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- //////////////////////////////////////////////////////////////
- //Project Brutality Guncaster Credits
- //////////////////////////////////////////////////////////////
- The Mastermind Behind it all
- Loismustdie555
- Making Guncaster
- PillowBlaster and everyone in his credits section
- Helping to make PB Guncaster, including bugtesting
- DoomKrakken
- ShotFan
- Daarkon
- The entire VGP team
- //////////////////////////////////////////////////////////////
- //Project Brutality Credits
- //////////////////////////////////////////////////////////////
- Extra rotations for PLAY A - G
- John Romero
- MARN * and MARJ *
- Sergeant_Mark_IV
- WOUN *
- Sergeant_Mark_IV
- CAPT *
- Sergeant_Mark_IV
- PBAR*
- Base by Captain Toenail, edited by Sergeant_Mark_IV
- MAIS *, MAZS *, and MASS*
- Sergeant_Mark_IV
- Cheering Marine MWAV A to F
- Unknown
- Cheering Marine MWAV I to N
- Das_M, edited by Sergeant_Mark_IV
- MR7S * and MR8S *
- Sergeant_Mark_IV
- FMW2*, FMW1*, FML1 *,
- Sergent_Mark_IV
- Player deaths (XPL1*, XPL2*, XPL3*, XPL4*, XPL5*, XPL6*, XPL8*, PLAY I - N, MHEA*, HPLA*, PBUR*, PMET*, PLDHA0)
- Sergeant_Mark_IV
- Generic Burning Man (BUR2*)
- Rogue Entertainment
- Marine - No Weapons (PLA1*)
- Captain Toenail
- Marine - aiming down the sights (MAR2*)
- Sergeant_Mark_IV
- Marine - kicking animations
- Base by Captain Toenail, edited by Sergeant_Mark_IV
- Marine - Combat Roll Animation
- Sergeant_Mark_IV
- Muzzle effects (PLMZ*)
- Sergeant_Mark_IV
- Pistol (PISR*, PISG*, PISF*)
- Base by FreeDoom team, edited by Sergeant_Mark_IV
- Chainsaw
- Base by Mike12, edited by Sergeant_Mark_IV
- Minigun Sprites
- Extra animations for barrels by Perkristian and Minigunner, Ammo Belt by Mike12, base by Skulltag Team, animations and muzzle by Sergeant_Mark_IV
- Assault Rifle (RIFF*, RIFFR*)
- Mike12, animations and muzzle by Sergeant_Mark_IV
- Assault Rifle Iron Sights (RI2G*)
- Crucux Duo, edited by Sergeant_Mark_IV
- Shotgun Pumping (SHTG*)
- DoomNukem
- Shotgun Base (SHSL*)
- Mike12, Foregrip by JoeyTD edited by Mike12, muzzle and animations by Sergeant_Mark_IV
- Super Shotgun
- Mike12, extra sprites by Perkristian, animation and muzzle by Sergeant_Mark_IV
- Rocket Launcher (MISS* MISG* MISR*)
- Base by Sergeant_Mark_IV, polished by Minigunner. Ammo barrels from Necrodome.
- Rocket MISL*
- FreeDoom team
- MP40
- Apogee Entertainment
- BFG9000
- Sergeant_mark_IV
- Taunt sprites FUCK*
- Sergeant_Mark_IV
- Mancubus Flame Cannon
- Mike12
- Salute (SALU*)
- Base from Duke Nukem 3D, edited by Mike12
- Revenant Missile Launcher (RVCG)
- Base from Hacx, edited by Mike12
- Plasma Gun
- Base by Eriance, edited by Sergeant_Mark_IV
- Various Weapons
- Bases by Doomnukem, edited by Pa1nki113r, or created by Pa1nki113r
- New Fatalities, Deaths, Armless Demon, Slumped Deaths
- Frankensprited by Pa1nki113r
- Cyber Paladin
- Finalizer
- Shotgun and Super Grenade Launchers
- Created by Doom Nukem for Wild Weasel's ATM mod- edited by PA1NKI113R
- Traditional Mode Guns
- Amuscaria/Eriance
- Extra Gore
- Beautiful Doom
- SavageImp and Helmet Animation
- Merser
- Double Jumping
- Code by Agent ME
- PB BFG 9000 Mark V Sprites
- Doom RLArsenal
- Freezer, HMG, and various other sprites
- Mr. Enchanter
- Fatalities, death animations
- Kain "Pockgor"
- Special thanks to
- Loismustdie555 for helping, coding, content scouting, etc.
- SkyMarshall
- Brightmaps, bug fixes, various visual enhancements, extra monsters
- Traditional Mode Weaponry
- Bases done by Eriance, edited by PA1NKI113R
- Pulse Cannon and other works
- AnKeburu
- Nail Gun inspiration
- TheShooter7, Mechadon (Realm667 Nailgun)
- Damson
- New Chaingunner Sprites
- X-Weapon and the Railgunner
- Weapon Bases for frankenspriting
- Trailblazer
- Machete Base Animation, misc sounds
- Awesome particle effects, weapon inspirations, base sprites
- Russian Overkill
- Mantle Climb Code
- Parkmore
- //////////////////////////////////////////////////////////////
- //Guncaster Credits
- //////////////////////////////////////////////////////////////
- !!!!!!
- IF YOU PLAN ON USING ANYTHING FROM THE MOD OR MAKE SOMETHING BASED ON IT, READ THIS, BECAUSE IT'S IMPORTANT IF YOU VALUE YOUR LIFE.
- !!!!!!
- The sounds aren't mine anyway, so 98% of them are free to be used (that 2% that should be asked about first is MartyKirra's or Icytux's VA).
- Just remember to credit the source as well, if I provided such in the SNDINFO, or if you appear to know it.
- Albeit the mention from where you got it (aka this mod) would also be nice, but not necessary.
- If you happen to know the sound or the asset's source, and I haven't listed it in the SNDINFO or the credit page here, drop me a PM please, so I can add it!
- Everything else that I took from somewhere or is made by someone else (unless it was made specifically for this mod) is free to be taken, since I have had taken it myself.
- The usage or modification without permission is explicitly forbidden by default for mine or DoomNukem's graphic work, the decorate, and the ACS (unless it's stated otherwise in the ACS source file).
- If you want to make a balance, addition, 'brutalization', reference, or personal taste reasons-mod\addon, and release it to the public - ask me first.
- If you plan on making changes in the content, especially drastic ones, I'll already warn you that it's probably gonna receive instant "No.".
- If you really need a brutalized version, you can search for "Brutal Guncaster" on zdoom forums. Just a fair warning that it doesn't represent the actual level of mod bug-less-ness (amazing shakespearing at work~) or features, as it's maintained by a third-party.
- Respect those rules, and all's gonna be cool and dandy!
- So yeah - now, just gonna credit here some peeps that are really awesome for giving or letting me steal all this shit! DOUBLE-STANDARDS, AHOY.
- (not really, but I hope to not receive cease and desist, as I did my best to not bring blasphemy upon their humble work. :P)
- Special thanks to the Crew that consists of DoomNukem, Stan423321, Zhs2, Cage, KeksDose, and last but not least, MartyKirra - for their assistance!
- Also, a little mention for Icytux and Zrrion the Insect, as they're cool guys as well.
- Stuff in no particular order:
- Other stuff:
- Marrub (I kinda had extracted a hunch of KF sounds myself, but thanks to him - I actually got all of them now!)
- Code stuff: (For more reference, the ACS source files provide info.)
- Stan423321 - Good portion of ACS work inside this whack of a mod
- KeksDose - Skypunch, Gunsnake (Also inspirator to pick on Superweapon/Overpower business!)
- Zhs2 - Skill wheel quick selection methods, and a bunch of eventual fixes/additions
- Nash - Quake tilt mode
- Xaser - THE GLORIOUS GIFT OF SYNTHFIRE, among being inspiration for years
- Sound stuff:
- Le Mudcrab\Freesound - Money pickup sounds
- Wildweasel - Gem pickup sound (Also being one of main inspirators to pick on weapon mods!)
- Icytux - Dem silly Korax sound clips you may find inside the mod, and the Possessed Ironblast voice
- Marty Kirra - Cygnis voicework and base for player sprites
- Gustaf Grefberg - Enclave OST (The game's also awesome, TRY IT, FOR DUCKS SAKE!)
- Dragonforce - Through the Fire and Flames (like you didn't see that coming for the next instance of EXTREMESPHERE, EH!?)
- Graphic stuff:
- Font for promotional stuff and such that I love and abuse a lot - Uberlin by Antonio Rodrigues Jr, from 1001fonts.com
- The_Funktasm - Original hands base, suitstrike missiles
- KeksDose - Majority of the SFX graphics (For instance, BLUFF.png, CLOUD_01.png, lightnings, or the firebreath)
- Sgt. Shivers - Stratocaster weapon anims for Strucker, Sovereign, Dreadful, Ironblast strat switch, Lead Ball sprites, Powersuit sleeve airstrike launch anim
- DoomNukem - Skill wheel graphics and most of the icons, new weapon graphics, Sovereign projectile and ammo pickups
- Pillowblaster - Most of the graphic work inside the mod (Most of the new pickups except for the ammo, partly skill wheel graphics, reworked HUD, hands, decals, crosshairs, fonts, menu, refined TNT, stuff like that.)
- TheDarkArchon - Base of the HUD
- Banjo Soft.\3DRealms - Base for the new boot
- Monolith Ent. - TNT
- TheRailgunner - Dreadful recolor I salvaged for Blue Tiberium upgrade
- Marty Kirra - Logo, Cauterizer, playerclass base
- Cage - Old Dreadful, Strat Dreadful Frames, Medbag, Armor pickups
- Neoworm - Hitchcock's Birds ravens, Threadcutter knives, Sheeps
- Eriance\Amuscaria - Lil' Wyvern edit from Hexen, Corpseblast spirit skull explosion
- Monolith\Blood - Skullfire (Drop fire), Corpseblast spirit skulls
- AEoD folks - Skullfire (Fire mine), Gumpop splashes
- Raven Soft. - Frostbite (Majority of projectiles)
- Xaser - Thunderstruck lightnings, gumpop bubbles, statue coins
- Daniel - Annihilation projectiles
- Black Legion Development - Skypunch rings
- Sangelothi - Cauterizer big ammo pickup
- Ryan Cordell - Longhorn small ammo pickup
- Paul (NMN) - Longhorn big ammo pickup
- Other stuff:
- Sergeant Mark IV - Bloody mess (Hey, say what you say - he's still good at what he started with!)
- ////////////////////
- If I missed somebody, lemme know!
- -Loismustdie555
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