnerTime=1
  103. NoninteractiveEndCooldown=1
  104. [Visuals]
  105. InventoryBgColorScaleB=0.036
  106. InventoryFixedLuminance=0.25
  107. InventoryBgColorScaleG=0.034
  108. MovieFramerate=30
  109. GammaValue=1.9
  110. InventoryBgColorScaleR=0.02
  111. [Rendering]
  112. GrassDensity=2400
  113. DecalsSpawnDistanceCutoff=10
  114. TextureStreamingHeadsDistanceLimit=10
  115. GlobalOceanTesselationFactor=64
  116. TextureStreamingCharacterDistanceLimit=50
  117. CascadeShadowFadeTreshold=1
  118. CascadeShadowDistanceScale2=1.5
  119. MaxTextureAnizotropy=8
  120. TextureStreamingDistanceLimit=40000
  121. TextureMemoryBudget=800
  122. CascadeShadowDistanceScale3=1.5
  123. MeshLODDistanceScale=1
  124. ScaleformTextureUnstreamDelay=2.5
  125. DecalsChance=1
  126. TerrainReadAheadDistance=200
  127. HairWorksLevel=0
  128. MaxTextureAnisotropy=16
  129. TerrainScreenSpaceErrorThreshold=1.6
  130. MaxTerrainShadowAtlasCount=4
  131. HardwareCursor=true
  132. TextureInFlightCountBudget=12
  133. TerrainErrorMetricMultiplier=6
  134. CascadeShadowmapSize=3072
  135. CascadeShadowDistanceScale0=1
  136. MeshRenderingDistanceScale=1
  137. CascadeShadowQuality=1
  138. CascadeShadowDistanceScale1=1
  139. [Input/Gestures]
  140. EnableSwipe=true
  141. EnablePan=true
  142. EnableGestures=true
  143. EnablePinch=true
  144. [LoadingScreen]
  145. FadeInTime=3
  146. SkipShowWithAnyKey=true
  147. GameRevealTime=3
  148. SkipHideDelay=3
  149. SkipInputDelay=0.25
  150. FadeOutTime=1.5
  151. SkipAutoshow=false
  152. [Engine]
  153. LimitFPS=0
  154. [Rendering/SpeedTree]
  155. GrassGenerationEfficiency=0.075
  156. GrassDistanceScale=1.5
  157. FoliageDistanceScale=1.8
  158. FoliageShadowDistanceScale=54
  159. GrassRingSize=16777216
  160. [Save]
  161. ShowCompatWarning=false
  162. [Kinect]
  163. Kinect=true
  164. [Foliage]
  165. MaxVisibilityDepth=24
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