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TSA_SpiritOrbs_roughTranslation

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Jun 6th, 2012
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  1. ------------------------------------------------------------------------------------------
  2. Spirit Orb | Name | Effect | How to get
  3. ----------------|-------|-----------------------------------------------|-----------------
  4. |Attack |Increase damage according to Tension |
  5. |-------|-----------------------------------------------|-----------------
  6. |Force |Increase damage 20% |
  7. | |Decrease HP 20% |
  8. |-------|-----------------------------------------------|-----------------
  9. |Brave |Increase damage 30% |Clear Flandre
  10. | |Decrease HP 35% |
  11. |-------|-----------------------------------------------|-----------------
  12. |Break |Melee Guard depletes Orbs? |Clear Suika
  13. | |Decrease melee damage 20% |
  14. |-------|-----------------------------------------------|-----------------
  15. |Chain |Melee always hit 7 times |
  16. | |Increase melee reload 200% |
  17. | |Cannot guard |
  18. | |Increase HP consumption from a Spark 20% |
  19. |-------|-----------------------------------------------|-----------------
  20. |String |Increase spell damage? |Clear 8F without
  21. | |Increase spell reload 100% |using CT spell
  22. |-------|-----------------------------------------------|-----------------
  23. |Urgent |Decrease spell reload 20% |Clear 5A without
  24. | |Decrease damage 20% |using HT spell
  25. |-------|-----------------------------------------------|-----------------
  26. Offense Orb |Decide |CT spell cannot be guarded |
  27. | |Increase Rigid Time 100% |
  28. |-------|-----------------------------------------------|-----------------
  29. |Chase |Increase spell tracking |Clear 7E within
  30. | |Increase spell reload 100% |200 seconds
  31. |-------|-----------------------------------------------|-----------------
  32. |Sudden |Slide can enter immediately? |Clear 9J by
  33. | |Increase melee reload 100% |a spin-down?
  34. |-------|-----------------------------------------------|-----------------
  35. |Fake |Guard Cancel while casting spells |Clear Kogasa
  36. | |Increase spell reload 30% |
  37. |-------|-----------------------------------------------|-----------------
  38. |Star |Invincible during HT spell |Clear Okuu
  39. | |Increase HT spell reload 100% |
  40. |-------|-----------------------------------------------|-----------------
  41. |Bonds? |Increase Double Attack Damage 50%? |Clear 8E without
  42. | |Decrease Effect Time 20%? |using W-ATTACK?
  43. |-------|-----------------------------------------------|-----------------
  44. |Drag |Increase number of shots 100% |
  45. | |Increase charging time for shots 200% |
  46. |-------|-----------------------------------------------|-----------------
  47. |Receive|Increase damage 20% if targeted by 2+ |Clear Alice
  48. | |No Double Attack |
  49. ----------------|-------|-----------------------------------------------|-----------------
  50. |Wind |Increase speed according to Tension |
  51. |-------|-----------------------------------------------|-----------------
  52. |Revolve|Increase speed 20% |
  53. | |Increase damage taken 20% |
  54. |-------|-----------------------------------------------|-----------------
  55. |Illness|Increase speed 30% |Clear Aya
  56. | |Increase damage taken 30% |
  57. |-------|-----------------------------------------------|-----------------
  58. |Haze |Increase speed 50% |Clear Survival
  59. | |Increase damage taken 50% |round 8?
  60. |-------|-----------------------------------------------|-----------------
  61. |Clever |Decrease orbs consumption 20% for dashes |Clear 7D with
  62. | |Decrease dashes' invinvible frame 30% |Sanae/Aya?
  63. |-------|-----------------------------------------------|-----------------
  64. |Rob |Increase dashes' invincible fram 20% |Clear Sanae
  65. | |Increase orbs consumption for dashes 20% |
  66. |-------|-----------------------------------------------|-----------------
  67. |Blink |Shorter flight's initial animation |
  68. | |Increase initial orbs consumption 20% |
  69. |-------|-----------------------------------------------|-----------------
  70. Speed Orb |Fly |Decrease orbs consumption for flights |Clear Cirno
  71. | |Longer flight's initial animation |
  72. |-------|-----------------------------------------------|-----------------
  73. |Incite |Increase movement 20% if targeted by 2+ |
  74. | |Increase damage taken 20% same condition |
  75. |-------|-----------------------------------------------|-----------------
  76. |Calm |Increase movement 30% if targeted by 2+ |Clear Suwako
  77. | |Increase damage taken 30% same condition |
  78. |-------|-----------------------------------------------|-----------------
  79. |Oroshi?|Increase movement 50% if targeted by 2+ |Clear Survival
  80. | |Increase damage taken 50% same condition |round 16?
  81. |-------|-----------------------------------------------|-----------------
  82. |Dredge |If targeted by 2+: |Clear 9E without
  83. | |-Decrease orbs consumption 25% for dashes |a spin-down?
  84. | |-Decrease dashes' invinvible frame 20% |
  85. |-------|-----------------------------------------------|-----------------
  86. |Mystic |Increase Mirage Slide distance 50% |Clear Udongein
  87. | |Increase orbs consumption for Mirage by 1 |
  88. |-------|-----------------------------------------------|-----------------
  89. |Shadow |Decrease Mirage Slide distance 50% |Clear 9A with
  90. | |Decrease orbs consumption for Mirage by 2 |20%+ HP left
  91. |-------|-----------------------------------------------|-----------------
  92. |Hollow |Guard Cancel during Mirage Slide |Clear Sakuya
  93. | |The Cancel consumes 1 orb |
  94. ----------------|-------|-----------------------------------------------|-----------------
  95. |All |Guard all directions |
  96. | |Increase guard reload 400% |
  97. |-------|-----------------------------------------------|-----------------
  98. |Firm |Increase guard duration 50% |Clear Youmu
  99. | |Increase guard reload 200% |
  100. |-------|-----------------------------------------------|-----------------
  101. |Avoid |Triple dash |
  102. | |Increase guard reload 100% |
  103. | |Increase orbs consumption for dashes 20% |
  104. |-------|-----------------------------------------------|-----------------
  105. |Extend |Increase Just Guard duration 100%? |Clear Koishi
  106. | |Increase guard reload 100% |
  107. |-------|-----------------------------------------------|-----------------
  108. |Hard |Decrease damage taken 15% |Clear 9C within
  109. | |Increase orbs consumption for dashes by 1 |300 seconds
  110. | |Decrease Spirit Spark recovery 25% |
  111. |-------|-----------------------------------------------|-----------------
  112. |Birth |Decrease revival time 20% |Clear Mokou
  113. | |Upon revival, all shots and spells are 0? |
  114. |-------|-----------------------------------------------|-----------------
  115. |Emit |Increase Spirit Spark recovery 20% |Clear 9F within
  116. | |Increase HP 20%? |200 seconds
  117. | |Increase orbs consumption by 1 |
  118. |-------|-----------------------------------------------|-----------------
  119. Defense Orb |Splash |Decrease HP consumption from a Spark 20% |Clear Reimu
  120. | |Increase orbs consumption for Sparks by 1 |
  121. |-------|-----------------------------------------------|-----------------
  122. |Omit |Increase Spark invincible frame 100% |
  123. | |Increase HP consumption from a Spark 20% |
  124. | |Increase orbs consumption for Sparks by 1 |
  125. |-------|-----------------------------------------------|-----------------
  126. |Release|Got something to do with the Spirit Spark? |Clear 7B with
  127. | |Decrease invincible frame 20% |a CT spell
  128. | |Increase incapacitated time 20@ |
  129. |-------|-----------------------------------------------|-----------------
  130. |Scatter|Increase Down Limit 20% |Clear 7C with
  131. | |Decrease Spirit Spark recovery 25% |a CF spell
  132. |-------|-----------------------------------------------|-----------------
  133. |Hidden |Hide HP gauge? |Clear Nue
  134. | |Increase HP consumption from a Spark 20% |
  135. |-------|-----------------------------------------------|-----------------
  136. |Feel |Auto avoid bullets with slides |Clear 5D without
  137. | |Increase Ride orbs consumption by 1 |guarding
  138. |-------|-----------------------------------------------|-----------------
  139. |Tough |If targeted by 2+, then? |Clear Tenshi
  140. | |Decrease damage 15% |
  141. |-------|-----------------------------------------------|-----------------
  142. |Rise |Increase orbs recovery if targeted by 2+ |
  143. | |Decrease damage 15% |
  144. ------------------------------------------------------------------------------------------
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