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- public string YingYangMixing(string comboele) {
- //string returnString;
- switch(comboele){
- case "fire-fire":
- returnString = "scorch";
- break;
- case "fire-water":
- returnString = "steam";
- break;
- case "fire-earth":
- returnString = "lava";
- break;
- case "fire-wind":
- returnString = "gas";
- break;
- case "water-fire":
- returnString = "steam";
- break;
- case "water-water":
- returnString = "fluid";
- break;
- case "water-earth":
- returnString = "tsunami";
- break;
- case "water-wind":
- returnString = "ice";
- break;
- case "earth-fire":
- returnString = "magma";
- break;
- case "earth-water":
- returnString = "wood";
- break;
- case "earth-earth":
- returnString = "metal";
- break;
- case "earth-wind":
- returnString = "sand";
- break;
- case "wind-fire":
- returnString = "lightning";
- break;
- case "wind-water":
- returnString = "stream";
- break;
- case "wind-earth":
- returnString = "sand";
- break;
- case "wind-wind":
- returnString = "tornado";
- break;
- case "scorch-fire":
- returnString = "supernova";
- break;
- case "scorch-water":
- returnString = "Steam";
- break;
- case "scorch-earth":
- returnString = "magma";
- break;
- case "scorch-scorch":
- returnString = "naplam";
- break;
- case "scorch-steam":
- returnString = "hydrogen";
- break;
- case "scorch-lava":
- returnString = "naplam";
- break;
- case "scorch-gas":
- returnString = "inplosion";
- break;
- case "scorch-fluid":
- returnString = "naplam";
- break;
- case "scorch-ice":
- returnString = "steam";
- break;
- case "scorch-magma":
- returnString = "naplam";
- break;
- case "scorch-metal":
- returnString = "iron";
- break;
- case "scorch-wood":
- returnString = "carbon";
- break;
- case "scorch-sand":
- returnString = "glass";
- break;
- case "steam-fire":
- returnString = "gas";
- break;
- case "steam-wind":
- returnString = "cloud";
- break;
- case "steam-steam":
- returnString = "cloud";
- break;
- case "steam-gas":
- returnString = "cloud";
- break;
- case "steam-fluid":
- returnString = "hydrogen";
- break;
- case "steam-lightning":
- returnString = "thunder";
- break;
- case "steam-stream":
- returnString = "steam";
- break;
- case "steam-poison":
- returnString = "Poison Mist";
- break;
- case "lava-fire":
- returnString = "supernova";
- break;
- case "lava-water":
- returnString = "rock";
- break;
- case "lava-earth":
- returnString = "rock";
- break;
- case "lava-scorch":
- returnString = "cloud";
- break;
- case "lava-lava":
- returnString = "supernova";
- break;
- case "lava-gas":
- returnString = "explosion";
- break;
- case "lava-fluid":
- returnString = "petroleum";
- break;
- case "lava-ice":
- returnString = "steam";
- break;
- case "lava-tsunami":
- returnString = "steam";
- break;
- case "lava-magma":
- returnString = "supernova";
- break;
- case "lava-metal":
- returnString = "iron";
- break;
- case "lava-wood":
- returnString = "carbon";
- break;
- case "lava-sand":
- returnString = "glass";
- break;
- case "lava-tornado":
- returnString = "Fuck...";
- break;
- case "gas-fire":
- returnString = "explosion";
- break;
- case "gas-water":
- returnString = "hydrogen";
- break;
- case "gas-earth":
- returnString = "Acid";
- break;
- case "gas-scorch":
- returnString = "explosion";
- break;
- case "gas-wind":
- returnString = "oxygen";
- break;
- case "gas-lava":
- returnString = "explosion";
- break;
- case "gas-gas":
- returnString = "gas";
- break;
- case "gas-fluid":
- returnString = "liquid nitrogen";
- break;
- case "gas-ice":
- returnString = "liquid nitrogen";
- break;
- case "gas-tsunami":
- returnString = "liquid nitrogen";
- break;
- case "gas-magma":
- returnString = "explosion";
- break;
- case "gas-lightning":
- returnString = "H--";
- break;
- case "gas-poison":
- returnString = "Poison Mist";
- break;
- default:
- returnString = "Invaild";
- break;
- }
- if (comboBox1.FindString(returnString) == -1 && returnString != "Invaild") { comboBox1.Items.Add(returnString); }
- if (comboBox2.FindString(returnString) == -1 && returnString != "Invaild") { comboBox2.Items.Add(returnString); }
- return returnString;
- }
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