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- ; InputAutoCfg.ini for Mupen64Plus SDL Input plugin
- [Keyboard]
- plugged = True
- plugin = 2
- mouse = False
- DPad R = key(100)
- DPad L = key(97)
- DPad D = key(115)
- DPad U = key(119)
- Start = key(13)
- Z Trig = key(122)
- B Button = key(306)
- A Button = key(304)
- C Button R = key(108)
- C Button L = key(106)
- C Button D = key(107)
- C Button U = key(105)
- R Trig = key(99)
- L Trig = key(120)
- Mempak switch = key(44)
- Rumblepak switch = key(46)
- X Axis = key(276,275)
- Y Axis = key(273,274)
- [Austgame PS to USB convert cable]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(8)
- Z Trig = button(4)
- B Button = button(3)
- A Button = button(2)
- C Button R = button(1)
- C Button L = button(0)
- C Button D = button(5)
- C Button U = axis(3-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [BDA Pro Ex]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(4+)
- DPad L = axis(4-)
- DPad D = axis(5+)
- DPad U = axis(5-)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(2)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = key(44)
- Rumblepak switch = key(46)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; Boom Smart Joy Converter
- [HID 6666:0667]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(13)
- DPad L = button(15)
- DPad D = button(14)
- DPad U = button(12)
- Start = button(11)
- Z Trig = button(10)
- B Button = button(4)
- A Button = button(5)
- C Button R = button(1)
- C Button L = button(3)
- C Button D = button(2)
- C Button U = button(0)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Cyborg V.3 Rumble Pad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(4+)
- DPad L = axis(4-)
- DPad D = axis(5+)
- DPad U = axis(5-)
- Start = button(12)
- Z Trig = button(7)
- B Button = button(0)
- A Button = button(1)
- C Button R = button(8) axis(2+)
- C Button L = button(3) axis(2-)
- C Button D = button(2) axis(3+)
- C Button U = button(9) axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [DragonRise Inc. Generic USB Joystick]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(4 Right)
- DPad L = hat(4 Left)
- DPad D = hat(5 Down)
- DPad U = hat(5 Up)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(4)
- A Button = button(5)
- C Button R = button(1)
- C Button L = button(3)
- C Button D = button(2)
- C Button U = button(0)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; FuSa is a homebrew program which allows a PSP to be used as a gamepad
- [FuSa FuSa GamePad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R =
- DPad L =
- DPad D =
- DPad U =
- Start = button(7)
- Z Trig = button(4)
- B Button = button(2)
- A Button = button(0)
- C Button R = hat(0 Right)
- C Button L = hat(0 Left)
- C Button D = hat(0 Down)
- C Button U = hat(0 Up)
- R Trig = button(5)
- L Trig = button(3)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; "Super Joy Box 13" USB adaptor for a Gamecube controller
- [GameCube to USB box 1]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(7)
- Z Trig = button(6)
- B Button = button(1)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3-)
- C Button U = axis(3+)
- R Trig = axis(5+)
- L Trig = axis(4+)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Gasia Co.,Ltd PS(R) Gamepad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = key(275) axis(0+) hat(0 Right)
- DPad L = key(276) axis(0-) hat(0 Left)
- DPad D = key(274) axis(1+) hat(0 Down)
- DPad U = key(273) axis(1-) hat(0 Up)
- Start = button(9)
- Z Trig = button(6)
- B Button = button(3)
- A Button = button(2)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = button(1)
- Rumblepak switch = button(0)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; raphnet technologies USB converter (http://www.raphnet-tech.com/)
- [GC/N64_USB]
- [GC/N64 to USB, v2.9]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(13)
- DPad L = button(12)
- DPad D = button(11)
- DPad U = button(10)
- Start = button(3)
- Z Trig = button(2)
- B Button = button(1)
- A Button = button(0)
- C Button R = button(7)
- C Button L = button(6)
- C Button D = button(5)
- C Button U = button(4)
- R Trig = button(9)
- L Trig = button(8)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; Retrolink N64 USB clone
- [Generic USB Joystick]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(5+)
- DPad L = axis(5-)
- DPad D = axis(6+)
- DPad U = axis(6-)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(8)
- A Button = button(6)
- C Button R = button(1)
- C Button L = button(3)
- C Button D = button(2)
- C Button U = button(0)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- [GreenAsia Inc. USB Joystick]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(1)
- B Button = button(3)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [GS gamepad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [ipega media gamepad controller]
- plugged = True
- plugin = 2
- mouse = False
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(11)
- Z Trig = button(6)
- B Button = button(3)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = axis(4+)
- L Trig = axis(5+)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [ipega gamepad controller]
- plugged = True
- plugin = 2
- mouse = False
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(2)
- B Button = button(0)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Jess Tech Dual Analog Pad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(0)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Win32: Colour Rumble Pad]
- [Jess Tech Colour Rumble Pad]
- plugged = True
- plugin = 1
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(4)
- B Button = button(0)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(7)
- L Trig = button(5)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Jess Tech USB 4-Axis 12-Button Gamepad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(4)
- Z Trig = button(5)
- B Button = button(8)
- A Button = button(9)
- C Button R = button(1)
- C Button L = button(3)
- C Button D = button(2)
- C Button U = button(0)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Jess Technology Co., Ltd. USB Game Controllers]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(0+)
- DPad L = axis(0-)
- DPad D = axis(1+)
- DPad U = axis(1-)
- Start = button(9)
- Z Trig = button(3)
- B Button = button(0)
- A Button = button(2)
- C Button R = axis(5+)
- C Button L = axis(5-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch = button(7)
- Rumblepak switch = button(5)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; X-box controllers and compatible clones
- [Logitech Chillstream Controller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(7)
- Z Trig = axis(2+)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(4+)
- C Button U = axis(4-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = button(6)
- Rumblepak switch = button(8)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Logitech Cordless Rumblepad 2]
- [Logitech Cordless RumblePad 2]
- [Logitech RumblePad 2 USB]
- [Logitech Dual Action]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(4+) hat(0 Right)
- DPad L = axis(4-) hat(0 Left)
- DPad D = axis(5+) hat(0 Down)
- DPad U = axis(5-) hat(0 Up)
- Start = button(9)
- Z Trig = button(6)
- B Button = button(0)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = button(8)
- Rumblepak switch = button(7)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Logitech Gamepad F310]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(7)
- Z Trig = button(5)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(4+)
- C Button U = axis(4-)
- R Trig = axis(5-)
- L Trig = axis(2-)
- Mempak switch = button(1)
- Rumblepak switch = button(3)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Logitech Gamepad F710]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(7)
- Z Trig = axis(2+)
- B Button = button(0)
- A Button = button(1)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(4+)
- C Button U = axis(4-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = button(6)
- Rumblepak switch = axis(5+)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Logitech Logitech(R) Precision(TM) Gamepad]
- [Gravis GamePad Pro USB]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 100,100
- AnalogPeak = 32768,32768
- DPad R = axis(0+)
- DPad L = axis(0-)
- DPad D = axis(1+)
- Dpad U = axis(1-)
- Start = button(9)
- Z Trig = button(6)
- B Button = button(5)
- A Button = button(4)
- C Button R = button(2)
- C Button L = button(0)
- C Button D = button(1)
- C Button U = button(3)
- R Trig = button(7)
- L Trig = button(8)
- Mempack switch =
- Rumblepak Switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Logitech WingMan Action Pad]
- [Logitech Inc WingMan RumblePad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(13)
- DPad L = button(15)
- DPad D = button(14)
- DPad U = button(12)
- Start = button(8)
- Z Trig = button(6)
- B Button = button(3)
- A Button = button(0)
- C Button R = button(2)
- C Button L = button(4)
- C Button D = button(1)
- C Button U = button(5)
- R Trig = button(7)
- L Trig =
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Mega World Thrustmaster dual analog 3.2]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(1)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch = button(5)
- Rumblepak switch = button(7)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Mega World USB Game Controllers]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(0)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [MP-8866 Dual USB Joypad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(8)
- Z Trig = button(6)
- B Button = button(3)
- A Button = button(2)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(7)
- L Trig = button(4)
- Mempak switch = button(10)
- Rumblepak switch = button(11)
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- ; Nes30 Pro Controller
- ; NB - this maps Z trigger to button Y
- ; Select, L2 and R2 are unmapped
- [Bluetooth Wireless Controller ]
- [8Bitdo NES30 Pro]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(6+)
- DPad L = axis(6-)
- DPad D = axis(7+)
- DPad U = axis(7-)
- Start = button(11)
- Z Trig = button(4)
- B Button = button(1)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Linux: Xbox 360 Wireless Receiver (XBOX)]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(7)
- Z Trig = axis(2+)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-) button(3)
- C Button D = axis(4+) button(1)
- C Button U = axis(4-)
- R Trig = button(5) axis(5+)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Microsoft X-Box 360 pad]
- [Microsoft X-Box One pad]
- [Win32: Controller (XBOX 360 For Windows)]
- [Win32: XBOX 360 For Windows (Controller)]
- [Win32: XBOX 360 For Windows]
- [Xbox 360 Wireless Receiver]
- [Linux: Xbox Gamepad (userspace driver)]
- [Afterglow Gamepad for Xbox 360]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(7)
- Z Trig = axis(2+)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-) button(3)
- C Button D = axis(4+) button(1)
- C Button U = axis(4-)
- R Trig = button(5) axis(5+)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- # mappings for use with the TattieBogle driver under OSX, given in googlecode.com issue #630
- [OSX: Wireless 360 Controller]
- [OSX: Controller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(3)
- DPad L = button(2)
- DPad D = button(0)
- DPad U = button(1)
- Start = button(4)
- Z Trig = axis(5+)
- B Button = button(13)
- A Button = button(11)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(9)
- L Trig = button(8)
- Mempak switch = ""
- Rumblepak switch = ""
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- # from the Google Group, with the tattiebogle driver 0.15 beta 3 under El Capitan 10.11.1
- [OSX: Xbox 360 Wired Controller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(14)
- DPad L = button(13)
- DPad D = button(12)
- DPad U = button(11)
- Start = button(8)
- Z Trig = axis(2+)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(4+)
- C Button U = axis(4-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = ""
- Rumblepak switch = ""
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; ACRUX Gamepad (USB ID: 1a34:0802), a Xbox 360 controller clone aviable under
- ; various brands (e.g. techsolo TG-30)
- [USB GAMEPAD 8116]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = axis(4-)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-) button(3)
- C Button D = axis(2+) button(1)
- C Button U = axis(2-)
- R Trig = button(5) axis(4+)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [XInput: Microsoft X-Box 360 pad]
- [XInput: Controller (XBOX 360 For Windows)]
- [XInput: XBOX 360 For Windows (Controller)]
- [XInput: XBOX 360 For Windows]
- [XInput: Xbox 360 Wireless Receiver]
- [XInput: XInput Controller #]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(3)
- DPad L = button(2)
- DPad D = button(1)
- DPad U = button(0)
- Start = button(4)
- Z Trig = axis(4+)
- B Button = button(12)
- A Button = button(10)
- C Button R = axis(2+)
- C Button L = axis(2-) button(13)
- C Button D = axis(3+) button(11)
- C Button U = axis(3-)
- R Trig = button(9) axis(5+)
- L Trig = button(8)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ;Snakebyte PS3-style USB controller
- [MY-POWER CO.,LTD. 2In1 USB Joystick]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(2)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [N64 controller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(0)
- B Button = button(2)
- A Button = button(1)
- C Button R = button(4)
- C Button L = button(5)
- C Button D = button(3)
- C Button U = button(6)
- R Trig = button(8)
- L Trig = button(7)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Nintendo Wiimote Classic]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(23)
- DPad L = button(22)
- DPad D = button(21)
- DPad U = button(20)
- Start = button(17)
- Z Trig = button(24)
- B Button = button(14)
- A Button = button(13)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(25)
- L Trig = button(26)
- Mempak switch = button(16)
- Rumblepak switch = button(15)
- X Axis = axis(4-,4+)
- Y Axis = axis(5-,5+)
- [Nintendo Wii Remote Pro Controller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 2000,2000
- AnalogPeak = 17000,17000
- DPad R = button(16)
- DPad L = button(15)
- DPad D = button(14)
- DPad U = button(13)
- Start = button(9)
- Z Trig = button(6)
- B Button = button(0)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [OUYA Game Controller]
- plugged = True
- plugin = 2
- mouse = False
- Mempak switch =
- Rumblepak switch =
- DPad U = button(8)
- DPad D = button(9)
- DPad L = button(10)
- DPad R = button(11)
- Start = button(7)
- Z Trig = button(12)
- A Button = button(0)
- B Button = button(1)
- C Button U = axis(4-)
- C Button D = axis(4+)
- C Button L = axis(3-)
- C Button R = axis(3+)
- L Trig = button(4)
- R Trig = button(5)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [PC Game Controller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(4)
- A Button = button(5)
- C Button R = button(1)
- C Button L = button(3)
- C Button D = button(2)
- C Button U = button(0)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; this is also the MayFlash / HuiJia adapter
- [PS/SS/N64 Joypad to USB BOX]
- plugged=True
- plugin=2
- mouse=False
- AnalogDeadzone=1024,1024
- AnalogPeak=11000,11000
- DPad R=hat(0 right)
- DPad L=hat(0 left)
- DPad U=hat(0 up)
- DPad D=hat(0 down)
- Start=button(8)
- Z Trig=button(9)
- B Button=button(2)
- A Button=button(1)
- C Button R=axis(2-)
- C Button L=axis(2+)
- C Button U=axis(3-)
- C Button D=axis(3+)
- R Trig=button(7)
- L Trig=button(5)
- X Axis=axis(0-,0+)
- Y Axis=axis(1-,1+)
- [Rock Candy Gamepad for PS3]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(0)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [PLAYSTATION(R)3 Controller]
- [Sony PLAYSTATION(R)3 Controller]
- [SHENGHIC 2009/0708ZXW-V1Inc. PLAYSTATION(R)3Conteroller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(5)
- DPad L = button(7)
- DPad D = button(6)
- DPad U = button(4)
- Start = button(3)
- Z Trig = button(10)
- B Button = button(15)
- A Button = button(14)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(11)
- L Trig = button(8)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Sony Computer Entertainment Wireless Controller]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = axis(3+)
- B Button = button(0)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(5+)
- C Button U = axis(5-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [SAITEK P880]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(10)
- Z Trig = button(3)
- B Button = button(0)
- A Button = button(2)
- C Button R = button(5) axis(3+)
- C Button L = button(1) axis(3-)
- C Button D = button(9) axis(2+)
- C Button U = button(4) axis(2-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Saitek P990 Dual Analog Pad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(5)
- Z Trig = button(4)
- B Button = button(0)
- A Button = button(1)
- C Button R = button(8) axis(3+)
- C Button L = button(3) axis(3-)
- C Button D = button(2) axis(2+)
- C Button U = button(9) axis(2-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch = button(11)
- Rumblepak switch = axis(10+)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Saitek P2900 Wireless Pad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(4+)
- DPad L = axis(4-)
- DPad D = axis(5+)
- DPad U = axis(5-)
- Start = button(6)
- Z Trig = button(7)
- B Button = button(0)
- A Button = button(1)
- C Button R = button(8) axis(3+)
- C Button L = button(3) axis(3-)
- C Button D = button(2) axis(2+)
- C Button U = button(9) axis(2-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = button(11)
- Rumblepak switch = axis(10+)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Saitek PLC Cyborg Force Rumble Pad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(0)
- A Button = button(2)
- C Button R = button(5) axis(3+)
- C Button L = button(1) axis(3-)
- C Button D = button(3) axis(2+)
- C Button U = button(4) axis(2-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch = button(11)
- Rumblepak switch = axis(10+)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [ShanWan USB WirelessGamepad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(0+)
- DPad L = axis(0-)
- DPad D = axis(1+)
- DPad U = axis(1-)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(3)
- A Button = button(2)
- C Button R = button(7)
- C Button L = button(6)
- C Button D = button(1)
- C Button U = button(0)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- [SZMY-POWER CO.,LTD. GAMEPAD 3 TURBO]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(6)
- B Button = button(0)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = key(44)
- Rumblepak switch = key(46)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Thrustmaster Dual Trigger 3-in-1]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(3)
- B Button = button(0)
- A Button = button(1)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(5+)
- C Button U = axis(5-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch = button(6)
- Rumblepak switch = button(7)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [THRUSTMASTER Firestorm Dual Power 2]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(5)
- Z Trig = button(8)
- B Button = button(1)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Thrustmaster T Mini Wireless]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat (0 Right)
- DPad L = hat (0 Left)
- DPad D = hat (0 Down)
- DPad U = hat (0 Up)
- Start = button(9)
- Z Trig = button(5)
- B Button = button(0)
- A Button = button(1)
- C Button R = Axis = axis(2+)
- C Button L = Axis = axis(2-)
- C Button D = Axis = axis(3+)
- C Button U = Axis = axis(3-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Twin USB Joystick]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(4)
- B Button = button(6)
- A Button = button(7)
- C Button R = button(1)
- C Button L = button(3)
- C Button D = button(2)
- C Button U = button(0)
- R Trig = button(5)
- L Trig = button(11)
- Mempak switch =
- Rumblepak switch =
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- [Twin USB Vibration Gamepad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(0)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ;Twin USB PS-controller lookalike, branded "POWER PAD".
- ;The controller closest to the USB-plug is Player 1.
- [Twin USB Gamepad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(4)
- B Button = button(3)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- [Wii U GameCube Adapter Port 1]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(11)
- DPad L = button(10)
- DPad D = button(9)
- DPad U = button(8)
- Start = button(7)
- Z Trig = button(4)
- B Button = button(3)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(4+)
- C Button U = axis(4-)
- R Trig = button(5)
- L Trig = button(4)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [WiseGroup.,Ltd TigerGame XBOX+PS2+GC Game Controller Adapter]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(9)
- DPad L = button(8)
- DPad D = button(10)
- DPad U = button(11)
- Start = button(7)
- Z Trig = button(6)
- B Button = button(1)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = axis(4+)
- L Trig = axis(5+)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Wish Technologies Adaptoid]
- [Adaptoid]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = button(13)
- DPad L = button(12)
- DPad D = button(11)
- DPad U = button(10)
- Start = button(8)
- Z Trig = button(9)
- B Button = button(3)
- A Button = button(0)
- C Button R = button(2)
- C Button L = button(4)
- C Button D = button(1)
- C Button U = button(5)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; X-box controllers and compatible clones
- [Microsoft X-Box pad v1 (US)]
- [Microsoft X-Box pad v2 (US)]
- [Microsoft X-Box pad (Japan)]
- [Microsoft Xbox Controller S]
- [Thrustmaster, Inc. Controller]
- [Logitech Xbox Cordless Controller]
- [Logitech Compact Controller for Xbox]
- [Mad Catz Controller (unverified)]
- [InterAct 'PowerPad Pro' X-Box pad (Germany)]
- [Mad Catz Control Pad]
- [Mad Catz LumiCON]
- [Mad Catz Control Pad Pro]
- [Mad Catz MicroCON]
- [Mad Catz Lynx Wireless Controller]
- [Zeroplus Xbox Controller]
- [Pelican Eclipse PL-2023]
- [Zeroplus Xbox Controller]
- [Radica Gamester Controller]
- [Radica Games Jtech Controller]
- [Logic3 Freebird wireless Controller]
- [Eclipse wireless Controller]
- [Edge wireless Controller]
- [SmartJoy Frag Xpad/PS2 adaptor]
- [Joytech Advanced Controller]
- [BigBen XBMiniPad Controller]
- [Joytech Wireless Advanced Controller]
- [Chinese-made Xbox Controller]
- [Generic X-Box pad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(7)
- Z Trig = axis(2+)
- B Button = button(2)
- A Button = button(0)
- C Button R = axis(3+)
- C Button L = axis(3-) button(3)
- C Button D = axis(4+) button(1)
- C Button U = axis(4-)
- R Trig = button(5) axis(5+)
- L Trig = button(4)
- Mempak switch = button(9)
- Rumblepak switch = button(10)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [OSX: USB GamePad]
- ; this is a 2-port USB device. The Right port is controller #1, the Left port is #2
- ; this is the "MayFlash" adapter, aka HuiJia. The OSX driver seems to have a
- ; different button mapping
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 2500,2500
- AnalogPeak = 20000,20000
- DPad R = button(13)
- DPad L = button(15)
- DPad D = button(14)
- DPad U = button(12)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(2)
- A Button = button(1)
- C Button R = axis(1-)
- C Button L = axis(1+)
- C Button D = axis(0+)
- C Button U = axis(0-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- X Axis = axis(2-,2+)
- Y Axis = axis(3-,3+)
- __NextController:
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 2500,2500
- AnalogPeak = 20000,20000
- DPad R = button(29)
- DPad L = button(31)
- DPad D = button(30)
- DPad U = button(28)
- Start = button(25)
- Z Trig = button(24)
- B Button = button(18)
- A Button = button(17)
- C Button R = axis(5-)
- C Button L = axis(5+)
- C Button D = axis(4+)
- C Button U = axis(4-)
- R Trig = button(23)
- L Trig = button(22)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- X Axis = axis(6-,6+)
- Y Axis = axis(7-,7+)
- [Linux: HuiJia USB GamePad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 100,100
- AnalogPeak = 20000,20000
- DPad R = button(13)
- DPad L = button(15)
- DPad D = button(14)
- DPad U = button(12)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(2)
- A Button = button(1)
- C Button R = axis(3-)
- C Button L = axis(3+)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- __NextController:
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 100,100
- AnalogPeak = 20000,20000
- DPad R = button(29)
- DPad L = button(31)
- DPad D = button(30)
- DPad U = button(28)
- Start = button(25)
- Z Trig = button(24)
- B Button = button(18)
- A Button = button(17)
- C Button R = axis(7-)
- C Button L = axis(7+)
- C Button D = axis(6+)
- C Button U = axis(6-)
- R Trig = button(23)
- L Trig = button(22)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- X Axis = axis(4-,4+)
- Y Axis = axis(5-,5+)
- ; Mayflash N64 Controller Adapter (for PC USB) - With two N64 gamepads connected
- ; this is a 2-port USB device. The Right port is controller #1, the Left port is #2
- [Win32: USB GamePad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 1024,1024
- AnalogPeak = 12288,12288
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(8)
- B Button = button(2)
- A Button = button(1)
- C Button R = axis(3-)
- C Button L = axis(3+)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- ; MayFlash PC048 adapter
- [PS/SS/N64 Joypad to USB BOX]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 1024,1024
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(8)
- Z Trig = button(9)
- B Button = button(2)
- A Button = button(1)
- C Button R = axis(2-)
- C Button L = axis(2+)
- C Button D = axis(3+)
- C Button U = axis(3-)
- R Trig = button(7)
- L Trig = button(5)
- Mempak switch =
- Rumblepak switch =
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- ; Asikgame - Super Dual Box (with two PS2 gamepads connected)
- ; this is a 2-port USB device. The Right port is controller #1, the Left port is #2
- [USB Human(2p) Interface Device]
- plugged = True
- plugin = 2
- mouse = False
- DPad R= axis(2+)
- DPad L= axis(2-)
- DPad D= axis(5+)
- DPad U= axis(5-)
- Start= button(0)
- Z Trig= button(1)
- B Button= button(3)
- A Button= button(2)
- C Button R= hat(0 Right)
- C Button L= hat(0 Left)
- C Button D= hat(0 Down)
- C Button U= hat(0 Up)
- R Trig= button(5)
- L Trig= button(4)
- Mempak switch= button(9)
- Rumblepak switch= button(8)
- Y Axis= axis(1-,1+)
- X Axis= axis(0-,0+)
- __NextController:
- plugged = True
- plugin = 2
- mouse = False
- DPad R= axis(6+)
- DPad L= axis(6-)
- DPad D= axis(7+)
- DPad U= axis(7-)
- Start= button(12)
- Z Trig= button(13)
- B Button= button(15)
- A Button= button(14)
- C Button R= hat(1 Right)
- C Button L= hat(1 Left)
- C Button D= hat(1 Down)
- C Button U= hat(1 Up)
- R Trig= button(17)
- L Trig= button(16)
- Mempak switch= button(21)
- Rumblepak switch= button(20)
- Y Axis= axis(4-,4+)
- X Axis= axis(3-,3+)
- [Microsoft SideWinder Game Pad Pro USB version 1.0]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = key(275)
- DPad L = key(276)
- DPad D = key(274)
- DPad U = key(273)
- Start = button(8)
- Z Trig = button(6)
- B Button = button(0)
- A Button = button(3)
- C Button R = button(2)
- C Button L = button(4)
- C Button D = button(1)
- C Button U = button(5)
- R Trig = button(7)
- L Trig = button(6)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [USB,2-axis 8-button gamepad]
- [USB Gamepad ]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = axis(0+)
- DPad L = axis(0-)
- DPad D = axis(1+)
- DPad U = axis(1-)
- Start = button(7)
- Z Trig = button(6)
- B Button = button(1)
- A Button = button(0)
- C Button R = button(2)
- C Button L = button(3)
- C Button D = button(99)
- C Button U = button(99)
- R Trig = button(4)
- L Trig = button(5)
- Mempak switch = key(109)
- Rumblepak switch = key(114)
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- ; RetroUSB "USB N64 RetroPort"
- [N64 ]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 2048,2048
- AnalogPeak = 18432,18432
- DPad R = button(0)
- DPad L = button(1)
- DPad D = button(2)
- DPad U = button(3)
- Start = button(4)
- Z Trig = button(5)
- B Button = button(6)
- A Button = button(7)
- C Button R = button(8)
- C Button L = button(9)
- C Button D = button(10)
- C Button U = button(11)
- R Trig = button(12)
- L Trig = button(13)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [Jess Tech GGE909 PC Recoil Pad]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 4096,4096
- AnalogPeak = 32768,32768
- DPad R = hat(0 Right)
- DPad L = hat(0 Left)
- DPad D = hat(0 Down)
- DPad U = hat(0 Up)
- Start = button(9)
- Z Trig = button(7)
- B Button = button(0)
- A Button = button(2)
- C Button R = axis(3+)
- C Button L = axis(3-)
- C Button D = axis(2+)
- C Button U = axis(2-)
- R Trig = button(6)
- L Trig = button(4)
- Mempak switch = button(10)
- Rumblepak switch = button(11)
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- [8BITDO NES30]
- plugged = True
- plugin = 2
- mouse = False
- DPad R = key(3)
- DPad L = key(2)
- DPad D = key(5)
- DPad U = key(0)
- Start = key(22)
- Z Trig = key(21)
- B Button = key(12)
- A Button = key(11)
- C Button R = key(3)
- C Button L = key(2)
- C Button D = key(5)
- C Button U = key(0)
- R Trig = key(99)
- L Trig = key(120)
- Mempak switch = key(44)
- Rumblepak switch = key(46)
- X Axis = key(276,275)
- Y Axis = key(273,274)
- ; Xiaomi Bluetooth Controller
- [小米蓝牙手柄]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 0,0
- AnalogPeak = 32768,32768
- DPad R = axis(8+)
- DPad L = axis(8-)
- DPad D = axis(9+)
- DPad U = axis(9-)
- Start = button(11)
- Z Trig = button(6)
- B Button = button(3)
- A Button = button(0)
- C Button R = axis(2+)
- C Button L = axis(2-)
- C Button D = axis(5+)
- C Button U = axis(5-)
- R Trig = button(7)
- L Trig = button(8)
- Mempak switch =
- Rumblepak switch =
- X Axis = axis(0-,0+)
- Y Axis = axis(1-,1+)
- ; Generic USB Joystick _START
- [Generic USB Joystick ]
- plugged = True
- plugin = 2
- mouse = False
- AnalogDeadzone = 0,0
- AnalogPeak = 32768,32768
- Mempak switch =
- Rumblepak switch =
- DPad R = hat(4 Right)
- DPad L = hat(4 Left)
- DPad D = hat(5 Down)
- DPad U = hat(5 Up)
- Start = button(9)
- ; This button always gets switched
- ; with the L-shoulder button
- Z Trig = button(8)
- B Button = key(4)
- A Button = button(5)
- C Button R = button(1)
- C Button L = button(3)
- C Button D = button(2)
- C Button U = button(0)
- R Trig = button(7)
- L Trig = button(6)
- Y Axis = axis(1-,1+)
- X Axis = axis(0-,0+)
- ; Generic USB Joystick _END
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