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- set cg_weaponConfig_g "conf_hq"
- set cg_weaponConfig_mg "conf_hq"
- set cg_weaponConfig_sg "conf_hq"
- set cg_weaponConfig_gl "conf_hq"
- set cg_weaponConfig_rl "conf_hq"
- set cg_weaponConfig_lg "conf_hq"
- set cg_weaponConfig_rg "conf_hq"
- set cg_weaponConfig_pg "conf_hq"
- set cg_weaponConfig_bfg "conf_hq"
- set cg_weaponConfig_ng "conf_hq"
- set cg_weaponConfig_cg "conf_hq"
- set cg_weaponConfig_pl "conf_hq"
- alias conf_hq "cg_drawcrosshair 2; cg_crosshairSize 32; cg_drawgun 2"
- cg_forceEnemyModel keel/bright
- cg_forceTeamModel mynx
- cg_enemyUpperColor 0x078A00ff
- cg_enemylowerColor 0x078A00ff
- cg_enemyheadColor 0x078A00ff
- r_mode -2
- r_picmip 16
- r_gamma 1.15
- r_mapoverbrightbits 2
- r_mapoverbrightcap 255
- r_overbrightbits 1
- r_intensity 1
- r_simplemipmaps 1
- r_dynamiclight 1
- r_contrast 1.05
- r_railcorewidth 5
- r_railwidth 10
- r_railsegmentlength 2
- r_lodbias -2
- r_subdivisions 4
- r_fastsky 0
- r_lightmap 0
- r_fullbright 0
- r_vertexlight 0
- r_enablePostProcess 1
- r_ignorehwgamma 0
- r_enableBloom 1
- r_bloomBrightThreshold 0.06
- r_bloomSaturation 1.5
- r_bloomIntensity 0.2
- r_bloomSceneSaturation 1
- r_bloomSceneIntensity 1
- r_bloomBlurRadius 5
- r_bloomBlurFalloff 0.75
- r_bloomBlurScale 1.0
- r_bloomPasses 2
- r_lodscale 50
- r_enableColorCorrect 1
- cg_smokeradius_rl 0
- cg_smokeradius_gl 0
- cg_smokeradius_ng 0
- cg_smoke_sg 0
- cg_simpleitems 0
- cg_simpleitemsradius 18
- cg_bob 0
- cg_drawCrosshair 2
- cg_crosshairsize 32
- cg_autoswitch 0
- cg_drawgun 2
- cg_lightningstyle 2
- cg_muzzleflash 0
- cg_lightningimpact 0
- cg_lightningimpactcap 250
- cg_marks 0
- cg_impactMarkTime 5000
- cg_crosshairhitstyle 2
- cg_crosshairhitcolor 1
- cg_crosshairhittime 200
- cg_kickscale 0
- cg_shadows 1
- cg_drawitempickups 5
- cg_weaponbar 2
- cg_enablerespawntimer 1
- cg_respawntimerX 10
- cg_respawntimerY 130
- cg_chatbeep 0
- cg_teamchatbeep 0
- cg_drawammowarning 0
- cg_drawteamoverlay 0
- cg_drawcrosshairnames 0
- cg_drawfps 0
- cg_drawfullweaponbar 0
- cg_drawattacker 0
- cg_drawrewards 1
- cg_quadKillCounter 1
- cg_battlesuitKillCounter 1
- cg_rewardsVO 1
- cg_drawfriend 0
- cg_drawspecmessages 0
- cg_drawpregamemessages 0
- cg_railtrailtime 600
- cg_brasstime 0
- cg_hitbeep 2
- cg_leveltimerdirection 0
- cg_impactSparks 0
- cg_impactSparksLifetime 250
- cg_impactSparksSize 8
- cg_impactSparksVelocity 128
- cg_followkiller 0
- cg_followpowerup 1
- cg_deadbodydarken 1
- cg_deadbodycolor 0x222222ff
- cg_crosshaircolor 5
- cg_forceEnemyWeaponColor 0
- cg_forceTeamWeaponColor 0
- cg_teamHeadcolor 0x0000ffff
- cg_teamUppercolor 0x0000ffff
- cg_teamLowercolor 0x0000ffff
- cg_lagometer 0
- cg_crosshairpulse 0
- cg_scoreplums 0
- cg_allowtaunt 0
- cg_playernames 1
- cg_comphud 1
- cg_compmode 1
- cg_screenDamage 0
- cg_waterWarp 0
- cg_buzzerSound 1
- cg_playTeamVO 1
- cg_gibs 10
- cl_timenudge 0
- com_blood 1
- // TEAM NAMES
- cg_redTeam "^7Red Team"
- cg_blueTeam "^7Blue Team"
- // some text that gets appended to everyones name (clan tags)
- cg_redTeamShort " ^7[^1Red^7]"
- cg_blueTeamShort " ^7[^4Blue^7]"
- cg_fov 105
- cg_zoomfov 105
- cg_gunX 1
- cg_gunZ -1
- cg_gunY 0
- s_ambient 0
- //s_volume 0.1
- s_musicvolume 0
- com_allowconsole 1
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