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- broadcastUnboxes: false
- useMetrics: true
- checkUpdate: true
- crates:
- Happy:
- material: CHEST
- rewards:
- -DIAMOND_SWORD (or ID):
- enchant:
- 1: <enchant name> (normal as the Minecraft Wiki says for ex: Smite 5)
- 2: <enchant name> (goes on till number X enchants. But should work if you only give one enchant.)
- lore: <lore>
- chance: <chance of getting the item (0.01 = 1% ; 1 = 100%)>
- quantity-min: <minimum quantity>
- quantity-max: <maximum quantity>
- keys:
- Happy:
- material: TRIPWIRE_HOOK
- fitCrateTypes:
- - Happy
- - Happy2
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