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Apr 27th, 2013
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  1. for gamemode int
  2.  
  3.  
  4.  
  5. AddStaticVehicleEx(470,2569.3999000,2759.0000000,10.9000000,0.0000000,95,10,15); //Patriot
  6. AddStaticVehicleEx(470,2541.0000000,2758.6999500,10.9000000,0.0000000,95,10,15); //Patriot
  7. AddStaticVehicleEx(470,2549.6999500,2758.8999000,10.9000000,0.0000000,95,10,15); //Patriot
  8. AddStaticVehicleEx(470,2533.1001000,2760.0000000,10.9000000,0.0000000,95,10,15); //Patriot
  9. AddStaticVehicleEx(470,2558.3999000,2758.8000500,10.9000000,0.0000000,95,10,15); //Patriot
  10. AddStaticVehicleEx(470,2532.8999000,2727.8000500,10.9000000,0.0000000,95,10,15); //Patriot
  11. AddStaticVehicleEx(470,2524.8999000,2727.1001000,10.9000000,0.0000000,95,10,15); //Patriot
  12. AddStaticVehicleEx(470,2565.5000000,2738.0000000,10.9000000,0.0000000,95,10,15); //Patriot
  13. AddStaticVehicleEx(470,2552.8000500,2737.6999500,10.9000000,0.0000000,95,10,15); //Patriot
  14. AddStaticVehicleEx(470,2541.1001000,2736.8000500,10.9000000,0.0000000,95,10,15); //Patriot
  15. AddStaticVehicleEx(470,2520.8000500,2737.8999000,10.9000000,0.0000000,95,10,15); //Patriot
  16. AddStaticVehicleEx(497,2618.8000500,2720.5000000,36.8000000,0.0000000,-1,-1,15); //Police Maverick
  17. CreateObject(3279,2502.1999500,2785.8000500,10.1000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
  18. CreateObject(3576,2556.5000000,2705.6999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(dockcrates2_la) (1)
  19. CreateObject(2669,2670.3000500,2775.1999500,11.1000000,0.0000000,0.0000000,266.0000000); //object(cj_chris_crate) (1)
  20. CreateObject(2678,2667.6999500,2776.1999500,11.0000000,0.0000000,358.2500000,260.5000000); //object(cj_chris_crate_ld) (1)
  21. CreateObject(2358,2668.1001000,2774.6001000,10.0000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (1)
  22. CreateObject(2358,2668.1001000,2774.6001000,10.2000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (2)
  23. CreateObject(356,2672.8999000,2775.1001000,10.8000000,0.0000000,1.2500000,98.0000000); //object(1)
  24. CreateObject(355,2672.8000500,2774.6001000,10.8000000,0.0000000,0.0000000,270.0000000); //object(3)
  25. CreateObject(358,2672.8000500,2775.1999500,11.3000000,0.0000000,0.0000000,268.0000000); //object(4)
  26. CreateObject(363,2672.8000500,2774.6001000,11.5000000,0.0000000,0.0000000,266.7500000); //object(5)
  27. CreateObject(346,2672.8000500,2775.0000000,11.0000000,0.0000000,0.0000000,262.5000000); //object(6)
  28. CreateObject(2358,2672.3999000,2773.8999000,10.0000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (3)
  29. CreateObject(2358,2672.3999000,2773.8999000,10.2000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (4)
  30. CreateObject(2358,2672.3999000,2774.3000500,10.0000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (5)
  31. CreateObject(2358,2672.3999000,2774.3000500,10.2000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (6)
  32. CreateObject(3798,2672.3999000,2777.8000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (1)
  33. CreateObject(3864,2498.6999500,2762.8999000,15.9000000,0.0000000,0.0000000,0.0000000); //object(ws_floodlight) (1)
  34. CreateObject(16641,2604.7998000,2810.8994100,11.6000000,0.0000000,0.0000000,0.0000000); //object(des_a51warheads) (1)
  35. CreateObject(3395,2591.6999500,2804.6999500,9.8000000,0.0000000,0.0000000,268.0000000); //object(a51_sdsk_3_) (1)
  36. CreateObject(3397,2587.2998000,2804.7998000,9.8000000,0.0000000,0.0000000,270.0000000); //object(a51_sdsk_1_) (1)
  37. CreateObject(3393,2594.1999500,2806.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(a51_sdsk_ncol4_) (1)
  38. CreateObject(3389,2594.5000000,2808.3999000,9.8000000,0.0000000,0.0000000,176.0000000); //object(a51_srack1_) (1)
  39. CreateObject(3095,2585.5000000,2808.5996100,14.3000000,0.0000000,91.0000000,182.4990000); //object(a51_jetdoor) (1)
  40. CreateObject(3095,2585.0996100,2817.2998000,14.2000000,0.0000000,91.0000000,182.4940000); //object(a51_jetdoor) (2)
  41. CreateObject(16782,2591.5000000,2804.3000500,12.7000000,0.0000000,0.0000000,88.0000000); //object(a51_radar_scan) (1)
  42. CreateObject(3095,2589.0000000,2821.6001000,14.1000000,0.0000000,90.0000000,93.9940000); //object(a51_jetdoor) (2)
  43. CreateObject(3095,2597.8999000,2822.1999500,14.1000000,0.0000000,90.0000000,93.9940000); //object(a51_jetdoor) (2)
  44. CreateObject(3095,2611.1001000,2823.1999500,14.2000000,0.0000000,90.0000000,93.9940000); //object(a51_jetdoor) (2)
  45. CreateObject(1502,2602.3999000,2823.0000000,9.8000000,0.0000000,0.0000000,5.0000000); //object(gen_doorint04) (1)
  46. CreateObject(1502,2605.3999000,2823.1999500,9.8000000,0.0000000,0.0000000,182.9990000); //object(gen_doorint04) (2)
  47. CreateObject(14455,2585.3999000,2817.5000000,11.5000000,0.0000000,0.0000000,272.0000000); //object(gs_bookcase) (1)
  48. CreateObject(16155,2587.0000000,2804.6001000,11.4000000,0.0000000,0.0000000,107.2500000); //object(ufo_backrmstuff) (1)
  49. CreateObject(2357,2589.3999000,2808.3000500,10.2000000,0.0000000,0.0000000,0.0000000); //object(dunc_dinning) (1)
  50. CreateObject(3111,2588.0000000,2808.3999000,10.7000000,359.2500000,359.7500000,267.2470000); //object(st_arch_plan) (1)
  51. CreateObject(3017,2589.6001000,2808.6999500,10.7000000,356.5000000,0.0000000,180.0000000); //object(arch_plans) (1)
  52. CreateObject(980,2497.1999500,2771.0000000,12.6000000,0.0000000,0.0000000,91.2500000); //object(airportgate) (1)
  53. CreateObject(974,2497.1999500,2780.0000000,12.6000000,0.0000000,0.0000000,268.2500000); //object(tall_fence) (1)
  54. CreateObject(2794,2497.1001000,2778.3000500,13.5000000,0.0000000,0.0000000,268.5000000); //object(cj_air_d_3) (1)
  55. CreateObject(3264,2475.8000500,2767.1999500,9.8000000,0.0000000,0.0000000,274.0000000); //object(privatesign3) (1)
  56. CreateObject(3264,2476.0000000,2765.6001000,9.7000000,0.0000000,0.0000000,273.9990000); //object(privatesign3) (2)
  57. CreateObject(14604,2585.8999000,2811.8000500,10.8000000,0.0000000,358.0000000,263.0000000); //object(tv_stand_bike) (1)
  58. CreateObject(11245,2590.5000000,2807.1999500,16.4000000,0.0000000,353.0000000,71.2500000); //object(sfsefirehseflag) (1)
  59. CreateObject(1616,2497.0000000,2777.8000500,14.7000000,0.0000000,359.2500000,63.0000000); //object(nt_securecam1_01) (1)
  60. CreateObject(2051,2593.6999500,2821.8000500,11.4000000,0.0000000,0.0000000,0.0000000); //object(cj_target4) (1)
  61. CreateObject(2967,2589.0000000,2808.0000000,10.6000000,0.0000000,0.0000000,0.0000000); //object(mobile1993a) (1)
  62. CreateObject(3350,2495.8999000,2764.6999500,9.8000000,0.0000000,0.0000000,240.0000000); //object(torino_mic) (1)
  63. CreateObject(16637,2607.1999500,2823.3000500,11.3000000,0.0000000,0.0000000,275.0000000); //object(ghostgardoor) (1)
  64. CreateObject(16500,2604.3000500,2823.0000000,14.2000000,0.0000000,0.0000000,272.0000000); //object(cn2_savgardr1_) (1)
  65. CreateObject(16500,2604.8000500,2823.1001000,16.8000000,0.0000000,0.0000000,272.0000000); //object(cn2_savgardr1_) (2)
  66. CreateObject(2604,2586.0000000,2809.3000500,10.6000000,0.0000000,0.0000000,92.0000000); //object(cj_police_counter) (1)
  67. CreateObject(355,2590.1999500,2808.1999500,10.7000000,89.4410000,243.4450000,116.0560000); //object(7)
  68. CreateObject(3385,2591.0000000,2808.3999000,10.6000000,0.0000000,0.0000000,0.0000000); //object(a51_light1_) (1)
  69. CreateObject(3795,2608.8000500,2814.5000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(missile_04_sfxr) (1)
  70. CreateObject(3794,2612.3000500,2814.5000000,10.4000000,0.0000000,0.0000000,0.0000000); //object(missile_07_sfxr) (1)
  71. CreateObject(3793,2671.5000000,2775.6001000,10.1000000,50.2260000,2.3450000,358.1970000); //object(missile_06_sfxr) (1)
  72. CreateObject(3791,2612.1001000,2815.8000500,10.3000000,0.0000000,0.0000000,0.0000000); //object(missile_10_sfxr) (1)
  73. CreateObject(3787,2612.0000000,2815.8000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(missile_02_sfxr) (1)
  74. CreateObject(2977,2609.6999500,2815.8000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(kmilitary_crate) (1)
  75. CreateObject(2977,2609.6999500,2815.8000500,10.8000000,0.0000000,0.0000000,0.0000000); //object(kmilitary_crate) (2)
  76. CreateObject(5259,2553.8000500,2711.6001000,9.8000000,0.0000000,0.0000000,0.5000000); //object(las2dkwar01) (1)
  77. CreateObject(3796,2590.8999000,2801.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(acbox1_sfs) (1)
  78. CreateObject(3633,2591.8000500,2802.1999500,10.4000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (1)
  79. CreateObject(3633,2592.0000000,2800.1999500,10.4000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (2)
  80. CreateObject(3633,2591.8999000,2801.1999500,10.4000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (3)
  81. CreateObject(3633,2590.8000500,2802.1999500,10.4000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (4)
  82. CreateObject(3633,2590.8000500,2801.0000000,10.4000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (5)
  83. CreateObject(3633,2590.8999000,2800.1999500,10.4000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (6)
  84. CreateObject(1348,2588.1001000,2802.6999500,10.5000000,0.0000000,0.0000000,0.0000000); //object(cj_o2tanks) (1)
  85. CreateObject(1348,2588.1001000,2801.8000500,10.5000000,0.0000000,0.0000000,0.0000000); //object(cj_o2tanks) (2)
  86. CreateObject(925,2584.3999000,2801.8999000,10.9000000,0.0000000,0.0000000,88.2500000); //object(rack2) (1)
  87. CreateObject(2974,2586.3000500,2801.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(k_cargo1) (1)
  88. CreateObject(3015,2589.3999000,2802.5000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
  89. CreateObject(3015,2589.8999000,2802.5000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (2)
  90. CreateObject(3015,2589.3999000,2802.0000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (3)
  91. CreateObject(3015,2589.8999000,2802.0000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (4)
  92. CreateObject(3066,2597.8999000,2848.1999500,10.8000000,0.0000000,0.0000000,270.5000000); //object(ammotrn_obj) (1)
  93. CreateObject(3378,2580.8999000,2846.8999000,11.0000000,0.0000000,0.0000000,272.0000000); //object(ce_beerpile01) (1)
  94. CreateObject(1687,2567.3000500,2848.1001000,10.6000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (1)
  95. CreateObject(1687,2567.3000500,2846.6001000,10.6000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (2)
  96. CreateObject(1687,2567.3000500,2845.1001000,10.6000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (3)
  97. CreateObject(1687,2564.0000000,2848.3000500,10.6000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (4)
  98. CreateObject(1687,2564.0000000,2845.1001000,10.6000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (5)
  99. CreateObject(1687,2564.1001000,2846.6999500,10.6000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (6)
  100. CreateObject(927,2568.1001000,2850.0000000,11.8000000,0.0000000,0.0000000,0.0000000); //object(piping_detail) (1)
  101. CreateObject(927,2568.5000000,2850.0000000,11.8000000,0.0000000,0.0000000,0.0000000); //object(piping_detail) (2)
  102. CreateObject(3095,2598.8000500,2798.6001000,15.6000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (6)
  103. CreateObject(11544,2588.1001000,2796.3000500,14.6000000,0.0000000,0.0000000,269.5000000); //object(des_ntfrescape2) (1)
  104. CreateObject(11544,2595.3999000,2796.1999500,17.3000000,0.0000000,0.0000000,269.4950000); //object(des_ntfrescape2) (2)
  105. CreateObject(11544,2580.8999000,2796.3999000,11.9000000,0.0000000,0.0000000,269.4950000); //object(des_ntfrescape2) (3)
  106. CreateObject(5259,2588.8000500,2781.8000500,9.8000000,0.0000000,0.0000000,0.5000000); //object(las2dkwar01) (2)
  107. CreateObject(5259,2588.8000500,2773.8999000,9.8000000,0.0000000,0.0000000,0.5000000); //object(las2dkwar01) (3)
  108. CreateObject(8885,2587.1999500,2751.6001000,13.2000000,0.0000000,0.0000000,0.0000000); //object(vgsefrght03) (1)
  109. CreateObject(5261,2579.3000500,2801.6999500,12.1000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar03) (1)
  110. CreateObject(3798,2592.8999000,2798.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (2)
  111. CreateObject(3798,2592.8000500,2796.3000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (3)
  112. CreateObject(2974,2590.8000500,2796.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(k_cargo1) (2)
  113. CreateObject(2974,2592.6999500,2797.6999500,11.8000000,0.0000000,0.0000000,0.0000000); //object(k_cargo1) (3)
  114. CreateObject(3630,2580.8000500,2796.6001000,11.3000000,0.0000000,0.0000000,0.0000000); //object(crdboxes2_las) (1)
  115. CreateObject(2974,2590.6999500,2796.1999500,12.8000000,0.0000000,0.0000000,0.0000000); //object(k_cargo1) (4)
  116. CreateObject(3577,2588.3999000,2797.1001000,10.6000000,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (1)
  117. CreateObject(5262,2554.0000000,2720.6999500,12.8000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar04) (1)
  118. CreateObject(5259,2543.6001000,2845.8999000,11.5000000,0.0000000,0.0000000,0.5000000); //object(las2dkwar01) (4)
  119. CreateObject(5259,2543.5000000,2845.6001000,18.5000000,0.0000000,0.0000000,0.5000000); //object(las2dkwar01) (5)
  120. CreateObject(5262,2580.8000500,2808.1999500,12.8000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar04) (2)
  121. CreateObject(5262,2580.3999000,2815.8000500,12.8000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar04) (3)
  122. CreateObject(5244,2524.3999000,2713.6999500,12.3000000,0.0000000,0.0000000,180.0000000); //object(lasntrk1im03) (1)
  123. CreateObject(3798,2540.1999500,2714.8999000,11.6000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (4)
  124. CreateObject(3798,2540.1999500,2717.6999500,11.6000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (5)
  125. CreateObject(2901,2538.6999500,2714.6999500,12.0000000,0.0000000,0.0000000,92.0000000); //object(kmb_marijuana) (1)
  126. CreateObject(2901,2538.8000500,2716.8000500,12.0000000,0.0000000,0.0000000,92.0000000); //object(kmb_marijuana) (2)
  127. CreateObject(2901,2589.8999000,2800.6001000,10.3000000,0.0000000,0.0000000,92.0000000); //object(kmb_marijuana) (3)
  128. CreateObject(2901,2589.6001000,2800.3000500,11.0000000,0.0000000,0.0000000,92.0000000); //object(kmb_marijuana) (4)
  129. CreateObject(3095,2607.8000500,2798.6001000,15.6000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (8)
  130. CreateObject(16500,2612.3000500,2800.6001000,14.1000000,0.0000000,0.0000000,178.0000000); //object(cn2_savgardr1_) (3)
  131. CreateObject(3791,2595.8000500,2798.8000500,10.3000000,0.0000000,0.0000000,0.0000000); //object(missile_10_sfxr) (2)
  132. CreateObject(3791,2595.6001000,2798.8000500,11.2000000,0.0000000,0.0000000,0.0000000); //object(missile_10_sfxr) (3)
  133. CreateObject(3791,2596.3000500,2802.6999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(missile_10_sfxr) (4)
  134. CreateObject(3787,2595.6999500,2800.0000000,10.4000000,0.0000000,0.0000000,0.0000000); //object(missile_02_sfxr) (2)
  135. CreateObject(3386,2594.3000500,2801.5000000,9.8000000,0.0000000,0.0000000,178.0000000); //object(a51_srack2_) (1)
  136. CreateObject(2977,2597.1001000,2801.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(kmilitary_crate) (3)
  137. CreateObject(2976,2589.5000000,2808.0000000,10.6000000,0.0000000,0.0000000,0.0000000); //object(green_gloop) (1)
  138. CreateObject(2985,2598.6999500,2798.8000500,9.8000000,0.0000000,0.0000000,50.0000000); //object(minigun_base) (1)
  139. CreateObject(653,2490.1001000,2799.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(sjmcacti03) (1)
  140. CreateObject(3798,2529.8999000,2715.3000500,11.6000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (6)
  141. CreateObject(3798,2529.8000500,2718.6999500,11.6000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (7)
  142. CreateObject(3798,2518.6999500,2715.5000000,11.6000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (8)
  143. CreateObject(3798,2519.5000000,2718.5000000,11.6000000,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (9)
  144. CreateObject(9819,2589.1001000,2820.1999500,10.6000000,0.0000000,0.0000000,95.0000000); //object(shpbridge_sfw02) (1)
  145. CreateObject(9822,2590.1001000,2818.3000500,10.5000000,0.0000000,0.0000000,95.0000000); //object(shpbridge_sfw08) (1)
  146. CreateObject(14805,2590.1999500,2814.1001000,10.7000000,0.0000000,0.0000000,0.0000000); //object(bdupsnew_int) (1)
  147. CreateObject(1697,2546.6001000,2807.0000000,28.4000000,0.0000000,0.0000000,179.5000000); //object(roofstuff16) (1)
  148. CreateObject(1697,2554.6001000,2807.6001000,28.4000000,0.0000000,0.0000000,182.2450000); //object(roofstuff16) (2)
  149. CreateObject(1697,2563.6999500,2807.3999000,28.4000000,0.0000000,0.0000000,176.9950000); //object(roofstuff16) (3)
  150. CreateObject(3787,2509.1001000,2716.0000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(missile_02_sfxr) (3)
  151. CreateObject(3787,2509.0000000,2717.8999000,12.2000000,0.0000000,0.0000000,0.0000000); //object(missile_02_sfxr) (4)
  152. CreateObject(3797,2508.8999000,2718.5000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(missile_11_sfxr) (1)
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160. For onplayerconnect
  161.  
  162. RemoveBuildingForPlayer(playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25);
  163. RemoveBuildingForPlayer(playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25);
  164. RemoveBuildingForPlayer(playerid, 700, 2511.5234, 2706.1484, 10.0859, 0.25);
  165. RemoveBuildingForPlayer(playerid, 700, 2500.2188, 2706.1484, 10.0859, 0.25);
  166. RemoveBuildingForPlayer(playerid, 700, 2534.1328, 2706.1484, 10.0859, 0.25);
  167. RemoveBuildingForPlayer(playerid, 700, 2522.8281, 2706.1484, 10.0859, 0.25);
  168. RemoveBuildingForPlayer(playerid, 7023, 2501.5156, 2781.2891, 9.8203, 0.25);
  169. RemoveBuildingForPlayer(playerid, 3474, 2523.9688, 2818.4922, 16.7422, 0.25);
  170. RemoveBuildingForPlayer(playerid, 700, 2555.3047, 2707.2188, 10.0859, 0.25);
  171. RemoveBuildingForPlayer(playerid, 700, 2545.4375, 2706.1484, 10.0859, 0.25);
  172. RemoveBuildingForPlayer(playerid, 700, 2555.7578, 2724.6953, 10.0859, 0.25);
  173. RemoveBuildingForPlayer(playerid, 700, 2556.0156, 2715.9375, 10.0859, 0.25);
  174. RemoveBuildingForPlayer(playerid, 7095, 2545.5469, 2751.3828, 11.9609, 0.25);
  175. RemoveBuildingForPlayer(playerid, 700, 2578.7031, 2796.8672, 10.2266, 0.25);
  176. RemoveBuildingForPlayer(playerid, 700, 2564.8516, 2796.8672, 10.4922, 0.25);
  177. RemoveBuildingForPlayer(playerid, 700, 2552.1719, 2796.8672, 10.5625, 0.25);
  178. RemoveBuildingForPlayer(playerid, 700, 2538.5078, 2796.8672, 10.0938, 0.25);
  179. RemoveBuildingForPlayer(playerid, 7172, 2546.0313, 2828.7344, 11.5391, 0.25);
  180. RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2730.0547, 10.0859, 0.25);
  181. RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2742.1328, 10.4766, 0.25);
  182. RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2754.2109, 10.3438, 0.25);
  183. RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2766.2891, 10.0547, 0.25);
  184. RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2778.3672, 10.4766, 0.25);
  185. RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2796.8672, 10.4688, 0.25);
  186. RemoveBuildingForPlayer(playerid, 7172, 2546.0313, 2828.7344, 11.5391, 0.25);
  187. RemoveBuildingForPlayer(playerid, 961, 2590.1406, 2816.3516, 10.2109, 0.25);
  188. RemoveBuildingForPlayer(playerid, 960, 2590.1406, 2816.3516, 10.2031, 0.25);
  189. RemoveBuildingForPlayer(playerid, 961, 2590.6719, 2813.6563, 10.2109, 0.25);
  190. RemoveBuildingForPlayer(playerid, 960, 2590.6719, 2813.6563, 10.2031, 0.25);
  191. RemoveBuildingForPlayer(playerid, 961, 2594.5859, 2821.3750, 11.1719, 0.25);
  192. RemoveBuildingForPlayer(playerid, 960, 2594.5938, 2821.3750, 11.1641, 0.25);
  193. RemoveBuildingForPlayer(playerid, 961, 2590.8594, 2815.1094, 10.2109, 0.25);
  194. RemoveBuildingForPlayer(playerid, 960, 2590.8594, 2815.1094, 10.2031, 0.25);
  195. RemoveBuildingForPlayer(playerid, 960, 2590.6328, 2815.5938, 11.1641, 0.25);
  196. RemoveBuildingForPlayer(playerid, 961, 2590.6328, 2815.5938, 11.1641, 0.25);
  197. RemoveBuildingForPlayer(playerid, 961, 2597.7813, 2819.0000, 10.2109, 0.25);
  198. RemoveBuildingForPlayer(playerid, 960, 2597.7813, 2819.0000, 10.2031, 0.25);
  199. RemoveBuildingForPlayer(playerid, 961, 2596.1563, 2820.1016, 10.2109, 0.25);
  200. RemoveBuildingForPlayer(playerid, 960, 2596.1563, 2820.1016, 10.2031, 0.25);
  201. RemoveBuildingForPlayer(playerid, 960, 2596.5469, 2820.4297, 11.1641, 0.25);
  202. RemoveBuildingForPlayer(playerid, 961, 2596.5469, 2820.4297, 11.1641, 0.25);
  203. RemoveBuildingForPlayer(playerid, 961, 2597.2422, 2821.1484, 10.2109, 0.25);
  204. RemoveBuildingForPlayer(playerid, 960, 2597.2500, 2821.1484, 10.2031, 0.25);
  205. RemoveBuildingForPlayer(playerid, 961, 2608.7969, 2806.9063, 11.1719, 0.25);
  206. RemoveBuildingForPlayer(playerid, 960, 2608.7969, 2806.9063, 11.1641, 0.25);
  207. RemoveBuildingForPlayer(playerid, 961, 2607.0234, 2816.8516, 10.2109, 0.25);
  208. RemoveBuildingForPlayer(playerid, 961, 2606.8828, 2815.5078, 10.2109, 0.25);
  209. RemoveBuildingForPlayer(playerid, 960, 2606.8828, 2815.5078, 10.2031, 0.25);
  210. RemoveBuildingForPlayer(playerid, 960, 2607.0234, 2816.8516, 10.2031, 0.25);
  211. RemoveBuildingForPlayer(playerid, 960, 2610.1172, 2816.5703, 10.2031, 0.25);
  212. RemoveBuildingForPlayer(playerid, 961, 2610.1250, 2816.5703, 10.2109, 0.25);
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