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Jul 28th, 2015
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  1. Gorlok, this is something i noticed i think you should look at. The HP system, it being a dice roll, leads to the chance of players rolling a 1, and ending up with a VERY useless character. If people were making characters and rolled 1's, everyone would merely die in the first hit that lands, knocking them out and making them useless. And wouldn't a player having an unusable character they made for themselves look bad on you for making the system that allowed such?. It is of my opinion that each race have a set minimum of hit points, and then a dice be rolled and added on too it, thus preventing a players hp from being unstably low. Yes some races are meant to have low hp, but so low they always faint or die in one hit?
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  3. Another point is some races seem to have hp that doesn't match the stories you wrote for them. Wyrms for example, had to endure slavery, but have lower hp than humans. Doesn't it seem a bit off that a dragon would be weaker than a human who didn't endure the same hardships? Another, being the elves, are just like goblins in the sense of hit points. Are the elves of your world not like the ones of WoW or LotR, or just like Santas? While most Elves usually have lower hp and used ranged attacks, the can normally take at least 1 hit before passing out. The elves, stat wise, are only a very small upgrade from goblins.
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  5. As of right now, the hp system does really need to be fixed so characters aren't terribly low hp early game.
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