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  1. This card is not a valid target for action.
  2. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  3. UnityEngine.Debug:Log(Object)
  4. Ability:setTarget(Card) (at D:\UnityProjects\team07\UnityGame\Assets\Code\Entity\Ability.cs:198)
  5. Ev_AssignAbilityTargets:Update() (at D:\UnityProjects\team07\UnityGame\Assets\Code\Events\Ev_AssignAbilityTargets.cs:25)
  6. EventHandler:Update() (at D:\UnityProjects\team07\UnityGame\Assets\Code\Systems\EventHandler.cs:61)
  7. WorldProcess:Update() (at D:\UnityProjects\team07\UnityGame\Assets\Code\Systems\WorldProcess.cs:57)
  8.  
  9. (Filename: D Line: 0)
  10.  
  11. NullReferenceException: Object reference not set to an instance of an object
  12. at LocalPlayer.deactivateCard (UnityEngine.GameObject entity, .Player subjectedPlayer) [0x00015] in D:\UnityProjects\team07\UnityGame\Assets\Code\Player\LocalPlayer.cs:202
  13. at LocalPlayer.switchOwners (UnityEngine.GameObject entity, .Player subjectedPlayer) [0x00000] in D:\UnityProjects\team07\UnityGame\Assets\Code\Player\LocalPlayer.cs:270
  14. at Action.stealDevice (.Card[] targets) [0x00033] in D:\UnityProjects\team07\UnityGame\Assets\Code\Entity\Action.cs:479
  15. at Action.playAction (.Player subjectedPlayer, .Card subjectedCard, .Card[] targetCards) [0x002c8] in D:\UnityProjects\team07\UnityGame\Assets\Code\Entity\Action.cs:170
  16. at Ev_AssignAbilityTargets.Update () [0x0003d] in D:\UnityProjects\team07\UnityGame\Assets\Code\Events\Ev_AssignAbilityTargets.cs:30
  17. at EventHandler.Update () [0x00032] in D:\UnityProjects\team07\UnityGame\Assets\Code\Systems\EventHandler.cs:61
  18. at WorldProcess.Update () [0x00016] in D:\UnityProjects\team07\UnityGame\Assets\Code\Systems\WorldProcess.cs:57
  19.  
  20. (Filename: D Line: 0)
  21.  
  22. Wrong player selected for this ability!
  23. UnityEngine.Debug:Internal_Log(Int32, String, Object)
  24. UnityEngine.Debug:Log(Object)
  25. Ability:validTarget(Card, Target) (at D:\UnityProjects\team07\UnityGame\Assets\Code\Entity\Ability.cs:151)
  26. Ability:setTarget(Card) (at D:\UnityProjects\team07\UnityGame\Assets\Code\Entity\Ability.cs:194)
  27. Ev_AssignAbilityTargets:Update() (at D:\UnityProjects\team07\UnityGame\Assets\Code\Events\Ev_AssignAbilityTargets.cs:25)
  28. EventHandler:Update() (at D:\UnityProjects\team07\UnityGame\Assets\Code\Systems\EventHandler.cs:61)
  29. WorldProcess:Update() (at D:\UnityProjects\team07\UnityGame\Assets\Code\Systems\WorldProcess.cs:57)
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