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- /*
- Este script es un ejemplo de como usar el include para Crear Velocimetro 0.2.1
- */
- #include <a_samp>
- #include <Velocimetro>
- public OnFilterScriptInit()
- {
- print("Velocimetro 0.2 Cargado");
- new Text: TextVelAll = TextDrawCreate(423.000000, 334.000000, "ld_pool:ball");
- TextDrawBackgroundColor(TextVelAll, 255);
- TextDrawFont(TextVelAll, 4);
- TextDrawLetterSize(TextVelAll, 0.500000, 1.000000);
- TextDrawColor(TextVelAll, 65298);
- TextDrawSetOutline(TextVelAll, 0);
- TextDrawSetProportional(TextVelAll, 1);
- TextDrawSetShadow(TextVelAll, 1);
- TextDrawUseBox(TextVelAll, 1);
- TextDrawBoxColor(TextVelAll, 255);
- TextDrawTextSize(TextVelAll, 216.000000, 202.000000);
- AddExtTDSpeedo(TextVelAll);
- FijarVelocimetro(525.000000, 430.000000, 90.0, 300.0, 180.0, 0xFFFFFFC8, 6);
- //Usar solo para FilterScripts, no es necesario en GM
- for(new i; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- Itter_Add(Player, i);//Testeando...
- new PlayerText: TempText = CreatePlayerTextDraw(i,507.000000, 416.000000, "_");
- PlayerTextDrawBackgroundColor(i,TempText, 255);
- PlayerTextDrawFont(i,TempText, 2);
- PlayerTextDrawLetterSize(i,TempText, 0.300000, 0.699998);
- PlayerTextDrawColor(i,TempText, -1);
- PlayerTextDrawSetOutline(i,TempText, 0);
- PlayerTextDrawSetProportional(i,TempText, 1);
- PlayerTextDrawSetShadow(i,TempText, 1);
- PlayerTextDrawUseBox(i,TempText, 1);
- PlayerTextDrawBoxColor(i,TempText, 255);
- PlayerTextDrawTextSize(i,TempText, 568.000000, -63.000000);
- AddDigitalVelocimetro(i, TempText);
- }
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new PlayerText: TempText = CreatePlayerTextDraw(playerid,507.000000, 416.000000, "_");
- PlayerTextDrawBackgroundColor(playerid,TempText, 255);
- PlayerTextDrawFont(playerid,TempText, 2);
- PlayerTextDrawLetterSize(playerid,TempText, 0.300000, 0.699998);
- PlayerTextDrawColor(playerid,TempText, -1);
- PlayerTextDrawSetOutline(playerid,TempText, 0);
- PlayerTextDrawSetProportional(playerid,TempText, 1);
- PlayerTextDrawSetShadow(playerid,TempText, 1);
- PlayerTextDrawUseBox(playerid,TempText, 1);
- PlayerTextDrawBoxColor(playerid,TempText, 255);
- PlayerTextDrawTextSize(playerid,TempText, 568.000000, -63.000000);
- AddDigitalVelocimetro(playerid, TempText);
- return 1;
- }
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